// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams
#include "../common/cbasetypes.h"
#include "../common/mmo.h"
#include "../common/timer.h"
#include "../common/nullpo.h"
#include "../common/core.h"
#include "../common/showmsg.h"
#include "../common/malloc.h"
#include "../common/random.h"
#include "../common/socket.h"
#include "../common/strlib.h"
#include "../common/utils.h"
#include "../common/conf.h"
#include "atcommand.h"
#include "battle.h"
#include "chat.h"
#include "clif.h"
#include "chrif.h"
#include "duel.h"
#include "intif.h"
#include "itemdb.h"
#include "log.h"
#include "map.h"
#include "pc.h"
#include "pc_groups.h" // groupid2name
#include "status.h"
#include "skill.h"
#include "mob.h"
#include "npc.h"
#include "pet.h"
#include "homunculus.h"
#include "mail.h"
#include "mercenary.h"
#include "elemental.h"
#include "party.h"
#include "guild.h"
#include "script.h"
#include "storage.h"
#include "trade.h"
#include "unit.h"
#include "mapreg.h"
#include "quest.h"
#include "searchstore.h"
#include "HPMmap.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
struct atcommand_interface atcommand_s;
static char atcmd_output[CHAT_SIZE_MAX];
static char atcmd_player_name[NAME_LENGTH];
// @commands (script-based)
struct atcmd_binding_data* get_atcommandbind_byname(const char* name) {
int i = 0;
if( *name == atcommand->at_symbol || *name == atcommand->char_symbol )
name++; // for backwards compatibility
ARR_FIND( 0, atcommand->binding_count, i, strcmp(atcommand->binding[i]->command, name) == 0 );
return ( i < atcommand->binding_count ) ? atcommand->binding[i] : NULL;
}
//-----------------------------------------------------------
// Return the message string of the specified number by [Yor]
//-----------------------------------------------------------
const char* msg_txt(int msg_number)
{
if (msg_number >= 0 && msg_number < MAX_MSG &&
atcommand->msg_table[msg_number] != NULL && atcommand->msg_table[msg_number][0] != '\0')
return atcommand->msg_table[msg_number];
return "??";
}
/*==========================================
* Read Message Data
*------------------------------------------*/
int msg_config_read(const char* cfgName)
{
int msg_number;
char line[1024], w1[1024], w2[1024];
FILE *fp;
static int called = 1;
if ((fp = fopen(cfgName, "r")) == NULL) {
ShowError("Messages file not found: %s\n", cfgName);
return 1;
}
if ((--called) == 0)
memset(atcommand->msg_table, 0, sizeof(atcommand->msg_table[0]) * MAX_MSG);
while(fgets(line, sizeof(line), fp))
{
if (line[0] == '/' && line[1] == '/')
continue;
if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
continue;
if (strcmpi(w1, "import") == 0)
msg_config_read(w2);
else
{
msg_number = atoi(w1);
if (msg_number >= 0 && msg_number < MAX_MSG)
{
if (atcommand->msg_table[msg_number] != NULL)
aFree(atcommand->msg_table[msg_number]);
/* this could easily become consecutive memory like get_str() and save the malloc overhead for over 1k calls [Ind] */
atcommand->msg_table[msg_number] = (char *)aMalloc((strlen(w2) + 1)*sizeof (char));
strcpy(atcommand->msg_table[msg_number],w2);
}
}
}
fclose(fp);
return 0;
}
/*==========================================
* Cleanup Message Data
*------------------------------------------*/
void do_final_msg(void)
{
int i;
for (i = 0; i < MAX_MSG; i++)
aFree(atcommand->msg_table[i]);
}
/**
* retrieves the help string associated with a given command.
*/
static inline const char* atcommand_help_string(AtCommandInfo *info) {
return info->help;
}
/*==========================================
* @send (used for testing packet sends from the client)
*------------------------------------------*/
ACMD(send)
{
int len=0,off,end,type;
long num;
// read message type as hex number (without the 0x)
if(!message || !*message ||
!((sscanf(message, "len %x", &type)==1 && (len=1))
|| sscanf(message, "%x", &type)==1) )
{
int i;
for (i = 900; i <= 903; ++i)
clif->message(fd, msg_txt(i));
return false;
}
#define PARSE_ERROR(error,p) \
{\
clif->message(fd, (error));\
sprintf(atcmd_output, ">%s", (p));\
clif->message(fd, atcmd_output);\
}
//define PARSE_ERROR
#define CHECK_EOS(p) \
if(*(p) == 0){\
clif->message(fd, "Unexpected end of string");\
return false;\
}
//define CHECK_EOS
#define SKIP_VALUE(p) \
{\
while(*(p) && !ISSPACE(*(p))) ++(p); /* non-space */\
while(*(p) && ISSPACE(*(p))) ++(p); /* space */\
}
//define SKIP_VALUE
#define GET_VALUE(p,num) \
{\
if(sscanf((p), "x%lx", &(num)) < 1 && sscanf((p), "%ld ", &(num)) < 1){\
PARSE_ERROR("Invalid number in:",(p));\
return false;\
}\
}
//define GET_VALUE
if (type > 0 && type < MAX_PACKET_DB) {
if(len)
{// show packet length
sprintf(atcmd_output, msg_txt(904), type, packet_db[type].len); // Packet 0x%x length: %d
clif->message(fd, atcmd_output);
return true;
}
len=packet_db[type].len;
off=2;
if(len == 0)
{// unknown packet - ERROR
sprintf(atcmd_output, msg_txt(905), type); // Unknown packet: 0x%x
clif->message(fd, atcmd_output);
return false;
} else if(len == -1)
{// dynamic packet
len=SHRT_MAX-4; // maximum length
off=4;
}
WFIFOHEAD(fd, len);
WFIFOW(fd,0)=TOW(type);
// parse packet contents
SKIP_VALUE(message);
while(*message != 0 && off < len){
if(ISDIGIT(*message) || *message == '-' || *message == '+')
{// default (byte)
GET_VALUE(message,num);
WFIFOB(fd,off)=TOB(num);
++off;
} else if(TOUPPER(*message) == 'B')
{// byte
++message;
GET_VALUE(message,num);
WFIFOB(fd,off)=TOB(num);
++off;
} else if(TOUPPER(*message) == 'W')
{// word (2 bytes)
++message;
GET_VALUE(message,num);
WFIFOW(fd,off)=TOW(num);
off+=2;
} else if(TOUPPER(*message) == 'L')
{// long word (4 bytes)
++message;
GET_VALUE(message,num);
WFIFOL(fd,off)=TOL(num);
off+=4;
} else if(TOUPPER(*message) == 'S')
{// string - escapes are valid
// get string length - num <= 0 means not fixed length (default)
++message;
if(*message == '"'){
num=0;
} else {
GET_VALUE(message,num);
while(*message != '"')
{// find start of string
if(*message == 0 || ISSPACE(*message)){
PARSE_ERROR(msg_txt(906),message); // Not a string:
return false;
}
++message;
}
}
// parse string
++message;
CHECK_EOS(message);
end=(num<=0? 0: min(off+((int)num),len));
for(; *message != '"' && (off < end || end == 0); ++off){
if(*message == '\\'){
++message;
CHECK_EOS(message);
switch(*message){
case 'a': num=0x07; break; // Bell
case 'b': num=0x08; break; // Backspace
case 't': num=0x09; break; // Horizontal tab
case 'n': num=0x0A; break; // Line feed
case 'v': num=0x0B; break; // Vertical tab
case 'f': num=0x0C; break; // Form feed
case 'r': num=0x0D; break; // Carriage return
case 'e': num=0x1B; break; // Escape
default: num=*message; break;
case 'x': // Hexadecimal
{
++message;
CHECK_EOS(message);
if(!ISXDIGIT(*message)){
PARSE_ERROR(msg_txt(907),message); // Not a hexadecimal digit:
return false;
}
num=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10);
if(ISXDIGIT(*message)){
++message;
CHECK_EOS(message);
num<<=8;
num+=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10);
}
WFIFOB(fd,off)=TOB(num);
++message;
CHECK_EOS(message);
continue;
}
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7': // Octal
{
num=*message-'0'; // 1st octal digit
++message;
CHECK_EOS(message);
if(ISDIGIT(*message) && *message < '8'){
num<<=3;
num+=*message-'0'; // 2nd octal digit
++message;
CHECK_EOS(message);
if(ISDIGIT(*message) && *message < '8'){
num<<=3;
num+=*message-'0'; // 3rd octal digit
++message;
CHECK_EOS(message);
}
}
WFIFOB(fd,off)=TOB(num);
continue;
}
}
} else
num=*message;
WFIFOB(fd,off)=TOB(num);
++message;
CHECK_EOS(message);
}//for
while(*message != '"')
{// ignore extra characters
++message;
CHECK_EOS(message);
}
// terminate the string
if(off < end)
{// fill the rest with 0's
memset(WFIFOP(fd,off),0,end-off);
off=end;
}
} else
{// unknown
PARSE_ERROR(msg_txt(908),message); // Unknown type of value in:
return false;
}
SKIP_VALUE(message);
}
if(packet_db[type].len == -1) {// send dynamic packet
WFIFOW(fd,2)=TOW(off);
WFIFOSET(fd,off);
} else {// send static packet
if(off < len)
memset(WFIFOP(fd,off),0,len-off);
WFIFOSET(fd,len);
}
} else {
clif->message(fd, msg_txt(259)); // Invalid packet
return false;
}
sprintf (atcmd_output, msg_txt(258), type, type); // Sent packet 0x%x (%d)
clif->message(fd, atcmd_output);
return true;
#undef PARSE_ERROR
#undef CHECK_EOS
#undef SKIP_VALUE
#undef GET_VALUE
}
/*==========================================
* @rura, @warp, @mapmove
*------------------------------------------*/
ACMD(mapmove) {
char map_name[MAP_NAME_LENGTH_EXT];
unsigned short mapindex;
short x = 0, y = 0;
int16 m = -1;
memset(map_name, '\0', sizeof(map_name));
if (!message || !*message ||
(sscanf(message, "%15s %hd %hd", map_name, &x, &y) < 3 &&
sscanf(message, "%15[^,],%hd,%hd", map_name, &x, &y) < 1)) {
clif->message(fd, msg_txt(909)); // Please enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>).
return false;
}
mapindex = mapindex_name2id(map_name);
if (mapindex)
m = map->mapindex2mapid(mapindex);
if (!mapindex || m < 0) { // m < 0 means on different server or that map is disabled! [Kevin]
clif->message(fd, msg_txt(1)); // Map not found.
return false;
}
if ((x || y) && map->getcell(m, x, y, CELL_CHKNOPASS) && pc->get_group_level(sd) < battle_config.gm_ignore_warpable_area) {
//This is to prevent the pc->setpos call from printing an error.
clif->message(fd, msg_txt(2));
if (!map->search_freecell(NULL, m, &x, &y, 10, 10, 1))
x = y = 0; //Invalid cell, use random spot.
}
if (map->list[m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(247));
return false;
}
if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(248));
return false;
}
if (pc->setpos(sd, mapindex, x, y, CLR_TELEPORT) != 0) {
clif->message(fd, msg_txt(1)); // Map not found.
return false;
}
clif->message(fd, msg_txt(0)); // Warped.
return true;
}
/*==========================================
* Displays where a character is. Corrected version by Silent. [Skotlex]
*------------------------------------------*/
ACMD(where) {
struct map_session_data* pl_sd;
memset(atcmd_player_name, '\0', sizeof atcmd_player_name);
if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
clif->message(fd, msg_txt(910)); // Please enter a player name (usage: @where <char name>).
return false;
}
pl_sd = map->nick2sd(atcmd_player_name);
if (pl_sd == NULL ||
strncmp(pl_sd->status.name, atcmd_player_name, NAME_LENGTH) != 0 ||
(pc->has_permission(pl_sd, PC_PERM_HIDE_SESSION) && pc->get_group_level(pl_sd) > pc->get_group_level(sd) && !pc->has_permission(sd, PC_PERM_WHO_DISPLAY_AID))
) {
clif->message(fd, msg_txt(3)); // Character not found.
return false;
}
snprintf(atcmd_output, sizeof atcmd_output, "%s %s %d %d", pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
clif->message(fd, atcmd_output);
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(jumpto) {
struct map_session_data *pl_sd = NULL;
if (!message || !*message) {
clif->message(fd, msg_txt(911)); // Please enter a player name (usage: @jumpto/@warpto/@goto <char name/ID>).
return false;
}
if((pl_sd=map->nick2sd((char *)message)) == NULL && (pl_sd=map->charid2sd(atoi(message))) == NULL) {
clif->message(fd, msg_txt(3)); // Character not found.
return false;
}
if (pl_sd->bl.m >= 0 && map->list[pl_sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(247)); // You are not authorized to warp to this map.
return false;
}
if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map.
return false;
}
if( pc_isdead(sd) ) {
clif->message(fd, msg_txt(664));
return false;
}
pc->setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
sprintf(atcmd_output, msg_txt(4), pl_sd->status.name); // Jumped to %s
clif->message(fd, atcmd_output);
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(jump)
{
short x = 0, y = 0;
memset(atcmd_output, '\0', sizeof(atcmd_output));
sscanf(message, "%hd %hd", &x, &y);
if (map->list[sd->bl.m].flag.noteleport && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map.
return false;
}
if( pc_isdead(sd) )
{
clif->message(fd, msg_txt(664));
return false;
}
if ((x || y) && map->getcell(sd->bl.m, x, y, CELL_CHKNOPASS)) {
//This is to prevent the pc->setpos call from printing an error.
clif->message(fd, msg_txt(2));
if (!map->search_freecell(NULL, sd->bl.m, &x, &y, 10, 10, 1))
x = y = 0; //Invalid cell, use random spot.
}
pc->setpos(sd, sd->mapindex, x, y, CLR_TELEPORT);
sprintf(atcmd_output, msg_txt(5), sd->bl.x, sd->bl.y); // Jumped to %d %d
clif->message(fd, atcmd_output);
return true;
}
/*==========================================
* Display list of online characters with
* various info.
*------------------------------------------*/
ACMD(who) {
struct map_session_data *pl_sd = NULL;
struct s_mapiterator *iter = NULL;
char map_name[MAP_NAME_LENGTH_EXT] = "";
char player_name[NAME_LENGTH] = "";
int count = 0;
int level = 0;
StringBuf buf;
/**
* 1 = @who : Player name, [Title], [Party name], [Guild name]
* 2 = @who2 : Player name, [Title], BLvl, JLvl, Job
* 3 = @who3 : [CID/AID] Player name [Title], Map, X, Y
*/
int display_type = 1;
int map_id = -1;
if (strstr(command, "map") != NULL) {
if (sscanf(message, "%15s %23s", map_name, player_name) < 1 || (map_id = map->mapname2mapid(map_name)) < 0)
map_id = sd->bl.m;
} else {
sscanf(message, "%23s", player_name);
}
if (strstr(command, "2") != NULL)
display_type = 2;
else if (strstr(command, "3") != NULL)
display_type = 3;
level = pc->get_group_level(sd);
StrBuf->Init(&buf);
iter = mapit_getallusers();
for (pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter)) {
if (!((pc->has_permission(pl_sd, PC_PERM_HIDE_SESSION) || (pl_sd->sc.option & OPTION_INVISIBLE)) && pc->get_group_level(pl_sd) > level)) { // you can look only lower or same level
if (stristr(pl_sd->status.name, player_name) == NULL // search with no case sensitive
|| (map_id >= 0 && pl_sd->bl.m != map_id))
continue;
switch (display_type) {
case 2: {
StrBuf->Printf(&buf, msg_txt(343), pl_sd->status.name); // "Name: %s "
if (pc_get_group_id(pl_sd) > 0) // Player title, if exists
StrBuf->Printf(&buf, msg_txt(344), pc_group_get_name(pl_sd->group)); // "(%s) "
StrBuf->Printf(&buf, msg_txt(347), pl_sd->status.base_level, pl_sd->status.job_level,
pc->job_name(pl_sd->status.class_)); // "| Lv:%d/%d | Job: %s"
break;
}
case 3: {
if (pc->has_permission(sd, PC_PERM_WHO_DISPLAY_AID))
StrBuf->Printf(&buf, msg_txt(912), pl_sd->status.char_id, pl_sd->status.account_id); // "(CID:%d/AID:%d) "
StrBuf->Printf(&buf, msg_txt(343), pl_sd->status.name); // "Name: %s "
if (pc_get_group_id(pl_sd) > 0) // Player title, if exists
StrBuf->Printf(&buf, msg_txt(344), pc_group_get_name(pl_sd->group)); // "(%s) "
StrBuf->Printf(&buf, msg_txt(348), mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); // "| Location: %s %d %d"
break;
}
default: {
struct party_data *p = party->search(pl_sd->status.party_id);
struct guild *g = pl_sd->guild;
StrBuf->Printf(&buf, msg_txt(343), pl_sd->status.name); // "Name: %s "
if (pc_get_group_id(pl_sd) > 0) // Player title, if exists
StrBuf->Printf(&buf, msg_txt(344), pc_group_get_name(pl_sd->group)); // "(%s) "
if (p != NULL)
StrBuf->Printf(&buf, msg_txt(345), p->party.name); // " | Party: '%s'"
if (g != NULL)
StrBuf->Printf(&buf, msg_txt(346), g->name); // " | Guild: '%s'"
break;
}
}
clif->message(fd, StrBuf->Value(&buf));
StrBuf->Clear(&buf);
count++;
}
}
mapit->free(iter);
if (map_id < 0) {
if (count == 0)
StrBuf->Printf(&buf, msg_txt(28)); // No player found.
else if (count == 1)
StrBuf->Printf(&buf, msg_txt(29)); // 1 player found.
else
StrBuf->Printf(&buf, msg_txt(30), count); // %d players found.
} else {
if (count == 0)
StrBuf->Printf(&buf, msg_txt(54), map->list[map_id].name); // No player found in map '%s'.
else if (count == 1)
StrBuf->Printf(&buf, msg_txt(55), map->list[map_id].name); // 1 player found in map '%s'.
else
StrBuf->Printf(&buf, msg_txt(56), count, map->list[map_id].name); // %d players found in map '%s'.
}
clif->message(fd, StrBuf->Value(&buf));
StrBuf->Destroy(&buf);
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(whogm)
{
struct map_session_data* pl_sd;
struct s_mapiterator* iter;
int j, count;
int pl_level, level;
char match_text[CHAT_SIZE_MAX];
char player_name[NAME_LENGTH];
struct guild *g;
struct party_data *p;
memset(atcmd_output, '\0', sizeof(atcmd_output));
memset(match_text, '\0', sizeof(match_text));
memset(player_name, '\0', sizeof(player_name));
if (sscanf(message, "%199[^\n]", match_text) < 1)
strcpy(match_text, "");
for (j = 0; match_text[j]; j++)
match_text[j] = TOLOWER(match_text[j]);
count = 0;
level = pc->get_group_level(sd);
iter = mapit_getallusers();
for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) )
{
pl_level = pc->get_group_level(pl_sd);
if (!pl_level)
continue;
if (match_text[0])
{
memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
for (j = 0; player_name[j]; j++)
player_name[j] = TOLOWER(player_name[j]);
// search with no case sensitive
if (strstr(player_name, match_text) == NULL)
continue;
}
if (pl_level > level) {
if (pl_sd->sc.option & OPTION_INVISIBLE)
continue;
sprintf(atcmd_output, msg_txt(913), pl_sd->status.name); // Name: %s (GM)
clif->message(fd, atcmd_output);
count++;
continue;
}
sprintf(atcmd_output, msg_txt(914), // Name: %s (GM:%d) | Location: %s %d %d
pl_sd->status.name, pl_level,
mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
clif->message(fd, atcmd_output);
sprintf(atcmd_output, msg_txt(915), // BLvl: %d | Job: %s (Lvl: %d)
pl_sd->status.base_level,
pc->job_name(pl_sd->status.class_), pl_sd->status.job_level);
clif->message(fd, atcmd_output);
p = party->search(pl_sd->status.party_id);
g = pl_sd->guild;
sprintf(atcmd_output,msg_txt(916), // Party: '%s' | Guild: '%s'
p?p->party.name:msg_txt(917), g?g->name:msg_txt(917)); // None.
clif->message(fd, atcmd_output);
count++;
}
mapit->free(iter);
if (count == 0)
clif->message(fd, msg_txt(150)); // No GM found.
else if (count == 1)
clif->message(fd, msg_txt(151)); // 1 GM found.
else {
sprintf(atcmd_output, msg_txt(152), count); // %d GMs found.
clif->message(fd, atcmd_output);
}
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(save) {
pc->setsavepoint(sd, sd->mapindex, sd->bl.x, sd->bl.y);
if (sd->status.pet_id > 0 && sd->pd)
intif->save_petdata(sd->status.account_id, &sd->pd->pet);
chrif->save(sd,0);
clif->message(fd, msg_txt(6)); // Your save point has been changed.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(load) {
int16 m;
m = map->mapindex2mapid(sd->status.save_point.map);
if (m >= 0 && map->list[m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(249)); // You are not authorized to warp to your save map.
return false;
}
if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map.
return false;
}
pc->setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_OUTSIGHT);
clif->message(fd, msg_txt(7)); // Warping to save point..
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(speed)
{
int speed;
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message || sscanf(message, "%d", &speed) < 1) {
sprintf(atcmd_output, msg_txt(918), MIN_WALK_SPEED, MAX_WALK_SPEED); // Please enter a speed value (usage: @speed <%d-%d>).
clif->message(fd, atcmd_output);
return false;
}
if (speed < 0) {
sd->base_status.speed = DEFAULT_WALK_SPEED;
sd->state.permanent_speed = 0; // Remove lock when set back to default speed.
} else {
sd->base_status.speed = cap_value(speed, MIN_WALK_SPEED, MAX_WALK_SPEED);
sd->state.permanent_speed = 1; // Set lock when set to non-default speed.
}
status_calc_bl(&sd->bl, SCB_SPEED);
clif->message(fd, msg_txt(8)); // Speed changed.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(storage)
{
if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading || sd->state.storage_flag)
return false;
if (storage->open(sd) == 1) { //Already open.
clif->message(fd, msg_txt(250));
return false;
}
clif->message(fd, msg_txt(919)); // Storage opened.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(guildstorage)
{
if (!sd->status.guild_id) {
clif->message(fd, msg_txt(252));
return false;
}
if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading)
return false;
if (sd->state.storage_flag == 1) {
clif->message(fd, msg_txt(250));
return false;
}
if (sd->state.storage_flag == 2) {
clif->message(fd, msg_txt(251));
return false;
}
gstorage->open(sd);
clif->message(fd, msg_txt(920)); // Guild storage opened.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(option)
{
int param1 = 0, param2 = 0, param3 = 0;
if (!message || !*message || sscanf(message, "%d %d %d", ¶m1, ¶m2, ¶m3) < 1 || param1 < 0 || param2 < 0 || param3 < 0)
{// failed to match the parameters so inform the user of the options
const char* text;
// attempt to find the setting information for this command
text = atcommand_help_string( info );
// notify the user of the requirement to enter an option
clif->message(fd, msg_txt(921)); // Please enter at least one option.
if( text ) {// send the help text associated with this command
clif->messageln( fd, text );
}
return false;
}
sd->sc.opt1 = param1;
sd->sc.opt2 = param2;
pc->setoption(sd, param3);
clif->message(fd, msg_txt(9)); // Options changed.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(hide) {
if (sd->sc.option & OPTION_INVISIBLE) {
sd->sc.option &= ~OPTION_INVISIBLE;
if (sd->disguise != -1 )
status->set_viewdata(&sd->bl, sd->disguise);
else
status->set_viewdata(&sd->bl, sd->status.class_);
clif->message(fd, msg_txt(10)); // Invisible: Off
// increment the number of pvp players on the map
map->list[sd->bl.m].users_pvp++;
if( map->list[sd->bl.m].flag.pvp && !map->list[sd->bl.m].flag.pvp_nocalcrank ) {
// register the player for ranking calculations
sd->pvp_timer = timer->add( timer->gettick() + 200, pc->calc_pvprank_timer, sd->bl.id, 0 );
}
//bugreport:2266
map->foreachinmovearea(clif->insight, &sd->bl, AREA_SIZE, sd->bl.x, sd->bl.y, BL_ALL, &sd->bl);
} else {
sd->sc.option |= OPTION_INVISIBLE;
sd->vd.class_ = INVISIBLE_CLASS;
clif->message(fd, msg_txt(11)); // Invisible: On
// decrement the number of pvp players on the map
map->list[sd->bl.m].users_pvp--;
if( map->list[sd->bl.m].flag.pvp && !map->list[sd->bl.m].flag.pvp_nocalcrank && sd->pvp_timer != INVALID_TIMER ) {
// unregister the player for ranking
timer->delete( sd->pvp_timer, pc->calc_pvprank_timer );
sd->pvp_timer = INVALID_TIMER;
}
}
clif->changeoption(&sd->bl);
return true;
}
/*==========================================
* Changes a character's class
*------------------------------------------*/
ACMD(jobchange)
{
int job = 0, upper = 0;
const char* text;
if (!message || !*message || sscanf(message, "%d %d", &job, &upper) < 1) {
int i;
bool found = false;
upper = 0;
// Normal Jobs
for( i = JOB_NOVICE; i < JOB_MAX_BASIC && !found; i++ ){
if (strncmpi(message, pc->job_name(i), 16) == 0) {
job = i;
found = true;
}
}
// High Jobs, Babys and Third
for( i = JOB_NOVICE_HIGH; i < JOB_MAX && !found; i++ ){
if (strncmpi(message, pc->job_name(i), 16) == 0) {
job = i;
found = true;
}
}
if (!found) {
text = atcommand_help_string(info);
if (text)
clif->messageln(fd, text);
return false;
}
}
if (job == JOB_KNIGHT2 || job == JOB_CRUSADER2 || job == JOB_WEDDING || job == JOB_XMAS || job == JOB_SUMMER
|| job == JOB_LORD_KNIGHT2 || job == JOB_PALADIN2 || job == JOB_BABY_KNIGHT2 || job == JOB_BABY_CRUSADER2 || job == JOB_STAR_GLADIATOR2
|| (job >= JOB_RUNE_KNIGHT2 && job <= JOB_MECHANIC_T2) || (job >= JOB_BABY_RUNE2 && job <= JOB_BABY_MECHANIC2)
) // Deny direct transformation into dummy jobs
{clif->message(fd, msg_txt(923)); //"You can not change to this job by command."
return true;}
if (pcdb_checkid(job))
{
if (pc->jobchange(sd, job, upper) == 0)
clif->message(fd, msg_txt(12)); // Your job has been changed.
else {
clif->message(fd, msg_txt(155)); // You are unable to change your job.
return false;
}
} else {
text = atcommand_help_string(info);
if (text)
clif->messageln(fd, text);
return false;
}
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(kill)
{
status_kill(&sd->bl);
clif->message(sd->fd, msg_txt(13)); // A pity! You've died.
if (fd != sd->fd)
clif->message(fd, msg_txt(14)); // Character killed.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(alive)
{
if (!status->revive(&sd->bl, 100, 100)) {
clif->message(fd, msg_txt(667));
return false;
}
clif->skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
clif->message(fd, msg_txt(16)); // You've been revived! It's a miracle!
return true;
}
/*==========================================
* +kamic [LuzZza]
*------------------------------------------*/
ACMD(kami)
{
unsigned long color=0;
memset(atcmd_output, '\0', sizeof(atcmd_output));
if(*(command + 5) != 'c' && *(command + 5) != 'C') {
if (!message || !*message) {
clif->message(fd, msg_txt(980)); // Please enter a message (usage: @kami <message>).
return false;
}
sscanf(message, "%199[^\n]", atcmd_output);
if (strstr(command, "l") != NULL)
clif->broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, BC_DEFAULT, ALL_SAMEMAP);
else
intif->broadcast(atcmd_output, strlen(atcmd_output) + 1, (*(command + 5) == 'b' || *(command + 5) == 'B') ? BC_BLUE : BC_YELLOW);
} else {
if(!message || !*message || (sscanf(message, "%lx %199[^\n]", &color, atcmd_output) < 2)) {
clif->message(fd, msg_txt(981)); // Please enter color and message (usage: @kamic <color> <message>).
return false;
}
if(color > 0xFFFFFF) {
clif->message(fd, msg_txt(982)); // Invalid color.
return false;
}
intif->broadcast2(atcmd_output, strlen(atcmd_output) + 1, color, 0x190, 12, 0, 0);
}
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(heal)
{
int hp = 0, sp = 0; // [Valaris] thanks to fov
sscanf(message, "%d %d", &hp, &sp);
// some overflow checks
if( hp == INT_MIN ) hp++;
if( sp == INT_MIN ) sp++;
if ( hp == 0 && sp == 0 ) {
if (!status_percent_heal(&sd->bl, 100, 100))
clif->message(fd, msg_txt(157)); // HP and SP have already been recovered.
else
clif->message(fd, msg_txt(17)); // HP, SP recovered.
return true;
}
if ( hp > 0 && sp >= 0 ) {
if(!status->heal(&sd->bl, hp, sp, 0))
clif->message(fd, msg_txt(157)); // HP and SP are already with the good value.
else
clif->message(fd, msg_txt(17)); // HP, SP recovered.
return true;
}
if ( hp < 0 && sp <= 0 ) {
status->damage(NULL, &sd->bl, -hp, -sp, 0, 0);
clif->damage(&sd->bl,&sd->bl, timer->gettick(), 0, 0, -hp, 0, 4, 0);
clif->message(fd, msg_txt(156)); // HP or/and SP modified.
return true;
}
//Opposing signs.
if ( hp ) {
if (hp > 0)
status->heal(&sd->bl, hp, 0, 0);
else {
status->damage(NULL, &sd->bl, -hp, 0, 0, 0);
clif->damage(&sd->bl,&sd->bl, timer->gettick(), 0, 0, -hp, 0, 4, 0);
}
}
if ( sp ) {
if (sp > 0)
status->heal(&sd->bl, 0, sp, 0);
else
status->damage(NULL, &sd->bl, 0, -sp, 0, 0);
}
clif->message(fd, msg_txt(156)); // HP or/and SP modified.
return true;
}
/*==========================================
* @item command (usage: @item <name/id_of_item> <quantity>) (modified by [Yor] for pet_egg)
*------------------------------------------*/
ACMD(item)
{
char item_name[100];
int number = 0, item_id, flag = 0;
struct item item_tmp;
struct item_data *item_data;
int get_count, i;
memset(item_name, '\0', sizeof(item_name));
if (!message || !*message || (
sscanf(message, "\"%99[^\"]\" %d", item_name, &number) < 1 &&
sscanf(message, "%99s %d", item_name, &number) < 1
)) {
clif->message(fd, msg_txt(983)); // Please enter an item name or ID (usage: @item <item name/ID> <quantity>).
return false;
}
if (number <= 0)
number = 1;
if ((item_data = itemdb->search_name(item_name)) == NULL &&
(item_data = itemdb->exists(atoi(item_name))) == NULL)
{
clif->message(fd, msg_txt(19)); // Invalid item ID or name.
return false;
}
item_id = item_data->nameid;
get_count = number;
//Check if it's stackable.
if (!itemdb->isstackable2(item_data))
get_count = 1;
for (i = 0; i < number; i += get_count) {
// if not pet egg
if (!pet->create_egg(sd, item_id)) {
memset(&item_tmp, 0, sizeof(item_tmp));
item_tmp.nameid = item_id;
item_tmp.identify = 1;
if ((flag = pc->additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND)))
clif->additem(sd, 0, 0, flag);
}
}
if (flag == 0)
clif->message(fd, msg_txt(18)); // Item created.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(item2)
{
struct item item_tmp;
struct item_data *item_data;
char item_name[100];
int item_id, number = 0;
int identify = 0, refine = 0, attr = 0;
int c1 = 0, c2 = 0, c3 = 0, c4 = 0;
memset(item_name, '\0', sizeof(item_name));
if (!message || !*message || (
sscanf(message, "\"%99[^\"]\" %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 &&
sscanf(message, "%99s %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9
)) {
clif->message(fd, msg_txt(984)); // Please enter all parameters (usage: @item2 <item name/ID> <quantity>
clif->message(fd, msg_txt(985)); // <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>).
return false;
}
if (number <= 0)
number = 1;
item_id = 0;
if ((item_data = itemdb->search_name(item_name)) != NULL ||
(item_data = itemdb->exists(atoi(item_name))) != NULL)
item_id = item_data->nameid;
if (item_id > 500) {
int flag = 0;
int loop, get_count, i;
loop = 1;
get_count = number;
if (item_data->type == IT_WEAPON || item_data->type == IT_ARMOR ||
item_data->type == IT_PETEGG || item_data->type == IT_PETARMOR) {
loop = number;
get_count = 1;
if (item_data->type == IT_PETEGG) {
identify = 1;
refine = 0;
}
if (item_data->type == IT_PETARMOR)
refine = 0;
if (refine > MAX_REFINE)
refine = MAX_REFINE;
} else {
identify = 1;
refine = attr = 0;
}
for (i = 0; i < loop; i++) {
memset(&item_tmp, 0, sizeof(item_tmp));
item_tmp.nameid = item_id;
item_tmp.identify = identify;
item_tmp.refine = refine;
item_tmp.attribute = attr;
item_tmp.card[0] = c1;
item_tmp.card[1] = c2;
item_tmp.card[2] = c3;
item_tmp.card[3] = c4;
if ((flag = pc->additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND)))
clif->additem(sd, 0, 0, flag);
}
if (flag == 0)
clif->message(fd, msg_txt(18)); // Item created.
} else {
clif->message(fd, msg_txt(19)); // Invalid item ID or name.
return false;
}
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(itemreset)
{
int i;
for (i = 0; i < MAX_INVENTORY; i++) {
if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0) {
pc->delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_COMMAND);
}
}
clif->message(fd, msg_txt(20)); // All of your items have been removed.
return true;
}
/*==========================================
* Atcommand @lvlup
*------------------------------------------*/
ACMD(baselevelup)
{
int level=0, i=0, status_point=0;
level = atoi(message);
if (!message || !*message || !level) {
clif->message(fd, msg_txt(986)); // Please enter a level adjustment (usage: @lvup/@blevel/@baselvlup <number of levels>).
return false;
}
if (level > 0) {
if (sd->status.base_level >= pc->maxbaselv(sd)) { // check for max level by Valaris
clif->message(fd, msg_txt(47)); // Base level can't go any higher.
return false;
} // End Addition
if ((unsigned int)level > pc->maxbaselv(sd) || (unsigned int)level > pc->maxbaselv(sd) - sd->status.base_level) // fix positiv overflow
level = pc->maxbaselv(sd) - sd->status.base_level;
for (i = 0; i < level; i++)
status_point += pc->gets_status_point(sd->status.base_level + i);
sd->status.status_point += status_point;
sd->status.base_level += (unsigned int)level;
status_percent_heal(&sd->bl, 100, 100);
clif->misceffect(&sd->bl, 0);
clif->message(fd, msg_txt(21)); // Base level raised.
} else {
if (sd->status.base_level == 1) {
clif->message(fd, msg_txt(158)); // Base level can't go any lower.
return false;
}
level*=-1;
if ((unsigned int)level >= sd->status.base_level)
level = sd->status.base_level-1;
for (i = 0; i > -level; i--)
status_point += pc->gets_status_point(sd->status.base_level + i - 1);
if (sd->status.status_point < status_point)
pc->resetstate(sd);
if (sd->status.status_point < status_point)
sd->status.status_point = 0;
else
sd->status.status_point -= status_point;
sd->status.base_level -= (unsigned int)level;
clif->message(fd, msg_txt(22)); // Base level lowered.
}
sd->status.base_exp = 0;
clif->updatestatus(sd, SP_STATUSPOINT);
clif->updatestatus(sd, SP_BASELEVEL);
clif->updatestatus(sd, SP_BASEEXP);
clif->updatestatus(sd, SP_NEXTBASEEXP);
status_calc_pc(sd, 0);
pc->baselevelchanged(sd);
if(sd->status.party_id)
party->send_levelup(sd);
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(joblevelup)
{
int level=0;
level = atoi(message);
if (!message || !*message || !level) {
clif->message(fd, msg_txt(987)); // Please enter a level adjustment (usage: @joblvup/@jlevel/@joblvlup <number of levels>).
return false;
}
if (level > 0) {
if (sd->status.job_level >= pc->maxjoblv(sd)) {
clif->message(fd, msg_txt(23)); // Job level can't go any higher.
return false;
}
if ((unsigned int)level > pc->maxjoblv(sd) || (unsigned int)level > pc->maxjoblv(sd) - sd->status.job_level) // fix positiv overflow
level = pc->maxjoblv(sd) - sd->status.job_level;
sd->status.job_level += (unsigned int)level;
sd->status.skill_point += level;
clif->misceffect(&sd->bl, 1);
clif->message(fd, msg_txt(24)); // Job level raised.
} else {
if (sd->status.job_level == 1) {
clif->message(fd, msg_txt(159)); // Job level can't go any lower.
return false;
}
level *=-1;
if ((unsigned int)level >= sd->status.job_level) // fix negativ overflow
level = sd->status.job_level-1;
sd->status.job_level -= (unsigned int)level;
if (sd->status.skill_point < level)
pc->resetskill(sd,0); //Reset skills since we need to substract more points.
if (sd->status.skill_point < level)
sd->status.skill_point = 0;
else
sd->status.skill_point -= level;
clif->message(fd, msg_txt(25)); // Job level lowered.
}
sd->status.job_exp = 0;
clif->updatestatus(sd, SP_JOBLEVEL);
clif->updatestatus(sd, SP_JOBEXP);
clif->updatestatus(sd, SP_NEXTJOBEXP);
clif->updatestatus(sd, SP_SKILLPOINT);
status_calc_pc(sd, 0);
return true;
}
/*==========================================
* @help
*------------------------------------------*/
ACMD(help) {
const char *command_name = NULL;
char *default_command = "help";
AtCommandInfo *tinfo = NULL;
if (!message || !*message) {
command_name = default_command; // If no command_name specified, display help for @help.
} else {
if (*message == atcommand->at_symbol || *message == atcommand->char_symbol)
++message;
command_name = atcommand->check_alias(message);
}
if (!atcommand->can_use2(sd, command_name, COMMAND_ATCOMMAND)) {
sprintf(atcmd_output, msg_txt(153), message); // "%s is Unknown Command"
clif->message(fd, atcmd_output);
atcommand->get_suggestions(sd, command_name, true);
return false;
}
tinfo = atcommand->get_info_byname(atcommand->check_alias(command_name));
if ( !tinfo || tinfo->help == NULL ) {
sprintf(atcmd_output, msg_txt(988), atcommand->at_symbol, command_name); // There is no help for %c%s.
clif->message(fd, atcmd_output);
atcommand->get_suggestions(sd, command_name, true);
return false;
}
sprintf(atcmd_output, msg_txt(989), atcommand->at_symbol, command_name); // Help for command %c%s:
clif->message(fd, atcmd_output);
{ // Display aliases
DBIterator* iter;
AtCommandInfo *command_info;
AliasInfo *alias_info = NULL;
StringBuf buf;
bool has_aliases = false;
StrBuf->Init(&buf);
StrBuf->AppendStr(&buf, msg_txt(990)); // Available aliases:
command_info = atcommand->get_info_byname(command_name);
iter = db_iterator(atcommand->alias_db);
for (alias_info = dbi_first(iter); dbi_exists(iter); alias_info = dbi_next(iter)) {
if (alias_info->command == command_info) {
StrBuf->Printf(&buf, " %s", alias_info->alias);
has_aliases = true;
}
}
dbi_destroy(iter);
if (has_aliases)
clif->message(fd, StrBuf->Value(&buf));
StrBuf->Destroy(&buf);
}
// Display help contents
clif->message(fd, tinfo->help);
return true;
}
// helper function, used in foreach calls to stop auto-attack timers
// parameter: '0' - everyone, 'id' - only those attacking someone with that id
int atcommand_stopattack(struct block_list *bl,va_list ap)
{
struct unit_data *ud = unit->bl2ud(bl);
int id = va_arg(ap, int);
if (ud && ud->attacktimer != INVALID_TIMER && (!id || id == ud->target))
{
unit->stop_attack(bl);
return 1;
}
return 0;
}
/*==========================================
*
*------------------------------------------*/
int atcommand_pvpoff_sub(struct block_list *bl,va_list ap)
{
TBL_PC* sd = (TBL_PC*)bl;
clif->pvpset(sd, 0, 0, 2);
if (sd->pvp_timer != INVALID_TIMER) {
timer->delete(sd->pvp_timer, pc->calc_pvprank_timer);
sd->pvp_timer = INVALID_TIMER;
}
return 0;
}
ACMD(pvpoff) {
if (!map->list[sd->bl.m].flag.pvp) {
clif->message(fd, msg_txt(160)); // PvP is already Off.
return false;
}
map->zone_change2(sd->bl.m,map->list[sd->bl.m].prev_zone);
map->list[sd->bl.m].flag.pvp = 0;
if (!battle_config.pk_mode) {
clif->map_property_mapall(sd->bl.m, MAPPROPERTY_NOTHING);
clif->maptypeproperty2(&sd->bl,ALL_SAMEMAP);
}
map->foreachinmap(atcommand->pvpoff_sub,sd->bl.m, BL_PC);
map->foreachinmap(atcommand->stopattack,sd->bl.m, BL_CHAR, 0);
clif->message(fd, msg_txt(31)); // PvP: Off.
return true;
}
/*==========================================
*
*------------------------------------------*/
int atcommand_pvpon_sub(struct block_list *bl,va_list ap)
{
TBL_PC* sd = (TBL_PC*)bl;
if (sd->pvp_timer == INVALID_TIMER) {
sd->pvp_timer = timer->add(timer->gettick() + 200, pc->calc_pvprank_timer, sd->bl.id, 0);
sd->pvp_rank = 0;
sd->pvp_lastusers = 0;
sd->pvp_point = 5;
sd->pvp_won = 0;
sd->pvp_lost = 0;
}
return 0;
}
ACMD(pvpon) {
if (map->list[sd->bl.m].flag.pvp) {
clif->message(fd, msg_txt(161)); // PvP is already On.
return false;
}
map->zone_change2(sd->bl.m,strdb_get(map->zone_db, MAP_ZONE_PVP_NAME));
map->list[sd->bl.m].flag.pvp = 1;
if (!battle_config.pk_mode) {// display pvp circle and rank
clif->map_property_mapall(sd->bl.m, MAPPROPERTY_FREEPVPZONE);
clif->maptypeproperty2(&sd->bl,ALL_SAMEMAP);
map->foreachinmap(atcommand->pvpon_sub,sd->bl.m, BL_PC);
}
clif->message(fd, msg_txt(32)); // PvP: On.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(gvgoff) {
if (!map->list[sd->bl.m].flag.gvg) {
clif->message(fd, msg_txt(162)); // GvG is already Off.
return false;
}
map->zone_change2(sd->bl.m,map->list[sd->bl.m].prev_zone);
map->list[sd->bl.m].flag.gvg = 0;
clif->map_property_mapall(sd->bl.m, MAPPROPERTY_NOTHING);
clif->maptypeproperty2(&sd->bl,ALL_SAMEMAP);
map->foreachinmap(atcommand->stopattack,sd->bl.m, BL_CHAR, 0);
clif->message(fd, msg_txt(33)); // GvG: Off.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(gvgon) {
if (map->list[sd->bl.m].flag.gvg) {
clif->message(fd, msg_txt(163)); // GvG is already On.
return false;
}
map->zone_change2(sd->bl.m,strdb_get(map->zone_db, MAP_ZONE_GVG_NAME));
map->list[sd->bl.m].flag.gvg = 1;
clif->map_property_mapall(sd->bl.m, MAPPROPERTY_AGITZONE);
clif->maptypeproperty2(&sd->bl,ALL_SAMEMAP);
clif->message(fd, msg_txt(34)); // GvG: On.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(model)
{
int hair_style = 0, hair_color = 0, cloth_color = 0;
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message || sscanf(message, "%d %d %d", &hair_style, &hair_color, &cloth_color) < 1) {
sprintf(atcmd_output, msg_txt(991), // Please enter at least one value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).
MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
clif->message(fd, atcmd_output);
return false;
}
if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
pc->changelook(sd, LOOK_HAIR, hair_style);
pc->changelook(sd, LOOK_HAIR_COLOR, hair_color);
pc->changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
clif->message(fd, msg_txt(36)); // Appearence changed.
} else {
clif->message(fd, msg_txt(37)); // An invalid number was specified.
return false;
}
return true;
}
/*==========================================
* @dye && @ccolor
*------------------------------------------*/
ACMD(dye)
{
int cloth_color = 0;
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message || sscanf(message, "%d", &cloth_color) < 1) {
sprintf(atcmd_output, msg_txt(992), MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); // Please enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).
clif->message(fd, atcmd_output);
return false;
}
if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
pc->changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
clif->message(fd, msg_txt(36)); // Appearence changed.
} else {
clif->message(fd, msg_txt(37)); // An invalid number was specified.
return false;
}
return true;
}
/*==========================================
* @hairstyle && @hstyle
*------------------------------------------*/
ACMD(hair_style)
{
int hair_style = 0;
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message || sscanf(message, "%d", &hair_style) < 1) {
sprintf(atcmd_output, msg_txt(993), MIN_HAIR_STYLE, MAX_HAIR_STYLE); // Please enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).
clif->message(fd, atcmd_output);
return false;
}
if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) {
pc->changelook(sd, LOOK_HAIR, hair_style);
clif->message(fd, msg_txt(36)); // Appearence changed.
} else {
clif->message(fd, msg_txt(37)); // An invalid number was specified.
return false;
}
return true;
}
/*==========================================
* @haircolor && @hcolor
*------------------------------------------*/
ACMD(hair_color)
{
int hair_color = 0;
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message || sscanf(message, "%d", &hair_color) < 1) {
sprintf(atcmd_output, msg_txt(994), MIN_HAIR_COLOR, MAX_HAIR_COLOR); // Please enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).
clif->message(fd, atcmd_output);
return false;
}
if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) {
pc->changelook(sd, LOOK_HAIR_COLOR, hair_color);
clif->message(fd, msg_txt(36)); // Appearence changed.
} else {
clif->message(fd, msg_txt(37)); // An invalid number was specified.
return false;
}
return true;
}
/*==========================================
* @go [city_number or city_name] - Updated by Harbin
*------------------------------------------*/
ACMD(go)
{
int i;
int town;
char map_name[MAP_NAME_LENGTH];
int16 m;
const struct {
char map[MAP_NAME_LENGTH];
int x, y;
} data[] = {
{ MAP_PRONTERA, 156, 191 }, // 0=Prontera
{ MAP_MORROC, 156, 93 }, // 1=Morroc
{ MAP_GEFFEN, 119, 59 }, // 2=Geffen
{ MAP_PAYON, 162, 233 }, // 3=Payon
{ MAP_ALBERTA, 192, 147 }, // 4=Alberta
#ifdef RENEWAL
{ MAP_IZLUDE, 128, 146 }, // 5=Izlude (Renewal)
#else
{ MAP_IZLUDE, 128, 114 }, // 5=Izlude
#endif
{ MAP_ALDEBARAN, 140, 131 }, // 6=Al de Baran
{ MAP_LUTIE, 147, 134 }, // 7=Lutie
{ MAP_COMODO, 209, 143 }, // 8=Comodo
{ MAP_YUNO, 157, 51 }, // 9=Yuno
{ MAP_AMATSU, 198, 84 }, // 10=Amatsu
{ MAP_GONRYUN, 160, 120 }, // 11=Gonryun
{ MAP_UMBALA, 89, 157 }, // 12=Umbala
{ MAP_NIFLHEIM, 21, 153 }, // 13=Niflheim
{ MAP_LOUYANG, 217, 40 }, // 14=Louyang
{ MAP_NOVICE, 53, 111 }, // 15=Training Grounds
{ MAP_JAIL, 23, 61 }, // 16=Prison
{ MAP_JAWAII, 249, 127 }, // 17=Jawaii
{ MAP_AYOTHAYA, 151, 117 }, // 18=Ayothaya
{ MAP_EINBROCH, 64, 200 }, // 19=Einbroch
{ MAP_LIGHTHALZEN, 158, 92 }, // 20=Lighthalzen
{ MAP_EINBECH, 70, 95 }, // 21=Einbech
{ MAP_HUGEL, 96, 145 }, // 22=Hugel
{ MAP_RACHEL, 130, 110 }, // 23=Rachel
{ MAP_VEINS, 216, 123 }, // 24=Veins
{ MAP_MOSCOVIA, 223, 184 }, // 25=Moscovia
{ MAP_MIDCAMP, 180, 240 }, // 26=Midgard Camp
{ MAP_MANUK, 282, 138 }, // 27=Manuk
{ MAP_SPLENDIDE, 197, 176 }, // 28=Splendide
{ MAP_BRASILIS, 182, 239 }, // 29=Brasilis
{ MAP_DICASTES, 198, 187 }, // 30=El Dicastes
{ MAP_MORA, 44, 151 }, // 31=Mora
{ MAP_DEWATA, 200, 180 }, // 32=Dewata
{ MAP_MALANGDO, 140, 114 }, // 33=Malangdo Island
{ MAP_MALAYA, 242, 211 }, // 34=Malaya Port
{ MAP_ECLAGE, 110, 39 }, // 35=Eclage
};
memset(map_name, '\0', sizeof(map_name));
memset(atcmd_output, '\0', sizeof(atcmd_output));
// get the number
town = atoi(message);
if (!message || !*message || sscanf(message, "%11s", map_name) < 1 || town < 0 || town >= ARRAYLENGTH(data))
{// no value matched so send the list of locations
const char* text;
// attempt to find the text help string
text = atcommand_help_string( info );
clif->message(fd, msg_txt(38)); // Invalid location number, or name.
if( text ) {// send the text to the client
clif->messageln( fd, text );
}
return false;
}
// get possible name of the city
map_name[MAP_NAME_LENGTH-1] = '\0';
for (i = 0; map_name[i]; i++)
map_name[i] = TOLOWER(map_name[i]);
// try to identify the map name
if (strncmp(map_name, "prontera", 3) == 0) {
town = 0;
} else if (strncmp(map_name, "morocc", 4) == 0 ||
strncmp(map_name, "morroc", 4) == 0) {
town = 1;
} else if (strncmp(map_name, "geffen", 3) == 0) {
town = 2;
} else if (strncmp(map_name, "payon", 3) == 0) {
town = 3;
} else if (strncmp(map_name, "alberta", 3) == 0) {
town = 4;
} else if (strncmp(map_name, "izlude", 3) == 0) {
town = 5;
} else if (strncmp(map_name, "aldebaran", 3) == 0) {
town = 6;
} else if (strncmp(map_name, "lutie", 3) == 0 ||
strcmp(map_name, "christmas") == 0 ||
strncmp(map_name, "xmas", 3) == 0 ||
strncmp(map_name, "x-mas", 3) == 0) {
town = 7;
} else if (strncmp(map_name, "comodo", 3) == 0) {
town = 8;
} else if (strncmp(map_name, "juno", 3) == 0 ||
strncmp(map_name, "yuno", 3) == 0) {
town = 9;
} else if (strncmp(map_name, "amatsu", 3) == 0) {
town = 10;
} else if (strncmp(map_name, "kunlun", 3) == 0 ||
strncmp(map_name, "gonryun", 3) == 0) {
town = 11;
} else if (strncmp(map_name, "umbala", 3) == 0) {
town = 12;
} else if (strncmp(map_name, "niflheim", 3) == 0) {
town = 13;
} else if (strncmp(map_name, "louyang", 3) == 0) {
town = 14;
} else if (strncmp(map_name, "new_1-1", 3) == 0 ||
strncmp(map_name, "startpoint", 3) == 0 ||
strncmp(map_name, "beginning", 3) == 0) {
town = 15;
} else if (strncmp(map_name, "sec_pri", 3) == 0 ||
strncmp(map_name, "prison", 3) == 0 ||
strncmp(map_name, "jail", 3) == 0) {
town = 16;
} else if (strncmp(map_name, "jawaii", 3) == 0) {
town = 17;
} else if (strncmp(map_name, "ayothaya", 3) == 0) {
town = 18;
} else if (strncmp(map_name, "einbroch", 5) == 0) {
town = 19;
} else if (strncmp(map_name, "lighthalzen", 3) == 0) {
town = 20;
} else if (strncmp(map_name, "einbech", 5) == 0) {
town = 21;
} else if (strncmp(map_name, "hugel", 3) == 0) {
town = 22;
} else if (strncmp(map_name, "rachel", 3) == 0) {
town = 23;
} else if (strncmp(map_name, "veins", 3) == 0) {
town = 24;
} else if (strncmp(map_name, "moscovia", 3) == 0) {
town = 25;
} else if (strncmp(map_name, "mid_camp", 3) == 0) {
town = 26;
} else if (strncmp(map_name, "manuk", 3) == 0) {
town = 27;
} else if (strncmp(map_name, "splendide", 3) == 0) {
town = 28;
} else if (strncmp(map_name, "brasilis", 3) == 0) {
town = 29;
} else if (strncmp(map_name, "dicastes01", 3) == 0) {
town = 30;
} else if (strcmp(map_name, "mora") == 0) {
town = 31;
} else if (strncmp(map_name, "dewata", 3) == 0) {
town = 32;
} else if (strncmp(map_name, "malangdo", 5) == 0) {
town = 33;
} else if (strncmp(map_name, "malaya", 5) == 0) {
town = 34;
} else if (strncmp(map_name, "eclage", 3) == 0) {
town = 35;
}
if (town >= 0 && town < ARRAYLENGTH(data)) {
m = map->mapname2mapid(data[town].map);
if (m >= 0 && map->list[m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(247));
return false;
}
if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(248));
return false;
}
if (pc->setpos(sd, mapindex_name2id(data[town].map), data[town].x, data[town].y, CLR_TELEPORT) == 0) {
clif->message(fd, msg_txt(0)); // Warped.
} else {
clif->message(fd, msg_txt(1)); // Map not found.
return false;
}
} else { // if you arrive here, you have an error in town variable when reading of names
clif->message(fd, msg_txt(38)); // Invalid location number or name.
return false;
}
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(monster)
{
char name[NAME_LENGTH];
char monster[NAME_LENGTH];
char eventname[EVENT_NAME_LENGTH] = "";
int mob_id;
int number = 0;
int count;
int i, k, range;
short mx, my;
unsigned int size;
memset(name, '\0', sizeof(name));
memset(monster, '\0', sizeof(monster));
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message) {
clif->message(fd, msg_txt(80)); // Give the display name or monster name/id please.
return false;
}
if (sscanf(message, "\"%23[^\"]\" %23s %d", name, monster, &number) > 1 ||
sscanf(message, "%23s \"%23[^\"]\" %d", monster, name, &number) > 1) {
//All data can be left as it is.
} else if ((count=sscanf(message, "%23s %d %23s", monster, &number, name)) > 1) {
//Here, it is possible name was not given and we are using monster for it.
if (count < 3) //Blank mob's name.
name[0] = '\0';
} else if (sscanf(message, "%23s %23s %d", name, monster, &number) > 1) {
//All data can be left as it is.
} else if (sscanf(message, "%23s", monster) > 0) {
//As before, name may be already filled.
name[0] = '\0';
} else {
clif->message(fd, msg_txt(80)); // Give a display name and monster name/id please.
return false;
}
if ((mob_id = mob->db_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
mob_id = mob->db_checkid(atoi(monster));
if (mob_id == 0) {
clif->message(fd, msg_txt(40)); // Invalid monster ID or name.
return false;
}
if (mob_id == MOBID_EMPERIUM) {
clif->message(fd, msg_txt(83)); // Monster 'Emperium' cannot be spawned.
return false;
}
if (number <= 0)
number = 1;
if( !name[0] )
strcpy(name, "--ja--");
// If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
if (battle_config.atc_spawn_quantity_limit && number > battle_config.atc_spawn_quantity_limit)
number = battle_config.atc_spawn_quantity_limit;
if (strcmp(command+1, "monstersmall") == 0)
size = SZ_MEDIUM; // This is just gorgeous [mkbu95]
else if (strcmp(command+1, "monsterbig") == 0)
size = SZ_BIG;
else
size = SZ_SMALL;
if (battle_config.etc_log)
ShowInfo("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, sd->bl.x, sd->bl.y);
count = 0;
range = (int)sqrt((float)number) +2; // calculation of an odd number (+ 4 area around)
for (i = 0; i < number; i++) {
map->search_freecell(&sd->bl, 0, &mx, &my, range, range, 0);
k = mob->once_spawn(sd, sd->bl.m, mx, my, name, mob_id, 1, eventname, size, AI_NONE);
count += (k != 0) ? 1 : 0;
}
if (count != 0)
if (number == count)
clif->message(fd, msg_txt(39)); // All monster summoned!
else {
sprintf(atcmd_output, msg_txt(240), count); // %d monster(s) summoned!
clif->message(fd, atcmd_output);
}
else {
clif->message(fd, msg_txt(40)); // Invalid monster ID or name.
return false;
}
return true;
}
/*==========================================
*
*------------------------------------------*/
int atkillmonster_sub(struct block_list *bl, va_list ap)
{
struct mob_data *md;
int flag;
nullpo_ret(md=(struct mob_data *)bl);
flag = va_arg(ap, int);
if (md->guardian_data)
return 0; //Do not touch WoE mobs!
if (flag)
status_zap(bl,md->status.hp, 0);
else
status_kill(bl);
return 1;
}
ACMD(killmonster) {
int map_id, drop_flag;
char map_name[MAP_NAME_LENGTH_EXT];
memset(map_name, '\0', sizeof(map_name));
if (!message || !*message || sscanf(message, "%15s", map_name) < 1)
map_id = sd->bl.m;
else {
if ((map_id = map->mapname2mapid(map_name)) < 0)
map_id = sd->bl.m;
}
drop_flag = strcmp(command+1, "killmonster2");
map->foreachinmap(atcommand->atkillmonster_sub, map_id, BL_MOB, -drop_flag);
clif->message(fd, msg_txt(165)); // All monsters killed!
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(refine)
{
int i,j, position = 0, refine = 0, current_position, final_refine;
int count;
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message || sscanf(message, "%d %d", &position, &refine) < 2) {
clif->message(fd, msg_txt(996)); // Please enter a position and an amount (usage: @refine <equip position> <+/- amount>).
sprintf(atcmd_output, msg_txt(997), EQP_HEAD_LOW); // %d: Lower Headgear
clif->message(fd, atcmd_output);
sprintf(atcmd_output, msg_txt(998), EQP_HAND_R); // %d: Right Hand
clif->message(fd, atcmd_output);
sprintf(atcmd_output, msg_txt(999), EQP_GARMENT); // %d: Garment
clif->message(fd, atcmd_output);
sprintf(atcmd_output, msg_txt(1000), EQP_ACC_L); // %d: Left Accessory
clif->message(fd, atcmd_output);
sprintf(atcmd_output, msg_txt(1001), EQP_ARMOR); // %d: Body Armor
clif->message(fd, atcmd_output);
sprintf(atcmd_output, msg_txt(1002), EQP_HAND_L); // %d: Left Hand
clif->message(fd, atcmd_output);
sprintf(atcmd_output, msg_txt(1003), EQP_SHOES); // %d: Shoes
clif->message(fd, atcmd_output);
sprintf(atcmd_output, msg_txt(1004), EQP_ACC_R); // %d: Right Accessory
clif->message(fd, atcmd_output);
sprintf(atcmd_output, msg_txt(1005), EQP_HEAD_TOP); // %d: Top Headgear
clif->message(fd, atcmd_output);
sprintf(atcmd_output, msg_txt(1006), EQP_HEAD_MID); // %d: Mid Headgear
clif->message(fd, atcmd_output);
return false;
}
refine = cap_value(refine, -MAX_REFINE, MAX_REFINE);
count = 0;
for (j = 0; j < EQI_MAX-1; j++) {
if ((i = sd->equip_index[j]) < 0)
continue;
if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == i)
continue;
if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == i)
continue;
if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == i || sd->equip_index[EQI_HEAD_LOW] == i))
continue;
if(position && !(sd->status.inventory[i].equip & position))
continue;
final_refine = cap_value(sd->status.inventory[i].refine + refine, 0, MAX_REFINE);
if (sd->status.inventory[i].refine != final_refine) {
sd->status.inventory[i].refine = final_refine;
current_position = sd->status.inventory[i].equip;
pc->unequipitem(sd, i, 3);
clif->refine(fd, 0, i, sd->status.inventory[i].refine);
clif->delitem(sd, i, 1, 3);
clif->additem(sd, i, 1, 0);
pc->equipitem(sd, i, current_position);
clif->misceffect(&sd->bl, 3);
count++;
}
}
if (count == 0)
clif->message(fd, msg_txt(166)); // No item has been refined.
else if (count == 1)
clif->message(fd, msg_txt(167)); // 1 item has been refined.
else {
sprintf(atcmd_output, msg_txt(168), count); // %d items have been refined.
clif->message(fd, atcmd_output);
}
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(produce)
{
char item_name[100];
int item_id, attribute = 0, star = 0;
struct item_data *item_data;
struct item tmp_item;
memset(atcmd_output, '\0', sizeof(atcmd_output));
memset(item_name, '\0', sizeof(item_name));
if (!message || !*message || (
sscanf(message, "\"%99[^\"]\" %d %d", item_name, &attribute, &star) < 1 &&
sscanf(message, "%99s %d %d", item_name, &attribute, &star) < 1
)) {
clif->message(fd, msg_txt(1007)); // Please enter at least one item name/ID (usage: @produce <equip name/ID> <element> <# of very's>).
return false;
}
if ( (item_data = itemdb->search_name(item_name)) == NULL &&
(item_data = itemdb->exists(atoi(item_name))) == NULL ) {
clif->message(fd, msg_txt(170)); //This item is not an equipment.
return false;
}
item_id = item_data->nameid;
if (itemdb->isequip2(item_data)) {
int flag = 0;
if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE)
attribute = ATTRIBUTE_NORMAL;
if (star < MIN_STAR || star > MAX_STAR)
star = 0;
memset(&tmp_item, 0, sizeof tmp_item);
tmp_item.nameid = item_id;
tmp_item.amount = 1;
tmp_item.identify = 1;
tmp_item.card[0] = CARD0_FORGE;
tmp_item.card[1] = item_data->type==IT_WEAPON?
((star*5) << 8) + attribute:0;
tmp_item.card[2] = GetWord(sd->status.char_id, 0);
tmp_item.card[3] = GetWord(sd->status.char_id, 1);
clif->produce_effect(sd, 0, item_id);
clif->misceffect(&sd->bl, 3);
if ((flag = pc->additem(sd, &tmp_item, 1, LOG_TYPE_COMMAND)))
clif->additem(sd, 0, 0, flag);
} else {
sprintf(atcmd_output, msg_txt(169), item_id, item_data->name); // The item (%d: '%s') is not equipable.
clif->message(fd, atcmd_output);
return false;
}
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(memo)
{
int position = 0;
memset(atcmd_output, '\0', sizeof(atcmd_output));
if( !message || !*message || sscanf(message, "%d", &position) < 1 )
{
int i;
clif->message(sd->fd, msg_txt(668));
for( i = 0; i < MAX_MEMOPOINTS; i++ )
{
if( sd->status.memo_point[i].map )
sprintf(atcmd_output, "%d - %s (%d,%d)", i, mapindex_id2name(sd->status.memo_point[i].map), sd->status.memo_point[i].x, sd->status.memo_point[i].y);
else
sprintf(atcmd_output, msg_txt(171), i); // %d - void
clif->message(sd->fd, atcmd_output);
}
return true;
}
if( position < 0 || position >= MAX_MEMOPOINTS )
{
sprintf(atcmd_output, msg_txt(1008), 0, MAX_MEMOPOINTS-1); // Please enter a valid position (usage: @memo <memo_position:%d-%d>).
clif->message(fd, atcmd_output);
return false;
}
pc->memo(sd, position);
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(gat) {
int y;
memset(atcmd_output, '\0', sizeof(atcmd_output));
for (y = 2; y >= -2; y--) {
sprintf(atcmd_output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
map->list[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y,
map->getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE),
map->getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE),
map->getcell(sd->bl.m, sd->bl.x, sd->bl.y + y, CELL_GETTYPE),
map->getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE),
map->getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE));
clif->message(fd, atcmd_output);
}
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(displaystatus)
{
int i, type, flag, tick, val1 = 0, val2 = 0, val3 = 0;
if (!message || !*message || (i = sscanf(message, "%d %d %d %d %d %d", &type, &flag, &tick, &val1, &val2, &val3)) < 1) {
clif->message(fd, msg_txt(1009)); // Please enter a status type/flag (usage: @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}}).
return false;
}
if (i < 2) flag = 1;
if (i < 3) tick = 0;
if( flag == 0 )
clif->sc_end(&sd->bl,sd->bl.id,AREA,type);
else
clif->status_change(&sd->bl, type, flag, tick, val1, val2, val3);
return true;
}
/*==========================================
* @stpoint (Rewritten by [Yor])
*------------------------------------------*/
ACMD(statuspoint)
{
int point;
unsigned int new_status_point;
if (!message || !*message || (point = atoi(message)) == 0) {
clif->message(fd, msg_txt(1010)); // Please enter a number (usage: @stpoint <number of points>).
return false;
}
if(point < 0)
{
if(sd->status.status_point < (unsigned int)(-point))
{
new_status_point = 0;
}
else
{
new_status_point = sd->status.status_point + point;
}
}
else if(UINT_MAX - sd->status.status_point < (unsigned int)point)
{
new_status_point = UINT_MAX;
}
else
{
new_status_point = sd->status.status_point + point;
}
if (new_status_point != sd->status.status_point) {
sd->status.status_point = new_status_point;
clif->updatestatus(sd, SP_STATUSPOINT);
clif->message(fd, msg_txt(174)); // Number of status points changed.
} else {
if (point < 0)
clif->message(fd, msg_txt(41)); // Unable to decrease the number/value.
else
clif->message(fd, msg_txt(149)); // Unable to increase the number/value.
return false;
}
return true;
}
/*==========================================
* @skpoint (Rewritten by [Yor])
*------------------------------------------*/
ACMD(skillpoint)
{
int point;
unsigned int new_skill_point;
if (!message || !*message || (point = atoi(message)) == 0) {
clif->message(fd, msg_txt(1011)); // Please enter a number (usage: @skpoint <number of points>).
return false;
}
if(point < 0)
{
if(sd->status.skill_point < (unsigned int)(-point))
{
new_skill_point = 0;
}
else
{
new_skill_point = sd->status.skill_point + point;
}
}
else if(UINT_MAX - sd->status.skill_point < (unsigned int)point)
{
new_skill_point = UINT_MAX;
}
else
{
new_skill_point = sd->status.skill_point + point;
}
if (new_skill_point != sd->status.skill_point) {
sd->status.skill_point = new_skill_point;
clif->updatestatus(sd, SP_SKILLPOINT);
clif->message(fd, msg_txt(175)); // Number of skill points changed.
} else {
if (point < 0)
clif->message(fd, msg_txt(41)); // Unable to decrease the number/value.
else
clif->message(fd, msg_txt(149)); // Unable to increase the number/value.
return false;
}
return true;
}
/*==========================================
* @zeny
*------------------------------------------*/
ACMD(zeny)
{
int zeny=0, ret=-1;
if (!message || !*message || (zeny = atoi(message)) == 0) {
clif->message(fd, msg_txt(1012)); // Please enter an amount (usage: @zeny <amount>).
return false;
}
if(zeny > 0){
if((ret=pc->getzeny(sd,zeny,LOG_TYPE_COMMAND,NULL)) == 1)
clif->message(fd, msg_txt(149)); // Unable to increase the number/value.
}
else {
if( sd->status.zeny < -zeny ) zeny = -sd->status.zeny;
if((ret=pc->payzeny(sd,-zeny,LOG_TYPE_COMMAND,NULL)) == 1)
clif->message(fd, msg_txt(41)); // Unable to decrease the number/value.
}
if(!ret) clif->message(fd, msg_txt(176)); //ret=0 mean cmd success
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(param) {
int i, value = 0, new_value, max;
const char* param[] = { "str", "agi", "vit", "int", "dex", "luk" };
short* stats[6];
//we don't use direct initialization because it isn't part of the c standard.
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) {
clif->message(fd, msg_txt(1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>).
return false;
}
ARR_FIND( 0, ARRAYLENGTH(param), i, strcmpi(command+1, param[i]) == 0 );
if( i == ARRAYLENGTH(param) || i > MAX_STATUS_TYPE) { // normally impossible...
clif->message(fd, msg_txt(1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>).
return false;
}
stats[0] = &sd->status.str;
stats[1] = &sd->status.agi;
stats[2] = &sd->status.vit;
stats[3] = &sd->status.int_;
stats[4] = &sd->status.dex;
stats[5] = &sd->status.luk;
if( battle_config.atcommand_max_stat_bypass )
max = SHRT_MAX;
else
max = pc_maxparameter(sd);
if(value < 0 && *stats[i] <= -value) {
new_value = 1;
} else if(max - *stats[i] < value) {
new_value = max;
} else {
new_value = *stats[i] + value;
}
if (new_value != *stats[i]) {
*stats[i] = new_value;
clif->updatestatus(sd, SP_STR + i);
clif->updatestatus(sd, SP_USTR + i);
status_calc_pc(sd, 0);
clif->message(fd, msg_txt(42)); // Stat changed.
} else {
if (value < 0)
clif->message(fd, msg_txt(41)); // Unable to decrease the number/value.
else
clif->message(fd, msg_txt(149)); // Unable to increase the number/value.
return false;
}
return true;
}
/*==========================================
* Stat all by fritz (rewritten by [Yor])
*------------------------------------------*/
ACMD(stat_all) {
int index, count, value, max, new_value;
short* stats[6];
//we don't use direct initialization because it isn't part of the c standard.
stats[0] = &sd->status.str;
stats[1] = &sd->status.agi;
stats[2] = &sd->status.vit;
stats[3] = &sd->status.int_;
stats[4] = &sd->status.dex;
stats[5] = &sd->status.luk;
if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) {
value = pc_maxparameter(sd);
max = pc_maxparameter(sd);
} else {
if( battle_config.atcommand_max_stat_bypass )
max = SHRT_MAX;
else
max = pc_maxparameter(sd);
}
count = 0;
for (index = 0; index < ARRAYLENGTH(stats); index++) {
if (value > 0 && *stats[index] > max - value)
new_value = max;
else if (value < 0 && *stats[index] <= -value)
new_value = 1;
else
new_value = *stats[index] +value;
if (new_value != (int)*stats[index]) {
*stats[index] = new_value;
clif->updatestatus(sd, SP_STR + index);
clif->updatestatus(sd, SP_USTR + index);
count++;
}
}
if (count > 0) { // if at least 1 stat modified
status_calc_pc(sd, 0);
clif->message(fd, msg_txt(84)); // All stats changed!
} else {
if (value < 0)
clif->message(fd, msg_txt(177)); // You cannot decrease that stat anymore.
else
clif->message(fd, msg_txt(178)); // You cannot increase that stat anymore.
return false;
}
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(guildlevelup)
{
int level = 0;
short added_level;
struct guild *guild_info;
if (!message || !*message || sscanf(message, "%d", &level) < 1 || level == 0) {
clif->message(fd, msg_txt(1014)); // Please enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>).
return false;
}
if (sd->status.guild_id <= 0 || (guild_info = sd->guild) == NULL) {
clif->message(fd, msg_txt(43)); // You're not in a guild.
return false;
}
//if (strcmp(sd->status.name, guild_info->master) != 0) {
// clif->message(fd, msg_txt(44)); // You're not the master of your guild.
// return false;
//}
added_level = (short)level;
if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow
added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv;
else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow
added_level = 1 - guild_info->guild_lv;
if (added_level != 0) {
intif->guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, sizeof(added_level));
clif->message(fd, msg_txt(179)); // Guild level changed.
} else {
clif->message(fd, msg_txt(45)); // Guild level change failed.
return false;
}
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(makeegg)
{
struct item_data *item_data;
int id, pet_id;
if (!message || !*message) {
clif->message(fd, msg_txt(1015)); // Please enter a monster/egg name/ID (usage: @makeegg <pet>).
return false;
}
if ((item_data = itemdb->search_name(message)) != NULL) // for egg name
id = item_data->nameid;
else
if ((id = mob->db_searchname(message)) != 0) // for monster name
;
else
id = atoi(message);
pet_id = pet->search_petDB_index(id, PET_CLASS);
if (pet_id < 0)
pet_id = pet->search_petDB_index(id, PET_EGG);
if (pet_id >= 0) {
sd->catch_target_class = pet->db[pet_id].class_;
intif->create_pet(
sd->status.account_id, sd->status.char_id,
(short)pet->db[pet_id].class_, (short)mob->db(pet->db[pet_id].class_)->lv,
(short)pet->db[pet_id].EggID, 0, (short)pet->db[pet_id].intimate,
100, 0, 1, pet->db[pet_id].jname);
} else {
clif->message(fd, msg_txt(180)); // The monster/egg name/id doesn't exist.
return false;
}
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(hatch)
{
if (sd->status.pet_id <= 0)
clif->sendegg(sd);
else {
clif->message(fd, msg_txt(181)); // You already have a pet.
return false;
}
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(petfriendly)
{
int friendly;
struct pet_data *pd;
if (!message || !*message || (friendly = atoi(message)) < 0) {
clif->message(fd, msg_txt(1016)); // Please enter a valid value (usage: @petfriendly <0-1000>).
return false;
}
pd = sd->pd;
if (!pd) {
clif->message(fd, msg_txt(184)); // Sorry, but you have no pet.
return false;
}
if (friendly < 0 || friendly > 1000)
{
clif->message(fd, msg_txt(37)); // An invalid number was specified.
return false;
}
if (friendly == pd->pet.intimate) {
clif->message(fd, msg_txt(183)); // Pet intimacy is already at maximum.
return false;
}
pet->set_intimate(pd, friendly);
clif->send_petstatus(sd);
clif->message(fd, msg_txt(182)); // Pet intimacy changed.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(pethungry)
{
int hungry;
struct pet_data *pd;
if (!message || !*message || (hungry = atoi(message)) < 0) {
clif->message(fd, msg_txt(1017)); // Please enter a valid number (usage: @pethungry <0-100>).
return false;
}
pd = sd->pd;
if (!sd->status.pet_id || !pd) {
clif->message(fd, msg_txt(184)); // Sorry, but you have no pet.
return false;
}
if (hungry < 0 || hungry > 100) {
clif->message(fd, msg_txt(37)); // An invalid number was specified.
return false;
}
if (hungry == pd->pet.hungry) {
clif->message(fd, msg_txt(186)); // Pet hunger is already at maximum.
return false;
}
pd->pet.hungry = hungry;
clif->send_petstatus(sd);
clif->message(fd, msg_txt(185)); // Pet hunger changed.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(petrename)
{
struct pet_data *pd;
if (!sd->status.pet_id || !sd->pd) {
clif->message(fd, msg_txt(184)); // Sorry, but you have no pet.
return false;
}
pd = sd->pd;
if (!pd->pet.rename_flag) {
clif->message(fd, msg_txt(188)); // You can already rename your pet.
return false;
}
pd->pet.rename_flag = 0;
intif->save_petdata(sd->status.account_id, &pd->pet);
clif->send_petstatus(sd);
clif->message(fd, msg_txt(187)); // You can now rename your pet.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(recall) {
struct map_session_data *pl_sd = NULL;
if (!message || !*message) {
clif->message(fd, msg_txt(1018)); // Please enter a player name (usage: @recall <char name/ID>).
return false;
}
if((pl_sd=map->nick2sd((char *)message)) == NULL && (pl_sd=map->charid2sd(atoi(message))) == NULL) {
clif->message(fd, msg_txt(3)); // Character not found.
return false;
}
if ( pc->get_group_level(sd) < pc->get_group_level(pl_sd) )
{
clif->message(fd, msg_txt(81)); // Your GM level doesn't authorize you to preform this action on the specified player.
return false;
}
if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(1019)); // You are not authorized to warp someone to this map.
return false;
}
if (pl_sd->bl.m >= 0 && map->list[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(1020)); // You are not authorized to warp this player from their map.
return false;
}
if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y) {
return false;
}
pc->setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN);
sprintf(atcmd_output, msg_txt(46), pl_sd->status.name); // %s recalled!
clif->message(fd, atcmd_output);
return true;
}
/*==========================================
* charblock command (usage: charblock <player_name>)
* This command do a definitiv ban on a player
*------------------------------------------*/
ACMD(char_block)
{
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
clif->message(fd, msg_txt(1021)); // Please enter a player name (usage: @charblock/@block <char name>).
return false;
}
chrif->char_ask_name(sd->status.account_id, atcmd_player_name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
clif->message(fd, msg_txt(88)); // Character name sent to char-server to ask it.
return true;
}
/*==========================================
* charban command (usage: charban <time> <player_name>)
* This command do a limited ban on a player
* Time is done as follows:
* Adjustment value (-1, 1, +1, etc...)
* Modified element:
* a or y: year
* m: month
* j or d: day
* h: hour
* mn: minute
* s: second
* <example> @ban +1m-2mn1s-6y test_player
* this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time.
*------------------------------------------*/
ACMD(char_ban)
{
char * modif_p;
int year, month, day, hour, minute, second, value;
time_t timestamp;
struct tm *tmtime;
memset(atcmd_output, '\0', sizeof(atcmd_output));
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || !*message || sscanf(message, "%255s %23[^\n]", atcmd_output, atcmd_player_name) < 2) {
clif->message(fd, msg_txt(1022)); // Please enter ban time and a player name (usage: @charban/@ban/@banish/@charbanish <time> <char name>).
return false;
}
atcmd_output[sizeof(atcmd_output)-1] = '\0';
modif_p = atcmd_output;
year = month = day = hour = minute = second = 0;
while (modif_p[0] != '\0') {
value = atoi(modif_p);
if (value == 0)
modif_p++;
else {
if (modif_p[0] == '-' || modif_p[0] == '+')
modif_p++;
while (modif_p[0] >= '0' && modif_p[0] <= '9')
modif_p++;
if (modif_p[0] == 's') {
second = value;
modif_p++;
} else if (modif_p[0] == 'n') {
minute = value;
modif_p++;
} else if (modif_p[0] == 'm' && modif_p[1] == 'n') {
minute = value;
modif_p = modif_p + 2;
} else if (modif_p[0] == 'h') {
hour = value;
modif_p++;
} else if (modif_p[0] == 'd' || modif_p[0] == 'j') {
day = value;
modif_p++;
} else if (modif_p[0] == 'm') {
month = value;
modif_p++;
} else if (modif_p[0] == 'y' || modif_p[0] == 'a') {
year = value;
modif_p++;
} else if (modif_p[0] != '\0') {
modif_p++;
}
}
}
if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0 && second == 0) {
clif->message(fd, msg_txt(85)); // Invalid time for ban command.
return false;
}
/**
* We now check if you can adjust the ban to negative (and if this is the case)
**/
timestamp = time(NULL);
tmtime = localtime(×tamp);
tmtime->tm_year = tmtime->tm_year + year;
tmtime->tm_mon = tmtime->tm_mon + month;
tmtime->tm_mday = tmtime->tm_mday + day;
tmtime->tm_hour = tmtime->tm_hour + hour;
tmtime->tm_min = tmtime->tm_min + minute;
tmtime->tm_sec = tmtime->tm_sec + second;
timestamp = mktime(tmtime);
if( timestamp <= time(NULL) && !pc->can_use_command(sd, "@unban") ) {
clif->message(fd,msg_txt(1023)); // You are not allowed to reduce the length of a ban.
return false;
}
chrif->char_ask_name(sd->status.account_id, atcmd_player_name, 2, year, month, day, hour, minute, second); // type: 2 - ban
clif->message(fd, msg_txt(88)); // Character name sent to char-server to ask it.
return true;
}
/*==========================================
* charunblock command (usage: charunblock <player_name>)
*------------------------------------------*/
ACMD(char_unblock)
{
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
clif->message(fd, msg_txt(1024)); // Please enter a player name (usage: @charunblock <char name>).
return false;
}
// send answer to login server via char-server
chrif->char_ask_name(sd->status.account_id, atcmd_player_name, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock
clif->message(fd, msg_txt(88)); // Character name sent to char-server to ask it.
return true;
}
/*==========================================
* charunban command (usage: charunban <player_name>)
*------------------------------------------*/
ACMD(char_unban)
{
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
clif->message(fd, msg_txt(1025)); // Please enter a player name (usage: @charunban <char name>).
return false;
}
// send answer to login server via char-server
chrif->char_ask_name(sd->status.account_id, atcmd_player_name, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban
clif->message(fd, msg_txt(88)); // Character name sent to char-server to ask it.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(night) {
if (map->night_flag != 1) {
pc->map_night_timer(pc->night_timer_tid, 0, 0, 1);
} else {
clif->message(fd, msg_txt(89)); // Night mode is already enabled.
return false;
}
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(day) {
if (map->night_flag != 0) {
pc->map_day_timer(pc->day_timer_tid, 0, 0, 1);
} else {
clif->message(fd, msg_txt(90)); // Day mode is already enabled.
return false;
}
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(doom)
{
struct map_session_data* pl_sd;
struct s_mapiterator* iter;
iter = mapit_getallusers();
for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) )
{
if (pl_sd->fd != fd && pc->get_group_level(sd) >= pc->get_group_level(pl_sd))
{
status_kill(&pl_sd->bl);
clif->specialeffect(&pl_sd->bl,450,AREA);
clif->message(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgement.
}
}
mapit->free(iter);
clif->message(fd, msg_txt(62)); // Judgement was made.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(doommap)
{
struct map_session_data* pl_sd;
struct s_mapiterator* iter;
iter = mapit_getallusers();
for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) )
{
if (pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m && pc->get_group_level(sd) >= pc->get_group_level(pl_sd))
{
status_kill(&pl_sd->bl);
clif->specialeffect(&pl_sd->bl,450,AREA);
clif->message(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgement.
}
}
mapit->free(iter);
clif->message(fd, msg_txt(62)); // Judgement was made.
return true;
}
/*==========================================
*
*------------------------------------------*/
void atcommand_raise_sub(struct map_session_data* sd) {
status->revive(&sd->bl, 100, 100);
clif->skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
clif->message(sd->fd, msg_txt(63)); // Mercy has been shown.
}
/*==========================================
*
*------------------------------------------*/
ACMD(raise)
{
struct map_session_data* pl_sd;
struct s_mapiterator* iter;
iter = mapit_getallusers();
for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) )
if( pc_isdead(pl_sd) )
atcommand->raise_sub(pl_sd);
mapit->free(iter);
clif->message(fd, msg_txt(64)); // Mercy has been granted.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(raisemap)
{
struct map_session_data* pl_sd;
struct s_mapiterator* iter;
iter = mapit_getallusers();
for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) )
if (sd->bl.m == pl_sd->bl.m && pc_isdead(pl_sd) )
atcommand->raise_sub(pl_sd);
mapit->free(iter);
clif->message(fd, msg_txt(64)); // Mercy has been granted.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(kick)
{
struct map_session_data *pl_sd;
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || !*message) {
clif->message(fd, msg_txt(1026)); // Please enter a player name (usage: @kick <char name/ID>).
return false;
}
if((pl_sd=map->nick2sd((char *)message)) == NULL && (pl_sd=map->charid2sd(atoi(message))) == NULL) {
clif->message(fd, msg_txt(3)); // Character not found.
return false;
}
if ( pc->get_group_level(sd) < pc->get_group_level(pl_sd) )
{
clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
return false;
}
clif->GM_kick(sd, pl_sd);
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(kickall)
{
struct map_session_data* pl_sd;
struct s_mapiterator* iter;
iter = mapit_getallusers();
for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) )
{
if (pc->get_group_level(sd) >= pc->get_group_level(pl_sd)) { // you can kick only lower or same gm level
if (sd->status.account_id != pl_sd->status.account_id)
clif->GM_kick(NULL, pl_sd);
}
}
mapit->free(iter);
clif->message(fd, msg_txt(195)); // All players have been kicked!
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(allskill)
{
pc->allskillup(sd); // all skills
sd->status.skill_point = 0; // 0 skill points
clif->updatestatus(sd, SP_SKILLPOINT); // update
clif->message(fd, msg_txt(76)); // All skills have been added to your skill tree.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(questskill)
{
uint16 skill_id, index;
if (!message || !*message || (skill_id = atoi(message)) <= 0)
{// also send a list of skills applicable to this command
const char* text;
// attempt to find the text corresponding to this command
text = atcommand_help_string( info );
// send the error message as always
clif->message(fd, msg_txt(1027)); // Please enter a quest skill number.
if( text ) {// send the skill ID list associated with this command
clif->messageln( fd, text );
}
return false;
}
if( !(index = skill->get_index(skill_id)) ) {
clif->message(fd, msg_txt(198)); // This skill number doesn't exist.
return false;
}
if (!(skill->get_inf2(skill_id) & INF2_QUEST_SKILL)) {
clif->message(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill.
return false;
}
if (pc->checkskill2(sd, index) > 0) {
clif->message(fd, msg_txt(196)); // You already have this quest skill.
return false;
}
pc->skill(sd, skill_id, 1, 0);
clif->message(fd, msg_txt(70)); // You have learned the skill.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(lostskill)
{
uint16 skill_id, index;
if (!message || !*message || (skill_id = atoi(message)) <= 0)
{// also send a list of skills applicable to this command
const char* text;
// attempt to find the text corresponding to this command
text = atcommand_help_string( info );
// send the error message as always
clif->message(fd, msg_txt(1027)); // Please enter a quest skill number.
if( text ) {// send the skill ID list associated with this command
clif->messageln( fd, text );
}
return false;
}
if ( !( index = skill->get_index(skill_id) ) ) {
clif->message(fd, msg_txt(198)); // This skill number doesn't exist.
return false;
}
if (!(skill->get_inf2(skill_id) & INF2_QUEST_SKILL)) {
clif->message(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill.
return false;
}
if (pc->checkskill2(sd, index) == 0) {
clif->message(fd, msg_txt(201)); // You don't have this quest skill.
return false;
}
sd->status.skill[index].lv = 0;
sd->status.skill[index].flag = 0;
clif->deleteskill(sd,skill_id);
clif->message(fd, msg_txt(71)); // You have forgotten the skill.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(spiritball)
{
int max_spiritballs;
int number;
max_spiritballs = min(ARRAYLENGTH(sd->spirit_timer), 0x7FFF);
if( !message || !*message || (number = atoi(message)) < 0 || number > max_spiritballs )
{
char msg[CHAT_SIZE_MAX];
safesnprintf(msg, sizeof(msg), msg_txt(1028), max_spiritballs); // Please enter a party name (usage: @party <party_name>).
clif->message(fd, msg);
return false;
}
if( sd->spiritball > 0 )
pc->delspiritball(sd, sd->spiritball, 1);
sd->spiritball = number;
clif->spiritball(&sd->bl);
// no message, player can look the difference
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(party)
{
char party_name[NAME_LENGTH];
memset(party_name, '\0', sizeof(party_name));
if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
clif->message(fd, msg_txt(1029)); // Please enter a party name (usage: @party <party_name>).
return false;
}
party->create(sd, party_name, 0, 0);
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(guild)
{
char guild_name[NAME_LENGTH];
int prev;
memset(guild_name, '\0', sizeof(guild_name));
if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
clif->message(fd, msg_txt(1030)); // Please enter a guild name (usage: @guild <guild_name>).
return false;
}
prev = battle_config.guild_emperium_check;
battle_config.guild_emperium_check = 0;
guild->create(sd, guild_name);
battle_config.guild_emperium_check = prev;
return true;
}
ACMD(breakguild)
{
if (sd->status.guild_id) { // Check if the player has a guild
struct guild *g;
g = sd->guild; // Search the guild
if (g) { // Check if guild was found
if (sd->state.gmaster_flag) { // Check if player is guild master
int ret = 0;
ret = guild->dobreak(sd, g->name); // Break guild
if (ret) { // Check if anything went wrong
return true; // Guild was broken
} else {
return false; // Something went wrong
}
} else { // Not guild master
clif->message(fd, msg_txt(1181)); // You need to be a Guild Master to use this command.
return false;
}
} else { // Guild was not found. HOW?
clif->message(fd, msg_txt(252)); // You are not in a guild.
return false;
}
} else { // Player does not have a guild
clif->message(fd, msg_txt(252)); // You are not in a guild.
return false;
}
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(agitstart) {
if (map->agit_flag == 1) {
clif->message(fd, msg_txt(73)); // War of Emperium is currently in progress.
return false;
}
map->agit_flag = 1;
guild->agit_start();
clif->message(fd, msg_txt(72)); // War of Emperium has been initiated.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(agitstart2) {
if (map->agit2_flag == 1) {
clif->message(fd, msg_txt(404)); // "War of Emperium SE is currently in progress."
return false;
}
map->agit2_flag = 1;
guild->agit2_start();
clif->message(fd, msg_txt(403)); // "War of Emperium SE has been initiated."
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(agitend) {
if (map->agit_flag == 0) {
clif->message(fd, msg_txt(75)); // War of Emperium is currently not in progress.
return false;
}
map->agit_flag = 0;
guild->agit_end();
clif->message(fd, msg_txt(74)); // War of Emperium has been ended.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(agitend2) {
if (map->agit2_flag == 0) {
clif->message(fd, msg_txt(406)); // "War of Emperium SE is currently not in progress."
return false;
}
map->agit2_flag = 0;
guild->agit2_end();
clif->message(fd, msg_txt(405)); // "War of Emperium SE has been ended."
return true;
}
/*==========================================
* @mapexit - shuts down the map server
*------------------------------------------*/
ACMD(mapexit) {
map->do_shutdown();
return true;
}
/*==========================================
* idsearch <part_of_name>: revrited by [Yor]
*------------------------------------------*/
ACMD(idsearch)
{
char item_name[100];
unsigned int i, match;
struct item_data *item_array[MAX_SEARCH];
memset(item_name, '\0', sizeof(item_name));
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message || sscanf(message, "%99s", item_name) < 0) {
clif->message(fd, msg_txt(1031)); // Please enter part of an item name (usage: @idsearch <part_of_item_name>).
return false;
}
sprintf(atcmd_output, msg_txt(77), item_name); // The reference result of '%s' (name: id):
clif->message(fd, atcmd_output);
match = itemdb->search_name_array(item_array, MAX_SEARCH, item_name, 0);
if (match > MAX_SEARCH) {
sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, match);
clif->message(fd, atcmd_output);
match = MAX_SEARCH;
}
for(i = 0; i < match; i++) {
sprintf(atcmd_output, msg_txt(78), item_array[i]->jname, item_array[i]->nameid); // %s: %d
clif->message(fd, atcmd_output);
}
sprintf(atcmd_output, msg_txt(79), match); // It is %d affair above.
clif->message(fd, atcmd_output);
return true;
}
/*==========================================
* Recall All Characters Online To Your Location
*------------------------------------------*/
ACMD(recallall)
{
struct map_session_data* pl_sd;
struct s_mapiterator* iter;
int count;
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map.
return false;
}
count = 0;
iter = mapit_getallusers();
for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) {
if (sd->status.account_id != pl_sd->status.account_id && pc->get_group_level(sd) >= pc->get_group_level(pl_sd)) {
if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)
continue; // Don't waste time warping the character to the same place.
if (pl_sd->bl.m >= 0 && map->list[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE))
count++;
else {
if (pc_isdead(pl_sd)) { //Wake them up
pc->setstand(pl_sd);
pc->setrestartvalue(pl_sd,1);
}
pc->setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN);
}
}
}
mapit->free(iter);
clif->message(fd, msg_txt(92)); // All characters recalled!
if (count) {
sprintf(atcmd_output, msg_txt(1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
clif->message(fd, atcmd_output);
}
return true;
}
/*==========================================
* Recall online characters of a guild to your location
*------------------------------------------*/
ACMD(guildrecall)
{
struct map_session_data* pl_sd;
struct s_mapiterator* iter;
int count;
char guild_name[NAME_LENGTH];
struct guild *g;
memset(guild_name, '\0', sizeof(guild_name));
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
clif->message(fd, msg_txt(1034)); // Please enter a guild name/ID (usage: @guildrecall <guild_name/ID>).
return false;
}
if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map.
return false;
}
if ((g = guild->searchname(guild_name)) == NULL && // name first to avoid error when name begin with a number
(g = guild->search(atoi(message))) == NULL)
{
clif->message(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online.
return false;
}
count = 0;
iter = mapit_getallusers();
for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) )
{
if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.guild_id == g->guild_id) {
if (pc->get_group_level(pl_sd) > pc->get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y))
continue; // Skip GMs greater than you... or chars already on the cell
if (pl_sd->bl.m >= 0 && map->list[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE))
count++;
else
pc->setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN);
}
}
mapit->free(iter);
sprintf(atcmd_output, msg_txt(93), g->name); // All online characters of the %s guild have been recalled to your position.
clif->message(fd, atcmd_output);
if (count) {
sprintf(atcmd_output, msg_txt(1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
clif->message(fd, atcmd_output);
}
return true;
}
/*==========================================
* Recall online characters of a party to your location
*------------------------------------------*/
ACMD(partyrecall)
{
struct map_session_data* pl_sd;
struct s_mapiterator* iter;
char party_name[NAME_LENGTH];
struct party_data *p;
int count;
memset(party_name, '\0', sizeof(party_name));
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
clif->message(fd, msg_txt(1035)); // Please enter a party name/ID (usage: @partyrecall <party_name/ID>).
return false;
}
if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
clif->message(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map.
return false;
}
if ((p = party->searchname(party_name)) == NULL && // name first to avoid error when name begin with a number
(p = party->search(atoi(message))) == NULL)
{
clif->message(fd, msg_txt(96)); // Incorrect name or ID, or no one from the party is online.
return false;
}
count = 0;
iter = mapit_getallusers();
for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) {
if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.party_id == p->party.party_id) {
if (pc->get_group_level(pl_sd) > pc->get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y))
continue; // Skip GMs greater than you... or chars already on the cell
if (pl_sd->bl.m >= 0 && map->list[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE))
count++;
else
pc->setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN);
}
}
mapit->free(iter);
sprintf(atcmd_output, msg_txt(95), p->party.name); // All online characters of the %s party have been recalled to your position.
clif->message(fd, atcmd_output);
if (count) {
sprintf(atcmd_output, msg_txt(1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
clif->message(fd, atcmd_output);
}
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(reloaditemdb)
{
itemdb->reload();
clif->message(fd, msg_txt(97)); // Item database has been reloaded.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(reloadmobdb) {
mob->reload();
pet->read_db();
homun->reload();
mercenary->read_db();
mercenary->read_skilldb();
elemental->reload_db();
clif->message(fd, msg_txt(98)); // Monster database has been reloaded.
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(reloadskilldb)
{
skill->reload();
homun->reload_skill();
elemental->reload_skilldb();
mercenary->read_skilldb();
clif->message(fd, msg_txt(99)); // Skill database has been reloaded.
return true;
}
/*==========================================
* @reloadatcommand - reloads conf/atcommand.conf conf/groups.conf
*------------------------------------------*/
ACMD(reloadatcommand) {
config_t run_test;
if (conf_read_file(&run_test, "conf/groups.conf")) {
clif->message(fd, msg_txt(1036)); // Error reading groups.conf, reload failed.
return false;
}
config_destroy(&run_test);
if (conf_read_file(&run_test, map->ATCOMMAND_CONF_FILENAME)) {
clif->message(fd, msg_txt(1037)); // Error reading atcommand.conf, reload failed.
return false;
}
config_destroy(&run_test);
atcommand->doload();
pc_groups_reload();
clif->message(fd, msg_txt(254));
return true;
}
/*==========================================
* @reloadbattleconf - reloads /conf/battle.conf
*------------------------------------------*/
ACMD(reloadbattleconf)
{
struct Battle_Config prev_config;
memcpy(&prev_config, &battle_config, sizeof(prev_config));
battle->config_read(map->BATTLE_CONF_FILENAME);
if( prev_config.item_rate_mvp != battle_config.item_rate_mvp
|| prev_config.item_rate_common != battle_config.item_rate_common
|| prev_config.item_rate_common_boss != battle_config.item_rate_common_boss
|| prev_config.item_rate_card != battle_config.item_rate_card
|| prev_config.item_rate_card_boss != battle_config.item_rate_card_boss
|| prev_config.item_rate_equip != battle_config.item_rate_equip
|| prev_config.item_rate_equip_boss != battle_config.item_rate_equip_boss
|| prev_config.item_rate_heal != battle_config.item_rate_heal
|| prev_config.item_rate_heal_boss != battle_config.item_rate_heal_boss
|| prev_config.item_rate_use != battle_config.item_rate_use
|| prev_config.item_rate_use_boss != battle_config.item_rate_use_boss
|| prev_config.item_rate_treasure != battle_config.item_rate_treasure
|| prev_config.item_rate_adddrop != battle_config.item_rate_adddrop
|| prev_config.logarithmic_drops != battle_config.logarithmic_drops
|| prev_config.item_drop_common_min != battle_config.item_drop_common_min
|| prev_config.item_drop_common_max != battle_config.item_drop_common_max
|| prev_config.item_drop_card_min != battle_config.item_drop_card_min
|| prev_config.item_drop_card_max != battle_config.item_drop_card_max
|| prev_config.item_drop_equip_min != battle_config.item_drop_equip_min
|| prev_config.item_drop_equip_max != battle_config.item_drop_equip_max
|| prev_config.item_drop_mvp_min != battle_config.item_drop_mvp_min
|| prev_config.item_drop_mvp_max != battle_config.item_drop_mvp_max
|| prev_config.item_drop_heal_min != battle_config.item_drop_heal_min
|| prev_config.item_drop_heal_max != battle_config.item_drop_heal_max
|| prev_config.item_drop_use_min != battle_config.item_drop_use_min
|| prev_config.item_drop_use_max != battle_config.item_drop_use_max
|| prev_config.item_drop_treasure_min != battle_config.item_drop_treasure_min
|| prev_config.item_drop_treasure_max != battle_config.item_drop_treasure_max
|| prev_config.base_exp_rate != battle_config.base_exp_rate
|| prev_config.job_exp_rate != battle_config.job_exp_rate
)
{ // Exp or Drop rates changed.
mob->reload(); //Needed as well so rate changes take effect.
chrif->ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
}
clif->message(fd, msg_txt(255));
return true;
}
/*==========================================
* @reloadstatusdb - reloads job_db1.txt job_db2.txt job_db2-2.txt refine_db.txt size_fix.txt
*------------------------------------------*/
ACMD(reloadstatusdb) {
status->readdb();
clif->message(fd, msg_txt(256));
return true;
}
/*==========================================
* @reloadpcdb - reloads exp.txt skill_tree.txt attr_fix.txt statpoint.txt
*------------------------------------------*/
ACMD(reloadpcdb)
{
pc->readdb();
clif->message(fd, msg_txt(257));
return true;
}
/*==========================================
* @reloadscript - reloads all scripts (npcs, warps, mob spawns, ...)
*------------------------------------------*/
ACMD(reloadscript) {
struct s_mapiterator* iter;
struct map_session_data* pl_sd;
//atcommand_broadcast( fd, sd, "@broadcast", "Server is reloading scripts..." );
//atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" );
iter = mapit_getallusers();
for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) {
if (pl_sd->npc_id || pl_sd->npc_shopid) {
if (pl_sd->state.using_fake_npc) {
clif->clearunit_single(pl_sd->npc_id, CLR_OUTSIGHT, pl_sd->fd);
pl_sd->state.using_fake_npc = 0;
}
if (pl_sd->state.menu_or_input)
pl_sd->state.menu_or_input = 0;
if (pl_sd->npc_menu)
pl_sd->npc_menu = 0;
pl_sd->npc_id = 0;
pl_sd->npc_shopid = 0;
if (pl_sd->st && pl_sd->st->state != END)
pl_sd->st->state = END;
}
}
mapit->free(iter);
flush_fifos();
map->reloadnpc(true); // reload config files seeking for npcs
script->reload();
npc->reload();
clif->message(fd, msg_txt(100)); // Scripts have been reloaded.
return true;
}
/*==========================================
* @mapinfo [0-3] <map name> by MC_Cameri
* => Shows information about the map [map name]
* 0 = no additional information
* 1 = Show users in that map and their location
* 2 = Shows NPCs in that map
* 3 = Shows the chats in that map
TODO# add the missing mapflags e.g. adjust_skill_damage to display
*------------------------------------------*/
ACMD(mapinfo) {
struct map_session_data* pl_sd;
struct s_mapiterator* iter;
struct npc_data *nd = NULL;
struct chat_data *cd = NULL;
char direction[12];
int i, m_id, chat_num = 0, list = 0, vend_num = 0;
unsigned short m_index;
char mapname[24];
memset(atcmd_output, '\0', sizeof(atcmd_output));
memset(mapname, '\0', sizeof(mapname));
memset(direction, '\0', sizeof(direction));
sscanf(message, "%d %23[^\n]", &list, mapname);
if (list < 0 || list > 3) {
clif->message(fd, msg_txt(1038)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
return false;
}
if (mapname[0] == '\0') {
safestrncpy(mapname, mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH);
m_id = map->mapindex2mapid(sd->mapindex);
} else {
m_id = map->mapname2mapid(mapname);
}
if (m_id < 0) {
clif->message(fd, msg_txt(1)); // Map not found.
return false;
}
m_index = mapindex_name2id(mapname); //This one shouldn't fail since the previous seek did not.
clif->message(fd, msg_txt(1039)); // ------ Map Info ------
// count chats (for initial message)
chat_num = 0;
iter = mapit_getallusers();
for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) {
if( pl_sd->mapindex == m_index ) {
if( pl_sd->state.vending )
vend_num++;
else if( (cd = (struct chat_data*)map->id2bl(pl_sd->chatID)) != NULL && cd->usersd[0] == pl_sd )
chat_num++;
}
}
mapit->free(iter);
sprintf(atcmd_output, msg_txt(1040), mapname, map->list[m_id].zone->name, map->list[m_id].users, map->list[m_id].npc_num, chat_num, vend_num); // Map: %s (Zone:%s) | Players: %d | NPCs: %d | Chats: %d | Vendings: %d
clif->message(fd, atcmd_output);
clif->message(fd, msg_txt(1041)); // ------ Map Flags ------
if (map->list[m_id].flag.town)
clif->message(fd, msg_txt(1042)); // Town Map
if (battle_config.autotrade_mapflag == map->list[m_id].flag.autotrade)
clif->message(fd, msg_txt(1043)); // Autotrade Enabled
else
clif->message(fd, msg_txt(1044)); // Autotrade Disabled
if (map->list[m_id].flag.battleground)
clif->message(fd, msg_txt(1045)); // Battlegrounds ON
strcpy(atcmd_output,msg_txt(1046)); // PvP Flags:
if (map->list[m_id].flag.pvp)
strcat(atcmd_output, msg_txt(1047)); // Pvp ON |
if (map->list[m_id].flag.pvp_noguild)
strcat(atcmd_output, msg_txt(1048)); // NoGuild |
if (map->list[m_id].flag.pvp_noparty)
strcat(atcmd_output, msg_txt(1049)); // NoParty |
if (map->list[m_id].flag.pvp_nightmaredrop)
strcat(atcmd_output, msg_txt(1050)); // NightmareDrop |
if (map->list[m_id].flag.pvp_nocalcrank)
strcat(atcmd_output, msg_txt(1051)); // NoCalcRank |
clif->message(fd, atcmd_output);
strcpy(atcmd_output,msg_txt(1052)); // GvG Flags:
if (map->list[m_id].flag.gvg)
strcat(atcmd_output, msg_txt(1053)); // GvG ON |
if (map->list[m_id].flag.gvg_dungeon)
strcat(atcmd_output, msg_txt(1054)); // GvG Dungeon |
if (map->list[m_id].flag.gvg_castle)
strcat(atcmd_output, msg_txt(1055)); // GvG Castle |
if (map->list[m_id].flag.gvg_noparty)
strcat(atcmd_output, msg_txt(1056)); // NoParty |
clif->message(fd, atcmd_output);
strcpy(atcmd_output,msg_txt(1057)); // Teleport Flags:
if (map->list[m_id].flag.noteleport)
strcat(atcmd_output, msg_txt(1058)); // NoTeleport |
if (map->list[m_id].flag.monster_noteleport)
strcat(atcmd_output, msg_txt(1059)); // Monster NoTeleport |
if (map->list[m_id].flag.nowarp)
strcat(atcmd_output, msg_txt(1060)); // NoWarp |
if (map->list[m_id].flag.nowarpto)
strcat(atcmd_output, msg_txt(1061)); // NoWarpTo |
if (map->list[m_id].flag.noreturn)
strcat(atcmd_output, msg_txt(1062)); // NoReturn |
if (map->list[m_id].flag.nomemo)
strcat(atcmd_output, msg_txt(1064)); // NoMemo |
clif->message(fd, atcmd_output);
sprintf(atcmd_output, msg_txt(1065), // No Exp Penalty: %s | No Zeny Penalty: %s
(map->list[m_id].flag.noexppenalty) ? msg_txt(1066) : msg_txt(1067),
(map->list[m_id].flag.nozenypenalty) ? msg_txt(1066) : msg_txt(1067)); // On / Off
clif->message(fd, atcmd_output);
if (map->list[m_id].flag.nosave) {
if (!map->list[m_id].save.map)
clif->message(fd, msg_txt(1068)); // No Save (Return to last Save Point)
else if (map->list[m_id].save.x == -1 || map->list[m_id].save.y == -1 ) {
sprintf(atcmd_output, msg_txt(1069), mapindex_id2name(map->list[m_id].save.map)); // No Save, Save Point: %s,Random
clif->message(fd, atcmd_output);
} else {
sprintf(atcmd_output, msg_txt(1070), // No Save, Save Point: %s,%d,%d
mapindex_id2name(map->list[m_id].save.map),map->list[m_id].save.x,map->list[m_id].save.y);
clif->message(fd, atcmd_output);
}
}
strcpy(atcmd_output,msg_txt(1071)); // Weather Flags:
if (map->list[m_id].flag.snow)
strcat(atcmd_output, msg_txt(1072)); // Snow |
if (map->list[m_id].flag.fog)
strcat(atcmd_output, msg_txt(1073)); // Fog |
if (map->list[m_id].flag.sakura)
strcat(atcmd_output, msg_txt(1074)); // Sakura |
if (map->list[m_id].flag.clouds)
strcat(atcmd_output, msg_txt(1075)); // Clouds |
if (map->list[m_id].flag.clouds2)
strcat(atcmd_output, msg_txt(1076)); // Clouds2 |
if (map->list[m_id].flag.fireworks)
strcat(atcmd_output, msg_txt(1077)); // Fireworks |
if (map->list[m_id].flag.leaves)
strcat(atcmd_output, msg_txt(1078)); // Leaves |
if (map->list[m_id].flag.nightenabled)
strcat(atcmd_output, msg_txt(1080)); // Displays Night |
clif->message(fd, atcmd_output);
strcpy(atcmd_output,msg_txt(1081)); // Other Flags:
if (map->list[m_id].flag.nobranch)
strcat(atcmd_output, msg_txt(1082)); // NoBranch |
if (map->list[m_id].flag.notrade)
strcat(atcmd_output, msg_txt(1083)); // NoTrade |
if (map->list[m_id].flag.novending)
strcat(atcmd_output, msg_txt(1084)); // NoVending |
if (map->list[m_id].flag.nodrop)
strcat(atcmd_output, msg_txt(1085)); // NoDrop |
if (map->list[m_id].flag.noskill)
strcat(atcmd_output, msg_txt(1086)); // NoSkill |
if (map->list[m_id].flag.noicewall)
strcat(atcmd_output, msg_txt(1087)); // NoIcewall |
if (map->list[m_id].flag.allowks)
strcat(atcmd_output, msg_txt(1088)); // AllowKS |
if (map->list[m_id].flag.reset)
strcat(atcmd_output, msg_txt(1089)); // Reset |
clif->message(fd, atcmd_output);
strcpy(atcmd_output,msg_txt(1090)); // Other Flags:
if (map->list[m_id].nocommand)
strcat(atcmd_output, msg_txt(1091)); // NoCommand |
if (map->list[m_id].flag.nobaseexp)
strcat(atcmd_output, msg_txt(1092)); // NoBaseEXP |
if (map->list[m_id].flag.nojobexp)
strcat(atcmd_output, msg_txt(1093)); // NoJobEXP |
if (map->list[m_id].flag.nomobloot)
strcat(atcmd_output, msg_txt(1094)); // NoMobLoot |
if (map->list[m_id].flag.nomvploot)
strcat(atcmd_output, msg_txt(1095)); // NoMVPLoot |
if (map->list[m_id].flag.partylock)
strcat(atcmd_output, msg_txt(1096)); // PartyLock |
if (map->list[m_id].flag.guildlock)
strcat(atcmd_output, msg_txt(1097)); // GuildLock |
clif->message(fd, atcmd_output);
switch (list) {
case 0:
// Do nothing. It's list 0, no additional display.
break;
case 1:
clif->message(fd, msg_txt(1098)); // ----- Players in Map -----
iter = mapit_getallusers();
for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) )
{
if (pl_sd->mapindex == m_index) {
sprintf(atcmd_output, msg_txt(1099), // Player '%s' (session #%d) | Location: %d,%d
pl_sd->status.name, pl_sd->fd, pl_sd->bl.x, pl_sd->bl.y);
clif->message(fd, atcmd_output);
}
}
mapit->free(iter);
break;
case 2:
clif->message(fd, msg_txt(1100)); // ----- NPCs in Map -----
for (i = 0; i < map->list[m_id].npc_num;) {
nd = map->list[m_id].npc[i];
switch(nd->dir) {
case 0: strcpy(direction, msg_txt(1101)); break; // North
case 1: strcpy(direction, msg_txt(1102)); break; // North West
case 2: strcpy(direction, msg_txt(1103)); break; // West
case 3: strcpy(direction, msg_txt(1104)); break; // South West
case 4: strcpy(direction, msg_txt(1105)); break; // South
case 5: strcpy(direction, msg_txt(1106)); break; // South East
case 6: strcpy(direction, msg_txt(1107)); break; // East
case 7: strcpy(direction, msg_txt(1108)); break; // North East
case 9: strcpy(direction, msg_txt(1109)); break; // North
default: strcpy(direction, msg_txt(1110)); break; // Unknown
}
if(strcmp(nd->name,nd->exname) == 0)
sprintf(atcmd_output, msg_txt(1111), // NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d
++i, nd->name, direction, nd->class_, nd->bl.x, nd->bl.y);
else
sprintf(atcmd_output, msg_txt(1112), // NPC %d: %s::%s | Direction: %s | Sprite: %d | Location: %d %d
++i, nd->name, nd->exname, direction, nd->class_, nd->bl.x, nd->bl.y);
clif->message(fd, atcmd_output);
}
break;
case 3:
clif->message(fd, msg_txt(1113)); // ----- Chats in Map -----
iter = mapit_getallusers();
for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) )
{
if ((cd = (struct chat_data*)map->id2bl(pl_sd->chatID)) != NULL &&
pl_sd->mapindex == m_index &&
cd->usersd[0] == pl_sd)
{
sprintf(atcmd_output, msg_txt(1114), // Chat: %s | Player: %s | Location: %d %d
cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y);
clif->message(fd, atcmd_output);
sprintf(atcmd_output, msg_txt(1115), // Users: %d/%d | Password: %s | Public: %s
cd->users, cd->limit, cd->pass, (cd->pub) ? msg_txt(1116) : msg_txt(1117)); // Yes / No
clif->message(fd, atcmd_output);
}
}
mapit->free(iter);
break;
default: // normally impossible to arrive here
clif->message(fd, msg_txt(1118)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
return false;
break;
}
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(mount_peco)
{
if (sd->disguise != -1) {
clif->message(fd, msg_txt(212)); // Cannot mount while in disguise.
return false;
}
if( sd->sc.data[SC_ALL_RIDING] ) {
clif->message(fd, msg_txt(1476)); // You are already mounting something else
return false;
}
if( (sd->class_&MAPID_THIRDMASK) == MAPID_RUNE_KNIGHT && pc->checkskill(sd,RK_DRAGONTRAINING) > 0 ) {
if( !(sd->sc.option&OPTION_DRAGON1) ) {
clif->message(sd->fd,msg_txt(1119)); // You have mounted your Dragon.
pc->setoption(sd, sd->sc.option|OPTION_DRAGON1);
} else {
clif->message(sd->fd,msg_txt(1120)); // You have released your Dragon.
pc->setoption(sd, sd->sc.option&~OPTION_DRAGON1);
}
return true;
}
if( (sd->class_&MAPID_THIRDMASK) == MAPID_RANGER && pc->checkskill(sd,RA_WUGRIDER) > 0 ) {
if( !pc_isridingwug(sd) ) {
clif->message(sd->fd,msg_txt(1121)); // You have mounted your Warg.
pc->setoption(sd, sd->sc.option|OPTION_WUGRIDER);
} else {
clif->message(sd->fd,msg_txt(1122)); // You have released your Warg.
pc->setoption(sd, sd->sc.option&~OPTION_WUGRIDER);
}
return true;
}
if( (sd->class_&MAPID_THIRDMASK) == MAPID_MECHANIC ) {
if( !pc_ismadogear(sd) ) {
clif->message(sd->fd,msg_txt(1123)); // You have mounted your Mado Gear.
pc->setoption(sd, sd->sc.option|OPTION_MADOGEAR);
} else {
clif->message(sd->fd,msg_txt(1124)); // You have released your Mado Gear.
pc->setoption(sd, sd->sc.option&~OPTION_MADOGEAR);
}
return true;
}
if (!pc_isriding(sd)) { // if actually no peco
if (!pc->checkskill(sd, KN_RIDING)) {
clif->message(fd, msg_txt(213)); // You can not mount a Peco Peco with your current job.
return false;
}
pc->setoption(sd, sd->sc.option | OPTION_RIDING);
clif->message(fd, msg_txt(102)); // You have mounted a Peco Peco.
} else {//Dismount
pc->setoption(sd, sd->sc.option & ~OPTION_RIDING);
clif->message(fd, msg_txt(214)); // You have released your Peco Peco.
}
return true;
}
/*==========================================
*Spy Commands by Syrus22
*------------------------------------------*/
ACMD(guildspy) {
char guild_name[NAME_LENGTH];
struct guild *g;
memset(guild_name, '\0', sizeof(guild_name));
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!map->enable_spy)
{
clif->message(fd, msg_txt(1125)); // The mapserver has spy command support disabled.
return false;
}
if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
clif->message(fd, msg_txt(1126)); // Please enter a guild name/ID (usage: @guildspy <guild_name/ID>).
return false;
}
if ((g = guild->searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
(g = guild->search(atoi(message))) != NULL) {
if (sd->guildspy == g->guild_id) {
sd->guildspy = 0;
sprintf(atcmd_output, msg_txt(103), g->name); // No longer spying on the %s guild.
clif->message(fd, atcmd_output);
} else {
sd->guildspy = g->guild_id;
sprintf(atcmd_output, msg_txt(104), g->name); // Spying on the %s guild.
clif->message(fd, atcmd_output);
}
} else {
clif->message(fd, msg_txt(94)); // Incorrect name/ID, or no one from the specified guild is online.
return false;
}
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(partyspy) {
char party_name[NAME_LENGTH];
struct party_data *p;
memset(party_name, '\0', sizeof(party_name));
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!map->enable_spy)
{
clif->message(fd, msg_txt(1125)); // The mapserver has spy command support disabled.
return false;
}
if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
clif->message(fd, msg_txt(1127)); // Please enter a party name/ID (usage: @partyspy <party_name/ID>).
return false;
}
if ((p = party->searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
(p = party->search(atoi(message))) != NULL) {
if (sd->partyspy == p->party.party_id) {
sd->partyspy = 0;
sprintf(atcmd_output, msg_txt(105), p->party.name); // No longer spying on the %s party.
clif->message(fd, atcmd_output);
} else {
sd->partyspy = p->party.party_id;
sprintf(atcmd_output, msg_txt(106), p->party.name); // Spying on the %s party.
clif->message(fd, atcmd_output);
}
} else {
clif->message(fd, msg_txt(96)); // Incorrect name/ID, or no one from the specified party is online.
return false;
}
return true;
}
/*==========================================
* @repairall [Valaris]
*------------------------------------------*/
ACMD(repairall)
{
int count, i;
count = 0;
for (i = 0; i < MAX_INVENTORY; i++) {
if (sd->status.inventory[i].nameid && sd->status.inventory[i].attribute == 1) {
sd->status.inventory[i].attribute = 0;
clif->produce_effect(sd, 0, sd->status.inventory[i].nameid);
count++;
}
}
if (count > 0) {
clif->misceffect(&sd->bl, 3);
clif->equiplist(sd);
clif->message(fd, msg_txt(107)); // All items have been repaired.
} else {
clif->message(fd, msg_txt(108)); // No item need to be repaired.
return false;
}
return true;
}
/*==========================================
* @nuke [Valaris]
*------------------------------------------*/
ACMD(nuke) {
struct map_session_data *pl_sd;
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
clif->message(fd, msg_txt(1128)); // Please enter a player name (usage: @nuke <char name>).
return false;
}
if ((pl_sd = map->nick2sd(atcmd_player_name)) != NULL) {
if (pc->get_group_level(sd) >= pc->get_group_level(pl_sd)) { // you can kill only lower or same GM level
skill->castend_nodamage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, timer->gettick(), 0);
clif->message(fd, msg_txt(109)); // Player has been nuked!
} else {
clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
return false;
}
} else {
clif->message(fd, msg_txt(3)); // Character not found.
return false;
}
return true;
}
/*==========================================
* @tonpc
*------------------------------------------*/
ACMD(tonpc) {
char npcname[NAME_LENGTH+1];
struct npc_data *nd;
memset(npcname, 0, sizeof(npcname));
if (!message || !*message || sscanf(message, "%23[^\n]", npcname) < 1) {
clif->message(fd, msg_txt(1129)); // Please enter a NPC name (usage: @tonpc <NPC_name>).
return false;
}
if ((nd = npc->name2id(npcname)) != NULL) {
if (nd->bl.m != -1 && pc->setpos(sd, map_id2index(nd->bl.m), nd->bl.x, nd->bl.y, CLR_TELEPORT) == 0)
clif->message(fd, msg_txt(0)); // Warped.
else
return false;
} else {
clif->message(fd, msg_txt(111)); // This NPC doesn't exist.
return false;
}
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(shownpc)
{
char NPCname[NAME_LENGTH+1];
memset(NPCname, '\0', sizeof(NPCname));
if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) {
clif->message(fd, msg_txt(1130)); // Please enter a NPC name (usage: @enablenpc <NPC_name>).
return false;
}
if (npc->name2id(NPCname) != NULL) {
npc->enable(NPCname, 1);
clif->message(fd, msg_txt(110)); // Npc Enabled.
} else {
clif->message(fd, msg_txt(111)); // This NPC doesn't exist.
return false;
}
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(hidenpc)
{
char NPCname[NAME_LENGTH+1];
memset(NPCname, '\0', sizeof(NPCname));
if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) {
clif->message(fd, msg_txt(1131)); // Please enter a NPC name (usage: @hidenpc <NPC_name>).
return false;
}
if (npc->name2id(NPCname) == NULL) {
clif->message(fd, msg_txt(111)); // This NPC doesn't exist.
return false;
}
npc->enable(NPCname, 0);
clif->message(fd, msg_txt(112)); // Npc Disabled.
return true;
}
ACMD(loadnpc)
{
FILE *fp;
if (!message || !*message) {
clif->message(fd, msg_txt(1132)); // Please enter a script file name (usage: @loadnpc <file name>).
return false;
}
// check if script file exists
if ((fp = fopen(message, "r")) == NULL) {
clif->message(fd, msg_txt(261));
return false;
}
fclose(fp);
// add to list of script sources and run it
npc->addsrcfile(message);
npc->parsesrcfile(message,true);
npc->read_event_script();
clif->message(fd, msg_txt(262));
return true;
}
ACMD(unloadnpc)
{
struct npc_data *nd;
char NPCname[NAME_LENGTH+1];
memset(NPCname, '\0', sizeof(NPCname));
if (!message || !*message || sscanf(message, "%24[^\n]", NPCname) < 1) {
clif->message(fd, msg_txt(1133)); // Please enter a NPC name (usage: @npcoff <NPC_name>).
return false;
}
if ((nd = npc->name2id(NPCname)) == NULL) {
clif->message(fd, msg_txt(111)); // This NPC doesn't exist.
return false;
}
npc->unload_duplicates(nd);
npc->unload(nd,true);
npc->read_event_script();
clif->message(fd, msg_txt(112)); // Npc Disabled.
return true;
}
/*==========================================
* time in txt for time command (by [Yor])
*------------------------------------------*/
char* txt_time(unsigned int duration)
{
int days, hours, minutes, seconds;
char temp[CHAT_SIZE_MAX];
static char temp1[CHAT_SIZE_MAX];
memset(temp, '\0', sizeof(temp));
memset(temp1, '\0', sizeof(temp1));
days = duration / (60 * 60 * 24);
duration = duration - (60 * 60 * 24 * days);
hours = duration / (60 * 60);
duration = duration - (60 * 60 * hours);
minutes = duration / 60;
seconds = duration - (60 * minutes);
if (days == 1)
sprintf(temp, msg_txt(219), days); // %d day
else if (days > 1)
sprintf(temp, msg_txt(220), days); // %d days
if (hours == 1)
sprintf(temp1, msg_txt(221), temp, hours); // %s %d hour
else if (hours > 1)
sprintf(temp1, msg_txt(222), temp, hours); // %s %d hours
if (minutes < 2)
sprintf(temp, msg_txt(223), temp1, minutes); // %s %d minute
else
sprintf(temp, msg_txt(224), temp1, minutes); // %s %d minutes
if (seconds == 1)
sprintf(temp1, msg_txt(225), temp, seconds); // %s and %d second
else if (seconds > 1)
sprintf(temp1, msg_txt(226), temp, seconds); // %s and %d seconds
return temp1;
}
/*==========================================
* @time/@date/@serverdate/@servertime: Display the date/time of the server (by [Yor]
* Calculation management of GM modification (@day/@night GM commands) is done
*------------------------------------------*/
ACMD(servertime) {
const struct TimerData * timer_data;
const struct TimerData * timer_data2;
time_t time_server; // variable for number of seconds (used with time() function)
struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
char temp[CHAT_SIZE_MAX];
memset(temp, '\0', sizeof(temp));
time(&time_server); // get time in seconds since 1/1/1970
datetime = localtime(&time_server); // convert seconds in structure
// like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52)
strftime(temp, sizeof(temp)-1, msg_txt(230), datetime); // Server time (normal time): %A, %B %d %Y %X.
clif->message(fd, temp);
if (battle_config.night_duration == 0 && battle_config.day_duration == 0) {
if (map->night_flag == 0)
clif->message(fd, msg_txt(231)); // Game time: The game is in permanent daylight.
else
clif->message(fd, msg_txt(232)); // Game time: The game is in permanent night.
} else if (battle_config.night_duration == 0) {
if (map->night_flag == 1) { // we start with night
timer_data = timer->get(pc->day_timer_tid);
sprintf(temp, msg_txt(233), txt_time(DIFF_TICK(timer_data->tick,timer->gettick())/1000)); // Game time: The game is actualy in night for %s.
clif->message(fd, temp);
clif->message(fd, msg_txt(234)); // Game time: After, the game will be in permanent daylight.
} else
clif->message(fd, msg_txt(231)); // Game time: The game is in permanent daylight.
} else if (battle_config.day_duration == 0) {
if (map->night_flag == 0) { // we start with day
timer_data = timer->get(pc->night_timer_tid);
sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,timer->gettick())/1000)); // Game time: The game is actualy in daylight for %s.
clif->message(fd, temp);
clif->message(fd, msg_txt(236)); // Game time: After, the game will be in permanent night.
} else
clif->message(fd, msg_txt(232)); // Game time: The game is in permanent night.
} else {
if (map->night_flag == 0) {
timer_data = timer->get(pc->night_timer_tid);
timer_data2 = timer->get(pc->day_timer_tid);
sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,timer->gettick())/1000)); // Game time: The game is actualy in daylight for %s.
clif->message(fd, temp);
if (DIFF_TICK(timer_data->tick, timer_data2->tick) > 0)
sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data->interval,DIFF_TICK(timer_data->tick,timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s.
else
sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data2->tick,timer_data->tick)/1000)); // Game time: After, the game will be in night for %s.
clif->message(fd, temp);
} else {
timer_data = timer->get(pc->day_timer_tid);
timer_data2 = timer->get(pc->night_timer_tid);
sprintf(temp, msg_txt(233), txt_time(DIFF_TICK(timer_data->tick,timer->gettick()) / 1000)); // Game time: The game is actualy in night for %s.
clif->message(fd, temp);
if (DIFF_TICK(timer_data->tick,timer_data2->tick) > 0)
sprintf(temp, msg_txt(239), txt_time((timer_data->interval - DIFF_TICK(timer_data->tick, timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s.
else
sprintf(temp, msg_txt(239), txt_time(DIFF_TICK(timer_data2->tick, timer_data->tick) / 1000)); // Game time: After, the game will be in daylight for %s.
clif->message(fd, temp);
}
sprintf(temp, msg_txt(238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
clif->message(fd, temp);
}
return true;
}
//Added by Coltaro
//We're using this function here instead of using time_t so that it only counts player's jail time when he/she's online (and since the idea is to reduce the amount of minutes one by one in status->change_timer...).
//Well, using time_t could still work but for some reason that looks like more coding x_x
void get_jail_time(int jailtime, int* year, int* month, int* day, int* hour, int* minute)
{
const int factor_year = 518400; //12*30*24*60 = 518400
const int factor_month = 43200; //30*24*60 = 43200
const int factor_day = 1440; //24*60 = 1440
const int factor_hour = 60;
*year = jailtime/factor_year;
jailtime -= *year*factor_year;
*month = jailtime/factor_month;
jailtime -= *month*factor_month;
*day = jailtime/factor_day;
jailtime -= *day*factor_day;
*hour = jailtime/factor_hour;
jailtime -= *hour*factor_hour;
*minute = jailtime;
*year = *year > 0? *year : 0;
*month = *month > 0? *month : 0;
*day = *day > 0? *day : 0;
*hour = *hour > 0? *hour : 0;
*minute = *minute > 0? *minute : 0;
return;
}
/*==========================================
* @jail <char_name> by [Yor]
* Special warp! No check with nowarp and nowarpto flag
*------------------------------------------*/
ACMD(jail) {
struct map_session_data *pl_sd;
int x, y;
unsigned short m_index;
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
clif->message(fd, msg_txt(1134)); // Please enter a player name (usage: @jail <char_name>).
return false;
}
if ((pl_sd = map->nick2sd(atcmd_player_name)) == NULL) {
clif->message(fd, msg_txt(3)); // Character not found.
return false;
}
if (pc->get_group_level(sd) < pc->get_group_level(pl_sd))
{ // you can jail only lower or same GM
clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
return false;
}
if (pl_sd->sc.data[SC_JAILED])
{
clif->message(fd, msg_txt(118)); // Player warped in jails.
return false;
}
switch(rnd() % 2) { //Jail Locations
case 0:
m_index = mapindex_name2id(MAP_JAIL);
x = 24;
y = 75;
break;
default:
m_index = mapindex_name2id(MAP_JAIL);
x = 49;
y = 75;
break;
}
//Duration of INT_MAX to specify infinity.
sc_start4(&pl_sd->bl,SC_JAILED,100,INT_MAX,m_index,x,y,1000);
clif->message(pl_sd->fd, msg_txt(117)); // GM has send you in jails.
clif->message(fd, msg_txt(118)); // Player warped in jails.
return true;
}
/*==========================================
* @unjail/@discharge <char_name> by [Yor]
* Special warp! No check with nowarp and nowarpto flag
*------------------------------------------*/
ACMD(unjail) {
struct map_session_data *pl_sd;
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
clif->message(fd, msg_txt(1135)); // Please enter a player name (usage: @unjail/@discharge <char_name>).
return false;
}
if ((pl_sd = map->nick2sd(atcmd_player_name)) == NULL) {
clif->message(fd, msg_txt(3)); // Character not found.
return false;
}
if (pc->get_group_level(sd) < pc->get_group_level(pl_sd)) { // you can jail only lower or same GM
clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
return false;
}
if (!pl_sd->sc.data[SC_JAILED])
{
clif->message(fd, msg_txt(119)); // This player is not in jails.
return false;
}
//Reset jail time to 1 sec.
sc_start(&pl_sd->bl,SC_JAILED,100,1,1000);
clif->message(pl_sd->fd, msg_txt(120)); // A GM has discharged you from jail.
clif->message(fd, msg_txt(121)); // Player unjailed.
return true;
}
ACMD(jailfor) {
struct map_session_data *pl_sd = NULL;
int year, month, day, hour, minute, value;
char * modif_p;
int jailtime = 0,x,y;
short m_index = 0;
if (!message || !*message || sscanf(message, "%255s %23[^\n]",atcmd_output,atcmd_player_name) < 2) {
clif->message(fd, msg_txt(400)); //Usage: @jailfor <time> <character name>
return false;
}
atcmd_output[sizeof(atcmd_output)-1] = '\0';
modif_p = atcmd_output;
year = month = day = hour = minute = 0;
while (modif_p[0] != '\0') {
value = atoi(modif_p);
if (value == 0)
modif_p++;
else {
if (modif_p[0] == '-' || modif_p[0] == '+')
modif_p++;
while (modif_p[0] >= '0' && modif_p[0] <= '9')
modif_p++;
if (modif_p[0] == 'n') {
minute = value;
modif_p++;
} else if (modif_p[0] == 'm' && modif_p[1] == 'n') {
minute = value;
modif_p = modif_p + 2;
} else if (modif_p[0] == 'h') {
hour = value;
modif_p++;
} else if (modif_p[0] == 'd' || modif_p[0] == 'j') {
day = value;
modif_p++;
} else if (modif_p[0] == 'm') {
month = value;
modif_p++;
} else if (modif_p[0] == 'y' || modif_p[0] == 'a') {
year = value;
modif_p++;
} else if (modif_p[0] != '\0') {
modif_p++;
}
}
}
if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0) {
clif->message(fd, msg_txt(1136)); // Invalid time for jail command.
return false;
}
if ((pl_sd = map->nick2sd(atcmd_player_name)) == NULL) {
clif->message(fd, msg_txt(3)); // Character not found.
return false;
}
if (pc->get_group_level(pl_sd) > pc->get_group_level(sd)) {
clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
return false;
}
jailtime = year*12*30*24*60 + month*30*24*60 + day*24*60 + hour*60 + minute; //In minutes
if(jailtime==0) {
clif->message(fd, msg_txt(1136)); // Invalid time for jail command.
return false;
}
//Added by Coltaro
if(pl_sd->sc.data[SC_JAILED] &&
pl_sd->sc.data[SC_JAILED]->val1 != INT_MAX)
{ //Update the player's jail time
jailtime += pl_sd->sc.data[SC_JAILED]->val1;
if (jailtime <= 0) {
jailtime = 0;
clif->message(pl_sd->fd, msg_txt(120)); // GM has discharge you.
clif->message(fd, msg_txt(121)); // Player unjailed
} else {
atcommand->get_jail_time(jailtime,&year,&month,&day,&hour,&minute);
sprintf(atcmd_output,msg_txt(402),msg_txt(1137),year,month,day,hour,minute); //%s in jail for %d years, %d months, %d days, %d hours and %d minutes
clif->message(pl_sd->fd, atcmd_output);
sprintf(atcmd_output,msg_txt(402),msg_txt(1138),year,month,day,hour,minute); //This player is now in jail for %d years, %d months, %d days, %d hours and %d minutes
clif->message(fd, atcmd_output);
}
} else if (jailtime < 0) {
clif->message(fd, msg_txt(1136));
return false;
}
//Jail locations, add more as you wish.
switch(rnd()%2)
{
case 1: //Jail #1
m_index = mapindex_name2id(MAP_JAIL);
x = 49; y = 75;
break;
default: //Default Jail
m_index = mapindex_name2id(MAP_JAIL);
x = 24; y = 75;
break;
}
sc_start4(&pl_sd->bl,SC_JAILED,100,jailtime,m_index,x,y,jailtime?60000:1000); //jailtime = 0: Time was reset to 0. Wait 1 second to warp player out (since it's done in status->change_timer).
return true;
}
//By Coltaro
ACMD(jailtime)
{
int year, month, day, hour, minute;
if (!sd->sc.data[SC_JAILED]) {
clif->message(fd, msg_txt(1139)); // You are not in jail.
return false;
}
if (sd->sc.data[SC_JAILED]->val1 == INT_MAX) {
clif->message(fd, msg_txt(1140)); // You have been jailed indefinitely.
return true;
}
if (sd->sc.data[SC_JAILED]->val1 <= 0) { // Was not jailed with @jailfor (maybe @jail? or warped there? or got recalled?)
clif->message(fd, msg_txt(1141)); // You have been jailed for an unknown amount of time.
return false;
}
//Get remaining jail time
atcommand->get_jail_time(sd->sc.data[SC_JAILED]->val1,&year,&month,&day,&hour,&minute);
sprintf(atcmd_output,msg_txt(402),msg_txt(1142),year,month,day,hour,minute); // You will remain in jail for %d years, %d months, %d days, %d hours and %d minutes
clif->message(fd, atcmd_output);
return true;
}
/*==========================================
* @disguise <mob_id> by [Valaris] (simplified by [Yor])
*------------------------------------------*/
ACMD(disguise)
{
int id = 0;
if (!message || !*message) {
clif->message(fd, msg_txt(1143)); // Please enter a Monster/NPC name/ID (usage: @disguise <name/ID>).
return false;
}
if ((id = atoi(message)) > 0)
{ //Acquired an ID
if (!mob->db_checkid(id) && !npcdb_checkid(id))
id = 0; //Invalid id for either mobs or npcs.
} else { //Acquired a Name
if ((id = mob->db_searchname(message)) == 0)
{
struct npc_data* nd = npc->name2id(message);
if (nd != NULL)
id = nd->class_;
}
}
if (id == 0)
{
clif->message(fd, msg_txt(123)); // Invalid Monster/NPC name/ID specified.
return false;
}
if(pc_isriding(sd))
{
clif->message(fd, msg_txt(1144)); // Character cannot be disguised while mounted.
return false;
}
if(sd->sc.data[SC_MONSTER_TRANSFORM])
{
clif->message(fd, msg_txt(1488)); // Character cannot be disguised while in monster form.
return false;
}
pc->disguise(sd, id);
clif->message(fd, msg_txt(122)); // Disguise applied.
return true;
}
/*==========================================
* DisguiseAll
*------------------------------------------*/
ACMD(disguiseall)
{
int mob_id=0;
struct map_session_data *pl_sd;
struct s_mapiterator* iter;
if (!message || !*message) {
clif->message(fd, msg_txt(1145)); // Please enter a Monster/NPC name/ID (usage: @disguiseall <name/ID>).
return false;
}
if ((mob_id = mob->db_searchname(message)) == 0) // check name first (to avoid possible name begining by a number)
mob_id = atoi(message);
if (!mob->db_checkid(mob_id) && !npcdb_checkid(mob_id)) { //if mob or npc...
clif->message(fd, msg_txt(123)); // Monster/NPC name/id not found.
return false;
}
iter = mapit_getallusers();
for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) )
pc->disguise(pl_sd, mob_id);
mapit->free(iter);
clif->message(fd, msg_txt(122)); // Disguise applied.
return true;
}
/*==========================================
* DisguiseGuild
*------------------------------------------*/
ACMD(disguiseguild)
{
int id = 0, i;
char monster[NAME_LENGTH], guild_name[NAME_LENGTH];
struct map_session_data *pl_sd;
struct guild *g;
memset(monster, '\0', sizeof(monster));
memset(guild_name, '\0', sizeof(guild_name));
if( !message || !*message || sscanf(message, "%23[^,], %23[^\r\n]", monster, guild_name) < 2 ) {
clif->message(fd, msg_txt(1146)); // Please enter a mob name/ID and guild name/ID (usage: @disguiseguild <mob name/ID>, <guild name/ID>).
return false;
}
if( (id = atoi(monster)) > 0 ) {
if( !mob->db_checkid(id) && !npcdb_checkid(id) )
id = 0;
} else {
if( (id = mob->db_searchname(monster)) == 0 ) {
struct npc_data* nd = npc->name2id(monster);
if( nd != NULL )
id = nd->class_;
}
}
if( id == 0 ) {
clif->message(fd, msg_txt(123)); // Monster/NPC name/id hasn't been found.
return false;
}
if( (g = guild->searchname(guild_name)) == NULL && (g = guild->search(atoi(guild_name))) == NULL ) {
clif->message(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online.
return false;
}
for( i = 0; i < g->max_member; i++ )
if( (pl_sd = g->member[i].sd) && !pc_isriding(pl_sd) )
pc->disguise(pl_sd, id);
clif->message(fd, msg_txt(122)); // Disguise applied.
return true;
}
/*==========================================
* @undisguise by [Yor]
*------------------------------------------*/
ACMD(undisguise)
{
if (sd->disguise != -1) {
pc->disguise(sd, -1);
clif->message(fd, msg_txt(124)); // Undisguise applied.
} else {
clif->message(fd, msg_txt(125)); // You're not disguised.
return false;
}
return true;
}
/*==========================================
* UndisguiseAll
*------------------------------------------*/
ACMD(undisguiseall) {
struct map_session_data *pl_sd;
struct s_mapiterator* iter;
iter = mapit_getallusers();
for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) )
if( pl_sd->disguise != -1 )
pc->disguise(pl_sd, -1);
mapit->free(iter);
clif->message(fd, msg_txt(124)); // Undisguise applied.
return true;
}
/*==========================================
* UndisguiseGuild
*------------------------------------------*/
ACMD(undisguiseguild)
{
char guild_name[NAME_LENGTH];
struct map_session_data *pl_sd;
struct guild *g;
int i;
memset(guild_name, '\0', sizeof(guild_name));
if(!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
clif->message(fd, msg_txt(1147)); // Please enter guild name/ID (usage: @undisguiseguild <guild name/ID>).
return false;
}
if( (g = guild->searchname(guild_name)) == NULL && (g = guild->search(atoi(message))) == NULL ) {
clif->message(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online.
return false;
}
for(i = 0; i < g->max_member; i++)
if( (pl_sd = g->member[i].sd) && pl_sd->disguise != -1 )
pc->disguise(pl_sd, -1);
clif->message(fd, msg_txt(124)); // Undisguise applied.
return true;
}
/*==========================================
* @exp by [Skotlex]
*------------------------------------------*/
ACMD(exp)
{
char output[CHAT_SIZE_MAX];
double nextb, nextj;
memset(output, '\0', sizeof(output));
nextb = pc->nextbaseexp(sd);
if (nextb)
nextb = sd->status.base_exp*100.0/nextb;
nextj = pc->nextjobexp(sd);
if (nextj)
nextj = sd->status.job_exp*100.0/nextj;
sprintf(output, msg_txt(1148), sd->status.base_level, nextb, sd->status.job_level, nextj); // Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)
clif->message(fd, output);
return true;
}
/*==========================================
* @broadcast by [Valaris]
*------------------------------------------*/
ACMD(broadcast)
{
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message) {
clif->message(fd, msg_txt(1149)); // Please enter a message (usage: @broadcast <message>).
return false;
}
sprintf(atcmd_output, "%s: %s", sd->status.name, message);
intif->broadcast(atcmd_output, strlen(atcmd_output) + 1, BC_DEFAULT);
return true;
}
/*==========================================
* @localbroadcast by [Valaris]
*------------------------------------------*/
ACMD(localbroadcast)
{
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message) {
clif->message(fd, msg_txt(1150)); // Please enter a message (usage: @localbroadcast <message>).
return false;
}
sprintf(atcmd_output, "%s: %s", sd->status.name, message);
clif->broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, BC_DEFAULT, ALL_SAMEMAP);
return true;
}
/*==========================================
* @email <actual@email> <new@email> by [Yor]
*------------------------------------------*/
ACMD(email)
{
char actual_email[100];
char new_email[100];
memset(actual_email, '\0', sizeof(actual_email));
memset(new_email, '\0', sizeof(new_email));
if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) {
clif->message(fd, msg_txt(1151)); // Please enter 2 emails (usage: @email <actual@email> <new@email>).
return false;
}
if (e_mail_check(actual_email) == 0) {
clif->message(fd, msg_txt(144)); // Invalid actual email. If you have default e-mail, give a@a.com.
return false;
} else if (e_mail_check(new_email) == 0) {
clif->message(fd, msg_txt(145)); // Invalid new email. Please enter a real e-mail.
return false;
} else if (strcmpi(new_email, "a@a.com") == 0) {
clif->message(fd, msg_txt(146)); // New email must be a real e-mail.
return false;
} else if (strcmpi(actual_email, new_email) == 0) {
clif->message(fd, msg_txt(147)); // New email must be different of the actual e-mail.
return false;
}
chrif->changeemail(sd->status.account_id, actual_email, new_email);
clif->message(fd, msg_txt(148)); // Information sended to login-server via char-server.
return true;
}
/*==========================================
*@effect
*------------------------------------------*/
ACMD(effect)
{
int type = 0, flag = 0;
if (!message || !*message || sscanf(message, "%d", &type) < 1) {
clif->message(fd, msg_txt(1152)); // Please enter an effect number (usage: @effect <effect number>).
return false;
}
clif->specialeffect(&sd->bl, type, (send_target)flag);
clif->message(fd, msg_txt(229)); // Your effect has changed.
return true;
}
/*==========================================
* @killer by MouseJstr
* enable killing players even when not in pvp
*------------------------------------------*/
ACMD(killer)
{
sd->state.killer = !sd->state.killer;
if(sd->state.killer)
clif->message(fd, msg_txt(241));
else {
clif->message(fd, msg_txt(292));
pc_stop_attack(sd);
}
return true;
}
/*==========================================
* @killable by MouseJstr
* enable other people killing you
*------------------------------------------*/
ACMD(killable) {
sd->state.killable = !sd->state.killable;
if(sd->state.killable)
clif->message(fd, msg_txt(242));
else {
clif->message(fd, msg_txt(288));
map->foreachinrange(atcommand->stopattack,&sd->bl, AREA_SIZE, BL_CHAR, sd->bl.id);
}
return true;
}
/*==========================================
* @skillon by MouseJstr
* turn skills on for the map
*------------------------------------------*/
ACMD(skillon) {
map->list[sd->bl.m].flag.noskill = 0;
clif->message(fd, msg_txt(244));
return true;
}
/*==========================================
* @skilloff by MouseJstr
* Turn skills off on the map
*------------------------------------------*/
ACMD(skilloff) {
map->list[sd->bl.m].flag.noskill = 1;
clif->message(fd, msg_txt(243));
return true;
}
/*==========================================
* @npcmove by MouseJstr
* move a npc
*------------------------------------------*/
ACMD(npcmove) {
int x = 0, y = 0, m;
struct npc_data *nd = 0;
memset(atcmd_player_name, '\0', sizeof atcmd_player_name);
if (!message || !*message || sscanf(message, "%d %d %23[^\n]", &x, &y, atcmd_player_name) < 3) {
clif->message(fd, msg_txt(1153)); // Usage: @npcmove <X> <Y> <npc_name>
return false;
}
if ((nd = npc->name2id(atcmd_player_name)) == NULL) {
clif->message(fd, msg_txt(111)); // This NPC doesn't exist.
return false;
}
if ((m=nd->bl.m) < 0 || nd->bl.prev == NULL) {
clif->message(fd, msg_txt(1154)); // NPC is not on this map.
return false; //Not on a map.
}
x = cap_value(x, 0, map->list[m].xs-1);
y = cap_value(y, 0, map->list[m].ys-1);
map->foreachinrange(clif->outsight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl);
map->moveblock(&nd->bl, x, y, timer->gettick());
map->foreachinrange(clif->insight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl);
clif->message(fd, msg_txt(1155)); // NPC moved.
return true;
}
/*==========================================
* @addwarp by MouseJstr
* Create a new static warp point.
*------------------------------------------*/
ACMD(addwarp)
{
char mapname[32], warpname[NAME_LENGTH+1];
int x,y;
unsigned short m;
struct npc_data* nd;
memset(warpname, '\0', sizeof(warpname));
if (!message || !*message || sscanf(message, "%31s %d %d %23[^\n]", mapname, &x, &y, warpname) < 4) {
clif->message(fd, msg_txt(1156)); // Usage: @addwarp <mapname> <X> <Y> <npc name>
return false;
}
m = mapindex_name2id(mapname);
if( m == 0 )
{
sprintf(atcmd_output, msg_txt(1157), mapname); // Unknown map '%s'.
clif->message(fd, atcmd_output);
return false;
}
nd = npc->add_warp(warpname, sd->bl.m, sd->bl.x, sd->bl.y, 2, 2, m, x, y);
if( nd == NULL )
return false;
sprintf(atcmd_output, msg_txt(1158), nd->exname); // New warp NPC '%s' created.
clif->message(fd, atcmd_output);
return true;
}
/*==========================================
* @follow by [MouseJstr]
* Follow a player .. staying no more then 5 spaces away
*------------------------------------------*/
ACMD(follow) {
struct map_session_data *pl_sd = NULL;
if (!message || !*message) {
if (sd->followtarget == -1)
return false;
pc->stop_following (sd);
clif->message(fd, msg_txt(1159)); // Follow mode OFF.
return true;
}
if ( (pl_sd = map->nick2sd((char *)message)) == NULL )
{
clif->message(fd, msg_txt(3)); // Character not found.
return false;
}
if (sd->followtarget == pl_sd->bl.id) {
pc->stop_following (sd);
clif->message(fd, msg_txt(1159)); // Follow mode OFF.
} else {
pc->follow(sd, pl_sd->bl.id);
clif->message(fd, msg_txt(1160)); // Follow mode ON.
}
return true;
}
/*==========================================
* @dropall by [MouseJstr]
* Drop all your possession on the ground
*------------------------------------------*/
ACMD(dropall)
{
int i;
for (i = 0; i < MAX_INVENTORY; i++) {
if (sd->status.inventory[i].amount) {
if(sd->status.inventory[i].equip != 0)
pc->unequipitem(sd, i, 3);
pc->dropitem(sd, i, sd->status.inventory[i].amount);
}
}
return true;
}
/*==========================================
* @storeall by [MouseJstr]
* Put everything into storage
*------------------------------------------*/
ACMD(storeall)
{
int i;
if (sd->state.storage_flag != 1)
{ //Open storage.
if( storage->open(sd) == 1 ) {
clif->message(fd, msg_txt(1161)); // You currently cannot open your storage.
return false;
}
}
for (i = 0; i < MAX_INVENTORY; i++) {
if (sd->status.inventory[i].amount) {
if(sd->status.inventory[i].equip != 0)
pc->unequipitem(sd, i, 3);
storage->add(sd, i, sd->status.inventory[i].amount);
}
}
storage->close(sd);
clif->message(fd, msg_txt(1162)); // All items stored.
return true;
}
ACMD(clearstorage)
{
int i, j;
if (sd->state.storage_flag == 1) {
clif->message(fd, msg_txt(250));
return false;
}
j = sd->status.storage.storage_amount;
for (i = 0; i < j; ++i) {
storage->delitem(sd, i, sd->status.storage.items[i].amount);
}
storage->close(sd);
clif->message(fd, msg_txt(1394)); // Your storage was cleaned.
return true;
}
ACMD(cleargstorage)
{
int i, j;
struct guild *g;
struct guild_storage *guild_storage;
g = sd->guild;
if (g == NULL) {
clif->message(fd, msg_txt(43));
return false;
}
if (sd->state.storage_flag == 1) {
clif->message(fd, msg_txt(250));
return false;
}
if (sd->state.storage_flag == 2) {
clif->message(fd, msg_txt(251));
return false;
}
guild_storage = gstorage->id2storage2(sd->status.guild_id);
if (guild_storage == NULL) {// Doesn't have opened @gstorage yet, so we skip the deletion since *shouldn't* have any item there.
return false;
}
j = guild_storage->storage_amount;
guild_storage->lock = 1; // Lock @gstorage: do not allow any item to be retrieved or stored from any guild member
for (i = 0; i < j; ++i) {
gstorage->delitem(sd, guild_storage, i, guild_storage->items[i].amount);
}
gstorage->close(sd);
guild_storage->lock = 0; // Cleaning done, release lock
clif->message(fd, msg_txt(1395)); // Your guild storage was cleaned.
return true;
}
ACMD(clearcart)
{
int i;
if (pc_iscarton(sd) == 0) {
clif->message(fd, msg_txt(1396)); // You do not have a cart to be cleaned.
return false;
}
if (sd->state.vending == 1) { //Somehow...
return false;
}
for( i = 0; i < MAX_CART; i++ )
if(sd->status.cart[i].nameid > 0)
pc->cart_delitem(sd, i, sd->status.cart[i].amount, 1, LOG_TYPE_OTHER);
clif->clearcart(fd);
clif->updatestatus(sd,SP_CARTINFO);
clif->message(fd, msg_txt(1397)); // Your cart was cleaned.
return true;
}
/*==========================================
* @skillid by [MouseJstr]
* lookup a skill by name
*------------------------------------------*/
#define MAX_SKILLID_PARTIAL_RESULTS 5
#define MAX_SKILLID_PARTIAL_RESULTS_LEN 74 /* "skill " (6) + "%d:" (up to 5) + "%s" (up to 30) + " (%s)" (up to 33) */
ACMD(skillid) {
int skillen, idx, i, found = 0;
DBIterator* iter;
DBKey key;
DBData *data;
char partials[MAX_SKILLID_PARTIAL_RESULTS][MAX_SKILLID_PARTIAL_RESULTS_LEN];
if (!message || !*message) {
clif->message(fd, msg_txt(1163)); // Please enter a skill name to look up (usage: @skillid <skill name>).
return false;
}
skillen = strlen(message);
iter = db_iterator(skill->name2id_db);
for( data = iter->first(iter,&key); iter->exists(iter); data = iter->next(iter,&key) ) {
idx = skill->get_index(DB->data2i(data));
if (strnicmp(key.str, message, skillen) == 0 || strnicmp(skill->db[idx].desc, message, skillen) == 0) {
sprintf(atcmd_output, msg_txt(1164), DB->data2i(data), skill->db[idx].desc, key.str); // skill %d: %s (%s)
clif->message(fd, atcmd_output);
} else if ( found < MAX_SKILLID_PARTIAL_RESULTS && ( stristr(key.str,message) || stristr(skill->db[idx].desc,message) ) ) {
snprintf(partials[found++], MAX_SKILLID_PARTIAL_RESULTS_LEN, msg_txt(1164), DB->data2i(data), skill->db[idx].desc, key.str);
}
}
dbi_destroy(iter);
if( found ) {
sprintf(atcmd_output, msg_txt(1398), found); // -- Displaying first %d partial matches
clif->message(fd, atcmd_output);
}
for(i = 0; i < found; i++) { /* partials */
clif->message(fd, partials[i]);
}
return true;
}
/*==========================================
* @useskill by [MouseJstr]
* A way of using skills without having to find them in the skills menu
*------------------------------------------*/
ACMD(useskill) {
struct map_session_data *pl_sd = NULL;
struct block_list *bl;
uint16 skill_id;
uint16 skill_lv;
char target[100];
if(!message || !*message || sscanf(message, "%hu %hu %23[^\n]", &skill_id, &skill_lv, target) != 3) {
clif->message(fd, msg_txt(1165)); // Usage: @useskill <skill ID> <skill level> <target>
return false;
}
if(!strcmp(target,"self"))
pl_sd = sd; //quick keyword
else if ( (pl_sd = map->nick2sd(target)) == NULL ) {
clif->message(fd, msg_txt(3)); // Character not found.
return false;
}
if ( pc->get_group_level(sd) < pc->get_group_level(pl_sd) )
{
clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
return false;
}
if (skill_id >= HM_SKILLBASE && skill_id < HM_SKILLBASE+MAX_HOMUNSKILL
&& sd->hd && homun_alive(sd->hd)) // (If used with @useskill, put the homunc as dest)
bl = &sd->hd->bl;
else
bl = &sd->bl;
if (skill->get_inf(skill_id)&INF_GROUND_SKILL)
unit->skilluse_pos(bl, pl_sd->bl.x, pl_sd->bl.y, skill_id, skill_lv);
else
unit->skilluse_id(bl, pl_sd->bl.id, skill_id, skill_lv);
return true;
}
/*==========================================
* @displayskill by [Skotlex]
* Debug command to locate new skill IDs. It sends the
* three possible skill-effect packets to the area.
*------------------------------------------*/
ACMD(displayskill) {
struct status_data *st;
unsigned int tick;
uint16 skill_id;
uint16 skill_lv = 1;
if (!message || !*message || sscanf(message, "%hu %hu", &skill_id, &skill_lv) < 1) {
clif->message(fd, msg_txt(1166)); // Usage: @displayskill <skill ID> {<skill level>}
return false;
}
st = status->get_status_data(&sd->bl);
tick = timer->gettick();
clif->skill_damage(&sd->bl,&sd->bl, tick, st->amotion, st->dmotion, 1, 1, skill_id, skill_lv, 5);
clif->skill_nodamage(&sd->bl, &sd->bl, skill_id, skill_lv, 1);
clif->skill_poseffect(&sd->bl, skill_id, skill_lv, sd->bl.x, sd->bl.y, tick);
return true;
}
/*==========================================
* @skilltree by [MouseJstr]
* prints the skill tree for a player required to get to a skill
*------------------------------------------*/
ACMD(skilltree) {
struct map_session_data *pl_sd = NULL;
uint16 skill_id;
int meets, j, c=0;
char target[NAME_LENGTH];
struct skill_tree_entry *ent;
if(!message || !*message || sscanf(message, "%hu %23[^\r\n]", &skill_id, target) != 2) {
clif->message(fd, msg_txt(1167)); // Usage: @skilltree <skill ID> <target>
return false;
}
if ( (pl_sd = map->nick2sd(target)) == NULL ) {
clif->message(fd, msg_txt(3)); // Character not found.
return false;
}
c = pc->calc_skilltree_normalize_job(pl_sd);
c = pc->mapid2jobid(c, pl_sd->status.sex);
sprintf(atcmd_output, msg_txt(1168), pc->job_name(c), pc->checkskill(pl_sd, NV_BASIC)); // Player is using %s skill tree (%d basic points).
clif->message(fd, atcmd_output);
ARR_FIND( 0, MAX_SKILL_TREE, j, pc->skill_tree[c][j].id == 0 || pc->skill_tree[c][j].id == skill_id );
if( j == MAX_SKILL_TREE || pc->skill_tree[c][j].id == 0 )
{
clif->message(fd, msg_txt(1169)); // The player cannot use that skill.
return true;
}
ent = &pc->skill_tree[c][j];
meets = 1;
for(j=0;j<MAX_PC_SKILL_REQUIRE;j++)
{
if( ent->need[j].id && pc->checkskill(sd,ent->need[j].id) < ent->need[j].lv)
{
sprintf(atcmd_output, msg_txt(1170), ent->need[j].lv, skill->db[ent->need[j].id].desc); // Player requires level %d of skill %s.
clif->message(fd, atcmd_output);
meets = 0;
}
}
if (meets == 1) {
clif->message(fd, msg_txt(1171)); // The player meets all the requirements for that skill.
}
return true;
}
// Hand a ring with partners name on it to this char
void getring(struct map_session_data* sd) {
int flag, item_id;
struct item item_tmp;
item_id = (sd->status.sex) ? WEDDING_RING_M : WEDDING_RING_F;
memset(&item_tmp, 0, sizeof(item_tmp));
item_tmp.nameid = item_id;
item_tmp.identify = 1;
item_tmp.card[0] = 255;
item_tmp.card[2] = sd->status.partner_id;
item_tmp.card[3] = sd->status.partner_id >> 16;
if((flag = pc->additem(sd,&item_tmp,1,LOG_TYPE_COMMAND))) {
clif->additem(sd,0,0,flag);
map->addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
}
}
/*==========================================
* @marry by [MouseJstr], fixed by Lupus
* Marry two players
*------------------------------------------*/
ACMD(marry) {
struct map_session_data *pl_sd = NULL;
char player_name[NAME_LENGTH] = "";
if (!message || !*message || sscanf(message, "%23s", player_name) != 1) {
clif->message(fd, msg_txt(1172)); // Usage: @marry <char name>
return false;
}
if ((pl_sd = map->nick2sd(player_name)) == NULL) {
clif->message(fd, msg_txt(3));
return false;
}
if (pc->marriage(sd, pl_sd) == 0) {
clif->message(fd, msg_txt(1173)); // They are married... wish them well.
clif->wedding_effect(&pl_sd->bl); //wedding effect and music [Lupus]
getring(sd); // Auto-give named rings (Aru)
getring(pl_sd);
return true;
}
clif->message(fd, msg_txt(1174)); // The two cannot wed because one is either a baby or already married.
return false;
}
/*==========================================
* @divorce by [MouseJstr], fixed by [Lupus]
* divorce two players
*------------------------------------------*/
ACMD(divorce)
{
if (pc->divorce(sd) != 0) {
sprintf(atcmd_output, msg_txt(1175), sd->status.name); // '%s' is not married.
clif->message(fd, atcmd_output);
return false;
}
sprintf(atcmd_output, msg_txt(1176), sd->status.name); // '%s' and his/her partner are now divorced.
clif->message(fd, atcmd_output);
return true;
}
/*==========================================
* @changelook by [Celest]
*------------------------------------------*/
ACMD(changelook)
{
int i, j = 0, k = 0;
int pos[7] = { LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HEAD_BOTTOM,LOOK_WEAPON,LOOK_SHIELD,LOOK_SHOES,LOOK_ROBE };
if((i = sscanf(message, "%d %d", &j, &k)) < 1) {
clif->message(fd, msg_txt(1177)); // Usage: @changelook {<position>} <view id>
clif->message(fd, msg_txt(1178)); // Position: 1-Top 2-Middle 3-Bottom 4-Weapon 5-Shield 6-Shoes 7-Robe
return false;
} else if ( i == 2 ) {
if (j < 1 || j > 7)
j = 1;
j = pos[j - 1];
} else if( i == 1 ) { // position not defined, use HEAD_TOP as default
k = j; // swap
j = LOOK_HEAD_TOP;
}
clif->changelook(&sd->bl,j,k);
return true;
}
/*==========================================
* @autotrade by durf [Lupus] [Paradox924X]
* Turns on/off Autotrade for a specific player
*------------------------------------------*/
ACMD(autotrade) {
if( map->list[sd->bl.m].flag.autotrade != battle_config.autotrade_mapflag ) {
clif->message(fd, msg_txt(1179)); // Autotrade is not allowed on this map.
return false;
}
if( pc_isdead(sd) ) {
clif->message(fd, msg_txt(1180)); // You cannot autotrade when dead.
return false;
}
if( !sd->state.vending && !sd->state.buyingstore ) { //check if player is vending or buying
clif->message(fd, msg_txt(549)); // "You should have a shop open to use @autotrade."
return false;
}
sd->state.autotrade = 1;
if( battle_config.at_timeout ) {
int timeout = atoi(message);
status->change_start(&sd->bl, SC_AUTOTRADE, 10000, 0, 0, 0, 0, ((timeout > 0) ? min(timeout,battle_config.at_timeout) : battle_config.at_timeout) * 60000, 0);
}
clif->chsys_quit(sd);
clif->authfail_fd(sd->fd, 15);
return true;
}
/*==========================================
* @changegm by durf (changed by Lupus)
* Changes Master of your Guild to a specified guild member
*------------------------------------------*/
ACMD(changegm) {
struct guild *g;
struct map_session_data *pl_sd;
if (sd->status.guild_id == 0 || (g = sd->guild) == NULL || strcmp(g->master,sd->status.name)) {
clif->message(fd, msg_txt(1181)); // You need to be a Guild Master to use this command.
return false;
}
if( map->list[sd->bl.m].flag.guildlock || map->list[sd->bl.m].flag.gvg_castle ) {
clif->message(fd, msg_txt(1182)); // You cannot change guild leaders on this map.
return false;
}
if( !message[0] ) {
clif->message(fd, msg_txt(1183)); // Usage: @changegm <guild_member_name>
return false;
}
if((pl_sd=map->nick2sd((char *) message)) == NULL || pl_sd->status.guild_id != sd->status.guild_id) {
clif->message(fd, msg_txt(1184)); // Target character must be online and be a guild member.
return false;
}
guild->gm_change(sd->status.guild_id, pl_sd);
return true;
}
/*==========================================
* @changeleader by Skotlex
* Changes the leader of a party.
*------------------------------------------*/
ACMD(changeleader) {
if( !message[0] ) {
clif->message(fd, msg_txt(1185)); // Usage: @changeleader <party_member_name>
return false;
}
if (party->changeleader(sd, map->nick2sd((char *) message)))
return true;
return false;
}
/*==========================================
* @partyoption by Skotlex
* Used to change the item share setting of a party.
*------------------------------------------*/
ACMD(partyoption)
{
struct party_data *p;
int mi, option;
char w1[16], w2[16];
if (sd->status.party_id == 0 || (p = party->search(sd->status.party_id)) == NULL)
{
clif->message(fd, msg_txt(282));
return false;
}
ARR_FIND( 0, MAX_PARTY, mi, p->data[mi].sd == sd );
if (mi == MAX_PARTY)
return false; //Shouldn't happen
if (!p->party.member[mi].leader)
{
clif->message(fd, msg_txt(282));
return false;
}
if(!message || !*message || sscanf(message, "%15s %15s", w1, w2) < 2)
{
clif->message(fd, msg_txt(1186)); // Usage: @partyoption <pickup share: yes/no> <item distribution: yes/no>
return false;
}
option = (config_switch(w1)?1:0)|(config_switch(w2)?2:0);
//Change item share type.
if (option != p->party.item)
party->changeoption(sd, p->party.exp, option);
else
clif->message(fd, msg_txt(286));
return true;
}
/*==========================================
* @autoloot by Upa-Kun
* Turns on/off AutoLoot for a specific player
*------------------------------------------*/
ACMD(autoloot)
{
int rate;
// autoloot command without value
if(!message || !*message)
{
if (sd->state.autoloot)
rate = 0;
else
rate = 10000;
} else {
double drate;
drate = atof(message);
rate = (int)(drate*100);
}
if (rate < 0) rate = 0;
if (rate > 10000) rate = 10000;
sd->state.autoloot = rate;
if (sd->state.autoloot) {
snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1187),((double)sd->state.autoloot)/100.); // Autolooting items with drop rates of %0.02f%% and below.
clif->message(fd, atcmd_output);
}else
clif->message(fd, msg_txt(1188)); // Autoloot is now off.
return true;
}
/*==========================================
* @alootid
*------------------------------------------*/
ACMD(autolootitem)
{
struct item_data *item_data = NULL;
int i;
int action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset
if (message && *message) {
if (message[0] == '+') {
message++;
action = 1;
}
else if (message[0] == '-') {
message++;
action = 2;
}
else if (!strcmp(message,"reset"))
action = 4;
}
if (action < 3) // add or remove
{
if ((item_data = itemdb->exists(atoi(message))) == NULL)
item_data = itemdb->search_name(message);
if (!item_data) {
// No items founds in the DB with Id or Name
clif->message(fd, msg_txt(1189)); // Item not found.
return false;
}
}
switch(action) {
case 1:
ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid);
if (i != AUTOLOOTITEM_SIZE) {
clif->message(fd, msg_txt(1190)); // You're already autolooting this item.
return false;
}
ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == 0);
if (i == AUTOLOOTITEM_SIZE) {
clif->message(fd, msg_txt(1191)); // Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>.
return false;
}
sd->state.autolootid[i] = item_data->nameid; // Autoloot Activated
sprintf(atcmd_output, msg_txt(1192), item_data->name, item_data->jname, item_data->nameid); // Autolooting item: '%s'/'%s' {%d}
clif->message(fd, atcmd_output);
sd->state.autolooting = 1;
break;
case 2:
ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid);
if (i == AUTOLOOTITEM_SIZE) {
clif->message(fd, msg_txt(1193)); // You're currently not autolooting this item.
return false;
}
sd->state.autolootid[i] = 0;
sprintf(atcmd_output, msg_txt(1194), item_data->name, item_data->jname, item_data->nameid); // Removed item: '%s'/'%s' {%d} from your autolootitem list.
clif->message(fd, atcmd_output);
ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0);
if (i == AUTOLOOTITEM_SIZE) {
sd->state.autolooting = 0;
}
break;
case 3:
sprintf(atcmd_output, msg_txt(1195), AUTOLOOTITEM_SIZE); // You can have %d items on your autolootitem list.
clif->message(fd, atcmd_output);
clif->message(fd, msg_txt(1196)); // To add an item to the list, use "@alootid +<item name or ID>". To remove an item, use "@alootid -<item name or ID>".
clif->message(fd, msg_txt(1197)); // "@alootid reset" will clear your autolootitem list.
ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0);
if (i == AUTOLOOTITEM_SIZE) {
clif->message(fd, msg_txt(1198)); // Your autolootitem list is empty.
} else {
clif->message(fd, msg_txt(1199)); // Items on your autolootitem list:
for(i = 0; i < AUTOLOOTITEM_SIZE; i++)
{
if (sd->state.autolootid[i] == 0)
continue;
if (!(item_data = itemdb->exists(sd->state.autolootid[i]))) {
ShowDebug("Non-existant item %d on autolootitem list (account_id: %d, char_id: %d)", sd->state.autolootid[i], sd->status.account_id, sd->status.char_id);
continue;
}
sprintf(atcmd_output, "'%s'/'%s' {%d}", item_data->name, item_data->jname, item_data->nameid);
clif->message(fd, atcmd_output);
}
}
break;
case 4:
memset(sd->state.autolootid, 0, sizeof(sd->state.autolootid));
clif->message(fd, msg_txt(1200)); // Your autolootitem list has been reset.
sd->state.autolooting = 0;
break;
}
return true;
}
/*==========================================
* It is made to snow.
*------------------------------------------*/
ACMD(snow) {
if (map->list[sd->bl.m].flag.snow) {
map->list[sd->bl.m].flag.snow=0;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1203)); // Snow has stopped falling.
} else {
map->list[sd->bl.m].flag.snow=1;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1204)); // It has started to snow.
}
return true;
}
/*==========================================
* Cherry tree snowstorm is made to fall. (Sakura)
*------------------------------------------*/
ACMD(sakura) {
if (map->list[sd->bl.m].flag.sakura) {
map->list[sd->bl.m].flag.sakura=0;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1205)); // Cherry tree leaves no longer fall.
} else {
map->list[sd->bl.m].flag.sakura=1;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1206)); // Cherry tree leaves have begun to fall.
}
return true;
}
/*==========================================
* Clouds appear.
*------------------------------------------*/
ACMD(clouds) {
if (map->list[sd->bl.m].flag.clouds) {
map->list[sd->bl.m].flag.clouds=0;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1207)); // The clouds has disappear.
} else {
map->list[sd->bl.m].flag.clouds=1;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1208)); // Clouds appear.
}
return true;
}
/*==========================================
* Different type of clouds using effect 516
*------------------------------------------*/
ACMD(clouds2) {
if (map->list[sd->bl.m].flag.clouds2) {
map->list[sd->bl.m].flag.clouds2=0;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1209)); // The alternative clouds disappear.
} else {
map->list[sd->bl.m].flag.clouds2=1;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1210)); // Alternative clouds appear.
}
return true;
}
/*==========================================
* Fog hangs over.
*------------------------------------------*/
ACMD(fog) {
if (map->list[sd->bl.m].flag.fog) {
map->list[sd->bl.m].flag.fog=0;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1211)); // The fog has gone.
} else {
map->list[sd->bl.m].flag.fog=1;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1212)); // Fog hangs over.
}
return true;
}
/*==========================================
* Fallen leaves fall.
*------------------------------------------*/
ACMD(leaves) {
if (map->list[sd->bl.m].flag.leaves) {
map->list[sd->bl.m].flag.leaves=0;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1213)); // Leaves no longer fall.
} else {
map->list[sd->bl.m].flag.leaves=1;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1214)); // Fallen leaves fall.
}
return true;
}
/*==========================================
* Fireworks appear.
*------------------------------------------*/
ACMD(fireworks) {
if (map->list[sd->bl.m].flag.fireworks) {
map->list[sd->bl.m].flag.fireworks=0;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1215)); // Fireworks have ended.
} else {
map->list[sd->bl.m].flag.fireworks=1;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(1216)); // Fireworks have launched.
}
return true;
}
/*==========================================
* Clearing Weather Effects by Dexity
*------------------------------------------*/
ACMD(clearweather) {
map->list[sd->bl.m].flag.snow=0;
map->list[sd->bl.m].flag.sakura=0;
map->list[sd->bl.m].flag.clouds=0;
map->list[sd->bl.m].flag.clouds2=0;
map->list[sd->bl.m].flag.fog=0;
map->list[sd->bl.m].flag.fireworks=0;
map->list[sd->bl.m].flag.leaves=0;
clif->weather(sd->bl.m);
clif->message(fd, msg_txt(291));
return true;
}
/*===============================================================
* Sound Command - plays a sound for everyone around! [Codemaster]
*---------------------------------------------------------------*/
ACMD(sound)
{
char sound_file[100];
memset(sound_file, '\0', sizeof(sound_file));
if(!message || !*message || sscanf(message, "%99[^\n]", sound_file) < 1) {
clif->message(fd, msg_txt(1217)); // Please enter a sound filename (usage: @sound <filename>).
return false;
}
if(strstr(sound_file, ".wav") == NULL)
strcat(sound_file, ".wav");
clif->soundeffectall(&sd->bl, sound_file, 0, AREA);
return true;
}
/*==========================================
* MOB Search
*------------------------------------------*/
ACMD(mobsearch)
{
char mob_name[100];
int mob_id;
int number = 0;
struct s_mapiterator* it;
if (!message || !*message || sscanf(message, "%99[^\n]", mob_name) < 1) {
clif->message(fd, msg_txt(1218)); // Please enter a monster name (usage: @mobsearch <monster name>).
return false;
}
if ((mob_id = atoi(mob_name)) == 0)
mob_id = mob->db_searchname(mob_name);
if(mob_id > 0 && mob->db_checkid(mob_id) == 0){
snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1219),mob_name); // Invalid mob ID %s!
clif->message(fd, atcmd_output);
return false;
}
if(mob_id == atoi(mob_name) && mob->db(mob_id)->jname)
strcpy(mob_name,mob->db(mob_id)->jname); // --ja--
// strcpy(mob_name,mob_db(mob_id)->name); // --en--
snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1220), mob_name, mapindex_id2name(sd->mapindex)); // Mob Search... %s %s
clif->message(fd, atcmd_output);
it = mapit_geteachmob();
for(;;)
{
TBL_MOB* md = (TBL_MOB*)mapit->next(it);
if( md == NULL )
break;// no more mobs
if( md->bl.m != sd->bl.m )
continue;
if( mob_id != -1 && md->class_ != mob_id )
continue;
++number;
if( md->spawn_timer == INVALID_TIMER )
snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%3d:%3d] %s", number, md->bl.x, md->bl.y, md->name);
else
snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%s] %s", number, "dead", md->name);
clif->message(fd, atcmd_output);
}
mapit->free(it);
return true;
}
/*==========================================
* @cleanmap - cleans items on the ground
* @cleanarea - cleans items on the ground within an specified area
*------------------------------------------*/
int atcommand_cleanfloor_sub(struct block_list *bl, va_list ap) {
nullpo_ret(bl);
map->clearflooritem(bl);
return 0;
}
ACMD(cleanmap) {
map->foreachinmap(atcommand->cleanfloor_sub, sd->bl.m, BL_ITEM);
clif->message(fd, msg_txt(1221)); // All dropped items have been cleaned up.
return true;
}
ACMD(cleanarea) {
int x0 = 0, y0 = 0, x1 = 0, y1 = 0;
if (!message || !*message || sscanf(message, "%d %d %d %d", &x0, &y0, &x1, &y1) < 1) {
map->foreachinrange(atcommand->cleanfloor_sub, &sd->bl, AREA_SIZE * 2, BL_ITEM);
} else if (sscanf(message, "%d %d %d %d", &x0, &y0, &x1, &y1) == 1) {
map->foreachinrange(atcommand->cleanfloor_sub, &sd->bl, x0, BL_ITEM);
} else if (sscanf(message, "%d %d %d %d", &x0, &y0, &x1, &y1) == 4) {
map->foreachinarea(atcommand->cleanfloor_sub, sd->bl.m, x0, y0, x1, y1, BL_ITEM);
}
clif->message(fd, msg_txt(1221)); // All dropped items have been cleaned up.
return true;
}
/*==========================================
* make a NPC/PET talk
* @npctalkc [SnakeDrak]
*------------------------------------------*/
ACMD(npctalk)
{
char name[NAME_LENGTH],mes[100],temp[100];
struct npc_data *nd;
bool ifcolor=(*(command + 8) != 'c' && *(command + 8) != 'C')?0:1;
unsigned long color=0;
if (sd->sc.count && //no "chatting" while muted.
(sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEP_SLEEP] ||
(sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT)))
return false;
if(!ifcolor) {
if (!message || !*message || sscanf(message, "%23[^,], %99[^\n]", name, mes) < 2) {
clif->message(fd, msg_txt(1222)); // Please enter the correct parameters (usage: @npctalk <npc name>, <message>).
return false;
}
}
else {
if (!message || !*message || sscanf(message, "%lx %23[^,], %99[^\n]", &color, name, mes) < 3) {
clif->message(fd, msg_txt(1223)); // Please enter the correct parameters (usage: @npctalkc <color> <npc name>, <message>).
return false;
}
}
if (!(nd = npc->name2id(name))) {
clif->message(fd, msg_txt(111)); // This NPC doesn't exist
return false;
}
strtok(name, "#"); // discard extra name identifier if present
snprintf(temp, sizeof(temp), "%s : %s", name, mes);
if(ifcolor) clif->messagecolor(&nd->bl,color,temp);
else clif->disp_overhead(&nd->bl, temp);
return true;
}
ACMD(pettalk)
{
char mes[100],temp[100];
struct pet_data *pd;
if ( battle_config.min_chat_delay ) {
if( DIFF_TICK(sd->cantalk_tick, timer->gettick()) > 0 )
return true;
sd->cantalk_tick = timer->gettick() + battle_config.min_chat_delay;
}
if(!sd->status.pet_id || !(pd=sd->pd))
{
clif->message(fd, msg_txt(184));
return false;
}
if (sd->sc.count && //no "chatting" while muted.
(sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEP_SLEEP] ||
(sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT)))
return false;
if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) {
clif->message(fd, msg_txt(1224)); // Please enter a message (usage: @pettalk <message>).
return false;
}
if (message[0] == '/')
{// pet emotion processing
const char* emo[] = {
"/!", "/?", "/ho", "/lv", "/swt", "/ic", "/an", "/ag", "/$", "/...",
"/scissors", "/rock", "/paper", "/korea", "/lv2", "/thx", "/wah", "/sry", "/heh", "/swt2",
"/hmm", "/no1", "/??", "/omg", "/O", "/X", "/hlp", "/go", "/sob", "/gg",
"/kis", "/kis2", "/pif", "/ok", "-?-", "/indonesia", "/bzz", "/rice", "/awsm", "/meh",
"/shy", "/pat", "/mp", "/slur", "/com", "/yawn", "/grat", "/hp", "/philippines", "/malaysia",
"/singapore", "/brazil", "/fsh", "/spin", "/sigh", "/dum", "/crwd", "/desp", "/dice", "-dice2",
"-dice3", "-dice4", "-dice5", "-dice6", "/india", "/love", "/russia", "-?-", "/mobile", "/mail",
"/chinese", "/antenna1", "/antenna2", "/antenna3", "/hum", "/abs", "/oops", "/spit", "/ene", "/panic",
"/whisp"
};
int i;
ARR_FIND( 0, ARRAYLENGTH(emo), i, stricmp(message, emo[i]) == 0 );
if( i == E_DICE1 ) i = rnd()%6 + E_DICE1; // randomize /dice
if( i < ARRAYLENGTH(emo) )
{
if (sd->emotionlasttime + 1 >= time(NULL)) { // not more than 1 per second
sd->emotionlasttime = time(NULL);
return true;
}
sd->emotionlasttime = time(NULL);
clif->emotion(&pd->bl, i);
return true;
}
}
snprintf(temp, sizeof temp ,"%s : %s", pd->pet.name, mes);
clif->disp_overhead(&pd->bl, temp);
return true;
}
/// @users - displays the number of players present on each map (and percentage)
/// #users displays on the target user instead of self
ACMD(users)
{
char buf[CHAT_SIZE_MAX];
int i;
int users[MAX_MAPINDEX];
int users_all;
struct s_mapiterator* iter;
memset(users, 0, sizeof(users));
users_all = 0;
// count users on each map
iter = mapit_getallusers();
for(;;)
{
struct map_session_data* sd2 = (struct map_session_data*)mapit->next(iter);
if( sd2 == NULL )
break;// no more users
if( sd2->mapindex >= MAX_MAPINDEX )
continue;// invalid mapindex
if( users[sd2->mapindex] < INT_MAX ) ++users[sd2->mapindex];
if( users_all < INT_MAX ) ++users_all;
}
mapit->free(iter);
// display results for each map
for( i = 0; i < MAX_MAPINDEX; ++i )
{
if( users[i] == 0 )
continue;// empty
safesnprintf(buf, sizeof(buf), "%s: %d (%.2f%%)", mapindex_id2name(i), users[i], (float)(100.0f*users[i]/users_all));
clif->message(sd->fd, buf);
}
// display overall count
safesnprintf(buf, sizeof(buf), "all: %d", users_all);
clif->message(sd->fd, buf);
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(reset)
{
pc->resetstate(sd);
pc->resetskill(sd,1);
sprintf(atcmd_output, msg_txt(208), sd->status.name); // '%s' skill and stats points reseted!
clif->message(fd, atcmd_output);
return true;
}
/*==========================================
*
*------------------------------------------*/
ACMD(summon)
{
char name[NAME_LENGTH];
int mob_id = 0;
int duration = 0;
struct mob_data *md;
unsigned int tick=timer->gettick();
if (!message || !*message || sscanf(message, "%23s %d", name, &duration) < 1)
{
clif->message(fd, msg_txt(1225)); // Please enter a monster name (usage: @summon <monster name> {duration}).
return false;
}
if (duration < 1)
duration =1;
else if (duration > 60)
duration =60;
if ((mob_id = atoi(name)) == 0)
mob_id = mob->db_searchname(name);
if(mob_id == 0 || mob->db_checkid(mob_id) == 0)
{
clif->message(fd, msg_txt(40)); // Invalid monster ID or name.
return false;
}
md = mob->once_spawn_sub(&sd->bl, sd->bl.m, -1, -1, "--ja--", mob_id, "", SZ_SMALL, AI_NONE);
if(!md)
return false;
md->master_id=sd->bl.id;
md->special_state.ai=1;
md->deletetimer=timer->add(tick+(duration*60000),mob->timer_delete,md->bl.id,0);
clif->specialeffect(&md->bl,344,AREA);
mob->spawn(md);
sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000);
clif->skill_poseffect(&sd->bl,AM_CALLHOMUN,1,md->bl.x,md->bl.y,tick);
clif->message(fd, msg_txt(39)); // All monster summoned!
return true;
}
/*==========================================
* @adjgroup
* Temporarily move player to another group
* Useful during beta testing to allow players to use GM commands for short periods of time
*------------------------------------------*/
ACMD(adjgroup)
{
int new_group = 0;
if (!message || !*message || sscanf(message, "%d", &new_group) != 1) {
clif->message(fd, msg_txt(1226)); // Usage: @adjgroup <group_id>
return false;
}
if (pc->set_group(sd, new_group) != 0) {
clif->message(fd, msg_txt(1227)); // Specified group does not exist.
return false;
}
clif->message(fd, msg_txt(1228)); // Group changed successfully.
clif->message(sd->fd, msg_txt(1229)); // Your group has changed.
return true;
}
/*==========================================
* @trade by [MouseJstr]
* Open a trade window with a remote player
*------------------------------------------*/
ACMD(trade) {
struct map_session_data *pl_sd = NULL;
if (!message || !*message) {
clif->message(fd, msg_txt(1230)); // Please enter a player name (usage: @trade <char name>).
return false;
}
if ( (pl_sd = map->nick2sd((char *)message)) == NULL ) {
clif->message(fd, msg_txt(3)); // Character not found.
return false;
}
trade->request(sd, pl_sd);
return true;
}
/*==========================================
* @setbattleflag by [MouseJstr]
* set a battle_config flag without having to reboot
*------------------------------------------*/
ACMD(setbattleflag)
{
char flag[128], value[128];
if (!message || !*message || sscanf(message, "%127s %127s", flag, value) != 2) {
clif->message(fd, msg_txt(1231)); // Usage: @setbattleflag <flag> <value>
return false;
}
if (battle->config_set_value(flag, value) == 0) {
clif->message(fd, msg_txt(1232)); // Unknown battle_config flag.
return false;
}
clif->message(fd, msg_txt(1233)); // Set battle_config as requested.
return true;
}
/*==========================================
* @unmute [Valaris]
*------------------------------------------*/
ACMD(unmute) {
struct map_session_data *pl_sd = NULL;
if (!message || !*message) {
clif->message(fd, msg_txt(1234)); // Please enter a player name (usage: @unmute <char name>).
return false;
}
if ( (pl_sd = map->nick2sd((char *)message)) == NULL )
{
clif->message(fd, msg_txt(3)); // Character not found.
return false;
}
if(!pl_sd->sc.data[SC_NOCHAT]) {
clif->message(sd->fd,msg_txt(1235)); // Player is not muted.
return false;
}
pl_sd->status.manner = 0;
status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER);
clif->message(sd->fd,msg_txt(1236)); // Player unmuted.
return true;
}
/*==========================================
* @uptime by MC Cameri
*------------------------------------------*/
ACMD(uptime)
{
unsigned long seconds = 0, day = 24*60*60, hour = 60*60,
minute = 60, days = 0, hours = 0, minutes = 0;
seconds = timer->get_uptime();
days = seconds/day;
seconds -= (seconds/day>0)?(seconds/day)*day:0;
hours = seconds/hour;
seconds -= (seconds/hour>0)?(seconds/hour)*hour:0;
minutes = seconds/minute;
seconds -= (seconds/minute>0)?(seconds/minute)*minute:0;
snprintf(atcmd_output, sizeof(atcmd_output), msg_txt(245), days, hours, minutes, seconds);
clif->message(fd, atcmd_output);
return true;
}
/*==========================================
* @changesex <sex>
* => Changes one's sex. Argument sex can be 0 or 1, m or f, male or female.
*------------------------------------------*/
ACMD(changesex)
{
int i;
pc->resetskill(sd,4);
// to avoid any problem with equipment and invalid sex, equipment is unequiped.
for( i=0; i<EQI_MAX; i++ )
if( sd->equip_index[i] >= 0 ) pc->unequipitem(sd, sd->equip_index[i], 3);
chrif->changesex(sd);
return true;
}
/*================================================
* @mute - Mutes a player for a set amount of time
*------------------------------------------------*/
ACMD(mute) {
struct map_session_data *pl_sd = NULL;
int manner;
if (!message || !*message || sscanf(message, "%d %23[^\n]", &manner, atcmd_player_name) < 1) {
clif->message(fd, msg_txt(1237)); // Usage: @mute <time> <char name>
return false;
}
if ( (pl_sd = map->nick2sd(atcmd_player_name)) == NULL ) {
clif->message(fd, msg_txt(3)); // Character not found.
return false;
}
if ( pc->get_group_level(sd) < pc->get_group_level(pl_sd) )
{
clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
return false;
}
clif->manner_message(sd, 0);
clif->manner_message(pl_sd, 5);
if( pl_sd->status.manner < manner ) {
pl_sd->status.manner -= manner;
sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0);
} else {
pl_sd->status.manner = 0;
status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER);
}
clif->GM_silence(sd, pl_sd, (manner > 0 ? 1 : 0));
return true;
}
/*==========================================
* @refresh (like @jumpto <<yourself>>)
*------------------------------------------*/
ACMD(refresh)
{
clif->refresh(sd);
return true;
}
ACMD(refreshall)
{
struct map_session_data* iter_sd;
struct s_mapiterator* iter;
iter = mapit_getallusers();
for (iter_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); iter_sd = (TBL_PC*)mapit->next(iter))
clif->refresh(iter_sd);
mapit->free(iter);
return true;
}
/*==========================================
* @identify
* => GM's magnifier.
*------------------------------------------*/
ACMD(identify)
{
int i,num;
for(i=num=0;i<MAX_INVENTORY;i++){
if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1){
num++;
}
}
if (num > 0) {
clif->item_identify_list(sd);
} else {
clif->message(fd,msg_txt(1238)); // There are no items to appraise.
}
return true;
}
ACMD(misceffect) {
int effect = 0;
if (!message || !*message)
return false;
if (sscanf(message, "%d", &effect) < 1)
return false;
clif->misceffect(&sd->bl,effect);
return true;
}
/*==========================================
* MAIL SYSTEM
*------------------------------------------*/
ACMD(mail)
{
mail->openmail(sd);
return true;
}
/*==========================================
* Show Monster DB Info v 1.0
* originally by [Lupus]
*------------------------------------------*/
ACMD(mobinfo)
{
unsigned char msize[3][7] = {"Small", "Medium", "Large"};
unsigned char mrace[12][11] = {"Formless", "Undead", "Beast", "Plant", "Insect", "Fish", "Demon", "Demi-Human", "Angel", "Dragon", "Boss", "Non-Boss"};
unsigned char melement[10][8] = {"Neutral", "Water", "Earth", "Fire", "Wind", "Poison", "Holy", "Dark", "Ghost", "Undead"};
char atcmd_output2[CHAT_SIZE_MAX];
struct item_data *item_data;
struct mob_db *monster, *mob_array[MAX_SEARCH];
int count;
int i, j, k;
memset(atcmd_output, '\0', sizeof(atcmd_output));
memset(atcmd_output2, '\0', sizeof(atcmd_output2));
if (!message || !*message) {
clif->message(fd, msg_txt(1239)); // Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>).
return false;
}
// If monster identifier/name argument is a name
if ((i = mob->db_checkid(atoi(message)))) {
mob_array[0] = mob->db(i);
count = 1;
} else
count = mob->db_searchname_array(mob_array, MAX_SEARCH, message, 0);
if (!count) {
clif->message(fd, msg_txt(40)); // Invalid monster ID or name.
return false;
}
if (count > MAX_SEARCH) {
sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count);
clif->message(fd, atcmd_output);
count = MAX_SEARCH;
}
for (k = 0; k < count; k++) {
unsigned int job_exp, base_exp;
monster = mob_array[k];
job_exp = monster->job_exp;
base_exp = monster->base_exp;
#ifdef RENEWAL_EXP
if( battle_config.atcommand_mobinfo_type ) {
base_exp = base_exp * pc->level_penalty_mod(monster->lv - sd->status.base_level, monster->status.race, monster->status.mode, 1) / 100;
job_exp = job_exp * pc->level_penalty_mod(monster->lv - sd->status.base_level, monster->status.race, monster->status.mode, 1) / 100;
}
#endif
// stats
if (monster->mexp)
sprintf(atcmd_output, msg_txt(1240), monster->name, monster->jname, monster->sprite, monster->vd.class_); // MVP Monster: '%s'/'%s'/'%s' (%d)
else
sprintf(atcmd_output, msg_txt(1241), monster->name, monster->jname, monster->sprite, monster->vd.class_); // Monster: '%s'/'%s'/'%s' (%d)
clif->message(fd, atcmd_output);
sprintf(atcmd_output, msg_txt(1242), monster->lv, monster->status.max_hp, base_exp, job_exp, MOB_HIT(monster), MOB_FLEE(monster)); // Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d
clif->message(fd, atcmd_output);
sprintf(atcmd_output, msg_txt(1243), // DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
monster->status.def, monster->status.mdef, monster->status.str, monster->status.agi,
monster->status.vit, monster->status.int_, monster->status.dex, monster->status.luk);
clif->message(fd, atcmd_output);
sprintf(atcmd_output, msg_txt(1244), // ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)
monster->status.rhw.atk, monster->status.rhw.atk2, monster->status.rhw.range,
monster->range2 , monster->range3, msize[monster->status.size],
mrace[monster->status.race], melement[monster->status.def_ele], monster->status.ele_lv);
clif->message(fd, atcmd_output);
// drops
clif->message(fd, msg_txt(1245)); // Drops:
strcpy(atcmd_output, " ");
j = 0;
for (i = 0; i < MAX_MOB_DROP; i++) {
int droprate;
if (monster->dropitem[i].nameid <= 0 || monster->dropitem[i].p < 1 || (item_data = itemdb->exists(monster->dropitem[i].nameid)) == NULL)
continue;
droprate = monster->dropitem[i].p;
#ifdef RENEWAL_DROP
if( battle_config.atcommand_mobinfo_type ) {
droprate = droprate * pc->level_penalty_mod(monster->lv - sd->status.base_level, monster->status.race, monster->status.mode, 2) / 100;
if (droprate <= 0 && !battle_config.drop_rate0item)
droprate = 1;
}
#endif
if (item_data->slot)
sprintf(atcmd_output2, " - %s[%d] %02.02f%%", item_data->jname, item_data->slot, (float)droprate / 100);
else
sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, (float)droprate / 100);
strcat(atcmd_output, atcmd_output2);
if (++j % 3 == 0) {
clif->message(fd, atcmd_output);
strcpy(atcmd_output, " ");
}
}
if (j == 0)
clif->message(fd, msg_txt(1246)); // This monster has no drops.
else if (j % 3 != 0)
clif->message(fd, atcmd_output);
// mvp
if (monster->mexp) {
sprintf(atcmd_output, msg_txt(1247), monster->mexp); // MVP Bonus EXP:%u
clif->message(fd, atcmd_output);
strcpy(atcmd_output, msg_txt(1248)); // MVP Items:
j = 0;
for (i = 0; i < MAX_MVP_DROP; i++) {
if (monster->mvpitem[i].nameid <= 0 || (item_data = itemdb->exists(monster->mvpitem[i].nameid)) == NULL)
continue;
if (monster->mvpitem[i].p > 0) {
j++;
if (j == 1)
sprintf(atcmd_output2, " %s %02.02f%%", item_data->jname, (float)monster->mvpitem[i].p / 100);
else
sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, (float)monster->mvpitem[i].p / 100);
strcat(atcmd_output, atcmd_output2);
}
}
if (j == 0)
clif->message(fd, msg_txt(1249)); // This monster has no MVP prizes.
else
clif->message(fd, atcmd_output);
}
}
return true;
}
/*=========================================
* @showmobs by KarLaeda
* => For 15 sec displays the mobs on minimap
*------------------------------------------*/
ACMD(showmobs)
{
char mob_name[100];
int mob_id;
int number = 0;
struct s_mapiterator* it;
if(sscanf(message, "%99[^\n]", mob_name) < 0)
return false;
if((mob_id = atoi(mob_name)) == 0)
mob_id = mob->db_searchname(mob_name);
if(mob_id > 0 && mob->db_checkid(mob_id) == 0){
snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1250),mob_name); // Invalid mob id %s!
clif->message(fd, atcmd_output);
return true;
}
if(mob->db(mob_id)->status.mode&MD_BOSS && !pc->has_permission(sd, PC_PERM_SHOW_BOSS)){ // If player group does not have access to boss mobs.
clif->message(fd, msg_txt(1251)); // Can't show boss mobs!
return true;
}
if(mob_id == atoi(mob_name) && mob->db(mob_id)->jname)
strcpy(mob_name,mob->db(mob_id)->jname); // --ja--
//strcpy(mob_name,mob_db(mob_id)->name); // --en--
snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1252), // Mob Search... %s %s
mob_name, mapindex_id2name(sd->mapindex));
clif->message(fd, atcmd_output);
it = mapit_geteachmob();
for(;;)
{
TBL_MOB* md = (TBL_MOB*)mapit->next(it);
if( md == NULL )
break;// no more mobs
if( md->bl.m != sd->bl.m )
continue;
if( mob_id != -1 && md->class_ != mob_id )
continue;
if( md->special_state.ai || md->master_id )
continue; // hide slaves and player summoned mobs
if( md->spawn_timer != INVALID_TIMER )
continue; // hide mobs waiting for respawn
++number;
clif->viewpoint(sd, 1, 0, md->bl.x, md->bl.y, number, 0xFFFFFF);
}
mapit->free(it);
return true;
}
/*==========================================
* homunculus level up [orn]
*------------------------------------------*/
ACMD(homlevel) {
TBL_HOM * hd;
int level = 0;
enum homun_type htype;
if( !message || !*message || ( level = atoi(message) ) < 1 ) {
clif->message(fd, msg_txt(1253)); // Please enter a level adjustment (usage: @homlevel <number of levels>).
return false;
}
if( !homun_alive(sd->hd) ) {
clif->message(fd, msg_txt(1254)); // You do not have a homunculus.
return false;
}
hd = sd->hd;
if( (htype = homun->class2type(hd->homunculus.class_)) == HT_INVALID ) {
ShowError("atcommand_homlevel: invalid homun class %d (player %s)\n", hd->homunculus.class_,sd->status.name);
return false;
}
switch( htype ) {
case HT_REG:
case HT_EVO:
if( hd->homunculus.level >= battle_config.hom_max_level ) {
snprintf(atcmd_output, sizeof(atcmd_output), msg_txt(1478), hd->homunculus.level); // Homun reached its maximum level of '%d'
clif->message(fd, atcmd_output);
return true;
}
break;
case HT_S:
if( hd->homunculus.level >= battle_config.hom_S_max_level ) {
snprintf(atcmd_output, sizeof(atcmd_output), msg_txt(1478), hd->homunculus.level); // Homun reached its maximum level of '%d'
clif->message(fd, atcmd_output);
return true;
}
break;
default:
ShowError("atcommand_homlevel: unknown htype '%d'\n",htype);
return false;
}
do {
hd->homunculus.exp += hd->exp_next;
} while( hd->homunculus.level < level && homun->levelup(hd) );
status_calc_homunculus(hd,0);
status_percent_heal(&hd->bl, 100, 100);
clif->specialeffect(&hd->bl,568,AREA);
return true;
}
/*==========================================
* homunculus evolution H [orn]
*------------------------------------------*/
ACMD(homevolution)
{
if ( !homun_alive(sd->hd) ) {
clif->message(fd, msg_txt(1254)); // You do not have a homunculus.
return false;
}
if ( !homun->evolve(sd->hd) ) {
clif->message(fd, msg_txt(1255)); // Your homunculus doesn't evolve.
return false;
}
clif->homskillinfoblock(sd);
return true;
}
ACMD(hommutate) {
int homun_id;
enum homun_type m_class, m_id;
if( !homun_alive(sd->hd) ) {
clif->message(fd, msg_txt(1254)); // You do not have a homunculus.
return false;
}
if( !message || !*message ) {
homun_id = 6048 + (rnd() % 4);
} else {
homun_id = atoi(message);
}
m_class = homun->class2type(sd->hd->homunculus.class_);
m_id = homun->class2type(homun_id);
if( m_class != HT_INVALID && m_id != HT_INVALID && m_class == HT_EVO && m_id == HT_S && sd->hd->homunculus.level >= 99 ) {
homun->mutate(sd->hd, homun_id);
} else {
clif->emotion(&sd->hd->bl, E_SWT);
}
return true;
}
/*==========================================
* call choosen homunculus [orn]
*------------------------------------------*/
ACMD(makehomun) {
int homunid;
if (!message || !*message) {
clif->message(fd, msg_txt(1256)); // Please enter a homunculus ID (usage: @makehomun <homunculus id>).
return false;
}
homunid = atoi(message);
if( homunid == -1 && sd->status.hom_id && !homun_alive(sd->hd) ) {
if( sd->hd->homunculus.vaporize )
homun->ressurect(sd, 100, sd->bl.x, sd->bl.y);
else
homun->call(sd);
return true;
}
if ( sd->status.hom_id ) {
clif->message(fd, msg_txt(450));
return false;
}
if( homunid < HM_CLASS_BASE || homunid > HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1 )
{
clif->message(fd, msg_txt(1257)); // Invalid Homunculus ID.
return false;
}
homun->creation_request(sd,homunid);
return true;
}
/*==========================================
* modify homunculus intimacy [orn]
*------------------------------------------*/
ACMD(homfriendly)
{
int friendly = 0;
if ( !homun_alive(sd->hd) ) {
clif->message(fd, msg_txt(1254)); // You do not have a homunculus.
return false;
}
if (!message || !*message) {
clif->message(fd, msg_txt(1258)); // Please enter a friendly value (usage: @homfriendly <friendly value [0-1000]>).
return false;
}
friendly = atoi(message);
friendly = cap_value(friendly, 0, 1000);
sd->hd->homunculus.intimacy = friendly * 100 ;
clif->send_homdata(sd,SP_INTIMATE,friendly);
return true;
}
/*==========================================
* modify homunculus hunger [orn]
*------------------------------------------*/
ACMD(homhungry)
{
int hungry = 0;
if ( !homun_alive(sd->hd) ) {
clif->message(fd, msg_txt(1254)); // You do not have a homunculus.
return false;
}
if (!message || !*message) {
clif->message(fd, msg_txt(1259)); // Please enter a hunger value (usage: @homhungry <hunger value [0-100]>).
return false;
}
hungry = atoi(message);
hungry = cap_value(hungry, 0, 100);
sd->hd->homunculus.hunger = hungry;
clif->send_homdata(sd,SP_HUNGRY,hungry);
return true;
}
/*==========================================
* make the homunculus speak [orn]
*------------------------------------------*/
ACMD(homtalk)
{
char mes[100],temp[100];
if ( battle_config.min_chat_delay ) {
if( DIFF_TICK(sd->cantalk_tick, timer->gettick()) > 0 )
return true;
sd->cantalk_tick = timer->gettick() + battle_config.min_chat_delay;
}
if (sd->sc.count && //no "chatting" while muted.
(sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEP_SLEEP] ||
(sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT)))
return false;
if ( !homun_alive(sd->hd) ) {
clif->message(fd, msg_txt(1254)); // You do not have a homunculus.
return false;
}
if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) {
clif->message(fd, msg_txt(1260)); // Please enter a message (usage: @homtalk <message>).
return false;
}
snprintf(temp, sizeof temp ,"%s : %s", sd->hd->homunculus.name, mes);
clif->disp_overhead(&sd->hd->bl, temp);
return true;
}
/*==========================================
* Show homunculus stats
*------------------------------------------*/
ACMD(hominfo) {
struct homun_data *hd;
struct status_data *st;
if ( !homun_alive(sd->hd) ) {
clif->message(fd, msg_txt(1254)); // You do not have a homunculus.
return false;
}
hd = sd->hd;
st = status->get_status_data(&hd->bl);
clif->message(fd, msg_txt(1261)); // Homunculus stats:
snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1262), // HP: %d/%d - SP: %d/%d
st->hp, st->max_hp, st->sp, st->max_sp);
clif->message(fd, atcmd_output);
snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1263), // ATK: %d - MATK: %d~%d
st->rhw.atk2 +st->batk, st->matk_min, st->matk_max);
clif->message(fd, atcmd_output);
snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1264), // Hungry: %d - Intimacy: %u
hd->homunculus.hunger, hd->homunculus.intimacy/100);
clif->message(fd, atcmd_output);
snprintf(atcmd_output, sizeof(atcmd_output) ,
msg_txt(1265), // Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d
st->str, st->agi, st->vit,
st->int_, st->dex, st->luk);
clif->message(fd, atcmd_output);
return true;
}
ACMD(homstats)
{
struct homun_data *hd;
struct s_homunculus_db *db;
struct s_homunculus *hom;
int lv, min, max, evo;
if ( !homun_alive(sd->hd) ) {
clif->message(fd, msg_txt(1254)); // You do not have a homunculus.
return false;
}
hd = sd->hd;
hom = &hd->homunculus;
db = hd->homunculusDB;
lv = hom->level;
snprintf(atcmd_output, sizeof(atcmd_output) ,
msg_txt(1266), lv, db->name); // Homunculus growth stats (Lv %d %s):
clif->message(fd, atcmd_output);
lv--; //Since the first increase is at level 2.
evo = (hom->class_ == db->evo_class);
min = db->base.HP +lv*db->gmin.HP +(evo?db->emin.HP:0);
max = db->base.HP +lv*db->gmax.HP +(evo?db->emax.HP:0);;
snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1267), hom->max_hp, min, max); // Max HP: %d (%d~%d)
clif->message(fd, atcmd_output);
min = db->base.SP +lv*db->gmin.SP +(evo?db->emin.SP:0);
max = db->base.SP +lv*db->gmax.SP +(evo?db->emax.SP:0);;
snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1268), hom->max_sp, min, max); // Max SP: %d (%d~%d)
clif->message(fd, atcmd_output);
min = db->base.str +lv*(db->gmin.str/10) +(evo?db->emin.str:0);
max = db->base.str +lv*(db->gmax.str/10) +(evo?db->emax.str:0);;
snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1269), hom->str/10, min, max); // Str: %d (%d~%d)
clif->message(fd, atcmd_output);
min = db->base.agi +lv*(db->gmin.agi/10) +(evo?db->emin.agi:0);
max = db->base.agi +lv*(db->gmax.agi/10) +(evo?db->emax.agi:0);;
snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1270), hom->agi/10, min, max); // Agi: %d (%d~%d)
clif->message(fd, atcmd_output);
min = db->base.vit +lv*(db->gmin.vit/10) +(evo?db->emin.vit:0);
max = db->base.vit +lv*(db->gmax.vit/10) +(evo?db->emax.vit:0);;
snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1271), hom->vit/10, min, max); // Vit: %d (%d~%d)
clif->message(fd, atcmd_output);
min = db->base.int_ +lv*(db->gmin.int_/10) +(evo?db->emin.int_:0);
max = db->base.int_ +lv*(db->gmax.int_/10) +(evo?db->emax.int_:0);;
snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1272), hom->int_/10, min, max); // Int: %d (%d~%d)
clif->message(fd, atcmd_output);
min = db->base.dex +lv*(db->gmin.dex/10) +(evo?db->emin.dex:0);
max = db->base.dex +lv*(db->gmax.dex/10) +(evo?db->emax.dex:0);;
snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1273), hom->dex/10, min, max); // Dex: %d (%d~%d)
clif->message(fd, atcmd_output);
min = db->base.luk +lv*(db->gmin.luk/10) +(evo?db->emin.luk:0);
max = db->base.luk +lv*(db->gmax.luk/10) +(evo?db->emax.luk:0);;
snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1274), hom->luk/10, min, max); // Luk: %d (%d~%d)
clif->message(fd, atcmd_output);
return true;
}
ACMD(homshuffle) {
if(!sd->hd)
return false; // nothing to do
if(!homun->shuffle(sd->hd))
return false;
clif->message(sd->fd, msg_txt(1275)); // Homunculus stats altered.
atcommand_homstats(fd, sd, command, message, info); //Print out the new stats
return true;
}
/*==========================================
* Show Items DB Info v 1.0
* originally by [Lupus]
*------------------------------------------*/
ACMD(iteminfo)
{
struct item_data *item_data, *item_array[MAX_SEARCH];
int i, count = 1;
if (!message || !*message) {
clif->message(fd, msg_txt(1276)); // Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>).
return false;
}
if ((item_array[0] = itemdb->exists(atoi(message))) == NULL)
count = itemdb->search_name_array(item_array, MAX_SEARCH, message, 0);
if (!count) {
clif->message(fd, msg_txt(19)); // Invalid item ID or name.
return false;
}
if (count > MAX_SEARCH) {
sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count); // Displaying first %d out of %d matches
clif->message(fd, atcmd_output);
count = MAX_SEARCH;
}
for (i = 0; i < count; i++) {
item_data = item_array[i];
sprintf(atcmd_output, msg_txt(1277), // Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s
item_data->name,item_data->jname,item_data->slot,item_data->nameid,
itemdb->typename(item_data->type),
(item_data->script==NULL)? msg_txt(1278) : msg_txt(1279) // None / With script
);
clif->message(fd, atcmd_output);
sprintf(atcmd_output, msg_txt(1280), item_data->value_buy, item_data->value_sell, item_data->weight/10. ); // NPC Buy:%dz, Sell:%dz | Weight: %.1f
clif->message(fd, atcmd_output);
if (item_data->maxchance == -1)
strcpy(atcmd_output, msg_txt(1281)); // - Available in the shops only.
else if ( !battle_config.atcommand_mobinfo_type ) {
if( item_data->maxchance )
sprintf(atcmd_output, msg_txt(1282), (float)item_data->maxchance / 100 ); // - Maximal monsters drop chance: %02.02f%%
else
strcpy(atcmd_output, msg_txt(1283)); // - Monsters don't drop this item.
}
clif->message(fd, atcmd_output);
}
return true;
}
/*==========================================
* Show who drops the item.
*------------------------------------------*/
ACMD(whodrops)
{
struct item_data *item_data, *item_array[MAX_SEARCH];
int i,j, count = 1;
if (!message || !*message) {
clif->message(fd, msg_txt(1284)); // Please enter item name/ID (usage: @whodrops <item name/ID>).
return false;
}
if ((item_array[0] = itemdb->exists(atoi(message))) == NULL)
count = itemdb->search_name_array(item_array, MAX_SEARCH, message, 0);
if (!count) {
clif->message(fd, msg_txt(19)); // Invalid item ID or name.
return false;
}
if (count > MAX_SEARCH) {
sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count); // Displaying first %d out of %d matches
clif->message(fd, atcmd_output);
count = MAX_SEARCH;
}
for (i = 0; i < count; i++) {
item_data = item_array[i];
sprintf(atcmd_output, msg_txt(1285), item_data->jname,item_data->slot); // Item: '%s'[%d]
clif->message(fd, atcmd_output);
if (item_data->mob[0].chance == 0) {
strcpy(atcmd_output, msg_txt(1286)); // - Item is not dropped by mobs.
clif->message(fd, atcmd_output);
} else {
sprintf(atcmd_output, msg_txt(1287), MAX_SEARCH); // - Common mobs with highest drop chance (only max %d are listed):
clif->message(fd, atcmd_output);
for (j=0; j < MAX_SEARCH && item_data->mob[j].chance > 0; j++)
{
sprintf(atcmd_output, "- %s (%02.02f%%)", mob->db(item_data->mob[j].id)->jname, item_data->mob[j].chance/100.);
clif->message(fd, atcmd_output);
}
}
}
return true;
}
ACMD(whereis)
{
struct mob_db *monster, *mob_array[MAX_SEARCH];
int count;
int i, j, k;
if (!message || !*message) {
clif->message(fd, msg_txt(1288)); // Please enter a monster name/ID (usage: @whereis <monster_name_or_monster_ID>).
return false;
}
// If monster identifier/name argument is a name
if ((i = mob->db_checkid(atoi(message))))
{
mob_array[0] = mob->db(i);
count = 1;
} else
count = mob->db_searchname_array(mob_array, MAX_SEARCH, message, 0);
if (!count) {
clif->message(fd, msg_txt(40)); // Invalid monster ID or name.
return false;
}
if (count > MAX_SEARCH) {
sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count);
clif->message(fd, atcmd_output);
count = MAX_SEARCH;
}
for (k = 0; k < count; k++) {
monster = mob_array[k];
snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1289), monster->jname); // %s spawns in:
clif->message(fd, atcmd_output);
for (i = 0; i < ARRAYLENGTH(monster->spawn) && monster->spawn[i].qty; i++) {
j = map->mapindex2mapid(monster->spawn[i].mapindex);
if (j < 0) continue;
snprintf(atcmd_output, sizeof atcmd_output, "%s (%d)", map->list[j].name, monster->spawn[i].qty);
clif->message(fd, atcmd_output);
}
if (i == 0)
clif->message(fd, msg_txt(1290)); // This monster does not spawn normally.
}
return true;
}
ACMD(version) {
const char *git = get_git_hash();
const char *svn = get_svn_revision();
if ( git[0] != HERC_UNKNOWN_VER ) {
sprintf(atcmd_output,msg_txt(1295),git); // Git Hash '%s'
clif->message(fd,atcmd_output);
} else if ( svn[0] != HERC_UNKNOWN_VER ) {
sprintf(atcmd_output,msg_txt(1436),git); // SVN r%s
clif->message(fd,atcmd_output);
} else
clif->message(fd,msg_txt(1296)); // Cannot determine version
return true;
}
/*==========================================
* @mutearea by MouseJstr
*------------------------------------------*/
int atcommand_mutearea_sub(struct block_list *bl,va_list ap)
{
int time, id;
struct map_session_data *pl_sd = (struct map_session_data *)bl;
if (pl_sd == NULL)
return 0;
id = va_arg(ap, int);
time = va_arg(ap, int);
if (id != bl->id && !pc->get_group_level(pl_sd)) {
pl_sd->status.manner -= time;
if (pl_sd->status.manner < 0)
sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0);
else
status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER);
}
return 0;
}
ACMD(mutearea) {
int time;
if (!message || !*message) {
clif->message(fd, msg_txt(1297)); // Please enter a time in minutes (usage: @mutearea/@stfu <time in minutes>).
return false;
}
time = atoi(message);
map->foreachinarea(atcommand->mutearea_sub,sd->bl.m,
sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE,
sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd->bl.id, time);
return true;
}
ACMD(rates)
{
char buf[CHAT_SIZE_MAX];
memset(buf, '\0', sizeof(buf));
snprintf(buf, CHAT_SIZE_MAX, msg_txt(1298), // Experience rates: Base %.2fx / Job %.2fx
battle_config.base_exp_rate/100., battle_config.job_exp_rate/100.);
clif->message(fd, buf);
snprintf(buf, CHAT_SIZE_MAX, msg_txt(1299), // Normal Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
battle_config.item_rate_common/100., battle_config.item_rate_heal/100., battle_config.item_rate_use/100., battle_config.item_rate_equip/100., battle_config.item_rate_card/100.);
clif->message(fd, buf);
snprintf(buf, CHAT_SIZE_MAX, msg_txt(1300), // Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
battle_config.item_rate_common_boss/100., battle_config.item_rate_heal_boss/100., battle_config.item_rate_use_boss/100., battle_config.item_rate_equip_boss/100., battle_config.item_rate_card_boss/100.);
clif->message(fd, buf);
snprintf(buf, CHAT_SIZE_MAX, msg_txt(1301), // Other Drop Rates: MvP %.2fx / Card-Based %.2fx / Treasure %.2fx
battle_config.item_rate_mvp/100., battle_config.item_rate_adddrop/100., battle_config.item_rate_treasure/100.);
clif->message(fd, buf);
return true;
}
/*==========================================
* @me by lordalfa
* => Displays the OUTPUT string on top of the Visible players Heads.
*------------------------------------------*/
ACMD(me)
{
char tempmes[CHAT_SIZE_MAX];
memset(tempmes, '\0', sizeof(tempmes));
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (sd->sc.count && //no "chatting" while muted.
(sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEP_SLEEP] ||
(sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT)))
return false;
if (!message || !*message || sscanf(message, "%199[^\n]", tempmes) < 0) {
clif->message(fd, msg_txt(1302)); // Please enter a message (usage: @me <message>).
return false;
}
sprintf(atcmd_output, msg_txt(270), sd->status.name, tempmes); // *%s %s*
clif->disp_overhead(&sd->bl, atcmd_output);
return true;
}
/*==========================================
* @size
* => Resize your character sprite. [Valaris]
*------------------------------------------*/
ACMD(size)
{
int size = 0;
size = cap_value(atoi(message),SZ_SMALL,SZ_BIG);
if(sd->state.size) {
sd->state.size = SZ_SMALL;
pc->setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_TELEPORT);
}
sd->state.size = size;
if( size == SZ_MEDIUM )
clif->specialeffect(&sd->bl,420,AREA);
else if( size == SZ_BIG )
clif->specialeffect(&sd->bl,422,AREA);
clif->message(fd, msg_txt(1303)); // Size change applied.
return true;
}
ACMD(sizeall)
{
int size;
struct map_session_data *pl_sd;
struct s_mapiterator* iter;
size = atoi(message);
size = cap_value(size,0,2);
iter = mapit_getallusers();
for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) {
if( pl_sd->state.size != size ) {
if( pl_sd->state.size ) {
pl_sd->state.size = SZ_SMALL;
pc->setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
}
pl_sd->state.size = size;
if( size == SZ_MEDIUM )
clif->specialeffect(&pl_sd->bl,420,AREA);
else if( size == SZ_BIG )
clif->specialeffect(&pl_sd->bl,422,AREA);
}
}
mapit->free(iter);
clif->message(fd, msg_txt(1303)); // Size change applied.
return true;
}
ACMD(sizeguild)
{
int size = 0, i;
char guild_name[NAME_LENGTH];
struct map_session_data *pl_sd;
struct guild *g;
memset(guild_name, '\0', sizeof(guild_name));
if( !message || !*message || sscanf(message, "%d %23[^\n]", &size, guild_name) < 2 ) {
clif->message(fd, msg_txt(1304)); // Please enter guild name/ID (usage: @sizeguild <size> <guild name/ID>).
return false;
}
if( (g = guild->searchname(guild_name)) == NULL && (g = guild->search(atoi(guild_name))) == NULL ) {
clif->message(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online.
return false;
}
size = cap_value(size,SZ_SMALL,SZ_BIG);
for( i = 0; i < g->max_member; i++ ) {
if( (pl_sd = g->member[i].sd) && pl_sd->state.size != size ) {
if( pl_sd->state.size ) {
pl_sd->state.size = SZ_SMALL;
pc->setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
}
pl_sd->state.size = size;
if( size == SZ_MEDIUM )
clif->specialeffect(&pl_sd->bl,420,AREA);
else if( size == SZ_BIG )
clif->specialeffect(&pl_sd->bl,422,AREA);
}
}
clif->message(fd, msg_txt(1303)); // Size change applied.
return true;
}
/*==========================================
* @monsterignore
* => Makes monsters ignore you. [Valaris]
*------------------------------------------*/
ACMD(monsterignore) {
if (!sd->state.monster_ignore) {
sd->state.monster_ignore = 1;
clif->message(sd->fd, msg_txt(1305)); // You are now immune to attacks.
} else {
sd->state.monster_ignore = 0;
clif->message(sd->fd, msg_txt(1306)); // Returned to normal state.
}
return true;
}
/*==========================================
* @fakename
* => Gives your character a fake name. [Valaris]
*------------------------------------------*/
ACMD(fakename){
if( !message || !*message )
{
if( sd->fakename[0] )
{
sd->fakename[0] = '\0';
clif->charnameack(0, &sd->bl);
clif->message(sd->fd, msg_txt(1307)); // Returned to real name.
return true;
}
clif->message(sd->fd, msg_txt(1308)); // You must enter a name.
return false;
}
if( strlen(message) < 2 )
{
clif->message(sd->fd, msg_txt(1309)); // Fake name must be at least two characters.
return false;
}
safestrncpy(sd->fakename, message, sizeof(sd->fakename));
clif->charnameack(0, &sd->bl);
clif->message(sd->fd, msg_txt(1310)); // Fake name enabled.
return true;
}
/*==========================================
* Ragnarok Resources
*------------------------------------------*/
ACMD(mapflag) {
#define CHECKFLAG( cmd ) do { if ( map->list[ sd->bl.m ].flag.cmd ) clif->message(sd->fd,#cmd); } while(0)
#define SETFLAG( cmd ) do { \
if ( strcmp( flag_name , #cmd ) == 0 ) { \
map->list[ sd->bl.m ].flag.cmd = flag; \
sprintf(atcmd_output,"[ @mapflag ] %s flag has been set to %s value = %hd",#cmd,flag?"On":"Off",flag); \
clif->message(sd->fd,atcmd_output); \
return true; \
} \
} while(0)
char flag_name[100];
short flag=0,i;
memset(flag_name, '\0', sizeof(flag_name));
if (!message || !*message || (sscanf(message, "%99s %hd", flag_name, &flag) < 1)) {
clif->message(sd->fd,msg_txt(1311)); // Enabled Mapflags in this map:
clif->message(sd->fd,"----------------------------------");
CHECKFLAG(autotrade); CHECKFLAG(allowks); CHECKFLAG(nomemo); CHECKFLAG(noteleport);
CHECKFLAG(noreturn); CHECKFLAG(monster_noteleport); CHECKFLAG(nosave); CHECKFLAG(nobranch);
CHECKFLAG(noexppenalty); CHECKFLAG(pvp); CHECKFLAG(pvp_noparty); CHECKFLAG(pvp_noguild);
CHECKFLAG(pvp_nightmaredrop); CHECKFLAG(pvp_nocalcrank); CHECKFLAG(gvg_castle); CHECKFLAG(gvg);
CHECKFLAG(gvg_dungeon); CHECKFLAG(gvg_noparty); CHECKFLAG(battleground); CHECKFLAG(nozenypenalty);
CHECKFLAG(notrade); CHECKFLAG(noskill); CHECKFLAG(nowarp); CHECKFLAG(nowarpto);
CHECKFLAG(noicewall); CHECKFLAG(snow); CHECKFLAG(clouds); CHECKFLAG(clouds2);
CHECKFLAG(fog); CHECKFLAG(fireworks); CHECKFLAG(sakura); CHECKFLAG(leaves);
CHECKFLAG(nobaseexp);
CHECKFLAG(nojobexp); CHECKFLAG(nomobloot); CHECKFLAG(nomvploot); CHECKFLAG(nightenabled);
CHECKFLAG(nodrop); CHECKFLAG(novending); CHECKFLAG(loadevent);
CHECKFLAG(nochat); CHECKFLAG(partylock); CHECKFLAG(guildlock); CHECKFLAG(src4instance);
CHECKFLAG(notomb);
clif->message(sd->fd," ");
clif->message(sd->fd,msg_txt(1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
clif->message(sd->fd,msg_txt(1313)); // Type "@mapflag available" to list the available mapflags.
return true;
}
for (i = 0; flag_name[i]; i++) flag_name[i] = TOLOWER(flag_name[i]); //lowercase
if ( strcmp( flag_name , "gvg" ) == 0 ) {
if( flag && !map->list[sd->bl.m].flag.gvg )
map->zone_change2(sd->bl.m,strdb_get(map->zone_db, MAP_ZONE_GVG_NAME));
else if ( !flag && map->list[sd->bl.m].flag.gvg )
map->zone_change2(sd->bl.m,map->list[sd->bl.m].prev_zone);
} else if ( strcmp( flag_name , "pvp" ) == 0 ) {
if( flag && !map->list[sd->bl.m].flag.pvp )
map->zone_change2(sd->bl.m,strdb_get(map->zone_db, MAP_ZONE_PVP_NAME));
else if ( !flag && map->list[sd->bl.m].flag.pvp )
map->zone_change2(sd->bl.m,map->list[sd->bl.m].prev_zone);
} else if ( strcmp( flag_name , "battleground" ) == 0 ) {
if( flag && !map->list[sd->bl.m].flag.battleground )
map->zone_change2(sd->bl.m,strdb_get(map->zone_db, MAP_ZONE_BG_NAME));
else if ( !flag && map->list[sd->bl.m].flag.battleground )
map->zone_change2(sd->bl.m,map->list[sd->bl.m].prev_zone);
}
SETFLAG(autotrade); SETFLAG(allowks); SETFLAG(nomemo); SETFLAG(noteleport);
SETFLAG(noreturn); SETFLAG(monster_noteleport); SETFLAG(nosave); SETFLAG(nobranch);
SETFLAG(noexppenalty); SETFLAG(pvp); SETFLAG(pvp_noparty); SETFLAG(pvp_noguild);
SETFLAG(pvp_nightmaredrop); SETFLAG(pvp_nocalcrank); SETFLAG(gvg_castle); SETFLAG(gvg);
SETFLAG(gvg_dungeon); SETFLAG(gvg_noparty); SETFLAG(battleground); SETFLAG(nozenypenalty);
SETFLAG(notrade); SETFLAG(noskill); SETFLAG(nowarp); SETFLAG(nowarpto);
SETFLAG(noicewall); SETFLAG(snow); SETFLAG(clouds); SETFLAG(clouds2);
SETFLAG(fog); SETFLAG(fireworks); SETFLAG(sakura); SETFLAG(leaves);
SETFLAG(nobaseexp);
SETFLAG(nojobexp); SETFLAG(nomobloot); SETFLAG(nomvploot); SETFLAG(nightenabled);
SETFLAG(nodrop); SETFLAG(novending); SETFLAG(loadevent);
SETFLAG(nochat); SETFLAG(partylock); SETFLAG(guildlock); SETFLAG(src4instance);
SETFLAG(notomb);
clif->message(sd->fd,msg_txt(1314)); // Invalid flag name or flag.
clif->message(sd->fd,msg_txt(1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
clif->message(sd->fd,msg_txt(1315)); // Available Flags:
clif->message(sd->fd,"----------------------------------");
clif->message(sd->fd,"town, autotrade, allowks, nomemo, noteleport, noreturn, monster_noteleport, nosave,");
clif->message(sd->fd,"nobranch, noexppenalty, pvp, pvp_noparty, pvp_noguild, pvp_nightmaredrop,");
clif->message(sd->fd,"pvp_nocalcrank, gvg_castle, gvg, gvg_dungeon, gvg_noparty, battleground,");
clif->message(sd->fd,"nozenypenalty, notrade, noskill, nowarp, nowarpto, noicewall, snow, clouds, clouds2,");
clif->message(sd->fd,"fog, fireworks, sakura, leaves, nobaseexp, nojobexp, nomobloot,");
clif->message(sd->fd,"nomvploot, nightenabled, nodrop, novending, loadevent, nochat, partylock,");
clif->message(sd->fd,"guildlock, src4instance, notomb");
#undef CHECKFLAG
#undef SETFLAG
return true;
}
/*===================================
* Remove some messages
*-----------------------------------*/
ACMD(showexp)
{
if (sd->state.showexp) {
sd->state.showexp = 0;
clif->message(fd, msg_txt(1316)); // Gained exp will not be shown.
return true;
}
sd->state.showexp = 1;
clif->message(fd, msg_txt(1317)); // Gained exp is now shown.
return true;
}
ACMD(showzeny)
{
if (sd->state.showzeny) {
sd->state.showzeny = 0;
clif->message(fd, msg_txt(1318)); // Gained zeny will not be shown.
return true;
}
sd->state.showzeny = 1;
clif->message(fd, msg_txt(1319)); // Gained zeny is now shown.
return true;
}
ACMD(showdelay)
{
if (sd->state.showdelay) {
sd->state.showdelay = 0;
clif->message(fd, msg_txt(1320)); // Skill delay failures will not be shown.
return true;
}
sd->state.showdelay = 1;
clif->message(fd, msg_txt(1321)); // Skill delay failures are now shown.
return true;
}
/*==========================================
* Duel organizing functions [LuzZza]
*
* @duel [limit|nick] - create a duel
* @invite <nick> - invite player
* @accept - accept invitation
* @reject - reject invitation
* @leave - leave duel
*------------------------------------------*/
ACMD(invite) {
unsigned int did = sd->duel_group;
struct map_session_data *target_sd = map->nick2sd((char *)message);
if(did == 0) {
// "Duel: @invite without @duel."
clif->message(fd, msg_txt(350));
return true;
}
if(duel->list[did].max_players_limit > 0 &&
duel->list[did].members_count >= duel->list[did].max_players_limit) {
// "Duel: Limit of players is reached."
clif->message(fd, msg_txt(351));
return true;
}
if(target_sd == NULL) {
// "Duel: Player not found."
clif->message(fd, msg_txt(352));
return true;
}
if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
// "Duel: Player already in duel."
clif->message(fd, msg_txt(353));
return true;
}
if(battle_config.duel_only_on_same_map && target_sd->bl.m != sd->bl.m)
{
sprintf(atcmd_output, msg_txt(364), message);
clif->message(fd, atcmd_output);
return true;
}
duel->invite(did, sd, target_sd);
// "Duel: Invitation has been sent."
clif->message(fd, msg_txt(354));
return true;
}
ACMD(duel) {
unsigned int maxpl = 0;
if(sd->duel_group > 0) {
duel->showinfo(sd->duel_group, sd);
return true;
}
if(sd->duel_invite > 0) {
// "Duel: @duel without @reject."
clif->message(fd, msg_txt(355));
return true;
}
if(!duel->checktime(sd)) {
char output[CHAT_SIZE_MAX];
// "Duel: You can take part in duel only one time per %d minutes."
sprintf(output, msg_txt(356), battle_config.duel_time_interval);
clif->message(fd, output);
return true;
}
if( message[0] ) {
if(sscanf(message, "%d", &maxpl) >= 1) {
if(maxpl < 2 || maxpl > 65535) {
clif->message(fd, msg_txt(357)); // "Duel: Invalid value."
return true;
}
duel->create(sd, maxpl);
} else {
struct map_session_data *target_sd;
target_sd = map->nick2sd((char *)message);
if(target_sd != NULL) {
unsigned int newduel;
if((newduel = duel->create(sd, 2)) != -1) {
if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
clif->message(fd, msg_txt(353)); // "Duel: Player already in duel."
return true;
}
duel->invite(newduel, sd, target_sd);
clif->message(fd, msg_txt(354)); // "Duel: Invitation has been sent."
}
} else {
// "Duel: Player not found."
clif->message(fd, msg_txt(352));
return true;
}
}
} else
duel->create(sd, 0);
return true;
}
ACMD(leave) {
if(sd->duel_group <= 0) {
// "Duel: @leave without @duel."
clif->message(fd, msg_txt(358));
return true;
}
duel->leave(sd->duel_group, sd);
clif->message(fd, msg_txt(359)); // "Duel: You left the duel."
return true;
}
ACMD(accept) {
if(!duel->checktime(sd)) {
char output[CHAT_SIZE_MAX];
// "Duel: You can take part in duel only one time per %d minutes."
sprintf(output, msg_txt(356), battle_config.duel_time_interval);
clif->message(fd, output);
return true;
}
if(sd->duel_invite <= 0) {
// "Duel: @accept without invititation."
clif->message(fd, msg_txt(360));
return true;
}
if( duel->list[sd->duel_invite].max_players_limit > 0
&& duel->list[sd->duel_invite].members_count >= duel->list[sd->duel_invite].max_players_limit ) {
// "Duel: Limit of players is reached."
clif->message(fd, msg_txt(351));
return true;
}
duel->accept(sd->duel_invite, sd);
// "Duel: Invitation has been accepted."
clif->message(fd, msg_txt(361));
return true;
}
ACMD(reject) {
if(sd->duel_invite <= 0) {
// "Duel: @reject without invititation."
clif->message(fd, msg_txt(362));
return true;
}
duel->reject(sd->duel_invite, sd);
// "Duel: Invitation has been rejected."
clif->message(fd, msg_txt(363));
return true;
}
/*===================================
* Cash Points
*-----------------------------------*/
ACMD(cash)
{
char output[128];
int value;
int ret=0;
if( !message || !*message || (value = atoi(message)) == 0 ) {
clif->message(fd, msg_txt(1322)); // Please enter an amount.
return false;
}
if( !strcmpi(command+1,"cash") )
{
if( value > 0 ) {
if( (ret=pc->getcash(sd, value, 0)) >= 0){
sprintf(output, msg_txt(505), ret, sd->cashPoints);
clif->disp_onlyself(sd, output, strlen(output));
}
else clif->message(fd, msg_txt(149)); // Unable to decrease the number/value.
} else {
if( (ret=pc->paycash(sd, -value, 0)) >= 0){
sprintf(output, msg_txt(410), ret, sd->cashPoints);
clif->disp_onlyself(sd, output, strlen(output));
}
else clif->message(fd, msg_txt(41)); // Unable to decrease the number/value.
}
}
else
{ // @points
if( value > 0 ) {
if( (ret=pc->getcash(sd, 0, value)) >= 0){
sprintf(output, msg_txt(506), ret, sd->kafraPoints);
clif->disp_onlyself(sd, output, strlen(output));
}
else clif->message(fd, msg_txt(149)); // Unable to decrease the number/value.
} else {
if( (ret=pc->paycash(sd, -value, -value)) >= 0){
sprintf(output, msg_txt(411), ret, sd->kafraPoints);
clif->disp_onlyself(sd, output, strlen(output));
}
else clif->message(fd, msg_txt(41)); // Unable to decrease the number/value.
}
}
return true;
}
// @clone/@slaveclone/@evilclone <playername> [Valaris]
ACMD(clone) {
int x=0,y=0,flag=0,master=0,i=0;
struct map_session_data *pl_sd=NULL;
if (!message || !*message) {
clif->message(sd->fd,msg_txt(1323)); // You must enter a player name or ID.
return true;
}
if((pl_sd=map->nick2sd((char *)message)) == NULL && (pl_sd=map->charid2sd(atoi(message))) == NULL) {
clif->message(fd, msg_txt(3)); // Character not found.
return true;
}
if(pc->get_group_level(pl_sd) > pc->get_group_level(sd)) {
clif->message(fd, msg_txt(126)); // Cannot clone a player of higher GM level than yourself.
return true;
}
if (strcmpi(command+1, "clone") == 0)
flag = 1;
else if (strcmpi(command+1, "slaveclone") == 0) {
flag = 2;
if(pc_isdead(sd)){
clif->message(fd, msg_txt(129+flag*2));
return true;
}
master = sd->bl.id;
if (battle_config.atc_slave_clone_limit
&& mob->countslave(&sd->bl) >= battle_config.atc_slave_clone_limit) {
clif->message(fd, msg_txt(127)); // You've reached your slave clones limit.
return true;
}
}
do {
x = sd->bl.x + (rnd() % 10 - 5);
y = sd->bl.y + (rnd() % 10 - 5);
} while (map->getcell(sd->bl.m,x,y,CELL_CHKNOPASS) && i++ < 10);
if (i >= 10) {
x = sd->bl.x;
y = sd->bl.y;
}
if((x = mob->clone_spawn(pl_sd, sd->bl.m, x, y, "", master, 0, flag?1:0, 0)) > 0) {
clif->message(fd, msg_txt(128+flag*2)); // Evil Clone spawned. Clone spawned. Slave clone spawned.
return true;
}
clif->message(fd, msg_txt(129+flag*2)); // Unable to spawn evil clone. Unable to spawn clone. Unable to spawn slave clone.
return true;
}
/*=====================================
* Autorejecting Invites/Deals [LuzZza]
* Usage: @noask
*-------------------------------------*/
ACMD(noask)
{
if(sd->state.noask) {
clif->message(fd, msg_txt(391)); // Autorejecting is deactivated.
sd->state.noask = 0;
} else {
clif->message(fd, msg_txt(390)); // Autorejecting is activated.
sd->state.noask = 1;
}
return true;
}
/*=====================================
* Send a @request message to all GMs of lowest_gm_level.
* Usage: @request <petition>
*-------------------------------------*/
ACMD(request)
{
if (!message || !*message) {
clif->message(sd->fd,msg_txt(277)); // Usage: @request <petition/message to online GMs>.
return false;
}
sprintf(atcmd_output, msg_txt(278), message); // (@request): %s
intif->wis_message_to_gm(sd->status.name, PC_PERM_RECEIVE_REQUESTS, atcmd_output);
clif->disp_onlyself(sd, atcmd_output, strlen(atcmd_output));
clif->message(sd->fd,msg_txt(279)); // @request sent.
return true;
}
/*==========================================
* Feel (SG save map) Reset [HiddenDragon]
*------------------------------------------*/
ACMD(feelreset)
{
pc->resetfeel(sd);
clif->message(fd, msg_txt(1324)); // Reset 'Feeling' maps.
return true;
}
/*==========================================
* AUCTION SYSTEM
*------------------------------------------*/
ACMD(auction) {
if( !battle_config.feature_auction ) {
clif->colormes(sd->fd,COLOR_RED,msg_txt(1484));
return false;
}
clif->auction_openwindow(sd);
return true;
}
/*==========================================
* Kill Steal Protection
*------------------------------------------*/
ACMD(ksprotection)
{
if( sd->state.noks ) {
sd->state.noks = 0;
clif->message(fd, msg_txt(1325)); // [ K.S Protection Inactive ]
}
else
{
if( !message || !*message || !strcmpi(message, "party") )
{ // Default is Party
sd->state.noks = 2;
clif->message(fd, msg_txt(1326)); // [ K.S Protection Active - Option: Party ]
}
else if( !strcmpi(message, "self") )
{
sd->state.noks = 1;
clif->message(fd, msg_txt(1327)); // [ K.S Protection Active - Option: Self ]
}
else if( !strcmpi(message, "guild") )
{
sd->state.noks = 3;
clif->message(fd, msg_txt(1328)); // [ K.S Protection Active - Option: Guild ]
}
else
clif->message(fd, msg_txt(1329)); // Usage: @noks <self|party|guild>
}
return true;
}
/*==========================================
* Map Kill Steal Protection Setting
*------------------------------------------*/
ACMD(allowks) {
if( map->list[sd->bl.m].flag.allowks ) {
map->list[sd->bl.m].flag.allowks = 0;
clif->message(fd, msg_txt(1330)); // [ Map K.S Protection Active ]
} else {
map->list[sd->bl.m].flag.allowks = 1;
clif->message(fd, msg_txt(1331)); // [ Map K.S Protection Inactive ]
}
return true;
}
ACMD(resetstat) {
pc->resetstate(sd);
sprintf(atcmd_output, msg_txt(207), sd->status.name);
clif->message(fd, atcmd_output);
return true;
}
ACMD(resetskill) {
pc->resetskill(sd,1);
sprintf(atcmd_output, msg_txt(206), sd->status.name);
clif->message(fd, atcmd_output);
return true;
}
/*==========================================
* #storagelist: Displays the items list of a player's storage.
* #cartlist: Displays contents of target's cart.
* #itemlist: Displays contents of target's inventory.
*------------------------------------------*/
ACMD(itemlist)
{
int i, j, count, counter;
const char* location;
const struct item* items;
int size;
StringBuf buf;
if( strcmp(command+1, "storagelist") == 0 ) {
location = "storage";
items = sd->status.storage.items;
size = MAX_STORAGE;
} else if( strcmp(command+1, "cartlist") == 0 ) {
location = "cart";
items = sd->status.cart;
size = MAX_CART;
} else if( strcmp(command+1, "itemlist") == 0 ) {
location = "inventory";
items = sd->status.inventory;
size = MAX_INVENTORY;
} else
return false;
StrBuf->Init(&buf);
count = 0; // total slots occupied
counter = 0; // total items found
for( i = 0; i < size; ++i )
{
const struct item* it = &items[i];
struct item_data* itd;
if( it->nameid == 0 || (itd = itemdb->exists(it->nameid)) == NULL )
continue;
counter += it->amount;
count++;
if( count == 1 )
{
StrBuf->Printf(&buf, msg_txt(1332), location, sd->status.name); // ------ %s items list of '%s' ------
clif->message(fd, StrBuf->Value(&buf));
StrBuf->Clear(&buf);
}
if( it->refine )
StrBuf->Printf(&buf, "%d %s %+d (%s, id: %d)", it->amount, itd->jname, it->refine, itd->name, it->nameid);
else
StrBuf->Printf(&buf, "%d %s (%s, id: %d)", it->amount, itd->jname, itd->name, it->nameid);
if( it->equip ) {
char equipstr[CHAT_SIZE_MAX];
strcpy(equipstr, msg_txt(1333)); // | equipped:
if( it->equip & EQP_GARMENT )
strcat(equipstr, msg_txt(1334)); // garment,
if( it->equip & EQP_ACC_L )
strcat(equipstr, msg_txt(1335)); // left accessory,
if( it->equip & EQP_ARMOR )
strcat(equipstr, msg_txt(1336)); // body/armor,
if( (it->equip & EQP_ARMS) == EQP_HAND_R )
strcat(equipstr, msg_txt(1337)); // right hand,
if( (it->equip & EQP_ARMS) == EQP_HAND_L )
strcat(equipstr, msg_txt(1338)); // left hand,
if( (it->equip & EQP_ARMS) == EQP_ARMS )
strcat(equipstr, msg_txt(1339)); // both hands,
if( it->equip & EQP_SHOES )
strcat(equipstr, msg_txt(1340)); // feet,
if( it->equip & EQP_ACC_R )
strcat(equipstr, msg_txt(1341)); // right accessory,
if( (it->equip & EQP_HELM) == EQP_HEAD_LOW )
strcat(equipstr, msg_txt(1342)); // lower head,
if( (it->equip & EQP_HELM) == EQP_HEAD_TOP )
strcat(equipstr, msg_txt(1343)); // top head,
if( (it->equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_TOP) )
strcat(equipstr, msg_txt(1344)); // lower/top head,
if( (it->equip & EQP_HELM) == EQP_HEAD_MID )
strcat(equipstr, msg_txt(1345)); // mid head,
if( (it->equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_MID) )
strcat(equipstr, msg_txt(1346)); // lower/mid head,
if( (it->equip & EQP_HELM) == EQP_HELM )
strcat(equipstr, msg_txt(1347)); // lower/mid/top head,
// remove final ', '
equipstr[strlen(equipstr) - 2] = '\0';
StrBuf->AppendStr(&buf, equipstr);
}
clif->message(fd, StrBuf->Value(&buf));
StrBuf->Clear(&buf);
if( it->card[0] == CARD0_PET ) {
// pet egg
if (it->card[3])
StrBuf->Printf(&buf, msg_txt(1348), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, named)
else
StrBuf->Printf(&buf, msg_txt(1349), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, unnamed)
} else if(it->card[0] == CARD0_FORGE) {
// forged item
StrBuf->Printf(&buf, msg_txt(1350), (unsigned int)MakeDWord(it->card[2], it->card[3]), it->card[1]>>8, it->card[1]&0x0f); // -> (crafted item, creator id: %u, star crumbs %d, element %d)
} else if(it->card[0] == CARD0_CREATE) {
// created item
StrBuf->Printf(&buf, msg_txt(1351), (unsigned int)MakeDWord(it->card[2], it->card[3])); // -> (produced item, creator id: %u)
} else {
// normal item
int counter2 = 0;
for( j = 0; j < itd->slot; ++j ) {
struct item_data* card;
if( it->card[j] == 0 || (card = itemdb->exists(it->card[j])) == NULL )
continue;
counter2++;
if( counter2 == 1 )
StrBuf->AppendStr(&buf, msg_txt(1352)); // -> (card(s):
if( counter2 != 1 )
StrBuf->AppendStr(&buf, ", ");
StrBuf->Printf(&buf, "#%d %s (id: %d)", counter2, card->jname, card->nameid);
}
if( counter2 > 0 )
StrBuf->AppendStr(&buf, ")");
}
if( StrBuf->Length(&buf) > 0 )
clif->message(fd, StrBuf->Value(&buf));
StrBuf->Clear(&buf);
}
if( count == 0 )
StrBuf->Printf(&buf, msg_txt(1353), location); // No item found in this player's %s.
else
StrBuf->Printf(&buf, msg_txt(1354), counter, count, location); // %d item(s) found in %d %s slots.
clif->message(fd, StrBuf->Value(&buf));
StrBuf->Destroy(&buf);
return true;
}
ACMD(stats)
{
char job_jobname[100];
char output[CHAT_SIZE_MAX];
int i;
struct {
const char* format;
int value;
} output_table[] = {
{ "Base Level - %d", 0 },
{ NULL, 0 },
{ "Hp - %d", 0 },
{ "MaxHp - %d", 0 },
{ "Sp - %d", 0 },
{ "MaxSp - %d", 0 },
{ "Str - %3d", 0 },
{ "Agi - %3d", 0 },
{ "Vit - %3d", 0 },
{ "Int - %3d", 0 },
{ "Dex - %3d", 0 },
{ "Luk - %3d", 0 },
{ "Zeny - %d", 0 },
{ "Free SK Points - %d", 0 },
{ "JobChangeLvl (2nd) - %d", 0 },
{ "JobChangeLvl (3rd) - %d", 0 },
{ NULL, 0 }
};
memset(job_jobname, '\0', sizeof(job_jobname));
memset(output, '\0', sizeof(output));
//direct array initialization with variables is not standard C compliant.
output_table[0].value = sd->status.base_level;
output_table[1].format = job_jobname;
output_table[1].value = sd->status.job_level;
output_table[2].value = sd->status.hp;
output_table[3].value = sd->status.max_hp;
output_table[4].value = sd->status.sp;
output_table[5].value = sd->status.max_sp;
output_table[6].value = sd->status.str;
output_table[7].value = sd->status.agi;
output_table[8].value = sd->status.vit;
output_table[9].value = sd->status.int_;
output_table[10].value = sd->status.dex;
output_table[11].value = sd->status.luk;
output_table[12].value = sd->status.zeny;
output_table[13].value = sd->status.skill_point;
output_table[14].value = sd->change_level_2nd;
output_table[15].value = sd->change_level_3rd;
sprintf(job_jobname, "Job - %s %s", pc->job_name(sd->status.class_), "(level %d)");
sprintf(output, msg_txt(53), sd->status.name); // '%s' stats:
clif->message(fd, output);
for (i = 0; output_table[i].format != NULL; i++) {
sprintf(output, output_table[i].format, output_table[i].value);
clif->message(fd, output);
}
return true;
}
ACMD(delitem) {
char item_name[100];
int nameid, amount = 0, total, idx;
struct item_data* id;
if( !message || !*message || ( sscanf(message, "\"%99[^\"]\" %d", item_name, &amount) < 2 && sscanf(message, "%99s %d", item_name, &amount) < 2 ) || amount < 1 )
{
clif->message(fd, msg_txt(1355)); // Please enter an item name/ID, a quantity, and a player name (usage: #delitem <player> <item_name_or_ID> <quantity>).
return false;
}
if( ( id = itemdb->search_name(item_name) ) != NULL || ( id = itemdb->exists(atoi(item_name)) ) != NULL )
{
nameid = id->nameid;
}
else
{
clif->message(fd, msg_txt(19)); // Invalid item ID or name.
return false;
}
total = amount;
// delete items
while( amount && ( idx = pc->search_inventory(sd, nameid) ) != -1 )
{
int delamount = ( amount < sd->status.inventory[idx].amount ) ? amount : sd->status.inventory[idx].amount;
if( sd->inventory_data[idx]->type == IT_PETEGG && sd->status.inventory[idx].card[0] == CARD0_PET )
{// delete pet
intif->delete_petdata(MakeDWord(sd->status.inventory[idx].card[1], sd->status.inventory[idx].card[2]));
}
pc->delitem(sd, idx, delamount, 0, 0, LOG_TYPE_COMMAND);
amount-= delamount;
}
// notify target
sprintf(atcmd_output, msg_txt(113), total-amount); // %d item(s) removed by a GM.
clif->message(sd->fd, atcmd_output);
// notify source
if( amount == total )
{
clif->message(fd, msg_txt(116)); // Character does not have the item.
}
else if( amount )
{
sprintf(atcmd_output, msg_txt(115), total-amount, total-amount, total); // %d item(s) removed. Player had only %d on %d items.
clif->message(fd, atcmd_output);
}
else
{
sprintf(atcmd_output, msg_txt(114), total); // %d item(s) removed from the player.
clif->message(fd, atcmd_output);
}
return true;
}
/*==========================================
* Custom Fonts
*------------------------------------------*/
ACMD(font) {
int font_id;
font_id = atoi(message);
if( font_id == 0 )
{
if( sd->user_font )
{
sd->user_font = 0;
clif->message(fd, msg_txt(1356)); // Returning to normal font.
clif->font(sd);
}
else
{
clif->message(fd, msg_txt(1357)); // Use @font <1-9> to change your message font.
clif->message(fd, msg_txt(1358)); // Use 0 or no parameter to return to normal font.
}
}
else if( font_id < 0 || font_id > 9 )
clif->message(fd, msg_txt(1359)); // Invalid font. Use a value from 0 to 9.
else if( font_id != sd->user_font )
{
sd->user_font = font_id;
clif->font(sd);
clif->message(fd, msg_txt(1360)); // Font changed.
}
else
clif->message(fd, msg_txt(1361)); // Already using this font.
return true;
}
/*==========================================
* type: 1 = commands (@), 2 = charcommands (#)
*------------------------------------------*/
void atcommand_commands_sub(struct map_session_data* sd, const int fd, AtCommandType type)
{
char line_buff[CHATBOX_SIZE];
char* cur = line_buff;
AtCommandInfo* cmd;
DBIterator *iter = db_iterator(atcommand->db);
int count = 0;
memset(line_buff,' ',CHATBOX_SIZE);
line_buff[CHATBOX_SIZE-1] = 0;
clif->message(fd, msg_txt(273)); // "Commands available:"
for (cmd = dbi_first(iter); dbi_exists(iter); cmd = dbi_next(iter)) {
unsigned int slen = 0;
switch( type ) {
case COMMAND_CHARCOMMAND:
if( cmd->char_groups[pc_group_get_idx(sd->group)] == 0 )
continue;
break;
case COMMAND_ATCOMMAND:
if( cmd->at_groups[pc_group_get_idx(sd->group)] == 0 )
continue;
break;
default:
continue;
}
slen = strlen(cmd->command);
// flush the text buffer if this command won't fit into it
if ( slen + cur - line_buff >= CHATBOX_SIZE )
{
clif->message(fd,line_buff);
cur = line_buff;
memset(line_buff,' ',CHATBOX_SIZE);
line_buff[CHATBOX_SIZE-1] = 0;
}
memcpy(cur,cmd->command,slen);
cur += slen+(10-slen%10);
count++;
}
dbi_destroy(iter);
clif->message(fd,line_buff);
sprintf(atcmd_output, msg_txt(274), count); // "%d commands found."
clif->message(fd, atcmd_output);
return;
}
/*==========================================
* @commands Lists available @ commands to you
*------------------------------------------*/
ACMD(commands)
{
atcommand->commands_sub(sd, fd, COMMAND_ATCOMMAND);
return true;
}
/*==========================================
* @charcommands Lists available # commands to you
*------------------------------------------*/
ACMD(charcommands)
{
atcommand->commands_sub(sd, fd, COMMAND_CHARCOMMAND);
return true;
}
/* for new mounts */
ACMD(mount2) {
if( sd->sc.option&(OPTION_WUGRIDER|OPTION_RIDING|OPTION_DRAGON|OPTION_MADOGEAR) ) {
clif->message(fd, msg_txt(1476)); // You are already mounting something else
return false;
}
clif->message(sd->fd,msg_txt(1362)); // NOTICE: If you crash with mount your LUA is outdated.
if( !(sd->sc.data[SC_ALL_RIDING]) ) {
clif->message(sd->fd,msg_txt(1363)); // You have mounted.
sc_start(&sd->bl,SC_ALL_RIDING,100,0,-1);
} else {
clif->message(sd->fd,msg_txt(1364)); // You have released your mount.
status_change_end(&sd->bl, SC_ALL_RIDING, INVALID_TIMER);
}
return true;
}
ACMD(accinfo) {
char query[NAME_LENGTH];
if (!message || !*message || strlen(message) > NAME_LENGTH ) {
clif->message(fd, msg_txt(1365)); // Usage: @accinfo/@accountinfo <account_id/char name>
clif->message(fd, msg_txt(1366)); // You may search partial name by making use of '%' in the search, ex. "@accinfo %Mario%" lists all characters whose name contains "Mario".
return false;
}
//remove const type
safestrncpy(query, message, NAME_LENGTH);
intif->request_accinfo( sd->fd, sd->bl.id, pc->get_group_level(sd), query );
return true;
}
/* [Ind] */
ACMD(set) {
char reg[32], val[128];
struct script_data* data;
int toset = 0, len;
bool is_str = false;
if( !message || !*message || (toset = sscanf(message, "%31s %128[^\n]s", reg, val)) < 1 ) {
clif->message(fd, msg_txt(1367)); // Usage: @set <variable name> <value>
clif->message(fd, msg_txt(1368)); // Usage: ex. "@set PoringCharVar 50"
clif->message(fd, msg_txt(1369)); // Usage: ex. "@set PoringCharVarSTR$ Super Duper String"
clif->message(fd, msg_txt(1370)); // Usage: ex. "@set PoringCharVarSTR$" outputs its value, Super Duper String.
return false;
}
/* disabled variable types (they require a proper script state to function, so allowing them would crash the server) */
if( reg[0] == '.' ) {
clif->message(fd, msg_txt(1371)); // NPC variables may not be used with @set.
return false;
} else if( reg[0] == '\'' ) {
clif->message(fd, msg_txt(1372)); // Instance variables may not be used with @set.
return false;
}
is_str = ( reg[strlen(reg) - 1] == '$' ) ? true : false;
if( ( len = strlen(val) ) > 1 ) {
if( val[0] == '"' && val[len-1] == '"') {
val[len-1] = '\0'; //Strip quotes.
memmove(val, val+1, len-1);
}
}
if( toset >= 2 ) {/* we only set the var if there is an val, otherwise we only output the value */
if( is_str )
script->set_var(sd, reg, (void*) val);
else
script->set_var(sd, reg, (void*)__64BPTRSIZE((atoi(val))));
}
CREATE(data, struct script_data,1);
if( is_str ) {// string variable
switch( reg[0] ) {
case '@':
data->u.str = pc->readregstr(sd, script->add_str(reg));
break;
case '$':
data->u.str = mapreg->readregstr(script->add_str(reg));
break;
case '#':
if( reg[1] == '#' )
data->u.str = pc_readaccountreg2str(sd, reg);// global
else
data->u.str = pc_readaccountregstr(sd, reg);// local
break;
default:
data->u.str = pc_readglobalreg_str(sd, reg);
break;
}
if( data->u.str == NULL || data->u.str[0] == '\0' ) {// empty string
data->type = C_CONSTSTR;
data->u.str = "";
} else {// duplicate string
data->type = C_STR;
data->u.str = aStrdup(data->u.str);
}
} else {// integer variable
data->type = C_INT;
switch( reg[0] ) {
case '@':
data->u.num = pc->readreg(sd, script->add_str(reg));
break;
case '$':
data->u.num = mapreg->readreg(script->add_str(reg));
break;
case '#':
if( reg[1] == '#' )
data->u.num = pc_readaccountreg2(sd, reg);// global
else
data->u.num = pc_readaccountreg(sd, reg);// local
break;
default:
data->u.num = pc_readglobalreg(sd, reg);
break;
}
}
switch( data->type ) {
case C_INT:
sprintf(atcmd_output,msg_txt(1373),reg,data->u.num); // %s value is now :%d
break;
case C_STR:
sprintf(atcmd_output,msg_txt(1374),reg,data->u.str); // %s value is now :%s
break;
case C_CONSTSTR:
sprintf(atcmd_output,msg_txt(1375),reg); // %s is empty
break;
default:
sprintf(atcmd_output,msg_txt(1376),reg,data->type); // %s data type is not supported :%u
break;
}
clif->message(fd, atcmd_output);
aFree(data);
return true;
}
ACMD(reloadquestdb) {
quest->reload();
clif->message(fd, msg_txt(1377)); // Quest database has been reloaded.
return true;
}
ACMD(addperm) {
int perm_size = ARRAYLENGTH(pc_g_permission_name);
bool add = (strcmpi(command+1, "addperm") == 0) ? true : false;
int i;
if( !message || !*message ) {
sprintf(atcmd_output, msg_txt(1378),command); // Usage: %s <permission_name>
clif->message(fd, atcmd_output);
clif->message(fd, msg_txt(1379)); // -- Permission List
for( i = 0; i < perm_size; i++ ) {
sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name);
clif->message(fd, atcmd_output);
}
return false;
}
ARR_FIND(0, perm_size, i, strcmpi(pc_g_permission_name[i].name, message) == 0);
if( i == perm_size ) {
sprintf(atcmd_output,msg_txt(1380),message); // '%s' is not a known permission.
clif->message(fd, atcmd_output);
clif->message(fd, msg_txt(1379)); // -- Permission List
for( i = 0; i < perm_size; i++ ) {
sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name);
clif->message(fd, atcmd_output);
}
return false;
}
if( add && (sd->extra_temp_permissions&pc_g_permission_name[i].permission) ) {
sprintf(atcmd_output, msg_txt(1381),sd->status.name,pc_g_permission_name[i].name); // User '%s' already possesses the '%s' permission.
clif->message(fd, atcmd_output);
return false;
} else if ( !add && !(sd->extra_temp_permissions&pc_g_permission_name[i].permission) ) {
sprintf(atcmd_output, msg_txt(1382),sd->status.name,pc_g_permission_name[i].name); // User '%s' doesn't possess the '%s' permission.
clif->message(fd, atcmd_output);
sprintf(atcmd_output,msg_txt(1383),sd->status.name); // -- User '%s' Permissions
clif->message(fd, atcmd_output);
for( i = 0; i < perm_size; i++ ) {
if( sd->extra_temp_permissions&pc_g_permission_name[i].permission ) {
sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name);
clif->message(fd, atcmd_output);
}
}
return false;
}
if( add )
sd->extra_temp_permissions |= pc_g_permission_name[i].permission;
else
sd->extra_temp_permissions &=~ pc_g_permission_name[i].permission;
sprintf(atcmd_output, msg_txt(1384),sd->status.name); // User '%s' permissions updated successfully. The changes are temporary.
clif->message(fd, atcmd_output);
return true;
}
ACMD(unloadnpcfile) {
if( !message || !*message ) {
clif->message(fd, msg_txt(1385)); // Usage: @unloadnpcfile <file name>
return false;
}
if( npc->unloadfile(message) )
clif->message(fd, msg_txt(1386)); // File unloaded. Be aware that mapflags and monsters spawned directly are not removed.
else {
clif->message(fd, msg_txt(1387)); // File not found.
return false;
}
return true;
}
ACMD(cart) {
#define MC_CART_MDFY(x,idx) \
sd->status.skill[idx].id = x?MC_PUSHCART:0; \
sd->status.skill[idx].lv = x?1:0; \
sd->status.skill[idx].flag = x?1:0;
int val = atoi(message);
bool need_skill = pc->checkskill(sd, MC_PUSHCART) ? false : true;
unsigned int index = skill->get_index(MC_PUSHCART);
if( !message || !*message || val < 0 || val > MAX_CARTS ) {
sprintf(atcmd_output, msg_txt(1390),command,MAX_CARTS); // Unknown Cart (usage: %s <0-%d>).
clif->message(fd, atcmd_output);
return false;
}
if( val == 0 && !pc_iscarton(sd) ) {
clif->message(fd, msg_txt(1391)); // You do not possess a cart to be removed
return false;
}
if( need_skill ) {
MC_CART_MDFY(1,index);
}
if( pc->setcart(sd, val) ) {
if( need_skill ) {
MC_CART_MDFY(0,index);
}
return false;/* @cart failed */
}
if( need_skill ) {
MC_CART_MDFY(0,index);
}
clif->message(fd, msg_txt(1392)); // Cart Added
return true;
#undef MC_CART_MDFY
}
/* [Ind/Hercules] */
ACMD(join) {
struct hChSysCh *channel;
char name[HCHSYS_NAME_LENGTH], pass[HCHSYS_NAME_LENGTH];
if( !message || !*message || sscanf(message, "%s %s", name, pass) < 1 ) {
sprintf(atcmd_output, msg_txt(1399),command); // Unknown Channel (usage: %s <#channel_name>)
clif->message(fd, atcmd_output);
return false;
}
if( hChSys.local && strcmpi(name + 1, hChSys.local_name) == 0 ) {
if( !map->list[sd->bl.m].channel ) {
clif->chsys_mjoin(sd);
return true;
} else
channel = map->list[sd->bl.m].channel;
} else if( hChSys.ally && sd->status.guild_id && strcmpi(name + 1, hChSys.ally_name) == 0 ) {
struct guild *g = sd->guild;
if( !g ) return false;/* unlikely, but we wont let it crash anyway. */
channel = (struct hChSysCh *)g->channel;
} else if( !( channel = strdb_get(clif->channel_db, name + 1) ) ) {
sprintf(atcmd_output, msg_txt(1400),name,command); // Unknown Channel '%s' (usage: %s <#channel_name>)
clif->message(fd, atcmd_output);
return false;
}
if( idb_exists(channel->users, sd->status.char_id) ) {
sprintf(atcmd_output, msg_txt(1475),name); // You're already in the '%s' channel
clif->message(fd, atcmd_output);
return false;
}
if( channel->pass[0] != '\0' && strcmp(channel->pass,pass) != 0 ) {
if( pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) {
sd->stealth = true;
} else {
sprintf(atcmd_output, msg_txt(1401),name,command); // '%s' Channel is password protected (usage: %s <#channel_name> <password>)
clif->message(fd, atcmd_output);
return false;
}
}
if( channel->banned && idb_exists(channel->banned, sd->status.account_id) ) {
sprintf(atcmd_output, msg_txt(1438),name); // You cannot join the '%s' channel because you've been banned from it
clif->message(fd, atcmd_output);
return false;
}
if( !( channel->opt & hChSys_OPT_ANNOUNCE_JOIN ) ) {
sprintf(atcmd_output, msg_txt(1403),name); // You're now in the '%s' channel
clif->message(fd, atcmd_output);
}
if( channel->type == hChSys_ALLY ) {
struct guild *g = sd->guild, *sg = NULL;
int i;
for (i = 0; i < MAX_GUILDALLIANCE; i++) {
if( g->alliance[i].opposition == 0 && g->alliance[i].guild_id && (sg = guild->search(g->alliance[i].guild_id) ) ) {
if( !(((struct hChSysCh*)sg->channel)->banned && idb_exists(((struct hChSysCh*)sg->channel)->banned, sd->status.account_id))) {
clif->chsys_join((struct hChSysCh *)sg->channel,sd);
}
}
}
}
clif->chsys_join(channel,sd);
return true;
}
/* [Ind/Hercules] */
static inline void atcmd_channel_help(int fd, const char *command, bool can_create) {
sprintf(atcmd_output, msg_txt(1404),command); // %s failed.
clif->message(fd, atcmd_output);
clif->message(fd, msg_txt(1414));// --- Available options:
if( can_create ) {
sprintf(atcmd_output, msg_txt(1415),command);// -- %s create <channel name> <channel password>
clif->message(fd, atcmd_output);
clif->message(fd, msg_txt(1416));// - creates a new channel
}
sprintf(atcmd_output, msg_txt(1417),command);// -- %s list
clif->message(fd, atcmd_output);
clif->message(fd, msg_txt(1418));// - lists public channels
if( can_create ) {
sprintf(atcmd_output, msg_txt(1419),command);// -- %s list colors
clif->message(fd, atcmd_output);
clif->message(fd, msg_txt(1420));// - lists colors available to select for custom channels
sprintf(atcmd_output, msg_txt(1421),command);// -- %s setcolor <channel name> <color name>
clif->message(fd, atcmd_output);
clif->message(fd, msg_txt(1422));// - changes <channel name> color to <color name>
}
sprintf(atcmd_output, msg_txt(1423),command);// -- %s leave <channel name>
clif->message(fd, atcmd_output);
clif->message(fd, msg_txt(1424));// - leaves <channel name>
sprintf(atcmd_output, msg_txt(1427),command);// -- %s bindto <channel name>
clif->message(fd, atcmd_output);
clif->message(fd, msg_txt(1428));// - binds global chat to <channel name>, making anything you type in global be sent to the channel
sprintf(atcmd_output, msg_txt(1429),command);// -- %s unbind
clif->message(fd, atcmd_output);
clif->message(fd, msg_txt(1430));// - unbinds your global chat from its attached channel (if binded)
sprintf(atcmd_output, msg_txt(1429),command);// -- %s unbind
clif->message(fd, atcmd_output);
if( can_create ) {
sprintf(atcmd_output, msg_txt(1456),command);// -- %s ban <channel name> <character name>
clif->message(fd, atcmd_output);
clif->message(fd, msg_txt(1457));// - bans <character name> from <channel name> channel
sprintf(atcmd_output, msg_txt(1458),command);// -- %s banlist <channel name>
clif->message(fd, atcmd_output);
clif->message(fd, msg_txt(1459));// - lists all banned characters from <channel name> channel
sprintf(atcmd_output, msg_txt(1460),command);// -- %s unban <channel name> <character name>
clif->message(fd, atcmd_output);
clif->message(fd, msg_txt(1461));// - unbans <character name> from <channel name> channel
sprintf(atcmd_output, msg_txt(1467),command);// -- %s unbanall <channel name>
clif->message(fd, atcmd_output);
clif->message(fd, msg_txt(1468));// - unbans everyone from <channel name>
sprintf(atcmd_output, msg_txt(1462),command);// -- %s setopt <channel name> <option name> <option value>
clif->message(fd, atcmd_output);
clif->message(fd, msg_txt(1463));// - adds or removes <option name> with <option value> to <channel name> channel
}
}
/* [Ind/Hercules] */
ACMD(channel) {
struct hChSysCh *channel;
char key[HCHSYS_NAME_LENGTH], sub1[HCHSYS_NAME_LENGTH], sub2[HCHSYS_NAME_LENGTH], sub3[HCHSYS_NAME_LENGTH];
unsigned char k = 0;
sub1[0] = sub2[0] = sub3[0] = '\0';
if( !message || !*message || sscanf(message, "%s %s %s %s", key, sub1, sub2, sub3) < 1 ) {
atcmd_channel_help(fd,command,( hChSys.allow_user_channel_creation || pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) ));
return true;
}
if( strcmpi(key,"create") == 0 && ( hChSys.allow_user_channel_creation || pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) ) {
if( sub1[0] != '#' ) {
clif->message(fd, msg_txt(1405));// Channel name must start with a '#'
return false;
} else if ( strlen(sub1) < 3 || strlen(sub1) > HCHSYS_NAME_LENGTH ) {
sprintf(atcmd_output, msg_txt(1406), HCHSYS_NAME_LENGTH);// Channel length must be between 3 and %d
clif->message(fd, atcmd_output);
return false;
} else if ( sub3[0] != '\0' ) {
clif->message(fd, msg_txt(1408)); // Channel password may not contain spaces
return false;
}
if( strcmpi(sub1 + 1,hChSys.local_name) == 0 || strcmpi(sub1 + 1,hChSys.ally_name) == 0 || strdb_exists(clif->channel_db, sub1 + 1) ) {
sprintf(atcmd_output, msg_txt(1407), sub1);// Channel '%s' is not available
clif->message(fd, atcmd_output);
return false;
}
CREATE( channel, struct hChSysCh, 1 );
clif->chsys_create(channel,sub1 + 1,sub2,0);
channel->owner = sd->status.char_id;
channel->type = hChSys_PRIVATE;
if( !( channel->opt & hChSys_OPT_ANNOUNCE_JOIN ) ) {
sprintf(atcmd_output, msg_txt(1403),sub1); // You're now in the '%s' channel
clif->message(fd, atcmd_output);
}
clif->chsys_join(channel,sd);
} else if ( strcmpi(key,"list") == 0 ) {
if( sub1[0] != '\0' && strcmpi(sub1,"colors") == 0 ) {
char mout[40];
for( k = 0; k < hChSys.colors_count; k++ ) {
unsigned short msg_len = 1;
msg_len += sprintf(mout, "[ %s list colors ] : %s",command,hChSys.colors_name[k]);
WFIFOHEAD(fd,msg_len + 12);
WFIFOW(fd,0) = 0x2C1;
WFIFOW(fd,2) = msg_len + 12;
WFIFOL(fd,4) = 0;
WFIFOL(fd,8) = hChSys.colors[k];
safestrncpy((char*)WFIFOP(fd,12), mout, msg_len);
WFIFOSET(fd, msg_len + 12);
}
} else {
DBIterator *iter = db_iterator(clif->channel_db);
bool show_all = pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) ? true : false;
clif->message(fd, msg_txt(1410)); // -- Public Channels
if( hChSys.local ) {
sprintf(atcmd_output, msg_txt(1409), hChSys.local_name, map->list[sd->bl.m].channel ? db_size(map->list[sd->bl.m].channel->users) : 0);// - #%s ( %d users )
clif->message(fd, atcmd_output);
}
if( hChSys.ally && sd->status.guild_id ) {
struct guild *g = sd->guild;
if( !g ) { dbi_destroy(iter); return false; }
sprintf(atcmd_output, msg_txt(1409), hChSys.ally_name, db_size(((struct hChSysCh *)g->channel)->users));// - #%s ( %d users )
clif->message(fd, atcmd_output);
}
for(channel = dbi_first(iter); dbi_exists(iter); channel = dbi_next(iter)) {
if( show_all || channel->type == hChSys_PUBLIC || channel->type == hChSys_IRC ) {
sprintf(atcmd_output, msg_txt(1409), channel->name, db_size(channel->users));// - #%s ( %d users )
clif->message(fd, atcmd_output);
}
}
dbi_destroy(iter);
}
} else if ( strcmpi(key,"setcolor") == 0 ) {
if( sub1[0] != '#' ) {
clif->message(fd, msg_txt(1405));// Channel name must start with a '#'
return false;
}
if( !(channel = strdb_get(clif->channel_db, sub1 + 1)) ) {
sprintf(atcmd_output, msg_txt(1407), sub1);// Channel '%s' is not available
clif->message(fd, atcmd_output);
return false;
}
if( channel->owner != sd->status.char_id && !pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) {
sprintf(atcmd_output, msg_txt(1412), sub1);// You're not the owner of channel '%s'
clif->message(fd, atcmd_output);
return false;
}
for( k = 0; k < hChSys.colors_count; k++ ) {
if( strcmpi(sub2,hChSys.colors_name[k]) == 0 )
break;
}
if( k == hChSys.colors_count ) {
sprintf(atcmd_output, msg_txt(1411), sub2);// Unknown color '%s'
clif->message(fd, atcmd_output);
return false;
}
channel->color = k;
sprintf(atcmd_output, msg_txt(1413),sub1,hChSys.colors_name[k]);// '%s' channel color updated to '%s'
clif->message(fd, atcmd_output);
} else if ( strcmpi(key,"leave") == 0 ) {
if( sub1[0] != '#' ) {
clif->message(fd, msg_txt(1405));// Channel name must start with a '#'
return false;
}
for(k = 0; k < sd->channel_count; k++) {
if( strcmpi(sub1+1,sd->channels[k]->name) == 0 )
break;
}
if( k == sd->channel_count ) {
sprintf(atcmd_output, msg_txt(1425),sub1);// You're not part of the '%s' channel
clif->message(fd, atcmd_output);
return false;
}
if( sd->channels[k]->type == hChSys_ALLY ) {
do {
for(k = 0; k < sd->channel_count; k++) {
if( sd->channels[k]->type == hChSys_ALLY ) {
clif->chsys_left(sd->channels[k],sd);
break;
}
}
} while( k != sd->channel_count );
} else
clif->chsys_left(sd->channels[k],sd);
sprintf(atcmd_output, msg_txt(1426),sub1); // You've left the '%s' channel
clif->message(fd, atcmd_output);
} else if ( strcmpi(key,"bindto") == 0 ) {
if( sub1[0] != '#' ) {
clif->message(fd, msg_txt(1405));// Channel name must start with a '#'
return false;
}
for(k = 0; k < sd->channel_count; k++) {
if( strcmpi(sub1+1,sd->channels[k]->name) == 0 )
break;
}
if( k == sd->channel_count ) {
sprintf(atcmd_output, msg_txt(1425),sub1);// You're not part of the '%s' channel
clif->message(fd, atcmd_output);
return false;
}
sd->gcbind = sd->channels[k];
sprintf(atcmd_output, msg_txt(1431),sub1); // Your global chat is now binded to the '%s' channel
clif->message(fd, atcmd_output);
} else if ( strcmpi(key,"unbind") == 0 ) {
if( sd->gcbind == NULL ) {
clif->message(fd, msg_txt(1432));// Your global chat is not binded to any channel
return false;
}
sprintf(atcmd_output, msg_txt(1433),sd->gcbind->name); // Your global chat is now unbinded from the '#%s' channel
clif->message(fd, atcmd_output);
sd->gcbind = NULL;
} else if ( strcmpi(key,"ban") == 0 ) {
struct map_session_data *pl_sd = NULL;
struct hChSysBanEntry *entry = NULL;
if( sub1[0] != '#' ) {
clif->message(fd, msg_txt(1405));// Channel name must start with a '#'
return false;
}
if( !(channel = strdb_get(clif->channel_db, sub1 + 1)) ) {
sprintf(atcmd_output, msg_txt(1407), sub1);// Channel '%s' is not available
clif->message(fd, atcmd_output);
return false;
}
if( channel->owner != sd->status.char_id && !pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) {
sprintf(atcmd_output, msg_txt(1412), sub1);// You're not the owner of channel '%s'
clif->message(fd, atcmd_output);
return false;
}
if (!message || !*message || sscanf(message, "%s %s %24[^\n]", key, sub1, sub2) < 1) {
sprintf(atcmd_output, msg_txt(1434), sub2);// Player '%s' was not found
clif->message(fd, atcmd_output);
return false;
}
if( sub2[0] == '\0' || ( pl_sd = map->nick2sd(sub2) ) == NULL ) {
sprintf(atcmd_output, msg_txt(1434), sub2);// Player '%s' was not found
clif->message(fd, atcmd_output);
return false;
}
if( pc->has_permission(pl_sd, PC_PERM_HCHSYS_ADMIN) ) {
clif->message(fd, msg_txt(1464)); // Ban failed, not possible to ban this user.
return false;
}
if( channel->banned && idb_exists(channel->banned,pl_sd->status.account_id) ) {
sprintf(atcmd_output, msg_txt(1465), pl_sd->status.name);// Player '%s' is already banned from this channel
clif->message(fd, atcmd_output);
return false;
}
if( !channel->banned )
channel->banned = idb_alloc(DB_OPT_BASE|DB_OPT_ALLOW_NULL_DATA|DB_OPT_RELEASE_DATA);
CREATE(entry, struct hChSysBanEntry, 1);
safestrncpy(entry->name, pl_sd->status.name, NAME_LENGTH);
idb_put(channel->banned, pl_sd->status.account_id, entry);
clif->chsys_left(channel,pl_sd);
sprintf(atcmd_output, msg_txt(1437),pl_sd->status.name,sub1); // Player '%s' has now been banned from '%s' channel
clif->message(fd, atcmd_output);
} else if ( strcmpi(key,"unban") == 0 ) {
struct map_session_data *pl_sd = NULL;
if( sub1[0] != '#' ) {
clif->message(fd, msg_txt(1405));// Channel name must start with a '#'
return false;
}
if( !(channel = strdb_get(clif->channel_db, sub1 + 1)) ) {
sprintf(atcmd_output, msg_txt(1407), sub1);// Channel '%s' is not available
clif->message(fd, atcmd_output);
return false;
}
if( channel->owner != sd->status.char_id && !pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) {
sprintf(atcmd_output, msg_txt(1412), sub1);// You're not the owner of channel '%s'
clif->message(fd, atcmd_output);
return false;
}
if( !channel->banned ) {
sprintf(atcmd_output, msg_txt(1439), sub1);// Channel '%s' has no banned players
clif->message(fd, atcmd_output);
return false;
}
if( sub2[0] == '\0' || ( pl_sd = map->nick2sd(sub2) ) == NULL ) {
sprintf(atcmd_output, msg_txt(1434), sub2);// Player '%s' was not found
clif->message(fd, atcmd_output);
return false;
}
if( !idb_exists(channel->banned,pl_sd->status.account_id) ) {
sprintf(atcmd_output, msg_txt(1440), pl_sd->status.name);// Player '%s' is not banned from this channel
clif->message(fd, atcmd_output);
return false;
}
idb_remove(channel->banned, pl_sd->status.account_id);
if( !db_size(channel->banned) ) {
db_destroy(channel->banned);
channel->banned = NULL;
}
sprintf(atcmd_output, msg_txt(1441),pl_sd->status.name,sub1); // Player '%s' has now been unbanned from the '%s' channel
clif->message(fd, atcmd_output);
} else if ( strcmpi(key,"unbanall") == 0 ) {
if( sub1[0] != '#' ) {
clif->message(fd, msg_txt(1405));// Channel name must start with a '#'
return false;
}
if( !(channel = strdb_get(clif->channel_db, sub1 + 1)) ) {
sprintf(atcmd_output, msg_txt(1407), sub1);// Channel '%s' is not available
clif->message(fd, atcmd_output);
return false;
}
if( channel->owner != sd->status.char_id && !pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) {
sprintf(atcmd_output, msg_txt(1412), sub1);// You're not the owner of channel '%s'
clif->message(fd, atcmd_output);
return false;
}
if( !channel->banned ) {
sprintf(atcmd_output, msg_txt(1439), sub1);// Channel '%s' has no banned players
clif->message(fd, atcmd_output);
return false;
}
db_destroy(channel->banned);
channel->banned = NULL;
sprintf(atcmd_output, msg_txt(1442),sub1); // Removed all bans from '%s' channel
clif->message(fd, atcmd_output);
} else if ( strcmpi(key,"banlist") == 0 ) {
DBIterator *iter = NULL;
DBKey key;
DBData *data;
bool isA = pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN)?true:false;
if( sub1[0] != '#' ) {
clif->message(fd, msg_txt(1405));// Channel name must start with a '#'
return false;
}
if( !(channel = strdb_get(clif->channel_db, sub1 + 1)) ) {
sprintf(atcmd_output, msg_txt(1407), sub1);// Channel '%s' is not available
clif->message(fd, atcmd_output);
return false;
}
if( channel->owner != sd->status.char_id && !isA ) {
sprintf(atcmd_output, msg_txt(1412), sub1);// You're not the owner of channel '%s'
clif->message(fd, atcmd_output);
return false;
}
if( !channel->banned ) {
sprintf(atcmd_output, msg_txt(1439), sub1);// Channel '%s' has no banned players
clif->message(fd, atcmd_output);
return false;
}
sprintf(atcmd_output, msg_txt(1443), channel->name);// -- '%s' ban list
clif->message(fd, atcmd_output);
iter = db_iterator(channel->banned);
for( data = iter->first(iter,&key); iter->exists(iter); data = iter->next(iter,&key) ) {
struct hChSysBanEntry * entry = DB->data2ptr(data);
if( !isA )
sprintf(atcmd_output, msg_txt(1444), entry->name);// - %s %s
else
sprintf(atcmd_output, msg_txt(1445), entry->name, key.i);// - %s (%d)
clif->message(fd, atcmd_output);
}
dbi_destroy(iter);
} else if ( strcmpi(key,"setopt") == 0 ) {
const char* opt_str[3] = {
"None",
"JoinAnnounce",
"MessageDelay",
};
if( sub1[0] != '#' ) {
clif->message(fd, msg_txt(1405));// Channel name must start with a '#'
return false;
}
if( !(channel = strdb_get(clif->channel_db, sub1 + 1)) ) {
sprintf(atcmd_output, msg_txt(1407), sub1);// Channel '%s' is not available
clif->message(fd, atcmd_output);
return false;
}
if( channel->owner != sd->status.char_id && !pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) {
sprintf(atcmd_output, msg_txt(1412), sub1);// You're not the owner of channel '%s'
clif->message(fd, atcmd_output);
return false;
}
if( sub2[0] == '\0' ) {
clif->message(fd, msg_txt(1446));// You need to input a option
return false;
}
for( k = 1; k < 3; k++ ) {
if( strcmpi(sub2,opt_str[k]) == 0 )
break;
}
if( k == 3 ) {
sprintf(atcmd_output, msg_txt(1447), sub2);// '%s' is not a known channel option
clif->message(fd, atcmd_output);
clif->message(fd, msg_txt(1448)); // -- Available options
for( k = 1; k < 3; k++ ) {
sprintf(atcmd_output, msg_txt(1444), opt_str[k]);// - '%s'
clif->message(fd, atcmd_output);
}
return false;
}
if( sub3[0] == '\0' ) {
if ( k == hChSys_OPT_MSG_DELAY ) {
sprintf(atcmd_output, msg_txt(1466), opt_str[k]);// For '%s' you need the amount of seconds (from 0 to 10)
clif->message(fd, atcmd_output);
return false;
} else if( channel->opt & k ) {
sprintf(atcmd_output, msg_txt(1449), opt_str[k],opt_str[k]); // option '%s' is already enabled, if you'd like to disable it type '@channel setopt %s 0'
clif->message(fd, atcmd_output);
return false;
} else {
channel->opt |= k;
sprintf(atcmd_output, msg_txt(1450), opt_str[k],channel->name);//option '%s' is now enabled for channel '%s'
clif->message(fd, atcmd_output);
return true;
}
} else {
int v = atoi(sub3);
if( k == hChSys_OPT_MSG_DELAY ) {
if( v < 0 || v > 10 ) {
sprintf(atcmd_output, msg_txt(1451), v, opt_str[k]);// value '%d' for option '%s' is out of range (limit is 0-10)
clif->message(fd, atcmd_output);
return false;
}
if( v == 0 ) {
channel->opt &=~ k;
channel->msg_delay = 0;
sprintf(atcmd_output, msg_txt(1453), opt_str[k],channel->name,v);// option '%s' is now disabled for channel '%s'
clif->message(fd, atcmd_output);
return true;
} else {
channel->opt |= k;
channel->msg_delay = v;
sprintf(atcmd_output, msg_txt(1452), opt_str[k],channel->name,v);// option '%s' is now enabled for channel '%s' with %d seconds
clif->message(fd, atcmd_output);
return true;
}
} else {
if( v ) {
if( channel->opt & k ) {
sprintf(atcmd_output, msg_txt(1449), opt_str[k],opt_str[k]); // option '%s' is already enabled, if you'd like to disable it type '@channel opt %s 0'
clif->message(fd, atcmd_output);
return false;
} else {
channel->opt |= k;
sprintf(atcmd_output, msg_txt(1454), opt_str[k],channel->name);//option '%s' is now enabled for channel '%s'
clif->message(fd, atcmd_output);
}
} else {
if( !(channel->opt & k) ) {
sprintf(atcmd_output, msg_txt(1454), opt_str[k],channel->name); // option '%s' is not enabled on channel '%s'
clif->message(fd, atcmd_output);
return false;
} else {
channel->opt &=~ k;
sprintf(atcmd_output, msg_txt(1453), opt_str[k],channel->name);// option '%s' is now disabled for channel '%s'
clif->message(fd, atcmd_output);
return true;
}
}
}
}
} else {
atcmd_channel_help(fd,command,( hChSys.allow_user_channel_creation || pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) ));
}
return true;
}
/* debug only, delete after */
ACMD(fontcolor) {
unsigned char k;
unsigned short msg_len = 1;
char mout[40];
if( !message || !*message ) {
for( k = 0; k < hChSys.colors_count; k++ ) {
msg_len += sprintf(mout, "[ %s ] : %s",command,hChSys.colors_name[k]);
WFIFOHEAD(fd,msg_len + 12);
WFIFOW(fd,0) = 0x2C1;
WFIFOW(fd,2) = msg_len + 12;
WFIFOL(fd,4) = 0;
WFIFOL(fd,8) = hChSys.colors[k];
safestrncpy((char*)WFIFOP(fd,12), mout, msg_len);
WFIFOSET(fd, msg_len + 12);
}
return false;
}
if( message[0] == '0' ) {
sd->fontcolor = 0;
return true;
}
for( k = 0; k < hChSys.colors_count; k++ ) {
if( strcmpi(message,hChSys.colors_name[k]) == 0 )
break;
}
if( k == hChSys.colors_count ) {
sprintf(atcmd_output, msg_txt(1411), message);// Unknown color '%s'
clif->message(fd, atcmd_output);
return false;
}
sd->fontcolor = k + 1;
msg_len += sprintf(mout, "Color changed to '%s'",hChSys.colors_name[k]);
WFIFOHEAD(fd,msg_len + 12);
WFIFOW(fd,0) = 0x2C1;
WFIFOW(fd,2) = msg_len + 12;
WFIFOL(fd,4) = 0;
WFIFOL(fd,8) = hChSys.colors[k];
safestrncpy((char*)WFIFOP(fd,12), mout, msg_len);
WFIFOSET(fd, msg_len + 12);
return true;
}
ACMD(searchstore){
int val = atoi(message);
switch( val ) {
case 0://EFFECTTYPE_NORMAL
case 1://EFFECTTYPE_CASH
break;
default:
val = 0;
break;
}
searchstore->open(sd, 99, val);
return true;
}
ACMD(costume){
const char* names[4] = {
"Wedding",
"Xmas",
"Summer",
"Hanbok",
};
const int name2id[4] = { SC_WEDDING, SC_XMAS, SC_SUMMER, SC_HANBOK };
unsigned short k = 0;
if( !message || !*message ) {
for( k = 0; k < 4; k++ ) {
if( sd->sc.data[name2id[k]] ) {
sprintf(atcmd_output,msg_txt(1473),names[k]);//Costume '%s' removed.
clif->message(sd->fd,atcmd_output);
status_change_end(&sd->bl,name2id[k],INVALID_TIMER);
return true;
}
}
clif->message(sd->fd,msg_txt(1472));
for( k = 0; k < 4; k++ ) {
sprintf(atcmd_output,msg_txt(1471),names[k]);//-- %s
clif->message(sd->fd,atcmd_output);
}
return false;
}
for( k = 0; k < 4; k++ ) {
if( sd->sc.data[name2id[k]] ) {
sprintf(atcmd_output,msg_txt(1470),names[k]);// You're already with a '%s' costume, type '@costume' to remove it.
clif->message(sd->fd,atcmd_output);
return false;
}
}
for( k = 0; k < 4; k++ ) {
if( strcmpi(message,names[k]) == 0 )
break;
}
if( k == 4 ) {
sprintf(atcmd_output,msg_txt(1469),message);// '%s' is not a known costume
clif->message(sd->fd,atcmd_output);
return false;
}
sc_start(&sd->bl, name2id[k], 100, 0, -1);
return true;
}
/* for debugging purposes (so users can easily provide us with debug info) */
/* should be trashed as soon as its no longer necessary */
ACMD(skdebug) {
sprintf(atcmd_output,"second: %d; third: %d",sd->sktree.second,sd->sktree.third);
clif->message(fd,atcmd_output);
sprintf(atcmd_output,"pc_calc_skilltree_normalize_job: %d",pc->calc_skilltree_normalize_job(sd));
clif->message(fd,atcmd_output);
sprintf(atcmd_output,"change_lv_2nd/3rd: %d/%d",sd->change_level_2nd,sd->change_level_3rd);
clif->message(fd,atcmd_output);
sprintf(atcmd_output,"pc_calc_skillpoint:%d",pc->calc_skillpoint(sd));
clif->message(fd,atcmd_output);
return true;
}
/**
* Fills the reference of available commands in atcommand DBMap
**/
#define ACMD_DEF(x) { #x, atcommand_ ## x, NULL, NULL, NULL, true }
#define ACMD_DEF2(x2, x) { x2, atcommand_ ## x, NULL, NULL, NULL, true }
void atcommand_basecommands(void) {
/**
* Command reference list, place the base of your commands here
**/
AtCommandInfo atcommand_base[] = {
ACMD_DEF2("warp", mapmove),
ACMD_DEF(where),
ACMD_DEF(jumpto),
ACMD_DEF(jump),
ACMD_DEF(who),
ACMD_DEF2("who2", who),
ACMD_DEF2("who3", who),
ACMD_DEF2("whomap", who),
ACMD_DEF2("whomap2", who),
ACMD_DEF2("whomap3", who),
ACMD_DEF(whogm),
ACMD_DEF(save),
ACMD_DEF(load),
ACMD_DEF(speed),
ACMD_DEF(storage),
ACMD_DEF(guildstorage),
ACMD_DEF(option),
ACMD_DEF(hide), // + /hide
ACMD_DEF(jobchange),
ACMD_DEF(kill),
ACMD_DEF(alive),
ACMD_DEF(kami),
ACMD_DEF2("kamib", kami),
ACMD_DEF2("kamic", kami),
ACMD_DEF2("lkami", kami),
ACMD_DEF(heal),
ACMD_DEF(item),
ACMD_DEF(item2),
ACMD_DEF(itemreset),
ACMD_DEF(clearstorage),
ACMD_DEF(cleargstorage),
ACMD_DEF(clearcart),
ACMD_DEF2("blvl", baselevelup),
ACMD_DEF2("jlvl", joblevelup),
ACMD_DEF(help),
ACMD_DEF(pvpoff),
ACMD_DEF(pvpon),
ACMD_DEF(gvgoff),
ACMD_DEF(gvgon),
ACMD_DEF(model),
ACMD_DEF(go),
ACMD_DEF(monster),
ACMD_DEF2("monstersmall", monster),
ACMD_DEF2("monsterbig", monster),
ACMD_DEF(killmonster),
ACMD_DEF2("killmonster2", killmonster),
ACMD_DEF(refine),
ACMD_DEF(produce),
ACMD_DEF(memo),
ACMD_DEF(gat),
ACMD_DEF(displaystatus),
ACMD_DEF2("stpoint", statuspoint),
ACMD_DEF2("skpoint", skillpoint),
ACMD_DEF(zeny),
ACMD_DEF2("str", param),
ACMD_DEF2("agi", param),
ACMD_DEF2("vit", param),
ACMD_DEF2("int", param),
ACMD_DEF2("dex", param),
ACMD_DEF2("luk", param),
ACMD_DEF2("glvl", guildlevelup),
ACMD_DEF(makeegg),
ACMD_DEF(hatch),
ACMD_DEF(petfriendly),
ACMD_DEF(pethungry),
ACMD_DEF(petrename),
ACMD_DEF(recall), // + /recall
ACMD_DEF(night),
ACMD_DEF(day),
ACMD_DEF(doom),
ACMD_DEF(doommap),
ACMD_DEF(raise),
ACMD_DEF(raisemap),
ACMD_DEF(kick), // + right click menu for GM "(name) force to quit"
ACMD_DEF(kickall),
ACMD_DEF(allskill),
ACMD_DEF(questskill),
ACMD_DEF(lostskill),
ACMD_DEF(spiritball),
ACMD_DEF(party),
ACMD_DEF(guild),
ACMD_DEF(breakguild),
ACMD_DEF(agitstart),
ACMD_DEF(agitend),
ACMD_DEF(mapexit),
ACMD_DEF(idsearch),
ACMD_DEF(broadcast), // + /b and /nb
ACMD_DEF(localbroadcast), // + /lb and /nlb
ACMD_DEF(recallall),
ACMD_DEF(reloaditemdb),
ACMD_DEF(reloadmobdb),
ACMD_DEF(reloadskilldb),
ACMD_DEF(reloadscript),
ACMD_DEF(reloadatcommand),
ACMD_DEF(reloadbattleconf),
ACMD_DEF(reloadstatusdb),
ACMD_DEF(reloadpcdb),
ACMD_DEF(mapinfo),
ACMD_DEF(dye),
ACMD_DEF2("hairstyle", hair_style),
ACMD_DEF2("haircolor", hair_color),
ACMD_DEF2("allstats", stat_all),
ACMD_DEF2("block", char_block),
ACMD_DEF2("ban", char_ban),
ACMD_DEF2("unblock", char_unblock),
ACMD_DEF2("unban", char_unban),
ACMD_DEF2("mount", mount_peco),
ACMD_DEF(guildspy),
ACMD_DEF(partyspy),
ACMD_DEF(repairall),
ACMD_DEF(guildrecall),
ACMD_DEF(partyrecall),
ACMD_DEF(nuke),
ACMD_DEF(shownpc),
ACMD_DEF(hidenpc),
ACMD_DEF(loadnpc),
ACMD_DEF(unloadnpc),
ACMD_DEF2("time", servertime),
ACMD_DEF(jail),
ACMD_DEF(unjail),
ACMD_DEF(jailfor),
ACMD_DEF(jailtime),
ACMD_DEF(disguise),
ACMD_DEF(undisguise),
ACMD_DEF(email),
ACMD_DEF(effect),
ACMD_DEF(follow),
ACMD_DEF(addwarp),
ACMD_DEF(skillon),
ACMD_DEF(skilloff),
ACMD_DEF(killer),
ACMD_DEF(npcmove),
ACMD_DEF(killable),
ACMD_DEF(dropall),
ACMD_DEF(storeall),
ACMD_DEF(skillid),
ACMD_DEF(useskill),
ACMD_DEF(displayskill),
ACMD_DEF(snow),
ACMD_DEF(sakura),
ACMD_DEF(clouds),
ACMD_DEF(clouds2),
ACMD_DEF(fog),
ACMD_DEF(fireworks),
ACMD_DEF(leaves),
ACMD_DEF(summon),
ACMD_DEF(adjgroup),
ACMD_DEF(trade),
ACMD_DEF(send),
ACMD_DEF(setbattleflag),
ACMD_DEF(unmute),
ACMD_DEF(clearweather),
ACMD_DEF(uptime),
ACMD_DEF(changesex),
ACMD_DEF(mute),
ACMD_DEF(refresh),
ACMD_DEF(refreshall),
ACMD_DEF(identify),
ACMD_DEF(misceffect),
ACMD_DEF(mobsearch),
ACMD_DEF(cleanmap),
ACMD_DEF(cleanarea),
ACMD_DEF(npctalk),
ACMD_DEF(pettalk),
ACMD_DEF(users),
ACMD_DEF(reset),
ACMD_DEF(skilltree),
ACMD_DEF(marry),
ACMD_DEF(divorce),
ACMD_DEF(sound),
ACMD_DEF(undisguiseall),
ACMD_DEF(disguiseall),
ACMD_DEF(changelook),
ACMD_DEF(autoloot),
ACMD_DEF2("alootid", autolootitem),
ACMD_DEF(mobinfo),
ACMD_DEF(exp),
ACMD_DEF(version),
ACMD_DEF(mutearea),
ACMD_DEF(rates),
ACMD_DEF(iteminfo),
ACMD_DEF(whodrops),
ACMD_DEF(whereis),
ACMD_DEF(mapflag),
ACMD_DEF(me),
ACMD_DEF(monsterignore),
ACMD_DEF(fakename),
ACMD_DEF(size),
ACMD_DEF(showexp),
ACMD_DEF(showzeny),
ACMD_DEF(showdelay),
ACMD_DEF(autotrade),
ACMD_DEF(changegm),
ACMD_DEF(changeleader),
ACMD_DEF(partyoption),
ACMD_DEF(invite),
ACMD_DEF(duel),
ACMD_DEF(leave),
ACMD_DEF(accept),
ACMD_DEF(reject),
ACMD_DEF(clone),
ACMD_DEF2("slaveclone", clone),
ACMD_DEF2("evilclone", clone),
ACMD_DEF(tonpc),
ACMD_DEF(commands),
ACMD_DEF(noask),
ACMD_DEF(request),
ACMD_DEF(homlevel),
ACMD_DEF(homevolution),
ACMD_DEF(hommutate),
ACMD_DEF(makehomun),
ACMD_DEF(homfriendly),
ACMD_DEF(homhungry),
ACMD_DEF(homtalk),
ACMD_DEF(hominfo),
ACMD_DEF(homstats),
ACMD_DEF(homshuffle),
ACMD_DEF(showmobs),
ACMD_DEF(feelreset),
ACMD_DEF(auction),
ACMD_DEF(mail),
ACMD_DEF2("noks", ksprotection),
ACMD_DEF(allowks),
ACMD_DEF(cash),
ACMD_DEF2("points", cash),
ACMD_DEF(agitstart2),
ACMD_DEF(agitend2),
ACMD_DEF2("skreset", resetskill),
ACMD_DEF2("streset", resetstat),
ACMD_DEF2("storagelist", itemlist),
ACMD_DEF2("cartlist", itemlist),
ACMD_DEF2("itemlist", itemlist),
ACMD_DEF(stats),
ACMD_DEF(delitem),
ACMD_DEF(charcommands),
ACMD_DEF(font),
ACMD_DEF(accinfo),
ACMD_DEF(set),
ACMD_DEF(reloadquestdb),
ACMD_DEF(undisguiseguild),
ACMD_DEF(disguiseguild),
ACMD_DEF(sizeall),
ACMD_DEF(sizeguild),
ACMD_DEF(addperm),
ACMD_DEF2("rmvperm", addperm),
ACMD_DEF(unloadnpcfile),
ACMD_DEF(cart),
ACMD_DEF(mount2),
ACMD_DEF(join),
ACMD_DEF(channel),
ACMD_DEF(fontcolor),
ACMD_DEF(searchstore),
ACMD_DEF(costume),
ACMD_DEF(skdebug),
};
int i;
for( i = 0; i < ARRAYLENGTH(atcommand_base); i++ ) {
if(!atcommand->add(atcommand_base[i].command,atcommand_base[i].func)) { // Should not happen if atcommand_base[] array is OK
ShowDebug("atcommand_basecommands: duplicate ACMD_DEF for '%s'.\n", atcommand_base[i].command);
continue;
}
}
/* @commands from plugins */
HPM_map_atcommands();
return;
}
bool atcommand_add(char *name,AtCommandFunc func) {
AtCommandInfo* cmd;
if(atcommand->exists(name)) //caller will handle/display on false
return false;
CREATE(cmd, AtCommandInfo, 1);
safestrncpy(cmd->command, name, sizeof(cmd->command));
cmd->func = func;
cmd->help = NULL;
cmd->log = true;
strdb_put(atcommand->db, cmd->command, cmd);
return true;
}
/*==========================================
* Command lookup functions
*------------------------------------------*/
AtCommandInfo* atcommand_exists(const char* name) {
return strdb_get(atcommand->db, name);
}
AtCommandInfo* get_atcommandinfo_byname(const char *name) {
AtCommandInfo *cmd;
if ((cmd = strdb_get(atcommand->db, name)))
return cmd;
return NULL;
}
const char* atcommand_checkalias(const char *aliasname) {
AliasInfo *alias_info = NULL;
if ((alias_info = (AliasInfo*)strdb_get(atcommand->alias_db, aliasname)) != NULL)
return alias_info->command->command;
return aliasname;
}
/// AtCommand suggestion
void atcommand_get_suggestions(struct map_session_data* sd, const char *name, bool is_atcmd_cmd) {
DBIterator* atcommand_iter;
DBIterator* alias_iter;
AtCommandInfo* command_info = NULL;
AliasInfo* alias_info = NULL;
AtCommandType type = is_atcmd_cmd ? COMMAND_ATCOMMAND : COMMAND_CHARCOMMAND;
char* full_match[MAX_SUGGESTIONS];
char* suggestions[MAX_SUGGESTIONS];
char* match;
int prefix_count = 0, full_count = 0;
bool can_use;
if (!battle_config.atcommand_suggestions_enabled)
return;
atcommand_iter = db_iterator(atcommand->db);
alias_iter = db_iterator(atcommand->alias_db);
// Build the matches
for (command_info = dbi_first(atcommand_iter); dbi_exists(atcommand_iter); command_info = dbi_next(atcommand_iter)) {
match = strstr(command_info->command, name);
can_use = atcommand->can_use2(sd, command_info->command, type);
if ( prefix_count < MAX_SUGGESTIONS && match == command_info->command && can_use ) {
suggestions[prefix_count] = command_info->command;
++prefix_count;
}
if ( full_count < MAX_SUGGESTIONS && match != NULL && match != command_info->command && can_use ) {
full_match[full_count] = command_info->command;
++full_count;
}
}
for (alias_info = dbi_first(alias_iter); dbi_exists(alias_iter); alias_info = dbi_next(alias_iter)) {
match = strstr(alias_info->alias, name);
can_use = atcommand->can_use2(sd, alias_info->command->command,type);
if ( prefix_count < MAX_SUGGESTIONS && match == alias_info->alias && can_use) {
suggestions[prefix_count] = alias_info->alias;
++prefix_count;
}
if ( full_count < MAX_SUGGESTIONS && match != NULL && match != alias_info->alias && can_use ) {
full_match[full_count] = alias_info->alias;
++full_count;
}
}
if ((full_count+prefix_count) > 0) {
char buffer[512];
int i;
// Merge full match and prefix match results
if (prefix_count < MAX_SUGGESTIONS) {
memmove(&suggestions[prefix_count], full_match, sizeof(char*) * (MAX_SUGGESTIONS-prefix_count));
prefix_count = min(prefix_count+full_count, MAX_SUGGESTIONS);
}
// Build the suggestion string
strcpy(buffer, msg_txt(205));
strcat(buffer,"\n");
for(i=0; i < prefix_count; ++i) {
strcat(buffer,suggestions[i]);
strcat(buffer," ");
}
clif->message(sd->fd, buffer);
}
dbi_destroy(atcommand_iter);
dbi_destroy(alias_iter);
}
/// Executes an at-command.
bool is_atcommand(const int fd, struct map_session_data* sd, const char* message, int type)
{
char charname[NAME_LENGTH], params[100];
char charname2[NAME_LENGTH], params2[100];
char command[100];
char output[CHAT_SIZE_MAX];
//Reconstructed message
char atcmd_msg[CHAT_SIZE_MAX];
TBL_PC * ssd = NULL; //sd for target
AtCommandInfo * info;
nullpo_retr(false, sd);
//Shouldn't happen
if ( !message || !*message )
return false;
//Block NOCHAT but do not display it as a normal message
if ( sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCOMMAND )
return true;
// skip 10/11-langtype's codepage indicator, if detected
if ( message[0] == '|' && strlen(message) >= 4 && (message[3] == atcommand->at_symbol || message[3] == atcommand->char_symbol) )
message += 3;
//Should display as a normal message
if ( *message != atcommand->at_symbol && *message != atcommand->char_symbol )
return false;
// type value 0 = server invoked: bypass restrictions
// 1 = player invoked
if ( type == 1) {
//Commands are disabled on maps flagged as 'nocommand'
if ( map->list[sd->bl.m].nocommand && pc->get_group_level(sd) < map->list[sd->bl.m].nocommand ) {
clif->message(fd, msg_txt(143));
return false;
}
}
if (*message == atcommand->char_symbol) {
do {
int x, y, z;
//Checks to see if #command has a name or a name + parameters.
x = sscanf(message, "%99s \"%23[^\"]\" %99[^\n]", command, charname, params);
y = sscanf(message, "%99s %23s %99[^\n]", command, charname2, params2);
//z always has the value of the scan that was successful
z = ( x > 1 ) ? x : y;
//#command + name means the sufficient target was used and anything else after
//can be looked at by the actual command function since most scan to see if the
//right parameters are used.
if ( x > 2 ) {
sprintf(atcmd_msg, "%s %s", command, params);
break;
}
else if ( y > 2 ) {
sprintf(atcmd_msg, "%s %s", command, params2);
break;
}
//Regardless of what style the #command is used, if it's correct, it will always have
//this value if there is no parameter. Send it as just the #command
else if ( z == 2 ) {
sprintf(atcmd_msg, "%s", command);
break;
}
if( !pc->get_group_level(sd) ) {
if( x >= 1 || y >= 1 ) { /* we have command */
info = atcommand->get_info_byname(atcommand->check_alias(command + 1));
if( !info || info->char_groups[pc_group_get_idx(sd->group)] == 0 ) /* if we can't use or doesn't exist: don't even display the command failed message */
return false;
} else
return false;/* display as normal message */
}
sprintf(output, msg_txt(1388), atcommand->char_symbol); // Charcommand failed (usage: %c<command> <char name> <parameters>).
clif->message(fd, output);
return true;
} while(0);
}
else if (*message == atcommand->at_symbol) {
//atcmd_msg is constructed above differently for charcommands
//it's copied from message if not a charcommand so it can
//pass through the rest of the code compatible with both symbols
sprintf(atcmd_msg, "%s", message);
}
if( battle_config.idletime_criteria & BCIDLE_ATCOMMAND )
sd->idletime = last_tick;
//Clearing these to be used once more.
memset(command, '\0', sizeof(command));
memset(params, '\0', sizeof(params));
//check to see if any params exist within this command
if( sscanf(atcmd_msg, "%99s %99[^\n]", command, params) < 2 )
params[0] = '\0';
// @commands (script based)
if(type == 1 && atcommand->binding_count > 0) {
struct atcmd_binding_data * binding;
// Get atcommand binding
binding = atcommand->get_bind_byname(command);
// Check if the binding isn't NULL and there is a NPC event, level of usage met, et cetera
if( binding != NULL
&& binding->npc_event[0]
&& (
(*atcmd_msg == atcommand->at_symbol && pc->get_group_level(sd) >= binding->group_lv)
|| (*atcmd_msg == atcommand->char_symbol && pc->get_group_level(sd) >= binding->group_lv_char)
)
) {
// Check if self or character invoking; if self == character invoked, then self invoke.
bool invokeFlag = ((*atcmd_msg == atcommand->at_symbol) ? 1 : 0);
// Check if the command initiated is a character command
if (*message == atcommand->char_symbol
&& (ssd = map->nick2sd(charname)) == NULL
&& (ssd = map->nick2sd(charname2)) == NULL
) {
sprintf(output, msg_txt(1389), command); // %s failed. Player not found.
clif->message(fd, output);
return true;
}
if( binding->log ) /* log only if this command should be logged [Ind/Hercules] */
logs->atcommand(sd, atcmd_msg);
npc->do_atcmd_event((invokeFlag ? sd : ssd), command, params, binding->npc_event);
return true;
}
}
//Grab the command information and check for the proper GM level required to use it or if the command exists
info = atcommand->get_info_byname(atcommand->check_alias(command + 1));
if (info == NULL) {
if( pc->get_group_level(sd) ) { // TODO: remove or replace with proper permission
sprintf(output, msg_txt(153), command); // "%s is Unknown Command."
clif->message(fd, output);
atcommand->get_suggestions(sd, command + 1, *message == atcommand->at_symbol);
return true;
} else
return false;
}
// type == 1 : player invoked
if (type == 1) {
int i;
if ((*command == atcommand->at_symbol && info->at_groups[pc_group_get_idx(sd->group)] == 0) ||
(*command == atcommand->char_symbol && info->char_groups[pc_group_get_idx(sd->group)] == 0) ) {
return false;
}
if( pc_isdead(sd) && pc->has_permission(sd,PC_PERM_DISABLE_CMD_DEAD) ) {
clif->message(fd, msg_txt(1393)); // You can't use commands while dead
return true;
}
for(i = 0; i < map->list[sd->bl.m].zone->disabled_commands_count; i++) {
if( info->func == map->list[sd->bl.m].zone->disabled_commands[i]->cmd ) {
if( pc->get_group_level(sd) < map->list[sd->bl.m].zone->disabled_commands[i]->group_lv ) {
clif->colormes(sd->fd,COLOR_RED,"This command is disabled in this area");
return true;
} else
break;/* already found the matching command, no need to keep checking -- just go on */
}
}
}
// Check if target is valid only if confirmed that player can use command.
if (*message == atcommand->char_symbol
&& (ssd = map->nick2sd(charname)) == NULL
&& (ssd = map->nick2sd(charname2)) == NULL
) {
sprintf(output, msg_txt(1389), command); // %s failed. Player not found.
clif->message(fd, output);
return true;
}
//Attempt to use the command
if ( (info->func(fd, (*atcmd_msg == atcommand->at_symbol) ? sd : ssd, command, params,info) != true) ) {
sprintf(output,msg_txt(154), command); // %s failed.
clif->message(fd, output);
return true;
}
if( info->log ) /* log only if this command should be logged [Ind/Hercules] */
logs->atcommand(sd, *atcmd_msg == atcommand->at_symbol ? atcmd_msg : message);
return true;
}
/*==========================================
*
*------------------------------------------*/
void atcommand_config_read(const char* config_filename) {
config_t atcommand_config;
config_setting_t *aliases = NULL, *help = NULL, *nolog = NULL;
const char *symbol = NULL;
int num_aliases = 0;
if (conf_read_file(&atcommand_config, config_filename))
return;
// Command symbols
if (config_lookup_string(&atcommand_config, "atcommand_symbol", &symbol)) {
if (ISPRINT(*symbol) && // no control characters
*symbol != '/' && // symbol of client commands
*symbol != '%' && // symbol of party chat
*symbol != '$' && // symbol of guild chat
*symbol != atcommand->char_symbol)
atcommand->at_symbol = *symbol;
}
if (config_lookup_string(&atcommand_config, "charcommand_symbol", &symbol)) {
if (ISPRINT(*symbol) && // no control characters
*symbol != '/' && // symbol of client commands
*symbol != '%' && // symbol of party chat
*symbol != '$' && // symbol of guild chat
*symbol != atcommand->at_symbol)
atcommand->char_symbol = *symbol;
}
// Command aliases
aliases = config_lookup(&atcommand_config, "aliases");
if (aliases != NULL) {
int i = 0;
int count = config_setting_length(aliases);
for (i = 0; i < count; ++i) {
config_setting_t *command;
const char *commandname = NULL;
int j = 0, alias_count = 0;
AtCommandInfo *commandinfo = NULL;
command = config_setting_get_elem(aliases, i);
if (config_setting_type(command) != CONFIG_TYPE_ARRAY)
continue;
commandname = config_setting_name(command);
if ( !( commandinfo = atcommand_exists(commandname) ) ) {
ShowConfigWarning(command, "atcommand_config_read: can not set alias for non-existent command %s", commandname);
continue;
}
alias_count = config_setting_length(command);
for (j = 0; j < alias_count; ++j) {
const char *alias = config_setting_get_string_elem(command, j);
if (alias != NULL) {
AliasInfo *alias_info;
if (strdb_exists(atcommand->alias_db, alias)) {
ShowConfigWarning(command, "atcommand_config_read: alias %s already exists", alias);
continue;
}
CREATE(alias_info, AliasInfo, 1);
alias_info->command = commandinfo;
safestrncpy(alias_info->alias, alias, sizeof(alias_info->alias));
strdb_put(atcommand->alias_db, alias, alias_info);
++num_aliases;
}
}
}
}
nolog = config_lookup(&atcommand_config, "nolog");
if (nolog != NULL) {
int i = 0;
int count = config_setting_length(nolog);
for (i = 0; i < count; ++i) {
config_setting_t *command;
const char *commandname = NULL;
AtCommandInfo *commandinfo = NULL;
command = config_setting_get_elem(nolog, i);
commandname = config_setting_name(command);
if ( !( commandinfo = atcommand_exists(commandname) ) ) {
ShowConfigWarning(command, "atcommand_config_read: can not disable logging for non-existent command %s", commandname);
continue;
}
commandinfo->log = false;
}
}
// Commands help
// We only check if all commands exist
help = config_lookup(&atcommand_config, "help");
if (help != NULL) {
int count = config_setting_length(help);
int i;
for (i = 0; i < count; ++i) {
config_setting_t *command;
const char *commandname;
AtCommandInfo *commandinfo = NULL;
command = config_setting_get_elem(help, i);
commandname = config_setting_name(command);
if ( !( commandinfo = atcommand_exists(commandname) ) )
ShowConfigWarning(command, "atcommand_config_read: command %s does not exist", commandname);
else {
if( commandinfo->help == NULL ) {
const char *str = config_setting_get_string(command);
int len = strlen(str);
commandinfo->help = aMalloc( len * sizeof(char) );
safestrncpy(commandinfo->help, str, len);
}
}
}
}
ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' command aliases in '"CL_WHITE"%s"CL_RESET"'.\n", num_aliases, config_filename);
config_destroy(&atcommand_config);
return;
}
/**
* In group configuration file, setting for each command is either
* <commandname> : <bool> (only atcommand), or
* <commandname> : [ <bool>, <bool> ] ([ atcommand, charcommand ])
* Maps AtCommandType enums to indexes of <commandname> value array,
* COMMAND_ATCOMMAND (1) being index 0, COMMAND_CHARCOMMAND (2) being index 1.
* @private
*/
static inline int AtCommandType2idx(AtCommandType type) { return (type-1); }
/**
* Loads permissions for groups to use commands.
*
*/
void atcommand_db_load_groups(GroupSettings **groups, config_setting_t **commands_, size_t sz)
{
DBIterator *iter = db_iterator(atcommand->db);
AtCommandInfo *atcmd;
for (atcmd = dbi_first(iter); dbi_exists(iter); atcmd = dbi_next(iter)) {
int i;
CREATE(atcmd->at_groups, char, sz);
CREATE(atcmd->char_groups, char, sz);
for (i = 0; i < sz; i++) {
GroupSettings *group = groups[i];
config_setting_t *commands = commands_[i];
int result = 0;
int idx = -1;
if (group == NULL) {
ShowError("atcommand_db_load_groups: group is NULL\n");
continue;
}
idx = pc_group_get_idx(group);
if (idx < 0 || idx >= sz) {
ShowError("atcommand_db_load_groups: index (%d) out of bounds [0,%d]\n", idx, sz - 1);
continue;
}
if (pc_group_has_permission(group, PC_PERM_USE_ALL_COMMANDS)) {
atcmd->at_groups[idx] = atcmd->char_groups[idx] = 1;
continue;
}
if (commands != NULL) {
config_setting_t *cmd = NULL;
// <commandname> : <bool> (only atcommand)
if (config_setting_lookup_bool(commands, atcmd->command, &result) && result) {
atcmd->at_groups[idx] = 1;
}
else
// <commandname> : [ <bool>, <bool> ] ([ atcommand, charcommand ])
if ((cmd = config_setting_get_member(commands, atcmd->command)) != NULL &&
config_setting_is_aggregate(cmd) &&
config_setting_length(cmd) == 2
) {
if (config_setting_get_bool_elem(cmd, AtCommandType2idx(COMMAND_ATCOMMAND))) {
atcmd->at_groups[idx] = 1;
}
if (config_setting_get_bool_elem(cmd, AtCommandType2idx(COMMAND_CHARCOMMAND))) {
atcmd->char_groups[idx] = 1;
}
}
}
}
}
dbi_destroy(iter);
return;
}
bool atcommand_can_use(struct map_session_data *sd, const char *command) {
AtCommandInfo *info = atcommand->get_info_byname(atcommand->check_alias(command + 1));
if (info == NULL)
return false;
if ((*command == atcommand->at_symbol && info->at_groups[pc_group_get_idx(sd->group)] != 0) ||
(*command == atcommand->char_symbol && info->char_groups[pc_group_get_idx(sd->group)] != 0) ) {
return true;
}
return false;
}
bool atcommand_can_use2(struct map_session_data *sd, const char *command, AtCommandType type) {
AtCommandInfo *info = atcommand->get_info_byname(atcommand->check_alias(command));
if (info == NULL)
return false;
if ((type == COMMAND_ATCOMMAND && info->at_groups[pc_group_get_idx(sd->group)] != 0) ||
(type == COMMAND_CHARCOMMAND && info->char_groups[pc_group_get_idx(sd->group)] != 0) ) {
return true;
}
return false;
}
bool atcommand_hp_add(char *name, AtCommandFunc func) {
/* if commands are added after group permissions are thrown in, they end up with no permissions */
/* so we restrict commands to be linked in during boot */
if( runflag == MAPSERVER_ST_RUNNING ) {
ShowDebug("atcommand_hp_add: Commands can't be added after server is ready, skipping '%s'...\n",name);
return false;
}
return HPM_map_add_atcommand(name,func);
}
/**
* @see DBApply
*/
int atcommand_db_clear_sub(DBKey key, DBData *data, va_list args) {
AtCommandInfo *cmd = DB->data2ptr(data);
aFree(cmd->at_groups);
aFree(cmd->char_groups);
if (cmd->help != NULL)
aFree(cmd->help);
return 0;
}
void atcommand_db_clear(void) {
if( atcommand->db != NULL ) {
atcommand->db->destroy(atcommand->db, atcommand->cmd_db_clear_sub);
atcommand->db = NULL;
}
if( atcommand->alias_db != NULL ) {
db_destroy(atcommand->alias_db);
atcommand->alias_db = NULL;
}
}
void atcommand_doload(void) {
if( runflag >= MAPSERVER_ST_RUNNING )
atcommand->cmd_db_clear();
if( atcommand->db == NULL )
atcommand->db = stridb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, ATCOMMAND_LENGTH);
if( atcommand->alias_db == NULL )
atcommand->alias_db = stridb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, ATCOMMAND_LENGTH);
atcommand->base_commands(); //fills initial atcommand_db with known commands
atcommand->config_read(map->ATCOMMAND_CONF_FILENAME);
}
void do_init_atcommand(void) {
atcommand->at_symbol = '@';
atcommand->char_symbol = '#';
atcommand->binding_count = 0;
atcommand->doload();
}
void do_final_atcommand(void) {
atcommand->cmd_db_clear();
}
void atcommand_defaults(void) {
atcommand = &atcommand_s;
atcommand->db = NULL;
atcommand->alias_db = NULL;
memset(atcommand->msg_table, 0, sizeof(atcommand->msg_table));
atcommand->init = do_init_atcommand;
atcommand->final = do_final_atcommand;
atcommand->parse = is_atcommand;
atcommand->create = atcommand_hp_add;
atcommand->can_use = atcommand_can_use;
atcommand->can_use2 = atcommand_can_use2;
atcommand->load_groups = atcommand_db_load_groups;
atcommand->exists = atcommand_exists;
atcommand->msg_read = msg_config_read;
atcommand->final_msg = do_final_msg;
atcommand->get_bind_byname = get_atcommandbind_byname;
atcommand->get_info_byname = get_atcommandinfo_byname;
atcommand->check_alias = atcommand_checkalias;
atcommand->get_suggestions = atcommand_get_suggestions;
atcommand->config_read = atcommand_config_read;
atcommand->stopattack = atcommand_stopattack;
atcommand->pvpoff_sub = atcommand_pvpoff_sub;
atcommand->pvpon_sub = atcommand_pvpon_sub;
atcommand->atkillmonster_sub = atkillmonster_sub;
atcommand->raise_sub = atcommand_raise_sub;
atcommand->get_jail_time = get_jail_time;
atcommand->cleanfloor_sub = atcommand_cleanfloor_sub;
atcommand->mutearea_sub = atcommand_mutearea_sub;
atcommand->commands_sub = atcommand_commands_sub;
atcommand->cmd_db_clear = atcommand_db_clear;
atcommand->cmd_db_clear_sub = atcommand_db_clear_sub;
atcommand->doload = atcommand_doload;
atcommand->base_commands = atcommand_basecommands;
atcommand->add = atcommand_add;
}