// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams
#ifndef MAP_ITEMDB_H
#define MAP_ITEMDB_H
/* #include "map/map.h" */
#include "common/cbasetypes.h"
#include "common/conf.h"
#include "common/db.h"
#include "common/mmo.h" // ITEM_NAME_LENGTH
#include "common/sql.h"
struct script_code;
/**
* Defines
**/
#define MAX_ITEMDB 0x8000 // 32k array entries in array (the rest goes to the db)
#define MAX_ITEMDELAYS 10 // The maximum number of item delays
#define MAX_SEARCH 5 //Designed for search functions, species max number of matches to display.
#define MAX_ITEMS_PER_COMBO 6 /* maximum amount of items a combo may require */
#define CARD0_FORGE 0x00FF
#define CARD0_CREATE 0x00FE
#define CARD0_PET ((short)0xFF00)
//Marks if the card0 given is "special" (non-item id used to mark pets/created items. [Skotlex]
#define itemdb_isspecial(i) ((i) == CARD0_FORGE || (i) == CARD0_CREATE || (i) == CARD0_PET)
//Use apple for unknown items.
#define UNKNOWN_ITEM_ID 512
enum item_itemid {
ITEMID_RED_POTION = 501,
ITEMID_YELLOW_POTION = 503,
ITEMID_WHITE_POTION = 504,
ITEMID_BLUE_POTION = 505,
ITEMID_APPLE = 512,
ITEMID_HOLY_WATER = 523,
ITEMID_PUMPKIN = 535,
ITEMID_RED_SLIM_POTION = 545,
ITEMID_YELLOW_SLIM_POTION = 546,
ITEMID_WHITE_SLIM_POTION = 547,
ITEMID_WING_OF_FLY = 601,
ITEMID_WING_OF_BUTTERFLY = 602,
ITEMID_BRANCH_OF_DEAD_TREE = 604,
ITEMID_ANODYNE = 605,
ITEMID_ALOEBERA = 606,
ITEMID_EMPTY_BOTTLE = 713,
ITEMID_EMPERIUM = 714,
ITEMID_YELLOW_GEMSTONE = 715,
ITEMID_RED_GEMSTONE = 716,
ITEMID_BLUE_GEMSTONE = 717,
ITEMID_ORIDECON_STONE = 756,
ITEMID_ALCHOL = 970,
ITEMID_ORIDECON = 984,
ITEMID_ANVIL = 986,
ITEMID_ORIDECON_ANVIL = 987,
ITEMID_GOLDEN_ANVIL = 988,
ITEMID_EMPERIUM_ANVIL = 989,
ITEMID_BOODY_RED = 990,
ITEMID_CRYSTAL_BLUE = 991,
ITEMID_WIND_OF_VERDURE = 992,
ITEMID_YELLOW_LIVE = 993,
ITEMID_FLAME_HEART = 994,
ITEMID_MISTIC_FROZEN = 995,
ITEMID_ROUGH_WIND = 996,
ITEMID_GREAT_NATURE = 997,
ITEMID_IRON = 998,
ITEMID_STEEL = 999,
ITEMID_STAR_CRUMB = 1000,
ITEMID_IRON_ORE = 1002,
ITEMID_PHRACON = 1010,
ITEMID_EMVERETARCON = 1011,
ITEMID_TRAP = 1065,
ITEMID_PILEBUNCKER = 1549,
ITEMID_ANGRA_MANYU = 1599,
ITEMID_STRANGE_EMBRYO = 6415,
ITEMID_FACE_PAINT = 6120,
ITEMID_STONE = 7049,
ITEMID_FIRE_BOTTLE = 7135,
ITEMID_ACID_BOTTLE = 7136,
ITEMID_MENEATER_PLANT_BOTTLE = 7137,
ITEMID_MINI_BOTTLE = 7138,
ITEMID_COATING_BOTTLE = 7139,
ITEMID_FRAGMENT_OF_CRYSTAL = 7321,
ITEMID_SKULL_ = 7420,
ITEMID_TOKEN_OF_SIEGFRIED = 7621,
ITEMID_TRAP_ALLOY = 7940,
ITEMID_RED_POUCH_OF_SURPRISE = 12024,
ITEMID_BLOODY_DEAD_BRANCH = 12103,
ITEMID_PORING_BOX = 12109,
ITEMID_MERCENARY_RED_POTION = 12184,
ITEMID_MERCENARY_BLUE_POTION = 12185,
ITEMID_BATTLE_MANUAL = 12208,
ITEMID_BUBBLE_GUM = 12210,
ITEMID_GIANT_FLY_WING = 12212,
ITEMID_NEURALIZER = 12213,
ITEMID_M_CENTER_POTION = 12241,
ITEMID_M_AWAKENING_POTION = 12242,
ITEMID_M_BERSERK_POTION = 12243,
ITEMID_COMP_BATTLE_MANUAL = 12263,
ITEMID_COMP_BUBBLE_GUM = 12264,
ITEMID_LOVE_ANGEL = 12287,
ITEMID_SQUIRREL = 12288,
ITEMID_GOGO = 12289,
ITEMID_PICTURE_DIARY = 12304,
ITEMID_MINI_HEART = 12305,
ITEMID_NEWCOMER = 12306,
ITEMID_KID = 12307,
ITEMID_MAGIC_CASTLE = 12308,
ITEMID_BULGING_HEAD = 12309,
ITEMID_THICK_MANUAL50 = 12312,
ITEMID_ANCILLA = 12333,
ITEMID_REPAIR_A = 12392,
ITEMID_REPAIR_B = 12393,
ITEMID_REPAIR_C = 12394,
ITEMID_BLACK_THING = 12435,
ITEMID_REINS_OF_MOUNT = 12622,
ITEMID_NOBLE_NAMEPLATE = 12705,
ITEMID_DUN_TELE_SCROLL1 = 14527,
ITEMID_BATTLE_MANUAL25 = 14532,
ITEMIDBATTLE_MANUAL100 = 14533,
ITEMID_BATTLE_MANUAL_X3 = 14545,
ITEMID_DUN_TELE_SCROLL2 = 14581,
ITEMID_WOB_RUNE = 14582,
ITEMID_WOB_SCHWALTZ = 14583,
ITEMID_WOB_RACHEL = 14584,
ITEMID_WOB_LOCAL = 14585,
ITEMID_SIEGE_TELEPORT_SCROLL = 14591,
ITEMID_JOB_MANUAL50 = 14592,
};
enum cards_item_list {
ITEMID_GHOSTRING_CARD = 4047,
ITEMID_PHREEONI_CARD = 4121,
ITEMID_MISTRESS_CARD = 4132,
ITEMID_ORC_LOAD_CARD = 4135,
ITEMID_ORC_HERO_CARD = 4143,
ITEMID_TAO_GUNKA_CARD = 4302,
};
/**
* Mechanic
**/
enum mechanic_item_list {
ITEMID_ACCELERATOR = 2800,
ITEMID_HOVERING_BOOSTER, // 2801
ITEMID_SUICIDAL_DEVICE, // 2802
ITEMID_SHAPE_SHIFTER, // 2803
ITEMID_COOLING_DEVICE, // 2804
ITEMID_MAGNETIC_FIELD_GENERATOR, // 2805
ITEMID_BARRIER_BUILDER, // 2806
ITEMID_REPAIR_KIT, // 2807
ITEMID_CAMOUFLAGE_GENERATOR, // 2808
ITEMID_HIGH_QUALITY_COOLER, // 2809
ITEMID_SPECIAL_COOLER, // 2810
ITEMID_MONKEY_SPANNER = 6186,
};
/**
* Spell Books
*/
enum spell_book_item_list {
ITEMID_MAGIC_BOOK_FB = 6189,
ITEMID_MAGIC_BOOK_CB, // 6190
ITEMID_MAGIC_BOOK_LB, // 6191
ITEMID_MAGIC_BOOK_SG, // 6192
ITEMID_MAGIC_BOOK_LOV, // 6193
ITEMID_MAGIC_BOOK_MS, // 6194
ITEMID_MAGIC_BOOK_CM, // 6195
ITEMID_MAGIC_BOOK_TV, // 6196
ITEMID_MAGIC_BOOK_TS, // 6197
ITEMID_MAGIC_BOOK_JT, // 6198
ITEMID_MAGIC_BOOK_WB, // 6199
ITEMID_MAGIC_BOOK_HD, // 6200
ITEMID_MAGIC_BOOK_ES, // 6201
ITEMID_MAGIC_BOOK_ES_, // 6202
ITEMID_MAGIC_BOOK_CL, // 6203
ITEMID_MAGIC_BOOK_CR, // 6204
ITEMID_MAGIC_BOOK_DL, // 6205
};
/**
* Mercenary Scrolls
*/
enum mercenary_scroll_item_list {
ITEMID_BOW_MERCENARY_SCROLL1 = 12153,
ITEMID_BOW_MERCENARY_SCROLL2, // 12154
ITEMID_BOW_MERCENARY_SCROLL3, // 12155
ITEMID_BOW_MERCENARY_SCROLL4, // 12156
ITEMID_BOW_MERCENARY_SCROLL5, // 12157
ITEMID_BOW_MERCENARY_SCROLL6, // 12158
ITEMID_BOW_MERCENARY_SCROLL7, // 12159
ITEMID_BOW_MERCENARY_SCROLL8, // 12160
ITEMID_BOW_MERCENARY_SCROLL9, // 12161
ITEMID_BOW_MERCENARY_SCROLL10, // 12162
ITEMID_SWORDMERCENARY_SCROLL1, // 12163
ITEMID_SWORDMERCENARY_SCROLL2, // 12164
ITEMID_SWORDMERCENARY_SCROLL3, // 12165
ITEMID_SWORDMERCENARY_SCROLL4, // 12166
ITEMID_SWORDMERCENARY_SCROLL5, // 12167
ITEMID_SWORDMERCENARY_SCROLL6, // 12168
ITEMID_SWORDMERCENARY_SCROLL7, // 12169
ITEMID_SWORDMERCENARY_SCROLL8, // 12170
ITEMID_SWORDMERCENARY_SCROLL9, // 12171
ITEMID_SWORDMERCENARY_SCROLL10, // 12172
ITEMID_SPEARMERCENARY_SCROLL1, // 12173
ITEMID_SPEARMERCENARY_SCROLL2, // 12174
ITEMID_SPEARMERCENARY_SCROLL3, // 12175
ITEMID_SPEARMERCENARY_SCROLL4, // 12176
ITEMID_SPEARMERCENARY_SCROLL5, // 12177
ITEMID_SPEARMERCENARY_SCROLL6, // 12178
ITEMID_SPEARMERCENARY_SCROLL7, // 12179
ITEMID_SPEARMERCENARY_SCROLL8, // 12180
ITEMID_SPEARMERCENARY_SCROLL9, // 12181
ITEMID_SPEARMERCENARY_SCROLL10, // 12182
};
/**
* Cash Food
*/
enum cash_food_item_list {
ITEMID_STR_DISH10_ = 12202,
ITEMID_AGI_DISH10_, // 12203
ITEMID_INT_DISH10_, // 12204
ITEMID_DEX_DISH10_, // 12205
ITEMID_LUK_DISH10_, // 12206
ITEMID_VIT_DISH10_, // 12207
};
/**
* GC Poison
*/
enum poison_item_list {
ITEMID_POISON_PARALYSIS = 12717,
ITEMID_POISON_LEECH, // 12718
ITEMID_POISON_OBLIVION, // 12719
ITEMID_POISON_CONTAMINATION, // 12720
ITEMID_POISON_NUMB, // 12721
ITEMID_POISON_FEVER, // 12722
ITEMID_POISON_LAUGHING, // 12723
ITEMID_POISON_FATIGUE, // 12724
};
/**
* Rune Knight
**/
enum rune_item_list {
ITEMID_NAUTHIZ = 12725,
ITEMID_RAIDO, // 12726
ITEMID_BERKANA, // 12727
ITEMID_ISA, // 12728
ITEMID_OTHILA, // 12729
ITEMID_URUZ, // 12730
ITEMID_THURISAZ, // 12731
ITEMID_WYRD, // 12732
ITEMID_HAGALAZ, // 12733
ITEMID_LUX_ANIMA = 22540,
};
/**
* Geneticist
*/
enum geneticist_item_list {
/// Pharmacy / Cooking
ITEMID_SEED_OF_HORNY_PLANT = 6210,
ITEMID_BLOODSUCK_PLANT_SEED, // 6211
ITEMID_BOMB_MUSHROOM_SPORE, // 6212
ITEMID_HP_INCREASE_POTIONS = 12422,
ITEMID_HP_INCREASE_POTIONM, // 12423
ITEMID_HP_INCREASE_POTIONL, // 12424
ITEMID_SP_INCREASE_POTIONS, // 12425
ITEMID_SP_INCREASE_POTIONM, // 12426
ITEMID_SP_INCREASE_POTIONL, // 12427
ITEMID_ENRICH_WHITE_POTIONZ, // 12428
ITEMID_SAVAGE_BBQ, // 12429
ITEMID_WUG_BLOOD_COCKTAIL, // 12430
ITEMID_MINOR_BRISKET, // 12431
ITEMID_SIROMA_ICETEA, // 12432
ITEMID_DROCERA_HERB_STEW, // 12433
ITEMID_PETTI_TAIL_NOODLE, // 12434
ITEMID_VITATA500, // 12436
ITEMID_ENRICH_CELERMINE_JUICE, // 12437
ITEMID_CURE_FREE, // 12475
/// Bombs
ITEMID_APPLE_BOMB = 13260,
ITEMID_COCONUT_BOMB, // 13261
ITEMID_MELON_BOMB, // 13262
ITEMID_PINEAPPLE_BOMB, // 13263
ITEMID_BANANA_BOMB, // 13264
ITEMID_BLACK_LUMP, // 13265
ITEMID_BLACK_HARD_LUMP, // 13266
ITEMID_VERY_HARD_LUMP, // 13267
/// Throwables
ITEMID_MYSTERIOUS_POWDER, // 13268
ITEMID_BOOST500_TO_THROW, // 13269
ITEMID_FULL_SWINGK_TO_THROW, // 13270
ITEMID_MANA_PLUS_TO_THROW, // 13271
ITEMID_CURE_FREE_TO_THROW, // 13272
ITEMID_STAMINA_UP_M_TO_THROW, // 13273
ITEMID_DIGESTIVE_F_TO_THROW, // 13274
ITEMID_HP_INC_POTS_TO_THROW, // 13275
ITEMID_HP_INC_POTM_TO_THROW, // 13276
ITEMID_HP_INC_POTL_TO_THROW, // 13277
ITEMID_SP_INC_POTS_TO_THROW, // 13278
ITEMID_SP_INC_POTM_TO_THROW, // 13279
ITEMID_SP_INC_POTL_TO_THROW, // 13280
ITEMID_EN_WHITE_POTZ_TO_THROW, // 13281
ITEMID_VITATA500_TO_THROW, // 13282
ITEMID_EN_CEL_JUICE_TO_THROW, // 13283
ITEMID_SAVAGE_BBQ_TO_THROW, // 13284
ITEMID_WUG_COCKTAIL_TO_THROW, // 13285
ITEMID_M_BRISKET_TO_THROW, // 13286
ITEMID_SIROMA_ICETEA_TO_THROW, // 13287
ITEMID_DROCERA_STEW_TO_THROW, // 13288
ITEMID_PETTI_NOODLE_TO_THROW, // 13289
ITEMID_BLACK_THING_TO_THROW, // 13290
};
//
enum e_chain_cache {
ECC_ORE,
/* */
ECC_MAX,
};
enum item_class_upper {
ITEMUPPER_NONE = 0x00,
ITEMUPPER_NORMAL = 0x01,
ITEMUPPER_UPPER = 0x02,
ITEMUPPER_BABY = 0x04,
ITEMUPPER_THIRD = 0x08,
ITEMUPPER_THURDUPPER = 0x10,
ITEMUPPER_THIRDBABY = 0x20,
ITEMUPPER_ALL = 0x3f, // Sum of all the above
};
/**
* Item Trade restrictions
*/
enum ItemTradeRestrictions {
ITR_NONE = 0x000, ///< No restrictions
ITR_NODROP = 0x001, ///< Item can't be dropped
ITR_NOTRADE = 0x002, ///< Item can't be traded (nor vended)
ITR_PARTNEROVERRIDE = 0x004, ///< Wedded partner can override ITR_NOTRADE restriction
ITR_NOSELLTONPC = 0x008, ///< Item can't be sold to NPCs
ITR_NOCART = 0x010, ///< Item can't be placed in the cart
ITR_NOSTORAGE = 0x020, ///< Item can't be placed in the storage
ITR_NOGSTORAGE = 0x040, ///< Item can't be placed in the guild storage
ITR_NOMAIL = 0x080, ///< Item can't be attached to mail messages
ITR_NOAUCTION = 0x100, ///< Item can't be auctioned
ITR_ALL = 0x1ff ///< Sum of all the above values
};
/**
* Iten No-use restrictions
*/
enum ItemNouseRestrictions {
INR_NONE = 0x0, ///< No restrictions
INR_SITTING = 0x1, ///< Item can't be used while sitting
INR_ALL = 0x1 ///< Sum of all the above values
};
struct item_combo {
struct script_code *script;
unsigned short nameid[MAX_ITEMS_PER_COMBO];/* nameid array */
unsigned char count;
unsigned short id;/* id of this combo */
};
struct item_group {
unsigned short id;
unsigned short *nameid;
unsigned short qty;
};
struct item_chain_entry {
unsigned short id;
unsigned short rate;
struct item_chain_entry *next;
};
struct item_chain {
struct item_chain_entry *items;
unsigned short qty;
};
struct item_package_rand_entry {
unsigned short id;
unsigned short qty;
unsigned short rate;
unsigned short hours;
unsigned int announce : 1;
unsigned int named : 1;
struct item_package_rand_entry *next;
};
struct item_package_must_entry {
unsigned short id;
unsigned short qty;
unsigned short hours;
unsigned int announce : 1;
unsigned int named : 1;
};
struct item_package_rand_group {
struct item_package_rand_entry *random_list;
unsigned short random_qty;
};
struct item_package {
unsigned short id;
struct item_package_rand_group *random_groups;
struct item_package_must_entry *must_items;
unsigned short random_qty;
unsigned short must_qty;
};
struct item_data {
uint16 nameid;
char name[ITEM_NAME_LENGTH],jname[ITEM_NAME_LENGTH];
//Do not add stuff between value_buy and view_id (see how getiteminfo works)
int value_buy;
int value_sell;
int type;
int maxchance; //For logs, for external game info, for scripts: Max drop chance of this item (e.g. 0.01% , etc.. if it = 0, then monsters don't drop it, -1 denotes items sold in shops only) [Lupus]
int sex;
int equip;
int weight;
int atk;
int def;
int range;
int slot;
int look;
int elv;
int wlv;
int view_id;
int matk;
int elvmax;/* maximum level for this item */
int delay;
//Lupus: I rearranged order of these fields due to compatibility with ITEMINFO script command
// some script commands should be revised as well...
unsigned int class_base[3]; ///< Specifies if the base can wear this item (split in 3 indexes per type: 1-1, 2-1, 2-2)
unsigned class_upper : 6; ///< Specifies if the upper-type can equip it (bitfield, 0x01: normal, 0x02: upper, 0x04: baby normal, 0x08: third normal, 0x10: third upper, 0x20: third baby)
struct {
unsigned short chance;
int id;
} mob[MAX_SEARCH]; ///< Holds the mobs that have the highest drop rate for this item. [Skotlex]
struct script_code *script; ///< Default script for everything.
struct script_code *equip_script; ///< Script executed once when equipping.
struct script_code *unequip_script; ///< Script executed once when unequipping.
struct {
unsigned available : 1;
unsigned no_refine : 1; // [celest]
unsigned delay_consume : 1; ///< Signifies items that are not consumed immediately upon double-click [Skotlex]
unsigned trade_restriction : 9; ///< Item trade restrictions mask (@see enum ItemTradeRestrictions)
unsigned autoequip: 1;
unsigned buyingstore : 1;
unsigned bindonequip : 1;
unsigned keepafteruse : 1;
} flag;
struct {// item stacking limitation
unsigned short amount;
unsigned int inventory:1;
unsigned int cart:1;
unsigned int storage:1;
unsigned int guildstorage:1;
} stack;
struct {
unsigned int flag; ///< Item nouse restriction mask (@see enum ItemNouseRestrictions)
unsigned short override;
} item_usage;
short gm_lv_trade_override; ///< GM-level to override trade_restriction
/* bugreport:309 */
struct item_combo **combos;
unsigned char combos_count;
/* TODO add a pointer to some sort of (struct extra) and gather all the not-common vals into it to save memory */
struct item_group *group;
struct item_package *package;
/* HPM Custom Struct */
struct HPluginData **hdata;
unsigned int hdatac;
};
#define itemdb_name(n) (itemdb->search(n)->name)
#define itemdb_jname(n) (itemdb->search(n)->jname)
#define itemdb_type(n) (itemdb->search(n)->type)
#define itemdb_atk(n) (itemdb->search(n)->atk)
#define itemdb_def(n) (itemdb->search(n)->def)
#define itemdb_look(n) (itemdb->search(n)->look)
#define itemdb_weight(n) (itemdb->search(n)->weight)
#define itemdb_equip(n) (itemdb->search(n)->equip)
#define itemdb_usescript(n) (itemdb->search(n)->script)
#define itemdb_equipscript(n) (itemdb->search(n)->script)
#define itemdb_wlv(n) (itemdb->search(n)->wlv)
#define itemdb_range(n) (itemdb->search(n)->range)
#define itemdb_slot(n) (itemdb->search(n)->slot)
#define itemdb_available(n) (itemdb->search(n)->flag.available)
#define itemdb_viewid(n) (itemdb->search(n)->view_id)
#define itemdb_autoequip(n) (itemdb->search(n)->flag.autoequip)
#define itemdb_value_buy(n) (itemdb->search(n)->value_buy)
#define itemdb_value_sell(n) (itemdb->search(n)->value_sell)
#define itemdb_canrefine(n) (!itemdb->search(n)->flag.no_refine)
#define itemdb_is_rune(n) (((n) >= ITEMID_NAUTHIZ && (n) <= ITEMID_HAGALAZ) || (n) == ITEMID_LUX_ANIMA)
#define itemdb_is_element(n) ((n) >= ITEMID_BOODY_RED && (n) <= ITEMID_YELLOW_LIVE)
#define itemdb_is_spellbook(n) ((n) >= ITEMID_MAGIC_BOOK_FB && (n) <= ITEMID_MAGIC_BOOK_DL)
#define itemdb_is_poison(n) ((n) >= ITEMID_POISON_PARALYSIS && (n) <= ITEMID_POISON_FATIGUE)
#define itemid_isgemstone(n) ((n) >= ITEMID_YELLOW_GEMSTONE && (n) <= ITEMID_BLUE_GEMSTONE)
#define itemdb_iscashfood(n) ((n) >= ITEMID_STR_DISH10_ && (n) <= ITEMID_VIT_DISH10_)
#define itemdb_is_GNbomb(n) ((n) >= ITEMID_APPLE_BOMB && (n) <= ITEMID_VERY_HARD_LUMP)
#define itemdb_is_GNthrowable(n) ((n) >= ITEMID_MYSTERIOUS_POWDER && (n) <= ITEMID_BLACK_THING_TO_THROW)
//Item trade restrictions [Skotlex]
#define itemdb_isdropable(item, gmlv) (itemdb->isrestricted((item), (gmlv), 0, itemdb->isdropable_sub))
#define itemdb_cantrade(item, gmlv, gmlv2) (itemdb->isrestricted((item), (gmlv), (gmlv2), itemdb->cantrade_sub))
#define itemdb_canpartnertrade(item, gmlv, gmlv2) (itemdb->isrestricted((item), (gmlv), (gmlv2), itemdb->canpartnertrade_sub))
#define itemdb_cansell(item, gmlv) (itemdb->isrestricted((item), (gmlv), 0, itemdb->cansell_sub))
#define itemdb_cancartstore(item, gmlv) (itemdb->isrestricted((item), (gmlv), 0, itemdb->cancartstore_sub))
#define itemdb_canstore(item, gmlv) (itemdb->isrestricted((item), (gmlv), 0, itemdb->canstore_sub))
#define itemdb_canguildstore(item, gmlv) (itemdb->isrestricted((item), (gmlv), 0, itemdb->canguildstore_sub))
#define itemdb_canmail(item, gmlv) (itemdb->isrestricted((item), (gmlv), 0, itemdb->canmail_sub))
#define itemdb_canauction(item, gmlv) (itemdb->isrestricted((item), (gmlv), 0, itemdb->canauction_sub))
struct itemdb_interface {
void (*init) (bool minimal);
void (*final) (void);
void (*reload) (void);
void (*name_constants) (void);
/* */
struct item_group *groups;
unsigned short group_count;
/* */
struct item_chain *chains;
unsigned short chain_count;
unsigned short chain_cache[ECC_MAX];
/* */
struct item_package *packages;
unsigned short package_count;
/* list of item combos loaded */
struct item_combo **combos;
unsigned short combo_count;
/* */
DBMap *names;
/* */
struct item_data *array[MAX_ITEMDB];
DBMap *other;// int nameid -> struct item_data*
struct item_data dummy; //This is the default dummy item used for non-existant items. [Skotlex]
/* */
void (*read_groups) (void);
void (*read_chains) (void);
void (*read_packages) (void);
/* */
void (*write_cached_packages) (const char *config_filename);
bool (*read_cached_packages) (const char *config_filename);
/* */
struct item_data* (*name2id) (const char *str);
struct item_data* (*search_name) (const char *name);
int (*search_name_array) (struct item_data** data, int size, const char *str, int flag);
struct item_data* (*load)(int nameid);
struct item_data* (*search)(int nameid);
struct item_data* (*exists) (int nameid);
bool (*in_group) (struct item_group *group, int nameid);
int (*group_item) (struct item_group *group);
int (*chain_item) (unsigned short chain_id, int *rate);
void (*package_item) (struct map_session_data *sd, struct item_package *package);
int (*searchname_sub) (DBKey key, DBData *data, va_list ap);
int (*searchname_array_sub) (DBKey key, DBData data, va_list ap);
int (*searchrandomid) (struct item_group *group);
const char* (*typename) (int type);
void (*jobid2mapid) (unsigned int *bclass, unsigned int jobmask);
void (*create_dummy_data) (void);
struct item_data* (*create_item_data) (int nameid);
int (*isequip) (int nameid);
int (*isequip2) (struct item_data *data);
int (*isstackable) (int nameid);
int (*isstackable2) (struct item_data *data);
int (*isdropable_sub) (struct item_data *item, int gmlv, int unused);
int (*cantrade_sub) (struct item_data *item, int gmlv, int gmlv2);
int (*canpartnertrade_sub) (struct item_data *item, int gmlv, int gmlv2);
int (*cansell_sub) (struct item_data *item, int gmlv, int unused);
int (*cancartstore_sub) (struct item_data *item, int gmlv, int unused);
int (*canstore_sub) (struct item_data *item, int gmlv, int unused);
int (*canguildstore_sub) (struct item_data *item, int gmlv, int unused);
int (*canmail_sub) (struct item_data *item, int gmlv, int unused);
int (*canauction_sub) (struct item_data *item, int gmlv, int unused);
int (*isrestricted) (struct item *item, int gmlv, int gmlv2, int(*func)(struct item_data *, int, int));
int (*isidentified) (int nameid);
int (*isidentified2) (struct item_data *data);
int (*combo_split_atoi) (char *str, int *val);
void (*read_combos) ();
int (*gendercheck) (struct item_data *id);
int (*validate_entry) (struct item_data *entry, int n, const char *source);
void (*readdb_additional_fields) (int itemid, config_setting_t *it, int n, const char *source);
int (*readdb_sql_sub) (Sql *handle, int n, const char *source);
int (*readdb_libconfig_sub) (config_setting_t *it, int n, const char *source);
int (*readdb_libconfig) (const char *filename);
int (*readdb_sql) (const char *tablename);
uint64 (*unique_id) (struct map_session_data *sd);
void (*read) (bool minimal);
void (*destroy_item_data) (struct item_data *self, int free_self);
int (*final_sub) (DBKey key, DBData *data, va_list ap);
void (*clear) (bool total);
struct item_combo * (*id2combo) (unsigned short id);
bool (*is_item_usable) (struct item_data *item);
bool (*lookup_const) (const config_setting_t *it, const char *name, int *value);
};
struct itemdb_interface *itemdb;
#ifdef HERCULES_CORE
void itemdb_defaults(void);
#endif // HERCULES_CORE
#endif /* MAP_ITEMDB_H */