// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#define DUMP_UNKNOWN_PACKET 0
#define DUMP_ALL_PACKETS 0
#include <stdio.h>
#include <ctype.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#ifdef __WIN32
#define __USE_W32_SOCKETS
#include <windows.h>
#else
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#endif
#include <time.h>
#include "../common/socket.h"
#include "../common/timer.h"
#include "../common/malloc.h"
#include "../common/version.h"
#include "../common/nullpo.h"
#include "../common/showmsg.h"
#include "../common/limits.h"
#include "map.h"
#include "chrif.h"
#include "clif.h"
#include "pc.h"
#include "status.h"
#include "npc.h"
#include "itemdb.h"
#include "chat.h"
#include "trade.h"
#include "storage.h"
#include "script.h"
#include "skill.h"
#include "atcommand.h"
#include "charcommand.h"
#include "intif.h"
#include "battle.h"
#include "mob.h"
#include "party.h"
#include "unit.h"
#include "guild.h"
#include "vending.h"
#include "pet.h"
#include "log.h"
#include "irc.h"
struct Clif_Config {
int packet_db_ver; //Preferred packet version.
int connect_cmd[MAX_PACKET_VER + 1]; //Store the connect command for all versions. [Skotlex]
} clif_config;
struct packet_db packet_db[MAX_PACKET_VER + 1][MAX_PACKET_DB];
static const int packet_len_table[MAX_PACKET_DB] = {
10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
//#0x0040
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 55, 17, 3, 37, 46, -1, 23, -1, 3,108, 3, 2,
#if PACKETVER < 2
3, 28, 19, 11, 3, -1, 9, 5, 52, 51, 56, 58, 41, 2, 6, 6,
#else // 78-7b �T���ȍ~ lv99�G�t�F�N�g�p
3, 28, 19, 11, 3, -1, 9, 5, 54, 53, 58, 60, 41, 2, 6, 6,
#endif
//#0x0080
7, 3, 2, 2, 2, 5, 16, 12, 10, 7, 29, 2, -1, -1, -1, 0, // 0x8b changed to 2 (was 23)
7, 22, 28, 2, 6, 30, -1, -1, 3, -1, -1, 5, 9, 17, 17, 6,
23, 6, 6, -1, -1, -1, -1, 8, 7, 6, 7, 4, 7, 0, -1, 6,
8, 8, 3, 3, -1, 6, 6, -1, 7, 6, 2, 5, 6, 44, 5, 3,
//#0x00C0
7, 2, 6, 8, 6, 7, -1, -1, -1, -1, 3, 3, 6, 3, 2, 27, // 0xcd change to 3 (was 6)
3, 4, 4, 2, -1, -1, 3, -1, 6, 14, 3, -1, 28, 29, -1, -1,
30, 30, 26, 2, 6, 26, 3, 3, 8, 19, 5, 2, 3, 2, 2, 2,
3, 2, 6, 8, 21, 8, 8, 2, 2, 26, 3, -1, 6, 27, 30, 10,
//#0x0100
2, 6, 6, 30, 79, 31, 10, 10, -1, -1, 4, 6, 6, 2, 11, -1,
10, 39, 4, 10, 31, 35, 10, 18, 2, 13, 15, 20, 68, 2, 3, 16,
6, 14, -1, -1, 21, 8, 8, 8, 8, 8, 2, 2, 3, 4, 2, -1,
6, 86, 6, -1, -1, 7, -1, 6, 3, 16, 4, 4, 4, 6, 24, 26,
//#0x0140
22, 14, 6, 10, 23, 19, 6, 39, 8, 9, 6, 27, -1, 2, 6, 6,
110, 6, -1, -1, -1, -1, -1, 6, -1, 54, 66, 54, 90, 42, 6, 42,
-1, -1, -1, -1, -1, 30, -1, 3, 14, 3, 30, 10, 43, 14,186,182,
14, 30, 10, 3, -1, 6,106, -1, 4, 5, 4, -1, 6, 7, -1, -1,
//#0x0180
6, 3,106, 10, 10, 34, 0, 6, 8, 4, 4, 4, 29, -1, 10, 6,
#if PACKETVER < 1
90, 86, 24, 6, 30,102, 8, 4, 8, 4, 14, 10, -1, 6, 2, 6,
#else // 196 comodo�ȍ~ ��ԕ\���A�C�R���p
90, 86, 24, 6, 30,102, 9, 4, 8, 4, 14, 10, -1, 6, 2, 6,
#endif
3, 3, 35, 5, 11, 26, -1, 4, 4, 6, 10, 12, 6, -1, 4, 4,
11, 7, -1, 67, 12, 18,114, 6, 3, 6, 26, 26, 26, 26, 2, 3,
//#0x01C0, Set 0x1d5=-1
2, 14, 10, -1, 22, 22, 4, 2, 13, 97, 3, 9, 9, 30, 6, 28,
8, 14, 10, 35, 6, -1, 4, 11, 54, 53, 60, 2, -1, 47, 33, 6,
30, 8, 34, 14, 2, 6, 26, 2, 28, 81, 6, 10, 26, 2, -1, -1,
-1, -1, 20, 10, 32, 9, 34, 14, 2, 6, 48, 56, -1, 4, 5, 10,
//#0x200
26, -1, 26, 10, 18, 26, 11, 34, 14, 36, 10, 0, 0, -1, 32, 10, // 0x20c change to 0 (was 19)
22, 0, 26, 26, 42, -1, -1, 2, 2,282,282,10, 10, -1, -1, 66,
10, -1, -1, 8, 10, 2,282, 18, 18, 15, 58, 57, 64, 5, 69, 5,
12, 26, 9, 11, -1, -1, 10, 2, 282, 11, 4, 36, -1,-1, 4, 2,
-1, -1, -1, -1, -1, 3, 4, 8, -1, 3, 70, 4, 8,12, 4, 10,
3, 32, -1, 3, 3, 5, 5, 8, 2, 3, -1, -1, 4,-1, 4
};
// local define
enum {
ALL_CLIENT,
ALL_SAMEMAP,
AREA,
AREA_WOS,
AREA_WOC,
AREA_WOSC,
AREA_CHAT_WOC,
CHAT,
CHAT_WOS,
CHAT_MAINCHAT,
PARTY,
PARTY_WOS,
PARTY_SAMEMAP,
PARTY_SAMEMAP_WOS,
PARTY_AREA,
PARTY_AREA_WOS,
GUILD,
GUILD_WOS,
GUILD_SAMEMAP, // [Valaris]
GUILD_SAMEMAP_WOS,
GUILD_AREA,
GUILD_AREA_WOS, // end additions [Valaris]
SELF
};
//Converts item type in case of pet eggs.
#define itemtype(a) (a == 7)?4:a
#define WBUFPOS(p,pos,x,y) { unsigned char *__p = (p); __p+=(pos); __p[0] = (x)>>2; __p[1] = ((x)<<6) | (((y)>>4)&0x3f); __p[2] = (y)<<4; }
#define WBUFPOS2(p,pos,x0,y0,x1,y1) { unsigned char *__p = (p); __p+=(pos); __p[0] = (unsigned char)((x0)>>2); __p[1] = (unsigned char)(((x0)<<6) | (((y0)>>4)&0x3f)); __p[2] = (unsigned char)(((y0)<<4) | (((x1)>>6)&0x0f)); __p[3]=(unsigned char)(((x1)<<2) | (((y1)>>8)&0x03)); __p[4]=(unsigned char)(y1); }
#define WFIFOPOS(fd,pos,x,y) { WBUFPOS (WFIFOP(fd,pos),0,x,y); }
#define WFIFOPOS2(fd,pos,x0,y0,x1,y1) { WBUFPOS2(WFIFOP(fd,pos),0,x0,y0,x1,y1); }
//To make the assignation of the level based on limits clearer/easier. [Skotlex]
#define clif_setlevel(lv) (lv<battle_config.max_lv?lv:battle_config.max_lv-(lv<battle_config.aura_lv?1:0));
//Removed sd->npc_shopid because there is no packet sent from the client when you cancel a buy!
//Quick check to know if the player shouldn't be "busy" with something else to deny action requests. [Skotlex]
#define clif_cant_act(sd) (sd->npc_id || sd->vender_id || sd->chatID || (sd->sc.opt1 && sd->sc.opt1 != OPT1_STONEWAIT) || sd->trade_partner || sd->state.storage_flag)
// Checks if SD is in a trade/shop (where messing with the inventory can cause problems/exploits)
#define clif_trading(sd) (sd->npc_id || sd->vender_id || sd->trade_partner)
static char map_ip_str[16];
static in_addr_t map_ip;
static in_addr_t bind_ip = INADDR_ANY;
static int map_port = 5121;
int map_fd;
char talkie_mes[MESSAGE_SIZE];
//These two will be used to verify the incoming player's validity.
//It helps identify their client packet version correctly. [Skotlex]
static int max_account_id = DEFAULT_MAX_ACCOUNT_ID;
static int max_char_id = DEFAULT_MAX_CHAR_ID;
int clif_parse (int fd);
static void clif_hpmeter_single(int fd, struct map_session_data *sd);
/*==========================================
* map�I��ip�ݒ�
*------------------------------------------
*/
void clif_setip(char *ip)
{
memcpy(map_ip_str, ip, 16);
map_ip = inet_addr(map_ip_str);
}
void clif_setbindip(char *ip)
{
bind_ip = inet_addr(ip);
}
/*==========================================
* map�I��port�ݒ�
*------------------------------------------
*/
void clif_setport(int port)
{
map_port = port;
}
/*==========================================
* map�I��ip�ǂݏo��
*------------------------------------------
*/
in_addr_t clif_getip(void)
{
return map_ip;
}
/*==========================================
* map�I��port�ǂݏo��
*------------------------------------------
*/
int clif_getport(void)
{
return map_port;
}
/*==========================================
* Counts connected players.
*------------------------------------------
*/
int clif_countusers(void)
{
int users = 0, i;
struct map_session_data *sd;
for(i = 0; i < fd_max; i++) {
if (session[i] && (sd = (struct map_session_data*)session[i]->session_data) && sd->state.auth &&
!(battle_config.hide_GM_session && pc_isGM(sd)))
users++;
}
return users;
}
/*==========================================
* �S�Ă�client�ɑ���func()���s
*------------------------------------------
*/
int clif_foreachclient(int (*func)(struct map_session_data*, va_list),...) //recoded by sasuke, bug when player count gets higher [Kevin]
{
int i;
va_list ap;
struct map_session_data *sd;
va_start(ap,func);
for(i = 0; i < fd_max; i++) {
if ( session[i] ) {
sd = (struct map_session_data*)session[i]->session_data;
if ( sd && session[i]->func_parse == clif_parse &&
sd->state.auth && !sd->state.waitingdisconnect )
func(sd, ap);
}
}
va_end(ap);
return 0;
}
/*==========================================
* clif_send��AREA*�w�莞�p
*------------------------------------------
*/
int clif_send_sub(struct block_list *bl, va_list ap)
{
struct block_list *src_bl;
struct map_session_data *sd;
unsigned char *buf;
int len, type;
nullpo_retr(0, bl);
nullpo_retr(0, ap);
nullpo_retr(0, sd = (struct map_session_data *)bl);
if (!sd->fd) //Avoid attempting to send to disconnected chars (may prevent buffer overrun errors?) [Skotlex]
return 0;
buf = va_arg(ap,unsigned char*);
len = va_arg(ap,int);
nullpo_retr(0, src_bl = va_arg(ap,struct block_list*));
type = va_arg(ap,int);
switch(type) {
case AREA_WOS:
if (bl == src_bl)
return 0;
break;
case AREA_WOC:
if (sd->chatID || bl == src_bl)
return 0;
break;
case AREA_WOSC:
{
struct map_session_data *ssd = (struct map_session_data *)src_bl;
if ((ssd != 0) && (src_bl->type == BL_PC) && (sd->chatID != 0) && (sd->chatID == ssd->chatID))
return 0;
}
break;
}
if (session[sd->fd] != NULL) {
WFIFOHEAD(sd->fd, len);
if (WFIFOP(sd->fd,0) == buf) {
printf("WARNING: Invalid use of clif_send function\n");
printf(" Packet x%4x use a WFIFO of a player instead of to use a buffer.\n", WBUFW(buf,0));
printf(" Please correct your code.\n");
// don't send to not move the pointer of the packet for next sessions in the loop
} else {
if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version
memcpy(WFIFOP(sd->fd,0), buf, len);
//Check if hidden, better to modify the char's buffer than the
//given buffer to prevent intravision affecting the packet as
//it's being received by everyone. [Skotlex]
if ((sd->special_state.intravision || sd->sc.data[SC_INTRAVISION].timer != -1 ) && bl != src_bl) {
struct status_change *sc = status_get_sc(src_bl);
if(sc && (sc->option&(OPTION_HIDE|OPTION_CLOAK)))
{ //option�̏C��
switch(((unsigned short*)buf)[0])
{
case 0x119:
WFIFOW(sd->fd,10) &= ~(OPTION_HIDE|OPTION_CLOAK);
break;
#if PACKETVER < 4
case 0x78:
#else
case 0x1da:
#endif
case 0x7b:
case 0x7c:
case 0x1d8:
WFIFOW(sd->fd,12) &=~(OPTION_HIDE|OPTION_CLOAK);
break;
}
}
}
WFIFOSET(sd->fd,len);
}
}
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_send (unsigned char *buf, int len, struct block_list *bl, int type) {
int i;
struct map_session_data *sd = NULL;
struct party *p = NULL;
struct guild *g = NULL;
int x0 = 0, x1 = 0, y0 = 0, y1 = 0;
if (type != ALL_CLIENT &&
type != CHAT_MAINCHAT) {
nullpo_retr(0, bl);
if (bl->type == BL_PC) {
sd = (struct map_session_data *)bl;
}
}
switch(type) {
case ALL_CLIENT: // �S�N���C�A���g�ɑ��M
for (i = 0; i < fd_max; i++) {
if (session[i] && (sd = (struct map_session_data *)session[i]->session_data) != NULL && sd->state.auth) {
if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version
WFIFOHEAD(i, len);
memcpy(WFIFOP(i,0), buf, len);
WFIFOSET(i,len);
}
}
}
break;
case ALL_SAMEMAP: // �����}�b�v�̑S�N���C�A���g�ɑ��M
for(i = 0; i < fd_max; i++) {
if (session[i] && (sd = (struct map_session_data*)session[i]->session_data) != NULL &&
sd->state.auth && sd->bl.m == bl->m) {
if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version
WFIFOHEAD(i,len);
memcpy(WFIFOP(i,0), buf, len);
WFIFOSET(i,len);
}
}
}
break;
case AREA:
case AREA_WOS:
case AREA_WOC:
case AREA_WOSC:
map_foreachinarea(clif_send_sub, bl->m, bl->x-AREA_SIZE, bl->y-AREA_SIZE, bl->x+AREA_SIZE, bl->y+AREA_SIZE,
BL_PC, buf, len, bl, type);
break;
case AREA_CHAT_WOC:
map_foreachinarea(clif_send_sub, bl->m, bl->x-(AREA_SIZE-5), bl->y-(AREA_SIZE-5),
bl->x+(AREA_SIZE-5), bl->y+(AREA_SIZE-5), BL_PC, buf, len, bl, AREA_WOC);
break;
case CHAT:
case CHAT_WOS:
{
struct chat_data *cd;
if (sd) {
cd = (struct chat_data*)map_id2bl(sd->chatID);
} else if (bl->type == BL_CHAT) {
cd = (struct chat_data*)bl;
} else break;
if (cd == NULL)
break;
for(i = 0; i < cd->users; i++) {
if (type == CHAT_WOS && cd->usersd[i] == sd)
continue;
if (packet_db[cd->usersd[i]->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version
if (cd->usersd[i]->fd >0 && session[cd->usersd[i]->fd]) // Added check to see if session exists [PoW]
{
WFIFOHEAD(cd->usersd[i]->fd,len);
memcpy(WFIFOP(cd->usersd[i]->fd,0), buf, len);
WFIFOSET(cd->usersd[i]->fd,len);
}
}
}
}
break;
case CHAT_MAINCHAT: //[LuzZza]
for(i=1; i<fd_max; i++) {
if(session[i] && (sd = (struct map_session_data*)session[i]->session_data) != NULL &&
sd->state.mainchat && sd->fd) {
WFIFOHEAD(sd->fd, len);
memcpy(WFIFOP(sd->fd,0), buf, len);
WFIFOSET(sd->fd, len);
}
}
break;
case PARTY_AREA: // ������ʓ��̑S�p�[�e�B�[�����o�ɑ��M
case PARTY_AREA_WOS: // �����ȊO�̓�����ʓ��̑S�p�[�e�B�[�����o�ɑ��M
x0 = bl->x - AREA_SIZE;
y0 = bl->y - AREA_SIZE;
x1 = bl->x + AREA_SIZE;
y1 = bl->y + AREA_SIZE;
case PARTY: // �S�p�[�e�B�[�����o�ɑ��M
case PARTY_WOS: // �����ȊO�̑S�p�[�e�B�[�����o�ɑ��M
case PARTY_SAMEMAP: // �����}�b�v�̑S�p�[�e�B�[�����o�ɑ��M
case PARTY_SAMEMAP_WOS: // �����ȊO�̓����}�b�v�̑S�p�[�e�B�[�����o�ɑ��M
if (sd && sd->status.party_id)
p = party_search(sd->status.party_id);
if (p) {
for(i=0;i<MAX_PARTY;i++){
if ((sd = p->member[i].sd) != NULL) {
if (!sd->fd || session[sd->fd] == NULL || sd->state.auth == 0
|| session[sd->fd]->session_data == NULL || sd->packet_ver > MAX_PACKET_VER)
continue;
if (sd->bl.id == bl->id && (type == PARTY_WOS || type == PARTY_SAMEMAP_WOS || type == PARTY_AREA_WOS))
continue;
if (type != PARTY && type != PARTY_WOS && bl->m != sd->bl.m) // �}�b�v�`�F�b�N
continue;
if ((type == PARTY_AREA || type == PARTY_AREA_WOS) &&
(sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1))
continue;
if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version
WFIFOHEAD(sd->fd,len);
memcpy(WFIFOP(sd->fd,0), buf, len);
WFIFOSET(sd->fd,len);
}
}
}
if (!enable_spy) //Skip unnecessary parsing. [Skotlex]
break;
for (i = 1; i < fd_max; i++){ // partyspy [Syrus22]
if (session[i] && (sd = (struct map_session_data*)session[i]->session_data) != NULL && sd->state.auth && sd->fd && sd->partyspy) {
if (sd->partyspy == p->party_id) {
if (sd->fd && packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version
WFIFOHEAD(sd->fd,len);
memcpy(WFIFOP(sd->fd,0), buf, len);
WFIFOSET(sd->fd,len);
}
}
}
}
}
break;
case SELF:
if (sd && sd->fd && packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version
WFIFOHEAD(sd->fd,len);
memcpy(WFIFOP(sd->fd,0), buf, len);
WFIFOSET(sd->fd,len);
}
break;
// New definitions for guilds [Valaris] - Cleaned up and reorganized by [Skotlex]
case GUILD_AREA:
case GUILD_AREA_WOS:
x0 = bl->x - AREA_SIZE;
y0 = bl->y - AREA_SIZE;
x1 = bl->x + AREA_SIZE;
y1 = bl->y + AREA_SIZE;
case GUILD_SAMEMAP:
case GUILD_SAMEMAP_WOS:
case GUILD:
case GUILD_WOS:
if (sd && sd->status.guild_id)
g = guild_search(sd->status.guild_id);
if (g) {
for(i = 0; i < g->max_member; i++) {
if ((sd = g->member[i].sd) != NULL) {
if (!sd->fd || session[sd->fd] == NULL || sd->state.auth == 0
|| session[sd->fd]->session_data == NULL || sd->packet_ver > MAX_PACKET_VER)
continue;
if (sd->bl.id == bl->id && (type == GUILD_WOS || type == GUILD_SAMEMAP_WOS || type == GUILD_AREA_WOS))
continue;
if (type != GUILD && type != GUILD_WOS && sd->bl.m != bl->m)
continue;
if ((type == GUILD_AREA || type == GUILD_AREA_WOS) &&
(sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1))
continue;
if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version
WFIFOHEAD(sd->fd,len);
memcpy(WFIFOP(sd->fd,0), buf, len);
WFIFOSET(sd->fd,len);
}
}
}
if (!enable_spy) //Skip unnecessary parsing. [Skotlex]
break;
for (i = 1; i < fd_max; i++){ // guildspy [Syrus22]
if (session[i] && (sd = (struct map_session_data*)session[i]->session_data) != NULL && sd->state.auth && sd->fd && sd->guildspy) {
if (sd->guildspy == g->guild_id) {
if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version
WFIFOHEAD(sd->fd,len);
memcpy(WFIFOP(sd->fd,0), buf, len);
WFIFOSET(sd->fd,len);
}
}
}
}
}
break;
/* End [Valaris] */
default:
if (battle_config.error_log)
ShowError("clif_send: Unrecognized type %d\n",type);
return -1;
}
return 0;
}
//
// �p�P�b�g����đ��M
//
/*==========================================
*
*------------------------------------------
*/
int clif_authok(struct map_session_data *sd) {
int fd;
if (!sd->fd)
return 0;
fd = sd->fd;
WFIFOHEAD(fd, packet_len_table[0x73]);
WFIFOW(fd, 0) = 0x73;
WFIFOL(fd, 2) = gettick();
WFIFOPOS(fd, 6, sd->bl.x, sd->bl.y);
WFIFOB(fd, 9) = 5;
WFIFOB(fd,10) = 5;
WFIFOSET(fd,packet_len_table[0x73]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_authfail_fd(int fd, int type) {
if (!fd || !session[fd] || session[fd]->func_parse != clif_parse) //clif_authfail should only be invoked on players!
return 0;
WFIFOHEAD(fd, packet_len_table[0x81]);
WFIFOW(fd,0) = 0x81;
WFIFOB(fd,2) = type;
WFIFOSET(fd,packet_len_table[0x81]);
clif_setwaitclose(fd);
return 0;
}
/*==========================================
* Used to know which is the max valid account/char id [Skotlex]
*------------------------------------------
*/
void clif_updatemaxid(int account_id, int char_id)
{
max_account_id = account_id;
max_char_id = char_id;
}
/*==========================================
*
*------------------------------------------
*/
int clif_charselectok(int id) {
struct map_session_data *sd;
int fd;
if ((sd = map_id2sd(id)) == NULL)
return 1;
if (!sd->fd)
return 1;
fd = sd->fd;
WFIFOHEAD(fd, packet_len_table[0xb3]);
WFIFOW(fd,0) = 0xb3;
WFIFOB(fd,2) = 1;
WFIFOSET(fd,packet_len_table[0xb3]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
static int clif_set009e(struct flooritem_data *fitem,unsigned char *buf) {
int view;
nullpo_retr(0, fitem);
//009e <ID>.l <name ID>.w <identify flag>.B <X>.w <Y>.w <subX>.B <subY>.B <amount>.w
WBUFW(buf, 0) = 0x9e;
WBUFL(buf, 2) = fitem->bl.id;
if ((view = itemdb_viewid(fitem->item_data.nameid)) > 0)
WBUFW(buf, 6) = view;
else
WBUFW(buf, 6) = fitem->item_data.nameid;
WBUFB(buf, 8) = fitem->item_data.identify;
WBUFW(buf, 9) = fitem->bl.x;
WBUFW(buf,11) = fitem->bl.y;
WBUFB(buf,13) = fitem->subx;
WBUFB(buf,14) = fitem->suby;
WBUFW(buf,15) = fitem->item_data.amount;
return packet_len_table[0x9e];
}
/*==========================================
*
*------------------------------------------
*/
int clif_dropflooritem(struct flooritem_data *fitem) {
unsigned char buf[64];
nullpo_retr(0, fitem);
if (fitem->item_data.nameid <= 0)
return 0;
clif_set009e(fitem, buf);
clif_send(buf, packet_len_table[0x9e], &fitem->bl, AREA);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_clearflooritem(struct flooritem_data *fitem, int fd) {
unsigned char buf[16];
nullpo_retr(0, fitem);
WBUFW(buf,0) = 0xa1;
WBUFL(buf,2) = fitem->bl.id;
if (fd == 0) {
clif_send(buf, packet_len_table[0xa1], &fitem->bl, AREA);
} else {
WFIFOHEAD(fd,packet_len_table[0xa1]);
memcpy(WFIFOP(fd,0), buf, 6);
WFIFOSET(fd,packet_len_table[0xa1]);
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_clearchar(struct block_list *bl, int type) {
unsigned char buf[16];
nullpo_retr(0, bl);
WBUFW(buf,0) = 0x80;
WBUFL(buf,2) = bl->id;
WBUFB(buf,6) = type;
clif_send(buf, packet_len_table[0x80], bl, type == 1 ? AREA : AREA_WOS);
if(bl->type==BL_PC && ((struct map_session_data *)bl)->disguise) {
WBUFL(buf,2) = -bl->id;
clif_send(buf, packet_len_table[0x80], bl, AREA);
}
return 0;
}
static int clif_clearchar_delay_sub(int tid, unsigned int tick, int id, int data) {
struct block_list *bl = (struct block_list *)id;
clif_clearchar(bl,data);
aFree(bl);
return 0;
}
int clif_clearchar_delay(unsigned int tick, struct block_list *bl, int type) {
struct block_list *tbl;
tbl = aCalloc(1, sizeof (struct block_list));
memcpy (tbl, bl, sizeof (struct block_list));
add_timer(tick, clif_clearchar_delay_sub, (int)tbl, type);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_clearchar_id(int id, int type, int fd) {
unsigned char buf[16];
WBUFW(buf,0) = 0x80;
WBUFL(buf,2) = id;
WBUFB(buf,6) = type;
WFIFOHEAD(fd, packet_len_table[0x80]);
memcpy(WFIFOP(fd,0), buf, 7);
WFIFOSET(fd, packet_len_table[0x80]);
return 0;
}
//Small define to specify the weapon view sprite, makes code easier to read down below... [Skotlex]
#define clif_weapon_viewid(sd, n) ((sd->equip_index[n] >= 0 && sd->inventory_data[sd->equip_index[n]])?(\
(sd->inventory_data[sd->equip_index[n]]->view_id > 0)?sd->inventory_data[sd->equip_index[n]]->view_id: \
sd->status.inventory[sd->equip_index[n]].nameid):0)
#define clif_deadsit(sd) (((sd)->sc.count && (sd)->sc.data[SC_TRICKDEAD].timer != -1)?1:sd->state.dead_sit)
/*==========================================
*
*------------------------------------------
*/
static int clif_set0078(struct map_session_data *sd, unsigned char *buf) {
int sdoption;
nullpo_retr(0, sd);
// Disable showing Falcon when player is hide [LuzZza]
if(sd->disguise)
sdoption = OPTION_INVISIBLE;
else {
sdoption = sd->sc.option;
if(sdoption&(OPTION_HIDE|OPTION_CLOAK|OPTION_INVISIBLE))
sdoption &= ~OPTION_FALCON;
}
#if PACKETVER < 4
memset(buf,0,packet_len_table[0x78]);
WBUFW(buf,0)=0x78;
WBUFL(buf,2)=sd->bl.id;
WBUFW(buf,6)=sd->speed;
WBUFW(buf,8)=sd->sc.opt1;
WBUFW(buf,10)=sd->sc.opt2;
WBUFW(buf,12)=sdoption;
WBUFW(buf,14)=sd->view_class;
WBUFW(buf,16)=sd->status.hair;
if (sd->view_class != JOB_WEDDING && sd->view_class !=JOB_XMAS)
WBUFW(buf,18) = sd->status.weapon;
else
WBUFW(buf,18)=0;
WBUFW(buf,20)=sd->status.head_bottom;
WBUFW(buf,22)=sd->status.shield;
WBUFW(buf,24)=sd->status.head_top;
WBUFW(buf,26)=sd->status.head_mid;
WBUFW(buf,28)=sd->status.hair_color;
WBUFW(buf,30)=sd->status.clothes_color;
WBUFW(buf,32)=sd->head_dir;
WBUFL(buf,34)=sd->status.guild_id;
WBUFL(buf,38)=sd->guild_emblem_id;
WBUFW(buf,42)=sd->status.manner;
WBUFB(buf,44)=sd->status.karma;
WBUFB(buf,45)=sd->sex;
WBUFPOS(buf,46,sd->bl.x,sd->bl.y);
WBUFB(buf,48)|=sd->ud.dir&0x0f;
WBUFB(buf,49)=5;
WBUFB(buf,50)=5;
WBUFB(buf,51)=clif_deadsit(sd);
WBUFW(buf,52)=clif_setlevel(sd->status.base_level);
return packet_len_table[0x78];
#else
memset(buf,0,packet_len_table[0x1d8]);
WBUFW(buf,0)=0x1d8;
WBUFL(buf,2)=sd->bl.id;
WBUFW(buf,6)=sd->speed;
WBUFW(buf,8)=sd->sc.opt1;
WBUFW(buf,10)=sd->sc.opt2;
WBUFW(buf,12)=sdoption;
WBUFW(buf,14)=sd->view_class;
WBUFW(buf,16)=sd->status.hair;
if (sd->view_class != JOB_WEDDING && sd->view_class !=JOB_XMAS)
WBUFW(buf,18) = clif_weapon_viewid(sd,9);
else
WBUFW(buf,18) = 0;
if (sd->equip_index[8] != sd->equip_index[9] && sd->view_class != JOB_WEDDING && sd->view_class != JOB_XMAS)
WBUFW(buf,20) = clif_weapon_viewid(sd,8);
else
WBUFW(buf,20) = 0;
WBUFW(buf,22)=sd->status.head_bottom;
WBUFW(buf,24)=sd->status.head_top;
WBUFW(buf,26)=sd->status.head_mid;
WBUFW(buf,28)=sd->status.hair_color;
WBUFW(buf,30)=sd->status.clothes_color;
WBUFW(buf,32)=sd->head_dir;
WBUFL(buf,34)=sd->status.guild_id;
WBUFW(buf,38)=sd->guild_emblem_id;
WBUFW(buf,40)=sd->status.manner;
WBUFW(buf,42)=sd->sc.opt3;
WBUFB(buf,44)=sd->status.karma;
WBUFB(buf,45)=sd->sex;
WBUFPOS(buf,46,sd->bl.x,sd->bl.y);
WBUFB(buf,48)|=sd->ud.dir & 0x0f;
WBUFB(buf,49)=5;
WBUFB(buf,50)=5;
WBUFB(buf,51)=clif_deadsit(sd);
WBUFW(buf,52)=clif_setlevel(sd->status.base_level);
return packet_len_table[0x1d8];
#endif
}
// non-moving function for disguises [Valaris]
static int clif_dis0078(struct map_session_data *sd, unsigned char *buf) {
nullpo_retr(0, sd);
memset(buf,0,packet_len_table[0x78]);
WBUFW(buf,0)=0x78;
WBUFL(buf,2)=-sd->bl.id;
WBUFW(buf,6)=sd->speed;
WBUFW(buf,8)=0;
WBUFW(buf,10)=0;
WBUFW(buf,12)=sd->sc.option;
WBUFW(buf,14)=sd->disguise;
//WBUFL(buf,34)=sd->status.guild_id;
//WBUFL(buf,38)=sd->guild_emblem_id;
WBUFW(buf,42)=0;
WBUFB(buf,44)=0;
WBUFPOS(buf,46,sd->bl.x,sd->bl.y);
WBUFB(buf,48)|=sd->ud.dir&0x0f;
WBUFB(buf,49)=5;
WBUFB(buf,50)=5;
WBUFB(buf,51)=clif_deadsit(sd);
WBUFW(buf,52)=0;
return packet_len_table[0x78];
}
/*==========================================
*
*------------------------------------------
*/
static int clif_set007b(struct map_session_data *sd,unsigned char *buf) {
int sdoption;
nullpo_retr(0, sd);
// Disable showing Falcon when player is hide [LuzZza]
if(sd->disguise)
sdoption = OPTION_INVISIBLE;
else {
sdoption = sd->sc.option;
if(sdoption&(OPTION_HIDE|OPTION_CLOAK|OPTION_INVISIBLE))
sdoption &= ~OPTION_FALCON;
}
#if PACKETVER < 4
memset(buf,0,packet_len_table[0x7b]);
WBUFW(buf,0)=0x7b;
WBUFL(buf,2)=sd->bl.id;
WBUFW(buf,6)=sd->speed;
WBUFW(buf,8)=sd->sc.opt1;
WBUFW(buf,10)=sd->sc.opt2;
WBUFW(buf,12)=sdoption;
WBUFW(buf,14)=sd->view_class;
WBUFW(buf,16)=sd->status.hair;
if(sd->view_class != JOB_WEDDING && sd->view_class != JOB_XMAS)
WBUFW(buf,18)=sd->status.weapon;
else
WBUFW(buf,18)=0;
WBUFW(buf,20)=sd->status.head_bottom;
WBUFL(buf,22)=gettick();
WBUFW(buf,26)=sd->status.shield;
WBUFW(buf,28)=sd->status.head_top;
WBUFW(buf,30)=sd->status.head_mid;
WBUFW(buf,32)=sd->status.hair_color;
WBUFW(buf,34)=sd->status.clothes_color;
WBUFW(buf,36)=sd->head_dir;
WBUFL(buf,38)=sd->status.guild_id;
WBUFL(buf,42)=sd->guild_emblem_id;
WBUFW(buf,46)=sd->sc.opt3;
WBUFB(buf,48)=sd->status.karma;
WBUFB(buf,49)=sd->sex;
WBUFPOS2(buf,50,sd->bl.x,sd->bl.y,sd->ud.to_x,sd->ud.to_y);
WBUFB(buf,55)=0x88; // Deals with acceleration in directions. [Valaris]
WBUFB(buf,56)=5;
WBUFB(buf,57)=5;
WBUFW(buf,58)=clif_setlevel(sd->status.base_level);
return packet_len_table[0x7b];
#else
memset(buf,0,packet_len_table[0x1da]);
WBUFW(buf,0)=0x1da;
WBUFL(buf,2)=sd->bl.id;
WBUFW(buf,6)=sd->speed;
WBUFW(buf,8)=sd->sc.opt1;
WBUFW(buf,10)=sd->sc.opt2;
WBUFW(buf,12)=sdoption;
WBUFW(buf,14)=sd->view_class;
WBUFW(buf,16)=sd->status.hair;
if(sd->view_class != JOB_WEDDING && sd->view_class != JOB_XMAS)
WBUFW(buf,18)= clif_weapon_viewid(sd, 9);
else
WBUFW(buf,18)=0;
if(sd->equip_index[8] != sd->equip_index[9] && sd->view_class != JOB_WEDDING && sd->view_class != JOB_XMAS)
WBUFW(buf,20)= clif_weapon_viewid(sd, 8);
else
WBUFW(buf,20)=0;
WBUFW(buf,22)=sd->status.head_bottom;
WBUFL(buf,24)=gettick();
WBUFW(buf,28)=sd->status.head_top;
WBUFW(buf,30)=sd->status.head_mid;
WBUFW(buf,32)=sd->status.hair_color;
WBUFW(buf,34)=sd->status.clothes_color;
WBUFW(buf,36)=sd->head_dir;
WBUFL(buf,38)=sd->status.guild_id;
WBUFW(buf,42)=sd->guild_emblem_id;
WBUFW(buf,44)=sd->status.manner;
WBUFW(buf,46)=sd->sc.opt3;
WBUFB(buf,48)=sd->status.karma;
WBUFB(buf,49)=sd->sex;
WBUFPOS2(buf,50,sd->bl.x,sd->bl.y,sd->ud.to_x,sd->ud.to_y);
WBUFB(buf,55)=0x88; // Deals with acceleration in directions. [Valaris]
WBUFB(buf,56)=5;
WBUFB(buf,57)=5;
WBUFW(buf,58)=clif_setlevel(sd->status.base_level);
return packet_len_table[0x1da];
#endif
}
// moving function for disguises [Valaris]
static int clif_dis007b(struct map_session_data *sd,unsigned char *buf) {
nullpo_retr(0, sd);
memset(buf,0,packet_len_table[0x7b]);
WBUFW(buf,0)=0x7b;
WBUFL(buf,2)=-sd->bl.id;
WBUFW(buf,6)=sd->speed;
WBUFW(buf,8)=0;
WBUFW(buf,10)=0;
WBUFW(buf,12)=sd->sc.option;
WBUFW(buf,14)=sd->disguise;
WBUFL(buf,22)=gettick();
//WBUFL(buf,38)=sd->status.guild_id;
//WBUFL(buf,42)=sd->guild_emblem_id;
WBUFPOS2(buf,50,sd->bl.x,sd->bl.y,sd->ud.to_x,sd->ud.to_y);
WBUFB(buf,55)=0x88; // Deals with acceleration in directions. [Valaris]
WBUFB(buf,56)=5;
WBUFB(buf,57)=5;
WBUFW(buf,58)=0;
return packet_len_table[0x7b];
}
/*==========================================
* �N���X�`�F���W type��Mob�̏ꍇ��1�ő���0�H
*------------------------------------------
*/
int clif_class_change(struct block_list *bl,int class_,int type)
{
unsigned char buf[16];
nullpo_retr(0, bl);
if(class_ >= MAX_PC_CLASS) {
WBUFW(buf,0)=0x1b0;
WBUFL(buf,2)=bl->id;
WBUFB(buf,6)=type;
WBUFL(buf,7)=class_;
clif_send(buf,packet_len_table[0x1b0],bl,AREA);
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_mob_class_change(struct mob_data *md, int class_) {
unsigned char buf[16];
int view = mob_get_viewclass(class_);
nullpo_retr(0, md);
if(view >= MAX_PC_CLASS) {
WBUFW(buf,0)=0x1b0;
WBUFL(buf,2)=md->bl.id;
WBUFB(buf,6)=1;
WBUFL(buf,7)=view;
clif_send(buf,packet_len_table[0x1b0],&md->bl,AREA);
}
return 0;
}
// mob equipment [Valaris]
int clif_mob_equip(struct mob_data *md, int nameid) {
unsigned char buf[16];
nullpo_retr(0, md);
memset(buf,0,packet_len_table[0x1a4]);
WBUFW(buf,0)=0x1a4;
WBUFB(buf,2)=3;
WBUFL(buf,3)=md->bl.id;
WBUFL(buf,7)=nameid;
clif_send(buf,packet_len_table[0x1a4],&md->bl,AREA);
return 0;
}
/*==========================================
* MOB�\��1
*------------------------------------------
*/
static int clif_mob0078(struct mob_data *md, unsigned char *buf)
{
int level, view_class;
nullpo_retr(0, md);
level=status_get_lv(&md->bl);
view_class = mob_get_viewclass(md->class_);
if(pcdb_checkid(view_class)) {
#if PACKETVER < 4
memset(buf,0,packet_len_table[0x78]);
WBUFW(buf,0)=0x78;
WBUFL(buf,2)=md->bl.id;
WBUFW(buf,6)=status_get_speed(&md->bl);
WBUFW(buf,8)=md->sc.opt1;
WBUFW(buf,10)=md->sc.opt2;
WBUFW(buf,12)=md->sc.option;
WBUFW(buf,14)=view_class;
WBUFW(buf,16)=mob_get_hair(md->class_);
WBUFW(buf,18)=mob_get_weapon(md->class_);
WBUFW(buf,20)=mob_get_head_buttom(md->class_);
WBUFW(buf,22)=mob_get_shield(md->class_);
WBUFW(buf,24)=mob_get_head_top(md->class_);
WBUFW(buf,26)=mob_get_head_mid(md->class_);
WBUFW(buf,28)=mob_get_hair_color(md->class_);
WBUFW(buf,30)=mob_get_clothes_color(md->class_);
WBUFW(buf,32)|=md->ud.dir&0x0f; // head direction
if (md->guardian_data && md->guardian_data->guild_id) { // Added guardian emblems [Valaris]
WBUFL(buf,34)=md->guardian_data->guild_id;
WBUFL(buf,38)=md->guardian_data->emblem_id;
}
WBUFW(buf,42)=md->sc.opt3;
WBUFB(buf,44)=0; // karma
WBUFB(buf,45)=mob_get_sex(md->class_);
WBUFPOS(buf,46,md->bl.x,md->bl.y);
WBUFB(buf,48)|=md->ud.dir&0x0f;
WBUFB(buf,49)=5;
WBUFB(buf,50)=5;
WBUFB(buf,51)=0; // dead or sit state
WBUFW(buf,52)=clif_setlevel(level);
return packet_len_table[0x78];
#else
// Use 0x1d8 packet for monsters with player sprites [Valaris]
memset(buf,0,packet_len_table[0x1d8]);
WBUFW(buf,0)=0x1d8;
WBUFL(buf,2)=md->bl.id;
WBUFW(buf,6)=status_get_speed(&md->bl);
WBUFW(buf,8)=md->sc.opt1;
WBUFW(buf,10)=md->sc.opt2;
WBUFW(buf,12)=md->sc.option;
WBUFW(buf,14)=view_class;
WBUFW(buf,16)=mob_get_hair(md->class_);
WBUFW(buf,18)=mob_get_weapon(md->class_);
WBUFW(buf,20)=mob_get_shield(md->class_);
WBUFW(buf,22)=mob_get_head_buttom(md->class_);
WBUFW(buf,24)=mob_get_head_top(md->class_);
WBUFW(buf,26)=mob_get_head_mid(md->class_);
WBUFW(buf,28)=mob_get_hair_color(md->class_);
WBUFW(buf,30)=mob_get_clothes_color(md->class_);
WBUFW(buf,32)|=md->ud.dir&0x0f; // head direction
WBUFL(buf,34)=0; // guild id
WBUFW(buf,38)=0; // emblem id
WBUFW(buf,40)=0; // manner
WBUFW(buf,42)=md->sc.opt3;
WBUFB(buf,44)=0; // karma
WBUFB(buf,45)=mob_get_sex(md->class_);
WBUFPOS(buf,46,md->bl.x,md->bl.y);
WBUFB(buf,48)|=md->ud.dir&0x0f;
WBUFB(buf,49)=5;
WBUFB(buf,50)=5;
WBUFB(buf,51)=0; // dead or sit state
WBUFW(buf,52)=clif_setlevel(level);
return packet_len_table[0x1d8];
#endif
} else {
// Use 0x78 packet for monsters sprites [Valaris]
memset(buf,0,packet_len_table[0x78]);
WBUFW(buf,0)=0x78;
WBUFL(buf,2)=md->bl.id;
WBUFW(buf,6)=status_get_speed(&md->bl);
WBUFW(buf,8)=md->sc.opt1;
WBUFW(buf,10)=md->sc.opt2;
WBUFW(buf,12)=md->sc.option;
WBUFW(buf,14)=view_class;
if (md->guardian_data && md->guardian_data->guild_id) { // Added guardian emblems [Valaris]
WBUFL(buf,34)=md->guardian_data->guild_id;
WBUFL(buf,38)=md->guardian_data->emblem_id;
} // End addition
WBUFPOS(buf,46,md->bl.x,md->bl.y);
WBUFB(buf,48)|=md->ud.dir&0x0f;
WBUFB(buf,49)=5;
WBUFB(buf,50)=5;
WBUFW(buf,52)=clif_setlevel(level);
return packet_len_table[0x78];
}
}
/*==========================================
* MOB�\��2
*------------------------------------------
*/
static int clif_mob007b(struct mob_data *md, unsigned char *buf) {
int level, view_class;
nullpo_retr(0, md);
level=status_get_lv(&md->bl);
view_class = mob_get_viewclass(md->class_);
if(pcdb_checkid(view_class)) {
#if PACKETVER < 4
memset(buf,0,packet_len_table[0x7b]);
WBUFW(buf,0)=0x7b;
WBUFL(buf,2)=md->bl.id;
WBUFW(buf,6)=status_get_speed(&md->bl);
WBUFW(buf,8)=md->sc.opt1;
WBUFW(buf,10)=md->sc.opt2;
WBUFW(buf,12)=md->sc.option;
WBUFW(buf,14)=view_class;
WBUFW(buf,16)=mob_get_hair(md->class_);
WBUFW(buf,18)=mob_get_weapon(md->class_);
WBUFW(buf,20)=mob_get_head_buttom(md->class_);
WBUFL(buf,22)=gettick();
WBUFW(buf,26)=mob_get_shield(md->class_);
WBUFW(buf,28)=mob_get_head_top(md->class_);
WBUFW(buf,30)=mob_get_head_mid(md->class_);
WBUFW(buf,32)=mob_get_hair_color(md->class_);
WBUFW(buf,34)=mob_get_clothes_color(md->class_);
WBUFW(buf,36)=md->ud.dir&0x0f; // head direction
if (md->guardian_data && md->guardian_data->guild_id) { // Added guardian emblems [Valaris]
WBUFL(buf,38)=md->guardian_data->guild_id;
WBUFL(buf,42)=md->guardian_data->emblem_id;
}
WBUFW(buf,46)=md->sc.opt3;
WBUFB(buf,48)=0; // karma
WBUFB(buf,49)=mob_get_sex(md->class_);
WBUFPOS2(buf,50,md->bl.x,md->bl.y,md->ud.to_x,md->ud.to_y);
WBUFB(buf,55)=0x88; // Deals with acceleration in directions. [Valaris]
WBUFB(buf,56)=5;
WBUFB(buf,57)=5;
WBUFW(buf,58)=clif_setlevel(level);
return packet_len_table[0x7b];
#else
// Use 0x1da packet for monsters with player sprites [Valaris]
memset(buf,0,packet_len_table[0x1da]);
WBUFW(buf,0)=0x1da;
WBUFL(buf,2)=md->bl.id;
WBUFW(buf,6)=status_get_speed(&md->bl);
WBUFW(buf,8)=md->sc.opt1;
WBUFW(buf,10)=md->sc.opt2;
WBUFW(buf,12)=md->sc.option;
WBUFW(buf,14)=view_class;
WBUFW(buf,16)=mob_get_hair(md->class_);
WBUFW(buf,18)=mob_get_weapon(md->class_);
WBUFW(buf,20)=mob_get_shield(md->class_);
WBUFW(buf,22)=mob_get_head_buttom(md->class_);
WBUFL(buf,24)=gettick();
WBUFW(buf,28)=mob_get_head_top(md->class_);
WBUFW(buf,30)=mob_get_head_mid(md->class_);
WBUFW(buf,32)=mob_get_hair_color(md->class_);
WBUFW(buf,34)=mob_get_clothes_color(md->class_);
WBUFW(buf,36)=md->ud.dir&0x0f; // head direction
if (md->guardian_data && md->guardian_data->guild_id) { // Added guardian emblems [Valaris]
WBUFL(buf,38)=md->guardian_data->guild_id;
WBUFW(buf,42)=md->guardian_data->emblem_id;
}
WBUFW(buf,44)=0; // manner
WBUFW(buf,46)=md->sc.opt3;
WBUFB(buf,48)=0; // karma
WBUFB(buf,49)=mob_get_sex(md->class_);
WBUFPOS2(buf,50,md->bl.x,md->bl.y,md->ud.to_x,md->ud.to_y);
WBUFB(buf,55)=0x88; // Deals with acceleration in directions. [Valaris]
WBUFB(buf,56)=5;
WBUFB(buf,57)=5;
WBUFW(buf,58)=clif_setlevel(level);
return packet_len_table[0x1da];
#endif
} else {
// Use 0x7b packet for monsters sprites [Valaris]
memset(buf,0,packet_len_table[0x7b]);
WBUFW(buf,0)=0x7b;
WBUFL(buf,2)=md->bl.id;
WBUFW(buf,6)=status_get_speed(&md->bl);
WBUFW(buf,8)=md->sc.opt1;
WBUFW(buf,10)=md->sc.opt2;
WBUFW(buf,12)=md->sc.option;
WBUFW(buf,14)=view_class;
WBUFL(buf,22)=gettick();
if (md->guardian_data && md->guardian_data->guild_id) { // Added guardian emblems [Valaris]
WBUFL(buf,38)=md->guardian_data->guild_id;
WBUFL(buf,42)=md->guardian_data->emblem_id;
} // End addition
WBUFPOS2(buf,50,md->bl.x,md->bl.y,md->ud.to_x,md->ud.to_y);
WBUFB(buf,55)=0x88; // Deals with acceleration in directions. [Valaris]
WBUFB(buf,56)=5;
WBUFB(buf,57)=5;
level = status_get_lv(&md->bl);
WBUFW(buf,58)=clif_setlevel(level);
return packet_len_table[0x7b];
}
}
/*==========================================
*
*------------------------------------------
*/
static int clif_npc0078(struct npc_data *nd, unsigned char *buf) {
struct guild *g=NULL;
int view_class;
nullpo_retr(0, nd);
memset(buf,0,packet_len_table[0x78]);
if (nd->class_ == 722 && nd->u.scr.guild_id > 0)
g=guild_search(nd->u.scr.guild_id);
if(mobdb_checkid(nd->class_) &&
pcdb_checkid((view_class = mob_get_viewclass(nd->class_)))) {
//Disguised player sprite
#if PACKETVER < 4
memset(buf,0,packet_len_table[0x78]);
WBUFW(buf,0)=0x78;
WBUFL(buf,2)=nd->bl.id;
WBUFW(buf,6)=nd->speed;
WBUFW(buf,8)=nd->sc.opt1;
WBUFW(buf,10)=nd->sc.opt2;
WBUFW(buf,12)=nd->sc.option;
WBUFW(buf,14)=view_class;
WBUFW(buf,16)=mob_get_hair(nd->class_);
WBUFW(buf,18)=mob_get_weapon(nd->class_);
WBUFW(buf,20)=mob_get_head_buttom(nd->class_);
WBUFW(buf,22)=mob_get_shield(nd->class_);
WBUFW(buf,24)=mob_get_head_top(nd->class_);
WBUFW(buf,26)=mob_get_head_mid(nd->class_);
WBUFW(buf,28)=mob_get_hair_color(nd->class_);
WBUFW(buf,30)=mob_get_clothes_color(nd->class_);
WBUFW(buf,32)|=nd->ud.dir&0x0f; // head direction
if (g) {
WBUFL(buf,34)=g->guild_id;
WBUFL(buf,38)=g->emblem_id;
}
WBUFW(buf,42)=nd->sc.opt3;
WBUFB(buf,44)=0; // karma
WBUFB(buf,45)=mob_get_sex(nd->class_);
WBUFPOS(buf,46,nd->bl.x,nd->bl.y);
WBUFB(buf,48)|=nd->ud.dir&0x0f;
WBUFB(buf,49)=5;
WBUFB(buf,50)=5;
WBUFB(buf,51)=0; // dead or sit state
WBUFW(buf,52)=50; // No level info.
return packet_len_table[0x78];
#else
// Use 0x1d8 packet for monsters with player sprites [Valaris]
memset(buf,0,packet_len_table[0x1d8]);
WBUFW(buf,0)=0x1d8;
WBUFL(buf,2)=nd->bl.id;
WBUFW(buf,6)=nd->speed;
WBUFW(buf,8)=nd->sc.opt1;
WBUFW(buf,10)=nd->sc.opt2;
WBUFW(buf,12)=nd->sc.option;
WBUFW(buf,14)=view_class;
WBUFW(buf,16)=mob_get_hair(nd->class_);
WBUFW(buf,18)=mob_get_weapon(nd->class_);
WBUFW(buf,20)=mob_get_shield(nd->class_);
WBUFW(buf,22)=mob_get_head_buttom(nd->class_);
WBUFW(buf,24)=mob_get_head_top(nd->class_);
WBUFW(buf,26)=mob_get_head_mid(nd->class_);
WBUFW(buf,28)=mob_get_hair_color(nd->class_);
WBUFW(buf,30)=mob_get_clothes_color(nd->class_);
WBUFW(buf,32)|=nd->ud.dir&0x0f; // head direction
WBUFL(buf,34)=0; // guild id
WBUFW(buf,38)=0; // emblem id
WBUFW(buf,40)=0; // manner
WBUFW(buf,42)=nd->sc.opt3;
WBUFB(buf,44)=0; // karma
WBUFB(buf,45)=mob_get_sex(nd->class_);
WBUFPOS(buf,46,nd->bl.x,nd->bl.y);
WBUFB(buf,48)|=nd->ud.dir&0x0f;
WBUFB(buf,49)=5;
WBUFB(buf,50)=5;
WBUFB(buf,51)=0; // dead or sit state
WBUFW(buf,52)=50; //No level data.
return packet_len_table[0x1d8];
#endif
}
WBUFW(buf,0)=0x78;
WBUFL(buf,2)=nd->bl.id;
WBUFW(buf,6)=nd->speed;
WBUFW(buf,14)=nd->class_;
if (g) {
WBUFL(buf,22)=g->emblem_id;
WBUFL(buf,26)=g->guild_id;
// pc packet says the actual location of these are, but they are not. Why the discordance? [Skotlex]
// WBUFL(buf,34)=g->emblem_id;
// WBUFL(buf,38)=g->guild_id;
}
WBUFPOS(buf,46,nd->bl.x,nd->bl.y);
WBUFB(buf,48)|=nd->ud.dir&0x0f;
WBUFB(buf,49)=5;
WBUFB(buf,50)=5;
return packet_len_table[0x78];
}
// NPC Walking [Valaris]
static int clif_npc007b(struct npc_data *nd, unsigned char *buf) {
struct guild *g=NULL;
int view_class;
nullpo_retr(0, nd);
memset(buf,0,packet_len_table[0x7b]);
if (nd->class_ == 722 && nd->u.scr.guild_id > 0)
g=guild_search(nd->u.scr.guild_id);
if(mobdb_checkid(nd->class_) &&
pcdb_checkid((view_class = mob_get_viewclass(nd->class_)))) {
//Disguised player sprite
#if PACKETVER < 4
memset(buf,0,packet_len_table[0x7b]);
WBUFW(buf,0)=0x7b;
WBUFL(buf,2)=nd->bl.id;
WBUFW(buf,6)=nd->speed;
WBUFW(buf,8)=nd->sc.opt1;
WBUFW(buf,10)=nd->sc.opt2;
WBUFW(buf,12)=nd->sc.option;
WBUFW(buf,14)=view_class;
WBUFW(buf,16)=mob_get_hair(nd->class_);
WBUFW(buf,18)=mob_get_weapon(nd->class_);
WBUFW(buf,20)=mob_get_head_buttom(nd->class_);
WBUFL(buf,22)=gettick();
WBUFW(buf,26)=mob_get_shield(nd->class_);
WBUFW(buf,28)=mob_get_head_top(nd->class_);
WBUFW(buf,30)=mob_get_head_mid(nd->class_);
WBUFW(buf,32)=mob_get_hair_color(nd->class_);
WBUFW(buf,34)=mob_get_clothes_color(nd->class_);
WBUFW(buf,36)=nd->ud.dir&0x0f; // head direction
if (g) {
WBUFL(buf,38)=g->guild_id;
WBUFL(buf,42)=g->emblem_id;
}
WBUFW(buf,46)=nd->sc.opt3;
WBUFB(buf,48)=0; // karma
WBUFB(buf,49)=mob_get_sex(nd->class_);
WBUFPOS2(buf,50,nd->bl.x,nd->bl.y,nd->ud.to_x,nd->ud.to_y);
WBUFB(buf,55)=0x88; // Deals with acceleration in directions. [Valaris]
WBUFB(buf,56)=5;
WBUFB(buf,57)=5;
WBUFW(buf,58)=50; //Ehm.. no level data.
return packet_len_table[0x7b];
#else
// Use 0x1da packet for monsters with player sprites [Valaris]
memset(buf,0,packet_len_table[0x1da]);
WBUFW(buf,0)=0x1da;
WBUFL(buf,2)=nd->bl.id;
WBUFW(buf,6)=nd->speed;
WBUFW(buf,8)=nd->sc.opt1;
WBUFW(buf,10)=nd->sc.opt2;
WBUFW(buf,12)=nd->sc.option;
WBUFW(buf,14)=view_class;
WBUFW(buf,16)=mob_get_hair(nd->class_);
WBUFW(buf,18)=mob_get_weapon(nd->class_);
WBUFW(buf,20)=mob_get_shield(nd->class_);
WBUFW(buf,22)=mob_get_head_buttom(nd->class_);
WBUFL(buf,24)=gettick();
WBUFW(buf,28)=mob_get_head_top(nd->class_);
WBUFW(buf,30)=mob_get_head_mid(nd->class_);
WBUFW(buf,32)=mob_get_hair_color(nd->class_);
WBUFW(buf,34)=mob_get_clothes_color(nd->class_);
WBUFW(buf,36)=nd->ud.dir&0x0f; // head direction
if (g) {
WBUFL(buf,38)=g->guild_id;
WBUFW(buf,42)=g->emblem_id;
}
WBUFW(buf,44)=0; // manner
WBUFW(buf,46)=nd->sc.opt3;
WBUFB(buf,48)=0; // karma
WBUFB(buf,49)=mob_get_sex(nd->class_);
WBUFPOS2(buf,50,nd->bl.x,nd->bl.y,nd->ud.to_x,nd->ud.to_y);
WBUFB(buf,55)=0x88; // Deals with acceleration in directions. [Valaris]
WBUFB(buf,56)=5;
WBUFB(buf,57)=5;
WBUFW(buf,58)=50; //No level data.
return packet_len_table[0x1da];
#endif
}
WBUFW(buf,0)=0x7b;
WBUFL(buf,2)=nd->bl.id;
WBUFW(buf,6)=nd->speed;
WBUFW(buf,14)=nd->class_;
if (g) {
WBUFL(buf,22)=g->emblem_id;
WBUFL(buf,26)=g->guild_id;
// pc packet says the actual location of these are, but they are not. Why the discordance? [Skotlex]
// WBUFL(buf,38)=g->emblem_id;
// WBUFL(buf,42)=g->guild_id;
}
WBUFL(buf,22)=gettick();
WBUFPOS2(buf,50,nd->bl.x,nd->bl.y,nd->ud.to_x,nd->ud.to_y);
WBUFB(buf,55)=0x88; // Deals with acceleration in directions. [Valaris]
WBUFB(buf,56)=5;
WBUFB(buf,57)=5;
return packet_len_table[0x7b];
}
/*==========================================
*
*------------------------------------------
*/
static int clif_pet0078(struct pet_data *pd, unsigned char *buf) {
int view_class,level;
nullpo_retr(0, pd);
level = status_get_lv(&pd->bl);
view_class = mob_get_viewclass(pd->class_);
if(pcdb_checkid(view_class)) {
#if PACKETVER < 4
memset(buf,0,packet_len_table[0x78]);
WBUFW(buf,0)=0x78;
WBUFL(buf,2)=pd->bl.id;
WBUFW(buf,6)=pd->speed;
WBUFW(buf,8)= 0; //opt1
WBUFW(buf,10)= 0; //opt2
WBUFW(buf,12)=pd->db->option;
WBUFW(buf,14)=view_class;
WBUFW(buf,16)=mob_get_hair(pd->class_);
WBUFW(buf,18)=mob_get_weapon(pd->class_);
WBUFW(buf,20)=mob_get_head_buttom(pd->class_);
WBUFW(buf,22)=mob_get_shield(pd->class_);
WBUFW(buf,24)=mob_get_head_top(pd->class_);
WBUFW(buf,26)=mob_get_head_mid(pd->class_);
WBUFW(buf,28)=mob_get_hair_color(pd->class_);
WBUFW(buf,30)=mob_get_clothes_color(pd->class_);
WBUFW(buf,32)|=pd->ud.dir&0x0f; // head direction
WBUFL(buf,34)=0; //Guild id
WBUFL(buf,38)=0; //Guild emblem
WBUFW(buf,42)=0; //opt3;
WBUFB(buf,44)=0; // karma
WBUFB(buf,45)=mob_get_sex(pd->class_);
WBUFPOS(buf,46,pd->bl.x,pd->bl.y);
WBUFB(buf,48)|=pd->ud.dir&0x0f;
WBUFB(buf,49)=5;
WBUFB(buf,50)=5;
WBUFB(buf,51)=0; // dead or sit state
WBUFW(buf,52)=clif_setlevel(level);
return packet_len_table[0x78];
#else
// Use 0x1d8 packet for pets with player sprites [Valaris]
memset(buf,0,packet_len_table[0x1d8]);
WBUFW(buf,0)=0x1d8;
WBUFL(buf,2)=pd->bl.id;
WBUFW(buf,6)=pd->speed;
WBUFW(buf,8)=0; // opt1
WBUFW(buf,10)=0; // opt2
WBUFW(buf,12)=pd->db->option;
WBUFW(buf,14)=view_class;
WBUFW(buf,16)=mob_get_hair(pd->class_);
WBUFW(buf,18)=mob_get_weapon(pd->class_);
WBUFW(buf,20)=mob_get_shield(pd->class_);
WBUFW(buf,22)=mob_get_head_buttom(pd->class_);
WBUFW(buf,24)=mob_get_head_top(pd->class_);
WBUFW(buf,26)=mob_get_head_mid(pd->class_);
WBUFW(buf,28)=mob_get_hair_color(pd->class_);
WBUFW(buf,30)=mob_get_clothes_color(pd->class_);
WBUFW(buf,32)|=pd->ud.dir&0x0f; // head direction
WBUFL(buf,34)=0; // guild id
WBUFW(buf,38)=0; // emblem id
WBUFW(buf,40)=0; // manner
WBUFW(buf,42)=0; // opt3
WBUFB(buf,44)=0; // karma
WBUFB(buf,45)=mob_get_sex(pd->class_);
WBUFPOS(buf,46,pd->bl.x,pd->bl.y);
WBUFB(buf,48)|=pd->ud.dir&0x0f;
WBUFB(buf,49)=5;
WBUFB(buf,50)=5;
WBUFB(buf,51)=0; // dead or sit state
WBUFW(buf,52)=clif_setlevel(level);
return packet_len_table[0x1d8];
#endif
} else {
memset(buf,0,packet_len_table[0x78]);
WBUFW(buf,0)=0x78;
WBUFL(buf,2)=pd->bl.id;
WBUFW(buf,6)=pd->speed;
WBUFW(buf,14)=view_class;
WBUFW(buf,16)=battle_config.pet_hair_style;
if(pd->equip && (view_class = itemdb_viewid(pd->equip)) > 0)
WBUFW(buf,20)=view_class;
else
WBUFW(buf,20)=pd->equip;
WBUFPOS(buf,46,pd->bl.x,pd->bl.y);
WBUFB(buf,48)|=pd->ud.dir&0x0f;
WBUFB(buf,49)=0;
WBUFB(buf,50)=0;
WBUFW(buf,52)=clif_setlevel(level);
return packet_len_table[0x78];
}
}
/*==========================================
*
*------------------------------------------
*/
static int clif_pet007b(struct pet_data *pd, unsigned char *buf) {
int view_class,level;
nullpo_retr(0, pd);
level = status_get_lv(&pd->bl);
view_class = mob_get_viewclass(pd->class_);
if(pcdb_checkid(view_class)) {
#if PACKETVER < 4
memset(buf,0,packet_len_table[0x7b]);
WBUFW(buf,0)=0x7b;
WBUFL(buf,2)=pd->bl.id;
WBUFW(buf,6)=pd->speed;
WBUFW(buf,8)= 0; //opt1;
WBUFW(buf,10)= 0; //opt2;
WBUFW(buf,12)=pd->db->option;
WBUFW(buf,14)=view_class;
WBUFW(buf,16)=mob_get_hair(pd->class_);
WBUFW(buf,18)=mob_get_weapon(pd->class_);
WBUFW(buf,20)=mob_get_head_buttom(pd->class_);
WBUFL(buf,22)=gettick();
WBUFW(buf,26)=mob_get_shield(pd->class_);
WBUFW(buf,28)=mob_get_head_top(pd->class_);
WBUFW(buf,30)=mob_get_head_mid(pd->class_);
WBUFW(buf,32)=mob_get_hair_color(pd->class_);
WBUFW(buf,34)=mob_get_clothes_color(pd->class_);
WBUFW(buf,36)=pd->ud.dir&0x0f; // head direction
WBUFL(buf,38)=0; // guild id
WBUFL(buf,42)=0; // emblem id
WBUFW(buf,46)=0; // opt3;
WBUFB(buf,48)=0; // karma
WBUFB(buf,49)=mob_get_sex(pd->class_);
WBUFPOS2(buf,50,pd->bl.x,pd->bl.y,pd->ud.to_x,pd->ud.to_y);
WBUFB(buf,55)=0x88; // Deals with acceleration in directions. [Valaris]
WBUFB(buf,56)=0; //0? These are always five for mobs and pets, /hmm [Skotlex]
WBUFB(buf,57)=0;
WBUFW(buf,58)=clif_setlevel(level);
return packet_len_table[0x7b];
#else
// Use 0x1da packet for monsters with player sprites [Valaris]
memset(buf,0,packet_len_table[0x1da]);
WBUFW(buf,0)=0x1da;
WBUFL(buf,2)=pd->bl.id;
WBUFW(buf,6)=pd->speed;
WBUFW(buf,8)=0; // opt1
WBUFW(buf,10)=0; // opt2
WBUFW(buf,12)=pd->db->option;
WBUFW(buf,14)=view_class;
WBUFW(buf,16)=mob_get_hair(pd->class_);
WBUFW(buf,18)=mob_get_weapon(pd->class_);
WBUFW(buf,20)=mob_get_shield(pd->class_);
WBUFW(buf,22)=mob_get_head_buttom(pd->class_);
WBUFL(buf,24)=gettick();
WBUFW(buf,28)=mob_get_head_top(pd->class_);
WBUFW(buf,30)=mob_get_head_mid(pd->class_);
WBUFW(buf,32)=mob_get_hair_color(pd->class_);
WBUFW(buf,34)=mob_get_clothes_color(pd->class_);
WBUFW(buf,36)=pd->ud.dir&0x0f; // head direction
WBUFL(buf,38)=0; // guild id
WBUFW(buf,42)=0; // emblem id
WBUFW(buf,44)=0; // manner
WBUFW(buf,46)=0; // opt3
WBUFB(buf,48)=0; // karma
WBUFB(buf,49)=mob_get_sex(pd->class_);
WBUFPOS2(buf,50,pd->bl.x,pd->bl.y,pd->ud.to_x,pd->ud.to_y);
WBUFB(buf,55)=0x88; // Deals with acceleration in directions. [Valaris]
WBUFB(buf,56)=0;
WBUFB(buf,57)=0;
WBUFW(buf,58)=clif_setlevel(level);
return packet_len_table[0x1da];
#endif
} else {
// Use 0x7b packet for pets sprites [Valaris]
memset(buf,0,packet_len_table[0x7b]);
WBUFW(buf,0)=0x7b;
WBUFL(buf,2)=pd->bl.id;
WBUFW(buf,6)=pd->speed;
WBUFW(buf,14)=view_class;
WBUFW(buf,16)=battle_config.pet_hair_style;
if (pd->equip && (view_class = itemdb_viewid(pd->equip)) > 0)
WBUFW(buf,20)=view_class;
else
WBUFW(buf,20)=pd->equip;
WBUFL(buf,22)=gettick();
WBUFPOS2(buf,50,pd->bl.x,pd->bl.y,pd->ud.to_x,pd->ud.to_y);
WBUFB(buf,55)=0x88; // Deals with acceleration in directions. [Valaris]
WBUFB(buf,56)=0;
WBUFB(buf,57)=0;
WBUFW(buf,58)=clif_setlevel(level);
return packet_len_table[0x7b];
}
}
/*==========================================
*
*------------------------------------------
*/
static int clif_set01e1(struct map_session_data *sd, unsigned char *buf) {
nullpo_retr(0, sd);
WBUFW(buf,0)=0x1e1;
WBUFL(buf,2)=sd->bl.id;
WBUFW(buf,6)=sd->spiritball;
return packet_len_table[0x1e1];
}
/*==========================================
*
*------------------------------------------
*/
static int clif_set0192(int fd, int m, int x, int y, int type) {
WFIFOHEAD(fd, packet_len_table[0x192]);
WFIFOW(fd,0) = 0x192;
WFIFOW(fd,2) = x;
WFIFOW(fd,4) = y;
WFIFOW(fd,6) = type;
memcpy(WFIFOP(fd,8),map[m].name,MAP_NAME_LENGTH);
WFIFOSET(fd,packet_len_table[0x192]);
return 0;
}
// new and improved weather display [Valaris]
int clif_weather_sub(int fd, int type) {
WFIFOHEAD(fd, packet_len_table[0x1f3]);
WFIFOW(fd,0) = 0x1f3;
WFIFOL(fd,2) = -10;
WFIFOL(fd,6) = type;
WFIFOSET(fd,packet_len_table[0x1f3]);
return 0;
}
int clif_weather(int m) {
int i;
struct map_session_data *sd=NULL;
for(i = 0; i < fd_max; i++) {
if (session[i] && (sd = session[i]->session_data) != NULL && sd->state.auth && sd->bl.m == m) {
WFIFOHEAD(sd->fd, packet_len_table[0x80]);
WFIFOW(sd->fd,0) = 0x80;
WFIFOL(sd->fd,2) = -10;
WFIFOB(sd->fd,6) = 0;
WFIFOSET(sd->fd,packet_len_table[0x80]);
if (map[sd->bl.m].flag.snow || map[sd->bl.m].flag.clouds || map[sd->bl.m].flag.fog || map[sd->bl.m].flag.fireworks ||
map[sd->bl.m].flag.sakura || map[sd->bl.m].flag.leaves || map[sd->bl.m].flag.rain || map[sd->bl.m].flag.clouds2) {
WFIFOHEAD(sd->fd, packet_len_table[0x7c]);
WFIFOW(sd->fd,0)=0x7c;
WFIFOL(sd->fd,2)=-10;
WFIFOW(sd->fd,6)=0;
WFIFOW(sd->fd,8)=0;
WFIFOW(sd->fd,10)=0;
WFIFOW(sd->fd,12)=OPTION_INVISIBLE;
WFIFOW(sd->fd,20)=100;
WFIFOPOS(sd->fd,36,sd->bl.x,sd->bl.y);
WFIFOSET(sd->fd,packet_len_table[0x7c]);
if (map[sd->bl.m].flag.snow)
clif_weather_sub(sd->fd, 162);
if (map[sd->bl.m].flag.clouds)
clif_weather_sub(sd->fd, 233);
if (map[sd->bl.m].flag.clouds2)
clif_weather_sub(sd->fd, 516);
if (map[sd->bl.m].flag.fog)
clif_weather_sub(sd->fd, 515);
if (map[sd->bl.m].flag.fireworks) {
clif_weather_sub(sd->fd, 297);
clif_weather_sub(sd->fd, 299);
clif_weather_sub(sd->fd, 301);
}
if (map[sd->bl.m].flag.sakura)
clif_weather_sub(sd->fd, 163);
if (map[sd->bl.m].flag.leaves)
clif_weather_sub(sd->fd, 333);
if (map[sd->bl.m].flag.rain)
clif_weather_sub(sd->fd, 161);
}
}
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_spawnpc(struct map_session_data *sd) {
unsigned char buf[128];
nullpo_retr(0, sd);
clif_set0078(sd, buf);
#if PACKETVER < 4
WBUFW(buf, 0) = 0x79;
WBUFW(buf,51) = clif_setlevel(sd->status.base_level);
clif_send(buf, packet_len_table[0x79], &sd->bl, AREA_WOS);
#else
WBUFW(buf, 0) = 0x1d9;
WBUFW(buf,51) = clif_setlevel(sd->status.base_level);
clif_send(buf, packet_len_table[0x1d9], &sd->bl, AREA_WOS);
#endif
if(sd->disguise > 0) {
int len;
memset(buf,0,packet_len_table[0x7c]);
WBUFW(buf,0)=0x7c;
WBUFL(buf,2)=-sd->bl.id;
WBUFW(buf,6)=sd->speed;
WBUFW(buf,12)=sd->sc.option;
WBUFW(buf,20)=sd->disguise;
WBUFPOS(buf,36,sd->bl.x,sd->bl.y);
clif_send(buf,packet_len_table[0x7c],&sd->bl,AREA);
len = clif_dis0078(sd,buf);
clif_send(buf,len,&sd->bl,AREA);
}
if (sd->spiritball > 0)
clif_spiritball(sd);
if (sd->status.guild_id > 0) { // force display of guild emblem [Valaris]
struct guild *g = guild_search(sd->status.guild_id);
if (g)
clif_guild_emblem(sd,g);
} // end addition [Valaris]
if (map[sd->bl.m].flag.snow || map[sd->bl.m].flag.clouds || map[sd->bl.m].flag.fog || map[sd->bl.m].flag.fireworks ||
map[sd->bl.m].flag.sakura || map[sd->bl.m].flag.leaves || map[sd->bl.m].flag.rain || map[sd->bl.m].flag.clouds2) {
WFIFOHEAD(sd->fd, packet_len_table[0x7c]);
WFIFOW(sd->fd,0)=0x7c;
WFIFOL(sd->fd,2)=-10;
WFIFOW(sd->fd,6)=0;
WFIFOW(sd->fd,8)=0;
WFIFOW(sd->fd,10)=0;
WFIFOW(sd->fd,12)=OPTION_INVISIBLE;
WFIFOW(sd->fd,20)=100;
WFIFOPOS(sd->fd,36,sd->bl.x,sd->bl.y);
WFIFOSET(sd->fd,packet_len_table[0x7c]);
if (map[sd->bl.m].flag.snow)
clif_weather_sub(sd->fd, 162);
if (map[sd->bl.m].flag.clouds)
clif_weather_sub(sd->fd, 233);
if (map[sd->bl.m].flag.clouds2)
clif_weather_sub(sd->fd, 516);
if (map[sd->bl.m].flag.fog)
clif_weather_sub(sd->fd, 515);
if (map[sd->bl.m].flag.fireworks) {
clif_weather_sub(sd->fd, 297);
clif_weather_sub(sd->fd, 299);
clif_weather_sub(sd->fd, 301);
}
if (map[sd->bl.m].flag.sakura)
clif_weather_sub(sd->fd, 163);
if (map[sd->bl.m].flag.leaves)
clif_weather_sub(sd->fd, 333);
if (map[sd->bl.m].flag.rain)
clif_weather_sub(sd->fd, 161);
}
//New 'night' effect by dynamix [Skotlex]
if (night_flag && map[sd->bl.m].flag.nightenabled)
{ //Display night.
if (sd->state.night) //It must be resent because otherwise players get this annoying aura...
clif_status_load(&sd->bl, SI_NIGHT, 0);
else
sd->state.night = 1;
clif_status_load(&sd->bl, SI_NIGHT, 1);
} else if (sd->state.night) { //Clear night display.
clif_status_load(&sd->bl, SI_NIGHT, 0);
sd->state.night = 0;
}
if(sd->state.size==2) // tiny/big players [Valaris]
clif_specialeffect(&sd->bl,423,0);
else if(sd->state.size==1)
clif_specialeffect(&sd->bl,421,0);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_spawnnpc(struct npc_data *nd)
{
unsigned char buf[64];
int len;
nullpo_retr(0, nd);
if(nd->class_ < 0 || nd->flag&1 || nd->class_ == INVISIBLE_CLASS)
return 0;
if(!mobdb_checkid(nd->class_) ||
!pcdb_checkid(mob_get_viewclass(nd->class_))) {
//Normal npcs.
memset(buf,0,packet_len_table[0x7c]);
WBUFW(buf,0)=0x7c;
WBUFL(buf,2)=nd->bl.id;
WBUFW(buf,6)=nd->speed;
WBUFW(buf,20)=nd->class_;
WBUFPOS(buf,36,nd->bl.x,nd->bl.y);
clif_send(buf,packet_len_table[0x7c],&nd->bl,AREA);
}
len = clif_npc0078(nd,buf);
clif_send(buf,len,&nd->bl,AREA);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_spawnmob(struct mob_data *md)
{
unsigned char buf[64];
int len;
int viewclass = mob_get_viewclass(md->class_);
if (!pcdb_checkid(viewclass)) {
memset(buf,0,packet_len_table[0x7c]);
WBUFW(buf,0)=0x7c;
WBUFL(buf,2)=md->bl.id;
WBUFW(buf,6)=md->speed;
WBUFW(buf,8)=md->sc.opt1;
WBUFW(buf,10)=md->sc.opt2;
WBUFW(buf,12)=md->sc.option;
WBUFW(buf,20)=viewclass;
WBUFPOS(buf,36,md->bl.x,md->bl.y);
clif_send(buf,packet_len_table[0x7c],&md->bl,AREA);
}
len = clif_mob0078(md,buf);
clif_send(buf,len,&md->bl,AREA);
if(battle_config.save_clothcolor && pcdb_checkid(viewclass) && mob_get_clothes_color(md->class_) > 0) // [Valaris]
clif_changelook(&md->bl, LOOK_CLOTHES_COLOR, mob_get_clothes_color(md->class_));
if (mob_get_equip(md->class_) > 0) // mob equipment [Valaris]
clif_mob_equip(md,mob_get_equip(md->class_));
if(md->special_state.size==2) // tiny/big mobs [Valaris]
clif_specialeffect(&md->bl,423,0);
else if(md->special_state.size==1)
clif_specialeffect(&md->bl,421,0);
return 0;
}
// pet
/*==========================================
*
*------------------------------------------
*/
int clif_spawnpet(struct pet_data *pd)
{
unsigned char buf[64];
int len;
int viewclass = mob_get_viewclass(pd->class_);
if (!pcdb_checkid(viewclass)) {
memset(buf,0,packet_len_table[0x7c]);
WBUFW(buf,0)=0x7c;
WBUFL(buf,2)=pd->bl.id;
WBUFW(buf,6)=pd->speed;
WBUFW(buf,20)=viewclass;
WBUFPOS(buf,36,pd->bl.x,pd->bl.y);
clif_send(buf,packet_len_table[0x7c],&pd->bl,AREA);
}
len = clif_pet0078(pd,buf);
clif_send(buf,len,&pd->bl,AREA);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_movepet(struct pet_data *pd) {
unsigned char buf[256];
int len;
nullpo_retr(0, pd);
len = clif_pet007b(pd,buf);
clif_send(buf,len,&pd->bl,AREA);
return 0;
}
/*==========================================
* npc walking [Valaris]
*------------------------------------------
*/
int clif_movenpc(struct npc_data *nd) {
unsigned char buf[256];
int len;
nullpo_retr(0, nd);
len = clif_npc007b(nd,buf);
clif_send(buf,len,&nd->bl,AREA);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_servertick(struct map_session_data *sd)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd, packet_len_table[0x7f]);
WFIFOW(fd,0)=0x7f;
WFIFOL(fd,2)=sd->server_tick;
WFIFOSET(fd,packet_len_table[0x7f]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_walkok(struct map_session_data *sd)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd, packet_len_table[0x87]);
WFIFOW(fd,0)=0x87;
WFIFOL(fd,2)=gettick();
WFIFOPOS2(fd,6,sd->bl.x,sd->bl.y,sd->ud.to_x,sd->ud.to_y);
WFIFOB(fd,11)=0x88;
WFIFOSET(fd,packet_len_table[0x87]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_movechar(struct map_session_data *sd) {
int fd;
int len;
unsigned char buf[256];
nullpo_retr(0, sd);
fd = sd->fd;
len = clif_set007b(sd, buf);
clif_send(buf, len, &sd->bl, AREA_WOS);
if (map[sd->bl.m].flag.snow || map[sd->bl.m].flag.clouds || map[sd->bl.m].flag.fog || map[sd->bl.m].flag.fireworks ||
map[sd->bl.m].flag.sakura || map[sd->bl.m].flag.leaves || map[sd->bl.m].flag.rain || map[sd->bl.m].flag.clouds2) {
memset(buf,0,packet_len_table[0x7b]);
WBUFW(buf,0)=0x7b;
WBUFL(buf,2)=-10;
WBUFW(buf,6)=sd->speed;
WBUFW(buf,8)=0;
WBUFW(buf,10)=0;
WBUFW(buf,12)=OPTION_INVISIBLE;
WBUFW(buf,14)=100;
WBUFL(buf,22)=gettick();
WBUFPOS2(buf,50,sd->bl.x,sd->bl.y,sd->ud.to_x,sd->ud.to_y);
WBUFB(buf,56)=5;
WBUFB(buf,57)=5;
clif_send(buf, len, &sd->bl, SELF);
}
if(sd->disguise) {
memset(buf,0,packet_len_table[0x7b]);
len = clif_dis007b(sd, buf);
clif_send(buf, len, &sd->bl, AREA);
return 0;
}
//Stupid client that needs this resent every time someone walks :X
if(battle_config.save_clothcolor && sd->status.clothes_color > 0 && ((sd->view_class != JOB_WEDDING && sd->view_class !=JOB_XMAS) ||
(sd->view_class==JOB_WEDDING && !battle_config.wedding_ignorepalette) || (sd->view_class==JOB_XMAS && !battle_config.xmas_ignorepalette)))
clif_changelook(&sd->bl,LOOK_CLOTHES_COLOR,sd->status.clothes_color);
if(sd->state.size==2) // tiny/big players [Valaris]
clif_specialeffect(&sd->bl,423,0);
else if(sd->state.size==1)
clif_specialeffect(&sd->bl,421,0);
return 0;
}
/*==========================================
* Delays the map_quit of a player after they are disconnected. [Skotlex]
*------------------------------------------
*/
static int clif_delayquit(int tid, unsigned int tick, int id, int data) {
struct map_session_data *sd = NULL;
if (chrif_isconnect())
{ //Remove player from map server
if ((sd = map_id2sd(id)) != NULL && sd->fd == 0) //Should be a disconnected player.
map_quit(sd);
} else //Save later.
add_timer(tick + 10000, clif_delayquit, id, 0);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
void clif_quitsave(int fd,struct map_session_data *sd)
{
if (chrif_isconnect() && (!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout))
map_quit(sd);
else if (sd->fd)
{ //Disassociate session from player (session is deleted after this function was called)
//And set a timer to delete this player later.
session[fd]->session_data = NULL;
sd->fd = 0;
add_timer(gettick() + 10000, clif_delayquit, sd->bl.id, 0);
}
}
/*==========================================
*
*------------------------------------------
*/
static int clif_waitclose(int tid, unsigned int tick, int id, int data) {
if (session[id] && session[id]->func_parse == clif_parse) //Avoid disconnecting non-players, as pointed out by End of Exam [Skotlex]
session[id]->eof = 1;
return 0;
}
/*==========================================
*
*------------------------------------------
*/
void clif_setwaitclose(int fd) {
struct map_session_data *sd;
// if player is not already in the game (double connection probably)
if ((sd = (struct map_session_data*)session[fd]->session_data) == NULL) {
// limited timer, just to send information.
add_timer(gettick() + 1000, clif_waitclose, fd, 0);
} else
add_timer(gettick() + 5000, clif_waitclose, fd, 0);
}
/*==========================================
*
*------------------------------------------
*/
int clif_changemap(struct map_session_data *sd, short map, int x, int y) {
int fd;
nullpo_retr(0, sd);
fd = sd->fd;
WFIFOHEAD(fd, packet_len_table[0x91]);
WFIFOW(fd,0) = 0x91;
memcpy(WFIFOP(fd,2), mapindex_id2name(map), MAP_NAME_LENGTH);
WFIFOW(fd,18) = x;
WFIFOW(fd,20) = y;
WFIFOSET(fd, packet_len_table[0x91]);
if(pc_isdead(sd)) // If player is dead, and is spawned (such as @refresh) send death packet. [Valaris]
clif_clearchar_area(&sd->bl,1);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_changemapserver(struct map_session_data *sd, char *mapname, int x, int y, int ip, int port) {
int fd;
nullpo_retr(0, sd);
fd = sd->fd;
WFIFOHEAD(fd, packet_len_table[0x92]);
WFIFOW(fd,0) = 0x92;
//Better not trust the null-terminator is there. [Skotlex]
memcpy(WFIFOP(fd,2), mapname, MAP_NAME_LENGTH);
WFIFOB(fd,17) = 0; //Null terminator for mapname
WFIFOW(fd,18) = x;
WFIFOW(fd,20) = y;
WFIFOL(fd,22) = ip;
WFIFOW(fd,26) = port;
WFIFOSET(fd, packet_len_table[0x92]);
return 0;
}
int clif_blown(struct block_list *bl) {
//Previous Aegis versions simply used clif_fixpos, but it seems clif_slide works better on current clients.
// return clif_fixpos(bl);
return clif_slide(bl, bl->x, bl->y);
}
/*==========================================
*
*------------------------------------------
*/
int clif_fixpos(struct block_list *bl) {
unsigned char buf[16];
nullpo_retr(0, bl);
WBUFW(buf,0)=0x88;
if (bl->type ==BL_PC && ((struct map_session_data *)bl)->disguise)
WBUFL(buf,2)=-bl->id;
else
WBUFL(buf,2)=bl->id;
WBUFW(buf,6)=bl->x;
WBUFW(buf,8)=bl->y;
clif_send(buf, packet_len_table[0x88], bl, AREA);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_npcbuysell(struct map_session_data* sd, int id) {
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd, packet_len_table[0xc4]);
WFIFOW(fd,0)=0xc4;
WFIFOL(fd,2)=id;
WFIFOSET(fd,packet_len_table[0xc4]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_buylist(struct map_session_data *sd, struct npc_data *nd) {
struct item_data *id;
int fd,i,val;
nullpo_retr(0, sd);
nullpo_retr(0, nd);
fd=sd->fd;
WFIFOHEAD(fd, 200 * 11 + 4);
WFIFOW(fd,0)=0xc6;
for(i=0;nd->u.shop_item[i].nameid > 0;i++){
id = itemdb_search(nd->u.shop_item[i].nameid);
val=nd->u.shop_item[i].value;
WFIFOL(fd,4+i*11)=val;
if (!id->flag.value_notdc)
val=pc_modifybuyvalue(sd,val);
WFIFOL(fd,8+i*11)=val;
WFIFOB(fd,12+i*11)=itemtype(id->type);
if (id->view_id > 0)
WFIFOW(fd,13+i*11)=id->view_id;
else
WFIFOW(fd,13+i*11)=nd->u.shop_item[i].nameid;
}
WFIFOW(fd,2)=i*11+4;
WFIFOSET(fd,WFIFOW(fd,2));
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_selllist(struct map_session_data *sd) {
int fd,i,c=0,val;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd, MAX_INVENTORY * 10 + 4);
WFIFOW(fd,0)=0xc7;
for(i=0;i<MAX_INVENTORY;i++) {
if(sd->status.inventory[i].nameid > 0 && sd->inventory_data[i]) {
if (!itemdb_cansell(sd->status.inventory[i].nameid, pc_isGM(sd)))
continue;
val=sd->inventory_data[i]->value_sell;
if (val < 0)
continue;
WFIFOW(fd,4+c*10)=i+2;
WFIFOL(fd,6+c*10)=val;
if (!sd->inventory_data[i]->flag.value_notoc)
val=pc_modifysellvalue(sd,val);
WFIFOL(fd,10+c*10)=val;
c++;
}
}
WFIFOW(fd,2)=c*10+4;
WFIFOSET(fd,WFIFOW(fd,2));
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_scriptmes(struct map_session_data *sd, int npcid, char *mes) {
int fd;
int slen = strlen(mes) + 9;
WFIFOHEAD(fd, slen);
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOW(fd,0)=0xb4;
WFIFOW(fd,2)=slen;
WFIFOL(fd,4)=npcid;
strcpy((char*)WFIFOP(fd,8),mes);
WFIFOSET(fd,WFIFOW(fd,2));
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_scriptnext(struct map_session_data *sd,int npcid) {
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd, packet_len_table[0xb5]);
WFIFOW(fd,0)=0xb5;
WFIFOL(fd,2)=npcid;
WFIFOSET(fd,packet_len_table[0xb5]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_scriptclose(struct map_session_data *sd, int npcid) {
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd, packet_len_table[0xb6]);
WFIFOW(fd,0)=0xb6;
WFIFOL(fd,2)=npcid;
WFIFOSET(fd,packet_len_table[0xb6]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_scriptmenu(struct map_session_data *sd, int npcid, char *mes) {
int fd;
int slen = strlen(mes) + 8;
WFIFOHEAD(fd, slen);
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOW(fd,0)=0xb7;
WFIFOW(fd,2)=slen;
WFIFOL(fd,4)=npcid;
strcpy((char*)WFIFOP(fd,8),mes);
WFIFOSET(fd,WFIFOW(fd,2));
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_scriptinput(struct map_session_data *sd, int npcid) {
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd, packet_len_table[0x142]);
WFIFOW(fd,0)=0x142;
WFIFOL(fd,2)=npcid;
WFIFOSET(fd,packet_len_table[0x142]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_scriptinputstr(struct map_session_data *sd, int npcid) {
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd, packet_len_table[0x1d4]);
WFIFOW(fd,0)=0x1d4;
WFIFOL(fd,2)=npcid;
WFIFOSET(fd,packet_len_table[0x1d4]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color) {
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd, packet_len_table[0x144]);
WFIFOW(fd,0)=0x144;
WFIFOL(fd,2)=npc_id;
WFIFOL(fd,6)=type;
WFIFOL(fd,10)=x;
WFIFOL(fd,14)=y;
WFIFOB(fd,18)=id;
WFIFOL(fd,19)=color;
WFIFOSET(fd,packet_len_table[0x144]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_cutin(struct map_session_data *sd, char *image, int type) {
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd, packet_len_table[0x1b3]);
WFIFOW(fd,0)=0x1b3;
strncpy((char*)WFIFOP(fd,2),image,64);
WFIFOB(fd,66)=type;
WFIFOSET(fd,packet_len_table[0x1b3]);
return 0;
}
/*==========================================
* Fills in card data from the given item and into the buffer. [Skotlex]
*------------------------------------------
*/
static void clif_addcards(unsigned char* buf, struct item* item)
{
int i=0,j;
if (item == NULL) { //Blank data
WBUFW(buf,0)=0;
WBUFW(buf,2)=0;
WBUFW(buf,4)=0;
WBUFW(buf,6)=0;
return;
}
if(item->card[0]==(short)0xff00) { //pet eggs
WBUFW(buf,0)=0;
WBUFW(buf,2)=0;
WBUFW(buf,4)=0;
WBUFW(buf,6)=item->card[3]; //Pet renamed flag.
return;
}
if(item->card[0]==0x00ff || item->card[0]==0x00fe) { //Forged/created items
WBUFW(buf,0)=item->card[0];
WBUFW(buf,2)=item->card[1];
WBUFW(buf,4)=item->card[2];
WBUFW(buf,6)=item->card[3];
return;
}
//Client only receives four cards.. so randomly send them a set of cards. [Skotlex]
if (MAX_SLOTS > 4 && (j = itemdb_slot(item->nameid)) > 4)
i = rand()%(j-3); //eg: 6 slots, possible i values: 0->3, 1->4, 2->5 => i = rand()%3;
//Normal items.
if (item->card[i] > 0 && (j=itemdb_viewid(item->card[i])) > 0)
WBUFW(buf,0)=j;
else
WBUFW(buf,0)= item->card[i];
if (item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0)
WBUFW(buf,2)=j;
else
WBUFW(buf,2)=item->card[i];
if (item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0)
WBUFW(buf,4)=j;
else
WBUFW(buf,4)=item->card[i];
if (item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0)
WBUFW(buf,6)=j;
else
WBUFW(buf,6)=item->card[i];
}
/*==========================================
*
*------------------------------------------
*/
int clif_additem(struct map_session_data *sd, int n, int amount, int fail) {
int fd;
unsigned char *buf;
nullpo_retr(0, sd);
fd = sd->fd;
if (!session_isActive(fd)) //Sasuke-
return 0;
WFIFOHEAD(fd,packet_len_table[0xa0]);
buf = WFIFOP(fd,0);
if(fail) {
WBUFW(buf,0)=0xa0;
WBUFW(buf,2)=n+2;
WBUFW(buf,4)=amount;
WBUFW(buf,6)=0;
WBUFB(buf,8)=0;
WBUFB(buf,9)=0;
WBUFB(buf,10)=0;
WBUFW(buf,11)=0;
WBUFW(buf,13)=0;
WBUFW(buf,15)=0;
WBUFW(buf,17)=0;
WBUFW(buf,19)=0;
WBUFB(buf,21)=0;
WBUFB(buf,22)=fail;
} else {
if (n<0 || n>=MAX_INVENTORY || sd->status.inventory[n].nameid <=0 || sd->inventory_data[n] == NULL)
return 1;
WBUFW(buf,0)=0xa0;
WBUFW(buf,2)=n+2;
WBUFW(buf,4)=amount;
if (sd->inventory_data[n]->view_id > 0)
WBUFW(buf,6)=sd->inventory_data[n]->view_id;
else
WBUFW(buf,6)=sd->status.inventory[n].nameid;
WBUFB(buf,8)=sd->status.inventory[n].identify;
WBUFB(buf,9)=sd->status.inventory[n].attribute;
WBUFB(buf,10)=sd->status.inventory[n].refine;
clif_addcards(WBUFP(buf,11), &sd->status.inventory[n]);
WBUFW(buf,19)=pc_equippoint(sd,n);
WBUFB(buf,21)=itemtype(sd->inventory_data[n]->type);
WBUFB(buf,22)=fail;
}
WFIFOSET(fd,packet_len_table[0xa0]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_delitem(struct map_session_data *sd,int n,int amount)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd, packet_len_table[0xaf]);
WFIFOW(fd,0)=0xaf;
WFIFOW(fd,2)=n+2;
WFIFOW(fd,4)=amount;
WFIFOSET(fd,packet_len_table[0xaf]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_itemlist(struct map_session_data *sd)
{
int i,n,fd,arrow=-1;
unsigned char *buf;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd, MAX_INVENTORY * 10 + 4);
buf = WFIFOP(fd,0);
#if PACKETVER < 5
WBUFW(buf,0)=0xa3;
for(i=0,n=0;i<MAX_INVENTORY;i++){
if (sd->status.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL || itemdb_isequip2(sd->inventory_data[i]))
continue;
WBUFW(buf,n*10+4)=i+2;
if (sd->inventory_data[i]->view_id > 0)
WBUFW(buf,n*10+6)=sd->inventory_data[i]->view_id;
else
WBUFW(buf,n*10+6)=sd->status.inventory[i].nameid;
WBUFB(buf,n*10+8)=itemtype(sd->inventory_data[i]->type);
WBUFB(buf,n*10+9)=sd->status.inventory[i].identify;
WBUFW(buf,n*10+10)=sd->status.inventory[i].amount;
if (sd->inventory_data[i]->equip == 0x8000) {
WBUFW(buf,n*10+12)=0x8000;
if (sd->status.inventory[i].equip)
arrow=i; // ���łɖ���`�F�b�N
} else
WBUFW(buf,n*10+12)=0;
n++;
}
if (n) {
WBUFW(buf,2)=4+n*10;
WFIFOSET(fd,WFIFOW(fd,2));
}
#else
WBUFW(buf,0)=0x1ee;
for(i=0,n=0;i<MAX_INVENTORY;i++){
if(sd->status.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL || itemdb_isequip2(sd->inventory_data[i]))
continue;
WBUFW(buf,n*18+4)=i+2;
if(sd->inventory_data[i]->view_id > 0)
WBUFW(buf,n*18+6)=sd->inventory_data[i]->view_id;
else
WBUFW(buf,n*18+6)=sd->status.inventory[i].nameid;
WBUFB(buf,n*18+8)=itemtype(sd->inventory_data[i]->type);
WBUFB(buf,n*18+9)=sd->status.inventory[i].identify;
WBUFW(buf,n*18+10)=sd->status.inventory[i].amount;
if (sd->inventory_data[i]->equip == 0x8000) {
WBUFW(buf,n*18+12)=0x8000;
if(sd->status.inventory[i].equip)
arrow=i; // ���łɖ���`�F�b�N
} else
WBUFW(buf,n*18+12)=0;
clif_addcards(WBUFP(buf, n*18+14), &sd->status.inventory[i]);
n++;
}
if (n) {
WBUFW(buf,2)=4+n*18;
WFIFOSET(fd,WFIFOW(fd,2));
}
#endif
if(arrow >= 0)
clif_arrowequip(sd,arrow);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_equiplist(struct map_session_data *sd)
{
int i,n,fd;
nullpo_retr(0, sd);
fd=sd->fd;
if (!session_isActive(fd))
return 0;
WFIFOHEAD(fd, 4 + MAX_INVENTORY * 20);
WFIFOW(fd,0)=0xa4;
for(i=0,n=0;i<MAX_INVENTORY;i++){
if(sd->status.inventory[i].nameid<=0 || sd->inventory_data[i] == NULL || !itemdb_isequip2(sd->inventory_data[i]))
continue;
WFIFOW(fd,n*20+4)=i+2;
if(sd->inventory_data[i]->view_id > 0)
WFIFOW(fd,n*20+6)=sd->inventory_data[i]->view_id;
else
WFIFOW(fd,n*20+6)=sd->status.inventory[i].nameid;
WFIFOB(fd,n*20+8)=itemtype(sd->inventory_data[i]->type);
WFIFOB(fd,n*20+9)=sd->status.inventory[i].identify;
WFIFOW(fd,n*20+10)=pc_equippoint(sd,i);
WFIFOW(fd,n*20+12)=sd->status.inventory[i].equip;
WFIFOB(fd,n*20+14)=sd->status.inventory[i].attribute;
WFIFOB(fd,n*20+15)=sd->status.inventory[i].refine;
clif_addcards(WFIFOP(fd, n*20+16), &sd->status.inventory[i]);
n++;
}
if(n){
WFIFOW(fd,2)=4+n*20;
WFIFOSET(fd,WFIFOW(fd,2));
}
return 0;
}
/*==========================================
* �J�v������ɗa���Ă�����Օi&���W�i���X�g
*------------------------------------------
*/
int clif_storageitemlist(struct map_session_data *sd,struct storage *stor)
{
struct item_data *id;
int i,n,fd;
unsigned char *buf;
nullpo_retr(0, sd);
nullpo_retr(0, stor);
fd=sd->fd;
WFIFOHEAD(fd,MAX_STORAGE * 18 + 4);
buf = WFIFOP(fd,0);
#if PACKETVER < 5
WBUFW(buf,0)=0xa5;
for(i=0,n=0;i<MAX_STORAGE;i++){
if(stor->storage_[i].nameid<=0)
continue;
nullpo_retr(0, id = itemdb_search(stor->storage_[i].nameid));
if(itemdb_isequip2(id))
continue;
WBUFW(buf,n*10+4)=i+1;
if(id->view_id > 0)
WBUFW(buf,n*10+6)=id->view_id;
else
WBUFW(buf,n*10+6)=stor->storage_[i].nameid;
WBUFB(buf,n*10+8)=itemtype(id->type);
WBUFB(buf,n*10+9)=stor->storage_[i].identify;
WBUFW(buf,n*10+10)=stor->storage_[i].amount;
WBUFW(buf,n*10+12)=0;
n++;
}
if(n){
WBUFW(buf,2)=4+n*10;
WFIFOSET(fd,WFIFOW(fd,2));
}
#else
WBUFW(buf,0)=0x1f0;
for(i=0,n=0;i<MAX_STORAGE;i++){
if(stor->storage_[i].nameid<=0)
continue;
nullpo_retr(0, id = itemdb_search(stor->storage_[i].nameid));
if(itemdb_isequip2(id))
continue;
WBUFW(buf,n*18+4)=i+1;
if(id->view_id > 0)
WBUFW(buf,n*18+6)=id->view_id;
else
WBUFW(buf,n*18+6)=stor->storage_[i].nameid;
WBUFB(buf,n*18+8)=itemtype(id->type);
WBUFB(buf,n*18+9)=stor->storage_[i].identify;
WBUFW(buf,n*18+10)=stor->storage_[i].amount;
WBUFW(buf,n*18+12)=0;
clif_addcards(WBUFP(buf,n*18+14), &stor->storage_[i]);
n++;
}
if(n){
WBUFW(buf,2)=4+n*18;
WFIFOSET(fd,WFIFOW(fd,2));
}
#endif
return 0;
}
/*==========================================
* �J�v������ɗa���Ă��鑕�����X�g
*------------------------------------------
*/
int clif_storageequiplist(struct map_session_data *sd,struct storage *stor)
{
struct item_data *id;
int i,n,fd;
unsigned char *buf;
nullpo_retr(0, sd);
nullpo_retr(0, stor);
fd=sd->fd;
WFIFOHEAD(fd,MAX_STORAGE * 20 + 4);
buf = WFIFOP(fd,0);
WBUFW(buf,0)=0xa6;
for(i=0,n=0;i<MAX_STORAGE;i++){
if(stor->storage_[i].nameid<=0)
continue;
nullpo_retr(0, id = itemdb_search(stor->storage_[i].nameid));
if(!itemdb_isequip2(id))
continue;
WBUFW(buf,n*20+4)=i+1;
if(id->view_id > 0)
WBUFW(buf,n*20+6)=id->view_id;
else
WBUFW(buf,n*20+6)=stor->storage_[i].nameid;
WBUFB(buf,n*20+8)=itemtype(id->type);
WBUFB(buf,n*20+9)=stor->storage_[i].identify;
WBUFW(buf,n*20+10)=id->equip;
WBUFW(buf,n*20+12)=stor->storage_[i].equip;
WBUFB(buf,n*20+14)=stor->storage_[i].attribute;
WBUFB(buf,n*20+15)=stor->storage_[i].refine;
clif_addcards(WBUFP(buf, n*20+16), &stor->storage_[i]);
n++;
}
if(n){
WBUFW(buf,2)=4+n*20;
WFIFOSET(fd,WFIFOW(fd,2));
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_guildstorageitemlist(struct map_session_data *sd,struct guild_storage *stor)
{
struct item_data *id;
int i,n,fd;
unsigned char *buf;
nullpo_retr(0, sd);
nullpo_retr(0, stor);
fd=sd->fd;
WFIFOHEAD(fd, MAX_GUILD_STORAGE * 18 + 4);
buf=WFIFOP(fd,0);
#if PACKETVER < 5
WBUFW(buf,0)=0xa5;
for(i=0,n=0;i<MAX_GUILD_STORAGE;i++){
if(stor->storage_[i].nameid<=0)
continue;
nullpo_retr(0, id = itemdb_search(stor->storage_[i].nameid));
if(itemdb_isequip2(id))
continue;
WBUFW(buf,n*10+4)=i+1;
if(id->view_id > 0)
WBUFW(buf,n*10+6)=id->view_id;
else
WBUFW(buf,n*10+6)=stor->storage_[i].nameid;
WBUFB(buf,n*10+8)=itemtype(id->type);
WBUFB(buf,n*10+9)=stor->storage_[i].identify;
WBUFW(buf,n*10+10)=stor->storage_[i].amount;
WBUFW(buf,n*10+12)=0;
n++;
}
if(n){
WBUFW(buf,2)=4+n*10;
WFIFOSET(fd,WFIFOW(fd,2));
}
#else
WBUFW(buf,0)=0x1f0;
for(i=0,n=0;i<MAX_GUILD_STORAGE;i++){
if(stor->storage_[i].nameid<=0)
continue;
nullpo_retr(0, id = itemdb_search(stor->storage_[i].nameid));
if(itemdb_isequip2(id))
continue;
WBUFW(buf,n*18+4)=i+1;
if(id->view_id > 0)
WBUFW(buf,n*18+6)=id->view_id;
else
WBUFW(buf,n*18+6)=stor->storage_[i].nameid;
WBUFB(buf,n*18+8)=itemtype(id->type);
WBUFB(buf,n*18+9)=stor->storage_[i].identify;
WBUFW(buf,n*18+10)=stor->storage_[i].amount;
WBUFW(buf,n*18+12)=0;
clif_addcards(WBUFP(buf,n*18+14), &stor->storage_[i]);
n++;
}
if(n){
WBUFW(buf,2)=4+n*18;
WFIFOSET(fd,WFIFOW(fd,2));
}
#endif
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_guildstorageequiplist(struct map_session_data *sd,struct guild_storage *stor)
{
struct item_data *id;
int i,n,fd;
unsigned char *buf;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd, MAX_GUILD_STORAGE * 20 + 4);
buf=WFIFOP(fd,0);
WBUFW(buf,0)=0xa6;
for(i=0,n=0;i<MAX_GUILD_STORAGE;i++){
if(stor->storage_[i].nameid<=0)
continue;
nullpo_retr(0, id = itemdb_search(stor->storage_[i].nameid));
if(!itemdb_isequip2(id))
continue;
WBUFW(buf,n*20+4)=i+1;
if(id->view_id > 0)
WBUFW(buf,n*20+6)=id->view_id;
else
WBUFW(buf,n*20+6)=stor->storage_[i].nameid;
WBUFB(buf,n*20+8)=itemtype(id->type);
WBUFB(buf,n*20+9)=stor->storage_[i].identify;
WBUFW(buf,n*20+10)=id->equip;
WBUFW(buf,n*20+12)=stor->storage_[i].equip;
WBUFB(buf,n*20+14)=stor->storage_[i].attribute;
WBUFB(buf,n*20+15)=stor->storage_[i].refine;
clif_addcards(WBUFP(buf, n*20+16), &stor->storage_[i]);
n++;
}
if(n){
WBUFW(buf,2)=4+n*20;
WFIFOSET(fd,WFIFOW(fd,2));
}
return 0;
}
// Guild XY locators [Valaris]
int clif_guild_xy(struct map_session_data *sd)
{
unsigned char buf[10];
nullpo_retr(0, sd);
WBUFW(buf,0)=0x1eb;
WBUFL(buf,2)=sd->status.account_id;
WBUFW(buf,6)=sd->bl.x;
WBUFW(buf,8)=sd->bl.y;
clif_send(buf,packet_len_table[0x1eb],&sd->bl,GUILD_SAMEMAP_WOS);
return 0;
}
/*==========================================
* Sends x/y dot to a single fd. [Skotlex]
*------------------------------------------
*/
int clif_guild_xy_single(int fd, struct map_session_data *sd)
{
WFIFOHEAD(fd,packet_len_table[0x1eb]);
WFIFOW(fd,0)=0x1eb;
WFIFOL(fd,2)=sd->status.account_id;
WFIFOW(fd,6)=sd->bl.x;
WFIFOW(fd,8)=sd->bl.y;
WFIFOSET(fd,packet_len_table[0x1eb]);
return 0;
}
// Guild XY locators [Valaris]
int clif_guild_xy_remove(struct map_session_data *sd)
{
unsigned char buf[10];
nullpo_retr(0, sd);
WBUFW(buf,0)=0x1eb;
WBUFL(buf,2)=sd->status.account_id;
WBUFW(buf,6)=-1;
WBUFW(buf,8)=-1;
clif_send(buf,packet_len_table[0x1eb],&sd->bl,GUILD_SAMEMAP_WOS);
return 0;
}
/*==========================================
* �X�e�[�^�X�𑗂����
* �\����p�����͂��̒��Ōv�Z���đ���
*------------------------------------------
*/
int clif_updatestatus(struct map_session_data *sd,int type)
{
int fd,len=8;
nullpo_retr(0, sd);
fd=sd->fd;
if ( !session_isActive(fd) ) // Invalid pointer fix, by sasuke [Kevin]
return 0;
WFIFOHEAD(fd, 14);
WFIFOW(fd,0)=0xb0;
WFIFOW(fd,2)=type;
switch(type){
// 00b0
case SP_WEIGHT:
pc_checkweighticon(sd);
WFIFOW(fd,0)=0xb0;
WFIFOW(fd,2)=type; //Added this packet back, Temp fix to the slow motion [Lupus]
WFIFOL(fd,4)=sd->weight;
break;
case SP_MAXWEIGHT:
WFIFOL(fd,4)=sd->max_weight;
break;
case SP_SPEED:
WFIFOL(fd,4)=sd->speed;
break;
case SP_BASELEVEL:
WFIFOL(fd,4)=sd->status.base_level;
break;
case SP_JOBLEVEL:
WFIFOL(fd,4)=sd->status.job_level;
break;
case SP_MANNER:
WFIFOL(fd,4)=sd->status.manner;
clif_changestatus(&sd->bl,SP_MANNER,sd->status.manner);
break;
case SP_STATUSPOINT:
WFIFOL(fd,4)=sd->status.status_point;
break;
case SP_SKILLPOINT:
WFIFOL(fd,4)=sd->status.skill_point;
break;
case SP_HIT:
WFIFOL(fd,4)=sd->hit;
break;
case SP_FLEE1:
WFIFOL(fd,4)=sd->flee;
break;
case SP_FLEE2:
WFIFOL(fd,4)=sd->flee2/10;
break;
case SP_MAXHP:
WFIFOL(fd,4)=sd->status.max_hp;
break;
case SP_MAXSP:
WFIFOL(fd,4)=sd->status.max_sp;
break;
case SP_HP:
WFIFOL(fd,4)=sd->status.hp;
if (sd->status.party_id)
clif_party_hp(sd);
if (battle_config.disp_hpmeter)
clif_hpmeter(sd);
break;
case SP_SP:
WFIFOL(fd,4)=sd->status.sp;
break;
case SP_ASPD:
WFIFOL(fd,4)=sd->aspd;
break;
case SP_ATK1:
WFIFOL(fd,4)=sd->base_atk+sd->right_weapon.watk+sd->left_weapon.watk;
break;
case SP_DEF1:
WFIFOL(fd,4)=sd->def;
break;
case SP_MDEF1:
WFIFOL(fd,4)=sd->mdef;
break;
case SP_ATK2:
WFIFOL(fd,4)=sd->right_weapon.watk2 + sd->left_weapon.watk2;
break;
case SP_DEF2:
WFIFOL(fd,4)=sd->def2;
break;
case SP_MDEF2:
WFIFOL(fd,4)=sd->mdef2;
break;
case SP_CRITICAL:
WFIFOL(fd,4)=sd->critical/10;
break;
case SP_MATK1:
WFIFOL(fd,4)=sd->matk1;
break;
case SP_MATK2:
WFIFOL(fd,4)=sd->matk2;
break;
case SP_ZENY:
WFIFOW(fd,0)=0xb1;
if(sd->status.zeny < 0)
sd->status.zeny = 0;
WFIFOL(fd,4)=sd->status.zeny;
break;
case SP_BASEEXP:
WFIFOW(fd,0)=0xb1;
WFIFOL(fd,4)=sd->status.base_exp;
break;
case SP_JOBEXP:
WFIFOW(fd,0)=0xb1;
WFIFOL(fd,4)=sd->status.job_exp;
break;
case SP_NEXTBASEEXP:
WFIFOW(fd,0)=0xb1;
WFIFOL(fd,4)=pc_nextbaseexp(sd);
break;
case SP_NEXTJOBEXP:
WFIFOW(fd,0)=0xb1;
WFIFOL(fd,4)=pc_nextjobexp(sd);
break;
// 00be �I��
case SP_USTR:
case SP_UAGI:
case SP_UVIT:
case SP_UINT:
case SP_UDEX:
case SP_ULUK:
WFIFOW(fd,0)=0xbe;
WFIFOB(fd,4)=pc_need_status_point(sd,type-SP_USTR+SP_STR);
len=5;
break;
// 013a �I��
case SP_ATTACKRANGE:
WFIFOW(fd,0)=0x13a;
WFIFOW(fd,2)=sd->attackrange;
len=4;
break;
// 0141 �I��
case SP_STR:
WFIFOW(fd,0)=0x141;
WFIFOL(fd,2)=type;
WFIFOL(fd,6)=sd->status.str;
WFIFOL(fd,10)=sd->paramb[0] + sd->parame[0];
len=14;
break;
case SP_AGI:
WFIFOW(fd,0)=0x141;
WFIFOL(fd,2)=type;
WFIFOL(fd,6)=sd->status.agi;
WFIFOL(fd,10)=sd->paramb[1] + sd->parame[1];
len=14;
break;
case SP_VIT:
WFIFOW(fd,0)=0x141;
WFIFOL(fd,2)=type;
WFIFOL(fd,6)=sd->status.vit;
WFIFOL(fd,10)=sd->paramb[2] + sd->parame[2];
len=14;
break;
case SP_INT:
WFIFOW(fd,0)=0x141;
WFIFOL(fd,2)=type;
WFIFOL(fd,6)=sd->status.int_;
WFIFOL(fd,10)=sd->paramb[3] + sd->parame[3];
len=14;
break;
case SP_DEX:
WFIFOW(fd,0)=0x141;
WFIFOL(fd,2)=type;
WFIFOL(fd,6)=sd->status.dex;
WFIFOL(fd,10)=sd->paramb[4] + sd->parame[4];
len=14;
break;
case SP_LUK:
WFIFOW(fd,0)=0x141;
WFIFOL(fd,2)=type;
WFIFOL(fd,6)=sd->status.luk;
WFIFOL(fd,10)=sd->paramb[5] + sd->parame[5];
len=14;
break;
case SP_CARTINFO:
WFIFOW(fd,0)=0x121;
WFIFOW(fd,2)=sd->cart_num;
WFIFOW(fd,4)=sd->cart_max_num;
WFIFOL(fd,6)=sd->cart_weight;
WFIFOL(fd,10)=sd->cart_max_weight;
len=14;
break;
default:
if(battle_config.error_log)
ShowError("clif_updatestatus : unrecognized type %d\n",type);
return 1;
}
WFIFOSET(fd,len);
return 0;
}
int clif_changestatus(struct block_list *bl,int type,int val)
{
unsigned char buf[12];
struct map_session_data *sd = NULL;
nullpo_retr(0, bl);
if(bl->type == BL_PC)
sd = (struct map_session_data *)bl;
//printf("clif_changestatus id:%d type:%d val:%d\n",bl->id,type,val);
if(sd){
WBUFW(buf,0)=0x1ab;
WBUFL(buf,2)=bl->id;
WBUFW(buf,6)=type;
switch(type){
case SP_MANNER:
WBUFL(buf,8)=val;
break;
default:
if(battle_config.error_log)
ShowError("clif_changestatus : unrecognized type %d.\n",type);
return 1;
}
clif_send(buf,packet_len_table[0x1ab],bl,AREA_WOS);
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_changelook(struct block_list *bl,int type,int val)
{
unsigned char buf[32];
struct map_session_data *sd = NULL;
nullpo_retr(0, bl);
if(bl->type == BL_PC)
sd = (struct map_session_data *)bl;
#if PACKETVER < 4
if(sd && (type == LOOK_WEAPON || type == LOOK_SHIELD) && (sd->view_class == JOB_WEDDING || sd->view_class == JOB_XMAS))
val =0;
WBUFW(buf,0)=0xc3;
WBUFL(buf,2)=bl->id;
WBUFB(buf,6)=type;
WBUFB(buf,7)=val;
clif_send(buf,packet_len_table[0xc3],bl,AREA);
#else
if(sd && (type == LOOK_WEAPON || type == LOOK_SHIELD || type == LOOK_SHOES)) {
WBUFW(buf,0)=0x1d7;
WBUFL(buf,2)=bl->id;
if(type == LOOK_SHOES) {
WBUFB(buf,6)=9;
if(sd->equip_index[2] >= 0 && sd->inventory_data[sd->equip_index[2]]) {
if(sd->inventory_data[sd->equip_index[2]]->view_id > 0)
WBUFW(buf,7)=sd->inventory_data[sd->equip_index[2]]->view_id;
else
WBUFW(buf,7)=sd->status.inventory[sd->equip_index[2]].nameid;
} else
WBUFW(buf,7)=0;
WBUFW(buf,9)=0;
}
else {
WBUFB(buf,6)=2;
if(sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]] && sd->view_class != JOB_WEDDING && sd->view_class != JOB_XMAS) {
if(sd->inventory_data[sd->equip_index[9]]->view_id > 0)
WBUFW(buf,7)=sd->inventory_data[sd->equip_index[9]]->view_id;
else
WBUFW(buf,7)=sd->status.inventory[sd->equip_index[9]].nameid;
} else
WBUFW(buf,7)=0;
if(sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9] && sd->inventory_data[sd->equip_index[8]] &&
sd->view_class != JOB_WEDDING && sd->view_class != JOB_XMAS) {
if(sd->inventory_data[sd->equip_index[8]]->view_id > 0)
WBUFW(buf,9)=sd->inventory_data[sd->equip_index[8]]->view_id;
else
WBUFW(buf,9)=sd->status.inventory[sd->equip_index[8]].nameid;
} else
WBUFW(buf,9)=0;
}
clif_send(buf,packet_len_table[0x1d7],bl,AREA);
}
else if(sd && (type == LOOK_BASE) && (val > 255))
{
WBUFW(buf,0)=0x1d7;
WBUFL(buf,2)=bl->id;
WBUFB(buf,6)=type;
WBUFW(buf,7)=val;
WBUFW(buf,9)=0;
clif_send(buf,packet_len_table[0x1d7],bl,AREA);
} else {
WBUFW(buf,0)=0xc3;
WBUFL(buf,2)=bl->id;
WBUFB(buf,6)=type;
WBUFB(buf,7)=val;
clif_send(buf,packet_len_table[0xc3],bl,AREA);
}
#endif
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_initialstatus(struct map_session_data *sd)
{
int fd;
unsigned char *buf;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xbd]);
buf=WFIFOP(fd,0);
WBUFW(buf,0)=0xbd;
WBUFW(buf,2)=(sd->status.status_point > SHRT_MAX)? SHRT_MAX:sd->status.status_point;
WBUFB(buf,4)=(sd->status.str > UCHAR_MAX)? UCHAR_MAX:sd->status.str;
WBUFB(buf,5)=pc_need_status_point(sd,SP_STR);
WBUFB(buf,6)=(sd->status.agi > UCHAR_MAX)? UCHAR_MAX:sd->status.agi;
WBUFB(buf,7)=pc_need_status_point(sd,SP_AGI);
WBUFB(buf,8)=(sd->status.vit > UCHAR_MAX)? UCHAR_MAX:sd->status.vit;
WBUFB(buf,9)=pc_need_status_point(sd,SP_VIT);
WBUFB(buf,10)=(sd->status.int_ > UCHAR_MAX)? UCHAR_MAX:sd->status.int_;
WBUFB(buf,11)=pc_need_status_point(sd,SP_INT);
WBUFB(buf,12)=(sd->status.dex > UCHAR_MAX)? UCHAR_MAX:sd->status.dex;
WBUFB(buf,13)=pc_need_status_point(sd,SP_DEX);
WBUFB(buf,14)=(sd->status.luk > UCHAR_MAX)? UCHAR_MAX:sd->status.luk;
WBUFB(buf,15)=pc_need_status_point(sd,SP_LUK);
WBUFW(buf,16) = sd->base_atk + sd->right_weapon.watk + sd->left_weapon.watk;
WBUFW(buf,18) = sd->right_weapon.watk2 + sd->left_weapon.watk2; //atk bonus
WBUFW(buf,20) = sd->matk1;
WBUFW(buf,22) = sd->matk2;
WBUFW(buf,24) = sd->def; // def
WBUFW(buf,26) = sd->def2;
WBUFW(buf,28) = sd->mdef; // mdef
WBUFW(buf,30) = sd->mdef2;
WBUFW(buf,32) = sd->hit;
WBUFW(buf,34) = sd->flee;
WBUFW(buf,36) = sd->flee2/10;
WBUFW(buf,38) = sd->critical/10;
WBUFW(buf,40) = sd->status.karma;
WBUFW(buf,42) = sd->status.manner;
WFIFOSET(fd,packet_len_table[0xbd]);
clif_updatestatus(sd,SP_STR);
clif_updatestatus(sd,SP_AGI);
clif_updatestatus(sd,SP_VIT);
clif_updatestatus(sd,SP_INT);
clif_updatestatus(sd,SP_DEX);
clif_updatestatus(sd,SP_LUK);
clif_updatestatus(sd,SP_ATTACKRANGE);
clif_updatestatus(sd,SP_ASPD);
return 0;
}
/*==========================================
*���
*------------------------------------------
*/
int clif_arrowequip(struct map_session_data *sd,int val)
{
int fd;
nullpo_retr(0, sd);
pc_stop_attack(sd); // [Valaris]
fd=sd->fd;
WFIFOHEAD(fd, packet_len_table[0x013c]);
WFIFOW(fd,0)=0x013c;
WFIFOW(fd,2)=val+2;//��̃A�C�e��ID
WFIFOSET(fd,packet_len_table[0x013c]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_arrow_fail(struct map_session_data *sd,int type)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd, packet_len_table[0x013b]);
WFIFOW(fd,0)=0x013b;
WFIFOW(fd,2)=type;
WFIFOSET(fd,packet_len_table[0x013b]);
return 0;
}
/*==========================================
* �쐬�\ ��X�g���M
*------------------------------------------
*/
int clif_arrow_create_list(struct map_session_data *sd)
{
int i, c, j;
int fd;
nullpo_retr(0, sd);
fd = sd->fd;
WFIFOHEAD(fd, MAX_SKILL_ARROW_DB*2+4);
WFIFOW(fd,0) = 0x1ad;
for (i = 0, c = 0; i < MAX_SKILL_ARROW_DB; i++) {
if (skill_arrow_db[i].nameid > 0 &&
(j = pc_search_inventory(sd, skill_arrow_db[i].nameid)) >= 0 &&
!sd->status.inventory[j].equip)
{
if ((j = itemdb_viewid(skill_arrow_db[i].nameid)) > 0)
WFIFOW(fd,c*2+4) = j;
else
WFIFOW(fd,c*2+4) = skill_arrow_db[i].nameid;
c++;
}
}
WFIFOW(fd,2) = c*2+4;
WFIFOSET(fd, WFIFOW(fd,2));
if (c > 0) {
sd->menuskill_id = AC_MAKINGARROW;
sd->menuskill_lv = c;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_statusupack(struct map_session_data *sd,int type,int ok,int val)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xbc]);
WFIFOW(fd,0)=0xbc;
WFIFOW(fd,2)=type;
WFIFOB(fd,4)=ok;
WFIFOB(fd,5)=val;
WFIFOSET(fd,packet_len_table[0xbc]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_equipitemack(struct map_session_data *sd,int n,int pos,int ok)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xaa]);
WFIFOW(fd,0)=0xaa;
WFIFOW(fd,2)=n+2;
WFIFOW(fd,4)=pos;
WFIFOB(fd,6)=ok;
WFIFOSET(fd,packet_len_table[0xaa]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xac]);
WFIFOW(fd,0)=0xac;
WFIFOW(fd,2)=n+2;
WFIFOW(fd,4)=pos;
WFIFOB(fd,6)=ok;
WFIFOSET(fd,packet_len_table[0xac]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_misceffect(struct block_list* bl,int type)
{
unsigned char buf[32];
nullpo_retr(0, bl);
WBUFW(buf,0) = 0x19b;
WBUFL(buf,2) = bl->id;
WBUFL(buf,6) = type;
clif_send(buf,packet_len_table[0x19b],bl,AREA);
return 0;
}
int clif_misceffect2(struct block_list *bl, int type) {
unsigned char buf[24];
nullpo_retr(0, bl);
memset(buf, 0, packet_len_table[0x1f3]);
WBUFW(buf,0) = 0x1f3;
WBUFL(buf,2) = bl->id;
WBUFL(buf,6) = type;
clif_send(buf, packet_len_table[0x1f3], bl, AREA);
return 0;
}
/*==========================================
* �\���I�v�V�����ύX
*------------------------------------------
*/
int clif_changeoption(struct block_list* bl)
{
unsigned char buf[32];
struct status_change *sc;
nullpo_retr(0, bl);
sc = status_get_sc(bl);
WBUFW(buf,0) = 0x119;
if(bl->type==BL_PC && ((struct map_session_data *)bl)->disguise) {
WBUFL(buf,2) = bl->id;
WBUFW(buf,6) = 0;
WBUFW(buf,8) = 0;
WBUFW(buf,10) = OPTION_INVISIBLE;
WBUFB(buf,12) = 0;
clif_send(buf,packet_len_table[0x119],bl,AREA);
WBUFL(buf,2) = -bl->id;
WBUFW(buf,6) = 0;
WBUFW(buf,8) = 0;
WBUFW(buf,10) = sc?sc->option:0;
WBUFB(buf,12) = 0;
clif_send(buf,packet_len_table[0x119],bl,AREA);
} else {
WBUFL(buf,2) = bl->id;
WBUFW(buf,6) = sc?sc->opt1:0;
WBUFW(buf,8) = sc?sc->opt2:0;
WBUFW(buf,10) = sc?sc->option:0;
WBUFB(buf,12) = 0; // ??
clif_send(buf,packet_len_table[0x119],bl,AREA);
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_useitemack(struct map_session_data *sd,int index,int amount,int ok)
{
nullpo_retr(0, sd);
if(!ok) {
int fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xa8]);
WFIFOW(fd,0)=0xa8;
WFIFOW(fd,2)=index+2;
WFIFOW(fd,4)=amount;
WFIFOB(fd,6)=ok;
WFIFOSET(fd,packet_len_table[0xa8]);
}
else {
#if PACKETVER < 3
int fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xa8]);
WFIFOW(fd,0)=0xa8;
WFIFOW(fd,2)=index+2;
WFIFOW(fd,4)=amount;
WFIFOB(fd,6)=ok;
WFIFOSET(fd,packet_len_table[0xa8]);
#else
unsigned char buf[32];
WBUFW(buf,0)=0x1c8;
WBUFW(buf,2)=index+2;
if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0)
WBUFW(buf,4)=sd->inventory_data[index]->view_id;
else
WBUFW(buf,4)=sd->status.inventory[index].nameid;
WBUFL(buf,6)=sd->bl.id;
WBUFW(buf,10)=amount;
WBUFB(buf,12)=ok;
clif_send(buf,packet_len_table[0x1c8],&sd->bl,AREA);
#endif
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_createchat(struct map_session_data *sd,int fail)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xd6]);
WFIFOW(fd,0)=0xd6;
WFIFOB(fd,2)=fail;
WFIFOSET(fd,packet_len_table[0xd6]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_dispchat(struct chat_data *cd,int fd)
{
unsigned char buf[128]; // �ő�title(60�o�C�g)+17
if(cd==NULL || *cd->owner==NULL)
return 1;
WBUFW(buf,0)=0xd7;
WBUFW(buf,2)=strlen((const char*)cd->title)+17;
WBUFL(buf,4)=(*cd->owner)->id;
WBUFL(buf,8)=cd->bl.id;
WBUFW(buf,12)=cd->limit;
WBUFW(buf,14)=cd->users;
WBUFB(buf,16)=cd->pub;
strcpy((char*)WBUFP(buf,17),(const char*)cd->title);
if(fd){
WFIFOHEAD(fd, WBUFW(buf,2));
memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2));
WFIFOSET(fd,WBUFW(buf,2));
} else {
clif_send(buf,WBUFW(buf,2),*cd->owner,AREA_WOSC);
}
return 0;
}
/*==========================================
* chat�̏�ԕύX����
* �O���̐l�p�Ɩ��߃R�[�h(d7->df)���Ⴄ����
*------------------------------------------
*/
int clif_changechatstatus(struct chat_data *cd)
{
unsigned char buf[128]; // �ő�title(60�o�C�g)+17
if(cd==NULL || cd->usersd[0]==NULL)
return 1;
WBUFW(buf,0)=0xdf;
WBUFW(buf,2)=strlen((char*)cd->title)+17;
WBUFL(buf,4)=cd->usersd[0]->bl.id;
WBUFL(buf,8)=cd->bl.id;
WBUFW(buf,12)=cd->limit;
WBUFW(buf,14)=cd->users;
WBUFB(buf,16)=cd->pub;
strcpy((char*)WBUFP(buf,17),(const char*)cd->title);
clif_send(buf,WBUFW(buf,2),&cd->usersd[0]->bl,CHAT);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_clearchat(struct chat_data *cd,int fd)
{
unsigned char buf[32];
nullpo_retr(0, cd);
WBUFW(buf,0)=0xd8;
WBUFL(buf,2)=cd->bl.id;
if(fd){
WFIFOHEAD(fd,packet_len_table[0xd8]);
memcpy(WFIFOP(fd,0),buf,packet_len_table[0xd8]);
WFIFOSET(fd,packet_len_table[0xd8]);
} else {
clif_send(buf,packet_len_table[0xd8],*cd->owner,AREA_WOSC);
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_joinchatfail(struct map_session_data *sd,int fail)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xda]);
WFIFOW(fd,0)=0xda;
WFIFOB(fd,2)=fail;
WFIFOSET(fd,packet_len_table[0xda]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_joinchatok(struct map_session_data *sd,struct chat_data* cd)
{
int fd;
int i;
nullpo_retr(0, sd);
nullpo_retr(0, cd);
fd = sd->fd;
if (!session_isActive(fd))
return 0;
WFIFOHEAD(fd, 8 + (28*cd->users));
WFIFOW(fd, 0) = 0xdb;
WFIFOW(fd, 2) = 8 + (28*cd->users);
WFIFOL(fd, 4) = cd->bl.id;
for (i = 0; i < cd->users; i++) {
WFIFOL(fd, 8+i*28) = (i!=0) || ((*cd->owner)->type == BL_NPC);
memcpy(WFIFOP(fd, 8+i*28+4), cd->usersd[i]->status.name, NAME_LENGTH);
}
WFIFOSET(fd, WFIFOW(fd, 2));
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_addchat(struct chat_data* cd,struct map_session_data *sd)
{
unsigned char buf[32];
nullpo_retr(0, sd);
nullpo_retr(0, cd);
WBUFW(buf, 0) = 0x0dc;
WBUFW(buf, 2) = cd->users;
memcpy(WBUFP(buf, 4),sd->status.name,NAME_LENGTH);
clif_send(buf,packet_len_table[0xdc],&sd->bl,CHAT_WOS);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_changechatowner(struct chat_data* cd,struct map_session_data *sd)
{
unsigned char buf[64];
nullpo_retr(0, sd);
nullpo_retr(0, cd);
WBUFW(buf, 0) = 0xe1;
WBUFL(buf, 2) = 1;
memcpy(WBUFP(buf,6),cd->usersd[0]->status.name,NAME_LENGTH);
WBUFW(buf,30) = 0xe1;
WBUFL(buf,32) = 0;
memcpy(WBUFP(buf,36),sd->status.name,NAME_LENGTH);
clif_send(buf,packet_len_table[0xe1]*2,&sd->bl,CHAT);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_leavechat(struct chat_data* cd,struct map_session_data *sd)
{
unsigned char buf[32];
nullpo_retr(0, sd);
nullpo_retr(0, cd);
WBUFW(buf, 0) = 0xdd;
WBUFW(buf, 2) = cd->users-1;
memcpy(WBUFP(buf,4),sd->status.name,NAME_LENGTH);
WBUFB(buf,28) = 0;
clif_send(buf,packet_len_table[0xdd],&sd->bl,CHAT);
return 0;
}
/*==========================================
* �������v����
*------------------------------------------
*/
int clif_traderequest(struct map_session_data *sd,char *name)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xe5]);
WFIFOW(fd,0)=0xe5;
strcpy((char*)WFIFOP(fd,2),name);
WFIFOSET(fd,packet_len_table[0xe5]);
return 0;
}
/*==========================================
* �������v������
*------------------------------------------
*/
int clif_tradestart(struct map_session_data *sd,int type)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xe7]);
WFIFOW(fd,0)=0xe7;
WFIFOB(fd,2)=type;
WFIFOSET(fd,packet_len_table[0xe7]);
return 0;
}
/*==========================================
* ���������̃A�C�e���lj�
*------------------------------------------
*/
int clif_tradeadditem(struct map_session_data *sd,struct map_session_data *tsd,int index,int amount)
{
int fd;
nullpo_retr(0, sd);
nullpo_retr(0, tsd);
fd=tsd->fd;
WFIFOHEAD(fd,packet_len_table[0xe9]);
WFIFOW(fd,0)=0xe9;
WFIFOL(fd,2)=amount;
if(index==0){
WFIFOW(fd,6) = 0; // type id
WFIFOB(fd,8) = 0; //identify flag
WFIFOB(fd,9) = 0; // attribute
WFIFOB(fd,10)= 0; //refine
WFIFOW(fd,11)= 0; //card (4w)
WFIFOW(fd,13)= 0; //card (4w)
WFIFOW(fd,15)= 0; //card (4w)
WFIFOW(fd,17)= 0; //card (4w)
}
else{
index-=2; //index fix
if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0)
WFIFOW(fd,6) = sd->inventory_data[index]->view_id;
else
WFIFOW(fd,6) = sd->status.inventory[index].nameid; // type id
WFIFOB(fd,8) = sd->status.inventory[index].identify; //identify flag
WFIFOB(fd,9) = sd->status.inventory[index].attribute; // attribute
WFIFOB(fd,10)= sd->status.inventory[index].refine; //refine
clif_addcards(WFIFOP(fd, 11), &sd->status.inventory[index]);
}
WFIFOSET(fd,packet_len_table[0xe9]);
return 0;
}
/*==========================================
* �A�C�e���lj�����/���s
*------------------------------------------
*/
int clif_tradeitemok(struct map_session_data *sd,int index,int fail)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xea]);
WFIFOW(fd,0)=0xea;
WFIFOW(fd,2)=index;
WFIFOB(fd,4)=fail;
WFIFOSET(fd,packet_len_table[0xea]);
return 0;
}
/*==========================================
* ������ok����
*------------------------------------------
*/
int clif_tradedeal_lock(struct map_session_data *sd,int fail)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xec]);
WFIFOW(fd,0)=0xec;
WFIFOB(fd,2)=fail; // 0=you 1=the other person
WFIFOSET(fd,packet_len_table[0xec]);
return 0;
}
/*==========================================
* ���������L�����Z������܂���
*------------------------------------------
*/
int clif_tradecancelled(struct map_session_data *sd)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xee]);
WFIFOW(fd,0)=0xee;
WFIFOSET(fd,packet_len_table[0xee]);
return 0;
}
/*==========================================
* ����������
*------------------------------------------
*/
int clif_tradecompleted(struct map_session_data *sd,int fail)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xf0]);
WFIFOW(fd,0)=0xf0;
WFIFOB(fd,2)=fail;
WFIFOSET(fd,packet_len_table[0xf0]);
return 0;
}
/*==========================================
* �J�v���q�ɂ̃A�C�e�������X�V
*------------------------------------------
*/
int clif_updatestorageamount(struct map_session_data *sd,struct storage *stor)
{
int fd;
nullpo_retr(0, sd);
nullpo_retr(0, stor);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xf2]);
WFIFOW(fd,0) = 0xf2; // update storage amount
WFIFOW(fd,2) = stor->storage_amount; //items
WFIFOW(fd,4) = MAX_STORAGE; //items max
WFIFOSET(fd,packet_len_table[0xf2]);
return 0;
}
/*==========================================
* �J�v���q�ɂɃA�C�e����lj�����
*------------------------------------------
*/
int clif_storageitemadded(struct map_session_data *sd,struct storage *stor,int index,int amount)
{
int view,fd;
nullpo_retr(0, sd);
nullpo_retr(0, stor);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xf4]);
WFIFOW(fd,0) =0xf4; // Storage item added
WFIFOW(fd,2) =index+1; // index
WFIFOL(fd,4) =amount; // amount
if((view = itemdb_viewid(stor->storage_[index].nameid)) > 0)
WFIFOW(fd,8) =view;
else
WFIFOW(fd,8) =stor->storage_[index].nameid; // id
WFIFOB(fd,10)=stor->storage_[index].identify; //identify flag
WFIFOB(fd,11)=stor->storage_[index].attribute; // attribute
WFIFOB(fd,12)=stor->storage_[index].refine; //refine
clif_addcards(WFIFOP(fd,13), &stor->storage_[index]);
WFIFOSET(fd,packet_len_table[0xf4]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_updateguildstorageamount(struct map_session_data *sd,struct guild_storage *stor)
{
int fd;
nullpo_retr(0, sd);
nullpo_retr(0, stor);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xf2]);
WFIFOW(fd,0) = 0xf2; // update storage amount
WFIFOW(fd,2) = stor->storage_amount; //items
WFIFOW(fd,4) = MAX_GUILD_STORAGE; //items max
WFIFOSET(fd,packet_len_table[0xf2]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_guildstorageitemadded(struct map_session_data *sd,struct guild_storage *stor,int index,int amount)
{
int view,fd;
nullpo_retr(0, sd);
nullpo_retr(0, stor);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xf4]);
WFIFOW(fd,0) =0xf4; // Storage item added
WFIFOW(fd,2) =index+1; // index
WFIFOL(fd,4) =amount; // amount
if((view = itemdb_viewid(stor->storage_[index].nameid)) > 0)
WFIFOW(fd,8) =view;
else
WFIFOW(fd,8) =stor->storage_[index].nameid; // id
WFIFOB(fd,10)=stor->storage_[index].identify; //identify flag
WFIFOB(fd,11)=stor->storage_[index].attribute; // attribute
WFIFOB(fd,12)=stor->storage_[index].refine; //refine
clif_addcards(WFIFOP(fd,13), &stor->storage_[index]);
WFIFOSET(fd,packet_len_table[0xf4]);
return 0;
}
/*==========================================
* �J�v���q�ɂ���A�C�e������苎��
*------------------------------------------
*/
int clif_storageitemremoved(struct map_session_data *sd,int index,int amount)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xf6]);
WFIFOW(fd,0)=0xf6; // Storage item removed
WFIFOW(fd,2)=index+1;
WFIFOL(fd,4)=amount;
WFIFOSET(fd,packet_len_table[0xf6]);
return 0;
}
/*==========================================
* �J�v���q�ɂ����
*------------------------------------------
*/
int clif_storageclose(struct map_session_data *sd)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xf8]);
WFIFOW(fd,0)=0xf8; // Storage Closed
WFIFOSET(fd,packet_len_table[0xf8]);
return 0;
}
//
// callback�n ?
//
/*==========================================
* PC�\��
*------------------------------------------
*/
void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* dstsd)
{
int len;
nullpo_retv(sd);
nullpo_retv(dstsd);
if(dstsd->ud.walktimer != -1){
#if PACKETVER < 4
WFIFOHEAD(sd->fd, packet_len_table[0x7b]);
#else
WFIFOHEAD(sd->fd, packet_len_table[0x1da]);
#endif
len = clif_set007b(dstsd,WFIFOP(sd->fd,0));
WFIFOSET(sd->fd,len);
if(dstsd->disguise) {
WFIFOHEAD(sd->fd,packet_len_table[0x7b]);
len = clif_dis007b(dstsd,WFIFOP(sd->fd,0));
WFIFOSET(sd->fd,len);
}
} else {
#if PACKETVER < 4
WFIFOHEAD(sd->fd,packet_len_table[0x78]);
#else
WFIFOHEAD(sd->fd,packet_len_table[0x1d8]);
#endif
len = clif_set0078(dstsd,WFIFOP(sd->fd,0));
WFIFOSET(sd->fd,len);
if(dstsd->disguise) {
WFIFOHEAD(sd->fd,packet_len_table[0x7b]);
len = clif_dis0078(dstsd,WFIFOP(sd->fd,0));
WFIFOSET(sd->fd,len);
}
}
if(dstsd->chatID){
struct chat_data *cd;
cd=(struct chat_data*)map_id2bl(dstsd->chatID);
if(cd->usersd[0]==dstsd)
clif_dispchat(cd,sd->fd);
}
if(dstsd->vender_id){
clif_showvendingboard(&dstsd->bl,dstsd->message,sd->fd);
}
if(dstsd->spiritball > 0) {
WFIFOHEAD(sd->fd, packet_len_table[0x1e1]);
clif_set01e1(dstsd,WFIFOP(sd->fd,0));
WFIFOSET(sd->fd,packet_len_table[0x1e1]);
}
if(battle_config.save_clothcolor && dstsd->status.clothes_color > 0 && ((dstsd->view_class != JOB_WEDDING && dstsd->view_class !=JOB_XMAS) ||
(dstsd->view_class==JOB_WEDDING && !battle_config.wedding_ignorepalette) || (dstsd->view_class==JOB_XMAS && !battle_config.xmas_ignorepalette)))
clif_changelook(&dstsd->bl, LOOK_CLOTHES_COLOR, dstsd->status.clothes_color);
if((sd->status.party_id && dstsd->status.party_id == sd->status.party_id) || //Party-mate, or hpdisp setting.
(battle_config.disp_hpmeter && (len = pc_isGM(sd)) >= battle_config.disp_hpmeter && len >= pc_isGM(dstsd))
)
clif_hpmeter_single(sd->fd, dstsd);
if(sd->status.manner < 0 && battle_config.manner_system)
clif_changestatus(&sd->bl,SP_MANNER,sd->status.manner);
if(sd->state.size==2) // tiny/big players [Valaris]
clif_specialeffect(&sd->bl,423,0);
else if(sd->state.size==1)
clif_specialeffect(&sd->bl,421,0);
// pvp circle for duel [LuzZza]
/*
if(dstsd->duel_group)
clif_specialeffect(&dstsd->bl, 159, 4);
*/
}
/*==========================================
* NPC�\��
*------------------------------------------
*/
//fixed by Valaris
void clif_getareachar_npc(struct map_session_data* sd,struct npc_data* nd)
{
int len;
nullpo_retv(sd);
nullpo_retv(nd);
if(nd->class_ < 0 || nd->flag&1 || nd->class_ == INVISIBLE_CLASS)
return;
if(nd->ud.walktimer != -1){
WFIFOHEAD(sd->fd, packet_len_table[0x7b]);
len = clif_npc007b(nd,WFIFOP(sd->fd,0));
WFIFOSET(sd->fd,len);
} else {
WFIFOHEAD(sd->fd, packet_len_table[0x78]);
len = clif_npc0078(nd,WFIFOP(sd->fd,0));
WFIFOSET(sd->fd,len);
}
if(nd->chat_id){
clif_dispchat((struct chat_data*)map_id2bl(nd->chat_id),sd->fd);
}
}
/*==========================================
* �ړ���~
*------------------------------------------
*/
int clif_movemob(struct mob_data *md)
{
unsigned char buf[256];
int len;
nullpo_retr(0, md);
len = clif_mob007b(md,buf);
clif_send(buf,len,&md->bl,AREA);
if(battle_config.save_clothcolor && pcdb_checkid(mob_get_viewclass(md->class_)) && mob_get_clothes_color(md->class_)) // [Valaris]
clif_changelook(&md->bl, LOOK_CLOTHES_COLOR, mob_get_clothes_color(md->class_));
if(mob_get_equip(md->class_) > 0) // mob equipment [Valaris]
clif_mob_equip(md,mob_get_equip(md->class_));
if(md->special_state.size==2) // tiny/big mobs [Valaris]
clif_specialeffect(&md->bl,423,0);
else if(md->special_state.size==1)
clif_specialeffect(&md->bl,421,0);
return 0;
}
/*==========================================
* �����X�^�[�̈ʒu�C��
*------------------------------------------
*/
int clif_fixmobpos(struct mob_data *md)
{
unsigned char buf[256];
int len;
nullpo_retr(0, md);
if(md->ud.walktimer != -1){
len = clif_mob007b(md,buf);
clif_send(buf,len,&md->bl,AREA);
} else {
len = clif_mob0078(md,buf);
clif_send(buf,len,&md->bl,AREA);
}
return 0;
}
/*==========================================
* PC�̈ʒu�C��
*------------------------------------------
*/
int clif_fixpcpos(struct map_session_data *sd)
{
unsigned char buf[256];
int len;
nullpo_retr(0, sd);
if(sd->ud.walktimer != -1){
len = clif_set007b(sd,buf);
clif_send(buf,len,&sd->bl,AREA);
} else {
len = clif_set0078(sd,buf);
clif_send(buf,len,&sd->bl,AREA);
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_fixpetpos(struct pet_data *pd)
{
unsigned char buf[256];
int len;
nullpo_retr(0, pd);
if(pd->ud.walktimer != -1){
len = clif_pet007b(pd,buf);
clif_send(buf,len,&pd->bl,AREA);
} else {
len = clif_pet0078(pd,buf);
clif_send(buf,len,&pd->bl,AREA);
}
return 0;
}
// npc walking [Valaris]
int clif_fixnpcpos(struct npc_data *nd)
{
unsigned char buf[256];
int len;
nullpo_retr(0, nd);
if(nd->ud.walktimer != -1){
len = clif_npc007b(nd,buf);
clif_send(buf,len,&nd->bl,AREA);
} else {
len = clif_npc0078(nd,buf);
clif_send(buf,len,&nd->bl,AREA);
}
return 0;
}
/*==========================================
* Modifies the type of damage according to status changes [Skotlex]
*------------------------------------------
*/
static int clif_calc_delay(struct block_list *dst, int type, int delay)
{
if (type == 1 || type == 4 || type == 0x0a) //Type 1 is the crouching animation, type 4 are non-flinching attacks, 0x0a - crits.
return type;
if (delay == 0)
return 9; //Endure type attack (damage delay is 0)
return type;
}
/*==========================================
* �ʏ�U���G�t�F�N�g���_���[�W
*------------------------------------------
*/
int clif_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int type,int damage2)
{
unsigned char buf[256];
struct status_change *sc;
nullpo_retr(0, src);
nullpo_retr(0, dst);
type = clif_calc_delay(dst, type, ddelay); //Type defaults to 0 for normal attacks.
sc = status_get_sc(dst);
if(sc && sc->count) {
if(sc->data[SC_HALLUCINATION].timer != -1) {
if(damage > 0)
damage = damage*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100;
if(damage2 > 0)
damage2 = damage2*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100;
}
}
WBUFW(buf,0)=0x8a;
if(src->type==BL_PC && ((struct map_session_data *)src)->disguise)
WBUFL(buf,2)=-src->id;
else
WBUFL(buf,2)=src->id;
if(dst->type==BL_PC && ((struct map_session_data *)dst)->disguise)
WBUFL(buf,6)=-dst->id;
else
WBUFL(buf,6)=dst->id;
WBUFL(buf,10)=tick;
WBUFL(buf,14)=sdelay;
WBUFL(buf,18)=ddelay;
WBUFW(buf,22)=(damage > 0x7fff)? 0x7fff:damage;
WBUFW(buf,24)=div;
WBUFB(buf,26)=type;
WBUFW(buf,27)=damage2;
clif_send(buf,packet_len_table[0x8a],src,AREA);
if((src->type==BL_PC && ((struct map_session_data *)src)->disguise) || (dst->type==BL_PC && ((struct map_session_data *)dst)->disguise)) {
memset(buf,0,packet_len_table[0x8a]);
WBUFW(buf,0)=0x8a;
if(src->type==BL_PC && ((struct map_session_data *)src)->disguise)
WBUFL(buf,2)=src->id;
else
WBUFL(buf,2)=-src->id;
if(dst->type==BL_PC && ((struct map_session_data *)dst)->disguise)
WBUFL(buf,6)=dst->id;
else
WBUFL(buf,2)=-dst->id;
WBUFL(buf,10)=tick;
WBUFL(buf,14)=sdelay;
WBUFL(buf,18)=ddelay;
if(damage > 0)
WBUFW(buf,22)=-1;
else
WBUFW(buf,22)=0;
WBUFW(buf,24)=div;
WBUFB(buf,26)=type;
WBUFW(buf,27)=0;
clif_send(buf,packet_len_table[0x8a],src,AREA);
}
//Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex]
if (type != 4 && type != 9 && damage+damage2 > 0) //Non-endure/Non-flinch attack, update walk delay.
unit_walkdelay(dst, tick, sdelay, ddelay, div);
// [Valaris]
if(battle_config.save_clothcolor && src->type==BL_MOB &&
pcdb_checkid(mob_get_viewclass(((struct mob_data *)src)->class_)) && mob_get_clothes_color(((struct mob_data *)src)->class_) > 0)
clif_changelook(src, LOOK_CLOTHES_COLOR, mob_get_clothes_color(((struct mob_data *)src)->class_));
return 0;
}
/*==========================================
*
*------------------------------------------
*/
void clif_getareachar_mob(struct map_session_data* sd,struct mob_data* md)
{
int len;
nullpo_retv(sd);
nullpo_retv(md);
if (session[sd->fd] == NULL)
return;
if(md->ud.walktimer != -1){
#if PACKETVER < 4
WFIFOHEAD(sd->fd,packet_len_table[0x78]);
#else
WFIFOHEAD(sd->fd,packet_len_table[0x1d8]);
#endif
len = clif_mob007b(md,WFIFOP(sd->fd,0));
WFIFOSET(sd->fd,len);
} else {
#if PACKETVER < 4
WFIFOHEAD(sd->fd,packet_len_table[0x78]);
#else
WFIFOHEAD(sd->fd,packet_len_table[0x1d8]);
#endif
len = clif_mob0078(md,WFIFOP(sd->fd,0));
WFIFOSET(sd->fd,len);
}
if(battle_config.save_clothcolor && pcdb_checkid(mob_get_viewclass(md->class_)) && mob_get_clothes_color(md->class_)) // [Valaris]
clif_changelook(&md->bl, LOOK_CLOTHES_COLOR, mob_get_clothes_color(md->class_));
if(mob_get_equip(md->class_) > 0) // mob equipment [Valaris]
clif_mob_equip(md,mob_get_equip(md->class_));
if(md->special_state.size==2) // tiny/big mobs [Valaris]
clif_specialeffect(&md->bl,423,0);
else if(md->special_state.size==1)
clif_specialeffect(&md->bl,421,0);
}
/*==========================================
*
*------------------------------------------
*/
void clif_getareachar_pet(struct map_session_data* sd,struct pet_data* pd)
{
int len;
nullpo_retv(sd);
nullpo_retv(pd);
if(pd->ud.walktimer != -1){
#if PACKETVER < 4
WFIFOHEAD(sd->fd,packet_len_table[0x7b]);
#else
WFIFOHEAD(sd->fd,packet_len_table[0x1da]);
#endif
len = clif_pet007b(pd,WFIFOP(sd->fd,0));
WFIFOSET(sd->fd,len);
} else {
#if PACKETVER < 4
WFIFOHEAD(sd->fd,packet_len_table[0x7b]);
#else
WFIFOHEAD(sd->fd,packet_len_table[0x1da]);
#endif
len = clif_pet0078(pd,WFIFOP(sd->fd,0));
WFIFOSET(sd->fd,len);
}
}
/*==========================================
*
*------------------------------------------
*/
void clif_getareachar_item(struct map_session_data* sd,struct flooritem_data* fitem)
{
int view,fd;
nullpo_retv(sd);
nullpo_retv(fitem);
fd=sd->fd;
//009d <ID>.l <item ID>.w <identify flag>.B <X>.w <Y>.w <amount>.w <subX>.B <subY>.B
WFIFOHEAD(fd,packet_len_table[0x9d]);
WFIFOW(fd,0)=0x9d;
WFIFOL(fd,2)=fitem->bl.id;
if((view = itemdb_viewid(fitem->item_data.nameid)) > 0)
WFIFOW(fd,6)=view;
else
WFIFOW(fd,6)=fitem->item_data.nameid;
WFIFOB(fd,8)=fitem->item_data.identify;
WFIFOW(fd,9)=fitem->bl.x;
WFIFOW(fd,11)=fitem->bl.y;
WFIFOW(fd,13)=fitem->item_data.amount;
WFIFOB(fd,15)=fitem->subx;
WFIFOB(fd,16)=fitem->suby;
WFIFOSET(fd,packet_len_table[0x9d]);
}
/*==========================================
* �ꏊ�X�L���G�t�F�N�g�����E�ɓ���
*------------------------------------------
*/
int clif_getareachar_skillunit(struct map_session_data *sd,struct skill_unit *unit)
{
int fd;
struct block_list *bl;
nullpo_retr(0, unit);
fd=sd->fd;
bl=map_id2bl(unit->group->src_id);
#if PACKETVER < 3
WFIFOHEAD(fd,packet_len_table[0x11f]);
memset(WFIFOP(fd,0),0,packet_len_table[0x11f]);
WFIFOW(fd, 0)=0x11f;
WFIFOL(fd, 2)=unit->bl.id;
WFIFOL(fd, 6)=unit->group->src_id;
WFIFOW(fd,10)=unit->bl.x;
WFIFOW(fd,12)=unit->bl.y;
WFIFOB(fd,14)=unit->group->unit_id;
WFIFOB(fd,15)=0;
WFIFOSET(fd,packet_len_table[0x11f]);
#else
WFIFOHEAD(fd,packet_len_table[0x1c9]);
memset(WFIFOP(fd,0),0,packet_len_table[0x1c9]);
WFIFOW(fd, 0)=0x1c9;
WFIFOL(fd, 2)=unit->bl.id;
WFIFOL(fd, 6)=unit->group->src_id;
WFIFOW(fd,10)=unit->bl.x;
WFIFOW(fd,12)=unit->bl.y;
WFIFOB(fd,14)=unit->group->unit_id;
WFIFOB(fd,15)=1;
if(unit->group->unit_id==UNT_GRAFFITI) { // Graffiti [Valaris]
WFIFOB(fd,16)=1;
memcpy(WFIFOP(fd,17),unit->group->valstr,MESSAGE_SIZE);
} else {
WFIFOL(fd,15+1)=0; //1-4���ׂ�����Œ�
WFIFOL(fd,15+5)=0; //5-8���ׂ�����Œ�
//9-12�}�b�v���Ƃň���77-80�Ƃ͂܂��Ⴄ4�o�C�g�̂��Ȃ�傫�Ȑ���
WFIFOL(fd,15+13)=unit->bl.y - 0x12; //13-16���j�b�g��Y���W-18���ۂ�(Y:17��FF FF FF FF)
WFIFOL(fd,15+17)=0x004f37dd; //17-20���ׂ�����Œ�
WFIFOL(fd,15+21)=0x0012f674; //21-24���ׂ�����Œ�
WFIFOL(fd,15+25)=0x0012f664; //25-28���ׂ�����Œ�
WFIFOL(fd,15+29)=0x0012f654; //29-32���ׂ�����Œ�
WFIFOL(fd,15+33)=0x77527bbc; //33-36���ׂ�����Œ�
//37-39
WFIFOB(fd,15+40)=0x2d; //40���ׂ�����Œ�
WFIFOL(fd,15+41)=0; //41-44���ׂ�����0�Œ�
WFIFOL(fd,15+45)=0; //45-48���ׂ�����0�Œ�
WFIFOL(fd,15+49)=0; //49-52���ׂ�����0�Œ�
WFIFOL(fd,15+53)=0x0048d919; //53-56���ׂ�����Œ�
WFIFOL(fd,15+57)=0x0000003e; //57-60���ׂ�����Œ�
WFIFOL(fd,15+61)=0x0012f66c; //61-64���ׂ�����Œ�
//65-68
//69-72
if(bl) WFIFOL(fd,15+73)=bl->y; //73-76�p�҂�Y���W
WFIFOL(fd,15+77)=unit->bl.m; //77-80�}�b�vID���Ȃ��H���Ȃ�2�o�C�g�ő��肻���Ȑ���
WFIFOB(fd,15+81)=0xaa; //81�I�[����0xaa
}
WFIFOSET(fd,packet_len_table[0x1c9]);
#endif
if(unit->group->skill_id == WZ_ICEWALL)
clif_set0192(fd,unit->bl.m,unit->bl.x,unit->bl.y,5);
return 0;
}
/*==========================================
* �ꏊ�X�L���G�t�F�N�g�����E���������
*------------------------------------------
*/
int clif_clearchar_skillunit(struct skill_unit *unit,int fd)
{
nullpo_retr(0, unit);
WFIFOHEAD(fd,packet_len_table[0x120]);
WFIFOW(fd, 0)=0x120;
WFIFOL(fd, 2)=unit->bl.id;
WFIFOSET(fd,packet_len_table[0x120]);
if(unit->group && unit->group->skill_id == WZ_ICEWALL)
clif_set0192(fd,unit->bl.m,unit->bl.x,unit->bl.y,unit->val2);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_01ac(struct block_list *bl)
{
unsigned char buf[32];
nullpo_retr(0, bl);
WBUFW(buf, 0) = 0x1ac;
WBUFL(buf, 2) = bl->id;
clif_send(buf,packet_len_table[0x1ac],bl,AREA);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_getareachar(struct block_list* bl,va_list ap)
{
struct map_session_data *sd;
nullpo_retr(0, bl);
nullpo_retr(0, ap);
sd=va_arg(ap,struct map_session_data*);
if (sd == NULL || session[sd->fd] == NULL)
return 0;
switch(bl->type){
case BL_PC:
if(sd==(struct map_session_data*)bl)
break;
clif_getareachar_pc(sd,(struct map_session_data*) bl);
break;
case BL_NPC:
clif_getareachar_npc(sd,(struct npc_data*) bl);
break;
case BL_MOB:
clif_getareachar_mob(sd,(struct mob_data*) bl);
break;
case BL_PET:
clif_getareachar_pet(sd,(struct pet_data*) bl);
break;
case BL_ITEM:
clif_getareachar_item(sd,(struct flooritem_data*) bl);
break;
case BL_SKILL:
clif_getareachar_skillunit(sd,(struct skill_unit *)bl);
break;
default:
if(battle_config.error_log)
ShowError("clif_getareachar: Unrecognized type %d.\n",bl->type);
break;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_pcoutsight(struct block_list *bl,va_list ap)
{
struct map_session_data *sd,*dstsd;
nullpo_retr(0, bl);
nullpo_retr(0, ap);
nullpo_retr(0, sd=va_arg(ap,struct map_session_data*));
switch(bl->type){
case BL_PC:
dstsd = (struct map_session_data*) bl;
if(sd != dstsd) {
clif_clearchar_id(dstsd->bl.id,0,sd->fd);
clif_clearchar_id(sd->bl.id,0,dstsd->fd);
if(dstsd->disguise || sd->disguise) {
clif_clearchar_id(-dstsd->bl.id,0,sd->fd);
clif_clearchar_id(-sd->bl.id,0,dstsd->fd);
}
if(dstsd->chatID){
struct chat_data *cd;
cd=(struct chat_data*)map_id2bl(dstsd->chatID);
if(cd->usersd[0]==dstsd)
clif_dispchat(cd,sd->fd);
}
if(dstsd->vender_id){
clif_closevendingboard(&dstsd->bl,sd->fd);
}
}
break;
case BL_NPC:
if( ((struct npc_data *)bl)->class_ != INVISIBLE_CLASS )
clif_clearchar_id(bl->id,0,sd->fd);
break;
case BL_MOB:
case BL_PET:
clif_clearchar_id(bl->id,0,sd->fd);
break;
case BL_ITEM:
clif_clearflooritem((struct flooritem_data*)bl,sd->fd);
break;
case BL_SKILL:
clif_clearchar_skillunit((struct skill_unit *)bl,sd->fd);
break;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_pcinsight(struct block_list *bl,va_list ap)
{
struct map_session_data *sd,*dstsd;
nullpo_retr(0, bl);
nullpo_retr(0, ap);
nullpo_retr(0, sd=va_arg(ap,struct map_session_data*));
switch(bl->type){
case BL_PC:
dstsd = (struct map_session_data *)bl;
if(sd != dstsd) {
clif_getareachar_pc(sd,dstsd);
clif_getareachar_pc(dstsd,sd);
}
break;
case BL_NPC:
clif_getareachar_npc(sd,(struct npc_data*)bl);
break;
case BL_MOB:
clif_getareachar_mob(sd,(struct mob_data*)bl);
break;
case BL_PET:
clif_getareachar_pet(sd,(struct pet_data*)bl);
break;
case BL_ITEM:
clif_getareachar_item(sd,(struct flooritem_data*)bl);
break;
case BL_SKILL:
clif_getareachar_skillunit(sd,(struct skill_unit *)bl);
break;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_moboutsight(struct block_list *bl,va_list ap)
{
struct map_session_data *sd;
struct mob_data *md;
nullpo_retr(0, bl);
nullpo_retr(0, ap);
nullpo_retr(0, md=va_arg(ap,struct mob_data*));
if(bl->type==BL_PC
&& ((sd = (struct map_session_data*) bl) != NULL)
&& session[sd->fd] != NULL) {
clif_clearchar_id(md->bl.id,0,sd->fd);
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_mobinsight(struct block_list *bl,va_list ap)
{
struct map_session_data *sd;
struct mob_data *md;
nullpo_retr(0, bl);
nullpo_retr(0, ap);
md=va_arg(ap,struct mob_data*);
if(bl->type==BL_PC
&& ((sd = (struct map_session_data*) bl) != NULL)
&& session[sd->fd] != NULL) {
clif_getareachar_mob(sd,md);
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_petoutsight(struct block_list *bl,va_list ap)
{
struct map_session_data *sd;
struct pet_data *pd;
nullpo_retr(0, bl);
nullpo_retr(0, ap);
nullpo_retr(0, pd=va_arg(ap,struct pet_data*));
if(bl->type==BL_PC
&& ((sd = (struct map_session_data*) bl) != NULL)
&& session[sd->fd] != NULL) {
clif_clearchar_id(pd->bl.id,0,sd->fd);
}
return 0;
}
// npc walking [Valaris]
int clif_npcoutsight(struct block_list *bl,va_list ap)
{
struct map_session_data *sd;
struct npc_data *nd;
nullpo_retr(0, bl);
nullpo_retr(0, ap);
nullpo_retr(0, nd=va_arg(ap,struct npc_data*));
if(bl->type==BL_PC
&& ((sd = (struct map_session_data*) bl) != NULL)
&& session[sd->fd] != NULL) {
clif_clearchar_id(nd->bl.id,0,sd->fd);
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_petinsight(struct block_list *bl,va_list ap)
{
struct map_session_data *sd;
struct pet_data *pd;
nullpo_retr(0, bl);
nullpo_retr(0, ap);
pd=va_arg(ap,struct pet_data*);
if(bl->type==BL_PC
&& ((sd = (struct map_session_data*) bl) != NULL)
&& session[sd->fd] != NULL) {
clif_getareachar_pet(sd,pd);
}
return 0;
}
// npc walking [Valaris]
int clif_npcinsight(struct block_list *bl,va_list ap)
{
struct map_session_data *sd;
struct npc_data *nd;
nullpo_retr(0, bl);
nullpo_retr(0, ap);
nd=va_arg(ap,struct npc_data*);
if(bl->type==BL_PC
&& ((sd = (struct map_session_data*) bl) != NULL)
&& session[sd->fd] != NULL) {
clif_getareachar_npc(sd,nd);
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_skillinfo(struct map_session_data *sd,int skillid,int type,int range)
{
int fd,id, inf2;
nullpo_retr(0, sd);
fd=sd->fd;
if( (id=sd->status.skill[skillid].id) <= 0 )
return 0;
WFIFOHEAD(fd,packet_len_table[0x147]);
WFIFOW(fd,0)=0x147;
WFIFOW(fd,2) = id;
if(type < 0)
WFIFOW(fd,4) = skill_get_inf(id);
else
WFIFOW(fd,4) = type;
WFIFOW(fd,6) = 0;
WFIFOW(fd,8) = sd->status.skill[skillid].lv;
WFIFOW(fd,10) = skill_get_sp(id,sd->status.skill[skillid].lv);
if(range < 0)
range = skill_get_range2(&sd->bl, id,sd->status.skill[skillid].lv);
WFIFOW(fd,12)= range;
strncpy(WFIFOP(fd,14), skill_get_name(id), NAME_LENGTH);
inf2 = skill_get_inf2(id);
if(((!(inf2&INF2_QUEST_SKILL) || battle_config.quest_skill_learn) &&
!(inf2&(INF2_WEDDING_SKILL|INF2_SPIRIT_SKILL))) ||
(battle_config.gm_allskill > 0 && pc_isGM(sd) >= battle_config.gm_allskill))
//WFIFOB(fd,38)= (sd->status.skill[skillid].lv < skill_get_max(id) && sd->status.skill[skillid].flag ==0 )? 1:0;
WFIFOB(fd,38)= (sd->status.skill[skillid].lv < skill_tree_get_max(id, sd->status.class_) && sd->status.skill[skillid].flag ==0 )? 1:0;
else
WFIFOB(fd,38) = 0;
WFIFOSET(fd,packet_len_table[0x147]);
return 0;
}
/*==========================================
* �X�L�����X�g�𑗐M����
*------------------------------------------
*/
int clif_skillinfoblock(struct map_session_data *sd)
{
int fd;
int i,c,len=4,id, inf2;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd, MAX_SKILL * 37 + 4);
WFIFOW(fd,0)=0x10f;
for ( i = c = 0; i < MAX_SKILL; i++){
if( (id=sd->status.skill[i].id)!=0 ){
WFIFOW(fd,len ) = id;
WFIFOW(fd,len+2) = skill_get_inf(id);
WFIFOW(fd,len+4) = 0;
WFIFOW(fd,len+6) = sd->status.skill[i].lv;
WFIFOW(fd,len+8) = skill_get_sp(id,sd->status.skill[i].lv);
WFIFOW(fd,len+10)= skill_get_range2(&sd->bl, id,sd->status.skill[i].lv);
strncpy(WFIFOP(fd,len+12), skill_get_name(id), NAME_LENGTH);
inf2 = skill_get_inf2(id);
if(((!(inf2&INF2_QUEST_SKILL) || battle_config.quest_skill_learn) &&
!(inf2&(INF2_WEDDING_SKILL|INF2_SPIRIT_SKILL))) ||
(battle_config.gm_allskill > 0 && pc_isGM(sd) >= battle_config.gm_allskill) )
//WFIFOB(fd,len+36)= (sd->status.skill[i].lv < skill_get_max(id) && sd->status.skill[i].flag ==0 )? 1:0;
WFIFOB(fd,len+36)= (sd->status.skill[i].lv < skill_tree_get_max(id, sd->status.class_) && sd->status.skill[i].flag ==0 )? 1:0;
else
WFIFOB(fd,len+36) = 0;
len+=37;
c++;
}
}
WFIFOW(fd,2)=len;
WFIFOSET(fd,len);
return 0;
}
/*==========================================
* �X�L������U��ʒm
*------------------------------------------
*/
int clif_skillup(struct map_session_data *sd,int skill_num)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x10e]);
WFIFOW(fd,0) = 0x10e;
WFIFOW(fd,2) = skill_num;
WFIFOW(fd,4) = sd->status.skill[skill_num].lv;
WFIFOW(fd,6) = skill_get_sp(skill_num,sd->status.skill[skill_num].lv);
WFIFOW(fd,8) = skill_get_range2(&sd->bl,skill_num,sd->status.skill[skill_num].lv);
//WFIFOB(fd,10) = (sd->status.skill[skill_num].lv < skill_get_max(sd->status.skill[skill_num].id)) ? 1 : 0;
WFIFOB(fd,10) = (sd->status.skill[skill_num].lv < skill_tree_get_max(sd->status.skill[skill_num].id, sd->status.class_)) ? 1 : 0;
WFIFOSET(fd,packet_len_table[0x10e]);
return 0;
}
/*==========================================
* �X�L���r���G�t�F�N�g�𑗐M����
*------------------------------------------
*/
int clif_skillcasting(struct block_list* bl,
int src_id,int dst_id,int dst_x,int dst_y,int skill_num,int casttime)
{
int pl = skill_get_pl(skill_num);
unsigned char buf[32];
WBUFW(buf,0) = 0x13e;
WBUFL(buf,2) = src_id;
WBUFL(buf,6) = dst_id;
WBUFW(buf,10) = dst_x;
WBUFW(buf,12) = dst_y;
WBUFW(buf,14) = skill_num;
WBUFL(buf,16) = pl<0?0:pl; //Avoid sending negatives as element [Skotlex]
WBUFL(buf,20) = casttime;
clif_send(buf,packet_len_table[0x13e], bl, AREA);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_skillcastcancel(struct block_list* bl)
{
unsigned char buf[16];
nullpo_retr(0, bl);
WBUFW(buf,0) = 0x1b9;
WBUFL(buf,2) = bl->id;
clif_send(buf,packet_len_table[0x1b9], bl, AREA);
return 0;
}
/*==========================================
* �X�L���r�����s
*------------------------------------------
*/
int clif_skill_fail(struct map_session_data *sd,int skill_id,int type,int btype)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
// reset all variables [celest]
// Should be handled now by the unit_* code.
sd->skillitem = sd->skillitemlv = -1;
if(type==0x4 && !sd->state.showdelay)
return 0;
WFIFOHEAD(fd,packet_len_table[0x110]);
WFIFOW(fd,0) = 0x110;
WFIFOW(fd,2) = skill_id;
WFIFOW(fd,4) = btype;
WFIFOW(fd,6) = 0;
WFIFOB(fd,8) = 0;
WFIFOB(fd,9) = type;
WFIFOSET(fd,packet_len_table[0x110]);
return 0;
}
/*==========================================
* �X�L���U���G�t�F�N�g���_���[�W
*------------------------------------------
*/
int clif_skill_damage(struct block_list *src,struct block_list *dst,
unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type)
{
unsigned char buf[64];
struct status_change *sc;
nullpo_retr(0, src);
nullpo_retr(0, dst);
type = clif_calc_delay(dst, (type>0)?type:skill_get_hit(skill_id), ddelay);
sc = status_get_sc(dst);
if(sc && sc->count) {
if(sc->data[SC_HALLUCINATION].timer != -1 && damage > 0)
damage = damage*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100;
}
#if PACKETVER < 3
WBUFW(buf,0)=0x114;
WBUFW(buf,2)=skill_id;
if(src->type==BL_PC && ((struct map_session_data *)src)->disguise)
WBUFL(buf,4)=-src->id;
else
WBUFL(buf,4)=src->id;
if(dst->type==BL_PC && ((struct map_session_data *)dst)->disguise)
WBUFL(buf,8)=-dst->id;
else
WBUFL(buf,8)=dst->id;
WBUFL(buf,12)=tick;
WBUFL(buf,16)=sdelay;
WBUFL(buf,20)=ddelay;
WBUFW(buf,24)=damage;
WBUFW(buf,26)=skill_lv;
WBUFW(buf,28)=div;
WBUFB(buf,30)=type;
clif_send(buf,packet_len_table[0x114],src,AREA);
#else
WBUFW(buf,0)=0x1de;
WBUFW(buf,2)=skill_id;
if(src->type==BL_PC && ((struct map_session_data *)src)->disguise)
WBUFL(buf,4)=-src->id;
else
WBUFL(buf,4)=src->id;
if(dst->type==BL_PC && ((struct map_session_data *)dst)->disguise)
WBUFL(buf,8)=-dst->id;
else
WBUFL(buf,8)=dst->id;
WBUFL(buf,12)=tick;
WBUFL(buf,16)=sdelay;
WBUFL(buf,20)=ddelay;
WBUFL(buf,24)=damage;
WBUFW(buf,28)=skill_lv;
WBUFW(buf,30)=div;
WBUFB(buf,32)=type;
clif_send(buf,packet_len_table[0x1de],src,AREA);
#endif
//Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex]
if (type != 4 && type != 9 && damage > 0) //Non-endure/Non-flinch attack, update walk delay.
unit_walkdelay(dst, tick, sdelay, ddelay, div);
return 0;
}
/*==========================================
* ��������X�L���U���G�t�F�N�g���_���[�W
*------------------------------------------
*/
int clif_skill_damage2(struct block_list *src,struct block_list *dst,
unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type)
{
unsigned char buf[64];
struct status_change *sc;
nullpo_retr(0, src);
nullpo_retr(0, dst);
type = clif_calc_delay(dst, (type>0)?type:skill_get_hit(skill_id), ddelay);
sc = status_get_sc(dst);
if(sc && sc->count) {
if(sc->data[SC_HALLUCINATION].timer != -1 && damage > 0)
damage = damage*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100;
}
WBUFW(buf,0)=0x115;
WBUFW(buf,2)=skill_id;
WBUFL(buf,4)=src->id;
WBUFL(buf,8)=dst->id;
WBUFL(buf,12)=tick;
WBUFL(buf,16)=sdelay;
WBUFL(buf,20)=ddelay;
WBUFW(buf,24)=dst->x;
WBUFW(buf,26)=dst->y;
WBUFW(buf,28)=damage;
WBUFW(buf,30)=skill_lv;
WBUFW(buf,32)=div;
WBUFB(buf,34)=type;
clif_send(buf,packet_len_table[0x115],src,AREA);
//Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex]
if (type != 4 && type != 9 && damage > 0) //Non-endure/Non-flinch attack, update walk delay.
unit_walkdelay(dst, tick, sdelay, ddelay, div);
return 0;
}
/*==========================================
* �x��/�X�L���G�t�F�N�g
*------------------------------------------
*/
int clif_skill_nodamage(struct block_list *src,struct block_list *dst,
int skill_id,int heal,int fail)
{
unsigned char buf[32];
nullpo_retr(0, src);
nullpo_retr(0, dst);
WBUFW(buf,0)=0x11a;
WBUFW(buf,2)=skill_id;
WBUFW(buf,4)=(heal > 0x7fff)? 0x7fff:heal;
WBUFL(buf,6)=dst->id;
WBUFL(buf,10)=src->id;
WBUFB(buf,14)=fail;
clif_send(buf,packet_len_table[0x11a],src,AREA);
return fail;
}
/*==========================================
* �ꏊ�X�L���G�t�F�N�g
*------------------------------------------
*/
int clif_skill_poseffect(struct block_list *src,int skill_id,int val,int x,int y,int tick)
{
unsigned char buf[32];
nullpo_retr(0, src);
WBUFW(buf,0)=0x117;
WBUFW(buf,2)=skill_id;
WBUFL(buf,4)=src->id;
WBUFW(buf,8)=val;
WBUFW(buf,10)=x;
WBUFW(buf,12)=y;
WBUFL(buf,14)=tick;
clif_send(buf,packet_len_table[0x117],src,AREA);
return 0;
}
/*==========================================
* �ꏊ�X�L���G�t�F�N�g�\��
*------------------------------------------
*/
int clif_skill_setunit(struct skill_unit *unit)
{
unsigned char buf[128];
struct block_list *bl;
nullpo_retr(0, unit);
bl=map_id2bl(unit->group->src_id);
#if PACKETVER < 3
memset(WBUFP(buf, 0),0,packet_len_table[0x11f]);
WBUFW(buf, 0)=0x11f;
WBUFL(buf, 2)=unit->bl.id;
WBUFL(buf, 6)=unit->group->src_id;
WBUFW(buf,10)=unit->bl.x;
WBUFW(buf,12)=unit->bl.y;
WBUFB(buf,14)=unit->group->unit_id;
WBUFB(buf,15)=0;
clif_send(buf,packet_len_table[0x11f],&unit->bl,AREA);
#else
memset(WBUFP(buf, 0),0,packet_len_table[0x1c9]);
WBUFW(buf, 0)=0x1c9;
WBUFL(buf, 2)=unit->bl.id;
WBUFL(buf, 6)=unit->group->src_id;
WBUFW(buf,10)=unit->bl.x;
WBUFW(buf,12)=unit->bl.y;
WBUFB(buf,14)=unit->group->unit_id;
WBUFB(buf,15)=1;
if(unit->group->unit_id==0xb0) { // Graffiti [Valaris]
WBUFB(buf,16)=1;
memcpy(WBUFP(buf,17),unit->group->valstr,MESSAGE_SIZE);
} else {
WBUFL(buf,15+1)=0; //1-4���ׂ�����Œ�
WBUFL(buf,15+5)=0; //5-8���ׂ�����Œ�
//9-12�}�b�v���Ƃň���77-80�Ƃ͂܂��Ⴄ4�o�C�g�̂��Ȃ�傫�Ȑ���
WBUFL(buf,15+13)=unit->bl.y - 0x12; //13-16���j�b�g��Y���W-18���ۂ�(Y:17��FF FF FF FF)
WBUFL(buf,15+17)=0x004f37dd; //17-20���ׂ�����Œ�(0x1b2��0x004fdbdd������)
WBUFL(buf,15+21)=0x0012f674; //21-24���ׂ�����Œ�
WBUFL(buf,15+25)=0x0012f664; //25-28���ׂ�����Œ�
WBUFL(buf,15+29)=0x0012f654; //29-32���ׂ�����Œ�
WBUFL(buf,15+33)=0x77527bbc; //33-36���ׂ�����Œ�
//37-39
WBUFB(buf,15+40)=0x2d; //40���ׂ�����Œ�
WBUFL(buf,15+41)=0; //41-44���ׂ�����0�Œ�
WBUFL(buf,15+45)=0; //45-48���ׂ�����0�Œ�
WBUFL(buf,15+49)=0; //49-52���ׂ�����0�Œ�
WBUFL(buf,15+53)=0x0048d919; //53-56���ׂ�����Œ�(0x01b2��0x00495119������)
WBUFL(buf,15+57)=0x0000003e; //57-60���ׂ�����Œ�
WBUFL(buf,15+61)=0x0012f66c; //61-64���ׂ�����Œ�
//65-68
//69-72
if(bl) WBUFL(buf,15+73)=bl->y; //73-76�p�҂�Y���W
WBUFL(buf,15+77)=unit->bl.m; //77-80�}�b�vID���Ȃ��H���Ȃ�2�o�C�g�ő��肻���Ȑ���
WBUFB(buf,15+81)=0xaa; //81�I�[����0xaa
}
clif_send(buf,packet_len_table[0x1c9],&unit->bl,AREA);
#endif
return 0;
}
/*==========================================
* �ꏊ�X�L���G�t�F�N�g�폜
*------------------------------------------
*/
int clif_skill_delunit(struct skill_unit *unit)
{
unsigned char buf[16];
nullpo_retr(0, unit);
WBUFW(buf, 0)=0x120;
WBUFL(buf, 2)=unit->bl.id;
clif_send(buf,packet_len_table[0x120],&unit->bl,AREA);
return 0;
}
/*==========================================
* ���[�v�ꏊ�I��
*------------------------------------------
*/
int clif_skill_warppoint(struct map_session_data *sd,int skill_num,int skill_lv,
const char *map1,const char *map2,const char *map3,const char *map4)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x11c]);
WFIFOW(fd,0)=0x11c;
WFIFOW(fd,2)=skill_num;
strncpy((char*)WFIFOP(fd, 4),map1,MAP_NAME_LENGTH);
strncpy((char*)WFIFOP(fd,20),map2,MAP_NAME_LENGTH);
strncpy((char*)WFIFOP(fd,36),map3,MAP_NAME_LENGTH);
strncpy((char*)WFIFOP(fd,52),map4,MAP_NAME_LENGTH);
WFIFOSET(fd,packet_len_table[0x11c]);
sd->menuskill_id = skill_num;
if (skill_num == AL_WARP)
sd->menuskill_lv = (sd->ud.skillx<<16)|sd->ud.skilly; //Store warp position here.
else
sd->menuskill_lv = skill_lv;
return 0;
}
/*==========================================
* ��������
*------------------------------------------
*/
int clif_skill_memo(struct map_session_data *sd,int flag)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x11e]);
WFIFOW(fd,0)=0x11e;
WFIFOB(fd,2)=flag;
WFIFOSET(fd,packet_len_table[0x11e]);
return 0;
}
int clif_skill_teleportmessage(struct map_session_data *sd,int flag)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x189]);
WFIFOW(fd,0)=0x189;
WFIFOW(fd,2)=flag;
WFIFOSET(fd,packet_len_table[0x189]);
return 0;
}
/*==========================================
* �����X�^�[���
*------------------------------------------
*/
int clif_skill_estimation(struct map_session_data *sd,struct block_list *dst)
{
struct mob_data *md;
unsigned char buf[64];
int i;//, fix;
nullpo_retr(0, sd);
nullpo_retr(0, dst);
if(dst->type!=BL_MOB )
return 0;
if((md=(struct mob_data *)dst) == NULL)
return 0;
WBUFW(buf, 0)=0x18c;
WBUFW(buf, 2)=mob_get_viewclass(md->class_);
WBUFW(buf, 4)=md->level;
WBUFW(buf, 6)=md->db->size;
WBUFL(buf, 8)=md->hp;
WBUFW(buf,12)= (battle_config.estimation_type&1?status_get_def(&md->bl):0)
+(battle_config.estimation_type&2?status_get_def2(&md->bl):0);
WBUFW(buf,14)=md->db->race;
WBUFW(buf,16)= (battle_config.estimation_type&1?status_get_mdef(&md->bl):0)
+(battle_config.estimation_type&2?status_get_mdef2(&md->bl) - (md->db->vit>>1):0);
WBUFW(buf,18)=status_get_elem_type(&md->bl);
for(i=0;i<9;i++)
WBUFB(buf,20+i)= (unsigned char)battle_attr_fix(NULL,dst,100,i+1,md->def_ele);
// The following caps negative attributes to 0 since the client displays them as 255-fix. [Skotlex]
// WBUFB(buf,20+i)= (unsigned char)((fix=battle_attr_fix(NULL,dst,100,i+1,md->def_ele))<0?0:fix);
if(sd->status.party_id>0)
clif_send(buf,packet_len_table[0x18c],&sd->bl,PARTY_AREA);
else{
WFIFOHEAD(sd->fd,packet_len_table[0x18c]);
memcpy(WFIFOP(sd->fd,0),buf,packet_len_table[0x18c]);
WFIFOSET(sd->fd,packet_len_table[0x18c]);
}
return 0;
}
/*==========================================
* �A�C�e�������\���X�g
*------------------------------------------
*/
int clif_skill_produce_mix_list(struct map_session_data *sd, int trigger)
{
int i,c,view,fd;
nullpo_retr(0, sd);
if(sd->menuskill_id == AM_PHARMACY)
return 0; //Avoid resending the menu twice or more times...
fd=sd->fd;
WFIFOHEAD(fd, MAX_SKILL_PRODUCE_DB * 8 + 8);
WFIFOW(fd, 0)=0x18d;
for(i=0,c=0;i<MAX_SKILL_PRODUCE_DB;i++){
if( skill_can_produce_mix(sd,skill_produce_db[i].nameid,trigger, 1) ){
if((view = itemdb_viewid(skill_produce_db[i].nameid)) > 0)
WFIFOW(fd,c*8+ 4)= view;
else
WFIFOW(fd,c*8+ 4)= skill_produce_db[i].nameid;
WFIFOW(fd,c*8+ 6)= 0x0012;
WFIFOL(fd,c*8+ 8)= sd->status.char_id;
c++;
}
}
WFIFOW(fd, 2)=c*8+8;
WFIFOSET(fd,WFIFOW(fd,2));
if(c > 0) {
sd->menuskill_id = AM_PHARMACY;
sd->menuskill_lv = trigger;
return 1;
}
return 0;
}
/*==========================================
* Sends a status change packet to the object only, used for loading status changes. [Skotlex]
*------------------------------------------
*/
int clif_status_load(struct block_list *bl,int type, int flag)
{
int fd;
if (type == SI_BLANK) //It shows nothing on the client...
return 0;
if (bl->type != BL_PC)
return 0;
fd = ((struct map_session_data*)bl)->fd;
WFIFOHEAD(fd,packet_len_table[0x196]);
WFIFOW(fd,0)=0x0196;
WFIFOW(fd,2)=type;
WFIFOL(fd,4)=bl->id;
WFIFOB(fd,8)=flag; //Status start
WFIFOSET(fd, packet_len_table[0x196]);
return 0;
}
/*==========================================
* ��Ԉُ�A�C�R��/���b�Z�[�W�\��
*------------------------------------------
*/
int clif_status_change(struct block_list *bl,int type,int flag)
{
unsigned char buf[16];
if (type == SI_BLANK) //It shows nothing on the client...
return 0;
nullpo_retr(0, bl);
WBUFW(buf,0)=0x0196;
WBUFW(buf,2)=type;
WBUFL(buf,4)=bl->id;
WBUFB(buf,8)=flag;
clif_send(buf,packet_len_table[0x196],bl,AREA);
return 0;
}
/*==========================================
* Send message (modified by [Yor])
*------------------------------------------
*/
int clif_displaymessage(const int fd, char* mes)
{
// invalid pointer?
nullpo_retr(-1, mes);
//Console [Wizputer] //Scrapped, as these are shared by disconnected players =X [Skotlex]
if (fd == 0)
return 0;
else {
int len_mes = strlen(mes);
if (len_mes > 0) { // don't send a void message (it's not displaying on the client chat). @help can send void line.
WFIFOHEAD(fd, 5 + len_mes);
WFIFOW(fd,0) = 0x8e;
WFIFOW(fd,2) = 5 + len_mes; // 4 + len + NULL teminate
memcpy(WFIFOP(fd,4), mes, len_mes + 1);
WFIFOSET(fd, 5 + len_mes);
}
}
return 0;
}
/*==========================================
* �V�̐��𑗐M����
*------------------------------------------
*/
int clif_GMmessage(struct block_list *bl, char* mes, int len, int flag)
{
unsigned char *buf;
int lp;
lp = (flag & 0x10) ? 8 : 4;
buf = (unsigned char*)aCallocA(len + lp + 8, sizeof(unsigned char));
WBUFW(buf,0) = 0x9a;
WBUFW(buf,2) = len + lp;
WBUFL(buf,4) = 0x65756c62;
memcpy(WBUFP(buf,lp), mes, len);
flag &= 0x07;
clif_send(buf, WBUFW(buf,2), bl,
(flag == 1) ? ALL_SAMEMAP :
(flag == 2) ? AREA :
(flag == 3) ? SELF :
ALL_CLIENT);
if(buf) aFree(buf);
if(use_irc && irc_announce_flag && !flag)
irc_announce(mes);
return 0;
}
/*==========================================
* �O���[�o�����b�Z�[�W
*------------------------------------------
*/
void clif_GlobalMessage(struct block_list *bl,char *message)
{
char buf[100];
int len;
nullpo_retv(bl);
if(!message)
return;
len = strlen(message)+1;
WBUFW(buf,0)=0x8d;
WBUFW(buf,2)=len+8;
WBUFL(buf,4)=bl->id;
strncpy((char *) WBUFP(buf,8),message,len);
clif_send((unsigned char *) buf,WBUFW(buf,2),bl,AREA_CHAT_WOC);
}
/*==========================================
* Send main chat message [LuzZza]
*------------------------------------------
*/
void clif_MainChatMessage(char* message) {
char buf[100];
int len;
if(!message)
return;
len = strlen(message)+1;
WBUFW(buf,0)=0x8d;
WBUFW(buf,2)=len+8;
WBUFL(buf,4)=0;
strncpy((char *) WBUFP(buf,8),message,len);
clif_send((unsigned char *) buf,WBUFW(buf,2),NULL,CHAT_MAINCHAT);
}
/*==========================================
* Does an announce message in the given color.
*------------------------------------------
*/
int clif_announce(struct block_list *bl, char* mes, int len, unsigned long color, int flag)
{
unsigned char *buf;
buf = (unsigned char*)aCallocA(len + 16, sizeof(unsigned char));
WBUFW(buf,0) = 0x1c3;
WBUFW(buf,2) = len + 16;
WBUFL(buf,4) = color;
WBUFW(buf,8) = 0x190; //Font style? Type?
WBUFW(buf,10) = 0x0c; //12? Font size?
WBUFL(buf,12) = 0; //Unknown!
memcpy(WBUFP(buf,16), mes, len);
flag &= 0x07;
clif_send(buf, WBUFW(buf,2), bl,
(flag == 1) ? ALL_SAMEMAP :
(flag == 2) ? AREA :
(flag == 3) ? SELF :
ALL_CLIENT);
if(buf) aFree(buf);
return 0;
}
/*==========================================
* HPSP�G�t�F�N�g�𑗐M����
*------------------------------------------
*/
int clif_heal(int fd,int type,int val)
{
WFIFOHEAD(fd,packet_len_table[0x13d]);
WFIFOW(fd,0)=0x13d;
WFIFOW(fd,2)=type;
WFIFOW(fd,4)=val;
WFIFOSET(fd,packet_len_table[0x13d]);
return 0;
}
/*==========================================
* ��������
*------------------------------------------
*/
int clif_resurrection(struct block_list *bl,int type)
{
unsigned char buf[16];
nullpo_retr(0, bl);
WBUFW(buf,0)=0x148;
WBUFL(buf,2)=bl->id;
WBUFW(buf,6)=type;
clif_send(buf,packet_len_table[0x148],bl,type==1 ? AREA : AREA_WOS);
if(bl->type==BL_PC && ((struct map_session_data *)bl)->disguise)
clif_spawnpc(((struct map_session_data *)bl));
return 0;
}
/*==========================================
* PVP�����H�i���j
*------------------------------------------
*/
int clif_set0199(int fd,int type)
{
WFIFOHEAD(fd,packet_len_table[0x199]);
WFIFOW(fd,0)=0x199;
WFIFOW(fd,2)=type;
WFIFOSET(fd,packet_len_table[0x199]);
return 0;
}
/*==========================================
* PVP�����H(��)
*------------------------------------------
*/
int clif_pvpset(struct map_session_data *sd,int pvprank,int pvpnum,int type)
{
nullpo_retr(0, sd);
if(map[sd->bl.m].flag.nopvp)
return 0;
if(type == 2) {
WFIFOHEAD(sd->fd,packet_len_table[0x19a]);
WFIFOW(sd->fd,0) = 0x19a;
WFIFOL(sd->fd,2) = sd->bl.id;
if(pvprank<=0)
pc_calc_pvprank(sd);
WFIFOL(sd->fd,6) = pvprank;
WFIFOL(sd->fd,10) = pvpnum;
WFIFOSET(sd->fd,packet_len_table[0x19a]);
} else {
unsigned char buf[32];
WBUFW(buf,0) = 0x19a;
WBUFL(buf,2) = sd->bl.id;
if(sd->sc.option&0x46)
// WTF? a -1 to an unsigned value...
WBUFL(buf,6) = 0xFFFFFFFF;
else
if(pvprank<=0)
pc_calc_pvprank(sd);
WBUFL(buf,6) = pvprank;
WBUFL(buf,10) = pvpnum;
if(!type)
clif_send(buf,packet_len_table[0x19a],&sd->bl,AREA);
else
clif_send(buf,packet_len_table[0x19a],&sd->bl,ALL_SAMEMAP);
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_send0199(int map,int type)
{
struct block_list bl;
unsigned char buf[16];
bl.type = BL_NUL;
bl.m = map;
WBUFW(buf,0)=0x199;
WBUFW(buf,2)=type;
clif_send(buf,packet_len_table[0x199],&bl,ALL_SAMEMAP);
return 0;
}
/*==========================================
* ���B�G�t�F�N�g�𑗐M����
*------------------------------------------
*/
int clif_refine(int fd,struct map_session_data *sd,int fail,int index,int val)
{
WFIFOHEAD(fd,packet_len_table[0x188]);
WFIFOW(fd,0)=0x188;
WFIFOW(fd,2)=fail;
WFIFOW(fd,4)=index+2;
WFIFOW(fd,6)=val;
WFIFOSET(fd,packet_len_table[0x188]);
return 0;
}
/*==========================================
* Wisp/page is transmitted to the destination player
*------------------------------------------
*/
int clif_wis_message(int fd, char *nick, char *mes, int mes_len) // R 0097 <len>.w <nick>.24B <message>.?B
{
// printf("clif_wis_message(%d, %s, %s)\n", fd, nick, mes);
WFIFOHEAD(fd, mes_len + NAME_LENGTH + 4);
WFIFOW(fd,0) = 0x97;
WFIFOW(fd,2) = mes_len + NAME_LENGTH + 4;
memcpy(WFIFOP(fd,4), nick, NAME_LENGTH);
memcpy(WFIFOP(fd,28), mes, mes_len);
WFIFOSET(fd,WFIFOW(fd,2));
return 0;
}
/*==========================================
* The transmission result of Wisp/page is transmitted to the source player
*------------------------------------------
*/
int clif_wis_end(int fd, int flag) // R 0098 <type>.B: 0: success to send wisper, 1: target character is not loged in, 2: ignored by target, 3: everyone ignored by target
{
WFIFOHEAD(fd,packet_len_table[0x98]);
WFIFOW(fd,0) = 0x98;
WFIFOW(fd,2) = flag;
WFIFOSET(fd,packet_len_table[0x98]);
return 0;
}
/*==========================================
* �L����ID���O�������ʂ𑗐M����
*------------------------------------------
*/
int clif_solved_charname(struct map_session_data *sd,int char_id)
{
char *p= map_charid2nick(char_id);
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
if(p!=NULL){
WFIFOHEAD(fd,packet_len_table[0x194]);
WFIFOW(fd,0)=0x194;
WFIFOL(fd,2)=char_id;
memcpy(WFIFOP(fd,6), p, NAME_LENGTH);
WFIFOSET(fd,packet_len_table[0x194]);
}else{
map_reqchariddb(sd,char_id);
chrif_searchcharid(char_id);
}
return 0;
}
/*==========================================
* �J�[�h�̑}���\���X�g��Ԃ�
*------------------------------------------
*/
int clif_use_card(struct map_session_data *sd,int idx)
{
int i,c,ep;
int fd=sd->fd;
nullpo_retr(0, sd);
if (idx < 0 || idx >= MAX_INVENTORY) //Crash-fix from bad packets.
return 0;
if (!sd->inventory_data[idx] || sd->inventory_data[idx]->type != 6)
return 0; //Avoid parsing invalid item indexes (no card/no item)
ep=sd->inventory_data[idx]->equip;
WFIFOHEAD(fd,MAX_INVENTORY * 2 + 4);
WFIFOW(fd,0)=0x017b;
for(i=c=0;i<MAX_INVENTORY;i++){
int j;
if(sd->inventory_data[i] == NULL)
continue;
if(sd->inventory_data[i]->type!=4 && sd->inventory_data[i]->type!=5) // ����h���Ȃ�
continue;
if(sd->status.inventory[i].card[0]==0x00ff || sd->status.inventory[i].card[0]==(short)0xff00 || sd->status.inventory[i].card[0]==0x00fe)
continue;
if(sd->status.inventory[i].identify==0 ) // ���Ӓ�
continue;
if((sd->inventory_data[i]->equip&ep)==0) // ���������Ⴄ
continue;
if(sd->inventory_data[i]->type==4 && ep==32) // ���J�[�h�Ɨ��蕐��
continue;
for(j=0;j<sd->inventory_data[i]->slot;j++){
if( sd->status.inventory[i].card[j]==0 )
break;
}
if(j==sd->inventory_data[i]->slot) // ���łɃJ�[�h����t
continue;
WFIFOW(fd,4+c*2)=i+2;
c++;
}
WFIFOW(fd,2)=4+c*2;
WFIFOSET(fd,WFIFOW(fd,2));
return 0;
}
/*==========================================
* �J�[�h�̑}���I��
*------------------------------------------
*/
int clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x17d]);
WFIFOW(fd,0)=0x17d;
WFIFOW(fd,2)=idx_equip+2;
WFIFOW(fd,4)=idx_card+2;
WFIFOB(fd,6)=flag;
WFIFOSET(fd,packet_len_table[0x17d]);
return 0;
}
/*==========================================
* �Ӓ�\�A�C�e�����X�g���M
*------------------------------------------
*/
int clif_item_identify_list(struct map_session_data *sd)
{
int i,c;
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,MAX_INVENTORY * 2 + 4);
WFIFOW(fd,0)=0x177;
for(i=c=0;i<MAX_INVENTORY;i++){
if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1){
WFIFOW(fd,c*2+4)=i+2;
c++;
}
}
if(c > 0) {
WFIFOW(fd,2)=c*2+4;
WFIFOSET(fd,WFIFOW(fd,2));
sd->menuskill_id = MC_IDENTIFY;
sd->menuskill_lv = c;
}
return 0;
}
/*==========================================
* �Ӓ茋��
*------------------------------------------
*/
int clif_item_identified(struct map_session_data *sd,int idx,int flag)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x179]);
WFIFOW(fd, 0)=0x179;
WFIFOW(fd, 2)=idx+2;
WFIFOB(fd, 4)=flag;
WFIFOSET(fd,packet_len_table[0x179]);
return 0;
}
/*==========================================
* �C���\�A�C�e�����X�g���M
*------------------------------------------
*/
int clif_item_repair_list(struct map_session_data *sd,struct map_session_data *dstsd)
{
int i,c;
int fd;
int nameid;
nullpo_retr(0, sd);
nullpo_retr(0, dstsd);
fd=sd->fd;
WFIFOHEAD(fd, MAX_INVENTORY * 13 + 4);
WFIFOW(fd,0)=0x1fc;
for(i=c=0;i<MAX_INVENTORY;i++){
if((nameid=dstsd->status.inventory[i].nameid) > 0 && dstsd->status.inventory[i].attribute!=0){// && skill_can_repair(sd,nameid)){
WFIFOW(fd,c*13+4) = i;
WFIFOW(fd,c*13+6) = nameid;
WFIFOL(fd,c*13+8) = sd->status.char_id;
WFIFOL(fd,c*13+12)= dstsd->status.char_id;
WFIFOB(fd,c*13+16)= c;
c++;
}
}
if(c > 0) {
WFIFOW(fd,2)=c*13+4;
WFIFOSET(fd,WFIFOW(fd,2));
sd->menuskill_id = BS_REPAIRWEAPON;
sd->menuskill_lv = dstsd->bl.id;
}else
clif_skill_fail(sd,sd->ud.skillid,0,0);
return 0;
}
int clif_item_repaireffect(struct map_session_data *sd,int nameid,int flag)
{
int view,fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x1fe]);
WFIFOW(fd, 0)=0x1fe;
if((view = itemdb_viewid(nameid)) > 0)
WFIFOW(fd, 2)=view;
else
WFIFOW(fd, 2)=nameid;
WFIFOB(fd, 4)=flag;
WFIFOSET(fd,packet_len_table[0x1fe]);
return 0;
}
/*==========================================
* Weapon Refining - Taken from jAthena
*------------------------------------------
*/
int clif_item_refine_list(struct map_session_data *sd)
{
int i,c;
int fd;
int skilllv;
int wlv;
int refine_item[5];
nullpo_retr(0, sd);
skilllv = pc_checkskill(sd,WS_WEAPONREFINE);
fd=sd->fd;
refine_item[0] = -1;
refine_item[1] = pc_search_inventory(sd,1010);
refine_item[2] = pc_search_inventory(sd,1011);
refine_item[3] = refine_item[4] = pc_search_inventory(sd,984);
WFIFOHEAD(fd, MAX_INVENTORY * 13 + 4);
WFIFOW(fd,0)=0x221;
for(i=c=0;i<MAX_INVENTORY;i++){
if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].refine < skilllv &&
sd->status.inventory[i].identify==1 && (wlv=itemdb_wlv(sd->status.inventory[i].nameid)) >=1 &&
refine_item[wlv]!=-1 && !(sd->status.inventory[i].equip&0x0022)){
WFIFOW(fd,c*13+ 4)=i+2;
WFIFOW(fd,c*13+ 6)=sd->status.inventory[i].nameid;
WFIFOW(fd,c*13+ 8)=0; //TODO: Wonder what are these for? Perhaps ID of weapon's crafter if any?
WFIFOW(fd,c*13+10)=0;
WFIFOB(fd,c*13+12)=c;
c++;
}
}
WFIFOW(fd,2)=c*13+4;
WFIFOSET(fd,WFIFOW(fd,2));
sd->menuskill_id = WS_WEAPONREFINE;
sd->menuskill_lv = skilllv;
return 0;
}
/*==========================================
* �A�C�e���ɂ��ꎞ�I�ȃX�L������
*------------------------------------------
*/
int clif_item_skill(struct map_session_data *sd,int skillid,int skilllv,const char *name)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x147]);
WFIFOW(fd, 0)=0x147;
WFIFOW(fd, 2)=skillid;
WFIFOW(fd, 4)=skill_get_inf(skillid);
WFIFOW(fd, 6)=0;
WFIFOW(fd, 8)=skilllv;
WFIFOW(fd,10)=skill_get_sp(skillid,skilllv);
WFIFOW(fd,12)=skill_get_range2(&sd->bl, skillid,skilllv);
strncpy((char*)WFIFOP(fd,14),name,NAME_LENGTH);
WFIFOB(fd,38)=0;
WFIFOSET(fd,packet_len_table[0x147]);
return 0;
}
/*==========================================
* �J�[�g�ɃA�C�e���lj�
*------------------------------------------
*/
int clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail)
{
int view,fd;
unsigned char *buf;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x124]);
buf=WFIFOP(fd,0);
if(n<0 || n>=MAX_CART || sd->status.cart[n].nameid<=0)
return 1;
WBUFW(buf,0)=0x124;
WBUFW(buf,2)=n+2;
WBUFL(buf,4)=amount;
if((view = itemdb_viewid(sd->status.cart[n].nameid)) > 0)
WBUFW(buf,8)=view;
else
WBUFW(buf,8)=sd->status.cart[n].nameid;
WBUFB(buf,10)=sd->status.cart[n].identify;
WBUFB(buf,11)=sd->status.cart[n].attribute;
WBUFB(buf,12)=sd->status.cart[n].refine;
clif_addcards(WBUFP(buf,13), &sd->status.cart[n]);
WFIFOSET(fd,packet_len_table[0x124]);
return 0;
}
/*==========================================
* �J�[�g����A�C�e���폜
*------------------------------------------
*/
int clif_cart_delitem(struct map_session_data *sd,int n,int amount)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x125]);
WFIFOW(fd,0)=0x125;
WFIFOW(fd,2)=n+2;
WFIFOL(fd,4)=amount;
WFIFOSET(fd,packet_len_table[0x125]);
return 0;
}
/*==========================================
* �J�[�g�̃A�C�e�����X�g
*------------------------------------------
*/
int clif_cart_itemlist(struct map_session_data *sd)
{
struct item_data *id;
int i,n,fd;
unsigned char *buf;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd, MAX_CART * 18 + 4);
buf = WFIFOP(fd,0);
#if PACKETVER < 5
for(i=0,n=0;i<MAX_CART;i++){
if(sd->status.cart[i].nameid<=0)
continue;
id = itemdb_search(sd->status.cart[i].nameid);
if(itemdb_isequip2(id))
continue;
WBUFW(buf,n*10+4)=i+2;
if(id->view_id > 0)
WBUFW(buf,n*10+6)=id->view_id;
else
WBUFW(buf,n*10+6)=sd->status.cart[i].nameid;
WBUFB(buf,n*10+8)=itemtype(id->type);
WBUFB(buf,n*10+9)=sd->status.cart[i].identify;
WBUFW(buf,n*10+10)=sd->status.cart[i].amount;
WBUFW(buf,n*10+12)=0;
n++;
}
if(n){
WBUFW(buf,0)=0x123;
WBUFW(buf,2)=4+n*10;
WFIFOSET(fd,WFIFOW(fd,2));
}
#else
for(i=0,n=0;i<MAX_CART;i++){
if(sd->status.cart[i].nameid<=0)
continue;
id = itemdb_search(sd->status.cart[i].nameid);
if(itemdb_isequip2(id))
continue;
WBUFW(buf,n*18+4)=i+2;
if(id->view_id > 0)
WBUFW(buf,n*18+6)=id->view_id;
else
WBUFW(buf,n*18+6)=sd->status.cart[i].nameid;
WBUFB(buf,n*18+8)=itemtype(id->type);
WBUFB(buf,n*18+9)=sd->status.cart[i].identify;
WBUFW(buf,n*18+10)=sd->status.cart[i].amount;
WBUFW(buf,n*18+12)=0; //Here goes the equip location, which seems unnecessary to fill for the cart data.
clif_addcards(WBUFP(buf,n*18+14), &sd->status.cart[i]);
n++;
}
if(n){
WBUFW(buf,0)=0x1ef;
WBUFW(buf,2)=4+n*18;
WFIFOSET(fd,WFIFOW(fd,2));
}
#endif
return 0;
}
/*==========================================
* �J�[�g�̑����i���X�g
*------------------------------------------
*/
int clif_cart_equiplist(struct map_session_data *sd)
{
struct item_data *id;
int i,n,fd;
unsigned char *buf;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd, MAX_INVENTORY * 20 + 4);
buf = WFIFOP(fd,0);
for(i=0,n=0;i<MAX_INVENTORY;i++){
if(sd->status.cart[i].nameid<=0)
continue;
id = itemdb_search(sd->status.cart[i].nameid);
if(!itemdb_isequip2(id))
continue;
WBUFW(buf,n*20+4)=i+2;
if(id->view_id > 0)
WBUFW(buf,n*20+6)=id->view_id;
else
WBUFW(buf,n*20+6)=sd->status.cart[i].nameid;
WBUFB(buf,n*20+8)=itemtype(id->type);
WBUFB(buf,n*20+9)=sd->status.cart[i].identify;
WBUFW(buf,n*20+10)=id->equip;
WBUFW(buf,n*20+12)=sd->status.cart[i].equip;
WBUFB(buf,n*20+14)=sd->status.cart[i].attribute;
WBUFB(buf,n*20+15)=sd->status.cart[i].refine;
clif_addcards(WBUFP(buf, n*20+16), &sd->status.cart[i]);
n++;
}
if(n){
WBUFW(buf,0)=0x122;
WBUFW(buf,2)=4+n*20;
WFIFOSET(fd,WFIFOW(fd,2));
}
return 0;
}
/*==========================================
* �I�X�J��
*------------------------------------------
*/
int clif_openvendingreq(struct map_session_data *sd,int num)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x12d]);
WFIFOW(fd,0)=0x12d;
WFIFOW(fd,2)=num;
WFIFOSET(fd,packet_len_table[0x12d]);
return 0;
}
/*==========================================
* �I�X�Ŕ\��
*------------------------------------------
*/
int clif_showvendingboard(struct block_list* bl,char *message,int fd)
{
unsigned char buf[128];
nullpo_retr(0, bl);
WBUFW(buf,0)=0x131;
WBUFL(buf,2)=bl->id;
strncpy((char*)WBUFP(buf,6),message,80);
if(fd){
WFIFOHEAD(fd,packet_len_table[0x131]);
memcpy(WFIFOP(fd,0),buf,packet_len_table[0x131]);
WFIFOSET(fd,packet_len_table[0x131]);
}else{
clif_send(buf,packet_len_table[0x131],bl,AREA_WOS);
}
return 0;
}
/*==========================================
* �I�X�Ŕ���
*------------------------------------------
*/
int clif_closevendingboard(struct block_list* bl,int fd)
{
unsigned char buf[16];
nullpo_retr(0, bl);
WBUFW(buf,0)=0x132;
WBUFL(buf,2)=bl->id;
if(fd){
WFIFOHEAD(fd,packet_len_table[0x132]);
memcpy(WFIFOP(fd,0),buf,packet_len_table[0x132]);
WFIFOSET(fd,packet_len_table[0x132]);
}else{
clif_send(buf,packet_len_table[0x132],bl,AREA_WOS);
}
return 0;
}
/*==========================================
* �I�X�A�C�e�����X�g
*------------------------------------------
*/
int clif_vendinglist(struct map_session_data *sd,int id,struct vending *vending)
{
struct item_data *data;
int i,n,index,fd;
struct map_session_data *vsd;
unsigned char *buf;
nullpo_retr(0, sd);
nullpo_retr(0, vending);
nullpo_retr(0, vsd=map_id2sd(id));
fd=sd->fd;
WFIFOHEAD(fd, 8+vsd->vend_num*22);
buf = WFIFOP(fd,0);
for(i=0,n=0;i<vsd->vend_num;i++){
if(vending[i].amount<=0)
continue;
WBUFL(buf,8+n*22)=vending[i].value;
WBUFW(buf,12+n*22)=vending[i].amount;
WBUFW(buf,14+n*22)=(index=vending[i].index)+2;
if(vsd->status.cart[index].nameid <= 0 || vsd->status.cart[index].amount <= 0)
continue;
data = itemdb_search(vsd->status.cart[index].nameid);
WBUFB(buf,16+n*22)=itemtype(data->type);
if(data->view_id > 0)
WBUFW(buf,17+n*22)=data->view_id;
else
WBUFW(buf,17+n*22)=vsd->status.cart[index].nameid;
WBUFB(buf,19+n*22)=vsd->status.cart[index].identify;
WBUFB(buf,20+n*22)=vsd->status.cart[index].attribute;
WBUFB(buf,21+n*22)=vsd->status.cart[index].refine;
clif_addcards(WBUFP(buf, 22+n*22), &vsd->status.cart[index]);
n++;
}
if(n > 0){
WBUFW(buf,0)=0x133;
WBUFW(buf,2)=8+n*22;
WBUFL(buf,4)=id;
WFIFOSET(fd,WFIFOW(fd,2));
}
return 0;
}
/*==========================================
* �I�X�A�C�e���w�����s
*------------------------------------------
*/
int clif_buyvending(struct map_session_data *sd,int index,int amount,int fail)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x135]);
WFIFOW(fd,0)=0x135;
WFIFOW(fd,2)=index+2;
WFIFOW(fd,4)=amount;
WFIFOB(fd,6)=fail;
WFIFOSET(fd,packet_len_table[0x135]);
return 0;
}
/*==========================================
* �I�X�J�ݐ���
*------------------------------------------
*/
int clif_openvending(struct map_session_data *sd,int id,struct vending *vending)
{
struct item_data *data;
int i,n,index,fd;
unsigned char *buf;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd, 8+sd->vend_num*22);
buf = WFIFOP(fd,0);
for(i=0,n=0;i<sd->vend_num;i++){
if (sd->vend_num > 2+pc_checkskill(sd,MC_VENDING)) return 0;
WBUFL(buf,8+n*22)=vending[i].value;
WBUFW(buf,12+n*22)=(index=vending[i].index)+2;
WBUFW(buf,14+n*22)=vending[i].amount;
if(sd->status.cart[index].nameid <= 0 || sd->status.cart[index].amount <= 0 || sd->status.cart[index].identify==0 ||
sd->status.cart[index].attribute==1) // Prevent unidentified and broken items from being sold [Valaris]
continue;
data = itemdb_search(sd->status.cart[index].nameid);
WBUFB(buf,16+n*22)=itemtype(data->type);
if(data->view_id > 0)
WBUFW(buf,17+n*22)=data->view_id;
else
WBUFW(buf,17+n*22)=sd->status.cart[index].nameid;
WBUFB(buf,19+n*22)=sd->status.cart[index].identify;
WBUFB(buf,20+n*22)=sd->status.cart[index].attribute;
WBUFB(buf,21+n*22)=sd->status.cart[index].refine;
clif_addcards(WBUFP(buf, 22+n*22), &sd->status.cart[index]);
n++;
}
if(n > 0){
WBUFW(buf,0)=0x136;
WBUFW(buf,2)=8+n*22;
WBUFL(buf,4)=id;
WFIFOSET(fd,WFIFOW(fd,2));
}
return n;
}
/*==========================================
* �I�X�A�C�e���̔���
*------------------------------------------
*/
int clif_vendingreport(struct map_session_data *sd,int index,int amount)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x137]);
WFIFOW(fd,0)=0x137;
WFIFOW(fd,2)=index+2;
WFIFOW(fd,4)=amount;
WFIFOSET(fd,packet_len_table[0x137]);
return 0;
}
/*==========================================
* �p�[�e�B�쐬����
*------------------------------------------
*/
int clif_party_created(struct map_session_data *sd,int flag)
{
int fd;
// printf("clif_party_message(%s, %d, %s)\n", p->name, account_id, mes);
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xfa]);
WFIFOW(fd,0)=0xfa;
WFIFOB(fd,2)=flag;
WFIFOSET(fd,packet_len_table[0xfa]);
return 0;
}
int clif_party_main_info(struct party *p, int fd)
{
struct map_session_data *sd;
int i;
unsigned char buf[96];
for (i=0; i<MAX_PARTY && !p->member[i].leader; i++);
if (i >= MAX_PARTY) return 0; //Should never happen...
sd = p->member[i].sd;
WBUFW(buf,0)=0x1e9;
WBUFL(buf,2)= p->member[i].account_id;
WBUFL(buf,6)= 0; //We don't know yet what this long is about.
WBUFW(buf,10)=sd?sd->bl.x:0;
WBUFW(buf,12)=sd?sd->bl.y:0;
WBUFB(buf,14)=(p->member[i].online)?0:1; //This byte is also unconfirmed...
memcpy(WBUFP(buf,15), p->name, NAME_LENGTH);
memcpy(WBUFP(buf,39), p->member[i].name, NAME_LENGTH);
memcpy(WBUFP(buf,63), mapindex_id2name(p->member[i].map), MAP_NAME_LENGTH);
WBUFB(buf,79) = (p->item&1)?1:0;
WBUFB(buf,80) = (p->item&2)?1:0;
if(fd>=0){
WFIFOHEAD(fd,packet_len_table[0x1e9]);
memcpy(WFIFOP(fd,0),buf,packet_len_table[0x1e9]);
WFIFOSET(fd,packet_len_table[0x1e9]);
return 1;
}
if (!sd) {
for (i=0; i<MAX_PARTY && !p->member[i].sd; i++)
if (i >= MAX_PARTY) return 0; //Should never happen...
sd=p->member[i].sd;
}
clif_send(buf,packet_len_table[0x1e9],&sd->bl,PARTY);
return 1;
}
/*==========================================
* �p�[�e�B��M
*------------------------------------------
*/
int clif_party_info(struct party *p,int fd)
{
unsigned char buf[1024];
int i,c;
struct map_session_data *sd=NULL;
nullpo_retr(0, p);
WBUFW(buf,0)=0xfb;
memcpy(WBUFP(buf,4),p->name,NAME_LENGTH);
for(i=c=0;i<MAX_PARTY;i++){
struct party_member *m=&p->member[i];
if(m->account_id>0){
if(sd==NULL) sd=m->sd;
WBUFL(buf,28+c*46)=m->account_id;
memcpy(WBUFP(buf,28+c*46+ 4),m->name,NAME_LENGTH);
memcpy(WBUFP(buf,28+c*46+28),mapindex_id2name(m->map),MAP_NAME_LENGTH);
WBUFB(buf,28+c*46+44)=(m->leader)?0:1;
WBUFB(buf,28+c*46+45)=(m->online)?0:1;
c++;
}
}
WBUFW(buf,2)=28+c*46;
if(fd>=0){ // fd���ݒ肳��Ă�Ȃ炻��ɑ���
WFIFOHEAD(fd, 28+c*46);
memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2));
WFIFOSET(fd,WFIFOW(fd,2));
return 9;
}
if(sd!=NULL)
clif_send(buf,WBUFW(buf,2),&sd->bl,PARTY);
return 0;
}
/*==========================================
* �p�[�e�B���U
*------------------------------------------
*/
int clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd)
{
int fd;
struct party *p;
nullpo_retr(0, sd);
nullpo_retr(0, tsd);
fd=tsd->fd;
if( (p=party_search(sd->status.party_id))==NULL )
return 0;
WFIFOHEAD(fd,packet_len_table[0xfe]);
WFIFOW(fd,0)=0xfe;
WFIFOL(fd,2)=sd->status.account_id;
memcpy(WFIFOP(fd,6),p->name,NAME_LENGTH);
WFIFOSET(fd,packet_len_table[0xfe]);
return 0;
}
/*==========================================
* �p�[�e�B���U����
*------------------------------------------
*/
int clif_party_inviteack(struct map_session_data *sd,char *nick,int flag)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xfd]);
WFIFOW(fd,0)=0xfd;
memcpy(WFIFOP(fd,2),nick,NAME_LENGTH);
WFIFOB(fd,26)=flag;
WFIFOSET(fd,packet_len_table[0xfd]);
return 0;
}
/*==========================================
* �p�[�e�B�ݒ著�M
* flag & 0x001=exp�ύX�~�X
* 0x010=item�ύX�~�X
* 0x100=��l�ɂ̂ݑ��M
*------------------------------------------
*/
int clif_party_option(struct party *p,struct map_session_data *sd,int flag)
{
unsigned char buf[16];
nullpo_retr(0, p);
// if(battle_config.etc_log)
// printf("clif_party_option: %d %d %d\n",p->exp,p->item,flag);
if(sd==NULL && flag==0){
int i;
for(i=0;i<MAX_PARTY;i++)
if((sd=map_id2sd(p->member[i].account_id))!=NULL)
break;
}
if(sd==NULL)
return 0;
WBUFW(buf,0)=0x101;
WBUFW(buf,2)=((flag&0x01)?2:p->exp);
WBUFW(buf,4)=0; //NOTE: We don't know yet what this is for, it is NOT for item share rules, though. [Skotlex]
if(flag==0)
clif_send(buf,packet_len_table[0x101],&sd->bl,PARTY);
else {
WFIFOHEAD(sd->fd,packet_len_table[0x101]);
memcpy(WFIFOP(sd->fd,0),buf,packet_len_table[0x101]);
WFIFOSET(sd->fd,packet_len_table[0x101]);
}
return 0;
}
/*==========================================
* �p�[�e�B�E�ށi�E�ޑO�ɌĂԂ��Ɓj
*------------------------------------------
*/
int clif_party_leaved(struct party *p,struct map_session_data *sd,int account_id,char *name,int flag)
{
unsigned char buf[64];
int i;
nullpo_retr(0, p);
WBUFW(buf,0)=0x105;
WBUFL(buf,2)=account_id;
memcpy(WBUFP(buf,6),name,NAME_LENGTH);
WBUFB(buf,30)=flag&0x0f;
if((flag&0xf0)==0){
if(sd==NULL)
for(i=0;i<MAX_PARTY;i++)
if((sd=p->member[i].sd)!=NULL)
break;
if (sd!=NULL)
clif_send(buf,packet_len_table[0x105],&sd->bl,PARTY);
} else if (sd!=NULL) {
WFIFOHEAD(sd->fd,packet_len_table[0x105]);
memcpy(WFIFOP(sd->fd,0),buf,packet_len_table[0x105]);
WFIFOSET(sd->fd,packet_len_table[0x105]);
}
return 0;
}
/*==========================================
* �p�[�e�B���b�Z�[�W���M
*------------------------------------------
*/
int clif_party_message(struct party *p,int account_id,char *mes,int len)
{
struct map_session_data *sd;
int i;
nullpo_retr(0, p);
for(i=0;i<MAX_PARTY;i++){
if((sd=p->member[i].sd)!=NULL)
break;
}
if(sd!=NULL){
unsigned char buf[1024];
WBUFW(buf,0)=0x109;
WBUFW(buf,2)=len+8;
WBUFL(buf,4)=account_id;
memcpy(WBUFP(buf,8),mes,len);
clif_send(buf,len+8,&sd->bl,PARTY);
}
return 0;
}
/*==========================================
* �p�[�e�B���W�ʒm
*------------------------------------------
*/
int clif_party_xy(struct map_session_data *sd)
{
unsigned char buf[16];
nullpo_retr(0, sd);
WBUFW(buf,0)=0x107;
WBUFL(buf,2)=sd->status.account_id;
WBUFW(buf,6)=sd->bl.x;
WBUFW(buf,8)=sd->bl.y;
clif_send(buf,packet_len_table[0x107],&sd->bl,PARTY_SAMEMAP_WOS);
return 0;
}
/*==========================================
* Sends x/y dot to a single fd. [Skotlex]
*------------------------------------------
*/
int clif_party_xy_single(int fd, struct map_session_data *sd)
{
WFIFOHEAD(fd,packet_len_table[0x107]);
WFIFOW(fd,0)=0x107;
WFIFOL(fd,2)=sd->status.account_id;
WFIFOW(fd,6)=sd->bl.x;
WFIFOW(fd,8)=sd->bl.y;
WFIFOSET(fd,packet_len_table[0x107]);
return 0;
}
/*==========================================
* �p�[�e�BHP�ʒm
*------------------------------------------
*/
int clif_party_hp(struct map_session_data *sd)
{
unsigned char buf[16];
nullpo_retr(0, sd);
WBUFW(buf,0)=0x106;
WBUFL(buf,2)=sd->status.account_id;
WBUFW(buf,6)=(sd->status.hp > 0x7fff)? 0x7fff:sd->status.hp;
WBUFW(buf,8)=(sd->status.max_hp > 0x7fff)? 0x7fff:sd->status.max_hp;
clif_send(buf,packet_len_table[0x106],&sd->bl,PARTY_AREA_WOS);
return 0;
}
/*==========================================
* Sends HP bar to a single fd. [Skotlex]
*------------------------------------------
*/
static void clif_hpmeter_single(int fd, struct map_session_data *sd)
{
WFIFOHEAD(fd,packet_len_table[0x106]);
WFIFOW(fd,0) = 0x106;
WFIFOL(fd,2) = sd->status.account_id;
WFIFOW(fd,6) = (sd->status.hp > 0x7fff) ? 0x7fff : sd->status.hp;
WFIFOW(fd,8) = (sd->status.max_hp > 0x7fff) ? 0x7fff : sd->status.max_hp;
WFIFOSET (fd, packet_len_table[0x106]);
}
/*==========================================
* GM�֏ꏊ��HP�ʒm
*------------------------------------------
*/
int clif_hpmeter(struct map_session_data *sd)
{
struct map_session_data *sd2;
unsigned char buf[16];
int i, x0, y0, x1, y1;
int level;
nullpo_retr(0, sd);
x0 = sd->bl.x - AREA_SIZE;
y0 = sd->bl.y - AREA_SIZE;
x1 = sd->bl.x + AREA_SIZE;
y1 = sd->bl.y + AREA_SIZE;
WBUFW(buf,0) = 0x106;
WBUFL(buf,2) = sd->status.account_id;
WBUFW(buf,6) = (sd->status.hp > 0x7fff) ? 0x7fff : sd->status.hp;
WBUFW(buf,8) = (sd->status.max_hp > 0x7fff) ? 0x7fff : sd->status.max_hp;
for (i = 0; i < fd_max; i++) {
if (session[i] && (sd2 = (struct map_session_data*)session[i]->session_data) && sd != sd2 && sd2->state.auth) {
if (sd2->bl.m != sd->bl.m ||
sd2->bl.x < x0 || sd2->bl.y < y0 ||
sd2->bl.x > x1 || sd2->bl.y > y1 ||
(level = pc_isGM(sd2)) < battle_config.disp_hpmeter ||
level < pc_isGM(sd))
continue;
WFIFOHEAD (i, packet_len_table[0x106]);
memcpy (WFIFOP(i,0), buf, packet_len_table[0x106]);
WFIFOSET (i, packet_len_table[0x106]);
}
}
return 0;
}
/*==========================================
* �p�[�e�B�ꏊ�ړ��i���g�p�j
*------------------------------------------
*/
int clif_party_move(struct party *p,struct map_session_data *sd,int online)
{
unsigned char buf[128];
nullpo_retr(0, sd);
nullpo_retr(0, p);
WBUFW(buf, 0)=0x104;
WBUFL(buf, 2)=sd->status.account_id;
WBUFL(buf, 6)=0;
WBUFW(buf,10)=sd->bl.x;
WBUFW(buf,12)=sd->bl.y;
WBUFB(buf,14)=!online;
memcpy(WBUFP(buf,15),p->name, NAME_LENGTH);
memcpy(WBUFP(buf,39),sd->status.name, NAME_LENGTH);
memcpy(WBUFP(buf,63),map[sd->bl.m].name, MAP_NAME_LENGTH);
clif_send(buf,packet_len_table[0x104],&sd->bl,PARTY);
return 0;
}
/*==========================================
* �U�����邽�߂Ɉړ����K�v
*------------------------------------------
*/
int clif_movetoattack(struct map_session_data *sd,struct block_list *bl)
{
int fd;
nullpo_retr(0, sd);
nullpo_retr(0, bl);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x139]);
WFIFOW(fd, 0)=0x139;
WFIFOL(fd, 2)=bl->id;
WFIFOW(fd, 6)=bl->x;
WFIFOW(fd, 8)=bl->y;
WFIFOW(fd,10)=sd->bl.x;
WFIFOW(fd,12)=sd->bl.y;
WFIFOW(fd,14)=sd->attackrange;
WFIFOSET(fd,packet_len_table[0x139]);
return 0;
}
/*==========================================
* �����G�t�F�N�g
*------------------------------------------
*/
int clif_produceeffect(struct map_session_data *sd,int flag,int nameid)
{
int view,fd;
nullpo_retr(0, sd);
fd=sd->fd;
// ���O�̓o�^�Ƒ��M���ɂ��Ă���
if( map_charid2nick(sd->status.char_id)==NULL )
map_addchariddb(sd->status.char_id,sd->status.name);
clif_solved_charname(sd,sd->status.char_id);
WFIFOHEAD(fd,packet_len_table[0x18f]);
WFIFOW(fd, 0)=0x18f;
WFIFOW(fd, 2)=flag;
if((view = itemdb_viewid(nameid)) > 0)
WFIFOW(fd, 4)=view;
else
WFIFOW(fd, 4)=nameid;
WFIFOSET(fd,packet_len_table[0x18f]);
return 0;
}
// pet
int clif_catch_process(struct map_session_data *sd)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x19e]);
WFIFOW(fd,0)=0x19e;
WFIFOSET(fd,packet_len_table[0x19e]);
return 0;
}
int clif_pet_rulet(struct map_session_data *sd,int data)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x1a0]);
WFIFOW(fd,0)=0x1a0;
WFIFOB(fd,2)=data;
WFIFOSET(fd,packet_len_table[0x1a0]);
return 0;
}
/*==========================================
* pet�����X�g�쐬
*------------------------------------------
*/
int clif_sendegg(struct map_session_data *sd)
{
//R 01a6 <len>.w <index>.w*
int i,n=0,fd;
nullpo_retr(0, sd);
fd=sd->fd;
if (battle_config.pet_no_gvg && map_flag_gvg(sd->bl.m))
{ //Disable pet hatching in GvG grounds during Guild Wars [Skotlex]
clif_displaymessage(fd, "Pets are not allowed in Guild Wars.");
return 0;
}
WFIFOHEAD(fd, MAX_INVENTORY * 2 + 4);
WFIFOW(fd,0)=0x1a6;
if(sd->status.pet_id <= 0) {
for(i=0,n=0;i<MAX_INVENTORY;i++){
if(sd->status.inventory[i].nameid<=0 || sd->inventory_data[i] == NULL ||
sd->inventory_data[i]->type!=7 ||
sd->status.inventory[i].amount<=0)
continue;
WFIFOW(fd,n*2+4)=i+2;
n++;
}
}
WFIFOW(fd,2)=4+n*2;
WFIFOSET(fd,WFIFOW(fd,2));
sd->menuskill_id = SA_TAMINGMONSTER;
sd->menuskill_lv = n;
return 0;
}
int clif_send_petdata(struct map_session_data *sd,int type,int param)
{
int fd;
nullpo_retr(0, sd);
nullpo_retr(0, sd->pd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x1a4]);
WFIFOW(fd,0)=0x1a4;
WFIFOB(fd,2)=type;
WFIFOL(fd,3)=sd->pd->bl.id;
WFIFOL(fd,7)=param;
WFIFOSET(fd,packet_len_table[0x1a4]);
return 0;
}
int clif_send_petstatus(struct map_session_data *sd)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x1a2]);
WFIFOW(fd,0)=0x1a2;
memcpy(WFIFOP(fd,2),sd->pet.name,NAME_LENGTH);
WFIFOB(fd,26)=(battle_config.pet_rename == 1)? 0:sd->pet.rename_flag;
WFIFOW(fd,27)=sd->pet.level;
WFIFOW(fd,29)=sd->pet.hungry;
WFIFOW(fd,31)=sd->pet.intimate;
WFIFOW(fd,33)=sd->pet.equip;
WFIFOSET(fd,packet_len_table[0x1a2]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_pet_emotion(struct pet_data *pd,int param)
{
unsigned char buf[16];
struct map_session_data *sd;
nullpo_retr(0, pd);
nullpo_retr(0, sd = pd->msd);
memset(buf,0,packet_len_table[0x1aa]);
WBUFW(buf,0)=0x1aa;
WBUFL(buf,2)=pd->bl.id;
if(param >= 100 && sd->petDB->talk_convert_class) {
if(sd->petDB->talk_convert_class < 0)
return 0;
else if(sd->petDB->talk_convert_class > 0) {
param -= (pd->class_ - 100)*100;
param += (sd->petDB->talk_convert_class - 100)*100;
}
}
WBUFL(buf,6)=param;
clif_send(buf,packet_len_table[0x1aa],&pd->bl,AREA);
return 0;
}
int clif_pet_performance(struct block_list *bl,int param)
{
unsigned char buf[16];
nullpo_retr(0, bl);
memset(buf,0,packet_len_table[0x1a4]);
WBUFW(buf,0)=0x1a4;
WBUFB(buf,2)=4;
WBUFL(buf,3)=bl->id;
WBUFL(buf,7)=param;
clif_send(buf,packet_len_table[0x1a4],bl,AREA);
return 0;
}
int clif_pet_equip(struct pet_data *pd,int nameid)
{
unsigned char buf[16];
int view;
nullpo_retr(0, pd);
memset(buf,0,packet_len_table[0x1a4]);
WBUFW(buf,0)=0x1a4;
WBUFB(buf,2)=3;
WBUFL(buf,3)=pd->bl.id;
if(nameid && (view = itemdb_viewid(nameid)) > 0)
WBUFL(buf,7)=view;
else
WBUFL(buf,7)=nameid;
clif_send(buf,packet_len_table[0x1a4],&pd->bl,AREA);
return 0;
}
int clif_pet_food(struct map_session_data *sd,int foodid,int fail)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x1a3]);
WFIFOW(fd,0)=0x1a3;
WFIFOB(fd,2)=fail;
WFIFOW(fd,3)=foodid;
WFIFOSET(fd,packet_len_table[0x1a3]);
return 0;
}
/*==========================================
* �I�[�g�X�y�� ���X�g���M
*------------------------------------------
*/
int clif_autospell(struct map_session_data *sd,int skilllv)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x1cd]);
WFIFOW(fd, 0)=0x1cd;
if(skilllv>0 && pc_checkskill(sd,MG_NAPALMBEAT)>0)
WFIFOL(fd,2)= MG_NAPALMBEAT;
else
WFIFOL(fd,2)= 0x00000000;
if(skilllv>1 && pc_checkskill(sd,MG_COLDBOLT)>0)
WFIFOL(fd,6)= MG_COLDBOLT;
else
WFIFOL(fd,6)= 0x00000000;
if(skilllv>1 && pc_checkskill(sd,MG_FIREBOLT)>0)
WFIFOL(fd,10)= MG_FIREBOLT;
else
WFIFOL(fd,10)= 0x00000000;
if(skilllv>1 && pc_checkskill(sd,MG_LIGHTNINGBOLT)>0)
WFIFOL(fd,14)= MG_LIGHTNINGBOLT;
else
WFIFOL(fd,14)= 0x00000000;
if(skilllv>4 && pc_checkskill(sd,MG_SOULSTRIKE)>0)
WFIFOL(fd,18)= MG_SOULSTRIKE;
else
WFIFOL(fd,18)= 0x00000000;
if(skilllv>7 && pc_checkskill(sd,MG_FIREBALL)>0)
WFIFOL(fd,22)= MG_FIREBALL;
else
WFIFOL(fd,22)= 0x00000000;
if(skilllv>9 && pc_checkskill(sd,MG_FROSTDIVER)>0)
WFIFOL(fd,26)= MG_FROSTDIVER;
else
WFIFOL(fd,26)= 0x00000000;
WFIFOSET(fd,packet_len_table[0x1cd]);
sd->menuskill_id = SA_AUTOSPELL;
sd->menuskill_lv = skilllv;
return 0;
}
/*==========================================
* �f�B�{�[�V�����̐���
*------------------------------------------
*/
int clif_devotion(struct map_session_data *sd)
{
unsigned char buf[56];
int i,n;
nullpo_retr(0, sd);
WBUFW(buf,0)=0x1cf;
WBUFL(buf,2)=sd->bl.id;
for(i=0,n=0;i<5;i++) {
if (!sd->devotion[i])
continue;
WBUFL(buf,6+4*n)=sd->devotion[i];
n++;
}
for(;n<5;n++)
WBUFL(buf,6+4*n)=0;
WBUFB(buf,26)=8;
WBUFB(buf,27)=0;
clif_send(buf,packet_len_table[0x1cf],&sd->bl,AREA);
return 0;
}
int clif_marionette(struct block_list *src, struct block_list *target)
{
unsigned char buf[56];
int n;
WBUFW(buf,0)=0x1cf;
WBUFL(buf,2)=src->id;
for(n=0;n<5;n++)
WBUFL(buf,6+4*n)=0;
if (target) //The target goes on the second slot.
WBUFL(buf,6+4) = target->id;
WBUFB(buf,26)=8;
WBUFB(buf,27)=0;
clif_send(buf,packet_len_table[0x1cf],src,AREA);
return 0;
}
/*==========================================
* ����
*------------------------------------------
*/
int clif_spiritball(struct map_session_data *sd)
{
unsigned char buf[16];
nullpo_retr(0, sd);
WBUFW(buf,0)=0x1d0;
WBUFL(buf,2)=sd->bl.id;
WBUFW(buf,6)=sd->spiritball;
clif_send(buf,packet_len_table[0x1d0],&sd->bl,AREA);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_combo_delay(struct block_list *bl,int wait)
{
unsigned char buf[32];
nullpo_retr(0, bl);
WBUFW(buf,0)=0x1d2;
WBUFL(buf,2)=bl->id;
WBUFL(buf,6)=wait;
clif_send(buf,packet_len_table[0x1d2],bl,AREA);
return 0;
}
/*==========================================
*���n���
*------------------------------------------
*/
int clif_bladestop(struct block_list *src,struct block_list *dst,
int _bool)
{
unsigned char buf[32];
nullpo_retr(0, src);
nullpo_retr(0, dst);
WBUFW(buf,0)=0x1d1;
WBUFL(buf,2)=src->id;
WBUFL(buf,6)=dst->id;
WBUFL(buf,10)=_bool;
clif_send(buf,packet_len_table[0x1d1],src,AREA);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_changemapcell(int m,int x,int y,int cell_type,int type)
{
struct block_list bl;
unsigned char buf[32];
bl.type = BL_NUL;
bl.m = m;
bl.x = x;
bl.y = y;
WBUFW(buf,0) = 0x192;
WBUFW(buf,2) = x;
WBUFW(buf,4) = y;
WBUFW(buf,6) = cell_type;
memcpy(WBUFP(buf,8),map[m].name,MAP_NAME_LENGTH);
if(!type)
clif_send(buf,packet_len_table[0x192],&bl,AREA);
else
clif_send(buf,packet_len_table[0x192],&bl,ALL_SAMEMAP);
return 0;
}
/*==========================================
* MVP�G�t�F�N�g
*------------------------------------------
*/
int clif_mvp_effect(struct map_session_data *sd)
{
unsigned char buf[16];
nullpo_retr(0, sd);
WBUFW(buf,0)=0x10c;
WBUFL(buf,2)=sd->bl.id;
clif_send(buf,packet_len_table[0x10c],&sd->bl,AREA);
return 0;
}
/*==========================================
* MVP�A�C�e������
*------------------------------------------
*/
int clif_mvp_item(struct map_session_data *sd,int nameid)
{
int view,fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x10a]);
WFIFOW(fd,0)=0x10a;
if((view = itemdb_viewid(nameid)) > 0)
WFIFOW(fd,2)=view;
else
WFIFOW(fd,2)=nameid;
WFIFOSET(fd,packet_len_table[0x10a]);
return 0;
}
/*==========================================
* MVP�o���l����
*------------------------------------------
*/
int clif_mvp_exp(struct map_session_data *sd,int exp)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x10b]);
WFIFOW(fd,0)=0x10b;
WFIFOL(fd,2)=exp;
WFIFOSET(fd,packet_len_table[0x10b]);
return 0;
}
/*==========================================
* �M���h�쐬�ےʒm
*------------------------------------------
*/
int clif_guild_created(struct map_session_data *sd,int flag)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x167]);
WFIFOW(fd,0)=0x167;
WFIFOB(fd,2)=flag;
WFIFOSET(fd,packet_len_table[0x167]);
return 0;
}
/*==========================================
* �M���h�����ʒm
*------------------------------------------
*/
int clif_guild_belonginfo(struct map_session_data *sd,struct guild *g)
{
int ps,fd;
nullpo_retr(0, sd);
nullpo_retr(0, g);
fd=sd->fd;
ps=guild_getposition(sd,g);
WFIFOHEAD(fd,packet_len_table[0x16c]);
memset(WFIFOP(fd,0),0,packet_len_table[0x16c]);
WFIFOW(fd,0)=0x16c;
WFIFOL(fd,2)=g->guild_id;
WFIFOL(fd,6)=g->emblem_id;
WFIFOL(fd,10)=g->position[ps].mode;
memcpy(WFIFOP(fd,19),g->name,NAME_LENGTH);
WFIFOSET(fd,packet_len_table[0x16c]);
return 0;
}
/*==========================================
* �M���h�����o���O�C���ʒm
*------------------------------------------
*/
int clif_guild_memberlogin_notice(struct guild *g,int idx,int flag)
{
unsigned char buf[64];
nullpo_retr(0, g);
// printf("clif_guild_message(%s, %d, %s)\n", g->name, account_id, mes);
WBUFW(buf, 0)=0x16d;
WBUFL(buf, 2)=g->member[idx].account_id;
WBUFL(buf, 6)=g->member[idx].char_id;
WBUFL(buf,10)=flag;
if(g->member[idx].sd==NULL){
struct map_session_data *sd=guild_getavailablesd(g);
if(sd!=NULL)
clif_send(buf,packet_len_table[0x16d],&sd->bl,GUILD);
}else
clif_send(buf,packet_len_table[0x16d],&g->member[idx].sd->bl,GUILD_WOS);
return 0;
}
// Function `clif_guild_memberlogin_notice` sends info about
// logins and logouts of a guild member to the rest members.
// But at the 1st time (after a player login or map changing)
// the client won't show the message.
// So I suggest use this function for sending "first-time-info"
// to some player on entering the game or changing location.
// At next time the client would always show the message.
// The function sends all the statuses in the single packet
// to economize traffic. [LuzZza]
int clif_guild_send_onlineinfo(struct map_session_data *sd) {
struct guild *g;
char buf[14*128];
int i, count=0, p_len;
nullpo_retr(0, sd);
p_len = packet_len_table[0x16d];
if(!(g = guild_search(sd->status.guild_id)))
return 0;
for(i=0; i<g->max_member; i++) {
if(g->member[i].account_id > 0 &&
g->member[i].account_id != sd->status.account_id) {
WBUFW(buf,count*p_len) = 0x16d;
WBUFL(buf,count*p_len+2) = g->member[i].account_id;
WBUFL(buf,count*p_len+6) = g->member[i].char_id;
WBUFL(buf,count*p_len+10) = g->member[i].online;
count++;
}
}
clif_send(buf,p_len*count,&sd->bl,SELF);
return 0;
}
/*==========================================
* �M���h�}�X�^�[�ʒm(14d�ւ̉���)
*------------------------------------------
*/
int clif_guild_masterormember(struct map_session_data *sd)
{
int type=0x57,fd;
nullpo_retr(0, sd);
fd=sd->fd;
if(sd->state.gmaster_flag)
type=0xd7;
WFIFOHEAD(fd,packet_len_table[0x14e]);
WFIFOW(fd,0)=0x14e;
WFIFOL(fd,2)=type;
WFIFOSET(fd,packet_len_table[0x14e]);
return 0;
}
/*==========================================
* Basic Info (Territories [Valaris])
*------------------------------------------
*/
int clif_guild_basicinfo(struct map_session_data *sd)
{
int fd,i,t=0;
struct guild *g;
struct guild_castle *gc=NULL;
nullpo_retr(0, sd);
fd=sd->fd;
g=guild_search(sd->status.guild_id);
if(g==NULL)
return 0;
WFIFOHEAD(fd,packet_len_table[0x1b6]);
WFIFOW(fd, 0)=0x1b6;//0x150;
WFIFOL(fd, 2)=g->guild_id;
WFIFOL(fd, 6)=g->guild_lv;
WFIFOL(fd,10)=g->connect_member;
WFIFOL(fd,14)=g->max_member;
WFIFOL(fd,18)=g->average_lv;
WFIFOL(fd,22)=g->exp;
WFIFOL(fd,26)=g->next_exp;
WFIFOL(fd,30)=0; // ��[
WFIFOL(fd,34)=0; // VW�i���i�̈����H�F�����O���t���E�j
WFIFOL(fd,38)=0; // RF�i���`�̓x�����H�F�����O���t�㉺�j
WFIFOL(fd,42)=0; // �l���H
memcpy(WFIFOP(fd,46),g->name, NAME_LENGTH);
memcpy(WFIFOP(fd,70),g->master, NAME_LENGTH);
for(i=0;i<MAX_GUILDCASTLE;i++){
gc=guild_castle_search(i);
if(!gc) continue;
if(g->guild_id == gc->guild_id) t++;
}
if (t>=0 && t<=MAX_GUILDCASTLE) //(0=None, 1..24 = N of Casles) [Lupus]
strncpy((char*)WFIFOP(fd,94),msg_txt(300+t),20);
else
strncpy((char*)WFIFOP(fd,94),msg_txt(299),20);
WFIFOSET(fd,packet_len_table[WFIFOW(fd,0)]);
clif_guild_emblem(sd,g); // Guild emblem vanish fix [Valaris]
return 0;
}
/*==========================================
* �M���h����/�G�Ώ��
*------------------------------------------
*/
int clif_guild_allianceinfo(struct map_session_data *sd)
{
int fd,i,c;
struct guild *g;
nullpo_retr(0, sd);
fd=sd->fd;
g=guild_search(sd->status.guild_id);
if(g==NULL)
return 0;
WFIFOHEAD(fd, MAX_GUILDALLIANCE * 32 + 4);
WFIFOW(fd, 0)=0x14c;
for(i=c=0;i<MAX_GUILDALLIANCE;i++){
struct guild_alliance *a=&g->alliance[i];
if(a->guild_id>0){
WFIFOL(fd,c*32+4)=a->opposition;
WFIFOL(fd,c*32+8)=a->guild_id;
memcpy(WFIFOP(fd,c*32+12),a->name,NAME_LENGTH);
c++;
}
}
WFIFOW(fd, 2)=c*32+4;
WFIFOSET(fd,WFIFOW(fd,2));
return 0;
}
/*==========================================
* �M���h�����o�[���X�g
*------------------------------------------
*/
int clif_guild_memberlist(struct map_session_data *sd)
{
int fd;
int i,c;
struct guild *g;
nullpo_retr(0, sd);
fd=sd->fd;
if (!fd)
return 0;
g=guild_search(sd->status.guild_id);
if(g==NULL)
return 0;
WFIFOHEAD(fd, g->max_member * 104 + 4);
WFIFOW(fd, 0)=0x154;
for(i=0,c=0;i<g->max_member;i++){
struct guild_member *m=&g->member[i];
if(m->account_id==0)
continue;
WFIFOL(fd,c*104+ 4)=m->account_id;
WFIFOL(fd,c*104+ 8)=m->char_id;
WFIFOW(fd,c*104+12)=m->hair;
WFIFOW(fd,c*104+14)=m->hair_color;
WFIFOW(fd,c*104+16)=m->gender;
WFIFOW(fd,c*104+18)=m->class_;
WFIFOW(fd,c*104+20)=m->lv;
WFIFOL(fd,c*104+22)=m->exp;
WFIFOL(fd,c*104+26)=m->online;
WFIFOL(fd,c*104+30)=m->position;
memset(WFIFOP(fd,c*104+34),0,50); // �����H
memcpy(WFIFOP(fd,c*104+84),m->name,NAME_LENGTH);
c++;
}
WFIFOW(fd, 2)=c*104+4;
WFIFOSET(fd,WFIFOW(fd,2));
return 0;
}
/*==========================================
* �M���h��E�����X�g
*------------------------------------------
*/
int clif_guild_positionnamelist(struct map_session_data *sd)
{
int i,fd;
struct guild *g;
nullpo_retr(0, sd);
fd=sd->fd;
g=guild_search(sd->status.guild_id);
if(g==NULL)
return 0;
WFIFOHEAD(fd, MAX_GUILDPOSITION * 28 + 4);
WFIFOW(fd, 0)=0x166;
for(i=0;i<MAX_GUILDPOSITION;i++){
WFIFOL(fd,i*28+4)=i;
memcpy(WFIFOP(fd,i*28+8),g->position[i].name,NAME_LENGTH);
}
WFIFOW(fd,2)=i*28+4;
WFIFOSET(fd,WFIFOW(fd,2));
return 0;
}
/*==========================================
* �M���h��E��X�g
*------------------------------------------
*/
int clif_guild_positioninfolist(struct map_session_data *sd)
{
int i,fd;
struct guild *g;
nullpo_retr(0, sd);
fd=sd->fd;
g=guild_search(sd->status.guild_id);
if(g==NULL)
return 0;
WFIFOHEAD(fd, MAX_GUILDPOSITION * 16 + 4);
WFIFOW(fd, 0)=0x160;
for(i=0;i<MAX_GUILDPOSITION;i++){
struct guild_position *p=&g->position[i];
WFIFOL(fd,i*16+ 4)=i;
WFIFOL(fd,i*16+ 8)=p->mode;
WFIFOL(fd,i*16+12)=i;
WFIFOL(fd,i*16+16)=p->exp_mode;
}
WFIFOW(fd, 2)=i*16+4;
WFIFOSET(fd,WFIFOW(fd,2));
return 0;
}
/*==========================================
* �M���h��E�ύX�ʒm
*------------------------------------------
*/
int clif_guild_positionchanged(struct guild *g,int idx)
{
struct map_session_data *sd;
unsigned char buf[128];
nullpo_retr(0, g);
WBUFW(buf, 0)=0x174;
WBUFW(buf, 2)=44;
WBUFL(buf, 4)=idx;
WBUFL(buf, 8)=g->position[idx].mode;
WBUFL(buf,12)=idx;
WBUFL(buf,16)=g->position[idx].exp_mode;
memcpy(WBUFP(buf,20),g->position[idx].name,NAME_LENGTH);
if( (sd=guild_getavailablesd(g))!=NULL )
clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD);
return 0;
}
/*==========================================
* �M���h�����o�ύX�ʒm
*------------------------------------------
*/
int clif_guild_memberpositionchanged(struct guild *g,int idx)
{
struct map_session_data *sd;
unsigned char buf[64];
nullpo_retr(0, g);
WBUFW(buf, 0)=0x156;
WBUFW(buf, 2)=16;
WBUFL(buf, 4)=g->member[idx].account_id;
WBUFL(buf, 8)=g->member[idx].char_id;
WBUFL(buf,12)=g->member[idx].position;
if( (sd=guild_getavailablesd(g))!=NULL )
clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD);
return 0;
}
/*==========================================
* �M���h�G���u�������M
*------------------------------------------
*/
int clif_guild_emblem(struct map_session_data *sd,struct guild *g)
{
int fd;
nullpo_retr(0, sd);
nullpo_retr(0, g);
fd=sd->fd;
if(g->emblem_len<=0)
return 0;
WFIFOHEAD(fd,g->emblem_len+12);
WFIFOW(fd,0)=0x152;
WFIFOW(fd,2)=g->emblem_len+12;
WFIFOL(fd,4)=g->guild_id;
WFIFOL(fd,8)=g->emblem_id;
memcpy(WFIFOP(fd,12),g->emblem_data,g->emblem_len);
WFIFOSET(fd,WFIFOW(fd,2));
return 0;
}
/*==========================================
* �M���h�X�L�����M
*------------------------------------------
*/
int clif_guild_skillinfo(struct map_session_data *sd)
{
int fd;
int i,id,c,up=1;
struct guild *g;
nullpo_retr(0, sd);
fd=sd->fd;
g=guild_search(sd->status.guild_id);
if(g==NULL)
return 0;
WFIFOHEAD(fd, MAX_GUILDSKILL * 37 + 6);
WFIFOW(fd,0)=0x0162;
WFIFOW(fd,4)=g->skill_point;
for(i=c=0;i<MAX_GUILDSKILL;i++){
if(g->skill[i].id>0 && guild_check_skill_require(g,g->skill[i].id)){
WFIFOW(fd,c*37+ 6) = id = g->skill[i].id;
WFIFOW(fd,c*37+ 8) = skill_get_inf(id);
WFIFOW(fd,c*37+10) = 0;
WFIFOW(fd,c*37+12) = g->skill[i].lv;
WFIFOW(fd,c*37+14) = skill_get_sp(id,g->skill[i].lv);
WFIFOW(fd,c*37+16) = skill_get_range(id,g->skill[i].lv);
memset(WFIFOP(fd,c*37+18),0,24);
if(g->skill[i].lv < guild_skill_get_max(id) && (sd == g->member[0].sd))
up = 1;
else
up = 0;
WFIFOB(fd,c*37+42)= up;
c++;
}
}
WFIFOW(fd,2)=c*37+6;
WFIFOSET(fd,WFIFOW(fd,2));
return 0;
}
/*==========================================
* �M���h���m���M
*------------------------------------------
*/
int clif_guild_notice(struct map_session_data *sd,struct guild *g)
{
int fd;
nullpo_retr(0, sd);
nullpo_retr(0, g);
fd = sd->fd;
if ( !session_isActive(fd) ) //null pointer right here [Kevin]
return 0;
if (fd <= 0)
return 0;
if(*g->mes1==0 && *g->mes2==0)
return 0;
WFIFOHEAD(fd,packet_len_table[0x16f]);
WFIFOW(fd,0)=0x16f;
memcpy(WFIFOP(fd,2),g->mes1,60);
memcpy(WFIFOP(fd,62),g->mes2,120);
WFIFOSET(fd,packet_len_table[0x16f]);
return 0;
}
/*==========================================
* �M���h�����o���U
*------------------------------------------
*/
int clif_guild_invite(struct map_session_data *sd,struct guild *g)
{
int fd;
nullpo_retr(0, sd);
nullpo_retr(0, g);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x16a]);
WFIFOW(fd,0)=0x16a;
WFIFOL(fd,2)=g->guild_id;
memcpy(WFIFOP(fd,6),g->name,NAME_LENGTH);
WFIFOSET(fd,packet_len_table[0x16a]);
return 0;
}
/*==========================================
* �M���h�����o���U����
*------------------------------------------
*/
int clif_guild_inviteack(struct map_session_data *sd,int flag)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x169]);
WFIFOW(fd,0)=0x169;
WFIFOB(fd,2)=flag;
WFIFOSET(fd,packet_len_table[0x169]);
return 0;
}
/*==========================================
* �M���h�����o�E�ޒʒm
*------------------------------------------
*/
int clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes)
{
unsigned char buf[128];
nullpo_retr(0, sd);
WBUFW(buf, 0)=0x15a;
memcpy(WBUFP(buf, 2),name,NAME_LENGTH);
memcpy(WBUFP(buf,26),mes,40);
clif_send(buf,packet_len_table[0x15a],&sd->bl,GUILD);
return 0;
}
/*==========================================
* �M���h�����o�Ǖ��ʒm
*------------------------------------------
*/
int clif_guild_explusion(struct map_session_data *sd,const char *name,const char *mes,
int account_id)
{
unsigned char buf[128];
nullpo_retr(0, sd);
WBUFW(buf, 0)=0x15c;
memcpy(WBUFP(buf, 2),name,NAME_LENGTH);
memcpy(WBUFP(buf,26),mes,40);
memcpy(WBUFP(buf,66),"dummy",NAME_LENGTH);
clif_send(buf,packet_len_table[0x15c],&sd->bl,GUILD);
return 0;
}
/*==========================================
* �M���h�Ǖ������o���X�g
*------------------------------------------
*/
int clif_guild_explusionlist(struct map_session_data *sd)
{
int fd;
int i,c;
struct guild *g;
nullpo_retr(0, sd);
fd=sd->fd;
g=guild_search(sd->status.guild_id);
if(g==NULL)
return 0;
WFIFOHEAD(fd,MAX_GUILDEXPLUSION * 88 + 4);
WFIFOW(fd,0)=0x163;
for(i=c=0;i<MAX_GUILDEXPLUSION;i++){
struct guild_explusion *e=&g->explusion[i];
if(e->account_id>0){
memcpy(WFIFOP(fd,c*88+ 4),e->name,NAME_LENGTH);
memcpy(WFIFOP(fd,c*88+28),e->acc,24);
memcpy(WFIFOP(fd,c*88+52),e->mes,44);
c++;
}
}
WFIFOW(fd,2)=c*88+4;
WFIFOSET(fd,WFIFOW(fd,2));
return 0;
}
/*==========================================
* �M���h��b
*------------------------------------------
*/
int clif_guild_message(struct guild *g,int account_id,const char *mes,int len)
{
struct map_session_data *sd;
unsigned char *buf;
buf = (unsigned char*)aCallocA(len + 4, sizeof(unsigned char));
WBUFW(buf, 0) = 0x17f;
WBUFW(buf, 2) = len + 4;
memcpy(WBUFP(buf,4), mes, len);
if ((sd = guild_getavailablesd(g)) != NULL)
clif_send(buf, WBUFW(buf,2), &sd->bl, GUILD);
if(buf) aFree(buf);
return 0;
}
/*==========================================
* �M���h�X�L������U��ʒm
*------------------------------------------
*/
int clif_guild_skillup(struct map_session_data *sd,int skill_num,int lv)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,11);
WFIFOW(fd,0) = 0x10e;
WFIFOW(fd,2) = skill_num;
WFIFOW(fd,4) = lv;
WFIFOW(fd,6) = skill_get_sp(skill_num,lv);
WFIFOW(fd,8) = skill_get_range(skill_num,lv);
WFIFOB(fd,10) = 1;
WFIFOSET(fd,11);
return 0;
}
/*==========================================
* �M���h�����v��
*------------------------------------------
*/
int clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x171]);
WFIFOW(fd,0)=0x171;
WFIFOL(fd,2)=account_id;
memcpy(WFIFOP(fd,6),name,NAME_LENGTH);
WFIFOSET(fd,packet_len_table[0x171]);
return 0;
}
/*==========================================
* �M���h��������
*------------------------------------------
*/
int clif_guild_allianceack(struct map_session_data *sd,int flag)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x173]);
WFIFOW(fd,0)=0x173;
WFIFOL(fd,2)=flag;
WFIFOSET(fd,packet_len_table[0x173]);
return 0;
}
/*==========================================
* �M���h�W�����ʒm
*------------------------------------------
*/
int clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag)
{
int fd;
nullpo_retr(0, sd);
fd = sd->fd;
if (fd <= 0)
return 0;
WFIFOHEAD(fd,packet_len_table[0x184]);
WFIFOW(fd,0)=0x184;
WFIFOL(fd,2)=guild_id;
WFIFOL(fd,6)=flag;
WFIFOSET(fd,packet_len_table[0x184]);
return 0;
}
/*==========================================
* �M���h�G�Ό���
*------------------------------------------
*/
int clif_guild_oppositionack(struct map_session_data *sd,int flag)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x181]);
WFIFOW(fd,0)=0x181;
WFIFOB(fd,2)=flag;
WFIFOSET(fd,packet_len_table[0x181]);
return 0;
}
/*==========================================
* �M���h�W�lj�
*------------------------------------------
*/
/*int clif_guild_allianceadded(struct guild *g,int idx)
{
unsigned char buf[64];
WBUFW(fd,0)=0x185;
WBUFL(fd,2)=g->alliance[idx].opposition;
WBUFL(fd,6)=g->alliance[idx].guild_id;
memcpy(WBUFP(fd,10),g->alliance[idx].name,NAME_LENGTH);
clif_send(buf,packet_len_table[0x185],guild_getavailablesd(g),GUILD);
return 0;
}*/
/*==========================================
* �M���h���U�ʒm
*------------------------------------------
*/
int clif_guild_broken(struct map_session_data *sd,int flag)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x15e]);
WFIFOW(fd,0)=0x15e;
WFIFOL(fd,2)=flag;
WFIFOSET(fd,packet_len_table[0x15e]);
return 0;
}
/*==========================================
* �G���[�V����
*------------------------------------------
*/
void clif_emotion(struct block_list *bl,int type)
{
unsigned char buf[8];
nullpo_retv(bl);
WBUFW(buf,0)=0xc0;
WBUFL(buf,2)=bl->id;
WBUFB(buf,6)=type;
clif_send(buf,packet_len_table[0xc0],bl,AREA);
}
/*==========================================
* �g�[�L�[�{�b�N�X
*------------------------------------------
*/
void clif_talkiebox(struct block_list *bl,char* talkie)
{
unsigned char buf[86];
nullpo_retv(bl);
WBUFW(buf,0)=0x191;
WBUFL(buf,2)=bl->id;
memcpy(WBUFP(buf,6),talkie,MESSAGE_SIZE);
clif_send(buf,packet_len_table[0x191],bl,AREA);
}
/*==========================================
* �����G�t�F�N�g
*------------------------------------------
*/
void clif_wedding_effect(struct block_list *bl) {
unsigned char buf[6];
nullpo_retv(bl);
WBUFW(buf,0) = 0x1ea;
WBUFL(buf,2) = bl->id;
clif_send(buf, packet_len_table[0x1ea], bl, AREA);
}
/*==========================================
* ���Ȃ��Ɉ��������g�p�����O����
*------------------------------------------
void clif_callpartner(struct map_session_data *sd)
{
unsigned char buf[26];
char *p;
nullpo_retv(sd);
if(sd->status.partner_id){
WBUFW(buf,0)=0x1e6;
p = map_charid2nick(sd->status.partner_id);
if(p){
memcpy(WBUFP(buf,2),p,NAME_LENGTH);
}else{
map_reqchariddb(sd,sd->status.partner_id);
chrif_searchcharid(sd->status.partner_id);
WBUFB(buf,2) = 0;
}
clif_send(buf,packet_len_table[0x1e6],&sd->bl,AREA);
}
return;
}
*/
/*==========================================
* Adopt baby [Celest]
*------------------------------------------
*/
void clif_adopt_process(struct map_session_data *sd)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x1f8]);
WFIFOW(fd,0)=0x1f8;
WFIFOSET(fd,packet_len_table[0x1f8]);
}
/*==========================================
* Marry [DracoRPG]
*------------------------------------------
*/
void clif_marriage_process(struct map_session_data *sd)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x1e4]);
WFIFOW(fd,0)=0x1e4;
WFIFOSET(fd,packet_len_table[0x1e4]);
}
/*==========================================
* Notice of divorce
*------------------------------------------
*/
void clif_divorced(struct map_session_data *sd, char *name)
{
int fd;
nullpo_retv(sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x205]);
WFIFOW(fd,0)=0x205;
memcpy(WFIFOP(fd,2), name, NAME_LENGTH);
WFIFOSET(fd, packet_len_table[0x205]);
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_ReqAdopt(int fd, struct map_session_data *sd) {
nullpo_retv(sd);
WFIFOHEAD(fd,packet_len_table[0x1f6]);
WFIFOW(fd,0)=0x1f6;
WFIFOSET(fd, packet_len_table[0x1f6]);
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_ReqMarriage(int fd, struct map_session_data *sd) {
nullpo_retv(sd);
WFIFOHEAD(fd,packet_len_table[0x1e2]);
WFIFOW(fd,0)=0x1e2;
WFIFOSET(fd, packet_len_table[0x1e2]);
}
/*==========================================
* ����
*------------------------------------------
*/
void clif_sitting(struct map_session_data *sd)
{
unsigned char buf[64];
nullpo_retv(sd);
WBUFW(buf, 0) = 0x8a;
WBUFL(buf, 2) = sd->bl.id;
WBUFB(buf,26) = 2;
clif_send(buf, packet_len_table[0x8a], &sd->bl, AREA);
if(sd->disguise) {
WBUFL(buf, 2) = -sd->bl.id;
clif_send(buf, packet_len_table[0x8a], &sd->bl, AREA);
}
}
/*==========================================
*
*------------------------------------------
*/
int clif_disp_onlyself(struct map_session_data *sd, char *mes, int len)
{
unsigned char *buf;
nullpo_retr(0, sd);
buf = (unsigned char*)aCallocA(len + 5, sizeof(unsigned char));
WBUFW(buf, 0) = 0x17f;
WBUFW(buf, 2) = len + 5;
memcpy(WBUFP(buf,4), mes, len);
clif_send(buf, WBUFW(buf,2), &sd->bl, SELF);
if(buf) aFree(buf);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_GM_kickack(struct map_session_data *sd, int id)
{
int fd;
nullpo_retr(0, sd);
fd = sd->fd;
WFIFOHEAD(fd,packet_len_table[0xcd]);
WFIFOW(fd,0) = 0xcd;
WFIFOL(fd,2) = id;
WFIFOSET(fd, packet_len_table[0xcd]);
return 0;
}
void clif_parse_QuitGame(int fd,struct map_session_data *sd);
int clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd,int type)
{
nullpo_retr(0, tsd);
if(type)
clif_GM_kickack(sd,tsd->status.account_id);
WFIFOHEAD(tsd->fd,packet_len_table[0x18b]);
WFIFOW(tsd->fd,0) = 0x18b;
WFIFOW(tsd->fd,2) = 0;
WFIFOSET(tsd->fd,packet_len_table[0x18b]);
if (tsd->fd)
{
ShowDebug("clif_GM_kick: Disconnecting session #%d\n", tsd->fd);
clif_setwaitclose(tsd->fd);
} else { //Player has no session attached, delete it right away. [Skotlex]
map_quit(tsd);
}
return 0;
}
int clif_GM_silence(struct map_session_data *sd, struct map_session_data *tsd, int type)
{
int fd;
nullpo_retr(0, sd);
nullpo_retr(0, tsd);
fd = tsd->fd;
if (fd <= 0)
return 0;
WFIFOHEAD(fd,packet_len_table[0x14b]);
WFIFOW(fd,0) = 0x14b;
WFIFOB(fd,2) = 0;
memcpy(WFIFOP(fd,3), sd->status.name, NAME_LENGTH);
WFIFOSET(fd, packet_len_table[0x14b]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int clif_timedout(struct map_session_data *sd)
{
nullpo_retr(0, sd);
ShowInfo("%sCharacter with Account ID '"CL_WHITE"%d"CL_RESET"' timed out.\n", (pc_isGM(sd))?"GM ":"", sd->bl.id);
clif_authfail_fd(sd->fd,3); // Even if player is not on we still send anyway
clif_setwaitclose(sd->fd); // Set session to EOF
return 0;
}
/*==========================================
* Wis���ۋ�����
*------------------------------------------
*/
int clif_wisexin(struct map_session_data *sd,int type,int flag)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xd1]);
WFIFOW(fd,0)=0xd1;
WFIFOB(fd,2)=type;
WFIFOB(fd,3)=flag;
WFIFOSET(fd,packet_len_table[0xd1]);
return 0;
}
/*==========================================
* Wis�S���ۋ�����
*------------------------------------------
*/
int clif_wisall(struct map_session_data *sd,int type,int flag)
{
int fd;
nullpo_retr(0, sd);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0xd2]);
WFIFOW(fd,0)=0xd2;
WFIFOB(fd,2)=type;
WFIFOB(fd,3)=flag;
WFIFOSET(fd,packet_len_table[0xd2]);
return 0;
}
/*==========================================
* �T�E���h�G�t�F�N�g
*------------------------------------------
*/
void clif_soundeffect(struct map_session_data *sd,struct block_list *bl,char *name,int type)
{
int fd;
nullpo_retv(sd);
nullpo_retv(bl);
fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x1d3]);
WFIFOW(fd,0)=0x1d3;
memcpy(WFIFOP(fd,2),name,NAME_LENGTH);
WFIFOB(fd,26)=type;
WFIFOL(fd,27)=0;
WFIFOL(fd,31)=bl->id;
WFIFOSET(fd,packet_len_table[0x1d3]);
return;
}
int clif_soundeffectall(struct block_list *bl, char *name, int type)
{
unsigned char buf[40];
memset(buf, 0, packet_len_table[0x1d3]);
nullpo_retr(0, bl);
WBUFW(buf,0)=0x1d3;
memcpy(WBUFP(buf,2), name, NAME_LENGTH);
WBUFB(buf,26)=type;
WBUFL(buf,27)=0;
WBUFL(buf,31)=bl->id;
clif_send(buf, packet_len_table[0x1d3], bl, AREA);
return 0;
}
// displaying special effects (npcs, weather, etc) [Valaris]
int clif_specialeffect(struct block_list *bl, int type, int flag)
{
unsigned char buf[24];
nullpo_retr(0, bl);
memset(buf, 0, packet_len_table[0x1f3]);
WBUFW(buf,0) = 0x1f3;
if(bl->type==BL_PC && ((struct map_session_data *)bl)->disguise)
WBUFL(buf,2) = -bl->id;
else
WBUFL(buf,2) = bl->id;
WBUFL(buf,6) = type;
switch (flag) {
case 4:
clif_send(buf, packet_len_table[0x1f3], bl, AREA_WOS);
break;
case 3:
clif_send(buf, packet_len_table[0x1f3], bl, ALL_CLIENT);
break;
case 2:
clif_send(buf, packet_len_table[0x1f3], bl, ALL_SAMEMAP);
break;
case 1:
clif_send(buf, packet_len_table[0x1f3], bl, SELF);
break;
default:
clif_send(buf, packet_len_table[0x1f3], bl, AREA);
}
return 0;
}
// refresh the client's screen, getting rid of any effects
int clif_refresh(struct map_session_data *sd) {
nullpo_retr(-1, sd);
clif_changemap(sd,sd->mapindex,sd->bl.x,sd->bl.y);
map_foreachinarea(clif_getareachar,sd->bl.m,sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE,sd->bl.x+AREA_SIZE,sd->bl.y+AREA_SIZE,BL_ALL,sd);
return 0;
}
// updates the object's (bl) name on client
int clif_charnameack (int fd, struct block_list *bl)
{
unsigned char buf[103];
int cmd = 0x95;
nullpo_retr(0, bl);
WBUFW(buf,0) = cmd;
if(bl->type==BL_PC && ((struct map_session_data *)bl)->disguise)
WBUFL(buf,2) = -bl->id;
else
WBUFL(buf,2) = bl->id;
switch(bl->type) {
case BL_PC:
{
struct map_session_data *ssd = (struct map_session_data *)bl;
struct party *p = NULL;
struct guild *g = NULL;
nullpo_retr(0, ssd);
if (strlen(ssd->fakename)>1) {
memcpy(WBUFP(buf,6), ssd->fakename, NAME_LENGTH);
break;
}
memcpy(WBUFP(buf,6), ssd->status.name, NAME_LENGTH);
if (ssd->status.party_id > 0)
p = party_search(ssd->status.party_id);
if (ssd->status.guild_id > 0)
g = guild_search(ssd->status.guild_id);
if (p == NULL && g == NULL)
break;
WBUFW(buf, 0) = cmd = 0x195;
if (p)
memcpy(WBUFP(buf,30), p->name, NAME_LENGTH);
else
WBUFB(buf,30) = 0;
if (g)
{
int i, ps = -1;
for(i = 0; i < g->max_member; i++) {
if (g->member[i].account_id == ssd->status.account_id &&
g->member[i].char_id == ssd->status.char_id )
{
ps = g->member[i].position;
break;
}
}
if (ps >= 0 && ps < MAX_GUILDPOSITION)
{
memcpy(WBUFP(buf,54), g->name,NAME_LENGTH);
memcpy(WBUFP(buf,78), g->position[ps].name, NAME_LENGTH);
} else { //Assume no guild.
WBUFB(buf,54) = 0;
WBUFB(buf,78) = 0;
}
} else {
WBUFB(buf,54) = 0;
WBUFB(buf,78) = 0;
}
}
break;
case BL_PET:
memcpy(WBUFP(buf,6), ((struct pet_data*)bl)->name, NAME_LENGTH);
break;
case BL_NPC:
memcpy(WBUFP(buf,6), ((struct npc_data*)bl)->name, NAME_LENGTH);
break;
case BL_MOB:
{
struct mob_data *md = (struct mob_data *)bl;
nullpo_retr(0, md);
memcpy(WBUFP(buf,6), md->name, NAME_LENGTH);
if (md->guardian_data && md->guardian_data->guild_id) {
WBUFW(buf, 0) = cmd = 0x195;
WBUFB(buf,30) = 0;
memcpy(WBUFP(buf,54), md->guardian_data->guild_name, NAME_LENGTH);
memcpy(WBUFP(buf,78), md->guardian_data->castle->castle_name, NAME_LENGTH);
} else if (battle_config.show_mob_hp == 1) {
char mobhp[50];
WBUFW(buf, 0) = cmd = 0x195;
sprintf(mobhp, "HP: %d/%d", md->hp, md->max_hp);
//Even thought mobhp ain't a name, we send it as one so the client
//can parse it. [Skotlex]
memcpy(WBUFP(buf,30), mobhp, NAME_LENGTH);
WBUFB(buf,54) = 0;
memcpy(WBUFP(buf,78), mobhp, NAME_LENGTH);
}
}
break;
case BL_CHAT: //FIXME: Clients DO request this... what should be done about it? The chat's title may not fit... [Skotlex]
// memcpy(WBUFP(buf,6), (struct chat*)->title, NAME_LENGTH);
// break;
return 0;
default:
if (battle_config.error_log)
ShowError("clif_parse_GetCharNameRequest : bad type %d(%d)\n", bl->type, bl->id);
return 0;
}
// if no receipient specified just update nearby clients
if (fd == 0)
clif_send(buf, packet_len_table[cmd], bl, AREA);
else {
WFIFOHEAD(fd, packet_len_table[cmd]);
memcpy(WFIFOP(fd, 0), buf, packet_len_table[cmd]);
WFIFOSET(fd, packet_len_table[cmd]);
}
return 0;
}
//Used to update when a char leaves a party/guild. [Skotlex]
//Needed because when you send a 0x95 packet, the client will not remove the cached party/guild info that is not sent.
int clif_charnameupdate (struct map_session_data *ssd)
{
unsigned char buf[103];
int cmd = 0x195;
struct party *p = NULL;
struct guild *g = NULL;
nullpo_retr(0, ssd);
if (strlen(ssd->fakename)>1)
return 0; //No need to update as the party/guild was not displayed anyway.
WBUFW(buf,0) = cmd;
if(ssd->disguise)
WBUFL(buf,2) = -(ssd->bl.id);
else
WBUFL(buf,2) = ssd->bl.id;
memcpy(WBUFP(buf,6), ssd->status.name, NAME_LENGTH);
if (ssd->status.party_id > 0)
p = party_search(ssd->status.party_id);
if (ssd->status.guild_id > 0)
g = guild_search(ssd->status.guild_id);
if (p)
memcpy(WBUFP(buf,30), p->name, NAME_LENGTH);
else
WBUFB(buf,30) = 0;
if (g)
{
int i, ps = -1;
for(i = 0; i < g->max_member; i++) {
if (g->member[i].account_id == ssd->status.account_id &&
g->member[i].char_id == ssd->status.char_id )
{
ps = g->member[i].position;
break;
}
}
if (ps >= 0 && ps < MAX_GUILDPOSITION)
{
memcpy(WBUFP(buf,54), g->name,NAME_LENGTH);
memcpy(WBUFP(buf,78), g->position[ps].name, NAME_LENGTH);
} else { //Assume no guild.
WBUFB(buf,54) = 0;
WBUFB(buf,78) = 0;
}
} else {
WBUFB(buf,54) = 0;
WBUFB(buf,78) = 0;
}
// Update nearby clients
clif_send(buf, packet_len_table[cmd], &ssd->bl, AREA);
return 0;
}
int clif_slide(struct block_list *bl, int x, int y){
unsigned char buf[10];
nullpo_retr(0, bl);
WBUFW(buf, 0) = 0x01ff;
WBUFL(buf, 2) = bl->id;
WBUFW(buf, 6) = x;
WBUFW(buf, 8) = y;
clif_send(buf, packet_len_table[0x1ff], bl, AREA);
return 0;
}
/*------------------------------------------
* @me command by lordalfa, rewritten implementation by Skotlex
*------------------------------------------
*/
int clif_disp_overhead(struct map_session_data *sd, char* mes)
{
unsigned char buf[256]; //This should be more than sufficient, the theorical max is MESSAGE_SIZE+NAME_LENGTH + 8 (pads and extra inserted crap)
int len_mes = strlen(mes)+1; //Account for \0
if (len_mes + 8 >= 256) {
if (battle_config.error_log)
ShowError("clif_disp_overhead: Message too long (length %d)\n", len_mes);
len_mes = 247; //Trunk it to avoid problems.
}
// send message to others
WBUFW(buf,0) = 0x8d;
WBUFW(buf,2) = len_mes + 8; // len of message + 8 (command+len+id)
WBUFL(buf,4) = sd->bl.id;
memcpy(WBUFP(buf,8), mes, len_mes);
clif_send(buf, WBUFW(buf,2), &sd->bl, AREA_CHAT_WOC);
// send back message to the speaker
WBUFW(buf,0) = 0x8e;
WBUFW(buf, 2) = len_mes + 4;
memcpy(WBUFP(buf,4), mes, len_mes);
clif_send(buf, WBUFW(buf,2), &sd->bl, SELF);
return 0;
}
/*==========================
* Minimap fix [Kevin]
* Remove dot from minimap
*--------------------------
*/
int clif_party_xy_remove(struct map_session_data *sd)
{
unsigned char buf[16];
nullpo_retr(0, sd);
WBUFW(buf,0)=0x107;
WBUFL(buf,2)=sd->status.account_id;
WBUFW(buf,6)=-1;
WBUFW(buf,8)=-1;
clif_send(buf,packet_len_table[0x107],&sd->bl,PARTY_SAMEMAP_WOS);
return 0;
}
/*==========================================
* Info about Star Glaldiator save map [Komurka]
*------------------------------------------
*/
void clif_feel_info(struct map_session_data *sd, int feel_level)
{
int fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x20e]);
WFIFOW(fd,0)=0x20e;
memcpy(WFIFOP(fd,2),mapindex_id2name(sd->feel_map[feel_level].index), MAP_NAME_LENGTH);
WFIFOL(fd,26)=sd->bl.id;
WFIFOW(fd,30)=0x100+feel_level;
WFIFOSET(fd, packet_len_table[0x20e]);
}
/*==========================================
* Info about Star Glaldiator hate mob [Komurka]
*------------------------------------------
*/
void clif_hate_mob(struct map_session_data *sd, int skilllv,int mob_id)
{
int fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x20e]);
WFIFOW(fd,0)=0x20e;
if (pcdb_checkid(mob_id))
strncpy(WFIFOP(fd,2),job_name(mob_id), NAME_LENGTH);
else if (mobdb_checkid(mob_id))
strncpy(WFIFOP(fd,2),mob_db(mob_id)->jname, NAME_LENGTH);
else //Really shouldn't happen...
memset(WFIFOP(fd,2), 0, NAME_LENGTH);
WFIFOL(fd,26)=sd->bl.id;
WFIFOW(fd,30)=0xa00+skilllv-1;
WFIFOSET(fd, packet_len_table[0x20e]);
}
/*==========================================
* Info about TaeKwon Do TK_MISSION mob [Skotlex]
*------------------------------------------
*/
void clif_mission_mob(struct map_session_data *sd, unsigned short mob_id, unsigned short progress)
{
int fd=sd->fd;
WFIFOHEAD(fd,packet_len_table[0x20e]);
WFIFOW(fd,0)=0x20e;
strncpy(WFIFOP(fd,2),mob_db(mob_id)->jname, NAME_LENGTH);
WFIFOL(fd,26)=mob_id;
WFIFOW(fd,30)=0x1400+progress; //Message to display
WFIFOSET(fd, packet_len_table[0x20e]);
}
// ---------------------
// clif_guess_PacketVer
// ---------------------
// Parses a WantToConnection packet to try to identify which is the packet version used. [Skotlex]
static int clif_guess_PacketVer(int fd, int get_previous)
{
static int packet_ver = -1;
int cmd, packet_len, value; //Value is used to temporarily store account/char_id/sex
RFIFOHEAD(fd);
if (get_previous) //For quick reruns, since the normal code flow is to fetch this once to identify the packet version, then again in the wanttoconnect function. [Skotlex]
return packet_ver;
//By default, start searching on the default one.
packet_ver = clif_config.packet_db_ver;
cmd = RFIFOW(fd,0);
packet_len = RFIFOREST(fd);
if (
cmd == clif_config.connect_cmd[packet_ver] &&
packet_len == packet_db[packet_ver][cmd].len &&
((value = RFIFOB(fd, packet_db[packet_ver][cmd].pos[4])) == 0 || value == 1) &&
(value = RFIFOL(fd, packet_db[packet_ver][cmd].pos[0])) > 700000 && //Account ID is valid
value <= max_account_id &&
(value = RFIFOL(fd, packet_db[packet_ver][cmd].pos[1])) > 0 && //Char ID is valid
value <= max_char_id &&
(int)RFIFOL(fd, packet_db[packet_ver][cmd].pos[2]) > 0 //Login 1 is a positive value (?)
)
return clif_config.packet_db_ver; //Default packet version found.
for (packet_ver = MAX_PACKET_VER; packet_ver > 0; packet_ver--)
{ //Start guessing the version, giving priority to the newer ones. [Skotlex]
if (cmd != clif_config.connect_cmd[packet_ver] || //it is not a wanttoconnection for this version.
packet_len != packet_db[packet_ver][cmd].len) //The size of the wantoconnection packet does not matches.
continue;
if (
(value = RFIFOL(fd, packet_db[packet_ver][cmd].pos[0])) < 700000 || value > max_account_id
|| (value = RFIFOL(fd, packet_db[packet_ver][cmd].pos[1])) < 1 || value > max_char_id
//What is login 1? In my tests it is a very very high value.
|| (int)RFIFOL(fd, packet_db[packet_ver][cmd].pos[2]) < 1
//This check seems redundant, all wanttoconnection packets have the gender on the very
//last byte of the packet.
|| (value = RFIFOB(fd, packet_db[packet_ver][cmd].pos[4])) < 0 || value > 1
)
continue;
return packet_ver; //This is our best guess.
}
packet_ver = -1;
return -1;
}
// ------------
// clif_parse_*
// ------------
// �p�P�b�g�ǂݎ���ĐF�X����
/*==========================================
*
*------------------------------------------
*/
void clif_parse_WantToConnection(int fd, struct map_session_data *sd)
{
struct map_session_data *old_sd;
int cmd, account_id, char_id, login_id1, sex;
unsigned int client_tick; //The client tick is a tick, therefore it needs be unsigned. [Skotlex]
int packet_ver; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04, 11: 21sept04, 12: 18oct04, 13: 25oct04 (by [Yor])
RFIFOHEAD(fd);
if (sd) {
if (battle_config.error_log)
ShowError("clif_parse_WantToConnection : invalid request (character already logged in)?\n");
return;
}
packet_ver = clif_guess_PacketVer(fd, 1);
cmd = RFIFOW(fd,0);
if (packet_ver > 0)
{
account_id = RFIFOL(fd, packet_db[packet_ver][cmd].pos[0]);
char_id = RFIFOL(fd, packet_db[packet_ver][cmd].pos[1]);
login_id1 = RFIFOL(fd, packet_db[packet_ver][cmd].pos[2]);
client_tick = RFIFOL(fd, packet_db[packet_ver][cmd].pos[3]);
sex = RFIFOB(fd, packet_db[packet_ver][cmd].pos[4]);
if ((old_sd = map_id2sd(account_id)) != NULL)
{ // if same account already connected, we disconnect the 2 sessions
//Check for characters with no connection (includes those that are using autotrade) [durf],[Skotlex]
if (!old_sd->fd)
map_quit(old_sd);
else
clif_authfail_fd(old_sd->fd, 2); // same id
clif_authfail_fd(fd, 8); // still recognizes last connection
} else {
sd = (struct map_session_data*)aCalloc(1, sizeof(struct map_session_data));
sd->fd = fd;
sd->packet_ver = packet_ver;
session[fd]->session_data = sd;
pc_setnewpc(sd, account_id, char_id, login_id1, client_tick, sex, fd);
WFIFOHEAD(fd,4);
WFIFOL(fd,0) = sd->bl.id;
WFIFOSET(fd,4);
chrif_authreq(sd);
}
}
return;
}
/*==========================================
* 007d �N���C�A���g���}�b�v�ǂݍ��݊���
* map�N�����ɕK�v�ȃf�[�^��S�đ������
*------------------------------------------
*/
void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
{
if(sd->bl.prev != NULL)
return;
if(sd->npc_id) npc_event_dequeue(sd);
clif_skillinfoblock(sd);
pc_checkitem(sd);
// loadendack��
// next exp
clif_updatestatus(sd,SP_NEXTBASEEXP);
clif_updatestatus(sd,SP_NEXTJOBEXP);
// skill point
clif_updatestatus(sd,SP_SKILLPOINT);
// item
clif_itemlist(sd);
clif_equiplist(sd);
// cart
if(pc_iscarton(sd)){
clif_cart_itemlist(sd);
clif_cart_equiplist(sd);
clif_updatestatus(sd,SP_CARTINFO);
}
// param all
clif_initialstatus(sd);
if(battle_config.pc_invincible_time > 0) {
if(map_flag_gvg(sd->bl.m))
pc_setinvincibletimer(sd,battle_config.pc_invincible_time<<1);
else
pc_setinvincibletimer(sd,battle_config.pc_invincible_time);
}
map_addblock(&sd->bl); // �u���b�N�o�^
clif_spawnpc(sd); // spawn
// party
party_send_movemap(sd);
// guild
guild_send_memberinfoshort(sd,1);
// weight max , now
clif_updatestatus(sd,SP_MAXWEIGHT);
clif_updatestatus(sd,SP_WEIGHT);
// Show hp after displacement [LuzZza]
if(sd->status.party_id)
clif_party_hp(sd);
// set flag, if it's a duel [LuzZza]
if(sd->duel_group) {
clif_set0199(fd, 1);
//clif_misceffect2(&sd->bl, 159);
}
//[LuzZza]
clif_guild_send_onlineinfo(sd);
// pvp
//if(sd->pvp_timer!=-1 && !battle_config.pk_mode) /PVP Client crash fix* Removed timer deletion
// delete_timer(sd->pvp_timer,pc_calc_pvprank_timer);
if(map[sd->bl.m].flag.pvp){
if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris]
if (sd->pvp_timer == -1)
sd->pvp_timer=add_timer(gettick()+200,pc_calc_pvprank_timer,sd->bl.id,0);
sd->pvp_rank=0;
sd->pvp_lastusers=0;
sd->pvp_point=5;
sd->pvp_won=0;
sd->pvp_lost=0;
}
clif_set0199(sd->fd,1);
} else {
sd->pvp_timer=-1;
}
if(map_flag_gvg(sd->bl.m))
clif_set0199(sd->fd,3);
// pet
if(sd->status.pet_id > 0 && sd->pd && sd->pet.intimate > 0) {
map_addblock(&sd->pd->bl);
clif_spawnpet(sd->pd);
clif_send_petdata(sd,0,0);
clif_send_petdata(sd,5,battle_config.pet_hair_style);
clif_send_petstatus(sd);
}
if(sd->state.connect_new) {
sd->state.connect_new = 0;
if(sd->status.class_ != sd->view_class)
clif_changelook(&sd->bl,LOOK_BASE,sd->view_class);
if(sd->status.pet_id > 0 && sd->pd && sd->pet.intimate > 900)
clif_pet_emotion(sd->pd,(sd->pd->class_ - 100)*100 + 50 + pet_hungry_val(sd));
/* Stop players from spawning inside castles [Valaris] */
{
struct guild_castle *gc=guild_mapname2gc(map[sd->bl.m].name);
if (gc)
pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,2);
}
/* End Addition [Valaris] */
}
// view equipment item
#if PACKETVER < 4
clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon);
clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield);
#else
clif_changelook(&sd->bl,LOOK_WEAPON,0);
#endif
if(battle_config.save_clothcolor && sd->status.clothes_color > 0 && ((sd->view_class != JOB_WEDDING && sd->view_class !=JOB_XMAS) ||
(sd->view_class==JOB_WEDDING && !battle_config.wedding_ignorepalette) || (sd->view_class==JOB_XMAS && !battle_config.xmas_ignorepalette)))
clif_changelook(&sd->bl,LOOK_CLOTHES_COLOR,sd->status.clothes_color);
if(battle_config.muting_players && sd->status.manner < 0 && battle_config.manner_system)
sc_start(&sd->bl,SC_NOCHAT,100,0,0);
// Lance
if (script_config.event_script_type == 0) {
struct npc_data *npc;
if ((npc = npc_name2id(script_config.loadmap_event_name))) {
run_script(npc->u.scr.script,0,sd->bl.id,npc->bl.id);
ShowStatus("Event '"CL_WHITE"%s"CL_RESET"' executed.\n", script_config.loadmap_event_name);
}
} else {
ShowStatus("%d '"CL_WHITE"%s"CL_RESET"' events executed.\n",
npc_event_doall_id(script_config.loadmap_event_name, sd->bl.id), script_config.loadmap_event_name);
}
if (pc_checkskill(sd,SG_KNOWLEDGE) ||
pc_checkskill(sd,SG_SUN_COMFORT) ||
pc_checkskill(sd,SG_MOON_COMFORT) ||
pc_checkskill(sd,SG_STAR_COMFORT))
status_calc_pc(sd,0);
if (pc_checkskill(sd, SG_DEVIL) && !pc_nextjobexp(sd))
clif_status_load(&sd->bl, SI_DEVIL, 1); //blindness [Komurka]
map_foreachinarea(clif_getareachar,sd->bl.m,sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE,sd->bl.x+AREA_SIZE,sd->bl.y+AREA_SIZE,BL_ALL,sd);
// For automatic triggering of NPCs after map loading (so you don't need to walk 1 step first)
if (map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNPC))
npc_touch_areanpc(sd,sd->bl.m,sd->bl.x,sd->bl.y);
else
sd->areanpc_id = 0;
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_TickSend(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
sd->client_tick=RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
sd->server_tick = gettick();
clif_servertick(sd);
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_WalkToXY(int fd, struct map_session_data *sd) {
int x, y;
int cmd;
RFIFOHEAD(fd);
if (pc_isdead(sd)) {
clif_clearchar_area(&sd->bl, 1);
return;
}
if (clif_cant_act(sd))
return;
if (!unit_can_move(&sd->bl))
return;
if(sd->sc.count && sd->sc.data[SC_RUN].timer != -1)
return;
if (sd->invincible_timer != -1)
pc_delinvincibletimer(sd);
pc_stop_attack(sd);
cmd = RFIFOW(fd,0);
x = RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0]) * 4 +
(RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0] + 1) >> 6);
y = ((RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0]+1) & 0x3f) << 4) +
(RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0] + 2) >> 4);
//Set last idle time... [Skotlex]
sd->idletime = last_tick;
unit_walktoxy(&sd->bl, x, y, 0);
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_QuitGame(int fd, struct map_session_data *sd) {
// unsigned int tick=gettick();
// struct skill_unit_group* sg;
WFIFOHEAD(fd,packet_len_table[0x18b]);
WFIFOW(fd,0) = 0x18b;
/* Rovert's prevent logout option fixed [Valaris] */
if (sd->sc.data[SC_CLOAKING].timer==-1 && sd->sc.data[SC_HIDING].timer==-1 &&
(!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout)
) {
clif_setwaitclose(fd);
WFIFOW(fd,2)=0;
} else {
WFIFOW(fd,2)=1;
}
WFIFOSET(fd,packet_len_table[0x18b]);
}
/*==========================================
*
*------------------------------------------
*/
void check_fake_id(int fd, struct map_session_data *sd, int target_id) {
// if player asks for the fake player (only bot and modified client can see a hiden player)
/* if (target_id == server_char_id) {
char message_to_gm[strlen(msg_txt(536)) + strlen(msg_txt(540)) + strlen(msg_txt(507)) + strlen(msg_txt(508))];
sprintf(message_to_gm, msg_txt(536), sd->status.name, sd->status.account_id); // Character '%s' (account: %d) try to use a bot (it tries to detect a fake player).
intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm);
// if we block people
if (battle_config.ban_bot < 0) {
chrif_char_ask_name(-1, sd->status.name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
clif_setwaitclose(sd->fd); // forced to disconnect because of the hack
// message about the ban
sprintf(message_to_gm, msg_txt(540)); // This player has been definitivly blocked.
// if we ban people
} else if (battle_config.ban_bot > 0) {
chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_bot, 0); // type: 2 - ban (year, month, day, hour, minute, second)
clif_setwaitclose(sd->fd); // forced to disconnect because of the hack
// message about the ban
sprintf(message_to_gm, msg_txt(507), battle_config.ban_bot); // This player has been banned for %d minute(s).
} else { // impossible to display: we don't send fake player if battle_config.ban_bot is == 0
// message about the ban
sprintf(message_to_gm, msg_txt(508)); // This player hasn't been banned (Ban option is disabled).
}
intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm);
// send this info cause the bot ask until get an answer, damn spam
memset(WPACKETP(0), 0, packet_len_table[0x95]);
WPACKETW(0) = 0x95;
WPACKETL(2) = server_char_id;
strncpy(WPACKETP(6), sd->status.name, 24);
SENDPACKET(fd, packet_len_table[0x95]);
// take fake player out of screen
WPACKETW(0) = 0x80;
WPACKETL(2) = server_char_id;
WPACKETB(6) = 0;
SENDPACKET(fd, packet_len_table[0x80]);
// take fake mob out of screen
WPACKETW(0) = 0x80;
WPACKETL(2) = server_fake_mob_id;
WPACKETB(6) = 0;
SENDPACKET(fd, packet_len_table[0x80]);
}
// if player asks for the fake mob (only bot and modified client can see a hiden mob)
if (target_id == server_fake_mob_id) {
int fake_mob;
char message_to_gm[strlen(msg_txt(537)) + strlen(msg_txt(540)) + strlen(msg_txt(507)) + strlen(msg_txt(508))];
sprintf(message_to_gm, msg_txt(537), sd->status.name, sd->status.account_id); // Character '%s' (account: %d) try to use a bot (it tries to detect a fake mob).
intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm);
// if we block people
if (battle_config.ban_bot < 0) {
chrif_char_ask_name(-1, sd->status.name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
clif_setwaitclose(sd->fd); // forced to disconnect because of the hack
// message about the ban
sprintf(message_to_gm, msg_txt(540)); // This player has been definitivly blocked.
// if we ban people
} else if (battle_config.ban_bot > 0) {
chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_bot, 0); // type: 2 - ban (year, month, day, hour, minute, second)
clif_setwaitclose(sd->fd); // forced to disconnect because of the hack
// message about the ban
sprintf(message_to_gm, msg_txt(507), battle_config.ban_bot); // This player has been banned for %d minute(s).
} else { // impossible to display: we don't send fake player if battle_config.ban_bot is == 0
// message about the ban
sprintf(message_to_gm, msg_txt(508)); // This player hasn't been banned (Ban option is disabled).
}
intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm);
// send this info cause the bot ask until get an answer, damn spam
memset(WPACKETP(0), 0, packet_len_table[0x95]);
WPACKETW(0) = 0x95;
WPACKETL(2) = server_fake_mob_id;
fake_mob = fake_mob_list[(sd->bl.m + sd->fd + sd->status.char_id) % (sizeof(fake_mob_list) / sizeof(fake_mob_list[0]))]; // never same mob
if (!mobdb_checkid(fake_mob))
fake_mob = 1002; // poring (default)
strncpy(WPACKETP(6), mob_db[fake_mob].name, 24);
SENDPACKET(fd, packet_len_table[0x95]);
// take fake mob out of screen
WPACKETW(0) = 0x80;
WPACKETL(2) = server_fake_mob_id;
WPACKETB(6) = 0;
SENDPACKET(fd, packet_len_table[0x80]);
// take fake player out of screen
WPACKETW(0) = 0x80;
WPACKETL(2) = server_char_id;
WPACKETB(6) = 0;
SENDPACKET(fd, packet_len_table[0x80]);
}
*/
return;
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd) {
int account_id;
struct block_list* bl;
RFIFOHEAD(fd);
account_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
if(account_id<0) // for disguises [Valaris]
account_id-=account_id*2;
//Is this possible? Lagged clients could request names of already gone mobs/players. [Skotlex]
if ((bl = map_id2bl(account_id)) != NULL)
clif_charnameack(fd, bl);
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_GlobalMessage(int fd, struct map_session_data *sd) { // S 008c <len>.w <str>.?B
unsigned char *message, *buf, buf2[128];
RFIFOHEAD(fd);
WFIFOHEAD(fd, RFIFOW(fd,2) + 4);
message = (unsigned char*)RFIFOP(fd,4);
if (strlen(message) < strlen(sd->status.name) || //If the incoming string is too short...
strncmp(message, sd->status.name, strlen(sd->status.name)) != 0) //Or the name does not matches...
{
unsigned char gm_msg[256];
ShowWarning("Hack on global message: character '%s' (account: %d), use an other name to send a (normal) message.\n", sd->status.name, sd->status.account_id);
// information is sended to all online GM
sprintf(gm_msg, "Hack on global message (normal message): character '%s' (account: %d) uses another name.", sd->status.name, sd->status.account_id);
intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, gm_msg);
if (strlen(message) == 0)
strcpy(gm_msg, " This player sends a void name and a void message.");
else
snprintf(gm_msg, 255, " This player sends (name:message): '%128s'.", message);
intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, gm_msg);
// message about the ban
if (battle_config.ban_spoof_namer > 0)
sprintf(gm_msg, " This player has been banned for %d minute(s).", battle_config.ban_spoof_namer);
else
sprintf(gm_msg, " This player hasn't been banned (Ban option is disabled).");
intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, gm_msg);
// if we ban people
if (battle_config.ban_spoof_namer > 0) {
chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_spoof_namer, 0); // type: 2 - ban (year, month, day, hour, minute, second)
clif_setwaitclose(fd); // forced to disconnect because of the hack
}
else
session[fd]->eof = 1; //Disconnect them too, bad packets can cause problems down the road. [Skotlex]
return;
}
if ((is_atcommand(fd, sd, message, 0) != AtCommand_None) ||
(is_charcommand(fd, sd, message,0) != CharCommand_None))
return;
if (sd->sc.count &&
(sd->sc.data[SC_BERSERK].timer != -1 || sd->sc.data[SC_NOCHAT].timer != -1 ))
return;
if (RFIFOW(fd,2)+4 < 128)
buf = buf2; //Use a static buffer.
else
buf = (unsigned char*)aCallocA(RFIFOW(fd,2) + 4, sizeof(char));
// send message to others
WBUFW(buf,0) = 0x8d;
WBUFW(buf,2) = RFIFOW(fd,2) + 4; // len of message - 4 + 8
WBUFL(buf,4) = sd->bl.id;
memcpy(WBUFP(buf,8), message, RFIFOW(fd,2) - 4);
clif_send(buf, WBUFW(buf,2), &sd->bl, sd->chatID ? CHAT_WOS : AREA_CHAT_WOC);
if(buf != buf2) aFree(buf);
// send back message to the speaker
memcpy(WFIFOP(fd,0), RFIFOP(fd,0), RFIFOW(fd,2));
WFIFOW(fd,0) = 0x8e;
WFIFOSET(fd, WFIFOW(fd,2));
#ifdef PCRE_SUPPORT
map_foreachinrange(npc_chat_sub, &sd->bl, AREA_SIZE, BL_NPC, message, strlen(message), &sd->bl);
map_foreachinrange(mob_chat_sub, &sd->bl, AREA_SIZE, BL_MOB, message, strlen(message), &sd->bl);
#endif
// Celest
if ((sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE) { //Super Novice.
int next = pc_nextbaseexp(sd);
if (next > 0 && (sd->status.base_exp * 1000 / next)% 100 == 0) {
switch (sd->state.snovice_flag) {
case 0:
if (strstr(message, msg_txt(504)))
sd->state.snovice_flag++;
break;
case 1:
sprintf(buf2, msg_txt(505), sd->status.name);
if (strstr(message, buf2))
sd->state.snovice_flag++;
break;
case 2:
if (strstr(message, msg_txt(506)))
sd->state.snovice_flag++;
break;
case 3:
if (skillnotok(MO_EXPLOSIONSPIRITS,sd))
break; //Do not override the noskill mapflag. [Skotlex]
clif_skill_nodamage(&sd->bl,&sd->bl,MO_EXPLOSIONSPIRITS,-1,
sc_start(&sd->bl,SkillStatusChangeTable[MO_EXPLOSIONSPIRITS],100,
17,skill_get_time(MO_EXPLOSIONSPIRITS,1))); //Lv17-> +50 critical (noted by Poki) [Skotlex]
sd->state.snovice_flag = 0;
break;
}
}
}
return;
}
int clif_message(struct block_list *bl, char* msg)
{
unsigned short msg_len = strlen(msg) + 1;
unsigned char buf[256];
nullpo_retr(0, bl);
WBUFW(buf, 0) = 0x8d;
WBUFW(buf, 2) = msg_len + 8;
WBUFL(buf, 4) = bl->id;
memcpy(WBUFP(buf, 8), msg, msg_len);
clif_send(buf, WBUFW(buf,2), bl, AREA_CHAT_WOC); // by Gengar
return 0;
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_MapMove(int fd, struct map_session_data *sd) {
// /m /mapmove (as @rura GM command)
char output[30]; // 17+4+4=26, 30 max.
char map_name[MAP_NAME_LENGTH]; //Err... map names are 15+'\0' in size, not 16+'\0' [Skotlex]
RFIFOHEAD(fd);
if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
(pc_isGM(sd) >= get_atcommand_level(AtCommand_MapMove))) {
memcpy(map_name, RFIFOP(fd,2), MAP_NAME_LENGTH-1);
map_name[MAP_NAME_LENGTH-1]='\0';
sprintf(output, "%s %d %d", map_name, RFIFOW(fd,18), RFIFOW(fd,20));
atcommand_rura(fd, sd, "@rura", output);
}
return;
}
/*==========================================
*
*------------------------------------------
*/
void clif_changed_dir(struct block_list *bl) {
unsigned char buf[64];
struct map_session_data *sd = NULL;
if (bl->type == BL_PC)
nullpo_retv (sd=(struct map_session_data *)bl);
WBUFW(buf,0) = 0x9c;
WBUFL(buf,2) = bl->id;
if (sd)
WBUFW(buf,6) = sd->head_dir;
WBUFB(buf,8) = unit_getdir(bl);
clif_send(buf, packet_len_table[0x9c], bl, AREA_WOS);
if(sd && sd->disguise) {
WBUFL(buf,2) = -bl->id;
WBUFW(buf,6) = 0;
WBUFB(buf,8) = unit_getdir(bl);
clif_send(buf, packet_len_table[0x9c], bl, AREA);
}
return;
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_ChangeDir(int fd, struct map_session_data *sd) {
unsigned char headdir, dir;
RFIFOHEAD(fd);
headdir = RFIFOB(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
dir = RFIFOB(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
pc_setdir(sd, dir, headdir);
clif_changed_dir(&sd->bl);
return;
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_Emotion(int fd, struct map_session_data *sd) {
unsigned char buf[64];
RFIFOHEAD(fd);
if (battle_config.basic_skill_check == 0 || pc_checkskill(sd, NV_BASIC) >= 2) {
if (RFIFOB(fd,2) == 34) {// prevent use of the mute emote [Valaris]
clif_skill_fail(sd, 1, 0, 1);
return;
}
// fix flood of emotion icon (ro-proxy): flood only the hacker player
if (sd->emotionlasttime >= time(NULL)) {
sd->emotionlasttime = time(NULL) + 1; // not more than 1 per second (using /commands the client can spam it)
clif_skill_fail(sd, 1, 0, 1);
return;
}
sd->emotionlasttime = time(NULL) + 1; // not more than 1 per second (using /commands the client can spam it)
WBUFW(buf,0) = 0xc0;
WBUFL(buf,2) = sd->bl.id;
WBUFB(buf,6) = RFIFOB(fd,2);
clif_send(buf, packet_len_table[0xc0], &sd->bl, AREA);
} else
clif_skill_fail(sd, 1, 0, 1);
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_HowManyConnections(int fd, struct map_session_data *sd) {
WFIFOHEAD(fd,packet_len_table[0xc2]);
WFIFOW(fd,0) = 0xc2;
WFIFOL(fd,2) = map_getusers();
WFIFOSET(fd,packet_len_table[0xc2]);
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_ActionRequest(int fd, struct map_session_data *sd) {
unsigned int tick;
unsigned char buf[64];
int action_type, target_id;
RFIFOHEAD(fd);
if (pc_isdead(sd)) {
clif_clearchar_area(&sd->bl, 1);
return;
}
if (clif_cant_act(sd) || sd->sc.option&OPTION_HIDE)
return;
if (sd->sc.count &&
(sd->sc.data[SC_TRICKDEAD].timer != -1 ||
sd->sc.data[SC_AUTOCOUNTER].timer != -1 ||
sd->sc.data[SC_BLADESTOP].timer != -1))
return;
tick = gettick();
pc_stop_walking(sd, 1);
pc_stop_attack(sd);
target_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
action_type = RFIFOB(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
//Regardless of what they have to do, they have just requested an action, no longer idle. [Skotlex]
sd->idletime = last_tick;
if(target_id<0) // for disguises [Valaris]
target_id-=(target_id*2);
switch(action_type) {
case 0x00: // once attack
case 0x07: // continuous attack
if(sd->view_class==JOB_WEDDING || sd->view_class==JOB_XMAS)
return;
if (!battle_config.sdelay_attack_enable && pc_checkskill(sd, SA_FREECAST) <= 0) {
if (DIFF_TICK(tick, sd->ud.canact_tick) < 0) {
clif_skill_fail(sd, 1, 4, 0);
return;
}
}
if (sd->invincible_timer != -1)
pc_delinvincibletimer(sd);
unit_attack(&sd->bl, target_id, action_type != 0);
break;
case 0x02: // sitdown
if (battle_config.basic_skill_check == 0 || pc_checkskill(sd, NV_BASIC) >= 3) {
if (sd->ud.skilltimer != -1) //No sitting while casting :P
break;
if (sd->sc.count && (
sd->sc.data[SC_DANCING].timer != -1 ||
(sd->sc.data[SC_GRAVITATION].timer != -1 && sd->sc.data[SC_GRAVITATION].val3 == BCT_SELF)
)) //No sitting during these states neither.
break;
pc_setsit(sd);
skill_gangsterparadise(sd, 1); // �M�����O�X�^�[�p���_�C�X�ݒ� fixed Valaris
skill_rest(sd, 1); // TK_HPTIME sitting down mode [Dralnu]
clif_sitting(sd);
} else
clif_skill_fail(sd, 1, 0, 2);
break;
case 0x03: // standup
pc_setstand(sd);
skill_gangsterparadise(sd, 0); // �M�����O�X�^�[�p���_�C�X���� fixed Valaris
skill_rest(sd, 0); // TK_HPTIME standing up mode [Dralnu]
WBUFW(buf, 0) = 0x8a;
WBUFL(buf, 2) = sd->bl.id;
WBUFB(buf,26) = 3;
clif_send(buf, packet_len_table[0x8a], &sd->bl, AREA);
if(sd->disguise) {
WBUFL(buf, 2) = -sd->bl.id;
clif_send(buf, packet_len_table[0x8a], &sd->bl, AREA);
}
break;
}
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_Restart(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
switch(RFIFOB(fd,2)) {
case 0x00:
if (pc_isdead(sd)) {
pc_setstand(sd);
pc_setrestartvalue(sd, 3);
pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 2);
}
// in case the player's status somehow wasn't updated yet [Celest]
else if (sd->status.hp <= 0)
pc_setdead(sd);
break;
case 0x01:
/* Rovert's Prevent logout option - Fixed [Valaris] */
if (!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout)
{
//map_quit(sd); //A clif_quitsave is sent inmediately after this, so no need to quit yet. [Skotlex]
chrif_charselectreq(sd);
} else {
WFIFOHEAD(fd,packet_len_table[0x18b]);
WFIFOW(fd,0)=0x18b;
WFIFOW(fd,2)=1;
WFIFOSET(fd,packet_len_table[0x018b]);
}
break;
}
}
/*==========================================
* Transmission of a wisp (S 0096 <len>.w <nick>.24B <message>.?B)
*------------------------------------------
*/
void clif_parse_Wis(int fd, struct map_session_data *sd) { // S 0096 <len>.w <nick>.24B <message>.?B // rewritten by [Yor]
char *gm_command;
struct map_session_data *dstsd;
int i=0;
struct npc_data *npc;
char split_data[10][50];
int j=0,k=0;
char *whisper_tmp;
char output[256];
RFIFOHEAD(fd);
//printf("clif_parse_Wis: message: '%s'.\n", RFIFOP(fd,28));
gm_command = (char*)aCallocA(strlen((const char*)RFIFOP(fd,28)) + 28, sizeof(char)); // 24+3+(RFIFOW(fd,2)-28)+1 or 24+3+(strlen(RFIFOP(fd,28))+1 (size can be wrong with hacker)
sprintf(gm_command, "%s : %s", sd->status.name, RFIFOP(fd,28));
if ((is_charcommand(fd, sd, gm_command, 0) != CharCommand_None) ||
(is_atcommand(fd, sd, gm_command, 0) != AtCommand_None)) {
if(gm_command) aFree(gm_command);
return;
}
if(gm_command) aFree(gm_command);
if (sd->sc.count &&
(sd->sc.data[SC_BERSERK].timer!=-1 || sd->sc.data[SC_NOCHAT].timer != -1))
return;
//Chat Logging type 'W' / Whisper
if(log_config.chat&1 //we log everything then
|| ( log_config.chat&2 //if Whisper bit is on
&& ( !agit_flag || !(log_config.chat&16) ))) //if WOE ONLY flag is off or AGIT is OFF
log_chat("W", 0, sd->status.char_id, sd->status.account_id, (char*)mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, (char*)RFIFOP(fd, 4), (char*)RFIFOP(fd, 28));
//-------------------------------------------------------//
// Lordalfa - Paperboy - To whisper NPC commands //
//-------------------------------------------------------//
if ((strncasecmp((const char*)RFIFOP(fd,4),"NPC:",4) == 0) && (strlen((const char*)RFIFOP(fd,4)) >4)) {
whisper_tmp = (char*) RFIFOP(fd,4) + 4;
if ((npc = npc_name2id(whisper_tmp)))
{
whisper_tmp=(char *)aCallocA(strlen((char *)(RFIFOP(fd,28)))+1,sizeof(char));
whisper_tmp[0]=0;
sprintf(whisper_tmp, "%s", (const char*)RFIFOP(fd,28));
for( j=0;whisper_tmp[j]!='\0';j++)
{
if(whisper_tmp[j]!='#')
{
split_data[i][j-k]=whisper_tmp[j];
}
else
{
split_data[i][j-k]='\0';
k=j+1;
i++;
}
} // Splits the message using '#' as separators
split_data[i][j-k]='\0';
aFree(whisper_tmp);
whisper_tmp=(char *)aCallocA(15,sizeof(char));
whisper_tmp[0]=0;
for (j=0;j<=10;j++)
{
sprintf(whisper_tmp, "@whispervar%d$", j);
set_var(sd,whisper_tmp,(char *) split_data[j]);
}//You don't need to zero them, just reset them [Kevin]
aFree(whisper_tmp);
whisper_tmp=(char *)aCallocA(strlen(npc->name)+18,sizeof(char));
whisper_tmp[0]=0;
sprintf(whisper_tmp, "%s::OnWhisperGlobal", npc->name);
npc_event(sd,whisper_tmp,0); // Calls the NPC label
aFree(whisper_tmp); //I rewrote it a little to use memory allocation, a bit more stable =P [Kevin]
return;
} //should have just removed the one below that was a my bad =P
}
// Main chat [LuzZza]
if(strcmpi((const char*)RFIFOP(fd,4), main_chat_nick) == 0) {
if(!sd->state.mainchat) {
clif_displaymessage(fd, msg_txt(388)); // You should enable main chat with "@main on" command.
return;
}
if (sd->sc.data[SC_NOCHAT].timer != -1) {
clif_displaymessage(fd, msg_txt(387));
return;
}
sprintf(output, msg_txt(386), sd->status.name, (char *)RFIFOP(fd,28));
intif_announce(output, strlen(output) + 1, 0xFE000000, 0);
return;
}
// searching destination character
dstsd = map_nick2sd((char*)RFIFOP(fd,4));
// player is not on this map-server
if (dstsd == NULL ||
// At this point, don't send wisp/page if it's not exactly the same name, because (example)
// if there are 'Test' player on an other map-server and 'test' player on this map-server,
// and if we ask for 'Test', we must not contact 'test' player
// so, we send information to inter-server, which is the only one which decide (and copy correct name).
strcmp(dstsd->status.name, (const char*)RFIFOP(fd,4)) != 0) // not exactly same name
// send message to inter-server
intif_wis_message(sd, (char*)RFIFOP(fd,4), (char*)RFIFOP(fd,28), RFIFOW(fd,2)-28);
// player is on this map-server
else {
// if you send to your self, don't send anything to others
if (dstsd->fd == fd) // but, normaly, it's impossible!
clif_wis_message(fd, wisp_server_name, "You can not page yourself. Sorry.", strlen("You can not page yourself. Sorry.") + 1);
// otherwise, send message and answer immediatly
else {
if (dstsd->ignoreAll == 1) {
if (dstsd->sc.option & OPTION_INVISIBLE && pc_isGM(sd) < pc_isGM(dstsd))
clif_wis_end(fd, 1); // 1: target character is not loged in
else
clif_wis_end(fd, 3); // 3: everyone ignored by target
} else {
// if player ignore the source character
for(i = 0; i < MAX_IGNORE_LIST; i++)
if (strcmp(dstsd->ignore[i].name, sd->status.name) == 0) {
clif_wis_end(fd, 2); // 2: ignored by target
break;
}
// if source player not found in ignore list
if (i == MAX_IGNORE_LIST) {
if(strlen(dstsd->away_message) > 0) { // Send away automessage [LuzZza]
//(Automessage has been sent)
sprintf(output, "%s %s", (char*)RFIFOP(fd,28),msg_txt(543));
clif_wis_message(dstsd->fd, sd->status.name, output, strlen(output) + 1);
clif_wis_end(fd, 0); // 0: success to send wisper
if(dstsd->state.autotrade)
//"Away [AT] - \"%s\""
sprintf(output, msg_txt(544), dstsd->away_message);
else
//"Away - \"%s\""
sprintf(output, msg_txt(545), dstsd->away_message);
clif_wis_message(fd, dstsd->status.name, output, strlen(output) + 1);
} else { // Normal message
clif_wis_message(dstsd->fd, sd->status.name, (char*)RFIFOP(fd,28), RFIFOW(fd,2) - 28);
clif_wis_end(fd, 0); // 0: success to send wisper
}
}
}
}
}
return;
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_GMmessage(int fd, struct map_session_data *sd) {
// /b
RFIFOHEAD(fd);
if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
(pc_isGM(sd) >= get_atcommand_level(AtCommand_Broadcast)))
intif_GMmessage((char*)RFIFOP(fd,4), RFIFOW(fd,2)-4, 0);
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_TakeItem(int fd, struct map_session_data *sd) {
struct flooritem_data *fitem;
int map_object_id;
RFIFOHEAD(fd);
map_object_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
fitem = (struct flooritem_data*)map_id2bl(map_object_id);
if (pc_isdead(sd)) {
clif_clearchar_area(&sd->bl, 1);
return;
}
if (fitem == NULL || fitem->bl.type != BL_ITEM || fitem->bl.m != sd->bl.m)
return;
if (clif_cant_act(sd))
return;
if(pc_iscloaking(sd) || pc_ischasewalk(sd)) //Disable cloaking/chasewalking characters from looting [Skotlex]
return;
if(sd->sc.count && (
sd->sc.data[SC_TRICKDEAD].timer != -1 || //���ӂ�
sd->sc.data[SC_BLADESTOP].timer != -1 || //���n���
sd->sc.data[SC_NOCHAT].timer!=-1 ) //��b�֎~
) {
clif_additem(sd,0,0,6); // send fail packet! [Valaris]
return;
}
pc_takeitem(sd, fitem);
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_DropItem(int fd, struct map_session_data *sd) {
int item_index, item_amount;
RFIFOHEAD(fd);
if (pc_isdead(sd)) {
clif_clearchar_area(&sd->bl, 1);
return;
}
if (clif_cant_act(sd))
return;
if (sd->sc.count && (
sd->sc.data[SC_AUTOCOUNTER].timer != -1 || //�I�[�g�J�E���^�[
sd->sc.data[SC_BLADESTOP].timer != -1//���n���
))
return;
item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2;
item_amount = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
if (!pc_dropitem(sd, item_index, item_amount))
//Because the client does not likes being ignored.
clif_delitem(sd, item_index,0);
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_UseItem(int fd, struct map_session_data *sd) {
int n;
RFIFOHEAD(fd);
if (pc_isdead(sd)) {
clif_clearchar_area(&sd->bl, 1);
return;
}
if (sd->sc.opt1 > 0 && sd->sc.opt1 != OPT1_STONEWAIT)
return;
if (clif_trading(sd))
return;
//This flag enables you to use items while in an NPC. [Skotlex]
if (sd->npc_id && sd->npc_id != sd->npc_item_flag)
return;
if (sd->sc.count && (
sd->sc.data[SC_TRICKDEAD].timer != -1 || //���ӂ�
sd->sc.data[SC_BLADESTOP].timer != -1 || //���n���
sd->sc.data[SC_BERSERK].timer!=-1 || //�o�[�T�[�N
sd->sc.data[SC_NOCHAT].timer!=-1 ||
sd->sc.data[SC_GRAVITATION].timer!=-1 //��b�֎~
))
return;
if (sd->invincible_timer != -1)
pc_delinvincibletimer(sd);
//Whether the item is used or not is irrelevant, the char ain't idle. [Skotlex]
sd->idletime = last_tick;
n = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2;
if(n <0 || n >= MAX_INVENTORY)
return;
if (!pc_useitem(sd,n))
clif_useitemack(sd,n,0,0); //Send an empty ack packet or the client gets stuck.
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_EquipItem(int fd,struct map_session_data *sd)
{
int index;
RFIFOHEAD(fd);
if(pc_isdead(sd)) {
clif_clearchar_area(&sd->bl,1);
return;
}
index = RFIFOW(fd,2)-2;
if (index < 0 || index >= MAX_INVENTORY)
return; //Out of bounds check.
if(sd->npc_id) {
if (sd->npc_id != sd->npc_item_flag)
return;
} else if (clif_cant_act(sd))
return;
if(sd->sc.data[SC_BLADESTOP].timer!=-1 || sd->sc.data[SC_BERSERK].timer!=-1 )
return;
if(sd->status.inventory[index].identify != 1) { // ���Ӓ�
clif_equipitemack(sd,index,0,0); // fail
return;
}
//�y�b�g�p�����ł��邩�Ȃ���
if(sd->inventory_data[index]) {
if(sd->inventory_data[index]->type != 8){
if(sd->inventory_data[index]->type == 10)
RFIFOW(fd,4)=0x8000; // �����葕���ł���悤�Ɂi�|�|�G
pc_equipitem(sd,index,RFIFOW(fd,4));
} else
pet_equipitem(sd,index);
}
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_UnequipItem(int fd,struct map_session_data *sd)
{
int index;
RFIFOHEAD(fd);
if(pc_isdead(sd)) {
clif_clearchar_area(&sd->bl,1);
return;
}
if (clif_cant_act(sd))
return;
index = RFIFOW(fd,2)-2;
pc_unequipitem(sd,index,1);
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_NpcClicked(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
if(pc_isdead(sd)) {
clif_clearchar_area(&sd->bl,1);
return;
}
if (clif_cant_act(sd))
return;
//Clicked on a negative ID? Player disguised as NPC! [Skotlex]
if (RFIFOL(fd,2) < 0)
return;
npc_click(sd,RFIFOL(fd,2));
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_NpcBuySellSelected(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
if (sd->trade_partner != 0)
return;
npc_buysellsel(sd,RFIFOL(fd,2),RFIFOB(fd,6));
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_NpcBuyListSend(int fd,struct map_session_data *sd)
{
int fail=0,n;
unsigned short *item_list;
RFIFOHEAD(fd);
n = (RFIFOW(fd,2)-4) /4;
item_list = (unsigned short*)RFIFOP(fd,4);
if (sd->trade_partner || !sd->npc_shopid)
fail = 1;
else
fail = npc_buylist(sd,n,item_list);
sd->npc_shopid = 0; //Clear shop data.
WFIFOHEAD(fd,packet_len_table[0xca]);
WFIFOW(fd,0)=0xca;
WFIFOB(fd,2)=fail;
WFIFOSET(fd,packet_len_table[0xca]);
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd)
{
int fail=0,n;
unsigned short *item_list;
RFIFOHEAD(fd);
n = (RFIFOW(fd,2)-4) /4;
item_list = (unsigned short*)RFIFOP(fd,4);
if (sd->trade_partner || !sd->npc_shopid)
fail = 1;
else
fail = npc_selllist(sd,n,item_list);
sd->npc_shopid = 0; //Clear shop data.
WFIFOHEAD(fd,packet_len_table[0xcb]);
WFIFOW(fd,0)=0xcb;
WFIFOB(fd,2)=fail;
WFIFOSET(fd,packet_len_table[0xcb]);
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_CreateChatRoom(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 4){
chat_createchat(sd,RFIFOW(fd,4),RFIFOB(fd,6),(char*)RFIFOP(fd,7),(char*)RFIFOP(fd,15),RFIFOW(fd,2)-15);
} else
clif_skill_fail(sd,1,0,3);
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_ChatAddMember(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
chat_joinchat(sd,RFIFOL(fd,2),(char*)RFIFOP(fd,6));
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_ChatRoomStatusChange(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
chat_changechatstatus(sd,RFIFOW(fd,4),RFIFOB(fd,6),(char*)RFIFOP(fd,7),(char*)RFIFOP(fd,15),RFIFOW(fd,2)-15);
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_ChangeChatOwner(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
chat_changechatowner(sd,(char*)RFIFOP(fd,6));
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_KickFromChat(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
chat_kickchat(sd,(char*)RFIFOP(fd,2));
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_ChatLeave(int fd,struct map_session_data *sd)
{
chat_leavechat(sd);
}
/*==========================================
* ����v����ɑ���
*------------------------------------------
*/
void clif_parse_TradeRequest(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 1){
trade_traderequest(sd,RFIFOL(sd->fd,2));
} else
clif_skill_fail(sd,1,0,0);
}
/*==========================================
* ����v��
*------------------------------------------
*/
void clif_parse_TradeAck(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
trade_tradeack(sd,RFIFOB(sd->fd,2));
}
/*==========================================
* �A�C�e���lj�
*------------------------------------------
*/
void clif_parse_TradeAddItem(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
trade_tradeadditem(sd,RFIFOW(sd->fd,2),RFIFOL(sd->fd,4));
}
/*==========================================
* �A�C�e���lj�����(ok����)
*------------------------------------------
*/
void clif_parse_TradeOk(int fd,struct map_session_data *sd)
{
trade_tradeok(sd);
}
/*==========================================
* ����L�����Z��
*------------------------------------------
*/
void clif_parse_TradeCancel(int fd,struct map_session_data *sd)
{
trade_tradecancel(sd);
}
/*==========================================
* �������(trade����)
*------------------------------------------
*/
void clif_parse_TradeCommit(int fd,struct map_session_data *sd)
{
trade_tradecommit(sd);
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_StopAttack(int fd,struct map_session_data *sd)
{
pc_stop_attack(sd);
}
/*==========================================
* �J�[�g�փA�C�e�����ڂ�
*------------------------------------------
*/
void clif_parse_PutItemToCart(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
if (clif_trading(sd))
return;
pc_putitemtocart(sd,RFIFOW(fd,2)-2,RFIFOL(fd,4));
}
/*==========================================
* �J�[�g����A�C�e�����o��
*------------------------------------------
*/
void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
if (clif_trading(sd))
return;
pc_getitemfromcart(sd,RFIFOW(fd,2)-2,RFIFOL(fd,4));
}
/*==========================================
* �t���i(��,�y�R,�J�[�g)���͂���
*------------------------------------------
*/
void clif_parse_RemoveOption(int fd,struct map_session_data *sd)
{
pc_setoption(sd,0);
}
/*==========================================
* �`�F���W�J�[�g
*------------------------------------------
*/
void clif_parse_ChangeCart(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
pc_setcart(sd,RFIFOW(fd,2));
}
/*==========================================
* �X�e�[�^�X�A�b�v
*------------------------------------------
*/
void clif_parse_StatusUp(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
pc_statusup(sd,RFIFOW(fd,2));
}
/*==========================================
* �X�L�����x���A�b�v
*------------------------------------------
*/
void clif_parse_SkillUp(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
pc_skillup(sd,RFIFOW(fd,2));
}
/*==========================================
* �X�L���g�p�iID�w��j
*------------------------------------------
*/
void clif_parse_UseSkillToId(int fd, struct map_session_data *sd) {
int skillnum, skilllv, lv, target_id;
unsigned int tick = gettick();
RFIFOHEAD(fd);
if (clif_cant_act(sd))
return;
if (pc_issit(sd))
return;
skilllv = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
if (skilllv < 1) skilllv = 1; //No clue, I have seen the client do this with guild skills :/ [Skotlex]
skillnum = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
target_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[2]);
//Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex]
sd->idletime = last_tick;
if (skillnotok(skillnum, sd))
return;
if (sd->bl.id != target_id &&
!sd->state.skill_flag &&
skill_get_inf(skillnum)&INF_SELF_SKILL)
target_id = sd->bl.id; //What good is it to mess up the target in self skills? Wished I knew... [Skotlex]
if (sd->ud.skilltimer != -1) {
if (skillnum != SA_CASTCANCEL)
return;
} else if (DIFF_TICK(tick, sd->ud.canact_tick) < 0 &&
// allow monk combos to ignore this delay [celest]
!(sd->sc.count && sd->sc.data[SC_COMBO].timer!=-1 &&
(skillnum == MO_EXTREMITYFIST ||
skillnum == MO_CHAINCOMBO ||
skillnum == MO_COMBOFINISH ||
skillnum == CH_PALMSTRIKE ||
skillnum == CH_TIGERFIST ||
skillnum == CH_CHAINCRUSH))) {
clif_skill_fail(sd, skillnum, 4, 0);
return;
}
if (sd->view_class == JOB_WEDDING || sd->view_class == JOB_XMAS)
return;
if (sd->invincible_timer != -1)
pc_delinvincibletimer(sd);
if(target_id<0) // for disguises [Valaris]
target_id-=target_id*2;
if (sd->skillitem >= 0 && sd->skillitem == skillnum) {
if (skilllv != sd->skillitemlv)
skilllv = sd->skillitemlv;
unit_skilluse_id(&sd->bl, target_id, skillnum, skilllv);
} else {
sd->skillitem = sd->skillitemlv = -1;
if (skillnum == MO_EXTREMITYFIST) {
if ((sd->sc.data[SC_COMBO].timer == -1 ||
(sd->sc.data[SC_COMBO].val1 != MO_COMBOFINISH &&
sd->sc.data[SC_COMBO].val1 != CH_TIGERFIST &&
sd->sc.data[SC_COMBO].val1 != CH_CHAINCRUSH))) {
if (!sd->state.skill_flag ) {
sd->state.skill_flag = 1;
clif_skillinfo(sd, MO_EXTREMITYFIST, INF_ATTACK_SKILL, -1);
return;
} else if (sd->bl.id == target_id) {
clif_skillinfo(sd, MO_EXTREMITYFIST, INF_ATTACK_SKILL, -1);
return;
}
}
}
if (skillnum == TK_JUMPKICK) {
if (sd->sc.data[SC_COMBO].timer == -1 ||
sd->sc.data[SC_COMBO].val1 != TK_JUMPKICK) {
if (!sd->state.skill_flag ) {
sd->state.skill_flag = 1;
clif_skillinfo(sd, TK_JUMPKICK, INF_ATTACK_SKILL, -1);
return;
} else if (sd->bl.id == target_id) {
clif_skillinfo(sd, TK_JUMPKICK, INF_ATTACK_SKILL, -1);
return;
}
}
}
if (skillnum >= GD_SKILLBASE && sd->state.gmaster_flag)
skilllv = guild_checkskill(sd->state.gmaster_flag, skillnum);
if ((lv = pc_checkskill(sd, skillnum)) > 0) {
if (skilllv > lv)
skilllv = lv;
unit_skilluse_id(&sd->bl, target_id, skillnum, skilllv);
if (sd->state.skill_flag)
sd->state.skill_flag = 0;
}
}
}
/*==========================================
* �X�L���g�p�i�ꏊ�w��j
*------------------------------------------
*/
void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, int skilllv, int skillnum, int x, int y, int skillmoreinfo)
{
int lv;
unsigned int tick = gettick();
RFIFOHEAD(fd);
//Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex]
sd->idletime = last_tick;
if (skillnotok(skillnum, sd))
return;
if (skillmoreinfo != -1) {
if (pc_issit(sd)) {
clif_skill_fail(sd, skillnum, 0, 0);
return;
}
memcpy(talkie_mes, RFIFOP(fd,skillmoreinfo), MESSAGE_SIZE);
talkie_mes[MESSAGE_SIZE-1] = '\0'; //Overflow protection [Skotlex]
}
if (sd->ud.skilltimer != -1)
return;
if (DIFF_TICK(tick, sd->ud.canact_tick) < 0)
{
clif_skill_fail(sd, skillnum, 4, 0);
return;
}
if (sd->view_class == JOB_WEDDING || sd->view_class == JOB_XMAS)
return;
if (sd->invincible_timer != -1)
pc_delinvincibletimer(sd);
if (sd->skillitem >= 0 && sd->skillitem == skillnum) {
if (skilllv != sd->skillitemlv)
skilllv = sd->skillitemlv;
unit_skilluse_pos(&sd->bl, x, y, skillnum, skilllv);
} else {
sd->skillitem = sd->skillitemlv = -1;
if ((lv = pc_checkskill(sd, skillnum)) > 0) {
if (skilllv > lv)
skilllv = lv;
unit_skilluse_pos(&sd->bl, x, y, skillnum,skilllv);
}
}
}
void clif_parse_UseSkillToPos(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
if (clif_cant_act(sd))
return;
if (pc_issit(sd))
return;
clif_parse_UseSkillToPosSub(fd, sd,
RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]), //skill lv
RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]), //skill num
RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[2]), //pos x
RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[3]), //pos y
-1 //Skill more info.
);
}
void clif_parse_UseSkillToPosMoreInfo(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
if (clif_cant_act(sd))
return;
if (pc_issit(sd))
return;
clif_parse_UseSkillToPosSub(fd, sd,
RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]), //Skill lv
RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]), //Skill num
RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[2]), //pos x
RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[3]), //pos y
packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[4] //skill more info
);
}
/*==========================================
* �X�L���g�p�imap�w��j
*------------------------------------------
*/
void clif_parse_UseSkillMap(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
if (clif_cant_act(sd))
return;
if (sd->view_class==JOB_WEDDING || sd->view_class == JOB_XMAS)
return;
if(sd->invincible_timer != -1)
pc_delinvincibletimer(sd);
skill_castend_map(sd,RFIFOW(fd,2),(char*)RFIFOP(fd,4));
}
/*==========================================
* �����v��
*------------------------------------------
*/
void clif_parse_RequestMemo(int fd,struct map_session_data *sd)
{
if (!pc_isdead(sd))
pc_memo(sd,-1);
}
/*==========================================
* �A�C�e������
*------------------------------------------
*/
void clif_parse_ProduceMix(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
if (sd->menuskill_id != AM_PHARMACY)
return;
if (clif_trading(sd)) {
//Make it fail to avoid shop exploits where you sell something different than you see.
clif_skill_fail(sd,sd->ud.skillid,0,0);
sd->menuskill_lv = sd->menuskill_id = 0;
return;
}
skill_produce_mix(sd,0,RFIFOW(fd,2),RFIFOW(fd,4),RFIFOW(fd,6),RFIFOW(fd,8), 1);
sd->menuskill_lv = sd->menuskill_id = 0;
}
/*==========================================
* ����C��
*------------------------------------------
*/
void clif_parse_RepairItem(int fd, struct map_session_data *sd)
{
RFIFOHEAD(fd);
if (sd->menuskill_id != BS_REPAIRWEAPON)
return;
if (clif_trading(sd)) {
//Make it fail to avoid shop exploits where you sell something different than you see.
clif_skill_fail(sd,sd->ud.skillid,0,0);
sd->menuskill_lv = sd->menuskill_id = 0;
return;
}
skill_repairweapon(sd,RFIFOW(fd,2));
sd->menuskill_lv = sd->menuskill_id = 0;
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_WeaponRefine(int fd, struct map_session_data *sd) {
int idx;
RFIFOHEAD(fd);
if (sd->menuskill_id != WS_WEAPONREFINE) //Packet exploit?
return;
if (clif_trading(sd)) {
//Make it fail to avoid shop exploits where you sell something different than you see.
clif_skill_fail(sd,sd->ud.skillid,0,0);
sd->menuskill_lv = sd->menuskill_id = 0;
return;
}
idx = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
skill_weaponrefine(sd, idx-2);
sd->menuskill_lv = sd->menuskill_id = 0;
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
sd->npc_menu=RFIFOB(fd,6);
npc_scriptcont(sd,RFIFOL(fd,2));
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
#ifdef __WIN32
//For some extraordinarily eerie reason that noone has figured out yet,
//windows native compiles NEED this nullpo_retv or the function is not found!
nullpo_retv(sd);
#endif
npc_scriptcont(sd,RFIFOL(fd,2));
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
#define RFIFOL_(fd,pos) (*(int*)(session[fd]->rdata+session[fd]->rdata_pos+(pos)))
//Input Value overflow Exploit FIX
sd->npc_amount=RFIFOL_(fd,6); //fixed by Lupus. npc_amount is (int) but was RFIFOL changing it to (unsigned int)
#undef RFIFOL_
npc_scriptcont(sd,RFIFOL(fd,2));
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_NpcStringInput(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
if(RFIFOW(fd,2)-7 >= sizeof(sd->npc_str)){
ShowWarning("clif: input string too long !\n");
memcpy(sd->npc_str,RFIFOP(fd,8),sizeof(sd->npc_str));
sd->npc_str[sizeof(sd->npc_str)-1]=0;
} else
strcpy(sd->npc_str,(char*)RFIFOP(fd,8));
npc_scriptcont(sd,RFIFOL(fd,4));
}
/*==========================================
*
*------------------------------------------
*/
void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
npc_scriptcont(sd,RFIFOL(fd,2));
}
/*==========================================
* �A�C�e���Ӓ�
*------------------------------------------
*/
void clif_parse_ItemIdentify(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
if (sd->menuskill_id != MC_IDENTIFY)
return;
skill_identify(sd,RFIFOW(fd,2)-2);
sd->menuskill_lv = sd->menuskill_id = 0;
}
/*==========================================
* ��쐬
*------------------------------------------
*/
void clif_parse_SelectArrow(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
if (sd->menuskill_id != AC_MAKINGARROW)
return;
if (clif_trading(sd)) {
//Make it fail to avoid shop exploits where you sell something different than you see.
clif_skill_fail(sd,sd->ud.skillid,0,0);
sd->menuskill_lv = sd->menuskill_id = 0;
return;
}
skill_arrow_create(sd,RFIFOW(fd,2));
sd->menuskill_lv = sd->menuskill_id = 0;
}
/*==========================================
* �I�[�g�X�y����M
*------------------------------------------
*/
void clif_parse_AutoSpell(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
if (sd->menuskill_id != SA_AUTOSPELL)
return;
skill_autospell(sd,RFIFOW(fd,2));
sd->menuskill_lv = sd->menuskill_id = 0;
}
/*==========================================
* �J�[�h�g�p
*------------------------------------------
*/
void clif_parse_UseCard(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
if (sd->trade_partner != 0)
return;
clif_use_card(sd,RFIFOW(fd,2)-2);
}
/*==========================================
* �J�[�h�}�������I��
*------------------------------------------
*/
void clif_parse_InsertCard(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
if (sd->trade_partner != 0)
return;
pc_insert_card(sd,RFIFOW(fd,2)-2,RFIFOW(fd,4)-2);
}
/*==========================================
* 0193 �L����ID���O����
*------------------------------------------
*/
void clif_parse_SolveCharName(int fd, struct map_session_data *sd) {
int char_id;
RFIFOHEAD(fd);
char_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
clif_solved_charname(sd, char_id);
}
/*==========================================
* 0197 /resetskill /resetstate
*------------------------------------------
*/
void clif_parse_ResetChar(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
pc_isGM(sd) >= get_atcommand_level(AtCommand_ResetState)) {
switch(RFIFOW(fd,2)){
case 0:
pc_resetstate(sd);
break;
case 1:
pc_resetskill(sd,1);
break;
}
}
}
/*==========================================
* 019c /lb��
*------------------------------------------
*/
void clif_parse_LGMmessage(int fd, struct map_session_data *sd) {
unsigned char buf[512];
RFIFOHEAD(fd);
if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
(pc_isGM(sd) >= get_atcommand_level(AtCommand_LocalBroadcast))) {
WBUFW(buf,0) = 0x9a;
WBUFW(buf,2) = RFIFOW(fd,2);
memcpy(WBUFP(buf,4), RFIFOP(fd,4), RFIFOW(fd,2) - 4);
clif_send(buf, RFIFOW(fd,2), &sd->bl, ALL_SAMEMAP);
}
}
/*==========================================
* �J�v���q�ɂ֓����
*------------------------------------------
*/
void clif_parse_MoveToKafra(int fd, struct map_session_data *sd) {
int item_index, item_amount;
RFIFOHEAD(fd);
if (clif_trading(sd))
return;
item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2;
item_amount = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
if (item_index < 0 || item_index >= MAX_INVENTORY)
return;
if (sd->state.storage_flag == 1)
storage_storageadd(sd, item_index, item_amount);
else if (sd->state.storage_flag == 2)
storage_guild_storageadd(sd, item_index, item_amount);
}
/*==========================================
* �J�v���q�ɂ���o��
*------------------------------------------
*/
void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd) {
int item_index, item_amount;
RFIFOHEAD(fd);
if (clif_trading(sd))
return;
item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-1;
item_amount = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
if (sd->state.storage_flag == 1)
storage_storageget(sd, item_index, item_amount);
else if(sd->state.storage_flag == 2)
storage_guild_storageget(sd, item_index, item_amount);
}
/*==========================================
* �J�v���q�ɂփJ�[�g��������
*------------------------------------------
*/
void clif_parse_MoveToKafraFromCart(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
if (clif_trading(sd))
return;
if (sd->state.storage_flag == 1)
storage_storageaddfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4));
else if (sd->state.storage_flag == 2)
storage_guild_storageaddfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4));
}
/*==========================================
* �J�v���q�ɂ���o��
*------------------------------------------
*/
void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
if (clif_trading(sd))
return;
if (sd->state.storage_flag == 1)
storage_storagegettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4));
else if (sd->state.storage_flag == 2)
storage_guild_storagegettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4));
}
/*==========================================
* �J�v���q�ɂ����
*------------------------------------------
*/
void clif_parse_CloseKafra(int fd, struct map_session_data *sd) {
if (sd->state.storage_flag == 1)
storage_storageclose(sd);
else if (sd->state.storage_flag == 2)
storage_guild_storageclose(sd);
}
/*==========================================
* �p�[�e�B�����
*------------------------------------------
*/
void clif_parse_CreateParty(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
if (battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 7) {
party_create(sd,(char*)RFIFOP(fd,2),0,0);
} else
clif_skill_fail(sd,1,0,4);
}
/*==========================================
* �p�[�e�B�����
*------------------------------------------
*/
void clif_parse_CreateParty2(int fd, struct map_session_data *sd) {
if (battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 7){
RFIFOHEAD(fd);
party_create(sd,(char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOB(fd,27));
} else
clif_skill_fail(sd,1,0,4);
}
/*==========================================
* �p�[�e�B�Ɋ��U
*------------------------------------------
*/
void clif_parse_PartyInvite(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
party_invite(sd, RFIFOL(fd,2));
}
/*==========================================
* �p�[�e�B���U�ԓ�
*------------------------------------------
*/
void clif_parse_ReplyPartyInvite(int fd,struct map_session_data *sd) {
RFIFOHEAD(fd);
if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 5){
party_reply_invite(sd,RFIFOL(fd,2),RFIFOL(fd,6));
} else {
party_reply_invite(sd,RFIFOL(fd,2),-1);
clif_skill_fail(sd,1,0,4);
}
}
/*==========================================
* �p�[�e�B�E�ޗv��
*------------------------------------------
*/
void clif_parse_LeaveParty(int fd, struct map_session_data *sd) {
party_leave(sd);
}
/*==========================================
* �p�[�e�B�����v��
*------------------------------------------
*/
void clif_parse_RemovePartyMember(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
party_removemember(sd,RFIFOL(fd,2),(char*)RFIFOP(fd,6));
}
/*==========================================
* �p�[�e�B�ݒ�ύX�v��
*------------------------------------------
*/
void clif_parse_PartyChangeOption(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
party_changeoption(sd, RFIFOW(fd,2), RFIFOW(fd,4));
}
/*==========================================
* �p�[�e�B���b�Z�[�W���M�v��
*------------------------------------------
*/
void clif_parse_PartyMessage(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
if (is_charcommand(fd, sd, (char*)RFIFOP(fd,4), 0) != CharCommand_None ||
is_atcommand(fd, sd, (char*)RFIFOP(fd,4), 0) != AtCommand_None)
return;
if (sd->sc.count && (
sd->sc.data[SC_BERSERK].timer!=-1 || //�o�[�T�[�N���͉�b���s��
sd->sc.data[SC_NOCHAT].timer!=-1 //�`���b�g�֎~
))
return;
party_send_message(sd, (char*)RFIFOP(fd,4), RFIFOW(fd,2)-4);
}
/*==========================================
* �I�X��
*------------------------------------------
*/
void clif_parse_CloseVending(int fd, struct map_session_data *sd) {
vending_closevending(sd);
}
/*==========================================
* �I�X�A�C�e�����X�g�v��
*------------------------------------------
*/
void clif_parse_VendingListReq(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
vending_vendinglistreq(sd,RFIFOL(fd,2));
if(sd->npc_id)
npc_event_dequeue(sd);
}
/*==========================================
* �I�X�A�C�e���w��
*------------------------------------------
*/
void clif_parse_PurchaseReq(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
if (clif_trading(sd))
return;
vending_purchasereq(sd, RFIFOW(fd,2), RFIFOL(fd,4), RFIFOP(fd,8));
}
/*==========================================
* �I�X�J��
*------------------------------------------
*/
void clif_parse_OpenVending(int fd,struct map_session_data *sd) {
RFIFOHEAD(fd);
if (clif_trading(sd))
return;
vending_openvending(sd, RFIFOW(fd,2), (char*)RFIFOP(fd,4), RFIFOB(fd,84), RFIFOP(fd,85));
}
/*==========================================
* �M���h�����
*------------------------------------------
*/
void clif_parse_CreateGuild(int fd,struct map_session_data *sd) {
RFIFOHEAD(fd);
guild_create(sd, (char*)RFIFOP(fd,6));
}
/*==========================================
* �M���h�}�X�^�[���ǂ����m�F
*------------------------------------------
*/
void clif_parse_GuildCheckMaster(int fd, struct map_session_data *sd) {
clif_guild_masterormember(sd);
}
/*==========================================
* �M���h���v��
*------------------------------------------
*/
void clif_parse_GuildRequestInfo(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
switch(RFIFOL(fd,2)){
case 0: // �M���h��{���A�����G�Ώ��
clif_guild_basicinfo(sd);
clif_guild_allianceinfo(sd);
break;
case 1: // �����o�[���X�g�A��E�����X�g
clif_guild_positionnamelist(sd);
clif_guild_memberlist(sd);
break;
case 2: // ��E�����X�g�A��E��X�g
clif_guild_positionnamelist(sd);
clif_guild_positioninfolist(sd);
break;
case 3: // �X�L�����X�g
clif_guild_skillinfo(sd);
break;
case 4: // �Ǖ����X�g
clif_guild_explusionlist(sd);
break;
default:
if (battle_config.error_log)
ShowError("clif: guild request info: unknown type %d\n", RFIFOL(fd,2));
break;
}
}
/*==========================================
* �M���h��E�ύX
*------------------------------------------
*/
void clif_parse_GuildChangePositionInfo(int fd, struct map_session_data *sd) {
int i;
RFIFOHEAD(fd);
for(i = 4; i < RFIFOW(fd,2); i += 40 ){
guild_change_position(sd, RFIFOL(fd,i), RFIFOL(fd,i+4), RFIFOL(fd,i+12), (char*)RFIFOP(fd,i+16));
}
}
/*==========================================
* �M���h�����o��E�ύX
*------------------------------------------
*/
void clif_parse_GuildChangeMemberPosition(int fd, struct map_session_data *sd) {
int i;
RFIFOHEAD(fd);
for(i=4;i<RFIFOW(fd,2);i+=12){
guild_change_memberposition(sd->status.guild_id,
RFIFOL(fd,i),RFIFOL(fd,i+4),RFIFOL(fd,i+8));
}
}
/*==========================================
* �M���h�G���u�����v��
*------------------------------------------
*/
void clif_parse_GuildRequestEmblem(int fd,struct map_session_data *sd) {
struct guild *g;
RFIFOHEAD(fd);
g=guild_search(RFIFOL(fd,2));
if(g!=NULL)
clif_guild_emblem(sd,g);
}
/*==========================================
* �M���h�G���u�����ύX
*------------------------------------------
*/
void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd) {
RFIFOHEAD(fd);
guild_change_emblem(sd,RFIFOW(fd,2)-4,(char*)RFIFOP(fd,4));
}
/*==========================================
* �M���h���m�ύX
*------------------------------------------
*/
void clif_parse_GuildChangeNotice(int fd,struct map_session_data *sd) {
RFIFOHEAD(fd);
guild_change_notice(sd,RFIFOL(fd,2),(char*)RFIFOP(fd,6),(char*)RFIFOP(fd,66));
}
/*==========================================
* �M���h���U
*------------------------------------------
*/
void clif_parse_GuildInvite(int fd,struct map_session_data *sd) {
RFIFOHEAD(fd);
guild_invite(sd,RFIFOL(fd,2));
}
/*==========================================
* �M���h���U�ԐM
*------------------------------------------
*/
void clif_parse_GuildReplyInvite(int fd,struct map_session_data *sd) {
RFIFOHEAD(fd);
guild_reply_invite(sd,RFIFOL(fd,2),RFIFOB(fd,6));
}
/*==========================================
* �M���h�E��
*------------------------------------------
*/
void clif_parse_GuildLeave(int fd,struct map_session_data *sd) {
RFIFOHEAD(fd);
guild_leave(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14));
}
/*==========================================
* �M���h�Ǖ�
*------------------------------------------
*/
void clif_parse_GuildExplusion(int fd,struct map_session_data *sd) {
RFIFOHEAD(fd);
guild_explusion(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14));
}
/*==========================================
* �M���h��b
*------------------------------------------
*/
void clif_parse_GuildMessage(int fd,struct map_session_data *sd) {
RFIFOHEAD(fd);
if (is_charcommand(fd, sd, (char*)RFIFOP(fd, 4), 0) != CharCommand_None ||
is_atcommand(fd, sd, (char*)RFIFOP(fd, 4), 0) != AtCommand_None)
return;
if (sd->sc.count && (
sd->sc.data[SC_BERSERK].timer!=-1 || //�o�[�T�[�N���͉�b���s��
sd->sc.data[SC_NOCHAT].timer!=-1 //�`���b�g�֎~
))
return;
guild_send_message(sd, (char*)RFIFOP(fd,4), RFIFOW(fd,2)-4);
}
/*==========================================
* �M���h�����v��
*------------------------------------------
*/
void clif_parse_GuildRequestAlliance(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
guild_reqalliance(sd,RFIFOL(fd,2));
}
/*==========================================
* �M���h�����v���ԐM
*------------------------------------------
*/
void clif_parse_GuildReplyAlliance(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
guild_reply_reqalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6));
}
/*==========================================
* �M���h�W����
*------------------------------------------
*/
void clif_parse_GuildDelAlliance(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
guild_delalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6));
}
/*==========================================
* �M���h�G��
*------------------------------------------
*/
void clif_parse_GuildOpposition(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
guild_opposition(sd,RFIFOL(fd,2));
}
/*==========================================
* �M���h���U
*------------------------------------------
*/
void clif_parse_GuildBreak(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
guild_break(sd,(char*)RFIFOP(fd,2));
}
// pet
void clif_parse_PetMenu(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
pet_menu(sd,RFIFOB(fd,2));
}
void clif_parse_CatchPet(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
pet_catch_process2(sd,RFIFOL(fd,2));
}
void clif_parse_SelectEgg(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
if (sd->menuskill_id != SA_TAMINGMONSTER)
return;
pet_select_egg(sd,RFIFOW(fd,2)-2);
sd->menuskill_lv = sd->menuskill_id = 0;
}
void clif_parse_SendEmotion(int fd, struct map_session_data *sd) {
if(sd->pd) {
RFIFOHEAD(fd);
clif_pet_emotion(sd->pd,RFIFOL(fd,2));
}
}
void clif_parse_ChangePetName(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
pet_change_name(sd,(char*)RFIFOP(fd,2));
}
// Kick (right click menu for GM "(name) force to quit")
void clif_parse_GMKick(int fd, struct map_session_data *sd) {
struct block_list *target;
int tid;
RFIFOHEAD(fd);
tid = RFIFOL(fd,2);
if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
(pc_isGM(sd) >= get_atcommand_level(AtCommand_Kick))) {
target = map_id2bl(tid);
if (target) {
if (target->type == BL_PC) {
struct map_session_data *tsd = (struct map_session_data *)target;
if (pc_isGM(sd) > pc_isGM(tsd))
clif_GM_kick(sd, tsd, 1);
else
clif_GM_kickack(sd, 0);
} else if (target->type == BL_MOB) {
struct mob_data *md = (struct mob_data *)target;
sd->state.attack_type = 0;
mob_damage(&sd->bl, md, md->hp, 2);
} else
clif_GM_kickack(sd, 0);
} else
clif_GM_kickack(sd, 0);
}
}
/*==========================================
* /shift
*------------------------------------------
*/
void clif_parse_Shift(int fd, struct map_session_data *sd) { // Rewriten by [Yor]
char player_name[NAME_LENGTH+1];
memset(player_name, '\0', sizeof(player_name));
if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
(pc_isGM(sd) >= get_atcommand_level(AtCommand_JumpTo))) {
RFIFOHEAD(fd);
memcpy(player_name, RFIFOP(fd,2), NAME_LENGTH);
atcommand_jumpto(fd, sd, "@jumpto", player_name); // as @jumpto
}
return;
}
/*==========================================
* /recall
*------------------------------------------
*/
void clif_parse_Recall(int fd, struct map_session_data *sd) { // Added by RoVeRT
char player_name[25];
memset(player_name, '\0', sizeof(player_name));
if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
(pc_isGM(sd) >= get_atcommand_level(AtCommand_Recall))) {
RFIFOHEAD(fd);
memcpy(player_name, RFIFOP(fd,2), NAME_LENGTH);
atcommand_recall(fd, sd, "@recall", player_name); // as @recall
}
return;
}
/*==========================================
* /monster /item rewriten by [Yor]
*------------------------------------------
*/
void clif_parse_GM_Monster_Item(int fd, struct map_session_data *sd) {
char monster_item_name[NAME_LENGTH+10]; //Additional space is for logging, eg: "@monster Poring"
int level;
memset(monster_item_name, '\0', sizeof(monster_item_name));
if (battle_config.atc_gmonly == 0 || pc_isGM(sd)) {
RFIFOHEAD(fd);
memcpy(monster_item_name, RFIFOP(fd,2), NAME_LENGTH);
if (mobdb_searchname(monster_item_name) != 0) {
if (pc_isGM(sd) >= (level =get_atcommand_level(AtCommand_Monster)))
{
atcommand_monster(fd, sd, "@spawn", monster_item_name); // as @spawn
if(log_config.gm && level >= log_config.gm)
{ //Log action. [Skotlex]
snprintf(monster_item_name, sizeof(monster_item_name)-1, "@spawn %s", RFIFOP(fd,2));
log_atcommand(sd, monster_item_name);
}
}
} else if (itemdb_searchname(monster_item_name) != NULL) {
if (pc_isGM(sd) >= (level = get_atcommand_level(AtCommand_Item)))
{
atcommand_item(fd, sd, "@item", monster_item_name); // as @item
if(log_config.gm && level >= log_config.gm)
{ //Log action. [Skotlex]
snprintf(monster_item_name, sizeof(monster_item_name)-1, "@item %s", RFIFOP(fd,2));
log_atcommand(sd, monster_item_name);
}
}
}
}
}
void clif_parse_GMHide(int fd, struct map_session_data *sd) { // Modified by [Yor]
if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
(pc_isGM(sd) >= get_atcommand_level(AtCommand_Hide))) {
if (sd->sc.option & OPTION_INVISIBLE) {
sd->sc.option &= ~OPTION_INVISIBLE;
clif_displaymessage(fd, "Invisible: Off.");
} else {
sd->sc.option |= OPTION_INVISIBLE;
clif_displaymessage(fd, "Invisible: On.");
}
clif_changeoption(&sd->bl);
}
}
/*==========================================
* GM�ɂ��`���b�g�֎~���ԕt�^
*------------------------------------------
*/
void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd)
{
int type, limit, level;
struct block_list *bl;
struct map_session_data *dstsd;
if(!battle_config.muting_players) {
clif_displaymessage(fd, "Muting is disabled.");
return;
}
RFIFOHEAD(fd);
bl = map_id2bl(RFIFOL(fd,2));
if (!bl || bl->type != BL_PC)
return;
nullpo_retv(dstsd =(struct map_session_data *)bl);
type = RFIFOB(fd,6);
limit = RFIFOW(fd,7);
if (type == 0)
limit = 0 - limit;
//Temporarily disable chars from muting themselves due to the mysterious "DON'T USE BOT!" message. [Skotlex]
//Also, if type is 2 and the ids don't match, this is a crafted hacked packet!
//So for now, type 2is just totally disabled.
if (type == 2/*&& sd->bl.id != dstsd->bl.id*/)
return;
if (
((level = pc_isGM(sd)) > pc_isGM(dstsd) && level >= get_atcommand_level(AtCommand_Mute))
|| (type == 2 && !level)) {
clif_GM_silence(sd, dstsd, ((type == 2) ? 1 : type));
if (battle_config.manner_system)
{
dstsd->status.manner -= limit;
if(dstsd->status.manner < 0)
sc_start(bl,SC_NOCHAT,100,0,0);
else
{
dstsd->status.manner = 0;
status_change_end(bl,SC_NOCHAT,-1);
}
}
ShowDebug("GMReqNoChat: name:%s type:%d limit:%d manner:%d\n", dstsd->status.name, type, limit, dstsd->status.manner);
}
return;
}
/*==========================================
* GM�ɂ��`���b�g�֎~���ԎQ�Ɓi�H�j
*------------------------------------------
*/
void clif_parse_GMReqNoChatCount(int fd, struct map_session_data *sd)
{
int tid;
RFIFOHEAD(fd);
tid = RFIFOL(fd,2);
WFIFOHEAD(fd,packet_len_table[0x1e0]);
WFIFOW(fd,0) = 0x1e0;
WFIFOL(fd,2) = tid;
sprintf((char*)WFIFOP(fd,6),"%d",tid);
// memcpy(WFIFOP(fd,6), "TESTNAME", 24);
WFIFOSET(fd, packet_len_table[0x1e0]);
return;
}
void clif_parse_PMIgnore(int fd, struct map_session_data *sd) { // Rewritten by [Yor]
char output[512];
char *nick; // S 00cf <nick>.24B <type>.B: 00 (/ex nick) deny speech from nick, 01 (/in nick) allow speech from nick
int i, pos;
RFIFOHEAD(fd);
memset(output, '\0', sizeof(output));
nick = (char*)RFIFOP(fd,2); // speed up
RFIFOB(fd,NAME_LENGTH+1) = '\0'; // to be sure that the player name have at maximum 23 characters (nick range: [2]->[26])
//printf("Ignore: char '%s' state: %d\n", nick, RFIFOB(fd,26));
WFIFOHEAD(fd,packet_len_table[0xd1]);
WFIFOW(fd,0) = 0x0d1; // R 00d1 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
WFIFOB(fd,2) = RFIFOB(fd,26);
// do nothing only if nick can not exist
if (strlen(nick) < 4) {
WFIFOB(fd,3) = 1; // fail
WFIFOSET(fd, packet_len_table[0x0d1]);
if (RFIFOB(fd,26) == 0) // type
clif_wis_message(fd, wisp_server_name, "It's impossible to block this player.", strlen("It's impossible to block this player.") + 1);
else
clif_wis_message(fd, wisp_server_name, "It's impossible to unblock this player.", strlen("It's impossible to unblock this player.") + 1);
return;
// name can exist
} else {
// deny action (we add nick only if it's not already exist
if (RFIFOB(fd,26) == 0) { // type
pos = -1;
for(i = 0; i < MAX_IGNORE_LIST; i++) {
if (strcmp(sd->ignore[i].name, nick) == 0) {
WFIFOB(fd,3) = 1; // fail
WFIFOSET(fd, packet_len_table[0x0d1]);
clif_wis_message(fd, wisp_server_name, "This player is already blocked.", strlen("This player is already blocked.") + 1);
if (strcmp(wisp_server_name, nick) == 0) { // to found possible bot users who automaticaly ignore people.
sprintf(output, "Character '%s' (account: %d) has tried AGAIN to block wisps from '%s' (wisp name of the server). Bot user?", sd->status.name, sd->status.account_id, wisp_server_name);
intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, output);
}
return;
} else if (pos == -1 && sd->ignore[i].name[0] == '\0')
pos = i;
}
// if a position is found and name not found, we add it in the list
if (pos != -1) {
memcpy(sd->ignore[pos].name, nick, NAME_LENGTH-1);
WFIFOB(fd,3) = 0; // success
WFIFOSET(fd, packet_len_table[0x0d1]);
if (strcmp(wisp_server_name, nick) == 0) { // to found possible bot users who automaticaly ignore people.
sprintf(output, "Character '%s' (account: %d) has tried to block wisps from '%s' (wisp name of the server). Bot user?", sd->status.name, sd->status.account_id, wisp_server_name);
intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, output);
// send something to be inform and force bot to ignore twice... If GM receiving block + block again, it's a bot :)
clif_wis_message(fd, wisp_server_name, "Add me in your ignore list, doesn't block my wisps.", strlen("Add me in your ignore list, doesn't block my wisps.") + 1);
}
} else {
WFIFOB(fd,3) = 1; // fail
WFIFOSET(fd, packet_len_table[0x0d1]);
clif_wis_message(fd, wisp_server_name, "You can not block more people.", strlen("You can not block more people.") + 1);
if (strcmp(wisp_server_name, nick) == 0) { // to found possible bot users who automaticaly ignore people.
sprintf(output, "Character '%s' (account: %d) has tried to block wisps from '%s' (wisp name of the server). Bot user?", sd->status.name, sd->status.account_id, wisp_server_name);
intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, output);
}
}
// allow action (we remove all same nicks if they exist)
} else {
pos = -1;
for(i = 0; i < MAX_IGNORE_LIST; i++)
if (strcmp(sd->ignore[i].name, nick) == 0) {
memset(sd->ignore[i].name, 0, sizeof(sd->ignore[i].name));
if (pos == -1) {
WFIFOB(fd,3) = 0; // success
WFIFOSET(fd, packet_len_table[0x0d1]);
pos = i; // don't break, to remove ALL same nick
}
}
if (pos == -1) {
WFIFOB(fd,3) = 1; // fail
WFIFOSET(fd, packet_len_table[0x0d1]);
clif_wis_message(fd, wisp_server_name, "This player is not blocked by you.", strlen("This player is not blocked by you.") + 1);
}
}
}
// for(i = 0; i < MAX_IGNORE_LIST; i++) // for debug only
// if (sd->ignore[i].name[0] != '\0')
// printf("Ignored player: '%s'\n", sd->ignore[i].name);
return;
}
void clif_parse_PMIgnoreAll(int fd, struct map_session_data *sd) { // Rewritten by [Yor]
//printf("Ignore all: state: %d\n", RFIFOB(fd,2));
RFIFOHEAD(fd);
if (RFIFOB(fd,2) == 0) {// S 00d0 <type>len.B: 00 (/exall) deny all speech, 01 (/inall) allow all speech
WFIFOHEAD(fd,packet_len_table[0xd2]);
WFIFOW(fd,0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
WFIFOB(fd,2) = 0;
if (sd->ignoreAll == 0) {
sd->ignoreAll = 1;
WFIFOB(fd,3) = 0; // success
WFIFOSET(fd, packet_len_table[0x0d2]);
} else {
WFIFOB(fd,3) = 1; // fail
WFIFOSET(fd, packet_len_table[0x0d2]);
clif_wis_message(fd, wisp_server_name, "You already block everyone.", strlen("You already block everyone.") + 1);
}
} else {
WFIFOHEAD(fd,packet_len_table[0xd2]);
WFIFOW(fd,0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
WFIFOB(fd,2) = 1;
if (sd->ignoreAll == 1) {
sd->ignoreAll = 0;
WFIFOB(fd,3) = 0; // success
WFIFOSET(fd, packet_len_table[0x0d2]);
} else {
WFIFOB(fd,3) = 1; // fail
WFIFOSET(fd, packet_len_table[0x0d2]);
clif_wis_message(fd, wisp_server_name, "You already allow everyone.", strlen("You already allow everyone.") + 1);
}
}
return;
}
/*==========================================
* Wis���ۃ��X�g
*------------------------------------------
*/
int pstrcmp(const void *a, const void *b)
{
return strcmp((char *)a, (char *)b);
}
void clif_parse_PMIgnoreList(int fd,struct map_session_data *sd)
{
int i,j=0,count=0;
qsort (sd->ignore[0].name, MAX_IGNORE_LIST, sizeof(sd->ignore[0].name), pstrcmp);
for(i = 0; i < MAX_IGNORE_LIST; i++){ //���g������̂𐔂���
if(sd->ignore[i].name[0] != 0)
count++;
}
WFIFOHEAD(fd, 4 + (NAME_LENGTH * count));
WFIFOW(fd,0) = 0xd4;
WFIFOW(fd,2) = 4 + (NAME_LENGTH * count);
for(i = 0; i < MAX_IGNORE_LIST; i++){
if(sd->ignore[i].name[0] != 0){
memcpy(WFIFOP(fd, 4 + j * 24),sd->ignore[i].name, NAME_LENGTH);
j++;
}
}
WFIFOSET(fd, WFIFOW(fd,2));
if(count >= MAX_IGNORE_LIST) //���^���Ȃ�Ō��1������
sd->ignore[MAX_IGNORE_LIST - 1].name[0] = 0;
return;
}
/*==========================================
* �X�p�m�r��/doridori�ɂ��SPR2�{
*------------------------------------------
*/
void clif_parse_NoviceDoriDori(int fd, struct map_session_data *sd) {
int level;
sd->doridori_counter = 1;
if ((sd->class_&MAPID_UPPERMASK) == MAPID_TAEKWON
&& sd->state.rest && (level = pc_checkskill(sd,TK_SPTIME)))
sc_start(&sd->bl,SkillStatusChangeTable[TK_SPTIME],100,level,skill_get_time(TK_SPTIME, level));
return;
}
/*==========================================
* �X�p�m�r�̔����g��
*------------------------------------------
*/
void clif_parse_NoviceExplosionSpirits(int fd, struct map_session_data *sd)
{
if(sd){
int nextbaseexp=pc_nextbaseexp(sd);
if (battle_config.etc_log){
if(nextbaseexp != 0)
ShowInfo("SuperNovice explosionspirits!! %d %d %d %d\n",sd->bl.id,sd->status.class_,sd->status.base_exp,(int)((double)1000*sd->status.base_exp/nextbaseexp));
else
ShowInfo("SuperNovice explosionspirits!! %d %d %d 000\n",sd->bl.id,sd->status.class_,sd->status.base_exp);
}
if((sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE && sd->status.base_exp > 0 && nextbaseexp > 0 && (int)((double)1000*sd->status.base_exp/nextbaseexp)%100==0){
clif_skill_nodamage(&sd->bl,&sd->bl,MO_EXPLOSIONSPIRITS,5,
sc_start(&sd->bl,SkillStatusChangeTable[MO_EXPLOSIONSPIRITS],100,
5,skill_get_time(MO_EXPLOSIONSPIRITS,5)));
}
}
return;
}
// random notes:
// 0x214: monster/player info ?
/*==========================================
* Friends List
*------------------------------------------
*/
void clif_friendslist_toggle(struct map_session_data *sd,int account_id, int char_id, int online)
{ //Toggles a single friend online/offline [Skotlex]
int i;
//Seek friend.
for (i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id &&
(sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++);
if(i == MAX_FRIENDS || sd->status.friends[i].char_id == 0)
return; //Not found
WFIFOHEAD(sd->fd,packet_len_table[0x206]);
WFIFOW(sd->fd, 0) = 0x206;
WFIFOL(sd->fd, 2) = sd->status.friends[i].account_id;
WFIFOL(sd->fd, 6) = sd->status.friends[i].char_id;
WFIFOB(sd->fd,10) = !online; //Yeah, a 1 here means "logged off", go figure...
WFIFOSET(sd->fd, packet_len_table[0x206]);
}
//Subfunction called from clif_foreachclient to toggle friends on/off [Skotlex]
int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap)
{
int account_id, char_id, online;
account_id = va_arg(ap, int);
char_id = va_arg(ap, int);
online = va_arg(ap, int);
clif_friendslist_toggle(sd, account_id, char_id, online);
return 0;
}
//For sending the whole friends list.
void clif_friendslist_send(struct map_session_data *sd) {
int i = 0, n;
// Send friends list
WFIFOHEAD(sd->fd, MAX_FRIENDS * 32 + 4);
WFIFOW(sd->fd, 0) = 0x201;
for(i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id; i++)
{
WFIFOL(sd->fd, 4 + 32 * i + 0) = sd->status.friends[i].account_id;
WFIFOL(sd->fd, 4 + 32 * i + 4) = sd->status.friends[i].char_id;
memcpy(WFIFOP(sd->fd, 4 + 32 * i + 8), &sd->status.friends[i].name, NAME_LENGTH);
}
WFIFOW(sd->fd,2) = 4 + 32 * i;
WFIFOSET(sd->fd, WFIFOW(sd->fd,2));
for (n = 0; n < i; n++)
{ //Sending the online players
if (map_charid2sd(sd->status.friends[n].char_id))
clif_friendslist_toggle(sd, sd->status.friends[n].account_id, sd->status.friends[n].char_id, 1);
}
}
// Status for adding friend - 0: successfull 1: not exist/rejected 2: over limit
void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type)
{
int fd;
nullpo_retv(sd);
fd = sd->fd;
WFIFOHEAD(fd,packet_len_table[0x209]);
WFIFOW(fd,0) = 0x209;
WFIFOW(fd,2) = type;
if (f_sd)
{
WFIFOW(fd,4) = f_sd->status.account_id;
WFIFOW(fd,8) = f_sd->status.char_id;
memcpy(WFIFOP(fd, 12), f_sd->status.name,NAME_LENGTH);
}
WFIFOSET(fd, packet_len_table[0x209]);
}
void clif_parse_FriendsListAdd(int fd, struct map_session_data *sd) {
struct map_session_data *f_sd;
int i, f_fd;
RFIFOHEAD(fd);
f_sd = map_nick2sd((char*)RFIFOP(fd,2));
// Friend doesn't exist (no player with this name)
if (f_sd == NULL) {
clif_displaymessage(fd, msg_txt(3));
return;
}
// Friend already exists
for (i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id != 0; i++) {
if (sd->status.friends[i].char_id == f_sd->status.char_id) {
clif_displaymessage(fd, "Friend already exists.");
return;
}
}
if (i == MAX_FRIENDS) {
//No space, list full.
clif_friendslist_reqack(sd, f_sd, 2);
return;
}
f_fd = f_sd->fd;
WFIFOHEAD(fd,packet_len_table[0x207]);
WFIFOW(f_fd,0) = 0x207;
WFIFOL(f_fd,2) = sd->status.account_id;
WFIFOL(f_fd,6) = sd->status.char_id;
memcpy(WFIFOP(f_fd,10), sd->status.name, NAME_LENGTH);
WFIFOSET(f_fd, packet_len_table[0x207]);
return;
}
void clif_parse_FriendsListReply(int fd, struct map_session_data *sd) {
//<W: id> <L: Player 1 chara ID> <L: Player 1 AID> <B: Response>
struct map_session_data *f_sd;
int char_id, account_id;
char reply;
RFIFOHEAD(fd);
account_id = RFIFOL(fd,2);
char_id = RFIFOL(fd,6);
reply = RFIFOB(fd,10);
//printf ("reply: %d %d %d\n", char_id, id, reply);
f_sd = map_id2sd(account_id); //The account id is the same as the bl.id of players.
if (f_sd == NULL)
return;
if (reply == 0)
clif_friendslist_reqack(f_sd, sd, 1);
else {
int i;
// Find an empty slot
for (i = 0; i < MAX_FRIENDS; i++)
if (f_sd->status.friends[i].char_id == 0)
break;
if (i == MAX_FRIENDS) {
clif_friendslist_reqack(f_sd, sd, 2);
return;
}
f_sd->status.friends[i].account_id = sd->status.account_id;
f_sd->status.friends[i].char_id = sd->status.char_id;
memcpy(f_sd->status.friends[i].name, sd->status.name, NAME_LENGTH);
clif_friendslist_reqack(f_sd, sd, 0);
// clif_friendslist_send(sd); //This is not needed anymore.
}
return;
}
void clif_parse_FriendsListRemove(int fd, struct map_session_data *sd) {
// 0x203 </o> <ID to be removed W 4B>
int account_id, char_id;
int i, j;
RFIFOHEAD(fd);
account_id = RFIFOL(fd,2);
char_id = RFIFOL(fd,6);
// Search friend
for (i = 0; i < MAX_FRIENDS &&
(sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++);
if (i == MAX_FRIENDS) {
clif_displaymessage(fd, "Name not found in list.");
return;
}
// move all chars down
for(j = i + 1; j < MAX_FRIENDS; j++)
memcpy(&sd->status.friends[j-1], &sd->status.friends[j], sizeof(sd->status.friends[0]));
memset(&sd->status.friends[MAX_FRIENDS-1], 0, sizeof(sd->status.friends[MAX_FRIENDS-1]));
clif_displaymessage(fd, "Friend removed");
WFIFOHEAD(fd,packet_len_table[0x20a]);
WFIFOW(fd,0) = 0x20a;
WFIFOL(fd,2) = account_id;
WFIFOL(fd,6) = char_id;
WFIFOSET(fd, packet_len_table[0x20a]);
// clif_friendslist_send(sd); //This is not needed anymore.
return;
}
/*==========================================
* /killall
*------------------------------------------
*/
void clif_parse_GMKillAll(int fd,struct map_session_data *sd)
{
char message[50];
strncpy(message,sd->status.name, NAME_LENGTH);
is_atcommand(fd, sd, strcat(message," : @kickall"),0);
return;
}
/*==========================================
* /pvpinfo
*------------------------------------------
*/
void clif_parse_PVPInfo(int fd,struct map_session_data *sd)
{
WFIFOHEAD(fd,packet_len_table[0x210]);
WFIFOW(fd,0) = 0x210;
//WFIFOL(fd,2) = 0; // not sure what for yet
//WFIFOL(fd,6) = 0;
WFIFOL(fd,10) = sd->pvp_won; // times won
WFIFOL(fd,14) = sd->pvp_lost; // times lost
WFIFOL(fd,18) = sd->pvp_point;
WFIFOSET(fd, packet_len_table[0x210]);
return;
}
/*==========================================
* /blacksmith
*------------------------------------------
*/
void clif_parse_Blacksmith(int fd,struct map_session_data *sd)
{
int i;
char *name;
WFIFOHEAD(fd,packet_len_table[0x219]);
WFIFOW(fd,0) = 0x219;
//Packet size limits this list to 10 elements. [Skotlex]
for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) {
if (smith_fame_list[i].id > 0) {
if (strcmp(smith_fame_list[i].name, "-") == 0 &&
(name = map_charid2nick(smith_fame_list[i].id)) != NULL)
{
strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), name, NAME_LENGTH);
} else
strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), smith_fame_list[i].name, NAME_LENGTH);
} else
strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), "None", 5);
WFIFOL(fd, 242 + i * 4) = smith_fame_list[i].fame;
}
for(;i < 10; i++) { //In case the MAX is less than 10.
strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), "Unavailable", 12);
WFIFOL(fd, 242 + i * 4) = 0;
}
WFIFOSET(fd, packet_len_table[0x219]);
}
int clif_fame_blacksmith(struct map_session_data *sd, int points)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len_table[0x21b]);
WFIFOW(fd,0) = 0x21b;
WFIFOL(fd,2) = points;
WFIFOL(fd,6) = sd->status.fame;
WFIFOSET(fd, packet_len_table[0x21b]);
return 0;
}
/*==========================================
* /alchemist
*------------------------------------------
*/
void clif_parse_Alchemist(int fd,struct map_session_data *sd)
{
int i;
char *name;
WFIFOHEAD(fd,packet_len_table[0x21a]);
WFIFOW(fd,0) = 0x21a;
//Packet size limits this list to 10 elements. [Skotlex]
for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) {
if (chemist_fame_list[i].id > 0) {
if (strcmp(chemist_fame_list[i].name, "-") == 0 &&
(name = map_charid2nick(chemist_fame_list[i].id)) != NULL)
{
memcpy(WFIFOP(fd, 2 + 24 * i), name, NAME_LENGTH);
} else
memcpy(WFIFOP(fd, 2 + 24 * i), chemist_fame_list[i].name, NAME_LENGTH);
} else
memcpy(WFIFOP(fd, 2 + 24 * i), "None", NAME_LENGTH);
WFIFOL(fd, 242 + i * 4) = chemist_fame_list[i].fame;
}
for(;i < 10; i++) { //In case the MAX is less than 10.
memcpy(WFIFOP(fd, 2 + 24 * i), "Unavailable", NAME_LENGTH);
WFIFOL(fd, 242 + i * 4) = 0;
}
WFIFOSET(fd, packet_len_table[0x21a]);
}
int clif_fame_alchemist(struct map_session_data *sd, int points)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len_table[0x21c]);
WFIFOW(fd,0) = 0x21c;
WFIFOL(fd,2) = points;
WFIFOL(fd,6) = sd->status.fame;
WFIFOSET(fd, packet_len_table[0x21c]);
return 0;
}
/*==========================================
* /taekwon
*------------------------------------------
*/
void clif_parse_Taekwon(int fd,struct map_session_data *sd)
{
int i;
char *name;
WFIFOHEAD(fd,packet_len_table[0x226]);
WFIFOW(fd,0) = 0x226;
//Packet size limits this list to 10 elements. [Skotlex]
for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) {
if (taekwon_fame_list[i].id > 0) {
if (strcmp(taekwon_fame_list[i].name, "-") == 0 &&
(name = map_charid2nick(taekwon_fame_list[i].id)) != NULL)
{
memcpy(WFIFOP(fd, 2 + 24 * i), name, NAME_LENGTH);
} else
memcpy(WFIFOP(fd, 2 + 24 * i), taekwon_fame_list[i].name, NAME_LENGTH);
} else
memcpy(WFIFOP(fd, 2 + 24 * i), "None", NAME_LENGTH);
WFIFOL(fd, 242 + i * 4) = taekwon_fame_list[i].fame;
}
for(;i < 10; i++) { //In case the MAX is less than 10.
memcpy(WFIFOP(fd, 2 + 24 * i), "Unavailable", NAME_LENGTH);
WFIFOL(fd, 242 + i * 4) = 0;
}
WFIFOSET(fd, packet_len_table[0x226]);
}
int clif_fame_taekwon(struct map_session_data *sd, int points)
{
int fd = sd->fd;
WFIFOHEAD(fd,packet_len_table[0x224]);
WFIFOW(fd,0) = 0x224;
WFIFOL(fd,2) = points;
WFIFOL(fd,6) = sd->status.fame;
WFIFOSET(fd, packet_len_table[0x224]);
return 0;
}
/*==========================================
* PK Ranking table?
*------------------------------------------
*/
void clif_parse_RankingPk(int fd,struct map_session_data *sd)
{
int i;
WFIFOHEAD(fd,packet_len_table[0x238]);
WFIFOW(fd,0) = 0x238;
for(i=0;i<10;i++){
memcpy(WFIFOP(fd,i*24+2), "Unknown", NAME_LENGTH);
WFIFOL(fd,i*4+242) = 0;
}
WFIFOSET(fd, packet_len_table[0x238]);
return;
}
/*==========================================
* SG Feel save OK [Komurka]
*------------------------------------------
*/
void clif_parse_FeelSaveOk(int fd,struct map_session_data *sd)
{
char feel_var[3][NAME_LENGTH] = {"PC_FEEL_SUN","PC_FEEL_MOON","PC_FEEL_STAR"};
int i;
if (sd->menuskill_id != SG_FEEL)
return;
i = sd->menuskill_lv-1;
if (i<0 || i > 2) return; //Bug?
sd->feel_map[i].index = map[sd->bl.m].index;
sd->feel_map[i].m = sd->bl.m;
pc_setglobalreg(sd,feel_var[i],map[sd->bl.m].index);
WFIFOHEAD(fd,packet_len_table[0x20e]);
WFIFOW(fd,0)=0x20e;
memcpy(WFIFOP(fd,2),map[sd->bl.m].name, MAP_NAME_LENGTH);
WFIFOL(fd,26)=sd->bl.id;
WFIFOW(fd,30)=i;
WFIFOSET(fd, packet_len_table[0x20e]);
if (pc_checkskill(sd,SG_KNOWLEDGE)) status_calc_pc(sd,0);
sd->menuskill_lv = sd->menuskill_id = 0;
}
/*==========================================
* Question about Star Glaldiator save map [Komurka]
*------------------------------------------
*/
void clif_parse_ReqFeel(int fd, struct map_session_data *sd, int skilllv) {
WFIFOHEAD(fd,packet_len_table[0x253]);
WFIFOW(fd,0)=0x253;
WFIFOSET(fd, packet_len_table[0x253]);
sd->menuskill_id=SG_FEEL;
sd->menuskill_lv=skilllv;
}
/*==========================================
* �p�P�b�g�f�o�b�O
*------------------------------------------
*/
void clif_parse_debug(int fd,struct map_session_data *sd)
{
int i, cmd, len;
RFIFOHEAD(fd);
cmd = RFIFOW(fd,0);
len = sd?packet_db[sd->packet_ver][cmd].len:RFIFOREST(fd); //With no session, just read the remaining in the buffer.
ShowDebug("packet debug 0x%4X\n",cmd);
printf("---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
for(i=0;i<len;i++){
if((i&15)==0)
printf("\n%04X ",i);
printf("%02X ",RFIFOB(fd,i));
}
printf("\n");
}
/*==========================================
* �N���C�A���g����̃p�P�b�g���
* socket.c��do_parsepacket����Ăяo�����
*------------------------------------------
*/
int clif_parse(int fd) {
int packet_len = 0, cmd, packet_ver, dump = 0;
struct map_session_data *sd;
RFIFOHEAD(fd);
if (fd <= 0)
{ //Just in case, there are some checks for this later down below anyway which should be removed. [Skotlex]
ShowError("clif_parse: Received invalid session %d\n", fd);
return 0;
}
sd = (struct map_session_data*)session[fd]->session_data;
// �ڑ�����Ă�̂Ō�n��
if (!chrif_isconnect() && kick_on_disconnect)
{
ShowInfo("Closing session #%d (Not connected to Char server)\n", fd);
if (sd && sd->state.auth)
clif_quitsave(fd, sd); // the function doesn't send to inter-server/char-server if it is not connected [Yor]
do_close(fd);
return 0;
} else
if (session[fd]->eof) {
if (sd && sd->state.autotrade) {
//Disassociate character from the socket connection.
session[fd]->session_data = NULL;
sd->fd = 0;
ShowInfo("%sCharacter '"CL_WHITE"%s"CL_RESET"' logged off (using @autotrade).\n", (pc_isGM(sd))?"GM ":"",sd->status.name); // Player logout display [Valaris]
} else if (sd && sd->state.auth) {
clif_quitsave(fd, sd); // the function doesn't send to inter-server/char-server if it is not connected [Yor]
if (sd->status.name != NULL)
ShowInfo("%sCharacter '"CL_WHITE"%s"CL_RESET"' logged off.\n", (pc_isGM(sd))?"GM ":"",sd->status.name); // Player logout display [Valaris]
else
ShowInfo("%sCharacter with Account ID '"CL_WHITE"%d"CL_RESET"' logged off.\n", (pc_isGM(sd))?"GM ":"", sd->bl.id); // Player logout display [Yor]
} else {
unsigned char *ip = (unsigned char *) &session[fd]->client_addr.sin_addr;
ShowInfo("Player not identified with IP '"CL_WHITE"%d.%d.%d.%d"CL_RESET"' logged off.\n", ip[0],ip[1],ip[2],ip[3]);
}
do_close(fd);
return 0;
}
if (RFIFOREST(fd) < 2)
return 0;
// printf("clif_parse: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
cmd = RFIFOW(fd,0);
// �Ǘ��p�p�P�b�g����
if (cmd >= 30000) {
switch(cmd) {
case 0x7530: { //Why are we letting people know which version we are running?
WFIFOHEAD(fd, 10);
WFIFOW(fd,0) = 0x7531;
WFIFOB(fd,2) = ATHENA_MAJOR_VERSION;
WFIFOB(fd,3) = ATHENA_MINOR_VERSION;
WFIFOB(fd,4) = ATHENA_REVISION;
WFIFOB(fd,5) = ATHENA_RELEASE_FLAG;
WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG;
WFIFOB(fd,7) = ATHENA_SERVER_MAP;
WFIFOW(fd,8) = ATHENA_MOD_VERSION;
WFIFOSET(fd,10);
RFIFOSKIP(fd,2);
break;
}
case 0x7532: // �ڑ��̐ؒf
ShowWarning("clif_parse: session #%d disconnected for sending packet 0x04%x\n", fd, cmd);
session[fd]->eof=1;
break;
default:
ShowWarning("Unknown incoming packet (command: 0x%04x, session: %d), disconnecting.\n", cmd, fd);
session[fd]->eof=1;
break;
}
return 0;
}
// get packet version before to parse
packet_ver = 0;
if (sd) {
packet_ver = sd->packet_ver;
if (packet_ver < 0 || packet_ver > MAX_PACKET_VER) { // This should never happen unless we have some corrupted memory issues :X [Skotlex]
session[fd]->eof = 1;
return 0;
}
} else {
// check authentification packet to know packet version
packet_ver = clif_guess_PacketVer(fd, 0);
// check if version is accepted
if (packet_ver < 5 || // reject really old client versions
(packet_ver <= 9 && (battle_config.packet_ver_flag & 1) == 0) || // older than 6sept04
(packet_ver > 9 && (battle_config.packet_ver_flag & 1<<(packet_ver-9)) == 0) ||
packet_ver > MAX_PACKET_VER) // no packet version support yet
{
ShowInfo("clif_parse: Disconnecting session #%d for not having latest client version (has version %d).\n", fd, packet_ver);
WFIFOHEAD(fd, 23);
WFIFOW(fd,0) = 0x6a;
WFIFOB(fd,2) = 5; // 05 = Game's EXE is not the latest version
WFIFOSET(fd,23);
packet_len = RFIFOREST(fd);
RFIFOSKIP(fd, packet_len);
clif_setwaitclose(fd);
if (session[fd]->func_send) //socket.c doesn't wants to send the data when left on it's own... [Skotlex]
session[fd]->func_send(fd);
return 0;
}
}
// �Q�[���p�ȊO�p�P�b�g���A�F���I����O��0072�ȊO��������A�ؒf����
if (cmd >= MAX_PACKET_DB || packet_db[packet_ver][cmd].len == 0) { // if packet is not inside these values: session is incorrect?? or auth packet is unknown
ShowWarning("clif_parse: Received unsupported packet (packet 0x%04x, %d bytes received), disconnecting session #%d.\n", cmd, RFIFOREST(fd), fd);
session[fd]->eof = 1;
return 0;
}
// �p�P�b�g�����v�Z
packet_len = packet_db[packet_ver][cmd].len;
if (packet_len == -1) {
if (RFIFOREST(fd) < 4)
return 0; // �ϒ��p�P�b�g�Œ����̏��܂Ńf�[�^�����ĂȂ�
packet_len = RFIFOW(fd,2);
if (packet_len < 4 || packet_len > 32768) {
ShowWarning("clif_parse: Packet 0x%04x specifies invalid packet_len (%d), disconnecting session #%d.\n", cmd, packet_len, fd);
session[fd]->eof =1;
return 0;
}
}
if ((int)RFIFOREST(fd) < packet_len)
return 0; // �܂�1�p�P�b�g���f�[�^�������ĂȂ�
#if DUMP_ALL_PACKETS
dump = 1;
#endif
if (sd && sd->state.auth == 1 && sd->state.waitingdisconnect == 1) { // �ؒf�҂��̏ꍇ�p�P�b�g���������Ȃ�
} else if (packet_db[packet_ver][cmd].func) {
if (sd
|| packet_db[packet_ver][cmd].func == clif_parse_WantToConnection
|| packet_db[packet_ver][cmd].func == clif_parse_debug
) //Only execute the function when there's an sd (except for debug/wanttoconnect packets)
packet_db[packet_ver][cmd].func(fd, sd);
} else {
// �s���ȃp�P�b�g
if (battle_config.error_log) {
#if DUMP_UNKNOWN_PACKET
{
int i;
FILE *fp;
char packet_txt[256] = "save/packet.txt";
time_t now;
dump = 1;
if ((fp = fopen(packet_txt, "a")) == NULL) {
ShowError("clif.c: cant write [%s] !!! data is lost !!!\n", packet_txt);
return 1;
} else {
time(&now);
if (sd && sd->state.auth) {
if (sd->status.name != NULL)
fprintf(fp, "%sPlayer with account ID %d (character ID %d, player name %s) sent wrong packet:\n",
asctime(localtime(&now)), sd->status.account_id, sd->status.char_id, sd->status.name);
else
fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id);
} else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified)
fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id);
fprintf(fp, "\t---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
for(i = 0; i < packet_len; i++) {
if ((i & 15) == 0)
fprintf(fp, "\n\t%04X ", i);
fprintf(fp, "%02X ", RFIFOB(fd,i));
}
fprintf(fp, "\n\n");
fclose(fp);
}
}
#endif
}
}
if (dump) {
int i;
if (fd)
ShowDebug("\nclif_parse: session #%d, packet 0x%04x, length %d, version %d\n", fd, cmd, packet_len, packet_ver);
printf("---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
for(i = 0; i < packet_len; i++) {
if ((i & 15) == 0)
printf("\n%04X ",i);
printf("%02X ", RFIFOB(fd,i));
}
printf("\n");
if (sd && sd->state.auth) {
if (sd->status.name != NULL)
printf("\nAccount ID %d, character ID %d, player name %s.\n",
sd->status.account_id, sd->status.char_id, sd->status.name);
else
printf("\nAccount ID %d.\n", sd->bl.id);
} else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified)
printf("\nAccount ID %d.\n", sd->bl.id);
}
RFIFOSKIP(fd, packet_len);
return 0;
}
/*==========================================
* �p�P�b�g�f�[�^�x�[�X�ǂݍ���
*------------------------------------------
*/
static int packetdb_readdb(void)
{
FILE *fp;
char line[1024];
int ln=0;
int cmd,i,j,k,packet_ver;
char *str[64],*p,*str2[64],*p2,w1[64],w2[64];
struct {
void (*func)(int, struct map_session_data *);
char *name;
} clif_parse_func[]={
{clif_parse_WantToConnection,"wanttoconnection"},
{clif_parse_LoadEndAck,"loadendack"},
{clif_parse_TickSend,"ticksend"},
{clif_parse_WalkToXY,"walktoxy"},
{clif_parse_QuitGame,"quitgame"},
{clif_parse_GetCharNameRequest,"getcharnamerequest"},
{clif_parse_GlobalMessage,"globalmessage"},
{clif_parse_MapMove,"mapmove"},
{clif_parse_ChangeDir,"changedir"},
{clif_parse_Emotion,"emotion"},
{clif_parse_HowManyConnections,"howmanyconnections"},
{clif_parse_ActionRequest,"actionrequest"},
{clif_parse_Restart,"restart"},
{clif_parse_Wis,"wis"},
{clif_parse_GMmessage,"gmmessage"},
{clif_parse_TakeItem,"takeitem"},
{clif_parse_DropItem,"dropitem"},
{clif_parse_UseItem,"useitem"},
{clif_parse_EquipItem,"equipitem"},
{clif_parse_UnequipItem,"unequipitem"},
{clif_parse_NpcClicked,"npcclicked"},
{clif_parse_NpcBuySellSelected,"npcbuysellselected"},
{clif_parse_NpcBuyListSend,"npcbuylistsend"},
{clif_parse_NpcSellListSend,"npcselllistsend"},
{clif_parse_CreateChatRoom,"createchatroom"},
{clif_parse_ChatAddMember,"chataddmember"},
{clif_parse_ChatRoomStatusChange,"chatroomstatuschange"},
{clif_parse_ChangeChatOwner,"changechatowner"},
{clif_parse_KickFromChat,"kickfromchat"},
{clif_parse_ChatLeave,"chatleave"},
{clif_parse_TradeRequest,"traderequest"},
{clif_parse_TradeAck,"tradeack"},
{clif_parse_TradeAddItem,"tradeadditem"},
{clif_parse_TradeOk,"tradeok"},
{clif_parse_TradeCancel,"tradecancel"},
{clif_parse_TradeCommit,"tradecommit"},
{clif_parse_StopAttack,"stopattack"},
{clif_parse_PutItemToCart,"putitemtocart"},
{clif_parse_GetItemFromCart,"getitemfromcart"},
{clif_parse_RemoveOption,"removeoption"},
{clif_parse_ChangeCart,"changecart"},
{clif_parse_StatusUp,"statusup"},
{clif_parse_SkillUp,"skillup"},
{clif_parse_UseSkillToId,"useskilltoid"},
{clif_parse_UseSkillToPos,"useskilltopos"},
{clif_parse_UseSkillToPosMoreInfo,"useskilltoposinfo"},
{clif_parse_UseSkillMap,"useskillmap"},
{clif_parse_RequestMemo,"requestmemo"},
{clif_parse_ProduceMix,"producemix"},
{clif_parse_NpcSelectMenu,"npcselectmenu"},
{clif_parse_NpcNextClicked,"npcnextclicked"},
{clif_parse_NpcAmountInput,"npcamountinput"},
{clif_parse_NpcStringInput,"npcstringinput"},
{clif_parse_NpcCloseClicked,"npccloseclicked"},
{clif_parse_ItemIdentify,"itemidentify"},
{clif_parse_SelectArrow,"selectarrow"},
{clif_parse_AutoSpell,"autospell"},
{clif_parse_UseCard,"usecard"},
{clif_parse_InsertCard,"insertcard"},
{clif_parse_RepairItem,"repairitem"},
{clif_parse_WeaponRefine,"weaponrefine"},
{clif_parse_SolveCharName,"solvecharname"},
{clif_parse_ResetChar,"resetchar"},
{clif_parse_LGMmessage,"lgmmessage"},
{clif_parse_MoveToKafra,"movetokafra"},
{clif_parse_MoveFromKafra,"movefromkafra"},
{clif_parse_MoveToKafraFromCart,"movetokafrafromcart"},
{clif_parse_MoveFromKafraToCart,"movefromkafratocart"},
{clif_parse_CloseKafra,"closekafra"},
{clif_parse_CreateParty,"createparty"},
{clif_parse_CreateParty2,"createparty2"},
{clif_parse_PartyInvite,"partyinvite"},
{clif_parse_ReplyPartyInvite,"replypartyinvite"},
{clif_parse_LeaveParty,"leaveparty"},
{clif_parse_RemovePartyMember,"removepartymember"},
{clif_parse_PartyChangeOption,"partychangeoption"},
{clif_parse_PartyMessage,"partymessage"},
{clif_parse_CloseVending,"closevending"},
{clif_parse_VendingListReq,"vendinglistreq"},
{clif_parse_PurchaseReq,"purchasereq"},
{clif_parse_OpenVending,"openvending"},
{clif_parse_CreateGuild,"createguild"},
{clif_parse_GuildCheckMaster,"guildcheckmaster"},
{clif_parse_GuildRequestInfo,"guildrequestinfo"},
{clif_parse_GuildChangePositionInfo,"guildchangepositioninfo"},
{clif_parse_GuildChangeMemberPosition,"guildchangememberposition"},
{clif_parse_GuildRequestEmblem,"guildrequestemblem"},
{clif_parse_GuildChangeEmblem,"guildchangeemblem"},
{clif_parse_GuildChangeNotice,"guildchangenotice"},
{clif_parse_GuildInvite,"guildinvite"},
{clif_parse_GuildReplyInvite,"guildreplyinvite"},
{clif_parse_GuildLeave,"guildleave"},
{clif_parse_GuildExplusion,"guildexplusion"},
{clif_parse_GuildMessage,"guildmessage"},
{clif_parse_GuildRequestAlliance,"guildrequestalliance"},
{clif_parse_GuildReplyAlliance,"guildreplyalliance"},
{clif_parse_GuildDelAlliance,"guilddelalliance"},
{clif_parse_GuildOpposition,"guildopposition"},
{clif_parse_GuildBreak,"guildbreak"},
{clif_parse_PetMenu,"petmenu"},
{clif_parse_CatchPet,"catchpet"},
{clif_parse_SelectEgg,"selectegg"},
{clif_parse_SendEmotion,"sendemotion"},
{clif_parse_ChangePetName,"changepetname"},
{clif_parse_GMKick,"gmkick"},
{clif_parse_GMHide,"gmhide"},
{clif_parse_GMReqNoChat,"gmreqnochat"},
{clif_parse_GMReqNoChatCount,"gmreqnochatcount"},
{clif_parse_NoviceDoriDori,"sndoridori"},
{clif_parse_NoviceExplosionSpirits,"snexplosionspirits"},
{clif_parse_PMIgnore,"wisexin"},
{clif_parse_PMIgnoreList,"wisexlist"},
{clif_parse_PMIgnoreAll,"wisall"},
{clif_parse_FriendsListAdd,"friendslistadd"},
{clif_parse_FriendsListRemove,"friendslistremove"},
{clif_parse_FriendsListReply,"friendslistreply"},
{clif_parse_GMKillAll,"killall"},
{clif_parse_Recall,"summon"},
{clif_parse_GM_Monster_Item,"itemmonster"},
{clif_parse_Shift,"shift"},
{clif_parse_Blacksmith,"blacksmith"},
{clif_parse_Alchemist,"alchemist"},
{clif_parse_Taekwon,"taekwon"},
{clif_parse_RankingPk,"rankingpk"},
{clif_parse_FeelSaveOk,"feelsaveok"},
{clif_parse_debug,"debug"},
{NULL,NULL}
};
sprintf(line, "%s/packet_db.txt", db_path);
if( (fp=fopen(line,"r"))==NULL ){
ShowFatalError("can't read %s\n", line);
exit(1);
}
clif_config.packet_db_ver = MAX_PACKET_VER;
packet_ver = MAX_PACKET_VER; // read into packet_db's version by default
while(fgets(line,1020,fp)){
if(line[0]=='/' && line[1]=='/')
continue;
if (sscanf(line,"%[^:]: %[^\r\n]",w1,w2) == 2) {
if(strcmpi(w1,"packet_ver")==0) {
int prev_ver = packet_ver;
packet_ver = atoi(w2);
if (packet_ver > MAX_PACKET_VER)
{ //Check to avoid overflowing. [Skotlex]
ShowWarning("The packet_db table only has support up to version %d\n", MAX_PACKET_VER);
break;
}
// copy from previous version into new version and continue
// - indicating all following packets should be read into the newer version
memcpy(&packet_db[packet_ver], &packet_db[prev_ver], sizeof(packet_db[0]));
continue;
} else if(strcmpi(w1,"packet_db_ver")==0) {
//This is the preferred version.
if(strcmpi(w2,"default")==0)
clif_config.packet_db_ver = MAX_PACKET_VER;
else {
// to manually set the packet DB version
clif_config.packet_db_ver = atoi(w2);
// check for invalid version
if (clif_config.packet_db_ver > MAX_PACKET_VER ||
clif_config.packet_db_ver < 0)
clif_config.packet_db_ver = MAX_PACKET_VER;
}
continue;
}
}
memset(str,0,sizeof(str));
for(j=0,p=line;j<4 && p;j++){
str[j]=p;
p=strchr(p,',');
if(p) *p++=0;
}
if(str[0]==NULL)
continue;
cmd=strtol(str[0],(char **)NULL,0);
if(cmd<=0 || cmd>=MAX_PACKET_DB)
continue;
if(str[1]==NULL){
ShowError("packet_db: packet len error\n");
continue;
}
k = atoi(str[1]);
packet_db[packet_ver][cmd].len = k;
if(str[2]==NULL){
packet_db[packet_ver][cmd].func = NULL;
ln++;
continue;
}
for(j=0;j<sizeof(clif_parse_func)/sizeof(clif_parse_func[0]);j++){
if(clif_parse_func[j].name != NULL &&
strcmp(str[2],clif_parse_func[j].name)==0)
{
if (packet_db[packet_ver][cmd].func != clif_parse_func[j].func)
{ //If we are updating a function, we need to zero up the previous one. [Skotlex]
for(i=0;i<MAX_PACKET_DB;i++){
if (packet_db[packet_ver][i].func == clif_parse_func[j].func)
{
memset(&packet_db[packet_ver][i], 0, sizeof(struct packet_db));
break;
}
}
}
packet_db[packet_ver][cmd].func = clif_parse_func[j].func;
break;
}
}
// set the identifying cmd for the packet_db version
if (strcmp(str[2],"wanttoconnection")==0)
clif_config.connect_cmd[packet_ver] = cmd;
if(str[3]==NULL){
ShowError("packet_db: packet error\n");
exit(1);
}
for(j=0,p2=str[3];p2;j++){
str2[j]=p2;
p2=strchr(p2,':');
if(p2) *p2++=0;
k = atoi(str2[j]);
// if (packet_db[packet_ver][cmd].pos[j] != k && clif_config.prefer_packet_db) // not used for now
packet_db[packet_ver][cmd].pos[j] = k;
}
ln++;
// if(packet_db[clif_config.packet_db_ver][cmd].len > 2 /* && packet_db[cmd].pos[0] == 0 */)
// printf("packet_db ver %d: %d 0x%x %d %s %p\n",packet_ver,ln,cmd,packet_db[packet_ver][cmd].len,str[2],packet_db[packet_ver][cmd].func);
}
fclose(fp);
if (!clif_config.connect_cmd[clif_config.packet_db_ver])
{ //Locate the nearest version that we still support. [Skotlex]
for(j = clif_config.packet_db_ver; j >= 0 && !clif_config.connect_cmd[j]; j--);
clif_config.packet_db_ver = j?j:MAX_PACKET_VER;
}
ShowStatus("Done reading packet database from '"CL_WHITE"%s"CL_RESET"'. Using default packet version: "CL_WHITE"%d"CL_RESET".\n", "packet_db.txt", clif_config.packet_db_ver);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int do_init_clif(void) {
#ifndef __WIN32
int i;
#endif
clif_config.packet_db_ver = -1; // the main packet version of the DB
memset(clif_config.connect_cmd, 0, sizeof(clif_config.connect_cmd)); //The default connect command will be determined after reading the packet_db [Skotlex]
memset(packet_db,0,sizeof(packet_db));
//Using the packet_db file is the only way to set up packets now [Skotlex]
packetdb_readdb();
set_defaultparse(clif_parse);
#ifdef __WIN32
//if (!make_listen_port(map_port)) {
if (!make_listen_bind(bind_ip,map_port)) {
ShowFatalError("cant bind game port\n");
exit(1);
}
#else
for(i = 0; i < 10; i++) {
//if (make_listen_port(map_port))
if (make_listen_bind(bind_ip,map_port))
break;
sleep(20);
}
if (i == 10) {
ShowFatalError("cant bind game port\n");
exit(1);
}
#endif
add_timer_func_list(clif_waitclose, "clif_waitclose");
add_timer_func_list(clif_clearchar_delay_sub, "clif_clearchar_delay_sub");
add_timer_func_list(clif_delayquit, "clif_delayquit");
return 0;
}