summaryrefslogblamecommitdiff
path: root/src/map/npc.c
blob: 9068909eac7b40a4c909271435049db48c350e62 (plain) (tree)
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128






















                                                       
                  
                    








                                   
                                                 


                     

                                               
                                



                        


































































































































































































































































































































































                                                                                                                                                             
                     



                            









                                   





                                                                    

                                                                     

















                                                                    
                                          

                                                                               
                               










































































































































































































































































































































































































































































































































































































































































































                                                                                                                    
              























                                                                                       
                                                              






                                                                 
                                                                    















































































































































































































                                                                                                                                 










                                                                 






















































































                                                                                
                                                                           
                                         
                                                                       































































































































                                                                                                     
                                           

                          
                                 











                                              

                                                                  
                                                                        

                                                    
         


                                       


                                                             














                                                                       
                                                                           
                                                                      
                 














                                                                





                                                               
                                                              




























                                                                                 
                                                                                           
                                                         
                                                                                       






















































































































































































































                                                                                                                            
                                                      

                         
                         




















                                                                                    









                                                             




                                 








                                                                        



                                       
                                                   












                                                       
                                              
 
                                            











































                                                                                               
                                                               










































































































                                                                                                      



                                                      


                                                   



                 
































                                                                                                  























































































                                                                                                  


                                   
 
                                                      
                           

                             







                                                  
                                               

                                         
                   













































                                                                                                                     

                                                                                   









                                                                                                          












                                                              

                                                                                    
         
                     
                                                                                  



                                                     
                                                                              
                             




                                                                        
 



                  
// $Id: npc.c,v 1.5 2004/09/25 05:32:18 MouseJstr Exp $
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
#include <string.h>
#include <math.h>
#include <time.h>

#include "db.h"
#include "timer.h"
#include "nullpo.h"
#include "malloc.h"
#include "map.h"
#include "npc.h"
#include "clif.h"
#include "intif.h"
#include "pc.h"
#include "itemdb.h"
#include "script.h"
#include "mob.h"
#include "pet.h"
#include "battle.h"
#include "skill.h"
#include "grfio.h"
#include "showmsg.h"

#ifdef MEMWATCH
#include "memwatch.h"
#endif



struct npc_src_list {
	struct npc_src_list * next;
//	struct npc_src_list * prev; //[Shinomori]
	char name[4];
} ;

static struct npc_src_list *npc_src_first=NULL;
static struct npc_src_list *npc_src_last=NULL;
static int npc_id=START_NPC_NUM;
static int npc_warp=0;
static int npc_shop=0;
static int npc_script=0;
static int npc_mob=0;

int npc_get_new_npc_id(void){ return npc_id++; }

static struct dbt *ev_db;
static struct dbt *npcname_db;

struct event_data {
	struct npc_data *nd;
	int pos;
};
static struct tm ev_tm_b;	// ���v�C�x���g�p

static int npc_walktimer(int,unsigned int,int,int); // [Valaris]
static int npc_walktoxy_sub(struct npc_data *nd); // [Valaris]

/*==========================================
 * NPC�̖�����/�L����
 * npc_enable
 * npc_enable_sub �L������OnTouch�C�x���g�����s
 *------------------------------------------
 */
int npc_enable_sub( struct block_list *bl, va_list ap )
{
	struct map_session_data *sd;
	struct npc_data *nd;
	char *name=(char *)aCalloc(50,sizeof(char));

	nullpo_retr(0, bl);
	nullpo_retr(0, ap);
	nullpo_retr(0, nd=va_arg(ap,struct npc_data *));
	if(bl->type == BL_PC && (sd=(struct map_session_data *)bl)){

		if (nd->flag&1)	// �������������
			return 1;

		memcpy(name,nd->name,50);
		if(sd->areanpc_id==nd->bl.id)
			return 1;
		sd->areanpc_id=nd->bl.id;
		npc_event(sd,strcat(name,"::OnTouch"),0);
	}
	free(name);
	return 0;
}
int npc_enable(const char *name,int flag)
{
	struct npc_data *nd=strdb_search(npcname_db,name);
	if (nd==NULL)
		return 0;
	
	if (flag&1) {	// �L����
		nd->flag&=~1;
		clif_spawnnpc(nd);
	}else if (flag&2){
		nd->flag&=~1;
		nd->option = 0x0000;
		clif_changeoption(&nd->bl);
	}else if (flag&4){
		nd->flag|=1;
		nd->option = 0x0002;
		clif_changeoption(&nd->bl);
	}else{		// ������
		nd->flag|=1;
		clif_clearchar(&nd->bl,0);
	}
	if(flag&3 && (nd->u.scr.xs > 0 || nd->u.scr.ys >0))
		map_foreachinarea( npc_enable_sub,nd->bl.m,nd->bl.x-nd->u.scr.xs,nd->bl.y-nd->u.scr.ys,nd->bl.x+nd->u.scr.xs,nd->bl.y+nd->u.scr.ys,BL_PC,nd);

	return 0;
}

/*==========================================
 * NPC�𖼑O�ŒT��
 *------------------------------------------
 */
struct npc_data* npc_name2id(const char *name)
{
	return strdb_search(npcname_db,name);
}
/*==========================================
 * �C�x���g�L���[�̃C�x���g����
 *------------------------------------------
 */
int npc_event_dequeue(struct map_session_data *sd)
{
	nullpo_retr(0, sd);

	sd->npc_id=0;
	if (sd->eventqueue[0][0]) {	// �L���[�̃C�x���g����
		char *name=(char *)aCalloc(50,sizeof(char));
		int i;

		memcpy(name,sd->eventqueue[0],50);
		for(i=MAX_EVENTQUEUE-2;i>=0;i--)
			memcpy(sd->eventqueue[i],sd->eventqueue[i+1],50);
		add_timer(gettick()+100,npc_event_timer,sd->bl.id,(int)name);
	}
	return 0;
}

int npc_delete(struct npc_data *nd)
{
    nullpo_retr(1, nd);

    if(nd->bl.prev == NULL)
        return 1;

    clif_clearchar_area(&nd->bl,1);
    map_delblock(&nd->bl);
    return 0;
}

/*==========================================
 * �C�x���g�̒x�����s
 *------------------------------------------
 */
int npc_event_timer(int tid,unsigned int tick,int id,int data)
{
	struct map_session_data *sd=map_id2sd(id);
	if (sd==NULL)
		return 0;
	
	npc_event(sd,(const char *)data,0);
	free((void*)data);
	return 0;
}

int npc_timer_event(const char *eventname)	// Added by RoVeRT
{
	struct event_data *ev=strdb_search(ev_db,eventname);
	struct npc_data *nd;
//	int xs,ys;

	if((ev==NULL || (nd=ev->nd)==NULL)){
		printf("npc_event: event not found [%s]\n",eventname);
		return 0;
	}

	run_script(nd->u.scr.script,ev->pos,nd->bl.id,nd->bl.id);

	return 0;
}
/*
int npc_timer_sub_sub(void *key,void *data,va_list ap)	// Added by RoVeRT
{
	char *p=(char *)key;
	struct event_data *ev=(struct event_data *)data;
	int *c=va_arg(ap,int *);
	int tick=0,ctick=gettick();
	char temp[10];
	char event[100];

	if(ev->nd->bl.id==(int)*c && (p=strchr(p,':')) && p && strncasecmp("::OnTimer",p,8)==0 ){
		sscanf(&p[9],"%s",temp);
		tick=atoi(temp);

		strcpy( event, ev->nd->name);
		strcat( event, p);

		if (ctick >= ev->nd->lastaction && ctick - ev->nd->timer >= tick) {
			npc_timer_event(event);
			ev->nd->lastaction = ctick;
		}
	}
	return 0;
}

int npc_timer_sub(void *key,void *data,va_list ap)	// Added by RoVeRT
{
	struct npc_data *nd=(struct npc_data*)data;

	if(nd->timer == -1)
		return 0;

	strdb_foreach(ev_db,npc_timer_sub_sub,&nd->bl.id);

	return 0;
}

int npc_timer(int tid,unsigned int tick,int id,int data)	// Added by RoVeRT
{
	strdb_foreach(npcname_db,npc_timer_sub);

	free((void*)data);
	return 0;
}*/
/*==========================================
 * �C�x���g�p���x���̃G�N�X�|�[�g
 * npc_parse_script->strdb_foreach����Ă΂��
 *------------------------------------------
 */
int npc_event_export(void *key,void *data,va_list ap)
{
	char *lname=(char *)key;
	int pos=(int)data;
	struct npc_data *nd=va_arg(ap,struct npc_data *);
	
	if ((lname[0]=='O' || lname[0]=='o')&&(lname[1]=='N' || lname[1]=='n')) {
		struct event_data *ev;
		char *buf;
		char *p=strchr(lname,':');
		// �G�N�X�|�[�g�����
		ev=calloc(sizeof(struct event_data), 1);
		buf=calloc(50, 1);
		if (ev==NULL || buf==NULL) {
			printf("npc_event_export: out of memory !\n");
			exit(1);
		}else if (p==NULL || (p-lname)>24) {
			printf("npc_event_export: label name error !\n");
			exit(1);
		}else{
			ev->nd=nd;
			ev->pos=pos;
			*p='\0';
			sprintf(buf,"%s::%s",nd->exname,lname);
			*p=':';
			strdb_insert(ev_db,buf,ev);
//			if (battle_config.etc_log)
//				printf("npc_event_export: export [%s]\n",buf);
		}
	}
	return 0;
}

























































/*==========================================
 * �S��NPC��On*�C�x���g���s
 *------------------------------------------
 */
int npc_event_doall_sub(void *key,void *data,va_list ap)
{
	char *p=(char *)key;
	struct event_data *ev;
	int *c;
	const char *name;

	nullpo_retr(0, ev=(struct event_data *)data);
	nullpo_retr(0, ap);
	nullpo_retr(0, c=va_arg(ap,int *));

	name=va_arg(ap,const char *);

	if( (p=strchr(p,':')) && p && strcmpi(name,p)==0 ){
		run_script(ev->nd->u.scr.script,ev->pos,0,ev->nd->bl.id);
		(*c)++;
	}
	
	return 0;
}
int npc_event_doall(const char *name)
{
	int c=0;
	char buf[64]="::";
	
	strncpy(buf+2,name,62);
	strdb_foreach(ev_db,npc_event_doall_sub,&c,buf);
	return c;	
}

int npc_event_do_sub(void *key,void *data,va_list ap)
{
	char *p=(char *)key;
	struct event_data *ev;
	int *c;
	const char *name;

	nullpo_retr(0, ev=(struct event_data *)data);
	nullpo_retr(0, ap);
	nullpo_retr(0, c=va_arg(ap,int *));

	name=va_arg(ap,const char *);

	if (p && strcmpi(name,p)==0 ) {
		run_script(ev->nd->u.scr.script,ev->pos,0,ev->nd->bl.id);
		(*c)++;
	}

	return 0;
}
int npc_event_do(const char *name)
{
	int c=0;
	
	if (*name==':' && name[1]==':') {
		return npc_event_doall(name+2);
	}

	strdb_foreach(ev_db,npc_event_do_sub,&c,name);
	return c;
}

/*==========================================
 * ���v�C�x���g���s
 *------------------------------------------
 */
int npc_event_do_clock(int tid,unsigned int tick,int id,int data)
{
	time_t timer;
	struct tm *t;
	char buf[64];
        char *day="";
	int c=0;
	
	time(&timer);
	t=localtime(&timer);

        switch (t->tm_wday) {
	case 0: day = "Sun"; break;
	case 1: day = "Mon"; break;
	case 2: day = "Tue"; break;
	case 3: day = "Wed"; break;
	case 4: day = "Thu"; break;
	case 5: day = "Fri"; break;
	case 6: day = "Sat"; break;
	}
	
	if (t->tm_min != ev_tm_b.tm_min ) {
		sprintf(buf,"OnMinute%02d",t->tm_min);
		c+=npc_event_doall(buf);
		sprintf(buf,"OnClock%02d%02d",t->tm_hour,t->tm_min);
		c+=npc_event_doall(buf);
		sprintf(buf,"On%s%02d%02d",day,t->tm_hour,t->tm_min);
		c+=npc_event_doall(buf);
	}
	if (t->tm_hour!= ev_tm_b.tm_hour) {
		sprintf(buf,"OnHour%02d",t->tm_hour);
		c+=npc_event_doall(buf);
	}
	if (t->tm_mday!= ev_tm_b.tm_mday) {
		sprintf(buf,"OnDay%02d%02d",t->tm_mon+1,t->tm_mday);
		c+=npc_event_doall(buf);
	}
	memcpy(&ev_tm_b,t,sizeof(ev_tm_b));
	return c;
}
/*==========================================
 * OnInit�C�x���g���s(&���v�C�x���g�J�n)
 *------------------------------------------
 */
int npc_event_do_oninit(void)
{
//	int c = npc_event_doall("OnInit");
	sprintf(tmp_output,"Event '"CL_WHITE"OnInit"CL_RESET"' executed with '"
	CL_WHITE"%d"CL_RESET"' NPCs.\n",npc_event_doall("OnInit"));
	ShowStatus(tmp_output);

	add_timer_interval(gettick()+100,
		npc_event_do_clock,0,0,1000);

	return 0;
}
/*==========================================
 * OnTimer NPC event - by RoVeRT
 *------------------------------------------
 */
int npc_addeventtimer(struct npc_data *nd,int tick,const char *name)
{
	int i;
	for(i=0;i<MAX_EVENTTIMER;i++)
		if( nd->eventtimer[i]==-1 )
			break;
	if(i<MAX_EVENTTIMER){
		char *evname=malloc(24);
		if(evname==NULL){
			printf("npc_addeventtimer: out of memory !\n");exit(1);
		}
		memcpy(evname,name,24);
		nd->eventtimer[i]=add_timer(gettick()+tick,
			npc_event_timer,nd->bl.id,(int)evname);
	}else
		printf("npc_addtimer: event timer is full !\n");

	return 0;
}

int npc_deleventtimer(struct npc_data *nd,const char *name)
{
	int i;
	for(i=0;i<MAX_EVENTTIMER;i++)
		if( nd->eventtimer[i]!=-1 && strcmp(
			(char *)(get_timer(nd->eventtimer[i])->data), name)==0 ){
				delete_timer(nd->eventtimer[i],npc_event_timer);
				nd->eventtimer[i]=-1;
				break;
		}

	return 0;
}

int npc_cleareventtimer(struct npc_data *nd)
{
	int i;
	for(i=0;i<MAX_EVENTTIMER;i++)
		if( nd->eventtimer[i]!=-1 ){
			delete_timer(nd->eventtimer[i],npc_event_timer);
			nd->eventtimer[i]=-1;
		}

	return 0;
}

int npc_do_ontimer_sub(void *key,void *data,va_list ap)
{
	char *p=(char *)key;
	struct event_data *ev=(struct event_data *)data;
	int *c=va_arg(ap,int *);
//	struct map_session_data *sd=va_arg(ap,struct map_session_data *);
	int option=va_arg(ap,int);
	int tick=0;
	char temp[10];
	char event[50];

	if(ev->nd->bl.id==(int)*c && (p=strchr(p,':')) && p && strnicmp("::OnTimer",p,8)==0 ){
		sscanf(&p[9],"%s",temp);
		tick=atoi(temp);

		strcpy( event, ev->nd->name);
		strcat( event, p);

		if (option!=0) {
			npc_addeventtimer(ev->nd,tick,event);
		} else {
			npc_deleventtimer(ev->nd,event);
		}
	}
	return 0;
}
int npc_do_ontimer(int npc_id, struct map_session_data *sd, int option)
{
	strdb_foreach(ev_db,npc_do_ontimer_sub,&npc_id,sd,option);
	return 0;
}
/*==========================================
 * �^�C�}�[�C�x���g�p���x���̎�荞��
 * npc_parse_script->strdb_foreach����Ă΂��
 *------------------------------------------
 */
int npc_timerevent_import(void *key,void *data,va_list ap)
{
	char *lname=(char *)key;
	int pos=(int)data;
	struct npc_data *nd=va_arg(ap,struct npc_data *);
	int t=0,i=0;
	
	if(sscanf(lname,"OnTimer%d%n",&t,&i)==1 && lname[i]==':') {
		// �^�C�}�[�C�x���g
		struct npc_timerevent_list *te=nd->u.scr.timer_event;
		int j,i=nd->u.scr.timeramount;
		if(te==NULL) te=malloc(sizeof(struct npc_timerevent_list));
		else te=realloc( te, sizeof(struct npc_timerevent_list) * (i+1) );
		if(te==NULL){
			printf("npc_timerevent_import: out of memory !\n");
			exit(1);
		}
		for(j=0;j<i;j++){
			if(te[j].timer>t){
				memmove(te+j+1,te+j,sizeof(struct npc_timerevent_list)*(i-j));
				break;
			}
		}
		te[j].timer=t;
		te[j].pos=pos;
		nd->u.scr.timer_event=te;
		nd->u.scr.timeramount=i+1;
	}
	return 0;
}
/*==========================================
 * �^�C�}�[�C�x���g���s
 *------------------------------------------
 */
int npc_timerevent(int tid,unsigned int tick,int id,int data)
{
	int next,t;
	struct npc_data* nd=(struct npc_data *)map_id2bl(id);
	struct npc_timerevent_list *te;
	if( nd==NULL || nd->u.scr.nexttimer<0 ){
		printf("npc_timerevent: ??\n");
		return 0;
	}
	nd->u.scr.timertick=tick;
	te=nd->u.scr.timer_event+ nd->u.scr.nexttimer;
	nd->u.scr.timerid = -1;
	
	t = nd->u.scr.timer+=data;
	nd->u.scr.nexttimer++;
	if( nd->u.scr.timeramount>nd->u.scr.nexttimer ){
		next= nd->u.scr.timer_event[ nd->u.scr.nexttimer ].timer - t;
		nd->u.scr.timerid = add_timer(tick+next,npc_timerevent,id,next);
	}

	run_script(nd->u.scr.script,te->pos,0,nd->bl.id);
	return 0;
}
/*==========================================
 * �^�C�}�[�C�x���g�J�n
 *------------------------------------------
 */
int npc_timerevent_start(struct npc_data *nd)
{
	int j,n, next;

	nullpo_retr(0, nd);

	n=nd->u.scr.timeramount;
	if( nd->u.scr.nexttimer>=0 || n==0 )
		return 0;
	
	for(j=0;j<n;j++){
		if( nd->u.scr.timer_event[j].timer > nd->u.scr.timer )
			break;
	}
	nd->u.scr.nexttimer=j;
	nd->u.scr.timertick=gettick();

	if(j>=n)
		return 0;
	
	next = nd->u.scr.timer_event[j].timer - nd->u.scr.timer;
	nd->u.scr.timerid = add_timer(gettick()+next,npc_timerevent,nd->bl.id,next);
	return 0;
}
/*==========================================
 * �^�C�}�[�C�x���g�I��
 *------------------------------------------
 */
int npc_timerevent_stop(struct npc_data *nd)
{
	nullpo_retr(0, nd);

	if( nd->u.scr.nexttimer>=0 ){
		nd->u.scr.nexttimer = -1;
		nd->u.scr.timer += (int)(gettick() - nd->u.scr.timertick);
		if(nd->u.scr.timerid!=-1)
			delete_timer(nd->u.scr.timerid,npc_timerevent);
		nd->u.scr.timerid = -1;
	}
	return 0;
}
/*==========================================
 * �^�C�}�[�l�̏���
 *------------------------------------------
 */
int npc_gettimerevent_tick(struct npc_data *nd)
{
	int tick;

	nullpo_retr(0, nd);

	tick=nd->u.scr.timer;

	if( nd->u.scr.nexttimer>=0 )
		tick += (int)(gettick() - nd->u.scr.timertick);
	return tick;
}
/*==========================================
 * �^�C�}�[�l�̐ݒ�
 *------------------------------------------
 */
int npc_settimerevent_tick(struct npc_data *nd,int newtimer)
{
	int flag;

	nullpo_retr(0, nd);

	flag= nd->u.scr.nexttimer;

	npc_timerevent_stop(nd);
	nd->u.scr.timer=newtimer;
	if(flag>=0)
		npc_timerevent_start(nd);
	return 0;
}

/*==========================================
 * �C�x���g�^��NPC����
 *------------------------------------------
 */
int npc_event(struct map_session_data *sd,const char *eventname,int mob_kill)
{
	struct event_data *ev=strdb_search(ev_db,eventname);
	struct npc_data *nd;
	int xs,ys;
	char mobevent[100];

	if( sd == NULL ){
		printf("npc_event nullpo?\n");
	}

	if(ev==NULL && eventname && strcmp(((eventname)+strlen(eventname)-9),"::OnTouch") == 0)
	return 1;

	if(ev==NULL || (nd=ev->nd)==NULL){
		if(mob_kill && (ev==NULL || (nd=ev->nd)==NULL)){
			strcpy( mobevent, eventname);
			strcat( mobevent, "::OnMyMobDead");
			ev=strdb_search(ev_db,mobevent);
	if (ev==NULL || (nd=ev->nd)==NULL) {
				if (strnicmp(eventname,"GM_MONSTER",10)!=0)
					printf("npc_event: event not found [%s]\n",mobevent);
				return 0;
			}
		}
		else {
			if(battle_config.error_log)
				printf("npc_event: event not found [%s]\n",eventname);
			return 0;
		}
	}

	xs=nd->u.scr.xs;
	ys=nd->u.scr.ys;
	if (xs>=0 && ys>=0 ) {
		if (nd->bl.m != sd->bl.m )
			return 1;
		if ( xs>0 && (sd->bl.x<nd->bl.x-xs/2 || nd->bl.x+xs/2<sd->bl.x) )
			return 1;
		if ( ys>0 && (sd->bl.y<nd->bl.y-ys/2 || nd->bl.y+ys/2<sd->bl.y) )
			return 1;
	}

	if ( sd->npc_id!=0) {
//		if (battle_config.error_log)
//			printf("npc_event: npc_id != 0\n");
		int i;
		for(i=0;i<MAX_EVENTQUEUE;i++)
			if (!sd->eventqueue[i][0])
				break;
		if (i==MAX_EVENTQUEUE) {
			if (battle_config.error_log)
				printf("npc_event: event queue is full !\n");
		}else{
//			if (battle_config.etc_log)
//				printf("npc_event: enqueue\n");
			memcpy(sd->eventqueue[i],eventname,50);
		}
		return 1;
	}
	if (nd->flag&1) {	// �������������
		npc_event_dequeue(sd);
		return 0;
	}
	
	sd->npc_id=nd->bl.id;
	sd->npc_pos=run_script(nd->u.scr.script,ev->pos,sd->bl.id,nd->bl.id);
	return 0;
}


int npc_command_sub(void *key,void *data,va_list ap)
{
	char *p=(char *)key;
	struct event_data *ev=(struct event_data *)data;
	char *npcname=va_arg(ap,char *);
	char *command=va_arg(ap,char *);
	char temp[100];

	if(strcmp(ev->nd->name,npcname)==0 && (p=strchr(p,':')) && p && strnicmp("::OnCommand",p,10)==0 ){
		sscanf(&p[11],"%s",temp);

		if (strcmp(command,temp)==0)
			run_script(ev->nd->u.scr.script,ev->pos,0,ev->nd->bl.id);
	}
	
	return 0;
}

int npc_command(struct map_session_data *sd,char *npcname,char *command)
{
	strdb_foreach(ev_db,npc_command_sub,npcname,command);

	return 0;
}
/*==========================================
 * �ڐG�^��NPC����
 *------------------------------------------
 */
int npc_touch_areanpc(struct map_session_data *sd,int m,int x,int y)
{
	int i,f=1;
	int xs,ys;

	nullpo_retr(1, sd);

	if(sd->npc_id)
		return 1;

	for(i=0;i<map[m].npc_num;i++) {
		if (map[m].npc[i]->flag&1) {	// �������������
			f=0;
			continue;
		}
	
		switch(map[m].npc[i]->bl.subtype) {
		case WARP:
			xs=map[m].npc[i]->u.warp.xs;
			ys=map[m].npc[i]->u.warp.ys;
			break;
		case SCRIPT:
			xs=map[m].npc[i]->u.scr.xs;
			ys=map[m].npc[i]->u.scr.ys;
			break;
		default:
			continue;
		}
		if (x >= map[m].npc[i]->bl.x-xs/2 && x < map[m].npc[i]->bl.x-xs/2+xs &&
		   y >= map[m].npc[i]->bl.y-ys/2 && y < map[m].npc[i]->bl.y-ys/2+ys)
			break;
	}
	if (i==map[m].npc_num) {
		if (f) {
			if (battle_config.error_log)
				printf("npc_touch_areanpc : some bug \n");
		}
		return 1;
	}
	switch(map[m].npc[i]->bl.subtype) {
	case WARP:
		skill_stop_dancing(&sd->bl,0);
		pc_setpos(sd,map[m].npc[i]->u.warp.name,map[m].npc[i]->u.warp.x,map[m].npc[i]->u.warp.y,0);
		break;
	case SCRIPT:
		{
			char *name=(char *)aCalloc(50,sizeof(char));

			memcpy(name,map[m].npc[i]->name,50);
			if(sd->areanpc_id==map[m].npc[i]->bl.id)
				return 1;
			sd->areanpc_id=map[m].npc[i]->bl.id;
			if(npc_event(sd,strcat(name,"::OnTouch"),0)>0)
				npc_click(sd,map[m].npc[i]->bl.id);
			free(name);
			break;
		}
	}
	return 0;
}

/*==========================================
 * �߂����ǂ����̔���
 *------------------------------------------
 */
int npc_checknear(struct map_session_data *sd,int id)
{
	struct npc_data *nd;

	nullpo_retr(0, sd);

	nd=(struct npc_data *)map_id2bl(id);
	if (nd==NULL || nd->bl.type!=BL_NPC) {
		if (battle_config.error_log)
			printf("no such npc : %d\n",id);
		return 1;
	}
	
	if (nd->class<0)	// �C�x���g�n�͏��OK
		return 0;

	// �G���A����
	if (nd->bl.m!=sd->bl.m ||
	   nd->bl.x<sd->bl.x-AREA_SIZE-1 || nd->bl.x>sd->bl.x+AREA_SIZE+1 ||
	   nd->bl.y<sd->bl.y-AREA_SIZE-1 || nd->bl.y>sd->bl.y+AREA_SIZE+1)
		return 1;

	return 0;
}

/*==========================================
 * �N���b�N����NPC����
 *------------------------------------------
 */
int npc_click(struct map_session_data *sd,int id)
{
	struct npc_data *nd;

	nullpo_retr(1, sd);

	if (sd->npc_id != 0) {
		if (battle_config.error_log)
			printf("npc_click: npc_id != 0\n");
		return 1;
	}

	if (npc_checknear(sd,id))
		return 1;

	nd=(struct npc_data *)map_id2bl(id);

	if (nd->flag&1)	// �������������
		return 1;

	sd->npc_id=id;
	switch(nd->bl.subtype) {
	case SHOP:
		clif_npcbuysell(sd,id);
		npc_event_dequeue(sd);
		break;
	case SCRIPT:
		sd->npc_pos=run_script(nd->u.scr.script,0,sd->bl.id,id);
		break;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int npc_scriptcont(struct map_session_data *sd,int id)
{
	struct npc_data *nd;

	nullpo_retr(1, sd);

	if (id!=sd->npc_id)
		return 1;
	if (npc_checknear(sd,id))
		return 1;

	nd=(struct npc_data *)map_id2bl(id);

	sd->npc_pos=run_script(nd->u.scr.script,sd->npc_pos,sd->bl.id,id);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int npc_buysellsel(struct map_session_data *sd,int id,int type)
{
	struct npc_data *nd;

	nullpo_retr(1, sd);

	if (npc_checknear(sd,id))
		return 1;

	nd=(struct npc_data *)map_id2bl(id);
	if (nd->bl.subtype!=SHOP) {
		if (battle_config.error_log)
			printf("no such shop npc : %d\n",id);
		sd->npc_id=0;
		return 1;
	}
	if (nd->flag&1)	// �������������
		return 1;

	sd->npc_shopid=id;
	if (type==0) {
		clif_buylist(sd,nd);
	} else {
		clif_selllist(sd);
	}
	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int npc_buylist(struct map_session_data *sd,int n,unsigned short *item_list)
{
	struct npc_data *nd;
	double z;
	int i,j,w,skill,itemamount=0,new=0;

	nullpo_retr(3, sd);
	nullpo_retr(3, item_list);

	if (npc_checknear(sd,sd->npc_shopid))
		return 3;

	nd=(struct npc_data*)map_id2bl(sd->npc_shopid);
	if (nd->bl.subtype!=SHOP)
		return 3;

	for(i=0,w=0,z=0;i<n;i++) {
		for(j=0;nd->u.shop_item[j].nameid;j++) {
			if (nd->u.shop_item[j].nameid==item_list[i*2+1])
				break;
		}
		if (nd->u.shop_item[j].nameid==0)
			return 3;

		if (itemdb_value_notdc(nd->u.shop_item[j].nameid))
			z+=(double)nd->u.shop_item[j].value * item_list[i*2];
		else
			z+=(double)pc_modifybuyvalue(sd,nd->u.shop_item[j].value) * item_list[i*2];
		itemamount+=item_list[i*2];

		switch(pc_checkadditem(sd,item_list[i*2+1],item_list[i*2])) {
		case ADDITEM_EXIST:
			break;
		case ADDITEM_NEW:
			new++;
			break;
		case ADDITEM_OVERAMOUNT:
			return 2;
		}

		w+=itemdb_weight(item_list[i*2+1]) * item_list[i*2];
	}
	if (z > (double)sd->status.zeny)
		return 1;	// zeny�s��
	if (w+sd->weight > sd->max_weight)
		return 2;	// �d�ʒ���
	if (pc_inventoryblank(sd)<new)
		return 3;	// ��ސ�����

	pc_payzeny(sd,(int)z);
	for(i=0;i<n;i++) {
		struct item item_tmp;

		memset(&item_tmp,0,sizeof(item_tmp));
		item_tmp.nameid = item_list[i*2+1];
		item_tmp.identify = 1;	// npc�̔��A�C�e���͊Ӓ�ς�

		pc_additem(sd,&item_tmp,item_list[i*2]);
	}

	//���l�o���l
/*	if ((sd->status.class == 5) || (sd->status.class == 10) || (sd->status.class == 18)) {
		z = z * pc_checkskill(sd,MC_DISCOUNT) / ((1 + 300 / itemamount) * 4000) * battle_config.shop_exp;
		pc_gainexp(sd,0,z);
	}*/
	if (battle_config.shop_exp > 0 && z > 0 && (skill = pc_checkskill(sd,MC_DISCOUNT)) > 0) {
		if (sd->status.skill[MC_DISCOUNT].flag != 0)
			skill = sd->status.skill[MC_DISCOUNT].flag - 2;
		if (skill > 0) {
			z = (log(z * (double)skill) * (double)battle_config.shop_exp/100.);
			if (z < 1)
				z = 1;
			pc_gainexp(sd,0,(int)z);
		}
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int npc_selllist(struct map_session_data *sd,int n,unsigned short *item_list)
{
	double z;
	int i,skill,itemamount=0;

	nullpo_retr(1, sd);
	nullpo_retr(1, item_list);

	if (npc_checknear(sd,sd->npc_shopid))
		return 1;
	for(i=0,z=0;i<n;i++) {
		int nameid;
		if (item_list[i*2]-2 <0 || item_list[i*2]-2 >=MAX_INVENTORY)
			return 1;
		nameid=sd->status.inventory[item_list[i*2]-2].nameid;
		if (nameid == 0 ||
		   sd->status.inventory[item_list[i*2]-2].amount < item_list[i*2+1])
			return 1;
		if (itemdb_value_notoc(nameid))
			z+=(double)itemdb_value_sell(nameid) * item_list[i*2+1];
		else
			z+=(double)pc_modifysellvalue(sd,itemdb_value_sell(nameid)) * item_list[i*2+1];
		itemamount+=item_list[i*2+1];
	}

	if (z > MAX_ZENY) z = MAX_ZENY;
	pc_getzeny(sd,(int)z);
	for(i=0;i<n;i++) {
		int item_id=item_list[i*2]-2;
		if(	sd->status.inventory[item_id].nameid>0 && sd->inventory_data[item_id] != NULL &&
			sd->inventory_data[item_id]->type==7 && sd->status.inventory[item_id].amount>0 &&
			sd->status.inventory[item_id].card[0] == (short)0xff00)
				if(search_petDB_index(sd->status.inventory[item_id].nameid, PET_EGG) >= 0)
					intif_delete_petdata((*(long *)(&sd->status.inventory[item_id].card[1])));
		pc_delitem(sd,item_id,item_list[i*2+1],0);
	}

	//���l�o���l
/*	if ((sd->status.class == 5) || (sd->status.class == 10) || (sd->status.class == 18)) {
		z = z * pc_checkskill(sd,MC_OVERCHARGE) / ((1 + 500 / itemamount) * 4000) * battle_config.shop_exp ;
		pc_gainexp(sd,0,z);
	}*/
	if (battle_config.shop_exp > 0 && z > 0 && (skill = pc_checkskill(sd,MC_OVERCHARGE)) > 0) {
		if (sd->status.skill[MC_OVERCHARGE].flag != 0)
			skill = sd->status.skill[MC_OVERCHARGE].flag - 2;
		if (skill > 0) {
			z = (log(z * (double)skill) * (double)battle_config.shop_exp/100.);
			if (z < 1)
				z = 1;
			pc_gainexp(sd,0,(int)z);
		}
	}

	return 0;

}

// [Valaris] NPC Walking

/*==========================================
 * Time calculation concerning one step next to npc
 *------------------------------------------
 */
static int calc_next_walk_step(struct npc_data *nd)
{
	nullpo_retr(0, nd);

	if(nd->walkpath.path_pos>=nd->walkpath.path_len)
		return -1;
	if(nd->walkpath.path[nd->walkpath.path_pos]&1)
		return battle_get_speed(&nd->bl)*14/10;
	return battle_get_speed(&nd->bl);
}


/*==========================================
 * npc Walk processing
 *------------------------------------------
 */
static int npc_walk(struct npc_data *nd,unsigned int tick,int data)
{
	int moveblock;
	int i;
	static int dirx[8]={0,-1,-1,-1,0,1,1,1};
	static int diry[8]={1,1,0,-1,-1,-1,0,1};
	int x,y,dx,dy;

	nullpo_retr(0, nd);

	nd->state.state=MS_IDLE;
	if(nd->walkpath.path_pos>=nd->walkpath.path_len || nd->walkpath.path_pos!=data)
		return 0;

	nd->walkpath.path_half ^= 1;
	if(nd->walkpath.path_half==0){
		nd->walkpath.path_pos++;
		if(nd->state.change_walk_target){
			npc_walktoxy_sub(nd);
			return 0;
		}
	}
	else {
		if(nd->walkpath.path[nd->walkpath.path_pos]>=8)
			return 1;

		x = nd->bl.x;
		y = nd->bl.y;
		if(map_getcell(nd->bl.m,x,y,CELL_CHKNOPASS)) {
			npc_stop_walking(nd,1);
			return 0;
		}
		nd->dir=nd->walkpath.path[nd->walkpath.path_pos];
		dx = dirx[nd->dir];
		dy = diry[nd->dir];

		if(map_getcell(nd->bl.m,x+dx,y+dy,CELL_CHKNOPASS)) {
			npc_walktoxy_sub(nd);
			return 0;
		}

		moveblock = ( x/BLOCK_SIZE != (x+dx)/BLOCK_SIZE || y/BLOCK_SIZE != (y+dy)/BLOCK_SIZE);

		nd->state.state=MS_WALK;
		map_foreachinmovearea(clif_npcoutsight,nd->bl.m,x-AREA_SIZE,y-AREA_SIZE,x+AREA_SIZE,y+AREA_SIZE,dx,dy,BL_PC,nd);

		x += dx;
		y += dy;

		if(moveblock) map_delblock(&nd->bl);
		nd->bl.x = x;
		nd->bl.y = y;
		if(moveblock) map_addblock(&nd->bl);

		map_foreachinmovearea(clif_npcinsight,nd->bl.m,x-AREA_SIZE,y-AREA_SIZE,x+AREA_SIZE,y+AREA_SIZE,-dx,-dy,BL_PC,nd);
		nd->state.state=MS_IDLE;
	}
	if((i=calc_next_walk_step(nd))>0){
		i = i>>1;
		if(i < 1 && nd->walkpath.path_half == 0)
			i = 1;
		nd->walktimer=add_timer(tick+i,npc_walktimer,nd->bl.id,nd->walkpath.path_pos);
		nd->state.state=MS_WALK;

		if(nd->walkpath.path_pos>=nd->walkpath.path_len)
			clif_fixnpcpos(nd);	// When npc stops, retransmission current of a position.
		
	}
	return 0;
}

int npc_changestate(struct npc_data *nd,int state,int type)
{
	int i;

	nullpo_retr(0, nd);

	if(nd->walktimer != -1)
		delete_timer(nd->walktimer,npc_walktimer);
	nd->walktimer=-1;
	nd->state.state=state;

	switch(state){
	case MS_WALK:
		if((i=calc_next_walk_step(nd))>0){
			i = i>>2;
			nd->walktimer=add_timer(gettick()+i,npc_walktimer,nd->bl.id,0);
		}
		else
			nd->state.state=MS_IDLE;
		break;
	case MS_DELAY:
		nd->walktimer=add_timer(gettick()+type,npc_walktimer,nd->bl.id,0);
		break;

	}

	return 0;
}

static int npc_walktimer(int tid,unsigned int tick,int id,int data)
{
	struct npc_data *nd;

	nd=(struct npc_data*)map_id2bl(id);
	if(nd == NULL || nd->bl.type != BL_NPC)
		return 1;

	if(nd->walktimer != tid){
		return 0;
	}
	
	nd->walktimer=-1;

	if(nd->bl.prev == NULL)
		return 1;

	switch(nd->state.state){
		case MS_WALK:
			npc_walk(nd,tick,data);
			break;
		case MS_DELAY:
			npc_changestate(nd,MS_IDLE,0);
			break;
		default:
			break;
	}
	return 0;
}


static int npc_walktoxy_sub(struct npc_data *nd)
{
	struct walkpath_data wpd;

	nullpo_retr(0, nd);

	if(path_search(&wpd,nd->bl.m,nd->bl.x,nd->bl.y,nd->to_x,nd->to_y,nd->state.walk_easy))
		return 1;
	memcpy(&nd->walkpath,&wpd,sizeof(wpd));

	nd->state.change_walk_target=0;
	npc_changestate(nd,MS_WALK,0);

	clif_movenpc(nd);

	return 0;
}

int npc_walktoxy(struct npc_data *nd,int x,int y,int easy)
{
	struct walkpath_data wpd;

	nullpo_retr(0, nd);

	if(nd->state.state == MS_WALK && path_search(&wpd,nd->bl.m,nd->bl.x,nd->bl.y,x,y,0) )
		return 1;

	nd->state.walk_easy = easy;
	nd->to_x=x;
	nd->to_y=y;
	if(nd->state.state == MS_WALK) {
		nd->state.change_walk_target=1;
	} else {
		return npc_walktoxy_sub(nd);
	}

	return 0;
}

int npc_stop_walking(struct npc_data *nd,int type)
{
	nullpo_retr(0, nd);

	if(nd->state.state == MS_WALK || nd->state.state == MS_IDLE) {
		int dx=0,dy=0;
		
		nd->walkpath.path_len=0;
		if(type&4){
			dx=nd->to_x-nd->bl.x;
			if(dx<0)
				dx=-1;
			else if(dx>0)
				dx=1;
			dy=nd->to_y-nd->bl.y;
			if(dy<0)
				dy=-1;
			else if(dy>0)
				dy=1;
		}
		nd->to_x=nd->bl.x+dx;
		nd->to_y=nd->bl.y+dy;
		if(dx!=0 || dy!=0){
			npc_walktoxy_sub(nd);
			return 0;
		}
		npc_changestate(nd,MS_IDLE,0);
	}
	if(type&0x01)
		clif_fixnpcpos(nd);
	if(type&0x02) {
		int delay=battle_get_dmotion(&nd->bl);
		unsigned int tick = gettick();
		if(nd->canmove_tick < tick)
			nd->canmove_tick = tick + delay;
	}

	return 0;
}


//
// �������֌W
//

/*==========================================
 * �ǂݍ���npc�t�@�C���̃N���A
 *------------------------------------------
 */
void npc_clearsrcfile()
{
	struct npc_src_list *p=npc_src_first;

	while( p ) {
		struct npc_src_list *p2=p;
		p=p->next;
		free(p2);
	}
	npc_src_first=NULL;
	npc_src_last=NULL;
}
/*==========================================
 * �ǂݍ���npc�t�@�C���̒lj�
 *------------------------------------------
 */
void npc_addsrcfile(char *name)
{
	struct npc_src_list *new;
	size_t len;

	if ( strcmpi(name,"clear")==0 ) {
		npc_clearsrcfile();
		return;
	}

	{
		// prevent multiple insert of source files
		struct npc_src_list *p=npc_src_first;
		while( p )
		{   // found the file, no need to insert it again
			if( 0==strcmp(name,p->name) )
				return;
			p=p->next;
		}
	}

	len = sizeof(*new) + strlen(name);
	new=(struct npc_src_list *)aCalloc(1,len);
	new->next = NULL;
	strncpy(new->name,name,strlen(name)+1);
	if (npc_src_first==NULL)
		npc_src_first = new;
	if (npc_src_last)
		npc_src_last->next = new;

	npc_src_last=new;
}
/*==========================================
 * �ǂݍ���npc�t�@�C���̍폜
 *------------------------------------------
 */
void npc_delsrcfile(char *name)
{
	struct npc_src_list *p=npc_src_first,*pp=NULL,**lp=&npc_src_first;

	if ( strcmpi(name,"all")==0 ) {
		npc_clearsrcfile();
		return;
	}

	for( ; p; lp=&p->next,pp=p,p=p->next ) {
		if ( strcmp(p->name,name)==0 ) {
			*lp=p->next;
			if ( npc_src_last==p )
				npc_src_last=pp;
			free(p);
			break;
		}
	}
}

/*==========================================
 * warp�s���
 *------------------------------------------
 */
int npc_parse_warp(char *w1,char *w2,char *w3,char *w4)
{
	int x,y,xs,ys,to_x,to_y,m;
	int i,j;
	char mapname[24],to_mapname[24];
	struct npc_data *nd;

	// �����̌��`�F�b�N
	if (sscanf(w1,"%[^,],%d,%d",mapname,&x,&y) != 3 ||
	   sscanf(w4,"%d,%d,%[^,],%d,%d",&xs,&ys,to_mapname,&to_x,&to_y) != 5) {
		printf("bad warp line : %s\n",w3);
		return 1;
	}

	m=map_mapname2mapid(mapname);

	nd=(struct npc_data *)aCalloc(1,sizeof(struct npc_data));
	nd->bl.id=npc_get_new_npc_id();
	nd->n=map_addnpc(m,nd);

	nd->bl.prev = nd->bl.next = NULL;
	nd->bl.m=m;
	nd->bl.x=x;
	nd->bl.y=y;
	nd->dir=0;
	nd->flag=0;
	memcpy(nd->name,w3,24);
	memcpy(nd->exname,w3,24);

	nd->chat_id=0;
	if (!battle_config.warp_point_debug)
		nd->class=WARP_CLASS;
	else
		nd->class=WARP_DEBUG_CLASS;
	nd->speed=200;
	nd->option = 0;
	nd->opt1 = 0;
	nd->opt2 = 0;
	nd->opt3 = 0;
	memcpy(nd->u.warp.name,to_mapname,16);
	xs+=2; ys+=2;
	nd->u.warp.x=to_x;
	nd->u.warp.y=to_y;
	nd->u.warp.xs=xs;
	nd->u.warp.ys=ys;

	for(i=0;i<ys;i++) {
		for(j=0;j<xs;j++) {
			if(map_getcell(m,x-xs/2+j,y-ys/2+i,CELL_CHKNOPASS))
				continue;
			map_setcell(m,x-xs/2+j,y-ys/2+i,CELL_SETTOUCH);
		}
	}

//	printf("warp npc %s %d read done\n",mapname,nd->bl.id);
	npc_warp++;
	nd->bl.type=BL_NPC;
	nd->bl.subtype=WARP;
	map_addblock(&nd->bl);
	clif_spawnnpc(nd);
	strdb_insert(npcname_db,nd->name,nd);

	return 0;
}

/*==========================================
 * shop�s���
 *------------------------------------------
 */
static int npc_parse_shop(char *w1,char *w2,char *w3,char *w4)
{
	char *p;
	int x, y, dir, m;
	int max = 100, pos = 0;
	char mapname[24];
	struct npc_data *nd;

	// �����̌��`�F�b�N
	if (sscanf(w1, "%[^,],%d,%d,%d", mapname, &x, &y, &dir) != 4 ||
	    strchr(w4, ',') == NULL) {
		printf("bad shop line : %s\n", w3);
		return 1;
	}
	m = map_mapname2mapid(mapname);

	nd = (struct npc_data *)aCalloc(1,sizeof(struct npc_data) +
		sizeof(nd->u.shop_item[0]) * (max + 1));
	p = strchr(w4, ',');

	while (p && pos < max) {
		int nameid,value;
		p++;
		if (sscanf(p, "%d:%d", &nameid, &value) != 2)
			break;
		nd->u.shop_item[pos].nameid = nameid;
		if (value < 0) {
			struct item_data *id = itemdb_search(nameid);
			value = id->value_buy;
		}
		nd->u.shop_item[pos].value = value;
		pos++;
		p=strchr(p,',');
	}
	if (pos == 0) {
		free(nd);
		return 1;
	}
	nd->u.shop_item[pos++].nameid = 0;

	nd->bl.prev = nd->bl.next = NULL;
	nd->bl.m = m;
	nd->bl.x = x;
	nd->bl.y = y;
	nd->bl.id = npc_get_new_npc_id();
	nd->dir = dir;
	nd->flag = 0;
	memcpy(nd->name, w3, 24);
	nd->class = atoi(w4);
	nd->speed = 200;
	nd->chat_id = 0;
	nd->option = 0;
	nd->opt1 = 0;
	nd->opt2 = 0;
	nd->opt3 = 0;
	
	nd = (struct npc_data *)aRealloc(nd,
		sizeof(struct npc_data) + sizeof(nd->u.shop_item[0]) * pos);

	//printf("shop npc %s %d read done\n",mapname,nd->bl.id);
	npc_shop++;
	nd->bl.type=BL_NPC;
	nd->bl.subtype=SHOP;
	nd->n=map_addnpc(m,nd);
	map_addblock(&nd->bl);
	clif_spawnnpc(nd);
	strdb_insert(npcname_db,nd->name,nd);

	return 0;
}
/*==========================================
 * NPC�̃��x���f�[�^�R���o�[�g
 *------------------------------------------
 */
int npc_convertlabel_db(void *key,void *data,va_list ap)
{
	char *lname=(char *)key;
	int pos=(int)data;
	struct npc_data *nd;
	struct npc_label_list *lst;
	int num;
	char *p=strchr(lname,':');
	
	nullpo_retr(0, ap);
	nullpo_retr(0, nd=va_arg(ap,struct npc_data *));

	lst=nd->u.scr.label_list;
	num=nd->u.scr.label_list_num;
	if(!lst){
		lst=(struct npc_label_list *)aCalloc(1,sizeof(struct npc_label_list));
		num=0;
	}else
		lst=(struct npc_label_list *)aRealloc(lst,sizeof(struct npc_label_list)*(num+1));

	*p='\0';
	strncpy(lst[num].name,lname,24);
	*p=':';
	lst[num].pos=pos;
	nd->u.scr.label_list=lst;
	nd->u.scr.label_list_num=num+1;
	return 0;
}
/*==========================================
 * script�s���
 *------------------------------------------
 */
static int npc_parse_script(char *w1,char *w2,char *w3,char *w4,char *first_line,FILE *fp,int *lines)
{
	int x,y,dir=0,m,xs=0,ys=0,class=0;	// [Valaris] thanks to fov
	char mapname[24];
	unsigned char *srcbuf=NULL,*script;
	int srcsize=65536;
	int startline=0;
	unsigned char line[1024];
	int i;
	struct npc_data *nd;
	int evflag=0;
	struct dbt *label_db;
	char *p;
	struct npc_label_list *label_dup=NULL;
	int label_dupnum=0;
	int src_id=0;

	if(strcmp(w1,"-")==0){
		x=0;y=0;m=-1;
	}else{
	// �����̌��`�F�b�N
	if (sscanf(w1,"%[^,],%d,%d,%d",mapname,&x,&y,&dir) != 4 ||
		   ( strcmp(w2,"script")==0 && strchr(w4,',')==NULL) ) {
		printf("bad script line : %s\n",w3);
		return 1;
	}
	m = map_mapname2mapid(mapname);
	}

	if(strcmp(w2,"script")==0){
		// �X�N���v�g�̉��
		srcbuf=(char *)aCalloc(srcsize,sizeof(char));
	if (strchr(first_line,'{')) {
		strcpy(srcbuf,strchr(first_line,'{'));
		startline=*lines;
	} else
		srcbuf[0]=0;
	while(1) {
		for(i=strlen(srcbuf)-1;i>=0 && isspace(srcbuf[i]);i--);
		if (i>=0 && srcbuf[i]=='}')
			break;
		fgets(line,1020,fp);
		(*lines)++;
		if (feof(fp))
			break;
		if (strlen(srcbuf)+strlen(line)+1>=srcsize) {
			srcsize += 65536;
				srcbuf = (char *)aRealloc(srcbuf, srcsize);
			memset(srcbuf + srcsize - 65536, '\0', 65536);
		}
		if (srcbuf[0]!='{') {
			if (strchr(line,'{')) {
				strcpy(srcbuf,strchr(line,'{'));
				startline=*lines;
			}
		} else
			strcat(srcbuf,line);
	}
	script=parse_script(srcbuf,startline);
	if (script==NULL) {
		// script parse error?
		free(srcbuf);
		return 1;
	}

	}else{
		// duplicate����
		
		char srcname[128];
		struct npc_data *nd2;
		if( sscanf(w2,"duplicate(%[^)])",srcname)!=1 ){
			printf("bad duplicate name! : %s",w2);
			return 0;
		}
		if( (nd2=npc_name2id(srcname))==NULL ){
			printf("bad duplicate name! (not exist) : %s\n",srcname);
			return 0;
		}
		script=nd2->u.scr.script;
		label_dup=nd2->u.scr.label_list;
		label_dupnum=nd2->u.scr.label_list_num;
		src_id=nd2->bl.id;
	
	}// end of �X�N���v�g���

	nd=(struct npc_data *)aCalloc(1,sizeof(struct npc_data));

	if(m==-1){
		// �X�N���v�g�R�s�[�p�̃_�~�[NPC
		
	}else if( sscanf(w4,"%d,%d,%d",&class,&xs,&ys)==3) {
		// �ڐG�^NPC
		int i,j;
		
		if (xs>=0)xs=xs*2+1;
		if (ys>=0)ys=ys*2+1;
		
		if (class>=0) {

			for(i=0;i<ys;i++) {
				for(j=0;j<xs;j++) {
					if(map_getcell(m,x-xs/2+j,y-ys/2+i,CELL_CHKNOPASS))
						continue;
					map_setcell(m,x-xs/2+j,y-ys/2+i,CELL_SETTOUCH);
				}
			}
		}
		
		nd->u.scr.xs=xs;
		nd->u.scr.ys=ys;
	} else {	// �N���b�N�^NPC
		class=atoi(w4);
		nd->u.scr.xs=0;
		nd->u.scr.ys=0;
	}
	
	if (class<0 && m>=0) {	// �C�x���g�^NPC
		evflag=1;
	}

	while((p=strchr(w3,':'))) {
		if (p[1]==':') break;
	}
	if (p) {
		*p=0;
		memcpy(nd->name,w3,24);
		memcpy(nd->exname,p+2,24);
	}else{
		memcpy(nd->name,w3,24);
		memcpy(nd->exname,w3,24);
	}

	nd->bl.prev = nd->bl.next = NULL;
	nd->bl.m = m;
	nd->bl.x = x;
	nd->bl.y = y;
	nd->bl.id=npc_get_new_npc_id();
	nd->dir = dir;
	nd->flag=0;
	nd->class=class;
	nd->speed=200;
	nd->u.scr.script=script;
	nd->u.scr.src_id=src_id;
	nd->chat_id=0;
	nd->option = 0;
	nd->opt1 = 0;
	nd->opt2 = 0;
	nd->opt3 = 0;
	nd->walktimer=-1;

	//printf("script npc %s %d %d read done\n",mapname,nd->bl.id,nd->class);
	npc_script++;
	nd->bl.type=BL_NPC;
	nd->bl.subtype=SCRIPT;
	if(m>=0){
	nd->n=map_addnpc(m,nd);
	map_addblock(&nd->bl);

	if (evflag) {	// �C�x���g�^
			struct event_data *ev=(struct event_data *)aCalloc(1,sizeof(struct event_data));
			ev->nd=nd;
			ev->pos=0;
			strdb_insert(ev_db,nd->exname,ev);
		}else
		clif_spawnnpc(nd);
	}
	strdb_insert(npcname_db,nd->exname,nd);


	//-----------------------------------------
	// ���x���f�[�^�̏���	
	if(srcbuf){
		// script�{�̂�����ꍇ�̏���
		
		// ���x���f�[�^�̃R���o�[�g
	label_db=script_get_label_db();
		strdb_foreach(label_db,npc_convertlabel_db,nd);
	
		// �����g��Ȃ��̂Ńo�b�t�@���
		free(srcbuf);

	}else{
		// duplicate

//		nd->u.scr.label_list=malloc(sizeof(struct npc_label_list)*label_dupnum);
//		memcpy(nd->u.scr.label_list,label_dup,sizeof(struct npc_label_list)*label_dupnum);

		nd->u.scr.label_list=label_dup;	// ���x���f�[�^���L
		nd->u.scr.label_list_num=label_dupnum;
	}

	//-----------------------------------------
	// �C�x���g�p���x���f�[�^�̃G�N�X�|�[�g
	for(i=0;i<nd->u.scr.label_list_num;i++){
		char *lname=nd->u.scr.label_list[i].name;
		int pos=nd->u.scr.label_list[i].pos;
	
		if ((lname[0]=='O' || lname[0]=='o')&&(lname[1]=='N' || lname[1]=='n')) {
			struct event_data *ev;
			char *buf;
			// �G�N�X�|�[�g�����
			ev=(struct event_data *)aCalloc(1,sizeof(struct event_data));
			buf=(char *)aCalloc(50,sizeof(char));
			if (strlen(lname)>24) {
				printf("npc_parse_script: label name error !\n");
				exit(1);
			}else{
				ev->nd=nd;
				ev->pos=pos;
				sprintf(buf,"%s::%s",nd->exname,lname);
				strdb_insert(ev_db,buf,ev);
			}
		}
	}
	
	//-----------------------------------------
	// ���x���f�[�^����^�C�}�[�C�x���g��荞��
	for(i=0;i<nd->u.scr.label_list_num;i++){
		int t=0,k=0;
		char *lname=nd->u.scr.label_list[i].name;
		int pos=nd->u.scr.label_list[i].pos;
		if(sscanf(lname,"OnTimer%d%n",&t,&k)==1 && lname[k]=='\0') {
			// �^�C�}�[�C�x���g
			struct npc_timerevent_list *te=nd->u.scr.timer_event;
			int j,k=nd->u.scr.timeramount;
			if(te==NULL)
				te=(struct npc_timerevent_list *)aCalloc(1,sizeof(struct npc_timerevent_list));
			else
				te=(struct npc_timerevent_list *)aRealloc( te, sizeof(struct npc_timerevent_list) * (k+1) );
			for(j=0;j<k;j++){
				if(te[j].timer>t){
					memmove(te+j+1,te+j,sizeof(struct npc_timerevent_list)*(k-j));
					break;
				}
			}
			te[j].timer=t;
			te[j].pos=pos;
			nd->u.scr.timer_event=te;
			nd->u.scr.timeramount=k+1;
		}
	}
	nd->u.scr.nexttimer=-1;
	nd->u.scr.timerid=-1;

	
	return 0;
}

/*==========================================
 * function�s���
 *------------------------------------------
 */
static int npc_parse_function(char *w1,char *w2,char *w3,char *w4,char *first_line,FILE *fp,int *lines)
{
	char *srcbuf=NULL,*script;
	int srcsize=65536;
	int startline=0;
	char line[1024];
	int i;
//	struct dbt *label_db;
	char *p;

	// �X�N���v�g�̉��
	srcbuf=(char *)aCalloc(srcsize,sizeof(char));
	if (strchr(first_line,'{')) {
		strcpy(srcbuf,strchr(first_line,'{'));
		startline=*lines;
	} else
		srcbuf[0]=0;
	while(1) {
		for(i=strlen(srcbuf)-1;i>=0 && isspace(srcbuf[i]);i--);
		if (i>=0 && srcbuf[i]=='}')
			break;
		fgets(line,1020,fp);
		(*lines)++;
		if (feof(fp))
			break;
		if (strlen(srcbuf)+strlen(line)+1>=srcsize) {
			srcsize += 65536;
			srcbuf = (char *)aRealloc(srcbuf, srcsize);
			memset(srcbuf + srcsize - 65536, '\0', 65536);
		}
		if (srcbuf[0]!='{') {
			if (strchr(line,'{')) {
				strcpy(srcbuf,strchr(line,'{'));
				startline=*lines;
			}
		} else
			strcat(srcbuf,line);
	}
	script=parse_script(srcbuf,startline);
	if (script==NULL) {
		// script parse error?
		free(srcbuf);
		return 1;
	}

	p=(char *)aCalloc(50,sizeof(char));

	strncpy(p,w3,50);
	strdb_insert(script_get_userfunc_db(),p,script);

//	label_db=script_get_label_db();

	// �����g��Ȃ��̂Ńo�b�t�@���
	free(srcbuf);
	
//	printf("function %s => %p\n",p,script);
	
	return 0;
}


/*==========================================
 * mob�s���
 *------------------------------------------
 */
int npc_parse_mob(char *w1,char *w2,char *w3,char *w4)
{
	int m,x,y,xs,ys,class,num,delay1,delay2,level;
	int i;
	char mapname[24];
	char mobname[24];
	char eventname[24]="";
	struct mob_data *md;

	xs=ys=0;
	delay1=delay2=0;
	// �����̌��`�F�b�N
	if (sscanf(w1,"%[^,],%d,%d,%d,%d",mapname,&x,&y,&xs,&ys) < 3 ||
	   sscanf(w4,"%d,%d,%d,%d,%s",&class,&num,&delay1,&delay2,eventname) < 2 ) {
		printf("bad monster line : %s\n",w3);
		return 1;
	}

	m=map_mapname2mapid(mapname);

	if ( num>1 && battle_config.mob_count_rate!=100) {
		if ( (num=num*battle_config.mob_count_rate/100)<1 )
			num=1;
	}

	for(i=0;i<num;i++) {
		md=(struct mob_data *)aCalloc(1,sizeof(struct mob_data));

		if(class>4000) { // large/tiny mobs [Valaris]
			md->size=2;
			class-=4000;
		}
		else if(class>2000) {
			md->size=1;
			class-=2000;
		}

		md->bl.prev=NULL;
		md->bl.next=NULL;
		md->bl.m=m;
		md->bl.x=x;
		md->bl.y=y;

		if(sscanf(w3,"%[^,],%d",mobname,&level) > 1) {
			if(strcmp(mobname,"--en--")==0)
				memcpy(md->name,mob_db[class].name,24);
			else if(strcmp(mobname,"--ja--")==0)
				memcpy(md->name,mob_db[class].jname,24);
			md->level=level;
		}

		else
		memcpy(md->name,w3,24);

		md->n = i;
		md->base_class = md->class = class;
		md->bl.id=npc_get_new_npc_id();
		md->m =m;
		md->x0=x;
		md->y0=y;
		md->xs=xs;
		md->ys=ys;
		md->spawndelay1=delay1;
		md->spawndelay2=delay2;

		memset(&md->state,0,sizeof(md->state));
		md->timer = -1;
		md->target_id=0;
		md->attacked_id=0;
		md->speed=mob_db[class].speed;

		if (mob_db[class].mode&0x02)
			md->lootitem=(struct item *)aCalloc(LOOTITEM_SIZE,sizeof(struct item));
		else
			md->lootitem=NULL;

		if (strlen(eventname)>=4) {
			memcpy(md->npc_event,eventname,24);
		}else
			memset(md->npc_event,0,24);

		md->bl.type=BL_MOB;
		map_addiddb(&md->bl);
		mob_spawn(md->bl.id);

		npc_mob++;
	}
	//printf("warp npc %s %d read done\n",mapname,nd->bl.id);

	return 0;
}

/*==========================================
 * �}�b�v�t���O�s�̉��
 *------------------------------------------
 */
static int npc_parse_mapflag(char *w1,char *w2,char *w3,char *w4)
{
	int m;
	char mapname[24],savemap[16];
	int savex,savey;
	char drop_arg1[16],drop_arg2[16];
	int drop_id=0,drop_type=0,drop_per=0;

	// �����̌��`�F�b�N
//	if (	sscanf(w1,"%[^,],%d,%d,%d",mapname,&x,&y,&dir) != 4 )
	if (	sscanf(w1,"%[^,]",mapname) != 1 )
		return 1;

	m=map_mapname2mapid(mapname);
	if (m<0)
		return 1;

//�}�b�v�t���O
	if ( strcmpi(w3,"nosave")==0) {
		if (strcmp(w4,"SavePoint")==0) {
			memcpy(map[m].save.map,"SavePoint",10);
			map[m].save.x=-1;
			map[m].save.y=-1;
		}else if (sscanf(w4,"%[^,],%d,%d",savemap,&savex,&savey)==3) {
			memcpy(map[m].save.map,savemap,16);
			map[m].save.x=savex;
			map[m].save.y=savey;
		}
		map[m].flag.nosave=1;
	}
	else if (strcmpi(w3,"nomemo")==0) {
		map[m].flag.nomemo=1;
	}
	else if (strcmpi(w3,"noteleport")==0) {
		map[m].flag.noteleport=1;
	}
	else if (strcmpi(w3,"nowarp")==0) {
		map[m].flag.nowarp=1;
	}
	else if (strcmpi(w3,"nowarpto")==0) {
		map[m].flag.nowarpto=1;
	}
	else if (strcmpi(w3,"noreturn")==0) {
		map[m].flag.noreturn=1;
	}
	else if (strcmpi(w3,"monster_noteleport")==0) {
		map[m].flag.monster_noteleport=1;
	}
	else if (strcmpi(w3,"nobranch")==0) {
		map[m].flag.nobranch=1;
	}
	else if (strcmpi(w3,"nopenalty")==0) {
		map[m].flag.nopenalty=1;
	}
	else if (strcmpi(w3,"pvp")==0) {
		map[m].flag.pvp=1;
	}
	else if (strcmpi(w3,"pvp_noparty")==0) {
		map[m].flag.pvp_noparty=1;
	}
	else if (strcmpi(w3,"pvp_noguild")==0) {
		map[m].flag.pvp_noguild=1;
	}
	else if (strcmpi(w3,"pvp_nightmaredrop")==0) {
		if (sscanf(w4,"%[^,],%[^,],%d",drop_arg1,drop_arg2,&drop_per)==3) {		int i;
			if(strcmp(drop_arg1,"random")==0)
				drop_id = -1;
			else if(itemdb_exists( (drop_id=atoi(drop_arg1)) )==NULL)
				drop_id = 0;
			if(strcmp(drop_arg2,"inventory")==0)
				drop_type = 1;
			else if(strcmp(drop_arg2,"equip")==0)
				drop_type = 2;
			else if(strcmp(drop_arg2,"all")==0)
				drop_type = 3;

			if(drop_id != 0){
				for (i=0;i<MAX_DROP_PER_MAP;i++){
					if(map[m].drop_list[i].drop_id==0){
						map[m].drop_list[i].drop_id = drop_id;
						map[m].drop_list[i].drop_type = drop_type;
						map[m].drop_list[i].drop_per = drop_per;
						break;
					}
				}
				map[m].flag.pvp_nightmaredrop=1;
			}
		}
	}
	else if (strcmpi(w3,"pvp_nocalcrank")==0) {
		map[m].flag.pvp_nocalcrank=1;
	}
	else if (strcmpi(w3,"gvg")==0) {
		map[m].flag.gvg=1;
	}
	else if (strcmpi(w3,"gvg_noparty")==0) {
		map[m].flag.gvg_noparty=1;
	}
	else if (strcmpi(w3,"nozenypenalty")==0) {
		map[m].flag.nozenypenalty=1;
	}
	else if (strcmpi(w3,"notrade")==0) {
		map[m].flag.notrade=1;
	}
	else if (strcmpi(w3,"noskill")==0) {
		map[m].flag.noskill=1;
	}
	else if (battle_config.pk_mode && strcmpi(w3,"nopvp")==0) { // nopvp for pk mode [Valaris]
		map[m].flag.nopvp=1;
		map[m].flag.pvp=0;
	}
	else if (strcmpi(w3,"noicewall")==0) { // noicewall [Valaris]
		map[m].flag.noicewall=1;
	}	
	else if (strcmpi(w3,"snow")==0) { // snow [Valaris]
		map[m].flag.snow=1;
	}	
	else if (strcmpi(w3,"fog")==0) { // fog [Valaris]
		map[m].flag.fog=1;
	}	
	else if (strcmpi(w3,"sakura")==0) { // sakura [Valaris]
		map[m].flag.sakura=1;
	}	
	else if (strcmpi(w3,"leaves")==0) { // leaves [Valaris]
		map[m].flag.leaves=1;
	}	
	else if (strcmpi(w3,"rain")==0) { // rain [Valaris]
		map[m].flag.rain=1;
	}
	else if (strcmpi(w3,"indoors")==0) { // celest
		map[m].flag.indoors=1;
	}
	else if (strcmpi(w3,"nogo")==0) { // celest
		map[m].flag.nogo=1;
	}
	
	return 0;
}

static int npc_read_indoors(void)
{
	char *buf,*p;
	int s, m;

	buf=grfio_reads("data\\indoorrswtable.txt",&s);

	if(buf==NULL)
		return -1;

	buf[s]=0;
	for(p=buf;p-buf<s;){
		char buf2[64];

		if(sscanf(p,"%[^#]#",buf2) == 1){
			char map_name[64] = "";
			strncpy(map_name, buf2, strlen(buf2) - 4);
			strcat(map_name, ".gat");
			if ((m = map_mapname2mapid(map_name)) >= 0)
				map[m].flag.indoors=1;
		}
		
		p=strchr(p,10);
		if(!p) break;
		p++;
	}
	free(buf);
	sprintf(tmp_output,"Done reading '"CL_WHITE"%s"CL_RESET"'.\n","data\\indoorrswtable.txt");
	ShowStatus(tmp_output);

	return 0;
}

static int ev_db_final(void *key,void *data,va_list ap)
{
	free(data);
	if(strstr(key,"::")!=NULL)
		free(key);
	return 0;
}
static int npcname_db_final(void *key,void *data,va_list ap)
{
	return 0;
}
/*==========================================
 * �I��
 *------------------------------------------
 */
int do_final_npc(void)
{
	int i;
	struct block_list *bl;
	struct npc_data *nd;
	struct mob_data *md;
	struct chat_data *cd;
	struct pet_data *pd;

	if(ev_db)
		strdb_final(ev_db,ev_db_final);
	if(npcname_db)
		strdb_final(npcname_db,npcname_db_final);

	for(i=START_NPC_NUM;i<npc_id;i++){
		if((bl=map_id2bl(i))){
			if(bl->type == BL_NPC && (nd = (struct npc_data *)bl)){
				if(nd->chat_id && (cd=(struct chat_data*)map_id2bl(nd->chat_id))){
					free(cd);
					cd = NULL;
				}
				if(nd->bl.subtype == SCRIPT){
					if(nd->u.scr.timer_event)
						free(nd->u.scr.timer_event);
				 	if(nd->u.scr.src_id==0){
						if(nd->u.scr.script){
							free(nd->u.scr.script);
							nd->u.scr.script=NULL;
						}
						if(nd->u.scr.label_list){
							free(nd->u.scr.label_list);
							nd->u.scr.label_list = NULL;
						}
					}
				}
				free(nd);
				nd = NULL;
			}else if(bl->type == BL_MOB && (md = (struct mob_data *)bl)){
				if(md->lootitem){
					free(md->lootitem);
					md->lootitem = NULL;
				}
				free(md);
				md = NULL;
			}else if(bl->type == BL_PET && (pd = (struct pet_data *)bl)){
				free(pd);
				pd = NULL;
			}
		}
	}
	
	return 0;
}


void ev_release(struct dbn *db, int which) 
{
    if (which & 0x1)
        free(db->key);
    if (which & 0x2)
        free(db->data);
}

/*==========================================
 * npc������
 *------------------------------------------
 */
int do_init_npc(void)
{
	struct npc_src_list *nsl;
	FILE *fp;
	char line[1024];
	int m,lines;
	time_t last_time = time(0);
	int busy = 0;
	char c = '-';

	// indoorrswtable.txt and etcinfo.txt [Celest]
	npc_read_indoors();
	//npc_read_weather();

	ev_db=strdb_init(24);
	npcname_db=strdb_init(24);

        ev_db->release = ev_release;
	
	memset(&ev_tm_b,-1,sizeof(ev_tm_b));

	for(nsl=npc_src_first;nsl;nsl=nsl->next) {
		/*if(nsl->prev){ // [Shinomori]
			free(nsl->prev);
			nsl->prev = NULL;
		}*/
		fp=fopen(nsl->name,"r");
		if (fp==NULL) {
			printf("file not found : %s\n",nsl->name);
			exit(1);
		}
		lines=0;
		while(fgets(line,1020,fp)) {
			char w1[1024],w2[1024],w3[1024],w4[1024],mapname[1024];
			int i,j,w4pos,count;
			lines++;

			if (line[0] == '/' && line[1] == '/')
				continue;
			// �s�v�ȃX�y�[�X��^�u�̘A���͋l�߂�
			for(i=j=0;line[i];i++) {
				if (line[i]==' ') {
					if (!((line[i+1] && (isspace(line[i+1]) || line[i+1]==',')) ||
						 (j && line[j-1]==',')))
						line[j++]=' ';
				} else if (line[i]=='\t') {
					if (!(j && line[j-1]=='\t'))
						line[j++]='\t';
				} else
 					line[j++]=line[i];
			}
			// �ŏ��̓^�u��؂�Ń`�F�b�N���Ă݂āA�_���Ȃ�X�y�[�X��؂�Ŋm�F
			if ((count=sscanf(line,"%[^\t]\t%[^\t]\t%[^\t\r\n]\t%n%[^\t\r\n]",w1,w2,w3,&w4pos,w4)) < 3 &&
			   (count=sscanf(line,"%s%s%s%n%s",w1,w2,w3,&w4pos,w4)) < 3) {
				continue;
			}
			// �}�b�v�̑��݊m�F
			if( strcmp(w1,"-")!=0 && strcmpi(w1,"function")!=0 ){
			sscanf(w1,"%[^,]",mapname);
			m = map_mapname2mapid(mapname);
			if (strlen(mapname)>16 || m<0) {
				// "mapname" is not assigned to this server
				continue;
			}
			}
			if (strcmpi(w2,"warp")==0 && count > 3) {
				npc_parse_warp(w1,w2,w3,w4);
			} else if (strcmpi(w2,"shop")==0 && count > 3) {
				npc_parse_shop(w1,w2,w3,w4);
			} else if (strcmpi(w2,"script")==0 && count > 3) {
				if( strcmpi(w1,"function")==0 ){
					npc_parse_function(w1,w2,w3,w4,line+w4pos,fp,&lines);
				}else{
				npc_parse_script(w1,w2,w3,w4,line+w4pos,fp,&lines);
				}
			} else if ( (i=0,sscanf(w2,"duplicate%n",&i), (i>0 && w2[i]=='(')) && count > 3) {
				npc_parse_script(w1,w2,w3,w4,line+w4pos,fp,&lines);
			} else if (strcmpi(w2,"monster")==0 && count > 3) {
				npc_parse_mob(w1,w2,w3,w4);
			} else if (strcmpi(w2,"mapflag")==0 && count >= 3) {
				npc_parse_mapflag(w1,w2,w3,w4);
			}
		}
		fclose(fp);
		printf("\r");
		ShowStatus("Loading NPCs... Working: ");
		if (last_time != time(0)) {
			last_time = time(0);
			switch(busy) {
				case 0: c='\\'; busy++; break;
				case 1: c='|'; busy++; break;
				case 2: c='/'; busy++; break;
				case 3: c='-'; busy=0;
			}
		}
		printf("[%c]",c);
		fflush(stdout);
//		printf("\rLoading NPCs [%d]: %-54s",npc_id-START_NPC_NUM,nsl->name);
//		fflush(stdout);
	}
	printf("\r");
	sprintf(tmp_output,"Done loading '"CL_WHITE"%d"CL_RESET"' NPCs:%30s\n\t-'"
		CL_WHITE"%d"CL_RESET"' Warps\n\t-'"
		CL_WHITE"%d"CL_RESET"' Shops\n\t-'"
		CL_WHITE"%d"CL_RESET"' Scripts\n\t-'"
		CL_WHITE"%d"CL_RESET"' Mobs\n",
		npc_id-START_NPC_NUM,"",npc_warp,npc_shop,npc_script,npc_mob);
	ShowInfo(tmp_output);

	add_timer_func_list(npc_walktimer,"npc_walktimer"); // [Valaris]
	add_timer_func_list(npc_event_timer,"npc_event_timer");
	add_timer_func_list(npc_event_do_clock,"npc_event_do_clock");
	add_timer_func_list(npc_timerevent,"npc_timerevent");

	//exit(1);

	return 0;
}