// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#ifndef _CHAT_H_
#define _CHAT_H_
#include "map.h" // struct block_list, CHATROOM_TITLE_SIZE
struct map_session_data;
struct chat_data;
struct chat_data {
struct block_list bl; // data for this map object
char title[CHATROOM_TITLE_SIZE]; // room title
char pass[CHATROOM_PASS_SIZE]; // password
bool pub; // private/public flag
uint8 users; // current user count
uint8 limit; // join limit
uint8 trigger; // number of users needed to trigger event
struct map_session_data* usersd[20];
struct block_list* owner;
char npc_event[50];
};
int chat_createpcchat(struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub);
int chat_joinchat(struct map_session_data* sd, int chatid, const char* pass);
int chat_leavechat(struct map_session_data* sd, bool kicked);
int chat_changechatowner(struct map_session_data* sd, const char* nextownername);
int chat_changechatstatus(struct map_session_data* sd, const char* title, const char* pass, int limit, bool pub);
int chat_kickchat(struct map_session_data* sd, const char* kickusername);
int chat_createnpcchat(struct npc_data* nd, const char* title, int limit, bool pub, int trigger, const char* ev);
int chat_deletenpcchat(struct npc_data* nd);
int chat_enableevent(struct chat_data* cd);
int chat_disableevent(struct chat_data* cd);
int chat_npckickall(struct chat_data* cd);
#endif /* _CHAT_H_ */