// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "map.h"
#include "battle.h"
#include "nullpo.h"
#include "../common/showmsg.h"
#define MAX_HEAP 150
struct tmp_path { short x,y,dist,before,cost; char dir,flag;};
#define calc_index(x,y) (((x)+(y)*MAX_WALKPATH) & (MAX_WALKPATH*MAX_WALKPATH-1))
/*==========================================
* �o�H�T���⏕heap push
*------------------------------------------
*/
static void push_heap_path(int *heap,struct tmp_path *tp,int index)
{
int i,h;
if( heap == NULL || tp == NULL ){
ShowError("push_heap_path nullpo\n");
return;
}
heap[0]++;
for(h=heap[0]-1,i=(h-1)/2;
h>0 && tp[index].cost<tp[heap[i+1]].cost;
i=(h-1)/2)
heap[h+1]=heap[i+1],h=i;
heap[h+1]=index;
}
/*==========================================
* �o�H�T���⏕heap update
* cost���������̂ō��̕��ֈړ�
*------------------------------------------
*/
static void update_heap_path(int *heap,struct tmp_path *tp,int index)
{
int i,h;
nullpo_retv(heap);
nullpo_retv(tp);
for(h=0;h<heap[0];h++)
if(heap[h+1]==index)
break;
if(h==heap[0]){
ShowError("update_heap_path bug\n");
exit(1);
}
for(i=(h-1)/2;
h>0 && tp[index].cost<tp[heap[i+1]].cost;
i=(h-1)/2)
heap[h+1]=heap[i+1],h=i;
heap[h+1]=index;
}
/*==========================================
* �o�H�T���⏕heap pop
*------------------------------------------
*/
static int pop_heap_path(int *heap,struct tmp_path *tp)
{
int i,h,k;
int ret,last;
nullpo_retr(-1, heap);
nullpo_retr(-1, tp);
if(heap[0]<=0)
return -1;
ret=heap[1];
last=heap[heap[0]];
heap[0]--;
for(h=0,k=2;k<heap[0];k=k*2+2){
if(tp[heap[k+1]].cost>tp[heap[k]].cost)
k--;
heap[h+1]=heap[k+1], h=k;
}
if(k==heap[0])
heap[h+1]=heap[k], h=k-1;
for(i=(h-1)/2;
h>0 && tp[heap[i+1]].cost>tp[last].cost;
i=(h-1)/2)
heap[h+1]=heap[i+1],h=i;
heap[h+1]=last;
return ret;
}
/*==========================================
* ���݂̓_��cost�v�Z
*------------------------------------------
*/
static int calc_cost(struct tmp_path *p,int x1,int y1)
{
int xd,yd;
nullpo_retr(0, p);
xd=x1-p->x;
if(xd<0) xd=-xd;
yd=y1-p->y;
if(yd<0) yd=-yd;
return (xd+yd)*10+p->dist;
}
/*==========================================
* �K�v�Ȃ�path��lj�/�C������
*------------------------------------------
*/
static int add_path(int *heap,struct tmp_path *tp,int x,int y,int dist,int dir,int before,int x1,int y1)
{
int i;
nullpo_retr(0, heap);
nullpo_retr(0, tp);
i=calc_index(x,y);
if(tp[i].x==x && tp[i].y==y){
if(tp[i].dist>dist){
tp[i].dist=dist;
tp[i].dir=dir;
tp[i].before=before;
tp[i].cost=calc_cost(&tp[i],x1,y1);
if(tp[i].flag)
push_heap_path(heap,tp,i);
else
update_heap_path(heap,tp,i);
tp[i].flag=0;
}
return 0;
}
if(tp[i].x || tp[i].y)
return 1;
tp[i].x=x;
tp[i].y=y;
tp[i].dist=dist;
tp[i].dir=dir;
tp[i].before=before;
tp[i].cost=calc_cost(&tp[i],x1,y1);
tp[i].flag=0;
push_heap_path(heap,tp,i);
return 0;
}
/*==========================================
* (x,y)���ړ��s�\�n�т��ǂ���
* flag 0x10000 �������U������
*------------------------------------------
*/
static int can_place(struct map_data *m,int x,int y,int flag)
{
nullpo_retr(0, m);
if(map_getcellp(m,x,y,CELL_CHKPASS))
return 1;
if((flag&0x10000)&&map_getcellp(m,x,y,CELL_CHKGROUND))
return 1;
#ifdef CELL_NOSTACK
//Special flag for CELL_NOSTACK systems. Returns true when the given cell is stacked. [Skotlex]
if((flag&0x30000)&&map_getcellp(m,x,y,CELL_CHKSTACK))
return 1;
#endif
return 0;
}
/*==========================================
* (x0,y0)����(x1,y1)��1���ňړ��\���v�Z
*------------------------------------------
*/
static int can_move(struct map_data *m,int x0,int y0,int x1,int y1,int flag)
{
nullpo_retr(0, m);
if(x0-x1<-1 || x0-x1>1 || y0-y1<-1 || y0-y1>1)
return 0;
if(x1<0 || y1<0 || x1>=m->xs || y1>=m->ys)
return 0;
if(flag&0x20000) //Flag to ignore everything, for use with Taekwon's Jump skill currently. [Skotlex]
return 1;
#ifndef CELL_NOSTACK
//In no-stack mode, do not check current cell.
if(!can_place(m,x0,y0,flag))
return 0;
#endif
if(!can_place(m,x1,y1,flag))
return 0;
if(x0==x1 || y0==y1)
return 1;
if(!can_place(m,x0,y1,flag) || !can_place(m,x1,y0,flag))
return 0;
return 1;
}
/*==========================================
* (x0,y0)����(dx,dy)������count�Z����
* ������������Ƃ̍��W������
*------------------------------------------
*/
int path_blownpos(int m,int x0,int y0,int dx,int dy,int count)
{
struct map_data *md;
if(!map[m].gat)
return -1;
md=&map[m];
if(count>15){ // �ő�10�}�X�ɐ���
if(battle_config.error_log)
ShowWarning("path_blownpos: count too many %d !\n",count);
count=15;
}
if(dx>1 || dx<-1 || dy>1 || dy<-1){
if(battle_config.error_log)
ShowError("path_blownpos: illeagal dx=%d or dy=%d !\n",dx,dy);
dx=(dx>=0)?1:((dx<0)?-1:0);
dy=(dy>=0)?1:((dy<0)?-1:0);
}
while( (count--)>0 && (dx!=0 || dy!=0) ){
if( !can_move(md,x0,y0,x0+dx,y0+dy,0) ){
int fx=(dx!=0 && can_move(md,x0,y0,x0+dx,y0,0));
int fy=(dy!=0 && can_move(md,x0,y0,x0,y0+dy,0));
if( fx && fy ){
if(rand()&1) dx=0;
else dy=0;
}
if( !fx ) dx=0;
if( !fy ) dy=0;
}
x0+=dx;
y0+=dy;
}
return (x0<<16)|y0;
}
/*==========================================
* ��������?��ʦ�����ɪ���������
*------------------------------------------
*/
#define swap(x,y) { int t; t = x; x = y; y = t; }
int path_search_long(struct shootpath_data *spd,int m,int x0,int y0,int x1,int y1)
{
int dx, dy;
int wx = 0, wy = 0;
int weight;
struct map_data *md;
if (!map[m].gat)
return 0;
md = &map[m];
dx = (x1 - x0);
if (dx < 0) {
swap(x0, x1);
swap(y0, y1);
dx = -dx;
}
dy = (y1 - y0);
if (spd) {
spd->rx = spd->ry = 0;
spd->len = 1;
spd->x[0] = x0;
spd->y[0] = y0;
}
if (map_getcellp(md,x1,y1,CELL_CHKWALL))
return 0;
if (dx > abs(dy)) {
weight = dx;
if (spd)
spd->ry=1;
} else {
weight = abs(y1 - y0);
if (spd)
spd->rx=1;
}
while (x0 != x1 || y0 != y1) {
if (map_getcellp(md,x0,y0,CELL_CHKWALL))
return 0;
wx += dx;
wy += dy;
if (wx >= weight) {
wx -= weight;
x0 ++;
}
if (wy >= weight) {
wy -= weight;
y0 ++;
} else if (wy < 0) {
wy += weight;
y0 --;
}
if (spd && spd->len<MAX_WALKPATH) {
spd->x[spd->len] = x0;
spd->y[spd->len] = y0;
spd->len++;
}
}
return 1;
}
/*==========================================
* path�T�� (x0,y0)->(x1,y1)
*------------------------------------------
*/
int path_search(struct walkpath_data *wpd,int m,int x0,int y0,int x1,int y1,int flag)
{
int heap[MAX_HEAP+1];
struct tmp_path tp[MAX_WALKPATH*MAX_WALKPATH];
int i,rp,x,y;
struct map_data *md;
int dx,dy;
nullpo_retr(0, wpd);
if(!map[m].gat)
return -1;
md=&map[m];
if(x1<0 || x1>=md->xs || y1<0 || y1>=md->ys)
return -1;
#ifdef CELL_NOSTACK
if (map_getcellp(md,x1,y1,CELL_CHKNOPASS) && !map_getcellp(md,x1,y1,CELL_CHKSTACK))
return -1;
#else
if (map_getcellp(md,x1,y1,CELL_CHKNOPASS))
return -1;
#endif
// easy
dx = (x1-x0<0) ? -1 : 1;
dy = (y1-y0<0) ? -1 : 1;
for(x=x0,y=y0,i=0;x!=x1 || y!=y1;){
if(i>=sizeof(wpd->path))
return -1;
if(x!=x1 && y!=y1){
if(!can_move(md,x,y,x+dx,y+dy,flag))
break;
x+=dx;
y+=dy;
wpd->path[i++]=(dx<0) ? ((dy>0)? 1 : 3) : ((dy<0)? 5 : 7);
} else if(x!=x1){
if(!can_move(md,x,y,x+dx,y ,flag))
break;
x+=dx;
wpd->path[i++]=(dx<0) ? 2 : 6;
} else if(y!=y1){
if(!can_move(md,x,y,x ,y+dy,flag))
break;
y+=dy;
wpd->path[i++]=(dy>0) ? 0 : 4;
}
}
if (x==x1 && y==y1) { //easy path successful.
wpd->path_len=i;
wpd->path_pos=0;
wpd->path_half=0;
return 0;
}
#ifdef CELL_NOSTACK
//If you fail by 1 cell, consider easy path successful, too. [Skotlex]
if (check_distance(x-x1,y-y1,1)) {
wpd->path_len=i;
wpd->path_pos=0;
wpd->path_half=0;
return 0;
}
#endif
if(flag&1)
return -1;
memset(tp,0,sizeof(tp));
i=calc_index(x0,y0);
tp[i].x=x0;
tp[i].y=y0;
tp[i].dist=0;
tp[i].dir=0;
tp[i].before=0;
tp[i].cost=calc_cost(&tp[i],x1,y1);
tp[i].flag=0;
heap[0]=0;
push_heap_path(heap,tp,calc_index(x0,y0));
while(1){
int e=0,fromdir;
if(heap[0]==0)
return -1;
rp=pop_heap_path(heap,tp);
x=tp[rp].x;
y=tp[rp].y;
if(x==x1 && y==y1){
int len,j;
for(len=0,i=rp;len<100 && i!=calc_index(x0,y0);i=tp[i].before,len++);
if(len==100 || len>=sizeof(wpd->path))
return -1;
wpd->path_len=len;
wpd->path_pos=0;
wpd->path_half=0;
for(i=rp,j=len-1;j>=0;i=tp[i].before,j--)
wpd->path[j]=tp[i].dir;
return 0;
}
fromdir=tp[rp].dir;
if(can_move(md,x,y,x+1,y-1,flag))
e+=add_path(heap,tp,x+1,y-1,tp[rp].dist+14,5,rp,x1,y1);
if(can_move(md,x,y,x+1,y ,flag))
e+=add_path(heap,tp,x+1,y ,tp[rp].dist+10,6,rp,x1,y1);
if(can_move(md,x,y,x+1,y+1,flag))
e+=add_path(heap,tp,x+1,y+1,tp[rp].dist+14,7,rp,x1,y1);
if(can_move(md,x,y,x ,y+1,flag))
e+=add_path(heap,tp,x ,y+1,tp[rp].dist+10,0,rp,x1,y1);
if(can_move(md,x,y,x-1,y+1,flag))
e+=add_path(heap,tp,x-1,y+1,tp[rp].dist+14,1,rp,x1,y1);
if(can_move(md,x,y,x-1,y ,flag))
e+=add_path(heap,tp,x-1,y ,tp[rp].dist+10,2,rp,x1,y1);
if(can_move(md,x,y,x-1,y-1,flag))
e+=add_path(heap,tp,x-1,y-1,tp[rp].dist+14,3,rp,x1,y1);
if(can_move(md,x,y,x ,y-1,flag))
e+=add_path(heap,tp,x ,y-1,tp[rp].dist+10,4,rp,x1,y1);
tp[rp].flag=1;
if(e || heap[0]>=MAX_HEAP-5)
return -1;
}
return -1;
}
/*==========================================
* path�T�� (x0,y0)->(x1,y1)
*------------------------------------------
*/
#ifdef PATH_STANDALONETEST
char gat[64][64]={
{0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,1,0,0,0,0,0},
};
struct map_data map[1];
/*==========================================
* �o�H�T�����[�`���P�̃e�X�g�pmain��
*------------------------------------------
*/
void main(int argc,char *argv[])
{
struct walkpath_data wpd;
map[0].gat=gat;
map[0].xs=64;
map[0].ys=64;
path_search(&wpd,0,3,4,5,4);
path_search(&wpd,0,5,4,3,4);
path_search(&wpd,0,6,4,3,4);
path_search(&wpd,0,7,4,3,4);
path_search(&wpd,0,4,3,4,5);
path_search(&wpd,0,4,2,4,5);
path_search(&wpd,0,4,1,4,5);
path_search(&wpd,0,4,5,4,3);
path_search(&wpd,0,4,6,4,3);
path_search(&wpd,0,4,7,4,3);
path_search(&wpd,0,7,4,3,4);
path_search(&wpd,0,8,4,3,4);
path_search(&wpd,0,9,4,3,4);
path_search(&wpd,0,10,4,3,4);
path_search(&wpd,0,11,4,3,4);
path_search(&wpd,0,12,4,3,4);
path_search(&wpd,0,13,4,3,4);
path_search(&wpd,0,14,4,3,4);
path_search(&wpd,0,15,4,3,4);
path_search(&wpd,0,16,4,3,4);
path_search(&wpd,0,17,4,3,4);
path_search(&wpd,0,18,4,3,4);
}
#endif