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path: root/src/map/map.c
blob: 98144babe0e715e9fdf2deacc3f52c4bcfa71f0d (plain) (tree)
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// $Id: map.c,v 1.6 2004/09/25 17:37:01 MouseJstr Exp $
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#ifdef _WIN32
#include <winsock.h>
#else
#include <netdb.h>
#endif

#include "core.h"
#include "timer.h"
#include "db.h"
#include "grfio.h"
#include "malloc.h"

#include "map.h"
#include "chrif.h"
#include "clif.h"
#include "intif.h"
#include "npc.h"
#include "pc.h"
#include "mob.h"
#include "chat.h"
#include "itemdb.h"
#include "storage.h"
#include "skill.h"
#include "trade.h"
#include "party.h"
#include "battle.h"
#include "script.h"
#include "guild.h"
#include "pet.h"
#include "atcommand.h"
#include "nullpo.h"
#include "socket.h"
#include "log.h"

#ifdef MEMWATCH
#include "memwatch.h"
#endif

unsigned long ticks = 0; // by MC Cameri

#ifndef TXT_ONLY

#include "mail.h" // mail system [Valaris]

MYSQL mmysql_handle;
MYSQL_RES* 	sql_res ;
MYSQL_ROW	sql_row ;
char tmp_sql[65535]="";

MYSQL lmysql_handle;
MYSQL_RES* lsql_res ;
MYSQL_ROW  lsql_row ;
char tmp_lsql[65535]="";

MYSQL mail_handle; // mail system [Valaris]
MYSQL_RES* 	mail_res ;
MYSQL_ROW	mail_row ;
char tmp_msql[65535]="";

int map_server_port = 3306;
char map_server_ip[16] = "127.0.0.1";
char map_server_id[32] = "ragnarok";
char map_server_pw[32] = "ragnarok";
char map_server_db[32] = "ragnarok";
int db_use_sqldbs = 0;

int login_server_port = 3306;
char login_server_ip[16] = "127.0.0.1";
char login_server_id[32] = "ragnarok";
char login_server_pw[32] = "ragnarok";
char login_server_db[32] = "ragnarok";

char item_db_db[32] = "item_db";
char mob_db_db[32] = "mob_db";
char login_db[32] = "login";
char login_db_level[32] = "level";
char login_db_account_id[32] = "account_id";

char log_db[32] = "log";
char log_db_ip[16] = "127.0.0.1";
char log_db_id[32] = "ragnarok";
char log_db_pw[32] = "ragnarok";
int log_db_port = 3306;

char gm_db[32] = "login";
char gm_db_level[32] = "level";
char gm_db_account_id[32] = "account_id";

int lowest_gm_level = 1;
int read_gm_interval = 600000;

char char_db[32] = "char";

static int online_timer(int,unsigned int,int,int);

int CHECK_INTERVAL = 3600000; // [Valaris]
int check_online_timer=0; // [Valaris]

#endif /* not TXT_ONLY */
// �ɗ� static�Ń��[�J���Ɏ��߂�
static struct dbt * id_db=NULL;
static struct dbt * map_db=NULL;
static struct dbt * nick_db=NULL;
static struct dbt * charid_db=NULL;

static int users=0;
static struct block_list *object[MAX_FLOORITEM];
static int first_free_object_id=0,last_object_id=0;

#define block_free_max 1048576
static void *block_free[block_free_max];
static int block_free_count = 0, block_free_lock = 0;

#define BL_LIST_MAX 1048576
static struct block_list *bl_list[BL_LIST_MAX];
static int bl_list_count = 0;

static char afm_dir[1024] = ""; // [Valaris]

struct map_data map[MAX_MAP_PER_SERVER];
int map_num = 0;

int map_port=0;

int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
int agit_flag = 0;
int night_flag = 0; // 0=day, 1=night [Yor]

//Added for Mugendai's I'm Alive mod
int imalive_on=0;
int imalive_time=60;
//Added by Mugendai for GUI
int flush_on=1;
int flush_time=100;

struct charid2nick {
	char nick[24];
	int req_id;
};

char motd_txt[256] = "conf/motd.txt";
char help_txt[256] = "conf/help.txt";

char wisp_server_name[24] = "Server"; // can be modified in char-server configuration file

int console = 0;
/*==========================================
 * �Smap�I���v�ł̐ڑ����ݒ�
 * (char�I���瑗���Ă���)
 *------------------------------------------
 */
void map_setusers(int n) {
	users = n;
}

/*==========================================
 * �Smap�I���v�ł̐ڑ����擾 (/w�ւ̉����p)
 *------------------------------------------
 */
int map_getusers(void) {
	return users;
}

//
// block�폜�̈��S���m�ۏ���
//

/*==========================================
 * block��free����Ƃ�free�̕ς��ɌĂ�
 * ���b�N����Ă���Ƃ��̓o�b�t�@�ɂ��߂�
 *------------------------------------------
 */
int map_freeblock( void *bl )
{
	if(block_free_lock==0){
		free(bl);
		bl = NULL;
	}
	else{
		if( block_free_count>=block_free_max ) {
			if(battle_config.error_log)
				printf("map_freeblock: *WARNING* too many free block! %d %d\n",
			block_free_count,block_free_lock);
		}
		else
			block_free[block_free_count++]=bl;
	}
	return block_free_lock;
}
/*==========================================
 * block��free���ꎞ�I�ɋ֎~����
 *------------------------------------------
 */
int map_freeblock_lock(void) {
	return ++block_free_lock;
}

/*==========================================
 * block��free�̃��b�N����������
 * ���̂Ƃ��A���b�N�����S�ɂȂ��Ȃ��
 * �o�b�t�@�ɂ��܂��Ă���block��S���폜
 *------------------------------------------
 */
int map_freeblock_unlock(void) {
	if ((--block_free_lock) == 0) {
		int i;
//		if(block_free_count>0) {
//			if(battle_config.error_log)
//				printf("map_freeblock_unlock: free %d object\n",block_free_count);
//		}
		for(i=0;i<block_free_count;i++){
			free(block_free[i]);
			block_free[i] = NULL;
		}
		block_free_count=0;
	}else if(block_free_lock<0){
		if(battle_config.error_log)
			printf("map_freeblock_unlock: lock count < 0 !\n");
	}
	return block_free_lock;
}


//
// block������
//
/*==========================================
 * map[]��block_list����q�����Ă���ꍇ��
 * bl->prev��bl_head�̃A�h���X�����Ă���
 *------------------------------------------
 */
static struct block_list bl_head;

/*==========================================
 * map[]��block_list�ɒlj�
 * mob�͐��������̂ŕʃ��X�g
 *
 * ����link�ς݂��̊m�F�������B�댯����
 *------------------------------------------
 */
int map_addblock(struct block_list *bl)
{
	int m,x,y;

	nullpo_retr(0, bl);

	if(bl->prev != NULL){
			if(battle_config.error_log)
				printf("map_addblock error : bl->prev!=NULL\n");
		return 0;
	}

	m=bl->m;
	x=bl->x;
	y=bl->y;
	if(m<0 || m>=map_num ||
	   x<0 || x>=map[m].xs ||
	   y<0 || y>=map[m].ys)
		return 1;

	if(bl->type==BL_MOB){
		bl->next = map[m].block_mob[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs];
		bl->prev = &bl_head;
		if(bl->next) bl->next->prev = bl;
		map[m].block_mob[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs] = bl;
		map[m].block_mob_count[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs]++;
	} else {
		bl->next = map[m].block[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs];
		bl->prev = &bl_head;
		if(bl->next) bl->next->prev = bl;
		map[m].block[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs] = bl;
		map[m].block_count[x/BLOCK_SIZE+(y/BLOCK_SIZE)*map[m].bxs]++;
		if(bl->type==BL_PC)
			map[m].users++;
	}

	return 0;
}

/*==========================================
 * map[]��block_list����O��
 * prev��NULL�̏ꍇlist�Ɍq�����ĂȂ�
 *------------------------------------------
 */
int map_delblock(struct block_list *bl)
{
	int b;
	nullpo_retr(0, bl);

	// ����blocklist���甲���Ă���
	if(bl->prev==NULL){
		if(bl->next!=NULL){
			// prev��NULL��next��NULL�łȂ��̂͗L���Ă͂Ȃ�Ȃ�
			if(battle_config.error_log)
				printf("map_delblock error : bl->next!=NULL\n");
		}
		return 0;
	}

	b = bl->x/BLOCK_SIZE+(bl->y/BLOCK_SIZE)*map[bl->m].bxs;

	if(bl->type==BL_PC)
		map[bl->m].users--;
	if(bl->next) bl->next->prev = bl->prev;
	if(bl->prev==&bl_head){
		// ���X�g�̓��Ȃ̂ŁAmap[]��block_list���X�V����
		if(bl->type==BL_MOB){
			map[bl->m].block_mob[b] = bl->next;
			if((map[bl->m].block_mob_count[b]--) < 0)
				map[bl->m].block_mob_count[b] = 0;
		} else {
			map[bl->m].block[b] = bl->next;
			if((map[bl->m].block_count[b]--) < 0)
				map[bl->m].block_count[b] = 0;
		}
	} else {
		bl->prev->next = bl->next;
	}
	bl->next = NULL;
	bl->prev = NULL;

	return 0;
}

/*==========================================
 * ���͂�PC�l���𐔂��� (���ݖ��g�p)
 *------------------------------------------
 */
int map_countnearpc(int m, int x, int y) {
	int bx,by,c=0;
	struct block_list *bl=NULL;

	if(map[m].users==0)
		return 0;
	for(by=y/BLOCK_SIZE-AREA_SIZE/BLOCK_SIZE-1;by<=y/BLOCK_SIZE+AREA_SIZE/BLOCK_SIZE+1;by++){
		if(by<0 || by>=map[m].bys)
			continue;
		for(bx=x/BLOCK_SIZE-AREA_SIZE/BLOCK_SIZE-1;bx<=x/BLOCK_SIZE+AREA_SIZE/BLOCK_SIZE+1;bx++){
			if(bx<0 || bx>=map[m].bxs)
				continue;
			bl = map[m].block[bx+by*map[m].bxs];
			for(;bl;bl=bl->next){
				if(bl->type==BL_PC)
					c++;
			}
		}
	}
	return c;
}

/*==========================================
 * �Z�����PC��MOB�̐��𐔂��� (�O�����h�N���X�p)
 *------------------------------------------
 */
int map_count_oncell(int m, int x, int y) {
	int bx,by;
	struct block_list *bl=NULL;
	int i,c;
	int count = 0;

	if (x < 0 || y < 0 || (x >= map[m].xs) || (y >= map[m].ys))
		return 1;
	bx = x/BLOCK_SIZE;
	by = y/BLOCK_SIZE;

	bl = map[m].block[bx+by*map[m].bxs];
	c = map[m].block_count[bx+by*map[m].bxs];
	for(i=0;i<c && bl;i++,bl=bl->next){
		if(bl->x == x && bl->y == y && bl->type == BL_PC) count++;
	}
	bl = map[m].block_mob[bx+by*map[m].bxs];
	c = map[m].block_mob_count[bx+by*map[m].bxs];
	for(i=0;i<c && bl;i++,bl=bl->next){
		if(bl->x == x && bl->y == y) count++;
	}
	if(!count) count = 1;
	return count;
}


/*==========================================
 * map m (x0,y0)-(x1,y1)���̑Sobj�ɑ΂���
 * func����
 * type!=0 �Ȃ炻�̎�ނ̂�
 *------------------------------------------
 */
void map_foreachinarea(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int type,...) {
	int bx,by;
	struct block_list *bl=NULL;
	va_list ap=NULL;
	int blockcount=bl_list_count,i,c;

	if(m < 0)
		return;
	va_start(ap,type);
	if (x0 < 0) x0 = 0;
	if (y0 < 0) y0 = 0;
	if (x1 >= map[m].xs) x1 = map[m].xs-1;
	if (y1 >= map[m].ys) y1 = map[m].ys-1;
	if (type == 0 || type != BL_MOB)
		for (by = y0 / BLOCK_SIZE; by <= y1 / BLOCK_SIZE; by++) {
			for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
				bl = map[m].block[bx+by*map[m].bxs];
				c = map[m].block_count[bx+by*map[m].bxs];
				for(i=0;i<c && bl;i++,bl=bl->next){
					if(bl && type && bl->type!=type)
						continue;
					if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
						bl_list[bl_list_count++]=bl;
				}
			}
		}
	if(type==0 || type==BL_MOB)
		for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
			for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
				bl = map[m].block_mob[bx+by*map[m].bxs];
				c = map[m].block_mob_count[bx+by*map[m].bxs];
				for(i=0;i<c && bl;i++,bl=bl->next){
					if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
						bl_list[bl_list_count++]=bl;
				}
			}
		}
	
	if(bl_list_count>=BL_LIST_MAX) {
		if(battle_config.error_log)
			printf("map_foreachinarea: *WARNING* block count too many!\n");
	}

	map_freeblock_lock();	// ����������̉�����֎~����
		
	for(i=blockcount;i<bl_list_count;i++)
		if(bl_list[i]->prev)	// �L�����ǂ����`�F�b�N
			func(bl_list[i],ap);

	map_freeblock_unlock();	// ��������‚���

	va_end(ap);
	bl_list_count = blockcount;
}

/*==========================================
 * ��`(x0,y0)-(x1,y1)��(dx,dy)�ړ���������
 * �̈�O�ɂȂ�̈�(��`��L���`)����obj��
 * �΂���func���Ă�
 *
 * dx,dy��-1,0,1�݂̂Ƃ���i�ǂ�Ȓl�ł��������ۂ��H�j
 *------------------------------------------
 */
void map_foreachinmovearea(int (*func)(struct block_list*,va_list),int m,int x0,int y0,int x1,int y1,int dx,int dy,int type,...) {
	int bx,by;
	struct block_list *bl=NULL;
	va_list ap=NULL;
	int blockcount=bl_list_count,i,c;

	va_start(ap,type);
	if(dx==0 || dy==0){
		// ��`�̈�̏ꍇ
		if(dx==0){
			if(dy<0){
				y0=y1+dy+1;
			} else {
				y1=y0+dy-1;
			}
		} else if(dy==0){
			if(dx<0){
				x0=x1+dx+1;
			} else {
				x1=x0+dx-1;
			}
		}
		if(x0<0) x0=0;
		if(y0<0) y0=0;
		if(x1>=map[m].xs) x1=map[m].xs-1;
		if(y1>=map[m].ys) y1=map[m].ys-1;
		for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
			for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
				bl = map[m].block[bx+by*map[m].bxs];
				c = map[m].block_count[bx+by*map[m].bxs];
				for(i=0;i<c && bl;i++,bl=bl->next){
					if(bl && type && bl->type!=type)
						continue;
					if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
						bl_list[bl_list_count++]=bl;
				}
				bl = map[m].block_mob[bx+by*map[m].bxs];
				c = map[m].block_mob_count[bx+by*map[m].bxs];
				for(i=0;i<c && bl;i++,bl=bl->next){
					if(bl && type && bl->type!=type)
						continue;
					if(bl && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
						bl_list[bl_list_count++]=bl;
				}
			}
		}
	}else{
		// L���̈�̏ꍇ

		if(x0<0) x0=0;
		if(y0<0) y0=0;
		if(x1>=map[m].xs) x1=map[m].xs-1;
		if(y1>=map[m].ys) y1=map[m].ys-1;
		for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++){
			for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++){
				bl = map[m].block[bx+by*map[m].bxs];
				c = map[m].block_count[bx+by*map[m].bxs];
				for(i=0;i<c && bl;i++,bl=bl->next){
					if(bl && type && bl->type!=type)
						continue;
					if((bl) && !(bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1))
						continue;
					if((bl) && ((dx>0 && bl->x<x0+dx) || (dx<0 && bl->x>x1+dx) ||
						(dy>0 && bl->y<y0+dy) || (dy<0 && bl->y>y1+dy)) &&
						bl_list_count<BL_LIST_MAX)
							bl_list[bl_list_count++]=bl;
				}
				bl = map[m].block_mob[bx+by*map[m].bxs];
				c = map[m].block_mob_count[bx+by*map[m].bxs];
				for(i=0;i<c && bl;i++,bl=bl->next){
					if(bl && type && bl->type!=type)
						continue;
					if((bl) && !(bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1))
						continue;
					if((bl) && ((dx>0 && bl->x<x0+dx) || (dx<0 && bl->x>x1+dx) ||
						(dy>0 && bl->y<y0+dy) || (dy<0 && bl->y>y1+dy)) &&
						bl_list_count<BL_LIST_MAX)
							bl_list[bl_list_count++]=bl;
				}
			}
		}

	}

	if(bl_list_count>=BL_LIST_MAX) {
		if(battle_config.error_log)
			printf("map_foreachinarea: *WARNING* block count too many!\n");
	}

	map_freeblock_lock();	// ����������̉�����֎~����
		
	for(i=blockcount;i<bl_list_count;i++)
		if(bl_list[i]->prev)	// �L�����ǂ����`�F�b�N
			func(bl_list[i],ap);

	map_freeblock_unlock();	// ��������‚���

	va_end(ap);
	bl_list_count = blockcount;
}

// -- moonsoul	(added map_foreachincell which is a rework of map_foreachinarea but
//			 which only checks the exact single x/y passed to it rather than an
//			 area radius - may be more useful in some instances)
//
void map_foreachincell(int (*func)(struct block_list*,va_list),int m,int x,int y,int type,...) {
	int bx,by;
	struct block_list *bl=NULL;
	va_list ap=NULL;
	int blockcount=bl_list_count,i,c;

	va_start(ap,type);

	by=y/BLOCK_SIZE;
	bx=x/BLOCK_SIZE;

	if(type==0 || type!=BL_MOB)
	{
		bl = map[m].block[bx+by*map[m].bxs];
		c = map[m].block_count[bx+by*map[m].bxs];
		for(i=0;i<c && bl;i++,bl=bl->next)
		{
			if(type && bl && bl->type!=type)
				continue;
			if(bl && bl->x==x && bl->y==y && bl_list_count<BL_LIST_MAX)
				bl_list[bl_list_count++]=bl;
		}
	}

	if(type==0 || type==BL_MOB)
	{
		bl = map[m].block_mob[bx+by*map[m].bxs];
		c = map[m].block_mob_count[bx+by*map[m].bxs];
		for(i=0;i<c && bl;i++,bl=bl->next)
		{
			if(bl && bl->x==x && bl->y==y && bl_list_count<BL_LIST_MAX)
				bl_list[bl_list_count++]=bl;
		}
	}	

	if(bl_list_count>=BL_LIST_MAX) {
		if(battle_config.error_log)
			printf("map_foreachincell: *WARNING* block count too many!\n");
	}

	map_freeblock_lock();	// ����������̉�����֎~����
		
	for(i=blockcount;i<bl_list_count;i++)
		if(bl_list[i]->prev)	// �L�����ǂ����`�F�b�N
			func(bl_list[i],ap);

	map_freeblock_unlock();	// ��������‚���

	va_end(ap);
	bl_list_count = blockcount;
}

/*==========================================
 * ���A�C�e����G�t�F�N�g�p�̈ꎞobj���蓖��
 * object[]�ւ̕ۑ���id_db�o�^�܂�
 *
 * bl->id�����̒��Őݒ肵�Ė�薳��?
 *------------------------------------------
 */
int map_addobject(struct block_list *bl) {
	int i;
	if( bl == NULL ){
		printf("map_addobject nullpo?\n");
		return 0;
	}
	if(first_free_object_id<2 || first_free_object_id>=MAX_FLOORITEM)
		first_free_object_id=2;
	for(i=first_free_object_id;i<MAX_FLOORITEM;i++)
		if(object[i]==NULL)
			break;
	if(i>=MAX_FLOORITEM){
		if(battle_config.error_log)
			printf("no free object id\n");
		return 0;
	}
	first_free_object_id=i;
	if(last_object_id<i)
		last_object_id=i;
	object[i]=bl;
	numdb_insert(id_db,i,bl);
	return i;
}

/*==========================================
 * �ꎞobject�̉��
 *	map_delobject��free���Ȃ��o�[�W����
 *------------------------------------------
 */
int map_delobjectnofree(int id) {
	if(object[id]==NULL)
		return 0;

	map_delblock(object[id]);
	numdb_erase(id_db,id);
//	map_freeblock(object[id]);
	object[id]=NULL;

	if(first_free_object_id>id)
		first_free_object_id=id;

	while(last_object_id>2 && object[last_object_id]==NULL)
		last_object_id--;

	return 0;
}

/*==========================================
 * �ꎞobject�̉��
 * block_list����̍폜�Aid_db����̍폜
 * object data��free�Aobject[]�ւ�NULL���
 *
 * add�Ƃ̑Ώ̐��������̂��C�ɂȂ�
 *------------------------------------------
 */
int map_delobject(int id) {
	struct block_list *obj = object[id];

	if(obj==NULL)
		return 0;

	map_delobjectnofree(id);	
	map_freeblock(obj);

	return 0;
}

/*==========================================
 * �S�ꎞobj�����func���Ă�
 *
 *------------------------------------------
 */
void map_foreachobject(int (*func)(struct block_list*,va_list),int type,...) {
	int i;
	int blockcount=bl_list_count;
	va_list ap=NULL;

	va_start(ap,type);

	for(i=2;i<=last_object_id;i++){
		if(object[i]){
			if(type && object[i]->type!=type)
				continue;
			if(bl_list_count>=BL_LIST_MAX) {
				if(battle_config.error_log)
					printf("map_foreachobject: too many block !\n");
			}
			else
				bl_list[bl_list_count++]=object[i];
		}
	}

	map_freeblock_lock();

	for(i=blockcount;i<bl_list_count;i++)
		if( bl_list[i]->prev || bl_list[i]->next )
			func(bl_list[i],ap);

	map_freeblock_unlock();

	va_end(ap);
	bl_list_count = blockcount;
}

/*==========================================
 * ���A�C�e��������
 *
 * data==0�̎���timer�ŏ�������
 * data!=0�̎��͏E�����ŏ��������Ƃ��ē���
 *
 * ��҂́Amap_clearflooritem(id)��
 * map.h����#define������
 *------------------------------------------
 */
int map_clearflooritem_timer(int tid,unsigned int tick,int id,int data) {
	struct flooritem_data *fitem=NULL;

	fitem = (struct flooritem_data *)object[id];
	if(fitem==NULL || fitem->bl.type!=BL_ITEM || (!data && fitem->cleartimer != tid)){
		if(battle_config.error_log)
			printf("map_clearflooritem_timer : error\n");
		return 1;
	}
	if(data)
		delete_timer(fitem->cleartimer,map_clearflooritem_timer);
	else if(fitem->item_data.card[0] == (short)0xff00)
		intif_delete_petdata(*((long *)(&fitem->item_data.card[1])));
	clif_clearflooritem(fitem,0);
	map_delobject(fitem->bl.id);

	return 0;
}

/*==========================================
 * (m,x,y)�̎���range�}�X���̋�(=�N���”\)cell��
 * ������K���ȃ}�X�ڂ̍��W��x+(y<<16)�ŕԂ�
 *
 * ����range=1�ŃA�C�e���h���b�v�p�r�̂�
 *------------------------------------------
 */
int map_searchrandfreecell(int m,int x,int y,int range) {
	int free_cell,i,j,c;

	for(free_cell=0,i=-range;i<=range;i++){
		if(i+y<0 || i+y>=map[m].ys)
			continue;
		for(j=-range;j<=range;j++){
			if(j+x<0 || j+x>=map[m].xs)
				continue;
			if((c=read_gat(m,j+x,i+y))==1 || c==5)
				continue;
			free_cell++;
		}
	}
	if(free_cell==0)
		return -1;
	free_cell=rand()%free_cell;
	for(i=-range;i<=range;i++){
		if(i+y<0 || i+y>=map[m].ys)
			continue;
		for(j=-range;j<=range;j++){
			if(j+x<0 || j+x>=map[m].xs)
				continue;
			if((c=read_gat(m,j+x,i+y))==1 || c==5)
				continue;
			if(free_cell==0){
				x+=j;
				y+=i;
				i=range+1;
				break;
			}
			free_cell--;
		}
	}

	return x+(y<<16);
}

/*==========================================
 * (m,x,y)�𒆐S��3x3�ȓ��ɏ��A�C�e���ݒu
 *
 * item_data��amount�ȊO��copy����
 *------------------------------------------
 */
int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,struct map_session_data *first_sd,
    struct map_session_data *second_sd,struct map_session_data *third_sd,int type) {
	int xy,r;
	unsigned int tick;
	struct flooritem_data *fitem=NULL;

	nullpo_retr(0, item_data);

	if((xy=map_searchrandfreecell(m,x,y,1))<0)
		return 0;
	r=rand();

	fitem = (struct flooritem_data *)aCalloc(1,sizeof(*fitem));
	fitem->bl.type=BL_ITEM;
	fitem->bl.prev = fitem->bl.next = NULL;
	fitem->bl.m=m;
	fitem->bl.x=xy&0xffff;
	fitem->bl.y=(xy>>16)&0xffff;
	fitem->first_get_id = 0;
	fitem->first_get_tick = 0;
	fitem->second_get_id = 0;
	fitem->second_get_tick = 0;
	fitem->third_get_id = 0;
	fitem->third_get_tick = 0;

	fitem->bl.id = map_addobject(&fitem->bl);
	if(fitem->bl.id==0){
		free(fitem);
		return 0;
	}

	tick = gettick();
	if(first_sd) {
		fitem->first_get_id = first_sd->bl.id;
		if(type)
			fitem->first_get_tick = tick + battle_config.mvp_item_first_get_time;
		else
			fitem->first_get_tick = tick + battle_config.item_first_get_time;
	}
	if(second_sd) {
		fitem->second_get_id = second_sd->bl.id;
		if(type)
			fitem->second_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time;
		else
			fitem->second_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time;
	}
	if(third_sd) {
		fitem->third_get_id = third_sd->bl.id;
		if(type)
			fitem->third_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time + battle_config.mvp_item_third_get_time;
		else
			fitem->third_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time + battle_config.item_third_get_time;
	}

	memcpy(&fitem->item_data,item_data,sizeof(*item_data));
	fitem->item_data.amount=amount;
	fitem->subx=(r&3)*3+3;
	fitem->suby=((r>>2)&3)*3+3;
	fitem->cleartimer=add_timer(gettick()+battle_config.flooritem_lifetime,map_clearflooritem_timer,fitem->bl.id,0);

	map_addblock(&fitem->bl);
	clif_dropflooritem(fitem);

	return fitem->bl.id;
}

/*==========================================
 * charid_db�֒lj�(�ԐM�҂�������ΕԐM)
 *------------------------------------------
 */
void map_addchariddb(int charid, char *name) {
	struct charid2nick *p=NULL;
	int req=0;

	p=numdb_search(charid_db,charid);
	if(p==NULL){	// �f�[�^�x�[�X�ɂȂ�
		p = (struct charid2nick *)aCalloc(1,sizeof(struct charid2nick));
		p->req_id=0;
	}else
		numdb_erase(charid_db,charid);

	req=p->req_id;
	memcpy(p->nick,name,24);
	p->req_id=0;
	numdb_insert(charid_db,charid,p);
	if(req){	// �ԐM�҂�������ΕԐM
		struct map_session_data *sd = map_id2sd(req);
		if(sd!=NULL)
			clif_solved_charname(sd,charid);
	}
}

/*==========================================
 * charid_db�֒lj��i�ԐM�v���̂݁j
 *------------------------------------------
 */
int map_reqchariddb(struct map_session_data * sd,int charid) {
	struct charid2nick *p=NULL;

	nullpo_retr(0, sd);

	p=numdb_search(charid_db,charid);
	if(p!=NULL)	// �f�[�^�x�[�X�ɂ��łɂ���
		return 0;
	p = (struct charid2nick *)aCalloc(1,sizeof(struct charid2nick));
	p->req_id=sd->bl.id;
	numdb_insert(charid_db,charid,p);
	return 0;
}

/*==========================================
 * id_db��bl��lj�
 *------------------------------------------
 */
void map_addiddb(struct block_list *bl) {
	nullpo_retv(bl);

	numdb_insert(id_db,bl->id,bl);
}

/*==========================================
 * id_db����bl���폜
 *------------------------------------------
 */
void map_deliddb(struct block_list *bl) {
	nullpo_retv(bl);

	numdb_erase(id_db,bl->id);
}

/*==========================================
 * nick_db��sd��lj�
 *------------------------------------------
 */
void map_addnickdb(struct map_session_data *sd) {
	nullpo_retv(sd);

	strdb_insert(nick_db,sd->status.name,sd);
}

/*==========================================
 * PC��quit���� map.c����
 *
 * quit�����̎�̂��Ⴄ�悤�ȋC�����Ă���
 *------------------------------------------
 */
int map_quit(struct map_session_data *sd) {
	int i;

	nullpo_retr(0, sd);

	if(sd->chatID)	// �`���b�g����o��
		chat_leavechat(sd);
		
	if(sd->trade_partner)	// ����𒆒f����
		trade_tradecancel(sd);

	if(sd->party_invite>0)	// �p�[�e�B���U�����ۂ���
		party_reply_invite(sd,sd->party_invite_account,0);

	if(sd->guild_invite>0)	// �M���h���U�����ۂ���
		guild_reply_invite(sd,sd->guild_invite,0);
	if(sd->guild_alliance>0)	// �M���h�������U�����ۂ���
		guild_reply_reqalliance(sd,sd->guild_alliance_account,0);

	party_send_logout(sd);	// �p�[�e�B�̃��O�A�E�g���b�Z�[�W���M

	guild_send_memberinfoshort(sd,0);	// �M���h�̃��O�A�E�g���b�Z�[�W���M

	pc_cleareventtimer(sd);	// �C�x���g�^�C�}��j������

	if(sd->state.storage_flag)
		storage_guild_storage_quit(sd,0);
	else
		storage_storage_quit(sd);	// �q�ɂ��J���Ă�Ȃ�ۑ�����

	skill_castcancel(&sd->bl,0);	// �r���𒆒f����
	skill_stop_dancing(&sd->bl,1);// �_���X/���t���f

	if(sd->sc_data && sd->sc_data[SC_BERSERK].timer!=-1) //�o�[�T�[�N���̏I����HP��100��
		sd->status.hp = 100;

	skill_status_change_clear(&sd->bl,1);	// �X�e�[�^�X�ُ����������
	skill_clear_unitgroup(&sd->bl);	// �X�L�����j�b�g�O���[�v�̍폜
	skill_cleartimerskill(&sd->bl);
	pc_stop_walking(sd,0);
	pc_stopattack(sd);
	pc_delinvincibletimer(sd);
	pc_delspiritball(sd,sd->spiritball,1);
	skill_gangsterparadise(sd,0);

	pc_calcstatus(sd,4);

	clif_clearchar_area(&sd->bl,2);

	if(sd->status.pet_id && sd->pd) {
		pet_lootitem_drop(sd->pd,sd);
		pet_remove_map(sd);
		if(sd->pet.intimate <= 0) {
			intif_delete_petdata(sd->status.pet_id);
			sd->status.pet_id = 0;
			sd->pd = NULL;
			sd->petDB = NULL;
		}
		else
			intif_save_petdata(sd->status.account_id,&sd->pet);
	}

	if(pc_isdead(sd))
		pc_setrestartvalue(sd,2);
	pc_makesavestatus(sd);
	//�N���[���X�L���Ŋo�����X�L���͏���
	for(i=0;i<MAX_SKILL;i++){
		if(sd->status.skill[i].flag == 13){
			sd->status.skill[i].id=0;
			sd->status.skill[i].lv=0;
			sd->status.skill[i].flag=0;
		}
	}
	chrif_save(sd);
	storage_storage_save(sd);

	if( sd->npc_stackbuf && sd->npc_stackbuf != NULL)
		free( sd->npc_stackbuf );

	map_delblock(&sd->bl);

#ifndef TXT_ONLY
	chrif_char_offline(sd);
#endif

	numdb_erase(id_db,sd->bl.id);
	strdb_erase(nick_db,sd->status.name);
	numdb_erase(charid_db,sd->status.char_id);

	return 0;
}

/*==========================================
 * id�ԍ���PC��T���B���Ȃ����NULL
 *------------------------------------------
 */
struct map_session_data * map_id2sd(int id) {
// remove search from db, because:
// 1 - all players, npc, items and mob are in this db (to search, it's not speed, and search in session is more sure)
// 2 - DB seems not always correct. Sometimes, when a player disconnects, its id (account value) is not removed and structure
//     point to a memory area that is not more a session_data and value are incorrect (or out of available memory) -> crash
// replaced by searching in all session.
// by searching in session, we are sure that fd, session, and account exist.
/*
	struct block_list *bl;

	bl=numdb_search(id_db,id);
	if(bl && bl->type==BL_PC)
		return (struct map_session_data*)bl;
	return NULL;
*/
	int i;
	struct map_session_data *sd=NULL;

	for(i = 0; i < fd_max; i++)
		if (session[i] && (sd = session[i]->session_data) && sd->bl.id == id)
			return sd;

	return NULL;
}

/*==========================================
 * char_id�ԍ��̖��O��T��
 *------------------------------------------
 */
char * map_charid2nick(int id) {
	struct charid2nick *p=numdb_search(charid_db,id);

	if(p==NULL)
		return NULL;
	if(p->req_id!=0)
		return NULL;
	return p->nick;
}


/*==========================================
 * Search session data from a nick name
 * (without sensitive case if necessary)
 * return map_session_data pointer or NULL
 *------------------------------------------
 */
struct map_session_data * map_nick2sd(char *nick) {
	int i, quantity=0, nicklen;
	struct map_session_data *sd = NULL;
	struct map_session_data *pl_sd = NULL;

	if (nick == NULL)
		return NULL;

    nicklen = strlen(nick);

	for (i = 0; i < fd_max; i++) {
		if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth)
			// Without case sensitive check (increase the number of similar character names found)
			if (strnicmp(pl_sd->status.name, nick, nicklen) == 0) {
				// Strict comparison (if found, we finish the function immediatly with correct value)
				if (strcmp(pl_sd->status.name, nick) == 0)
					return pl_sd;
				quantity++;
				sd = pl_sd;
			}
	}
	// Here, the exact character name is not found
	// We return the found index of a similar account ONLY if there is 1 similar character
	if (quantity == 1)
		return sd;

	// Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found
	return NULL;
}

/*==========================================
 * id�ԍ��̕���T��
 * �ꎞobject�̏ꍇ�͔z��������̂�
 *------------------------------------------
 */
struct block_list * map_id2bl(int id)
{
	struct block_list *bl=NULL;
	if(id<sizeof(object)/sizeof(object[0]))
		bl = object[id];
	else
		bl = numdb_search(id_db,id);

	return bl;
}

/*==========================================
 * id_db���̑S�Ă�func�����s
 *------------------------------------------
 */
int map_foreachiddb(int (*func)(void*,void*,va_list),...) {
	va_list ap=NULL;

	va_start(ap,func);
	numdb_foreach(id_db,func,ap);
	va_end(ap);
	return 0;
}

/*==========================================
 * map.npc�֒lj� (warp���̗̈掝���̂�)
 *------------------------------------------
 */
int map_addnpc(int m,struct npc_data *nd) {
	int i;
	if(m<0 || m>=map_num)
		return -1;
	for(i=0;i<map[m].npc_num && i<MAX_NPC_PER_MAP;i++)
		if(map[m].npc[i]==NULL)
			break;
	if(i==MAX_NPC_PER_MAP){
		if(battle_config.error_log)
			printf("too many NPCs in one map %s\n",map[m].name);
		return -1;
	}
	if(i==map[m].npc_num){
		map[m].npc_num++;
	}

	nullpo_retr(0, nd);

	map[m].npc[i]=nd;
	nd->n = i;
	numdb_insert(id_db,nd->bl.id,nd);

	return i;
}

void map_removenpc(void) {
    int i,m,n=0;
    
    for(m=0;m<map_num;m++) {
        for(i=0;i<map[m].npc_num && i<MAX_NPC_PER_MAP;i++) {
            if(map[m].npc[i]!=NULL) {
                clif_clearchar_area(&map[m].npc[i]->bl,2);
                map_delblock(&map[m].npc[i]->bl);
                numdb_erase(id_db,map[m].npc[i]->bl.id);
                if(map[m].npc[i]->bl.subtype==SCRIPT) {
//                    free(map[m].npc[i]->u.scr.script);
//                    free(map[m].npc[i]->u.scr.label_list);
                }
                free(map[m].npc[i]);
                map[m].npc[i] = NULL;
                n++;
            }
        }
    }
    printf("%d NPCs removed.\n",n);
}

/*==========================================
 * map������map�ԍ��֕ϊ�
 *------------------------------------------
 */
int map_mapname2mapid(char *name) {
	struct map_data *md=NULL;

	md=strdb_search(map_db,name);
	if(md==NULL || md->gat==NULL)
		return -1;
	return md->m;
}

/*==========================================
 * ���Imap������ip,port�ϊ�
 *------------------------------------------
 */
int map_mapname2ipport(char *name,int *ip,int *port) {
	struct map_data_other_server *mdos=NULL;

	mdos=strdb_search(map_db,name);
	if(mdos==NULL || mdos->gat)
		return -1;
	*ip=mdos->ip;
	*port=mdos->port;
	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int map_check_dir(int s_dir,int t_dir) {
	if(s_dir == t_dir)
		return 0;
	switch(s_dir) {
		case 0:
			if(t_dir == 7 || t_dir == 1 || t_dir == 0)
				return 0;
			break;
		case 1:
			if(t_dir == 0 || t_dir == 2 || t_dir == 1)
				return 0;
			break;
		case 2:
			if(t_dir == 1 || t_dir == 3 || t_dir == 2)
				return 0;
			break;
		case 3:
			if(t_dir == 2 || t_dir == 4 || t_dir == 3)
				return 0;
			break;
		case 4:
			if(t_dir == 3 || t_dir == 5 || t_dir == 4)
				return 0;
			break;
		case 5:
			if(t_dir == 4 || t_dir == 6 || t_dir == 5)
				return 0;
			break;
		case 6:
			if(t_dir == 5 || t_dir == 7 || t_dir == 6)
				return 0;
			break;
		case 7:
			if(t_dir == 6 || t_dir == 0 || t_dir == 7)
				return 0;
			break;
	}
	return 1;
}

/*==========================================
 * �މ�̕������v�Z
 *------------------------------------------
 */
int map_calc_dir( struct block_list *src,int x,int y) {
	int dir=0;
	int dx,dy;

	nullpo_retr(0, src);

	dx=x-src->x;
	dy=y-src->y;
	if( dx==0 && dy==0 ){	// �މ�̏ꏊ��v
		dir=0;	// ��
	}else if( dx>=0 && dy>=0 ){	// �����I�ɉE��
		dir=7;						// �E��
		if( dx*3-1<dy ) dir=0;		// ��
		if( dx>dy*3 ) dir=6;		// �E
	}else if( dx>=0 && dy<=0 ){	// �����I�ɉE��
		dir=5;						// �E��
		if( dx*3-1<-dy ) dir=4;		// ��
		if( dx>-dy*3 ) dir=6;		// �E
	}else if( dx<=0 && dy<=0 ){ // �����I�ɍ���
		dir=3;						// ����
		if( dx*3+1>dy ) dir=4;		// ��
		if( dx<dy*3 ) dir=2;		// ��
	}else{						// �����I�ɍ���
		dir=1;						// ����
		if( -dx*3-1<dy ) dir=0;		// ��
		if( -dx>dy*3 ) dir=2;		// ��
	}
	return dir;
}

// gat�n
/*==========================================
 * (m,x,y)�̏�Ԃ𒲂ׂ�
 *------------------------------------------
 */
int map_getcell(int m,int x,int y) {
	if(x<0 || x>=map[m].xs-1 || y<0 || y>=map[m].ys-1)
		return 1;
	return map[m].gat[x+y*map[m].xs];
}

/*==========================================
 * (m,x,y)�̏�Ԃ�t�ɂ���
 *------------------------------------------
 */
int map_setcell(int m,int x,int y,int t) {
	if(x<0 || x>=map[m].xs || y<0 || y>=map[m].ys)
		return t;
	return map[m].gat[x+y*map[m].xs]=t;
}

/*==========================================
 * ���I�Ǘ��̃}�b�v��db�ɒlj�
 *------------------------------------------
 */
int map_setipport(char *name,unsigned long ip,int port) {
	struct map_data *md=NULL;
	struct map_data_other_server *mdos=NULL;

	md=strdb_search(map_db,name);
	if(md==NULL){ // not exist -> add new data
		mdos=(struct map_data_other_server *)aCalloc(1,sizeof(struct map_data_other_server));
		memcpy(mdos->name,name,24);
		mdos->gat  = NULL;
		mdos->ip   = ip;
		mdos->port = port;
		strdb_insert(map_db,mdos->name,mdos);
	} else {
		if(md->gat){ // local -> check data
			if(ip!=clif_getip() || port!=clif_getport()){
				printf("from char server : %s -> %08lx:%d\n",name,ip,port);
				return 1;
			}
		} else { // update
			mdos=(struct map_data_other_server *)md;
			mdos->ip   = ip;
			mdos->port = port;
		}
	}
	return 0;
}

// ����������
/*==========================================
 * ���ꍂ���ݒ�
 *------------------------------------------
 */
static struct {
	char mapname[24];
	int waterheight;
} *waterlist=NULL;

#define NO_WATER 1000000

static int map_waterheight(char *mapname) {
	if(waterlist){
		int i;
		for(i=0;waterlist[i].mapname[0] && i < MAX_MAP_PER_SERVER;i++)
			if(strcmp(waterlist[i].mapname,mapname)==0)
				return waterlist[i].waterheight;
	}
	return NO_WATER;
}

static void map_readwater(char *watertxt) {
	char line[1024],w1[1024];
	FILE *fp=NULL;
	int n=0;

	fp=fopen(watertxt,"r");
	if(fp==NULL){
		printf("file not found: %s\n",watertxt);
		return;
	}
	if(waterlist==NULL)
		waterlist=aCalloc(MAX_MAP_PER_SERVER,sizeof(*waterlist));
	while(fgets(line,1020,fp) && n < MAX_MAP_PER_SERVER){
		int wh,count;
		if(line[0] == '/' && line[1] == '/')
			continue;
		if((count=sscanf(line,"%s%d",w1,&wh)) < 1){
			continue;
		}
		strcpy(waterlist[n].mapname,w1);
		if(count >= 2)
			waterlist[n].waterheight = wh;
		else
			waterlist[n].waterheight = 3;
		n++;
	}
	fclose(fp);
}


static int map_readafm(int m,char *fn) {
	
	/*
	Advanced Fusion Maps Support
	(c) 2003-2004, The Fusion Project
	- AlexKreuz
	
	The following code has been provided by me for eAthena
	under the GNU GPL.  It provides Advanced Fusion
	Map, the map format desgined by me for Fusion, support
	for the eAthena emulator.
	
	I understand that because it is under the GPL
	that other emulators may very well use this code in their
	GNU project as well.
	
	The AFM map format was not originally a part of the GNU
	GPL. It originated from scratch by my own hand.  I understand
	that distributing this code to read the AFM maps with eAthena
	causes the GPL to apply to this code.  But the actual AFM
	maps are STILL copyrighted to the Fusion Project.  By choosing
	
	In exchange for that 'act of faith' I ask for the following.
	
	A) Give credit where it is due.  If you use this code, do not
	   place your name on the changelog.  Credit should be given
	   to AlexKreuz.
	B) As an act of courtesy, ask me and let me know that you are putting
	   AFM support in your project.  You will have my blessings if you do.
	C) Use the code in its entirety INCLUDING the copyright message.
	   Although the code provided may now be GPL, the AFM maps are not
	   and so I ask you to display the copyright message on the STARTUP
	   SCREEN as I have done here. (refer to core.c)
	   "Advanced Fusion Maps (c) 2003-2004 The Fusion Project"
	   
	Without this copyright, you are NOT entitled to bundle or distribute
	the AFM maps at all.  On top of that, your "support" for AFM maps
	becomes just as shady as your "support" for Gravity GRF files.
	
	The bottom line is this.  I know that there are those of you who
	would like to use this code but aren't going to want to provide the
	proper credit.  I know this because I speak frome experience.  If
	you are one of those people who is going to try to get around my
	requests, then save your breath because I don't want to hear it.
	
	I have zero faith in GPL and I know and accept that if you choose to
	not display the copyright for the AFMs then there is absolutely nothing
	I can do about it.  I am not about to start a legal battle over something
	this silly.
	
	Provide the proper credit because you believe in the GPL.  If you choose
	not to and would rather argue about it, consider the GPL failed.
	
	October 18th, 2004
	- AlexKreuz
	- The Fusion Project
	*/
	
	
	int s;
	int x,y,xs,ys;
	size_t size;
	
	char afm_line[65535];
	int afm_size[1];
	FILE *afm_file;
	char *str;
	
	afm_file = fopen(fn, "r");
	if (afm_file != NULL) {
			
		str=fgets(afm_line, sizeof(afm_line)-1, afm_file);
		str=fgets(afm_line, sizeof(afm_line)-1, afm_file);
		str=fgets(afm_line, sizeof(afm_line)-1, afm_file);
		sscanf(str , "%d%d", &afm_size[0], &afm_size[1]);	

		map[m].m = m;	
		xs = map[m].xs = afm_size[0];
		ys = map[m].ys = afm_size[1];
		map[m].gat = calloc(s = map[m].xs * map[m].ys, 1);
		
		if(map[m].gat==NULL){
			printf("out of memory : map_readmap gat\n");
			exit(1);
		}
		
		map[m].npc_num=0;
		map[m].users=0;
		memset(&map[m].flag,0,sizeof(map[m].flag));
		
		if(battle_config.pk_mode) map[m].flag.pvp = 1; // make all maps pvp for pk_mode [Valaris]

		for (y = 0; y < ys; y++) {
			str=fgets(afm_line, sizeof(afm_line)-1, afm_file);
			for (x = 0; x < xs; x++) {
				map[m].gat[x+y*xs] = str[x]-48;
			}
		}
		
		map[m].bxs=(xs+BLOCK_SIZE-1)/BLOCK_SIZE;
		map[m].bys=(ys+BLOCK_SIZE-1)/BLOCK_SIZE;
		size = map[m].bxs * map[m].bys * sizeof(struct block_list*);
		map[m].block = calloc(size, 1);
		
		if(map[m].block == NULL){
			printf("out of memory : map_readmap block\n");
			exit(1);
		}
		
		map[m].block_mob = calloc(size, 1);
		if (map[m].block_mob == NULL) {
			printf("out of memory : map_readmap block_mob\n");
			exit(1);
		}
		
		size = map[m].bxs*map[m].bys*sizeof(int);
		
		map[m].block_count = calloc(size, 1);
		if(map[m].block_count==NULL){
			printf("out of memory : map_readmap block\n");
			exit(1);
		}
		memset(map[m].block_count,0,size);

		map[m].block_mob_count=calloc(size, 1);
		if(map[m].block_mob_count==NULL){
			printf("out of memory : map_readmap block_mob\n");
			exit(1);
		}
		memset(map[m].block_mob_count,0,size);

		strdb_insert(map_db,map[m].name,&map[m]);
	}
	return 0;
}

/*==========================================
 * �}�b�v1���ǂݍ���
 *------------------------------------------
 */
static int map_readmap(int m,char *fn, char *alias) {
	unsigned char *gat="";
	int s;
	int x,y,xs,ys;
	struct gat_1cell {float high[4]; int type;} *p=NULL;
	int wh;
	size_t size;

	// read & convert fn
	gat=grfio_read(fn);
	if(gat==NULL)
		return -1;

	printf("\rLoading Maps [%d/%d]: %-50s  ",m,map_num,fn);
	fflush(stdout);

	map[m].m=m;
	xs=map[m].xs=*(int*)(gat+6);
	ys=map[m].ys=*(int*)(gat+10);
	map[m].gat = (unsigned char *)aCalloc(s = map[m].xs * map[m].ys,sizeof(unsigned char));
	map[m].npc_num=0;
	map[m].users=0;
	memset(&map[m].flag,0,sizeof(map[m].flag));
	if(battle_config.pk_mode) map[m].flag.pvp = 1; // make all maps pvp for pk_mode [Valaris]
	wh=map_waterheight(map[m].name);
	for(y=0;y<ys;y++){
		p=(struct gat_1cell*)(gat+y*xs*20+14);
		for(x=0;x<xs;x++){
			if(wh!=NO_WATER && p->type==0){
				// ���ꔻ��
				map[m].gat[x+y*xs]=(p->high[0]>wh || p->high[1]>wh || p->high[2]>wh || p->high[3]>wh) ? 3 : 0;
			} else {
				map[m].gat[x+y*xs]=p->type;
			}
			p++;
		}
	}
	free(gat);

	map[m].bxs=(xs+BLOCK_SIZE-1)/BLOCK_SIZE;
	map[m].bys=(ys+BLOCK_SIZE-1)/BLOCK_SIZE;
	size = map[m].bxs * map[m].bys * sizeof(struct block_list*);
	map[m].block = (struct block_list **)aCalloc(1,size);
	map[m].block_mob = (struct block_list **)aCalloc(1,size);
	size = map[m].bxs*map[m].bys*sizeof(int);
	map[m].block_count = (int *)aCalloc(1,size);
	map[m].block_mob_count=(int *)aCalloc(1,size);
           strdb_insert(map_db,map[m].name,&map[m]);

//	printf("%s read done\n",fn);

	return 0;
}

/*==========================================
 * �S�Ă�map�f�[�^��ǂݍ���
 *------------------------------------------
 */
int map_readallmap(void) {
	int i,maps_removed=0;
	char fn[256];
	FILE *afm_file;

	// ��ɑS���̃�b�v�̑��݂��m�F
	for(i=0;i<map_num;i++){
		char afm_name[256] = "";
		strncpy(afm_name, map[i].name, strlen(map[i].name) - 4);
		strcat(afm_name, ".afm");

		sprintf(fn,"%s\\%s",afm_dir,afm_name);
		afm_file = fopen(fn, "r");
		if (afm_file != NULL) {
			map_readafm(i,fn);
			fclose(afm_file);
		}
		else if(strstr(map[i].name,".gat")!=NULL) {
			char *p = strstr(map[i].name, ">"); // [MouseJstr]
			if (p != NULL) {
				char alias[64];
				*p = '\0';
				strcpy(alias, map[i].name);
				strcpy(map[i].name, p + 1);
				sprintf(fn,"data\\%s",map[i].name);
				if(map_readmap(i,fn, alias) == -1) {
					map_delmap(map[i].name);
					maps_removed++;
				}
			} else {
				sprintf(fn,"data\\%s",map[i].name);
				if(map_readmap(i,fn, NULL) == -1) {
					map_delmap(map[i].name);
					maps_removed++;
				}
			}
		}
	}

	free(waterlist);
	printf("\rMaps Loaded: %d %60s\n",map_num,"");
	printf("\rMaps Removed: %d \n",maps_removed);

	return 0;
}

/*==========================================
 * �ǂݍ���map��lj�����
 *------------------------------------------
 */
int map_addmap(char *mapname) {
	if (strcmpi(mapname,"clear")==0) {
		map_num=0;
		return 0;
	}

	if (map_num >= MAX_MAP_PER_SERVER - 1) {
		printf("too many map\n");
		return 1;
	}
	memcpy(map[map_num].name, mapname, 24);
	map_num++;
	return 0;
}

/*==========================================
 * �ǂݍ���map���폜����
 *------------------------------------------
 */
int map_delmap(char *mapname) {

	int i;
	
	if (strcmpi(mapname, "all") == 0) {
		map_num = 0;
		return 0;
	}
	
	for(i = 0; i < map_num; i++) {
		if (strcmp(map[i].name, mapname) == 0) {
		    printf("Removing map [ %s ] from maplist\n",map[i].name);
			memmove(map+i, map+i+1, sizeof(map[0])*(map_num-i-1));
			map_num--;
		}
	}
	return 0;
}

static int map_ip_set_ = 0;
static int char_ip_set_ = 0;

/*==========================================
 * Console Command Parser [Wizputer]
 *------------------------------------------
 */
int parse_console(char *buf) {
    char *type,*command,*map, *buf2;
    int x = 0, y = 0;
    int m, n;
    struct map_session_data *sd;
    
    sd = calloc(sizeof(*sd), 1);
    
    sd->fd = 0;
    strcpy( sd->status.name , "console");
    
    type = (char *)malloc(64);
    command = (char *)malloc(64);
    map = (char *)malloc(64);
    buf2 = (char *)malloc(72);
    
    memset(type,0,64);
    memset(command,0,64);
    memset(map,0,64);
    memset(buf2,0,72);    
    
    if ( ( n = sscanf(buf, "%[^:]:%[^:]:%99s %d %d[^\n]", type , command , map , &x , &y )) < 5 )
        if ( ( n = sscanf(buf, "%[^:]:%[^\n]", type , command )) < 2 )
            n = sscanf(buf,"%[^\n]",type);
    
    if ( n == 5 ) {
        if (x <= 0) {
            x = rand() % 399 + 1;
            sd->bl.x = x;
        } else {
            sd->bl.x = x;
        }        
        
        if (y <= 0) {
            y = rand() % 399 + 1;
            sd->bl.y = y;
        } else {
            sd->bl.y = y;
        }            
    
        m = map_mapname2mapid(map);
        if ( m >= 0 )
            sd->bl.m = m;
        else {
            printf("Console: Unknown map\n");
            goto end;
        }    
    }    

    printf("Type of command: %s || Command: %s || Map: %s Coords: %d %d\n",type,command,map,x,y);
    
    if ( strcmpi("admin",type) == 0 && n == 5 ) {
        sprintf(buf2,"console: %s",command);
        if( is_atcommand(sd->fd,sd,buf2,99) == AtCommand_None )
            printf("Console: not atcommand\n");
    } else if ( strcmpi("server",type) == 0 && n == 2 ) {
        if ( strcmpi("shutdown", command) == 0 || strcmpi("exit",command) == 0 || strcmpi("quit",command) == 0 ) {
            exit(0);
        }
    } else if ( strcmpi("help",type) == 0 ) {
        printf("To use GM commands:\n");
        printf("admin:<gm command>:<map of \"gm\"> <x> <y>\n");
        printf("You can use any GM command that doesn't require the GM.\n");
        printf("No using @item or @warp however you can use @charwarp\n");
        printf("The <map of \"gm\"> <x> <y> is for commands that need coords of the GM\n");
        printf("IE: @spawn\n");
        printf("To shutdown the server:\n");
        printf("server:shutdown\n");
    } 
    
    end:
    free(buf);
    free(type);
    free(command);
    free(map);
    free(buf2);
    free(sd);
    
    return 0;
}

/*==========================================
 * �ݒ�t�@�C����ǂݍ���
 *------------------------------------------
 */
int map_config_read(char *cfgName) {
	char line[1024], w1[1024], w2[1024];
	FILE *fp;
	struct hostent *h = NULL;

	fp = fopen(cfgName,"r");
	if (fp == NULL) {
		printf("Map configuration file not found at: %s\n", cfgName);
		exit(1);
	}
	while(fgets(line, sizeof(line) -1, fp)) {
		if (line[0] == '/' && line[1] == '/')
			continue;
		if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) {
			if (strcmpi(w1, "userid")==0){
				chrif_setuserid(w2);
			} else if (strcmpi(w1, "passwd") == 0) {
				chrif_setpasswd(w2);
			} else if (strcmpi(w1, "char_ip") == 0) {
				char_ip_set_ = 1;
				h = gethostbyname (w2);
				if(h != NULL) { 
					printf("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
					sprintf(w2,"%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
				}
				chrif_setip(w2);
			} else if (strcmpi(w1, "char_port") == 0) {
				chrif_setport(atoi(w2));
			} else if (strcmpi(w1, "map_ip") == 0) {
				map_ip_set_ = 1;
				h = gethostbyname (w2);
				if (h != NULL) { 
					printf("Map server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
					sprintf(w2, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
				}
				clif_setip(w2);
			} else if (strcmpi(w1, "map_port") == 0) {
				clif_setport(atoi(w2));
				map_port = (atoi(w2));
			} else if (strcmpi(w1, "water_height") == 0) {
				map_readwater(w2);
			} else if (strcmpi(w1, "map") == 0) {
				map_addmap(w2);
			} else if (strcmpi(w1, "delmap") == 0) {
				map_delmap(w2);
			} else if (strcmpi(w1, "npc") == 0) {
				npc_addsrcfile(w2);
			} else if (strcmpi(w1, "delnpc") == 0) {
				npc_delsrcfile(w2);
			} else if (strcmpi(w1, "data_grf") == 0) {
				grfio_setdatafile(w2);
			} else if (strcmpi(w1, "sdata_grf") == 0) {
				grfio_setsdatafile(w2);
			} else if (strcmpi(w1, "adata_grf") == 0) {
				grfio_setadatafile(w2);
			} else if (strcmpi(w1, "autosave_time") == 0) {
				autosave_interval = atoi(w2) * 1000;
				if (autosave_interval <= 0)
					autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
			} else if (strcmpi(w1, "motd_txt") == 0) {
				strcpy(motd_txt, w2);
			} else if (strcmpi(w1, "help_txt") == 0) {
				strcpy(help_txt, w2);
			} else if (strcmpi(w1, "mapreg_txt") == 0) {
				strcpy(mapreg_txt, w2);
			} else if (strcmpi(w1, "import") == 0) {
				map_config_read(w2);
			} else if (strcmpi(w1, "console") == 0) {
			    if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 )
			        console = 1;
            } else if(strcmpi(w1,"imalive_on")==0){		//Added by Mugendai for I'm Alive mod
				imalive_on = atoi(w2);					//Added by Mugendai for I'm Alive mod
			} else if(strcmpi(w1,"imalive_time")==0){	//Added by Mugendai for I'm Alive mod
				imalive_time = atoi(w2);				//Added by Mugendai for I'm Alive mod
			} else if(strcmpi(w1,"flush_on")==0){		//Added by Mugendai for GUI
				flush_on = atoi(w2);					//Added by Mugendai for GUI
			} else if(strcmpi(w1,"flush_time")==0){		//Added by Mugendai for GUI
				flush_time = atoi(w2);					//Added by Mugendai for GUI
			}

		}
	}
	fclose(fp);

	return 0;
}

#ifndef TXT_ONLY
/*=======================================
 *  MySQL Init
 *---------------------------------------
 */

int map_sql_init(void){

    mysql_init(&mmysql_handle);

	//DB connection start
	printf("Connect Map DB Server....\n");
	if(!mysql_real_connect(&mmysql_handle, map_server_ip, map_server_id, map_server_pw,
		map_server_db ,map_server_port, (char *)NULL, 0)) {
			//pointer check
			printf("%s\n",mysql_error(&mmysql_handle));
			exit(1);
	}
	else {
		printf ("connect success! (Map Server Connection)\n");
	}
	
    mysql_init(&lmysql_handle);
    
    //DB connection start
    printf("Connect Login DB Server....\n");
    if(!mysql_real_connect(&lmysql_handle, login_server_ip, login_server_id, login_server_pw,
        login_server_db ,login_server_port, (char *)NULL, 0)) {
	        //pointer check
			printf("%s\n",mysql_error(&lmysql_handle));
			exit(1);
	}
	 else {
		printf ("connect success! (Login Server Connection)\n");
	 }
	
	if(battle_config.mail_system) { // mail system [Valaris]
		mysql_init(&mail_handle);
		if(!mysql_real_connect(&mail_handle, map_server_ip, map_server_id, map_server_pw,
			map_server_db ,map_server_port, (char *)NULL, 0)) {
				printf("%s\n",mysql_error(&mail_handle));
				exit(1);
		}
	}

	return 0;
}

int map_sql_close(void){
	mysql_close(&mmysql_handle);
	printf("Close Map DB Connection....\n");

	mysql_close(&lmysql_handle);
	printf("Close Login DB Connection....\n");
	return 0;
}

int log_sql_init(void){
	
    mysql_init(&mmysql_handle);
		
	//DB connection start
	printf("\033[1;29m[SQL]\033[0;0m: Connecting to Log Database \033[1;29m%s\033[0;0m At \033[1;29m%s\033[0;0m...\n",log_db,log_db_ip);
	if(!mysql_real_connect(&mmysql_handle, log_db_ip, log_db_id, log_db_pw,
		log_db ,log_db_port, (char *)NULL, 0)) {
			//pointer check
			printf("\033[1;29m[SQL Error]\033[0;0m: %s\n",mysql_error(&mmysql_handle));
			exit(1);
	} else {
		printf("\033[1;29m[SQL]\033[0;0m: Successfully \033[1;32mconnected\033[0;0m to Database \033[1;29m%s\033[0;0m.\n", log_db);
	}

	return 0;
}

int sql_config_read(char *cfgName)
{
	int i;
	char line[1024],w1[1024],w2[1024];
	FILE *fp;

	fp=fopen(cfgName,"r");
	if(fp==NULL){
		printf("file not found: %s\n",cfgName);
		return 1;
	}
	while(fgets(line,1020,fp)){
		if(line[0] == '/' && line[1] == '/')
			continue;
		i=sscanf(line,"%[^:]: %[^\r\n]",w1,w2);
		if(i!=2)
			continue;
		if(strcmpi(w1,"item_db_db")==0){
			strcpy(item_db_db,w2);
		} else if(strcmpi(w1,"mob_db_db")==0){
			strcpy(mob_db_db,w2);
		} else if(strcmpi(w1,"login_db_level")==0){
			strcpy(login_db_level,w2);
		} else if(strcmpi(w1,"login_db_account_id")==0){
		    strcpy(login_db_account_id,w2);
		} else if(strcmpi(w1,"login_db")==0){
			strcpy(login_db,w2);
		} else if (strcmpi(w1, "char_db") == 0) {
			strcpy(char_db, w2); 
		} else if(strcmpi(w1,"gm_db_level")==0){
			strcpy(gm_db_level,w2);
		} else if(strcmpi(w1,"gm_db_account_id")==0){
		    strcpy(gm_db_account_id,w2);
		} else if(strcmpi(w1,"gm_db")==0){
			strcpy(gm_db,w2);
		//Map Server SQL DB
		} else if(strcmpi(w1,"map_server_ip")==0){
			strcpy(map_server_ip, w2);
			printf ("set map_server_ip : %s\n",w2);
		} else if(strcmpi(w1,"map_server_port")==0){
			map_server_port=atoi(w2);
			printf ("set map_server_port : %s\n",w2);
		} else if(strcmpi(w1,"map_server_id")==0){
			strcpy(map_server_id, w2);
			printf ("set map_server_id : %s\n",w2);
		} else if(strcmpi(w1,"map_server_pw")==0){
			strcpy(map_server_pw, w2);
			printf ("set map_server_pw : %s\n",w2);
		} else if(strcmpi(w1,"map_server_db")==0){
			strcpy(map_server_db, w2);
			printf ("set map_server_db : %s\n",w2);
		//Map server option to use SQL db or not
		} else if(strcmpi(w1,"use_sql_db")==0){
			if (strcmpi(w2,"yes")){db_use_sqldbs=0;} else if (strcmpi(w2,"no")){db_use_sqldbs=1;}
			printf ("Using SQL dbs: %s\n",w2);
		//Login Server SQL DB
		} else if(strcmpi(w1,"login_server_ip")==0){
			strcpy(login_server_ip, w2);
			printf ("set login_server_ip : %s\n",w2);
        } else if(strcmpi(w1,"login_server_port")==0){
			login_server_port = atoi(w2);
			printf ("set login_server_port : %s\n",w2);
		} else if(strcmpi(w1,"login_server_id")==0){
			strcpy(login_server_id, w2);
			printf ("set login_server_id : %s\n",w2);
		} else if(strcmpi(w1,"login_server_pw")==0){
			strcpy(login_server_pw, w2);
			printf ("set login_server_pw : %s\n",w2);
		} else if(strcmpi(w1,"login_server_db")==0){
			strcpy(login_server_db, w2);
			printf ("set login_server_db : %s\n",w2);
		} else if(strcmpi(w1,"lowest_gm_level")==0){
			lowest_gm_level = atoi(w2);
			printf ("set lowest_gm_level : %s\n",w2);
		} else if(strcmpi(w1,"read_gm_interval")==0){
			read_gm_interval = ( atoi(w2) * 60 * 1000 ); // Minutes multiplied by 60 secs per min by 1000 milliseconds per second
			printf ("set read_gm_interval : %s\n",w2);
		} else if(strcmpi(w1,"log_db")==0) {
			strcpy(log_db, w2);
		} else if(strcmpi(w1,"log_db_ip")==0) {
			strcpy(log_db_ip, w2);
		} else if(strcmpi(w1,"log_db")==0) {
			strcpy(log_db, w2);
		} else if(strcmpi(w1,"log_db_id")==0) {
			strcpy(log_db_id, w2);
		} else if(strcmpi(w1,"log_db_pw")==0) {
			strcpy(log_db_pw, w2);
		} else if(strcmpi(w1,"log_db_port")==0) {
			log_db_port = atoi(w2);
		} 
	}
	fclose(fp);

	return 0;
}

// sql online status checking [Valaris]
void char_offline(struct map_session_data *sd)
{
	if(sd && sd->status.char_id) {
		sprintf(tmp_sql,"UPDATE `%s` SET `online`='0' WHERE `char_id`='%d'", char_db, sd->status.char_id);
	        if(mysql_query(&mmysql_handle, tmp_sql) ) {
			printf("DB server Error (update online `%s`)- %s\n", char_db, mysql_error(&mmysql_handle) );
	        }
	}
}

void do_reset_online(void)
{
	sprintf(tmp_sql,"UPDATE `%s` SET `online`='0' WHERE `online`='1'", char_db);
	if(mysql_query(&mmysql_handle, tmp_sql) ) {
		printf("DB server Error (reset_online `%s`)- %s\n", char_db, mysql_error(&mmysql_handle) );
	}
}

int online_timer(int tid,unsigned int tick,int id,int data)
{
	if(check_online_timer != tid)
		return 0;

	char_online_check();

	check_online_timer=add_timer(gettick()+CHECK_INTERVAL,online_timer,0,0);	

	return 0;
}

void char_online_check(void)
{
	int i;
	struct map_session_data *sd=NULL;

	do_reset_online();

	for(i=0;i<fd_max;i++){
		if (session[i] && (sd = session[i]->session_data) && sd && sd->state.auth && 
		 !(battle_config.hide_GM_session && pc_isGM(sd)))
			if(sd->status.char_id) {
				sprintf(tmp_sql,"UPDATE `%s` SET `online`='1' WHERE `char_id`='%d'", char_db, sd->status.char_id);
			        if(mysql_query(&mmysql_handle, tmp_sql) ) {
					printf("DB server Error (update online `%s`)- %s\n", char_db, mysql_error(&mmysql_handle) );
				}
			}
	}

	
	if(check_online_timer && check_online_timer != -1) {
		delete_timer(check_online_timer,online_timer);
		add_timer(gettick()+CHECK_INTERVAL,online_timer,0,0);
	}

}

#endif /* not TXT_ONLY */

//-----------------------------------------------------
//I'm Alive Alert
//Used to output 'I'm Alive' every few seconds
//Intended to let frontends know if the app froze
//-----------------------------------------------------
int imalive_timer(int tid, unsigned int tick, int id, int data){
	printf("I'm Alive\n");
	return 0;
}

//-----------------------------------------------------
//Flush stdout
//stdout buffer needs flushed to be seen in GUI
//-----------------------------------------------------
int flush_timer(int tid, unsigned int tick, int id, int data){
	fflush(stdout);
	return 0;
}

int id_db_final(void *k,void *d,va_list ap){ return 0; }
int map_db_final(void *k,void *d,va_list ap){ return 0; }
int nick_db_final(void *k,void *d,va_list ap){ return 0; }
int charid_db_final(void *k,void *d,va_list ap){ return 0; }

static int cleanup_sub(struct block_list *bl, va_list ap) {
	nullpo_retr(0, bl);

        switch(bl->type) {
        case BL_PC:
            map_delblock(bl); // There is something better...
            break;
        case BL_NPC:
            npc_delete((struct npc_data *)bl);
            break;
        case BL_MOB:
            mob_delete((struct mob_data *)bl);
            break;
        case BL_PET:
            pet_remove_map((struct map_session_data *)bl);
            break;
        case BL_ITEM:
            map_clearflooritem(bl->id);
            break;
        case BL_SKILL:
            skill_delunit((struct skill_unit *) bl);
            break;
        }

	return 0;
}

/*==========================================
 * map�I�I��������
 *------------------------------------------
 */
void do_final(void) {
    int map_id, i;

    for (map_id = 0; map_id < map_num;map_id++) {
	if(map[map_id].m)
		map_foreachinarea(cleanup_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, 0, 0);
    }

    for (i = 0; i < fd_max; i++) 
        delete_session(i);

    map_removenpc();
    timer_final();

    numdb_final(id_db, id_db_final);
    strdb_final(map_db, map_db_final);
    strdb_final(nick_db, nick_db_final);
    numdb_final(charid_db, charid_db_final);

	for(i=0;i<=map_num;i++){
		if(map[i].gat) free(map[i].gat);
		if(map[i].block) free(map[i].block);
		if(map[i].block_mob) free(map[i].block_mob);
		if(map[i].block_count) free(map[i].block_count);
		if(map[i].block_mob_count) free(map[i].block_mob_count);
	}
	do_final_script();
	do_final_itemdb();
	do_final_storage();
        do_final_guild();
#ifndef TXT_ONLY
	do_reset_online();
    map_sql_close();
#endif /* not TXT_ONLY */
}

void map_helpscreen() {
	exit(1);
}

/*======================================================
 * Map-Server Init and Command-line Arguments [Valaris]
 *------------------------------------------------------
 */
int do_init(int argc, char *argv[]) {
	int i;
	FILE *data_conf;
	char line[1024], w1[1024], w2[1024];

#ifndef TXT_ONLY
	unsigned char *SQL_CONF_NAME="conf/inter_athena.conf";
	unsigned char *LOG_CONF_NAME="conf/log_athena.conf";
#endif
	unsigned char *MAP_CONF_NAME = "conf/map_athena.conf";
	unsigned char *BATTLE_CONF_FILENAME = "conf/battle_athena.conf";
	unsigned char *ATCOMMAND_CONF_FILENAME = "conf/atcommand_athena.conf";
	unsigned char *SCRIPT_CONF_NAME = "conf/script_athena.conf";
	unsigned char *MSG_CONF_NAME = "conf/msg_athena.conf";
	unsigned char *GRF_PATH_FILENAME = "conf/grf-files.txt";

	srand(gettick());

	for (i = 1; i < argc ; i++) {

		if (strcmp(argv[i], "--help") == 0 || strcmp(argv[i], "--h") == 0 || strcmp(argv[i], "--?") == 0 || strcmp(argv[i], "/?") == 0)
			map_helpscreen();
		else if (strcmp(argv[i], "--map_config") == 0)
			MAP_CONF_NAME=argv[i+1];
		else if (strcmp(argv[i],"--battle_config") == 0)
			BATTLE_CONF_FILENAME = argv[i+1];
		else if (strcmp(argv[i],"--atcommand_config") == 0)
			ATCOMMAND_CONF_FILENAME = argv[i+1];
		else if (strcmp(argv[i],"--script_config") == 0)
			SCRIPT_CONF_NAME = argv[i+1];
		else if (strcmp(argv[i],"--msg_config") == 0)
			MSG_CONF_NAME = argv[i+1];
		else if (strcmp(argv[i],"--grf_path_file") == 0)
			GRF_PATH_FILENAME = argv[i+1];
#ifndef TXT_ONLY
		else if (strcmp(argv[i],"--sql_config") == 0)
		    SQL_CONF_NAME = argv[i+1];
#endif /* not TXT_ONLY */
	}

	map_config_read(MAP_CONF_NAME);

        if ((naddr_ == 0) && (map_ip_set_ == 0 || char_ip_set_ == 0)) { 
            printf("\nUnable to determine your IP address... please edit\n");
            printf("the map_athena.conf file and set it.\n");
            printf("(127.0.0.1 is valid if you have no network interface)\n");
        }

        if (map_ip_set_ == 0 || char_ip_set_ == 0) { 
          // The map server should know what IP address it is running on
          //   - MouseJstr
          int localaddr = ntohl(addr_[0]);
          unsigned char *ptr = (unsigned char *) &localaddr;
          char buf[16];
          sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);;
          if (naddr_ != 1) 
            printf("Multiple interfaces detected..  using %s as our IP address\n", buf);
          else
            printf("Defaulting to %s as our IP address\n", buf);
          if (map_ip_set_ == 0)
          	clif_setip(buf);
          if (char_ip_set_ == 0)
		chrif_setip(buf);

          if (ptr[0] == 192 && ptr[1] == 168)  
            printf("\nFirewall detected.. \n    edit lan_support.conf and map_athena.conf\n\n");
        } 
        
	battle_config_read(BATTLE_CONF_FILENAME);
	atcommand_config_read(ATCOMMAND_CONF_FILENAME);
	script_config_read(SCRIPT_CONF_NAME);
	msg_config_read(MSG_CONF_NAME);
#ifndef TXT_ONLY
	sql_config_read(SQL_CONF_NAME);
	log_config_read(LOG_CONF_NAME);
#endif /* not TXT_ONLY */

	atexit(do_final);

	id_db = numdb_init();
	map_db = strdb_init(16);
	nick_db = strdb_init(24);
	charid_db = numdb_init();
#ifndef TXT_ONLY
	map_sql_init();
#endif /* not TXT_ONLY */

	grfio_init(GRF_PATH_FILENAME);

	data_conf = fopen(GRF_PATH_FILENAME, "r");
	// It will read, if there is grf-files.txt.
	if (data_conf) {
		while(fgets(line, 1020, data_conf)) {
			if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) {
				if(strcmp(w1,"afm_dir") == 0)
					strcpy(afm_dir, w2);
			}
		}
		fclose(data_conf);
	} // end of reading grf-files.txt for AFMs
	

	map_readallmap();

	add_timer_func_list(map_clearflooritem_timer, "map_clearflooritem_timer");

	//Added by Mugendai for GUI support
	if (flush_on)
	{
		add_timer_interval(gettick()+10, flush_timer,0,0,flush_time);
	}

#ifndef TXT_ONLY // online status timer, checks every hour [Valaris]
	add_timer_func_list(online_timer, "online_timer");
	check_online_timer=add_timer(gettick()+CHECK_INTERVAL,online_timer,0,0);	
#endif /* not TXT_ONLY */

	do_init_chrif();
	do_init_clif();
	do_init_itemdb();
	do_init_mob();	// npc�̏�����������mob_spawn���āAmob_db���Q�Ƃ���̂�init_npc����
	do_init_script();
	do_init_npc();
	do_init_pc();
	do_init_party();
	do_init_guild();
	do_init_storage();
	do_init_skill();
	do_init_pet();

#ifndef TXT_ONLY /* mail system [Valaris] */
	if(battle_config.mail_system)	
		do_init_mail();

	if (log_config.branch || log_config.drop || log_config.mvpdrop || 
		log_config.present || log_config.produce || log_config.refine || 
		log_config.trade)
	{
		log_sql_init();
	}
#endif /* not TXT_ONLY */

	npc_event_do_oninit();	// npc��OnInit�C�x���g���s
	
	if ( console ) {
	    set_defaultconsoleparse(parse_console);
	   	start_console();
	}
	
	if (battle_config.pk_mode == 1)
		printf("The server is running in \033[1;31mPK Mode\033[0m.\n");
	
	//Added for Mugendais I'm Alive mod
	if (imalive_on)
		add_timer_interval(gettick()+10, imalive_timer,0,0,imalive_time*1000);

	printf("The map-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", map_port);
	ticks = gettick();
	

	return 0;
}