// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "../common/nullpo.h"
#include "../common/malloc.h"
#include "../common/showmsg.h"
#include "map.h"
#include "grfio.h"
#include "battle.h"
#include "itemdb.h"
#include "script.h"
#include "pc.h"
#define MAX_RANDITEM 10000
#define MAX_ITEMGROUP 32
// ** ITEMDB_OVERRIDE_NAME_VERBOSE **
// ��`����ƁAitemdb.txt��grf�Ŗ��O���قȂ�ꍇ�A�\�����܂�.
//#define ITEMDB_OVERRIDE_NAME_VERBOSE 1
static struct dbt* item_db;
static struct random_item_data blue_box[MAX_RANDITEM], violet_box[MAX_RANDITEM], card_album[MAX_RANDITEM], gift_box[MAX_RANDITEM], scroll[MAX_RANDITEM], finding_ore[MAX_RANDITEM], cookie_bag[MAX_RANDITEM];
static int blue_box_count=0, violet_box_count=0, card_album_count=0, gift_box_count=0, scroll_count=0, finding_ore_count = 0, cookie_bag_count=0;
static int blue_box_default=0, violet_box_default=0, card_album_default=0, gift_box_default=0, scroll_default=0, finding_ore_default = 0, cookie_bag_default=0;
static struct item_group itemgroup_db[MAX_ITEMGROUP];
struct item_data *dummy_item=NULL; //This is the default dummy item used for non-existant items. [Skotlex]
/*==========================================
* ���O�Ō����p
*------------------------------------------
*/
// name = item alias, so we should find items aliases first. if not found then look for "jname" (full name)
int itemdb_searchname_sub(DBKey key,void *data,va_list ap)
{
struct item_data *item=(struct item_data *)data,**dst;
char *str;
str=va_arg(ap,char *);
dst=va_arg(ap,struct item_data **);
if(item == dummy_item) return 0;
if( strcmpi(item->name,str)==0 ) //by lupus
*dst=item;
return 0;
}
/*==========================================
* ���O�Ō����p
*------------------------------------------
*/
int itemdb_searchjname_sub(int key,void *data,va_list ap)
{
struct item_data *item=(struct item_data *)data,**dst;
char *str;
str=va_arg(ap,char *);
dst=va_arg(ap,struct item_data **);
if( strcmpi(item->jname,str)==0 )
*dst=item;
return 0;
}
/*==========================================
* ���O�Ō���
*------------------------------------------
*/
struct item_data* itemdb_searchname(const char *str)
{
struct item_data *item=NULL;
item_db->foreach(item_db,itemdb_searchname_sub,str,&item);
return item;
}
static int itemdb_searchname_array_sub(DBKey key,void * data,va_list ap)
{
struct item_data *item=(struct item_data *)data;
char *str;
str=va_arg(ap,char *);
if (item == dummy_item)
return 1; //Invalid item.
if(strstr(item->jname,str))
return 0;
if(strstr(item->name,str))
return 0;
return strcmpi(item->jname,str);
}
/*==========================================
* Founds up to N matches. Returns number of matches [Skotlex]
*------------------------------------------
*/
int itemdb_searchname_array(struct item_data** data, int size, const char *str)
{
return item_db->getall(item_db,(void**)data,size,itemdb_searchname_array_sub,str);
}
/*==========================================
* ���n�A�C�e������
*------------------------------------------
*/
int itemdb_searchrandomid(int flags)
{
int nameid=0,i,index,count;
struct random_item_data *list=NULL;
static struct {
int nameid,count;
struct random_item_data *list;
} data[8];
if (flags == 0) { //Initialize.
memset(data, 0, sizeof(data));
data[1].nameid = blue_box_default;
data[1].count = blue_box_count;
data[1].list = blue_box;
data[2].nameid = violet_box_default;
data[2].count = violet_box_count;
data[2].list = violet_box;
data[3].nameid = card_album_default;
data[3].count = card_album_count;
data[3].list = card_album;
data[4].nameid = gift_box_default;
data[4].count = gift_box_count;
data[4].list = gift_box;
data[5].nameid = scroll_default;
data[5].count = scroll_count;
data[5].list = scroll;
data[6].nameid = finding_ore_default;
data[6].count = finding_ore_count;
data[6].list = finding_ore;
data[7].nameid = cookie_bag_default;
data[7].count = cookie_bag_count;
data[7].list = cookie_bag;
}
if(flags>=1 && flags<=7){
nameid=data[flags].nameid;
count=data[flags].count;
list=data[flags].list;
if(count > 0) {
for(i=0;i<1000;i++) {
index = rand()%count;
if(rand()%1000000 < list[index].per) {
nameid = list[index].nameid;
break;
}
}
}
}
return nameid;
}
/*==========================================
*
*------------------------------------------
*/
int itemdb_group (int nameid)
{
int i, j;
for (i=0; i < MAX_ITEMGROUP; i++) {
for (j=0; j < itemgroup_db[i].qty && itemgroup_db[i].id[j]; j++) {
if (itemgroup_db[i].id[j] == nameid)
return i;
}
}
return -1;
}
int itemdb_searchrandomgroup (int groupid)
{
if (groupid < 0 || groupid >= MAX_ITEMGROUP ||
itemgroup_db[groupid].qty == 0 || itemgroup_db[groupid].id[0] == 0)
return 0;
return itemgroup_db[groupid].id[ rand()%itemgroup_db[groupid].qty ];
}
/*==========================================
* DB�̑��݊m�F
*------------------------------------------
*/
struct item_data* itemdb_exists(int nameid)
{
struct item_data* id = idb_get(item_db,nameid);
if (id == dummy_item) return NULL;
return id;
}
/*==========================================
* Converts the jobid from the format in itemdb
* to the format used by the map server. [Skotlex]
*------------------------------------------
*/
static void itemdb_jobid2mapid(unsigned int *bclass, int jobmask)
{
int i;
bclass[0]= bclass[1]= bclass[2]= 0;
//Base classes
for (i = JOB_NOVICE; i <= JOB_THIEF; i++)
{
if (jobmask & 1<<i)
bclass[0] |= 1<<(MAPID_NOVICE+i);
}
//2-1 classes
if (jobmask & 1<<JOB_KNIGHT)
bclass[1] |= 1<<MAPID_SWORDMAN;
if (jobmask & 1<<JOB_PRIEST)
bclass[1] |= 1<<MAPID_ACOLYTE;
if (jobmask & 1<<JOB_WIZARD)
bclass[1] |= 1<<MAPID_MAGE;
if (jobmask & 1<<JOB_BLACKSMITH)
bclass[1] |= 1<<MAPID_MERCHANT;
if (jobmask & 1<<JOB_HUNTER)
bclass[1] |= 1<<MAPID_ARCHER;
if (jobmask & 1<<JOB_ASSASSIN)
bclass[1] |= 1<<MAPID_THIEF;
//2-2 classes
if (jobmask & 1<<JOB_CRUSADER)
bclass[2] |= 1<<MAPID_SWORDMAN;
if (jobmask & 1<<JOB_MONK)
bclass[2] |= 1<<MAPID_ACOLYTE;
if (jobmask & 1<<JOB_SAGE)
bclass[2] |= 1<<MAPID_MAGE;
if (jobmask & 1<<JOB_ALCHEMIST)
bclass[2] |= 1<<MAPID_MERCHANT;
if (jobmask & 1<<JOB_BARD)
bclass[2] |= 1<<MAPID_ARCHER;
if (jobmask & 1<<JOB_DANCER)
bclass[2] |= 1<<MAPID_ARCHER;
if (jobmask & 1<<JOB_ROGUE)
bclass[2] |= 1<<MAPID_THIEF;
//Special classes that don't fit above.
if (jobmask & 1<<JOB_SUPER_NOVICE)
bclass[1] |= 1<<MAPID_NOVICE;
if (jobmask & 1<<24) //Taekwon boy
bclass[0] |= 1<<MAPID_TAEKWON;
if (jobmask & 1<<25) //Star Gladiator
bclass[1] |= 1<<MAPID_TAEKWON;
if (jobmask & 1<<26) //Soul Linker
bclass[2] |= 1<<MAPID_TAEKWON;
if (jobmask & 1<<27) //Gunslinger
bclass[0] |= 1<<MAPID_GUNSLINGER;
if (jobmask & 1<<28) //Ninja
bclass[0] |= 1<<MAPID_NINJA;
}
static void create_dummy_data(void) {
if (dummy_item)
aFree(dummy_item);
dummy_item=(struct item_data *)aCalloc(1,sizeof(struct item_data));
dummy_item->nameid=500;
dummy_item->weight=1;
dummy_item->type=3; //Etc item
strncpy(dummy_item->name,"UNKNOWN_ITEM",ITEM_NAME_LENGTH-1);
strncpy(dummy_item->jname,"UNKNOWN_ITEM",ITEM_NAME_LENGTH-1);
dummy_item->view_id = 512; //Use apple sprite.
}
static void* create_item_data(DBKey key, va_list args) {
struct item_data *id;
id=(struct item_data *)aCalloc(1,sizeof(struct item_data));
id->nameid = key.i;
id->weight=1;
id->type=3; //Etc item
return id;
}
/*==========================================
* Loads (and creates if not found) an item from the db.
*------------------------------------------
*/
struct item_data* itemdb_load(int nameid)
{
return idb_ensure(item_db,nameid,create_item_data);
}
static void* return_dummy_data(DBKey key, va_list args) {
if (battle_config.error_log)
ShowWarning("itemdb_search: Item ID %d does not exists in the item_db. Using dummy data.\n", key.i);
return dummy_item;
}
/*==========================================
* Loads an item from the db. If not found, it will return the dummy item.
*------------------------------------------
*/
struct item_data* itemdb_search(int nameid)
{
return idb_ensure(item_db,nameid,return_dummy_data);
}
/*==========================================
*
*------------------------------------------
*/
int itemdb_isequip(int nameid)
{
int type=itemdb_type(nameid);
if(type==0 || type==2 || type==3 || type==6 || type==10)
return 0;
return 1;
}
/*==========================================
*
*------------------------------------------
*/
int itemdb_isequip2(struct item_data *data)
{
if(data) {
int type=data->type;
if(type==0 || type==2 || type==3 || type==6 || type==10)
return 0;
else
return 1;
}
return 0;
}
/*==========================================
* Trade Restriction functions [Skotlex]
*------------------------------------------
*/
int itemdb_isdropable(int nameid, int gmlv)
{
struct item_data* item = itemdb_exists(nameid);
return (item && (!(item->flag.trade_restriction&1) || gmlv >= item->gm_lv_trade_override));
}
int itemdb_cantrade(int nameid, int gmlv, int gmlv2)
{
struct item_data* item = itemdb_exists(nameid);
return (item && (!(item->flag.trade_restriction&2) || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override));
}
int itemdb_canpartnertrade(int nameid, int gmlv, int gmlv2)
{
struct item_data* item = itemdb_exists(nameid);
return (item && (item->flag.trade_restriction&4 || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override));
}
int itemdb_cansell(int nameid, int gmlv)
{
struct item_data* item = itemdb_exists(nameid);
return (item && (!(item->flag.trade_restriction&8) || gmlv >= item->gm_lv_trade_override));
}
int itemdb_cancartstore(int nameid, int gmlv)
{
struct item_data* item = itemdb_exists(nameid);
return (item && (!(item->flag.trade_restriction&16) || gmlv >= item->gm_lv_trade_override));
}
int itemdb_canstore(int nameid, int gmlv)
{
struct item_data* item = itemdb_exists(nameid);
return (item && (!(item->flag.trade_restriction&32) || gmlv >= item->gm_lv_trade_override));
}
int itemdb_canguildstore(int nameid, int gmlv)
{
struct item_data* item = itemdb_exists(nameid);
return (item && (!(item->flag.trade_restriction&64) || gmlv >= item->gm_lv_trade_override));
}
/*==========================================
*
*------------------------------------------
*/
int itemdb_isequip3(int nameid)
{
int type=itemdb_type(nameid);
if(type==4 || type==5 || type == 8)
return 1;
return 0;
}
/*==========================================
* �����_���A�C�e���o���f�[�^�̓ǂݍ���
*------------------------------------------
*/
static int itemdb_read_randomitem(void)
{
FILE *fp;
char line[1024];
int nameid,i,j;
char *str[10],*p;
const struct {
char filename[64];
struct random_item_data *pdata;
int *pcount,*pdefault;
} data[] = {
{"item_bluebox.txt", blue_box, &blue_box_count, &blue_box_default },
{"item_violetbox.txt", violet_box, &violet_box_count, &violet_box_default },
{"item_cardalbum.txt", card_album, &card_album_count, &card_album_default },
{"item_giftbox.txt", gift_box, &gift_box_count, &gift_box_default },
{"item_scroll.txt", scroll, &scroll_count, &scroll_default },
{"item_findingore.txt", finding_ore,&finding_ore_count, &finding_ore_default },
{"item_cookie_bag.txt", cookie_bag,&cookie_bag_count, &cookie_bag_default },
};
for(i=0;i<sizeof(data)/sizeof(data[0]);i++){
struct random_item_data *pd=data[i].pdata;
int *pc=data[i].pcount;
int *pdefault=data[i].pdefault;
char *fn=(char *) data[i].filename;
*pdefault = 0;
*pc = 0; //zero the count in case we are reloading. [Skotlex]
sprintf(line, "%s/%s", db_path, fn);
if( (fp=fopen(line,"r"))==NULL ){
ShowError("can't read %s\n",line);
continue;
}
while(fgets(line,1020,fp)){
if(line[0]=='/' && line[1]=='/')
continue;
memset(str,0,sizeof(str));
for(j=0,p=line;j<3 && p;j++){
str[j]=p;
p=strchr(p,',');
if(p) *p++=0;
}
if(str[0]==NULL)
continue;
nameid=atoi(str[0]);
if(nameid<0 || nameid>=20000)
continue;
if(nameid == 0) {
if(str[2])
*pdefault = atoi(str[2]);
continue;
}
if(str[2]){
pd[ *pc ].nameid = nameid;
pd[(*pc)++].per = atoi(str[2]);
}
if(*pc >= MAX_RANDITEM)
{
if (battle_config.error_log)
ShowWarning("Reached limit of random items [%d] in file [%s]\n", MAX_RANDITEM, data[i].filename);
break;
}
}
fclose(fp);
if (*pc > 0) {
ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",*pc,fn);
}
}
itemdb_searchrandomid(0); //Initialize values.
return 0;
}
/*==========================================
* �A�C�e���g�p�\�t���O�̃I�[�o�[���C�h
*------------------------------------------
*/
static int itemdb_read_itemavail (void)
{
FILE *fp;
int nameid, j, k, ln = 0;
char line[1024], *str[10], *p;
struct item_data *id;
sprintf(line, "%s/item_avail.txt", db_path);
if ((fp = fopen(line,"r")) == NULL) {
ShowError("can't read %s\n", line);
return -1;
}
while (fgets(line, sizeof(line) - 1, fp)) {
if (line[0] == '/' && line[1] == '/')
continue;
memset(str, 0, sizeof(str));
for (j = 0, p = line; j < 2 && p; j++) {
str[j] = p;
p = strchr(p, ',');
if(p) *p++ = 0;
}
if (j < 2 || str[0] == NULL ||
(nameid = atoi(str[0])) < 0 || nameid >= 20000 || !(id = itemdb_exists(nameid)))
continue;
k = atoi(str[1]);
if (k > 0) {
id->flag.available = 1;
id->view_id = k;
} else
id->flag.available = 0;
ln++;
}
fclose(fp);
ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", ln, "item_avail.txt");
return 0;
}
/*==========================================
* read item group data
*------------------------------------------
*/
static int itemdb_read_itemgroup(void)
{
FILE *fp;
char line[1024];
int ln=0;
int groupid,j,k;
char *str[31],*p;
sprintf(line, "%s/item_group_db.txt", db_path);
if( (fp=fopen(line,"r"))==NULL ){
ShowError("can't read %s\n", line);
return -1;
}
while(fgets(line,1020,fp)){
if(line[0]=='/' && line[1]=='/')
continue;
memset(str,0,sizeof(str));
for(j=0,p=line;j<31 && p;j++){
str[j]=p;
p=strchr(p,',');
if(p) *p++=0;
}
if(str[0]==NULL)
continue;
groupid = atoi(str[0]);
if (groupid < 0 || groupid >= MAX_ITEMGROUP)
continue;
for (j=1; j<=30; j++) {
if (!str[j])
break;
k=atoi(str[j]);
if (k < 0 || k >= 20000 || !itemdb_exists(k))
continue;
//printf ("%d[%d] = %d\n", groupid, j-1, k);
itemgroup_db[groupid].id[j-1] = k;
itemgroup_db[groupid].qty=j;
}
for (j=1; j<30; j++) { //Cleanup the contents. [Skotlex]
if (itemgroup_db[groupid].id[j-1] == 0 &&
itemgroup_db[groupid].id[j] != 0)
{
itemgroup_db[groupid].id[j-1] = itemgroup_db[groupid].id[j];
itemgroup_db[groupid].id[j] = 0;
itemgroup_db[groupid].qty = j;
}
}
ln++;
}
fclose(fp);
ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",ln,"item_group_db.txt");
return 0;
}
/*==========================================
* �A�C�e���̖��O�e�[�u����ǂݍ���
*------------------------------------------
*/
static int itemdb_read_itemnametable(void)
{
char *buf,*p;
int s;
buf=(char *) grfio_reads("data\\idnum2itemdisplaynametable.txt",&s);
if(buf==NULL)
return -1;
buf[s]=0;
for(p=buf;p-buf<s;){
int nameid;
char buf2[64]; //Why 64? What's this for, other than holding an item's name? [Skotlex]
if( sscanf(p,"%d#%[^#]#",&nameid,buf2)==2 ){
#ifdef ITEMDB_OVERRIDE_NAME_VERBOSE
if( itemdb_exists(nameid) &&
strncmp(itemdb_search(nameid)->jname,buf2,ITEM_NAME_LENGTH)!=0 ){
ShowNotice("[override] %d %s => %s\n",nameid
,itemdb_search(nameid)->jname,buf2);
}
#endif
strncpy(itemdb_search(nameid)->jname,buf2,ITEM_NAME_LENGTH-1);
}
p=strchr(p,10);
if(!p) break;
p++;
}
aFree(buf);
ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n","data\\idnum2itemdisplaynametable.txt");
return 0;
}
/*==========================================
* �J�[�h�C���X�g�̃��\�[�X���O�e�[�u����ǂݍ���
*------------------------------------------
*/
static int itemdb_read_cardillustnametable(void)
{
char *buf,*p;
int s;
buf=(char *) grfio_reads("data\\num2cardillustnametable.txt",&s);
if(buf==NULL)
return -1;
buf[s]=0;
for(p=buf;p-buf<s;){
int nameid;
char buf2[64];
if( sscanf(p,"%d#%[^#]#",&nameid,buf2)==2 ){
strcat(buf2,".bmp");
memcpy(itemdb_search(nameid)->cardillustname,buf2,64);
}
p=strchr(p,10);
if(!p) break;
p++;
}
aFree(buf);
ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n","data\\num2cardillustnametable.txt");
return 0;
}
//
// ������
//
/*==========================================
*
*------------------------------------------
*/
static int itemdb_read_itemslottable(void)
{
char *buf, *p;
int s;
buf = (char *)grfio_reads("data\\itemslottable.txt", &s);
if (buf == NULL)
return -1;
buf[s] = 0;
for (p = buf; p - buf < s; ) {
int nameid, equip;
struct item_data* item;
sscanf(p, "%d#%d#", &nameid, &equip);
item = itemdb_search(nameid);
if (item && itemdb_isequip2(item))
item->equip = equip;
p = strchr(p, 10);
if(!p) break;
p++;
p=strchr(p, 10);
if(!p) break;
p++;
}
aFree(buf);
ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n","data\\itemslottable.txt");
return 0;
}
/*==========================================
*
*------------------------------------------
*/
static int itemdb_read_itemslotcounttable(void)
{
char *buf, *p;
int s;
buf = (char *)grfio_reads("data\\itemslotcounttable.txt", &s);
if (buf == NULL)
return -1;
buf[s] = 0;
for (p = buf; p - buf < s;){
int nameid, slot;
sscanf(p, "%d#%d#", &nameid, &slot);
if (slot > MAX_SLOTS)
{
ShowWarning("itemdb_read_itemslotcounttable: Item %d specifies %d slots, but the server only supports up to %d\n", nameid, slot, MAX_SLOTS);
slot = MAX_SLOTS;
}
itemdb_slot(nameid) = slot;
p = strchr(p,10);
if(!p) break;
p++;
p = strchr(p,10);
if(!p) break;
p++;
}
aFree(buf);
ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n", "data\\itemslotcounttable.txt");
return 0;
}
/*==========================================
* ���������t�@�C���ǂݏo��
*------------------------------------------
*/
static int itemdb_read_noequip(void)
{
FILE *fp;
char line[1024];
int ln=0;
int nameid,j;
char *str[32],*p;
struct item_data *id;
sprintf(line, "%s/item_noequip.txt", db_path);
if( (fp=fopen(line,"r"))==NULL ){
ShowError("can't read %s\n", line);
return -1;
}
while(fgets(line,1020,fp)){
if(line[0]=='/' && line[1]=='/')
continue;
memset(str,0,sizeof(str));
for(j=0,p=line;j<2 && p;j++){
str[j]=p;
p=strchr(p,',');
if(p) *p++=0;
}
if(str[0]==NULL)
continue;
nameid=atoi(str[0]);
if(nameid<=0 || nameid>=20000 || !(id=itemdb_exists(nameid)))
continue;
id->flag.no_equip=atoi(str[1]);
ln++;
}
fclose(fp);
if (ln > 0) {
ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",ln,"item_noequip.txt");
}
return 0;
}
/*==========================================
* Reads item trade restrictions [Skotlex]
*------------------------------------------
*/
static int itemdb_read_itemtrade(void)
{
FILE *fp;
int nameid, j, flag, gmlv, ln = 0;
char line[1024], *str[10], *p;
struct item_data *id;
sprintf(line, "%s/item_trade.txt", db_path);
if ((fp = fopen(line,"r")) == NULL) {
ShowError("can't read %s\n", line);
return -1;
}
while (fgets(line, sizeof(line) - 1, fp)) {
if (line[0] == '/' && line[1] == '/')
continue;
memset(str, 0, sizeof(str));
for (j = 0, p = line; j < 3 && p; j++) {
str[j] = p;
p = strchr(p, ',');
if(p) *p++ = 0;
}
if (j < 3 || str[0] == NULL ||
(nameid = atoi(str[0])) < 0 || nameid >= 20000 || !(id = itemdb_exists(nameid)))
continue;
flag = atoi(str[1]);
gmlv = atoi(str[2]);
if (flag > 0 && flag < 128 && gmlv > 0) { //Check range
id->flag.trade_restriction = flag;
id->gm_lv_trade_override = gmlv;
ln++;
}
}
fclose(fp);
ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", ln, "item_trade.txt");
return 0;
}
/*======================================
* Applies gender restrictions according to settings. [Skotlex]
*======================================
*/
static int itemdb_gendercheck(struct item_data *id)
{
if (id->nameid == WEDDING_RING_M) //Grom Ring
return 1;
if (id->nameid == WEDDING_RING_F) //Bride Ring
return 0;
if (id->look == 13 && id->type == 4) //Musical instruments are always male-only
return 1;
if (id->look == 14 && id->type == 4) //Whips are always female-only
return 0;
return (battle_config.ignore_items_gender?2:id->sex);
}
#ifndef TXT_ONLY
/*======================================
* SQL
*===================================
*/
static int itemdb_read_sqldb(void)
{
unsigned short nameid;
struct item_data *id;
char script[65535 + 2 + 1]; // Maximum length of MySQL TEXT type (65535) + 2 bytes for curly brackets + 1 byte for terminator
char *item_db_name[] = { item_db_db, item_db2_db };
long unsigned int ln = 0;
int i;
// ----------
for (i = 0; i < 2; i++) {
sprintf(tmp_sql, "SELECT * FROM `%s`", item_db_name[i]);
// Execute the query; if the query execution succeeded...
if (mysql_query(&mmysql_handle, tmp_sql) == 0) {
sql_res = mysql_store_result(&mmysql_handle);
// If the storage of the query result succeeded...
if (sql_res) {
// Parse each row in the query result into sql_row
while ((sql_row = mysql_fetch_row(sql_res)))
{
/* +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+---------------+-----------------+--------------+-------------+------+------------+--------------+
| 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
+----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+---------------+-----------------+--------------+-------------+------+------------+--------------+
| id | name_english | name_japanese | type | price_buy | price_sell | weight | attack | defence | range | slots | equip_jobs | equip_upper | equip_genders | equip_locations | weapon_level | equip_level | refineable | view | script |
+----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+---------------+-----------------+--------------+-------------+------+------------+--------------+ */
nameid = atoi(sql_row[0]);
// If the identifier is not within the valid range, process the next row
if (nameid == 0 || nameid >= 20000)
continue;
ln++;
// ----------
id = itemdb_load(nameid);
strncpy(id->name, sql_row[1], ITEM_NAME_LENGTH-1);
strncpy(id->jname, sql_row[2], ITEM_NAME_LENGTH-1);
id->type = atoi(sql_row[3]);
if (id->type == 11)
{ //Items that are consumed upon target confirmation
//(yggdrasil leaf, spells & pet lures) [Skotlex]
id->type = 2;
id->flag.delay_consume=1;
}
// If price_buy is not NULL and price_sell is not NULL...
if ((sql_row[4] != NULL) && (sql_row[5] != NULL)) {
id->value_buy = atoi(sql_row[4]);
id->value_sell = atoi(sql_row[5]);
}
// If price_buy is not NULL and price_sell is NULL...
else if ((sql_row[4] != NULL) && (sql_row[5] == NULL)) {
id->value_buy = atoi(sql_row[4]);
id->value_sell = atoi(sql_row[4]) / 2;
}
// If price_buy is NULL and price_sell is not NULL...
else if ((sql_row[4] == NULL) && (sql_row[5] != NULL)) {
id->value_buy = atoi(sql_row[5]) * 2;
id->value_sell = atoi(sql_row[5]);
}
// If price_buy is NULL and price_sell is NULL...
if ((sql_row[4] == NULL) && (sql_row[5] == NULL)) {
id->value_buy = 0;
id->value_sell = 0;
}
id->weight = atoi(sql_row[6]);
id->atk = (sql_row[7] != NULL) ? atoi(sql_row[7]) : 0;
id->def = (sql_row[8] != NULL) ? atoi(sql_row[8]) : 0;
id->range = (sql_row[9] != NULL) ? atoi(sql_row[9]) : 0;
id->slot = (sql_row[10] != NULL) ? atoi(sql_row[10]) : 0;
if (id->slot > MAX_SLOTS)
{
ShowWarning("itemdb_read_sqldb: Item %d (%s) specifies %d slots, but the server only supports up to %d\n", nameid, id->jname, id->slot, MAX_SLOTS);
id->slot = MAX_SLOTS;
}
itemdb_jobid2mapid(id->class_base, (sql_row[11] != NULL) ? atoi(sql_row[11]) : 0);
id->class_upper= (sql_row[12] != NULL) ? atoi(sql_row[12]) : 0;
id->sex = (sql_row[13] != NULL) ? atoi(sql_row[13]) : 0;
id->equip = (sql_row[14] != NULL) ? atoi(sql_row[14]) : 0;
id->wlv = (sql_row[15] != NULL) ? atoi(sql_row[15]) : 0;
id->elv = (sql_row[16] != NULL) ? atoi(sql_row[16]) : 0;
id->flag.no_refine = (sql_row[17] == NULL || atoi(sql_row[17]) == 1)?0:1;
id->look = (sql_row[18] != NULL) ? atoi(sql_row[18]) : 0;
id->view_id = 0;
id->sex = itemdb_gendercheck(id); //Apply gender filtering.
// ----------
if (id->script)
aFree(id->script);
if (sql_row[19] != NULL) {
if (sql_row[19][0] == '{')
id->script = parse_script((unsigned char *) sql_row[19], 0);
else {
sprintf(script, "{%s}", sql_row[19]);
id->script = parse_script((unsigned char *) script, 0);
}
} else id->script = NULL;
// ----------
id->flag.available = 1;
id->flag.value_notdc = 0;
id->flag.value_notoc = 0;
}
ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", ln, item_db_name[i]);
ln = 0;
} else {
ShowSQL("DB error (%s) - %s\n",item_db_name[i], mysql_error(&mmysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
// Free the query result
mysql_free_result(sql_res);
} else {
ShowSQL("DB error (%s) - %s\n",item_db_name[i], mysql_error(&mmysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
}
return 0;
}
#endif /* not TXT_ONLY */
/*==========================================
* �A�C�e���f�[�^�x�[�X�̓ǂݍ���
*------------------------------------------
*/
static int itemdb_readdb(void)
{
FILE *fp;
char line[1024];
int ln=0,lines=0;
int nameid,j;
char *str[32],*p,*np;
struct item_data *id;
int i=0;
char *filename[]={ "item_db.txt","item_db2.txt" };
for(i=0;i<2;i++){
sprintf(line, "%s/%s", db_path, filename[i]);
fp=fopen(line,"r");
if(fp==NULL){
if(i>0)
continue;
ShowFatalError("can't read %s\n",line);
exit(1);
}
lines=0;
while(fgets(line,1020,fp)){
lines++;
if(line[0]=='/' && line[1]=='/')
continue;
memset(str,0,sizeof(str));
for(j=0,np=p=line;j<19 && p;j++){
str[j]=p;
p=strchr(p,',');
if(p){ *p++=0; np=p; }
}
if(str[0]==NULL)
continue;
nameid=atoi(str[0]);
if(nameid<=0 || nameid>=20000)
continue;
if (j < 19)
{ //Crash-fix on broken item lines. [Skotlex]
ShowWarning("Reading %s: Insufficient fields for item with id %d, skipping.\n", filename[i], nameid);
continue;
}
ln++;
//ID,Name,Jname,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Job Upper,Gender,Loc,wLV,eLV,refineable,View
id=itemdb_load(nameid);
strncpy(id->name, str[1], ITEM_NAME_LENGTH-1);
strncpy(id->jname, str[2], ITEM_NAME_LENGTH-1);
id->type=atoi(str[3]);
if (id->type == 11)
{ //Items that are consumed upon target confirmation
//(yggdrasil leaf, spells & pet lures) [Skotlex]
id->type = 2;
id->flag.delay_consume=1;
}
{
int buy = atoi(str[4]), sell = atoi(str[5]);
// if buying price > selling price * 2 consider it valid and don't change it [celest]
if (buy && sell && buy > sell*2){
id->value_buy = buy;
id->value_sell = sell;
} else {
// buy��sell*2 �� item_value_db.txt �Ŏw�肵�Ă��������B
if (sell) { // sell�l��D��Ƃ���
id->value_buy = sell*2;
id->value_sell = sell;
} else {
id->value_buy = buy;
id->value_sell = buy/2;
}
}
// check for bad prices that can possibly cause exploits
if (id->value_buy*75/100 < id->value_sell*124/100) {
ShowWarning ("Item %s [%d] buying:%d < selling:%d\n",
id->name, id->nameid, id->value_buy*75/100, id->value_sell*124/100);
}
}
id->weight=atoi(str[6]);
id->atk=atoi(str[7]);
id->def=atoi(str[8]);
id->range=atoi(str[9]);
id->slot=atoi(str[10]);
if (id->slot > MAX_SLOTS)
{
ShowWarning("itemdb_readdb: Item %d (%s) specifies %d slots, but the server only supports up to %d\n", nameid, id->jname, id->slot, MAX_SLOTS);
id->slot = MAX_SLOTS;
}
itemdb_jobid2mapid(id->class_base, atoi(str[11]));
id->class_upper = atoi(str[12]);
id->sex = atoi(str[13]);
if(id->equip != atoi(str[14])){
id->equip=atoi(str[14]);
}
id->wlv=atoi(str[15]);
id->elv=atoi(str[16]);
id->flag.no_refine = atoi(str[17])?0:1; //If the refine column is 1, no_refine is 0
id->look=atoi(str[18]);
id->flag.available=1;
id->flag.value_notdc=0;
id->flag.value_notoc=0;
id->view_id=0;
id->sex = itemdb_gendercheck(id); //Apply gender filtering.
if (id->script) {
aFree(id->script);
id->script=NULL;
}
if((p=strchr(np,'{'))==NULL)
continue;
id->script = parse_script((unsigned char *) p,lines);
}
fclose(fp);
if (ln > 0) {
ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",ln,filename[i]);
}
ln=0; // reset to 0
}
return 0;
}
/*====================================
* Removed item_value_db, don't re-add
*------------------------------------
*/
static void itemdb_read(void)
{
#ifndef TXT_ONLY
if (db_use_sqldbs)
itemdb_read_sqldb();
else
#endif
itemdb_readdb();
itemdb_read_itemgroup();
itemdb_read_randomitem();
itemdb_read_itemavail();
itemdb_read_noequip();
itemdb_read_itemtrade();
if (battle_config.cardillust_read_grffile)
itemdb_read_cardillustnametable();
if (battle_config.item_equip_override_grffile)
itemdb_read_itemslottable();
if (battle_config.item_slots_override_grffile)
itemdb_read_itemslotcounttable();
if (battle_config.item_name_override_grffile)
itemdb_read_itemnametable();
}
/*==========================================
* Initialize / Finalize
*------------------------------------------
*/
static int itemdb_final_sub (DBKey key,void *data,va_list ap)
{
int flag;
struct item_data *id = (struct item_data *)data;
flag = va_arg(ap, int);
if (id->script)
{
aFree(id->script);
id->script = NULL;
}
// Whether to clear the item data (exception: do not clear the dummy item data
if (flag && id != dummy_item)
aFree(id);
return 0;
}
void itemdb_reload(void)
{
// free up all item scripts first
item_db->foreach(item_db, itemdb_final_sub, 0);
itemdb_read();
}
void do_final_itemdb(void)
{
item_db->destroy(item_db, itemdb_final_sub, 1);
if (dummy_item) {
if (dummy_item->script)
aFree(dummy_item->script);
aFree(dummy_item);
dummy_item = NULL;
}
}
int do_init_itemdb(void)
{
item_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int));
create_dummy_data(); //Dummy data item.
itemdb_read();
return 0;
}