// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <math.h>
#include <limits.h>
#include "../common/socket.h"
#include "../common/timer.h"
#include "../common/nullpo.h"
#include "../common/mmo.h"
#include "../common/core.h"
#include "../common/showmsg.h"
#include "log.h"
#include "clif.h"
#include "chrif.h"
#include "intif.h"
#include "itemdb.h"
#include "map.h"
#include "pc.h"
#include "status.h"
#include "skill.h"
#include "mob.h"
#include "pet.h"
#include "battle.h"
#include "party.h"
#include "guild.h"
#include "atcommand.h"
#include "script.h"
#include "npc.h"
#include "trade.h"
#include "unit.h"
#ifndef TXT_ONLY
#include "mail.h"
#endif
static char command_symbol = '@'; // first char of the commands (by [Yor])
char *msg_table[MAX_MSG]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others)
#define ACMD_FUNC(x) int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message)
ACMD_FUNC(broadcast);
ACMD_FUNC(localbroadcast);
ACMD_FUNC(rura);
ACMD_FUNC(where);
ACMD_FUNC(jumpto);
ACMD_FUNC(jump);
ACMD_FUNC(who);
ACMD_FUNC(who2);
ACMD_FUNC(who3);
ACMD_FUNC(whomap);
ACMD_FUNC(whomap2);
ACMD_FUNC(whomap3);
ACMD_FUNC(whogm); // by Yor
ACMD_FUNC(whozeny); // [Valaris]
ACMD_FUNC(happyhappyjoyjoy); // [Valaris]
ACMD_FUNC(save);
ACMD_FUNC(load);
ACMD_FUNC(speed);
ACMD_FUNC(storage);
ACMD_FUNC(guildstorage);
ACMD_FUNC(option);
ACMD_FUNC(hide);
ACMD_FUNC(jobchange);
ACMD_FUNC(die);
ACMD_FUNC(kill);
ACMD_FUNC(alive);
ACMD_FUNC(kami);
ACMD_FUNC(heal);
ACMD_FUNC(item);
ACMD_FUNC(item2);
ACMD_FUNC(itemreset);
ACMD_FUNC(itemcheck);
ACMD_FUNC(baselevelup);
ACMD_FUNC(joblevelup);
ACMD_FUNC(help);
ACMD_FUNC(help2);
ACMD_FUNC(gm);
ACMD_FUNC(pvpoff);
ACMD_FUNC(pvpon);
ACMD_FUNC(gvgoff);
ACMD_FUNC(gvgon);
ACMD_FUNC(model);
ACMD_FUNC(go);
ACMD_FUNC(monster);
ACMD_FUNC(monstersmall);
ACMD_FUNC(monsterbig);
ACMD_FUNC(spawn);
ACMD_FUNC(killmonster);
ACMD_FUNC(killmonster2);
ACMD_FUNC(refine);
ACMD_FUNC(produce);
ACMD_FUNC(memo);
ACMD_FUNC(gat);
ACMD_FUNC(packet);
ACMD_FUNC(waterlevel);
ACMD_FUNC(statuspoint);
ACMD_FUNC(skillpoint);
ACMD_FUNC(zeny);
ACMD_FUNC(param);
ACMD_FUNC(guildlevelup);
ACMD_FUNC(makeegg);
ACMD_FUNC(hatch);
ACMD_FUNC(petfriendly);
ACMD_FUNC(pethungry);
ACMD_FUNC(petrename);
ACMD_FUNC(recall);
ACMD_FUNC(recallall);
ACMD_FUNC(revive);
ACMD_FUNC(night);
ACMD_FUNC(day);
ACMD_FUNC(doom);
ACMD_FUNC(doommap);
ACMD_FUNC(raise);
ACMD_FUNC(raisemap);
ACMD_FUNC(kick);
ACMD_FUNC(kickall);
ACMD_FUNC(allskill);
ACMD_FUNC(questskill);
ACMD_FUNC(lostskill);
ACMD_FUNC(spiritball);
ACMD_FUNC(party);
ACMD_FUNC(guild);
ACMD_FUNC(agitstart);
ACMD_FUNC(agitend);
ACMD_FUNC(reloaditemdb);
ACMD_FUNC(reloadmobdb);
ACMD_FUNC(reloadskilldb);
ACMD_FUNC(reloadscript);
ACMD_FUNC(reloadgmdb); // by Yor
ACMD_FUNC(reloadatcommand);
ACMD_FUNC(reloadbattleconf);
ACMD_FUNC(reloadstatusdb);
ACMD_FUNC(reloadpcdb);
ACMD_FUNC(reloadmotd); // [Valaris]
ACMD_FUNC(mapexit);
ACMD_FUNC(idsearch);
ACMD_FUNC(mapinfo);
ACMD_FUNC(dye); //** by fritz
ACMD_FUNC(hair_style); //** by fritz
ACMD_FUNC(hair_color); //** by fritz
ACMD_FUNC(stat_all); //** by fritz
ACMD_FUNC(char_block); // by Yor
ACMD_FUNC(char_ban); // by Yor
ACMD_FUNC(char_unblock); // by Yor
ACMD_FUNC(char_unban); // by Yor
ACMD_FUNC(mount_peco); // by Valaris
ACMD_FUNC(char_mount_peco); // by Yor
ACMD_FUNC(guildspy); // [Syrus22]
ACMD_FUNC(partyspy); // [Syrus22]
ACMD_FUNC(repairall); // [Valaris]
ACMD_FUNC(guildrecall); // by Yor
ACMD_FUNC(partyrecall); // by Yor
ACMD_FUNC(nuke); // [Valaris]
ACMD_FUNC(shownpc);
ACMD_FUNC(hidenpc);
ACMD_FUNC(loadnpc);
ACMD_FUNC(unloadnpc);
ACMD_FUNC(servertime); // by Yor
ACMD_FUNC(chardelitem); // by Yor
ACMD_FUNC(jail); // by Yor
ACMD_FUNC(unjail); // by Yor
ACMD_FUNC(disguise); // [Valaris]
ACMD_FUNC(undisguise); // by Yor
ACMD_FUNC(chardisguise); // Kalaspuff
ACMD_FUNC(charundisguise); // Kalaspuff
ACMD_FUNC(email); // by Yor
ACMD_FUNC(effect);//by Apple
ACMD_FUNC(character_cart_list); // by Yor
ACMD_FUNC(addwarp); // by MouseJstr
ACMD_FUNC(follow); // by MouseJstr
ACMD_FUNC(skillon); // by MouseJstr
ACMD_FUNC(skilloff); // by MouseJstr
ACMD_FUNC(killer); // by MouseJstr
ACMD_FUNC(npcmove); // by MouseJstr
ACMD_FUNC(killable); // by MouseJstr
ACMD_FUNC(charkillable); // by MouseJstr
ACMD_FUNC(dropall); // by MouseJstr
ACMD_FUNC(chardropall); // by MouseJstr
ACMD_FUNC(storeall); // by MouseJstr
ACMD_FUNC(charstoreall); // by MouseJstr
ACMD_FUNC(skillid); // by MouseJstr
ACMD_FUNC(useskill); // by MouseJstr
ACMD_FUNC(summon);
ACMD_FUNC(rain);
ACMD_FUNC(snow);
ACMD_FUNC(sakura);
ACMD_FUNC(clouds);
ACMD_FUNC(clouds2); // [Valaris]
ACMD_FUNC(fog);
ACMD_FUNC(fireworks);
ACMD_FUNC(leaves);
ACMD_FUNC(adjgmlvl); // by MouseJstr
ACMD_FUNC(adjcmdlvl); // by MouseJstr
ACMD_FUNC(trade); // by MouseJstr
ACMD_FUNC(send); // by davidsiaw
ACMD_FUNC(setbattleflag); // by MouseJstr
ACMD_FUNC(unmute); // [Valaris]
ACMD_FUNC(clearweather); // Dexity
ACMD_FUNC(uptime); // by MC Cameri
ACMD_FUNC(changesex); // by MC Cameri
ACMD_FUNC(mute); // celest
ACMD_FUNC(refresh); // by MC Cameri
ACMD_FUNC(petid); // by MC Cameri
ACMD_FUNC(identify); // by MC Cameri
ACMD_FUNC(gmotd); // Added by MC Cameri, created by davidsiaw
ACMD_FUNC(misceffect); // by MC Cameri
ACMD_FUNC(mobsearch);
ACMD_FUNC(cleanmap);
ACMD_FUNC(npctalk);
ACMD_FUNC(pettalk);
ACMD_FUNC(users);
ACMD_FUNC(autoloot); // Improved version imported from Freya.
#ifndef TXT_ONLY
ACMD_FUNC(checkmail); // [Valaris]
ACMD_FUNC(listmail); // [Valaris]
ACMD_FUNC(listnewmail); // [Valaris]
ACMD_FUNC(readmail); // [Valaris]
ACMD_FUNC(sendmail); // [Valaris]
ACMD_FUNC(sendprioritymail); // [Valaris]
ACMD_FUNC(deletemail); // [Valaris]
ACMD_FUNC(refreshonline); // [Valaris]
#endif /* TXT_ONLY */
ACMD_FUNC(skilltree); // by MouseJstr
ACMD_FUNC(marry); // by MouseJstr
ACMD_FUNC(divorce); // by MouseJstr
ACMD_FUNC(grind); // by MouseJstr
ACMD_FUNC(grind2); // by MouseJstr
#ifdef DMALLOC
ACMD_FUNC(dmstart); // by MouseJstr
ACMD_FUNC(dmtick); // by MouseJstr
#endif
ACMD_FUNC(jumptoid); // by Dino9021
ACMD_FUNC(jumptoid2); // by Dino9021
ACMD_FUNC(recallid); // by Dino9021
ACMD_FUNC(recallid2); // by Dino9021
ACMD_FUNC(kickid); // by Dino9021
ACMD_FUNC(kickid2); // by Dino9021
ACMD_FUNC(reviveid); // by Dino9021
ACMD_FUNC(reviveid2); // by Dino9021
ACMD_FUNC(killid); // by Dino9021
ACMD_FUNC(killid2); // by Dino9021
ACMD_FUNC(charkillableid); // by Dino9021
ACMD_FUNC(charkillableid2); // by Dino9021
ACMD_FUNC(sound);
ACMD_FUNC(undisguiseall);
ACMD_FUNC(disguiseall);
ACMD_FUNC(changelook);
ACMD_FUNC(mobinfo); //by Lupus
ACMD_FUNC(exp); // by Skotlex
ACMD_FUNC(adopt); // by Veider
ACMD_FUNC(version); // by Ancyker
ACMD_FUNC(mutearea); // by MouseJstr
ACMD_FUNC(shuffle); // by MouseJstr
ACMD_FUNC(rates); // by MouseJstr
ACMD_FUNC(iteminfo); // Lupus
ACMD_FUNC(whodrops); //Skotlex
ACMD_FUNC(mapflag); // Lupus
ACMD_FUNC(me); //added by massdriller, code by lordalfa
ACMD_FUNC(monsterignore); // [Valaris]
ACMD_FUNC(fakename); //[Valaris]
ACMD_FUNC(size); //[Valaris]
ACMD_FUNC(showexp); //moved from charcommand [Kevin]
ACMD_FUNC(showzeny);
ACMD_FUNC(showdelay); //moved from charcommand [Kevin]
ACMD_FUNC(autotrade);// durf
ACMD_FUNC(changeleader);// [Skotlex]
ACMD_FUNC(changegm);// durf
// Duel [LuzZza]
ACMD_FUNC(invite);
ACMD_FUNC(duel);
ACMD_FUNC(leave);
ACMD_FUNC(accept);
ACMD_FUNC(reject);
ACMD_FUNC(away); // LuzZza
ACMD_FUNC(main); // LuzZza
ACMD_FUNC(clone); // [Valaris]
ACMD_FUNC(tonpc); // LuzZza
ACMD_FUNC(commands); // [Skotlex]
ACMD_FUNC(noask); //LuzZza
/*==========================================
*AtCommandInfo atcommand_info[]�\���̂̒�`
*------------------------------------------
*/
// First char of commands is configured in atcommand_athena.conf. Leave @ in this list for default value.
// to set default level, read atcommand_athena.conf first please.
static AtCommandInfo atcommand_info[] = {
{ AtCommand_Rura, "@rura", 40, atcommand_rura },
{ AtCommand_Warp, "@warp", 40, atcommand_rura },
{ AtCommand_Where, "@where", 1, atcommand_where },
{ AtCommand_JumpTo, "@jumpto", 20, atcommand_jumpto }, // + /shift
{ AtCommand_JumpTo, "@warpto", 20, atcommand_jumpto },
{ AtCommand_JumpTo, "@goto", 20, atcommand_jumpto },
{ AtCommand_Jump, "@jump", 40, atcommand_jump },
{ AtCommand_Who, "@who", 20, atcommand_who },
{ AtCommand_Who, "@whois", 20, atcommand_who },
{ AtCommand_Who, "@w", 20, atcommand_who },
{ AtCommand_Who2, "@who2", 20, atcommand_who2 },
{ AtCommand_Who3, "@who3", 20, atcommand_who3 },
{ AtCommand_WhoMap, "@whomap", 20, atcommand_whomap },
{ AtCommand_WhoMap2, "@whomap2", 20, atcommand_whomap2 },
{ AtCommand_WhoMap3, "@whomap3", 20, atcommand_whomap3 },
{ AtCommand_WhoGM, "@whogm", 20, atcommand_whogm }, // by Yor
{ AtCommand_Save, "@save", 40, atcommand_save },
{ AtCommand_Load, "@return", 40, atcommand_load },
{ AtCommand_Load, "@load", 40, atcommand_load },
{ AtCommand_Speed, "@speed", 40, atcommand_speed },
{ AtCommand_Storage, "@storage", 1, atcommand_storage },
{ AtCommand_GuildStorage, "@gstorage", 50, atcommand_guildstorage },
{ AtCommand_Option, "@option", 40, atcommand_option },
{ AtCommand_Hide, "@hide", 40, atcommand_hide }, // + /hide
{ AtCommand_JobChange, "@jobchange", 40, atcommand_jobchange },
{ AtCommand_JobChange, "@job", 40, atcommand_jobchange },
{ AtCommand_Die, "@die", 1, atcommand_die },
{ AtCommand_Kill, "@kill", 60, atcommand_kill },
{ AtCommand_Alive, "@alive", 60, atcommand_alive },
{ AtCommand_Kami, "@kami", 40, atcommand_kami },
{ AtCommand_KamiB, "@kamib", 40, atcommand_kami },
{ AtCommand_KamiC, "@kamic", 40, atcommand_kami }, //[LuzZza]
{ AtCommand_Heal, "@heal", 40, atcommand_heal },
{ AtCommand_Item, "@item", 60, atcommand_item },
{ AtCommand_Item2, "@item2", 60, atcommand_item2 },
{ AtCommand_ItemReset, "@itemreset", 40, atcommand_itemreset },
{ AtCommand_ItemCheck, "@itemcheck", 60, atcommand_itemcheck },
{ AtCommand_BaseLevelUp, "@lvup", 60, atcommand_baselevelup },
{ AtCommand_BaseLevelUp, "@blevel", 60, atcommand_baselevelup },
{ AtCommand_BaseLevelUp, "@baselvlup", 60, atcommand_baselevelup },
{ AtCommand_JobLevelUp, "@jlevel", 60, atcommand_joblevelup },
{ AtCommand_JobLevelUp, "@joblvup", 60, atcommand_joblevelup },
{ AtCommand_JobLevelUp, "@joblvlup", 60, atcommand_joblevelup },
{ AtCommand_H, "@h", 20, atcommand_help },
{ AtCommand_Help, "@help", 20, atcommand_help },
{ AtCommand_H2, "@h2", 20, atcommand_help2 },
{ AtCommand_Help2, "@help2", 20, atcommand_help2 },
{ AtCommand_GM, "@gm", 100,atcommand_gm },
{ AtCommand_PvPOff, "@pvpoff", 40, atcommand_pvpoff },
{ AtCommand_PvPOn, "@pvpon", 40, atcommand_pvpon },
{ AtCommand_GvGOff, "@gvgoff", 40, atcommand_gvgoff },
{ AtCommand_GvGOff, "@gpvpoff", 40, atcommand_gvgoff },
{ AtCommand_GvGOn, "@gvgon", 40, atcommand_gvgon },
{ AtCommand_GvGOn, "@gpvpon", 40, atcommand_gvgon },
{ AtCommand_Model, "@model", 20, atcommand_model },
{ AtCommand_Go, "@go", 10, atcommand_go },
{ AtCommand_Spawn, "@monster", 50, atcommand_monster },
{ AtCommand_Spawn, "@spawn", 50, atcommand_monster },
{ AtCommand_MonsterSmall, "@monstersmall", 50, atcommand_monstersmall },
{ AtCommand_MonsterBig, "@monsterbig", 50, atcommand_monsterbig },
{ AtCommand_KillMonster, "@killmonster", 60, atcommand_killmonster },
{ AtCommand_KillMonster2, "@killmonster2", 40, atcommand_killmonster2 },
{ AtCommand_Refine, "@refine", 60, atcommand_refine },
{ AtCommand_Produce, "@produce", 60, atcommand_produce },
{ AtCommand_Memo, "@memo", 40, atcommand_memo },
{ AtCommand_GAT, "@gat", 99, atcommand_gat }, // debug function
{ AtCommand_Packet, "@packet", 99, atcommand_packet }, // debug function
{ AtCommand_Packet, "@packetmode", 99, atcommand_packet }, // debug function
{ AtCommand_WaterLevel, "@waterlevel", 99, atcommand_waterlevel }, // debug function
{ AtCommand_StatusPoint, "@stpoint", 60, atcommand_statuspoint },
{ AtCommand_SkillPoint, "@skpoint", 60, atcommand_skillpoint },
{ AtCommand_Zeny, "@zeny", 60, atcommand_zeny },
{ AtCommand_Strength, "@str", 60, atcommand_param },
{ AtCommand_Agility, "@agi", 60, atcommand_param },
{ AtCommand_Vitality, "@vit", 60, atcommand_param },
{ AtCommand_Intelligence, "@int", 60, atcommand_param },
{ AtCommand_Dexterity, "@dex", 60, atcommand_param },
{ AtCommand_Luck, "@luk", 60, atcommand_param },
{ AtCommand_GuildLevelUp, "@guildlvup", 60, atcommand_guildlevelup },
{ AtCommand_GuildLevelUp, "@guildlvlup", 60, atcommand_guildlevelup },
{ AtCommand_MakeEgg, "@makeegg", 60, atcommand_makeegg },
{ AtCommand_Hatch, "@hatch", 60, atcommand_hatch },
{ AtCommand_PetFriendly, "@petfriendly", 40, atcommand_petfriendly },
{ AtCommand_PetHungry, "@pethungry", 40, atcommand_pethungry },
{ AtCommand_PetRename, "@petrename", 1, atcommand_petrename },
{ AtCommand_Recall, "@recall", 60, atcommand_recall }, // + /recall
{ AtCommand_Revive, "@revive", 60, atcommand_revive },
{ AtCommand_Night, "@night", 80, atcommand_night },
{ AtCommand_Day, "@day", 80, atcommand_day },
{ AtCommand_Doom, "@doom", 80, atcommand_doom },
{ AtCommand_DoomMap, "@doommap", 80, atcommand_doommap },
{ AtCommand_Raise, "@raise", 80, atcommand_raise },
{ AtCommand_RaiseMap, "@raisemap", 80, atcommand_raisemap },
{ AtCommand_Kick, "@kick", 20, atcommand_kick }, // + right click menu for GM "(name) force to quit"
{ AtCommand_KickAll, "@kickall", 99, atcommand_kickall },
{ AtCommand_AllSkill, "@allskill", 60, atcommand_allskill },
{ AtCommand_AllSkill, "@allskills", 60, atcommand_allskill },
{ AtCommand_AllSkill, "@skillall", 60, atcommand_allskill },
{ AtCommand_AllSkill, "@skillsall", 60, atcommand_allskill },
{ AtCommand_QuestSkill, "@questskill", 40, atcommand_questskill },
{ AtCommand_LostSkill, "@lostskill", 40, atcommand_lostskill },
{ AtCommand_SpiritBall, "@spiritball", 40, atcommand_spiritball },
{ AtCommand_Party, "@party", 1, atcommand_party },
{ AtCommand_Guild, "@guild", 50, atcommand_guild },
{ AtCommand_AgitStart, "@agitstart", 60, atcommand_agitstart },
{ AtCommand_AgitEnd, "@agitend", 60, atcommand_agitend },
{ AtCommand_MapExit, "@mapexit", 99, atcommand_mapexit },
{ AtCommand_IDSearch, "@idsearch", 60, atcommand_idsearch },
{ AtCommand_MapMove, "@mapmove", 40, atcommand_rura }, // /mm command
{ AtCommand_Broadcast, "@broadcast", 40, atcommand_broadcast }, // /b and /nb command
{ AtCommand_LocalBroadcast, "@localbroadcast", 40, atcommand_localbroadcast }, // /lb and /nlb command
{ AtCommand_RecallAll, "@recallall", 80, atcommand_recallall },
{ AtCommand_ReloadItemDB, "@reloaditemdb", 99, atcommand_reloaditemdb }, // admin command
{ AtCommand_ReloadMobDB, "@reloadmobdb", 99, atcommand_reloadmobdb }, // admin command
{ AtCommand_ReloadSkillDB, "@reloadskilldb", 99, atcommand_reloadskilldb }, // admin command
{ AtCommand_ReloadScript, "@reloadscript", 99, atcommand_reloadscript }, // admin command
{ AtCommand_ReloadGMDB, "@reloadgmdb", 99, atcommand_reloadgmdb }, // admin command
{ AtCommand_ReloadAtcommand, "@reloadatcommand", 99, atcommand_reloadatcommand },
{ AtCommand_ReloadBattleConf, "@reloadbattleconf", 99, atcommand_reloadbattleconf },
{ AtCommand_ReloadStatusDB, "@reloadstatusdb", 99, atcommand_reloadstatusdb },
{ AtCommand_ReloadPcDB, "@reloadpcdb", 99, atcommand_reloadpcdb },
{ AtCommand_ReloadMOTD, "@reloadmotd", 99, atcommand_reloadmotd }, // [Valaris]
{ AtCommand_MapInfo, "@mapinfo", 99, atcommand_mapinfo },
{ AtCommand_Dye, "@dye", 40, atcommand_dye }, // by fritz
{ AtCommand_Dye, "@ccolor", 40, atcommand_dye }, // by fritz
{ AtCommand_Hstyle, "@hairstyle", 40, atcommand_hair_style }, // by fritz
{ AtCommand_Hstyle, "@hstyle", 40, atcommand_hair_style }, // by fritz
{ AtCommand_Hcolor, "@haircolor", 40, atcommand_hair_color }, // by fritz
{ AtCommand_Hcolor, "@hcolor", 40, atcommand_hair_color }, // by fritz
{ AtCommand_StatAll, "@statall", 60, atcommand_stat_all }, // by fritz
{ AtCommand_StatAll, "@statsall", 60, atcommand_stat_all },
{ AtCommand_StatAll, "@allstats", 60, atcommand_stat_all }, // by fritz
{ AtCommand_StatAll, "@allstat", 60, atcommand_stat_all }, // by fritz
{ AtCommand_CharBlock, "@block", 60, atcommand_char_block }, // by Yor
{ AtCommand_CharBlock, "@charblock", 60, atcommand_char_block }, // by Yor
{ AtCommand_CharBan, "@ban", 60, atcommand_char_ban }, // by Yor
{ AtCommand_CharBan, "@banish", 60, atcommand_char_ban }, // by Yor
{ AtCommand_CharBan, "@charban", 60, atcommand_char_ban }, // by Yor
{ AtCommand_CharBan, "@charbanish", 60, atcommand_char_ban }, // by Yor
{ AtCommand_CharUnBlock, "@unblock", 60, atcommand_char_unblock }, // by Yor
{ AtCommand_CharUnBlock, "@charunblock", 60, atcommand_char_unblock }, // by Yor
{ AtCommand_CharUnBan, "@unban", 60, atcommand_char_unban }, // by Yor
{ AtCommand_CharUnBan, "@unbanish", 60, atcommand_char_unban }, // by Yor
{ AtCommand_CharUnBan, "@charunban", 60, atcommand_char_unban }, // by Yor
{ AtCommand_CharUnBan, "@charunbanish", 60, atcommand_char_unban }, // by Yor
{ AtCommand_MountPeco, "@mountpeco", 20, atcommand_mount_peco }, // by Valaris
{ AtCommand_CharMountPeco, "@charmountpeco", 50, atcommand_char_mount_peco }, // by Yor
{ AtCommand_GuildSpy, "@guildspy", 60, atcommand_guildspy }, // [Syrus22]
{ AtCommand_PartySpy, "@partyspy", 60, atcommand_partyspy }, // [Syrus22]
{ AtCommand_RepairAll, "@repairall", 60, atcommand_repairall }, // [Valaris]
{ AtCommand_GuildRecall, "@guildrecall", 60, atcommand_guildrecall }, // by Yor
{ AtCommand_PartyRecall, "@partyrecall", 60, atcommand_partyrecall }, // by Yor
{ AtCommand_Nuke, "@nuke", 60, atcommand_nuke }, // [Valaris]
{ AtCommand_Shownpc, "@shownpc", 80, atcommand_shownpc }, // []
{ AtCommand_Hidenpc, "@hidenpc", 80, atcommand_hidenpc }, // []
{ AtCommand_Loadnpc, "@loadnpc", 80, atcommand_loadnpc }, // []
{ AtCommand_Unloadnpc, "@unloadnpc", 80, atcommand_unloadnpc }, // []
{ AtCommand_ServerTime, "@time", 1, atcommand_servertime }, // by Yor
{ AtCommand_ServerTime, "@date", 1, atcommand_servertime }, // by Yor
{ AtCommand_ServerTime, "@server_date", 1, atcommand_servertime }, // by Yor
{ AtCommand_ServerTime, "@serverdate", 1, atcommand_servertime }, // by Yor
{ AtCommand_ServerTime, "@server_time", 1, atcommand_servertime }, // by Yor
{ AtCommand_ServerTime, "@servertime", 1, atcommand_servertime }, // by Yor
{ AtCommand_CharDelItem, "@chardelitem", 60, atcommand_chardelitem }, // by Yor
{ AtCommand_Jail, "@jail", 60, atcommand_jail }, // by Yor
{ AtCommand_UnJail, "@unjail", 60, atcommand_unjail }, // by Yor
{ AtCommand_UnJail, "@discharge", 60, atcommand_unjail }, // by Yor
{ AtCommand_Disguise, "@disguise", 20, atcommand_disguise }, // [Valaris]
{ AtCommand_UnDisguise, "@undisguise", 20, atcommand_undisguise }, // by Yor
{ AtCommand_CharDisguise, "@chardisguise", 60, atcommand_chardisguise }, // Kalaspuff
{ AtCommand_CharUnDisguise, "@charundisguise", 60, atcommand_charundisguise }, // Kalaspuff
{ AtCommand_EMail, "@email", 1, atcommand_email }, // by Yor
{ AtCommand_Effect, "@effect", 40, atcommand_effect }, // by Apple
{ AtCommand_Char_Cart_List, "@charcartlist", 40, atcommand_character_cart_list }, // by Yor
{ AtCommand_Follow, "@follow", 20, atcommand_follow }, // by MouseJstr
{ AtCommand_AddWarp, "@addwarp", 60, atcommand_addwarp }, // by MouseJstr
{ AtCommand_SkillOn, "@skillon", 80, atcommand_skillon }, // by MouseJstr
{ AtCommand_SkillOff, "@skilloff", 80, atcommand_skilloff }, // by MouseJstr
{ AtCommand_Killer, "@killer", 60, atcommand_killer }, // by MouseJstr
{ AtCommand_NpcMove, "@npcmove", 20, atcommand_npcmove }, // by MouseJstr
{ AtCommand_Killable, "@killable", 40, atcommand_killable }, // by MouseJstr
{ AtCommand_CharKillable, "@charkillable", 40, atcommand_charkillable }, // by MouseJstr
{ AtCommand_Dropall, "@dropall", 40, atcommand_dropall }, // MouseJstr
{ AtCommand_Chardropall, "@chardropall", 40, atcommand_chardropall }, // MouseJstr
{ AtCommand_Storeall, "@storeall", 40, atcommand_storeall }, // MouseJstr
{ AtCommand_Charstoreall, "@charstoreall", 40, atcommand_charstoreall }, // MouseJstr
{ AtCommand_Skillid, "@skillid", 40, atcommand_skillid }, // MouseJstr
{ AtCommand_Useskill, "@useskill", 40, atcommand_useskill }, // MouseJstr
{ AtCommand_Rain, "@rain", 99, atcommand_rain },
{ AtCommand_Snow, "@snow", 99, atcommand_snow },
{ AtCommand_Sakura, "@sakura", 99, atcommand_sakura },
{ AtCommand_Clouds, "@clouds", 99, atcommand_clouds },
{ AtCommand_Clouds2, "@clouds2", 99, atcommand_clouds2 },
{ AtCommand_Fog, "@fog", 99, atcommand_fog },
{ AtCommand_Fireworks, "@fireworks", 99, atcommand_fireworks },
{ AtCommand_Leaves, "@leaves", 99, atcommand_leaves },
{ AtCommand_Summon, "@summon", 60, atcommand_summon },
{ AtCommand_AdjGmLvl, "@adjgmlvl", 99, atcommand_adjgmlvl },
{ AtCommand_AdjCmdLvl, "@adjcmdlvl", 99, atcommand_adjcmdlvl },
{ AtCommand_Trade, "@trade", 60, atcommand_trade },
{ AtCommand_Send, "@send", 60, atcommand_send },
{ AtCommand_SetBattleFlag, "@setbattleflag", 99, atcommand_setbattleflag },
{ AtCommand_UnMute, "@unmute", 60, atcommand_unmute }, // [Valaris]
{ AtCommand_Clearweather, "@clearweather", 99, atcommand_clearweather }, // Dexity
{ AtCommand_UpTime, "@uptime", 1, atcommand_uptime }, // by MC Cameri
// { AtCommand_ChangeSex, "@changesex", 1, atcommand_changesex }, // by MC Cameri <- do we still need this? [Foruken]
{ AtCommand_Mute, "@mute", 99, atcommand_mute }, // [celest]
{ AtCommand_Mute, "@red", 99, atcommand_mute }, // [celest]
{ AtCommand_WhoZeny, "@whozeny", 20, atcommand_whozeny }, // [Valaris]
{ AtCommand_HappyHappyJoyJoy, "@happyhappyjoyjoy", 40, atcommand_happyhappyjoyjoy }, // [Valaris]
{ AtCommand_Refresh, "@refresh", 1, atcommand_refresh }, // by MC Cameri
{ AtCommand_PetId, "@petid", 40, atcommand_petid }, // by MC Cameri
{ AtCommand_Identify, "@identify", 40, atcommand_identify }, // by MC Cameri
{ AtCommand_Gmotd, "@gmotd", 20, atcommand_gmotd }, // Added by MC Cameri, created by davidsiaw
{ AtCommand_MiscEffect, "@misceffect", 50, atcommand_misceffect }, // by MC Cameri
{ AtCommand_MobSearch, "@mobsearch", 10, atcommand_mobsearch },
{ AtCommand_CleanMap, "@cleanmap", 40, atcommand_cleanmap },
{ AtCommand_NpcTalk, "@npctalk", 20, atcommand_npctalk },
{ AtCommand_PetTalk, "@pettalk", 10, atcommand_pettalk },
{ AtCommand_Users, "@users", 40, atcommand_users },
{ AtCommand_ResetState, "/reset", 40, NULL },
#ifndef TXT_ONLY // sql-only commands
{ AtCommand_CheckMail, "@checkmail", 1, atcommand_listmail }, // [Valaris]
{ AtCommand_ListMail, "@listmail", 1, atcommand_listmail }, // [Valaris]
{ AtCommand_ListNewMail, "@listnewmail", 1, atcommand_listmail }, // [Valaris]
{ AtCommand_ReadMail, "@readmail", 1, atcommand_readmail }, // [Valaris]
{ AtCommand_DeleteMail, "@deletemail", 1, atcommand_readmail }, // [Valaris]
{ AtCommand_SendMail, "@sendmail", 1, atcommand_sendmail }, // [Valaris]
{ AtCommand_SendPriorityMail, "@sendprioritymail", 80, atcommand_sendmail }, // [Valaris]
{ AtCommand_RefreshOnline, "@refreshonline", 99, atcommand_refreshonline }, // [Valaris]
#endif /* TXT_ONLY */
{ AtCommand_SkillTree, "@skilltree", 40, atcommand_skilltree }, // [MouseJstr]
{ AtCommand_Marry, "@marry", 40, atcommand_marry }, // [MouseJstr]
{ AtCommand_Divorce, "@divorce", 40, atcommand_divorce }, // [MouseJstr]
{ AtCommand_Grind, "@grind", 99, atcommand_grind }, // [MouseJstr]
{ AtCommand_Grind2, "@grind2", 99, atcommand_grind2 }, // [MouseJstr]
#ifdef DMALLOC
{ AtCommand_DMStart, "@dmstart", 99, atcommand_dmstart }, // [MouseJstr]
{ AtCommand_DMTick, "@dmtick", 99, atcommand_dmtick }, // [MouseJstr]
#endif
{ AtCommand_JumpToId, "@jumptoid", 20, atcommand_jumptoid }, // [Dino9021]
{ AtCommand_JumpToId, "@warptoid", 20, atcommand_jumptoid }, // [Dino9021]
{ AtCommand_JumpToId, "@gotoid", 20, atcommand_jumptoid }, // [Dino9021]
{ AtCommand_JumpToId2, "@jumptoid2", 20, atcommand_jumptoid2 }, // [Dino9021]
{ AtCommand_JumpToId2, "@warptoid2", 20, atcommand_jumptoid2 }, // [Dino9021]
{ AtCommand_JumpToId2, "@gotoid2", 20, atcommand_jumptoid2 }, // [Dino9021]
{ AtCommand_RecallId, "@recallid", 60, atcommand_recallid }, // [Dino9021]
{ AtCommand_RecallId2, "@recallid2", 60, atcommand_recallid2 }, // [Dino9021]
{ AtCommand_KickId, "@kickid", 99, atcommand_kickid }, // [Dino9021]
{ AtCommand_KickId2, "@kickid2", 99, atcommand_kickid2 }, // [Dino9021]
{ AtCommand_ReviveId, "@reviveid", 60, atcommand_reviveid }, // [Dino9021]
{ AtCommand_ReviveId2, "@reviveid2", 60, atcommand_reviveid2 }, // [Dino9021]
{ AtCommand_KillId, "@killid", 60, atcommand_killid }, // [Dino9021]
{ AtCommand_KillId2, "@killid2", 60, atcommand_killid2 }, // [Dino9021]
{ AtCommand_CharKillableId, "@charkillableid", 40, atcommand_charkillableid }, // [Dino9021]
{ AtCommand_CharKillableId2, "@charkillableid2", 40, atcommand_charkillableid2 }, // [Dino9021]
{ AtCommand_Sound, "@sound", 40, atcommand_sound },
{ AtCommand_UndisguiseAll, "@undisguiseall", 99, atcommand_undisguiseall },
{ AtCommand_DisguiseAll, "@disguiseall", 99, atcommand_disguiseall },
{ AtCommand_ChangeLook, "@changelook", 99, atcommand_changelook },
{ AtCommand_AutoLoot, "@autoloot", 10, atcommand_autoloot }, // Upa-Kun
{ AtCommand_MobInfo, "@mobinfo", 1, atcommand_mobinfo }, // [Lupus]
{ AtCommand_MobInfo, "@monsterinfo", 1, atcommand_mobinfo }, // [Lupus]
{ AtCommand_MobInfo, "@mi", 1, atcommand_mobinfo }, // [Lupus]
{ AtCommand_Exp, "@exp", 0, atcommand_exp }, // [Skotlex]
{ AtCommand_Adopt, "@adopt", 40, atcommand_adopt }, // [Veider]
{ AtCommand_Version, "@version", 1, atcommand_version },
{ AtCommand_MuteArea, "@mutearea", 99, atcommand_mutearea }, // MouseJstr
{ AtCommand_MuteArea, "@stfu", 99, atcommand_mutearea }, // MouseJstr
{ AtCommand_Shuffle, "@shuffle", 40, atcommand_shuffle }, // MouseJstr
{ AtCommand_Rates, "@rates", 1, atcommand_rates }, // MouseJstr
{ AtCommand_ItemInfo, "@iteminfo", 1, atcommand_iteminfo }, // [Lupus]
{ AtCommand_ItemInfo, "@ii", 1, atcommand_iteminfo }, // [Lupus]
{ AtCommand_WhoDrops, "@whodrops", 1, atcommand_whodrops }, // [Skotlex]
{ AtCommand_MapFlag, "@mapflag", 99, atcommand_mapflag }, // [Lupus]
{ AtCommand_Me, "@me", 20, atcommand_me }, //added by massdriller, code by lordalfa
{ AtCommand_MonsterIgnore, "@monsterignore", 99, atcommand_monsterignore }, // [Valaris]
{ AtCommand_FakeName, "@fakename", 20, atcommand_fakename }, // [Valaris]
{ AtCommand_Size, "@size", 20, atcommand_size },
{ AtCommand_ShowExp, "@showexp", 10, atcommand_showexp},
{ AtCommand_ShowZeny, "@showzeny", 10, atcommand_showzeny},
{ AtCommand_ShowDelay, "@showdelay", 1, atcommand_showdelay},
{ AtCommand_AutoTrade, "@autotrade", 10, atcommand_autotrade }, // durf
{ AtCommand_AutoTrade, "@at", 10, atcommand_autotrade },
{ AtCommand_ChangeGM, "@changegm", 10, atcommand_changegm }, // durf
{ AtCommand_ChangeLeader, "@changeleader", 10, atcommand_changeleader }, // durf
{ AtCommand_Invite, "@invite", 1, atcommand_invite }, // By LuzZza
{ AtCommand_Duel, "@duel", 1, atcommand_duel }, // By LuzZza
{ AtCommand_Leave, "@leave", 1, atcommand_leave }, // By LuzZza
{ AtCommand_Accept, "@accept", 1, atcommand_accept }, // By LuzZza
{ AtCommand_Reject, "@reject", 1, atcommand_reject }, // By LuzZza
{ AtCommand_Away, "@away", 1, atcommand_away }, // [LuzZza]
{ AtCommand_Away, "@aw", 1, atcommand_away }, // [LuzZza]
{ AtCommand_Main, "@main", 1, atcommand_main }, // [LuzZza]
{ AtCommand_Clone, "@clone", 50, atcommand_clone },
{ AtCommand_Clone, "@slaveclone", 50, atcommand_clone },
{ AtCommand_Clone, "@evilclone", 50, atcommand_clone }, // [Valaris]
{ AtCommand_ToNPC, "@tonpc", 40, atcommand_tonpc }, // LuzZza
{ AtCommand_Commands, "@commands", 1, atcommand_commands }, // [Skotlex]
{ AtCommand_NoAsk, "@noask", 1, atcommand_noask }, // [LuzZza]
// add new commands before this line
{ AtCommand_Unknown, NULL, 1, NULL }
};
/*=========================================
* Generic variables
*-----------------------------------------
*/
char atcmd_output[200];
char atcmd_player_name[100];
char atcmd_temp[100];
/*==========================================
* estr_lower (replace strlwr, non ANSI function that doesn't exist in all C compilator)
*------------------------------------------
*/
char *estr_lower(char *str)
{
int i;
for (i=0; str[i]; i++)
if ((str[i] >= 65) && (str[i] <= 90))
str[i] += 32;
return str;
}
// compare function for sorting high to lowest
int hightolow_compare (const void * a, const void * b)
{
return ( *(int*)b - *(int*)a );
}
// compare function for sorting lowest to highest
int lowtohigh_compare (const void * a, const void * b)
{
return ( *(int*)a - *(int*)b );
}
//-----------------------------------------------------------
// Return the message string of the specified number by [Yor]
//-----------------------------------------------------------
char * msg_txt(int msg_number) {
if (msg_number >= 0 && msg_number < MAX_MSG &&
msg_table[msg_number] != NULL && msg_table[msg_number][0] != '\0')
return msg_table[msg_number];
return "??";
}
//-----------------------------------------------------------
// Returns Players title (from msg_athena.conf) [Lupus]
//-----------------------------------------------------------
char * player_title_txt(int level) {
if (level < battle_config.title_lvl1)
return ""; //w/o any titles
if (level >= battle_config.title_lvl8)
sprintf(atcmd_temp, msg_table[332], level);
else
if (level >= battle_config.title_lvl7)
sprintf(atcmd_temp, msg_table[331], level);
else
if (level >= battle_config.title_lvl6)
sprintf(atcmd_temp, msg_table[330], level);
else
if (level >= battle_config.title_lvl5)
sprintf(atcmd_temp, msg_table[329], level);
else
if (level >= battle_config.title_lvl4)
sprintf(atcmd_temp, msg_table[328], level);
else
if (level >= battle_config.title_lvl3)
sprintf(atcmd_temp, msg_table[327], level);
else
if (level >= battle_config.title_lvl2)
sprintf(atcmd_temp, msg_table[326], level);
else
sprintf(atcmd_temp, msg_table[325], level); //lvl1
return atcmd_temp;
}
//------------------------------------------------------------
// E-mail check: return 0 (not correct) or 1 (valid). by [Yor]
//------------------------------------------------------------
int e_mail_check(char *email) {
char ch;
char* last_arobas;
// athena limits
if (strlen(email) < 3 || strlen(email) > 39)
return 0;
// part of RFC limits (official reference of e-mail description)
if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@')
return 0;
if (email[strlen(email)-1] == '.')
return 0;
last_arobas = strrchr(email, '@');
if (strstr(last_arobas, "@.") != NULL ||
strstr(last_arobas, "..") != NULL)
return 0;
for(ch = 1; ch < 32; ch++) {
if (strchr(last_arobas, ch) != NULL) {
return 0;
break;
}
}
if (strchr(last_arobas, ' ') != NULL ||
strchr(last_arobas, ';') != NULL)
return 0;
// all correct
return 1;
}
/*==========================================
* get_atcommand_level @�R�}���h�̕K�v���x�����擾
*------------------------------------------
*/
int get_atcommand_level(const AtCommandType type) {
int i;
for (i = 0; atcommand_info[i].type != AtCommand_None; i++)
if (atcommand_info[i].type == type)
return atcommand_info[i].level;
return 100; // 100: command can not be used
}
/*==========================================
*is_atcommand @�R�}���h�ɑ��݂��邩�ǂ����m�F����
*------------------------------------------
*/
AtCommandType
is_atcommand(const int fd, struct map_session_data* sd, const char* message, int gmlvl) {
const char* str = message;
int s_flag = 0;
AtCommandInfo info;
AtCommandType type;
nullpo_retr(AtCommand_None, sd);
if (!battle_config.allow_atcommand_when_mute &&
sd->sc.count && sd->sc.data[SC_NOCHAT].timer != -1) {
return AtCommand_Unknown;
}
if (!message || !*message)
return AtCommand_None;
memset(&info, 0, sizeof(info));
str += strlen(sd->status.name);
while (*str && (isspace(*str) || (s_flag == 0 && *str == ':'))) {
if (*str == ':')
s_flag = 1;
str++;
}
if (!*str)
return AtCommand_None;
if (map[sd->bl.m].flag.nocommand &&
(gmlvl > 0? gmlvl:pc_isGM(sd)) < battle_config.gm_skilluncond)
{ //Command not allowed on this map.
sprintf(atcmd_output, msg_table[143]);
clif_displaymessage(fd, atcmd_output);
return AtCommand_None;
}
type = atcommand(sd, gmlvl > 0 ? gmlvl : pc_isGM(sd), str, &info);
if (type != AtCommand_None) {
char command[100];
const char* p = str;
memset(command, '\0', sizeof(command));
memset(atcmd_output, '\0', sizeof(atcmd_output));
while (*p && !isspace(*p))
p++;
if (p - str >= sizeof(command)) // too long
return AtCommand_Unknown;
strncpy(command, str, p - str);
while (isspace(*p))
p++;
if (type == AtCommand_Unknown || info.proc == NULL) {
sprintf(atcmd_output, msg_table[153], command); // %s is Unknown Command.
clif_displaymessage(fd, atcmd_output);
} else {
if (info.proc(fd, sd, command, p) != 0) {
// Command can not be executed
sprintf(atcmd_output, msg_table[154], command); // %s failed.
clif_displaymessage(fd, atcmd_output);
}
}
return info.type;
}
return AtCommand_None;
}
/*==========================================
*
*------------------------------------------
*/
AtCommandType atcommand(struct map_session_data* sd, const int level, const char* message, struct AtCommandInfo* info) {
char* p = (char *)message; // it's 'char' and not 'const char' to have possibility to modify the first character if necessary
if (!info)
return AtCommand_None;
if (battle_config.atc_gmonly != 0 && !level) // level = pc_isGM(sd)
return AtCommand_None;
if (!p || !*p) {
ShowError("at command message is empty\n");
return AtCommand_None;
}
if (*p == command_symbol) { // check first char.
char command[101];
int i = 0;
memset(info, 0, sizeof(AtCommandInfo));
sscanf(p, "%100s", command);
command[sizeof(command)-1] = '\0';
while (atcommand_info[i].type != AtCommand_Unknown) {
if (strcmpi(command+1, atcommand_info[i].command+1) == 0 && level >= atcommand_info[i].level) {
p[0] = atcommand_info[i].command[0]; // set correct first symbol for after.
break;
}
i++;
}
if (atcommand_info[i].type == AtCommand_Unknown) {
// doesn't return Unknown if player is normal player (display the text, not display: unknown command)
if (level == 0)
return AtCommand_None;
else
return AtCommand_Unknown;
} else if((log_config.gm) && (atcommand_info[i].level >= log_config.gm)) {
log_atcommand(sd, message);
}
memcpy(info, &atcommand_info[i], sizeof atcommand_info[i]);
} else {
return AtCommand_None;
}
return info->type;
}
/*==========================================
* Read Message Data
*------------------------------------------
*/
int msg_config_read(const char *cfgName) {
int msg_number;
char line[1024], w1[1024], w2[1024];
FILE *fp;
static int called = 1;
if ((fp = fopen(cfgName, "r")) == NULL) {
ShowError("Messages file not found: %s\n", cfgName);
return 1;
}
if ((--called) == 0)
memset(&msg_table[0], 0, sizeof(msg_table[0]) * MAX_MSG);
while(fgets(line, sizeof(line)-1, fp)) {
if (line[0] == '/' && line[1] == '/')
continue;
if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) {
if (strcmpi(w1, "import") == 0) {
msg_config_read(w2);
} else {
msg_number = atoi(w1);
if (msg_number >= 0 && msg_number < MAX_MSG) {
if (msg_table[msg_number] != NULL)
aFree(msg_table[msg_number]);
msg_table[msg_number] = (char *)aMalloc((strlen(w2) + 1)*sizeof (char));
strcpy(msg_table[msg_number],w2);
// printf("message #%d: '%s'.\n", msg_number, msg_table[msg_number]);
}
}
}
}
fclose(fp);
return 0;
}
/*==========================================
* Cleanup Message Data
*------------------------------------------
*/
void do_final_msg (void) {
int i;
for (i = 0; i < MAX_MSG; i++)
aFree(msg_table[i]);
return;
}
/*==========================================
*
*------------------------------------------
*/
static AtCommandInfo* get_atcommandinfo_byname(const char* name) {
int i;
for (i = 0; atcommand_info[i].type != AtCommand_Unknown; i++)
if (strcmpi(atcommand_info[i].command + 1, name) == 0)
return &atcommand_info[i];
return NULL;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_config_read(const char *cfgName) {
char line[1024], w1[1024], w2[1024];
AtCommandInfo* p;
FILE* fp;
if ((fp = fopen(cfgName, "r")) == NULL) {
ShowError("At commands configuration file not found: %s\n", cfgName);
return 1;
}
while (fgets(line, sizeof(line)-1, fp)) {
if (line[0] == '/' && line[1] == '/')
continue;
if (sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2)
continue;
p = get_atcommandinfo_byname(w1);
if (p != NULL) {
p->level = atoi(w2);
if (p->level > 100)
p->level = 100;
else if (p->level < 0)
p->level = 0;
}
if (strcmpi(w1, "import") == 0)
atcommand_config_read(w2);
else if (strcmpi(w1, "command_symbol") == 0 && w2[0] > 31 &&
w2[0] != '/' && // symbol of standard ragnarok GM commands
w2[0] != '%' && // symbol of party chat speaking
w2[0] != '$' && // symbol of guild chat
w2[0] != '#') // symbol of charcommand
command_symbol = w2[0];
}
fclose(fp);
return 0;
}
/*==========================================
* Duel organizing functions [LuzZza]
*------------------------------------------
*/
void duel_msg_foreach_sameduel_wos(
const unsigned int did, struct map_session_data* sd, char *output)
{
int i;
struct map_session_data* msg_sd;
for(i=0; i<fd_max; i++)
if(session[i] && (msg_sd = (struct map_session_data *) session[i]->session_data)
&& msg_sd->state.auth && msg_sd->duel_group == did && msg_sd != sd)
clif_disp_onlyself(msg_sd, output, strlen(output));
return;
}
void duel_savetime(struct map_session_data* sd) {
time_t timer;
struct tm *t;
time(&timer);
t = localtime(&timer);
pc_setglobalreg(sd, "PC_LAST_DUEL_TIME",
t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min);
return;
}
int duel_checktime(struct map_session_data* sd) {
int diff;
time_t timer;
struct tm *t;
time(&timer);
t = localtime(&timer);
diff = t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min -
pc_readglobalreg(sd, "PC_LAST_DUEL_TIME");
return !(diff >= 0 && diff < battle_config.duel_time_interval);
}
int duel_showinfo(
const unsigned int did, struct map_session_data* sd)
{
int i, p=0;
char output[256];
struct map_session_data* msg_sd;
if(duel_list[did].max_players_limit > 0)
sprintf(output, msg_txt(370), //" -- Duels: %d/%d, Members: %d/%d, Max players: %d --"
did, duel_count,
duel_list[did].members_count,
duel_list[did].members_count + duel_list[did].invites_count,
duel_list[did].max_players_limit);
else
sprintf(output, msg_txt(371), //" -- Duels: %d/%d, Members: %d/%d --"
did, duel_count,
duel_list[did].members_count,
duel_list[did].members_count + duel_list[did].invites_count);
clif_disp_onlyself(sd, output, strlen(output));
for(i=0; i<fd_max; i++)
if (session[i] && (msg_sd = (struct map_session_data *) session[i]->session_data)
&& msg_sd->state.auth && msg_sd->duel_group == did) {
sprintf(output, " %d. %s", ++p, (unsigned char *) msg_sd->status.name);
clif_disp_onlyself(sd, output, strlen(output));
}
return 0;
}
int duel_create(
struct map_session_data* sd, const unsigned int maxpl)
{
int i=1;
char output[256];
while(duel_list[i].members_count > 0 && i < MAX_DUEL) i++;
if(i == MAX_DUEL) return 0;
duel_count++;
sd->duel_group = i;
duel_list[i].members_count++;
duel_list[i].invites_count = 0;
duel_list[i].max_players_limit = maxpl;
strcpy(output, msg_txt(372)); // " -- Duel has been created (@invite/@leave) --"
clif_disp_onlyself(sd, output, strlen(output));
clif_set0199(sd->fd, 1);
//clif_misceffect2(&sd->bl, 159);
return i;
}
int duel_invite(
const unsigned int did, struct map_session_data* sd,
struct map_session_data* target_sd)
{
char output[256];
sprintf(output, msg_txt(373), // " -- Player %s invites %s to duel --"
(unsigned char *)sd->status.name, (unsigned char *)target_sd->status.name);
duel_msg_foreach_sameduel_wos(did, sd, output);
target_sd->duel_invite = did;
duel_list[did].invites_count++;
// "Blue -- Player %s invites you to PVP duel (@accept/@reject) --"
sprintf(output, msg_txt(374), (unsigned char *)sd->status.name);
clif_GMmessage((struct block_list *)target_sd, output, strlen(output)+1, 3);
return 0;
}
int duel_leave(
const unsigned int did, struct map_session_data* sd)
{
int i;
char output[256];
struct map_session_data* msg_sd;
// " <- Player %s has left duel --"
sprintf(output, msg_txt(375), (unsigned char *)sd->status.name);
duel_msg_foreach_sameduel_wos(did, sd, output);
duel_list[did].members_count--;
if(duel_list[did].members_count == 0) {
for (i=0; i<fd_max; i++)
if (session[i] && (msg_sd = (struct map_session_data *) session[i]->session_data)
&& msg_sd->state.auth && msg_sd->duel_invite == did && msg_sd != sd) {
msg_sd->duel_invite = 0;
}
duel_count--;
}
sd->duel_group = 0;
duel_savetime(sd);
clif_set0199(sd->fd, 0);
return 0;
}
int duel_accept(
const unsigned int did, struct map_session_data* sd)
{
char output[256];
// " -> Player %s has accepted duel --"
sprintf(output, msg_txt(376), (unsigned char *)sd->status.name);
duel_msg_foreach_sameduel_wos(did, sd, output);
duel_list[did].members_count++;
sd->duel_group = sd->duel_invite;
duel_list[did].invites_count--;
sd->duel_invite = 0;
clif_set0199(sd->fd, 1);
//clif_misceffect2(&sd->bl, 159);
return 0;
}
int duel_reject(
const unsigned int did, struct map_session_data* sd)
{
char output[256];
// " -- Player %s has rejected duel --"
sprintf(output, msg_txt(377), (unsigned char *)sd->status.name);
duel_msg_foreach_sameduel_wos(did, sd, output);
duel_list[did].invites_count--;
sd->duel_invite = 0;
return 0;
}
/*==========================================
// @ command processing functions
*------------------------------------------
*/
/*==========================================
* @commands Lists available @ commands to you.
*------------------------------------------
*/
int atcommand_commands(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int i,count=0,level;
nullpo_retr(-1, sd);
level = pc_isGM(sd);
clif_displaymessage(fd, msg_txt(273));
memset(atcmd_output, 0, sizeof atcmd_output);
for (i = 0; atcommand_info[i].type != AtCommand_None; i++)
if (atcommand_info[i].level <= level && atcommand_info[i].command) {
count++;
strcat(atcmd_output, atcommand_info[i].command);
strcat(atcmd_output, " ");
if (!(count%10)) {
clif_displaymessage(fd, atcmd_output);
memset(atcmd_output, 0, sizeof atcmd_output);
}
}
if (count) {
sprintf(atcmd_output, msg_txt(274), count);
clif_displaymessage(fd, atcmd_output);
} else
clif_displaymessage(fd, msg_txt(275));
return 0;
}
/*==========================================
* @send (used for testing packet sends from the client)
*------------------------------------------
*/
int atcommand_send(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int i,type=0;
int info[20];
if (!message || !*message || sscanf(message, "%x %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d", &type, &info[1], &info[2], &info[3], &info[4], &info[5], &info[6], &info[7], &info[8], &info[9], &info[10], &info[11], &info[12], &info[13], &info[14], &info[15], &info[16], &info[17], &info[18], &info[19], &info[20]) < 1) {
clif_displaymessage(fd, "Please enter a packet number, and - if required - up to 20 additional values.");
return -1;
}
if (type > 0 && type < MAX_PACKET_DB) {
switch (type)
{
case 0x209: {
WFIFOHEAD(fd, packet_db[sd->packet_ver][type].len);
WFIFOW(fd,0) = 0x209;
WFIFOW(fd,2) = 2;
memcpy(WFIFOP(fd, 12), sd->status.name, NAME_LENGTH);
WFIFOSET(fd, packet_db[sd->packet_ver][type].len);
break;
}
case 0x1b1:
case 0x1c2:
//case xxx:
// add others here
// break;
default: {
WFIFOHEAD(fd, packet_db[sd->packet_ver][type].len);
WFIFOW(fd,0) = type;
for(i=1;i<=sizeof(info);i++)
if(info[i])
WFIFOW(fd,i) = info[i];
WFIFOSET(fd, packet_db[sd->packet_ver][type].len);
break;
}
}
sprintf (atcmd_output, msg_table[258], type, type);
clif_displaymessage(fd, atcmd_output);
} else {
clif_displaymessage(fd, msg_table[259]);
}
return 0;
}
// @rura
/*==========================================
*
*------------------------------------------
*/
int atcommand_rura(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char map_name[MAP_NAME_LENGTH];
unsigned short mapindex;
int x = 0, y = 0;
int m = -1;
nullpo_retr(-1, sd);
memset(map_name, '\0', sizeof(map_name));
if (!message || !*message ||
(sscanf(message, "%15s %d %d", map_name, &x, &y) < 3 &&
sscanf(message, "%15[^,],%d,%d", map_name, &x, &y) < 1)) {
clif_displaymessage(fd, "Please, enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>).");
return -1;
}
if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
strcat(map_name, ".gat");
mapindex = mapindex_name2id(map_name);
if (mapindex)
m = map_mapindex2mapid(mapindex);
if (!mapindex || m < 0) {
clif_displaymessage(fd, msg_table[1]); // Map not found.
return -1;
}
if ((x || y) && map_getcell(m, x, y, CELL_CHKNOPASS)) {
clif_displaymessage(fd, msg_table[2]);
x = y = 0; //Invalid cell, use random spot.
}
if (map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_table[247]);
return -1;
}
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_table[248]);
return -1;
}
if (pc_setpos(sd, mapindex, x, y, 3) == 0)
clif_displaymessage(fd, msg_table[0]); // Warped.
else {
clif_displaymessage(fd, msg_table[1]); // Map not found.
return -1;
}
return 0;
}
/*==========================================
* Displays where a character is. Corrected version by Silent. [Skotlex]
*------------------------------------------
*/
int atcommand_where(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd = NULL;
int GM_level, pl_GM_level;
nullpo_retr(-1, sd);
memset(atcmd_player_name, '\0', sizeof atcmd_player_name);
if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: @where <char name>).");
return -1;
}
pl_sd = map_nick2sd(atcmd_player_name);
if (pl_sd == NULL)
return -1;
if(strncmp(pl_sd->status.name,atcmd_player_name,NAME_LENGTH)!=0)
return -1;
GM_level = pc_isGM(sd);//also hide gms depending on settings in battle_athena.conf, show if they are aid [Kevin]
pl_GM_level = pc_isGM(pl_sd);
if (battle_config.hide_GM_session) {
if(GM_level < pl_GM_level) {
if (!(battle_config.who_display_aid && GM_level >= battle_config.who_display_aid)) {
return -1;
}
}
}
snprintf(atcmd_output, sizeof atcmd_output, "%s %s %d %d",
pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
clif_displaymessage(fd, atcmd_output);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_jumpto(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd = NULL;
nullpo_retr(-1, sd);
if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: @jumpto/@warpto/@goto <char name>).");
return -1;
}
memset(atcmd_player_name, '\0', sizeof atcmd_player_name);
if (sscanf(message, "%23[^\n]", atcmd_player_name) < 1)
return -1;
if(strncmp(sd->status.name,atcmd_player_name,NAME_LENGTH)==0) //Yourself mate? Tsk tsk tsk.
return -1;
if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_table[247]);
return -1;
}
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_table[248]);
return -1;
}
pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, 3);
sprintf(atcmd_output, msg_table[4], atcmd_player_name); // Jump to %s
clif_displaymessage(fd, atcmd_output);
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_jump(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int x = 0, y = 0;
nullpo_retr(-1, sd);
memset(atcmd_output, '\0', sizeof(atcmd_output));
sscanf(message, "%d %d", &x, &y);
if (x <= 0) //If coordinates are 'wrong', random jump.
x = -1;
if (y <= 0)
y = -1;
if (sd->bl.m >= 0 && (map[sd->bl.m].flag.nowarp || map[sd->bl.m].flag.nowarpto) && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_table[248]);
return -1;
}
pc_setpos(sd, sd->mapindex, x, y, 3);
sprintf(atcmd_output, msg_table[5], sd->bl.x, sd->bl.y); // Jump to %d %d
clif_displaymessage(fd, atcmd_output);
return 0;
}
/*==========================================
* @who3 = Player name, his location
*------------------------------------------
*/
int atcommand_who3(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char temp0[100];
struct map_session_data *pl_sd, **pl_allsd;
int i, j, count, users;
int pl_GM_level, GM_level;
char match_text[100];
char player_name[NAME_LENGTH];
nullpo_retr(-1, sd);
memset(atcmd_output, '\0', sizeof(atcmd_output));
memset(match_text, '\0', sizeof(match_text));
memset(player_name, '\0', sizeof(player_name));
if (sscanf(message, "%99[^\n]", match_text) < 1)
strcpy(match_text, "");
for (j = 0; match_text[j]; j++)
match_text[j] = tolower(match_text[j]);
count = 0;
GM_level = pc_isGM(sd);
pl_allsd = map_getallusers(&users);
for (i = 0; i < users; i++) {
if ((pl_sd = pl_allsd[i])) {
pl_GM_level = pc_isGM(pl_sd);
if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
for (j = 0; player_name[j]; j++)
player_name[j] = tolower(player_name[j]);
if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
if (battle_config.who_display_aid > 0 && pc_isGM(sd) >= battle_config.who_display_aid) {
sprintf(atcmd_output, "(CID:%d/AID:%d) ", pl_sd->status.char_id, pl_sd->status.account_id);
} else {
atcmd_output[0]=0;
}
//Player name
sprintf(temp0, msg_txt(333), pl_sd->status.name);
strcat(atcmd_output,temp0);
//Player title, if exists
if (pl_GM_level > 0) {
//sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) );
sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) );
strcat(atcmd_output,temp0);
}
//Players Location: map x y
sprintf(temp0, msg_txt(338), mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
strcat(atcmd_output,temp0);
clif_displaymessage(fd, atcmd_output);
count++;
}
}
}
}
if (count == 0)
clif_displaymessage(fd, msg_table[28]); // No player found.
else if (count == 1)
clif_displaymessage(fd, msg_table[29]); // 1 player found.
else {
sprintf(atcmd_output, msg_table[30], count); // %d players found.
clif_displaymessage(fd, atcmd_output);
}
return 0;
}
/*==========================================
* Player name, BLevel, Job,
*------------------------------------------
*/
int atcommand_who2(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char temp0[100];
struct map_session_data *pl_sd, **pl_allsd;
int i, j, count, users;
int pl_GM_level, GM_level;
char match_text[100];
char player_name[NAME_LENGTH];
nullpo_retr(-1, sd);
memset(atcmd_output, '\0', sizeof(atcmd_output));
memset(match_text, '\0', sizeof(match_text));
memset(player_name, '\0', sizeof(player_name));
if (sscanf(message, "%99[^\n]", match_text) < 1)
strcpy(match_text, "");
for (j = 0; match_text[j]; j++)
match_text[j] = tolower(match_text[j]);
count = 0;
GM_level = pc_isGM(sd);
pl_allsd = map_getallusers(&users);
for (i = 0; i < users; i++) {
if ((pl_sd = pl_allsd[i])) {
pl_GM_level = pc_isGM(pl_sd);
if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
for (j = 0; player_name[j]; j++)
player_name[j] = tolower(player_name[j]);
if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
//Players Name
//sprintf(atcmd_output, "Name: %s ", pl_sd->status.name);
sprintf(atcmd_output, msg_txt(333), pl_sd->status.name);
//Player title, if exists
if (pl_GM_level > 0) {
//sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) );
sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) );
strcat(atcmd_output,temp0);
}
//Players Base Level / Job name
//sprintf(temp0, "| L:%d/%d | Job: %s", pl_sd->status.base_level, pl_sd->status.job_level, job_name(pl_sd->status.class_) );
sprintf(temp0, msg_txt(337), pl_sd->status.base_level, pl_sd->status.job_level, job_name(pl_sd->status.class_) );
strcat(atcmd_output,temp0);
clif_displaymessage(fd, atcmd_output);
count++;
}
}
}
}
if (count == 0)
clif_displaymessage(fd, msg_txt(28)); // No player found.
else if (count == 1)
clif_displaymessage(fd, msg_txt(29)); // 1 player found.
else {
sprintf(atcmd_output, msg_txt(30), count); // %d players found.
clif_displaymessage(fd, atcmd_output);
}
return 0;
}
/*==========================================
* Player name, Playrs Party / Guild name
*------------------------------------------
*/
int atcommand_who(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char temp0[100];
struct map_session_data *pl_sd, **pl_allsd;
int i, j, count, users;
int pl_GM_level, GM_level;
char match_text[100];
char player_name[NAME_LENGTH];
struct guild *g;
struct party *p;
nullpo_retr(-1, sd);
memset(temp0, '\0', sizeof(temp0));
memset(atcmd_output, '\0', sizeof(atcmd_output));
memset(match_text, '\0', sizeof(match_text));
memset(player_name, '\0', sizeof(player_name));
if (sscanf(message, "%99[^\n]", match_text) < 1)
strcpy(match_text, "");
for (j = 0; match_text[j]; j++)
match_text[j] = tolower(match_text[j]);
count = 0;
GM_level = pc_isGM(sd);
pl_allsd = map_getallusers(&users);
for (i = 0; i < users; i++) {
if ((pl_sd = pl_allsd[i])) {
pl_GM_level = pc_isGM(pl_sd);
if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
for (j = 0; player_name[j]; j++)
player_name[j] = tolower(player_name[j]);
if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
g = guild_search(pl_sd->status.guild_id);
p = party_search(pl_sd->status.party_id);
//Players Name
//sprintf(atcmd_output, "Name: %s ", pl_sd->status.name);
sprintf(atcmd_output, msg_txt(333), pl_sd->status.name);
//Player title, if exists
if (pl_GM_level > 0) {
//sprintf(temp0, "(%s) ", player_title_txt(pl_GM_level) );
sprintf(temp0, msg_txt(334), player_title_txt(pl_GM_level) );
strcat(atcmd_output,temp0);
}
//Players Party if exists
if (p != NULL) {
//sprintf(temp0," | Party: '%s'", p->name);
sprintf(temp0, msg_txt(335), p->name);
strcat(atcmd_output,temp0);
}
//Players Guild if exists
if (g != NULL) {
//sprintf(temp0," | Guild: '%s'", g->name);
sprintf(temp0, msg_txt(336), g->name);
strcat(atcmd_output,temp0);
}
clif_displaymessage(fd, atcmd_output);
count++;
}
}
}
}
if (count == 0)
clif_displaymessage(fd, msg_txt(28)); // No player found.
else if (count == 1)
clif_displaymessage(fd, msg_txt(29)); // 1 player found.
else {
sprintf(atcmd_output, msg_txt(30), count); // %d players found.
clif_displaymessage(fd, atcmd_output);
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_whomap3(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd, **pl_allsd;
int i, count, users;
int pl_GM_level, GM_level;
int map_id;
char map_name[MAP_NAME_LENGTH];
memset(atcmd_output, '\0', sizeof(atcmd_output));
memset(map_name, '\0', sizeof(map_name));
if (!message || !*message)
map_id = sd->bl.m;
else {
sscanf(message, "%15s", map_name);
if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
strcat(map_name, ".gat");
if ((map_id = map_mapname2mapid(map_name)) < 0)
map_id = sd->bl.m;
}
count = 0;
GM_level = pc_isGM(sd);
pl_allsd = map_getallusers(&users);
for (i = 0; i < users; i++) {
if ((pl_sd = pl_allsd[i])) {
pl_GM_level = pc_isGM(pl_sd);
if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
if (pl_sd->bl.m == map_id) {
if (pl_GM_level > 0)
sprintf(atcmd_output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
else
sprintf(atcmd_output, "Name: %s | Location: %s %d %d", pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
clif_displaymessage(fd, atcmd_output);
count++;
}
}
}
}
if (count == 0)
sprintf(atcmd_output, msg_txt(54), map[map_id].name); // No player found in map '%s'.
else if (count == 1)
sprintf(atcmd_output, msg_txt(55), map[map_id].name); // 1 player found in map '%s'.
else {
sprintf(atcmd_output, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'.
}
clif_displaymessage(fd, atcmd_output);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_whomap2(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd, **pl_allsd;
int i, count, users;
int pl_GM_level, GM_level;
int map_id = 0;
char map_name[MAP_NAME_LENGTH];
nullpo_retr(-1, sd);
memset(atcmd_output, '\0', sizeof(atcmd_output));
memset(map_name, '\0', sizeof(map_name));
if (!message || !*message)
map_id = sd->bl.m;
else {
sscanf(message, "%15s", map_name);
if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
strcat(map_name, ".gat");
if ((map_id = map_mapname2mapid(map_name)) < 0)
map_id = sd->bl.m;
}
count = 0;
GM_level = pc_isGM(sd);
pl_allsd = map_getallusers(&users);
for (i = 0; i < users; i++) {
if ((pl_sd = pl_allsd[i])) {
pl_GM_level = pc_isGM(pl_sd);
if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
if (pl_sd->bl.m == map_id) {
if (pl_GM_level > 0)
sprintf(atcmd_output, "Name: %s (GM:%d) | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_GM_level, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level);
else
sprintf(atcmd_output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level);
clif_displaymessage(fd, atcmd_output);
count++;
}
}
}
}
if (count == 0)
sprintf(atcmd_output, msg_table[54], map[map_id].name); // No player found in map '%s'.
else if (count == 1)
sprintf(atcmd_output, msg_table[55], map[map_id].name); // 1 player found in map '%s'.
else {
sprintf(atcmd_output, msg_table[56], count, map[map_id].name); // %d players found in map '%s'.
}
clif_displaymessage(fd, atcmd_output);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_whomap(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char temp0[100];
char temp1[100];
struct map_session_data *pl_sd, **pl_allsd;
int i, count, users;
int pl_GM_level, GM_level;
int map_id = 0;
char map_name[MAP_NAME_LENGTH];
struct guild *g;
struct party *p;
nullpo_retr(-1, sd);
memset(temp0, '\0', sizeof(temp0));
memset(temp1, '\0', sizeof(temp1));
memset(atcmd_output, '\0', sizeof(atcmd_output));
memset(map_name, '\0', sizeof(map_name));
if (!message || !*message)
map_id = sd->bl.m;
else {
sscanf(message, "%15s", map_name);
if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
strcat(map_name, ".gat");
if ((map_id = map_mapname2mapid(map_name)) < 0)
map_id = sd->bl.m;
}
count = 0;
GM_level = pc_isGM(sd);
pl_allsd = map_getallusers(&users);
for (i = 0; i < users; i++) {
if ((pl_sd = pl_allsd[i])) {
pl_GM_level = pc_isGM(pl_sd);
if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
if (pl_sd->bl.m == map_id) {
g = guild_search(pl_sd->status.guild_id);
if (g == NULL)
sprintf(temp1, "None");
else
sprintf(temp1, "%s", g->name);
p = party_search(pl_sd->status.party_id);
if (p == NULL)
sprintf(temp0, "None");
else
sprintf(temp0, "%s", p->name);
if (pl_GM_level > 0)
sprintf(atcmd_output, "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'", pl_sd->status.name, pl_GM_level, temp0, temp1);
else
sprintf(atcmd_output, "Name: %s | Party: '%s' | Guild: '%s'", pl_sd->status.name, temp0, temp1);
clif_displaymessage(fd, atcmd_output);
count++;
}
}
}
}
if (count == 0)
sprintf(atcmd_output, msg_txt(54), map[map_id].name); // No player found in map '%s'.
else if (count == 1)
sprintf(atcmd_output, msg_txt(55), map[map_id].name); // 1 player found in map '%s'.
else {
sprintf(atcmd_output, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'.
}
clif_displaymessage(fd, atcmd_output);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_whogm(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char temp0[100];
char temp1[100];
struct map_session_data *pl_sd, **pl_allsd;
int i, j, count, users;
int pl_GM_level, GM_level;
char match_text[100];
char player_name[NAME_LENGTH];
struct guild *g;
struct party *p;
nullpo_retr(-1, sd);
memset(temp0, '\0', sizeof(temp0));
memset(temp1, '\0', sizeof(temp1));
memset(atcmd_output, '\0', sizeof(atcmd_output));
memset(match_text, '\0', sizeof(match_text));
memset(player_name, '\0', sizeof(player_name));
if (sscanf(message, "%99[^\n]", match_text) < 1)
strcpy(match_text, "");
for (j = 0; match_text[j]; j++)
match_text[j] = tolower(match_text[j]);
count = 0;
GM_level = pc_isGM(sd);
pl_allsd = map_getallusers(&users);
for (i = 0; i < users; i++) {
if ((pl_sd = pl_allsd[i])) {
pl_GM_level = pc_isGM(pl_sd);
if (pl_GM_level > 0) {
if (!((battle_config.hide_GM_session || (pl_sd->sc.option & OPTION_INVISIBLE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
for (j = 0; player_name[j]; j++)
player_name[j] = tolower(player_name[j]);
if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
sprintf(atcmd_output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
clif_displaymessage(fd, atcmd_output);
sprintf(atcmd_output, " BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level);
clif_displaymessage(fd, atcmd_output);
g = guild_search(pl_sd->status.guild_id);
if (g == NULL)
sprintf(temp1, "None");
else
sprintf(temp1, "%s", g->name);
p = party_search(pl_sd->status.party_id);
if (p == NULL)
sprintf(temp0, "None");
else
sprintf(temp0, "%s", p->name);
sprintf(atcmd_output, " Party: '%s' | Guild: '%s'", temp0, temp1);
clif_displaymessage(fd, atcmd_output);
count++;
}
}
}
}
}
if (count == 0)
clif_displaymessage(fd, msg_table[150]); // No GM found.
else if (count == 1)
clif_displaymessage(fd, msg_table[151]); // 1 GM found.
else {
sprintf(atcmd_output, msg_table[152], count); // %d GMs found.
clif_displaymessage(fd, atcmd_output);
}
return 0;
}
int atcommand_whozeny(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd, **pl_allsd;
int i, j, count,c, users;
char match_text[100];
char player_name[NAME_LENGTH];
int *zeny;
int *counted;
nullpo_retr(-1, sd);
memset(atcmd_output, '\0', sizeof(atcmd_output));
memset(match_text, '\0', sizeof(match_text));
memset(player_name, '\0', sizeof(player_name));
if (sscanf(message, "%99[^\n]", match_text) < 1)
strcpy(match_text, "");
for (j = 0; match_text[j]; j++)
match_text[j] = tolower(match_text[j]);
count = 0;
pl_allsd = map_getallusers(&users);
if (users < 1)
{
clif_displaymessage(fd, msg_table[28]); // No player found.
return 0;
}
zeny = (int *)aMallocA(users*sizeof(int));
counted = (int *)aMallocA(users*sizeof(int));
for (i = 0; i < users; i++) {
if ((pl_sd = pl_allsd[i])) {
memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
for (j = 0; player_name[j]; j++)
player_name[j] = tolower(player_name[j]);
if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
zeny[count]=pl_sd->status.zeny;
counted[i]=0;
count++;
}
}
}
qsort(zeny, count, sizeof(int), hightolow_compare);
for (c = 0; c < count && c < 50; c++) {
if(!zeny[c])
continue;
for (i = 0; i < users; i++) {
if(!zeny[c])
continue;
if ((pl_sd = pl_allsd[i]) && counted[i]==0) {
if(pl_sd->status.zeny==zeny[c]) {
sprintf(atcmd_output, "Name: %s | Zeny: %d", pl_sd->status.name, pl_sd->status.zeny);
clif_displaymessage(fd, atcmd_output);
zeny[c]=0;
counted[i]=1;
}
}
}
}
if (count == 0)
clif_displaymessage(fd, msg_table[28]); // No player found.
else if (count == 1)
clif_displaymessage(fd, msg_table[29]); // 1 player found.
else {
sprintf(atcmd_output, msg_table[30], count); // %d players found.
clif_displaymessage(fd, atcmd_output);
}
aFree(zeny);
aFree(counted);
return 0;
}
// cause random emote on all online players [Valaris]
int atcommand_happyhappyjoyjoy(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd, **pl_allsd;
int i,e, users;
nullpo_retr(-1, sd);
pl_allsd = map_getallusers(&users);
for (i = 0; i < users; i++) {
if ((pl_sd = pl_allsd[i])) {
e=rand()%40;
if(e==34)
e = 0;
clif_emotion(&pl_sd->bl,e);
}
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_save(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
pc_setsavepoint(sd, sd->mapindex, sd->bl.x, sd->bl.y);
if (sd->status.pet_id > 0 && sd->pd)
intif_save_petdata(sd->status.account_id, &sd->pet);
chrif_save(sd,0);
clif_displaymessage(fd, msg_table[6]); // Character data respawn point saved.
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_load(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int m;
nullpo_retr(-1, sd);
m = map_mapindex2mapid(sd->status.save_point.map);
if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_table[249]);
return -1;
}
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_table[248]);
return -1;
}
pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0);
clif_displaymessage(fd, msg_table[7]); // Warping to respawn point.
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_speed(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int speed;
nullpo_retr(-1, sd);
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message) {
sprintf(atcmd_output, "Please, enter a speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
clif_displaymessage(fd, atcmd_output);
return -1;
}
speed = atoi(message);
if (speed >= MIN_WALK_SPEED && speed <= MAX_WALK_SPEED) {
sd->speed = speed;
//sd->walktimer = x;
//���̕���lj� by ��
clif_updatestatus(sd, SP_SPEED);
clif_displaymessage(fd, msg_table[8]); // Speed changed.
} else {
sprintf(atcmd_output, "Please, enter a valid speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
clif_displaymessage(fd, atcmd_output);
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_storage(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct storage *stor; //changes from Freya/Yor
nullpo_retr(-1, sd);
if (sd->state.storage_flag) {
clif_displaymessage(fd, msg_table[250]);
return -1;
}
if ((stor = account2storage2(sd->status.account_id)) != NULL && stor->storage_status == 1) {
clif_displaymessage(fd, msg_table[250]);
return -1;
}
storage_storageopen(sd);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_guildstorage(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct storage *stor; //changes from Freya/Yor
nullpo_retr(-1, sd);
if (sd->status.guild_id > 0) {
if (sd->state.storage_flag) {
clif_displaymessage(fd, msg_table[251]);
return -1;
}
if ((stor = account2storage2(sd->status.account_id)) != NULL && stor->storage_status == 1) {
clif_displaymessage(fd, msg_table[251]);
return -1;
}
storage_guild_storageopen(sd);
} else {
clif_displaymessage(fd, msg_table[252]);
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_option(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int param1 = 0, param2 = 0, param3 = 0;
nullpo_retr(-1, sd);
if (!message || !*message || sscanf(message, "%d %d %d", ¶m1, ¶m2, ¶m3) < 1 || param1 < 0 || param2 < 0 || param3 < 0) {
clif_displaymessage(fd, "Please, enter at least a option (usage: @option <param1:0+> <param2:0+> <param3:0+>).");
return -1;
}
sd->sc.opt1 = param1;
sd->sc.opt2 = param2;
if (!(sd->sc.option & CART_MASK) && param3 & CART_MASK) {
if (sd->status.class_ == JOB_BABY_MERCHANT)
clif_cart_itemlist(sd);
clif_cart_equiplist(sd);
clif_updatestatus(sd, SP_CARTINFO);
}
pc_setoption(sd, param3);
clif_displaymessage(fd, msg_table[9]); // Options changed.
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_hide(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (sd->sc.option & OPTION_INVISIBLE) {
sd->sc.option &= ~OPTION_INVISIBLE;
if (sd->disguise)
status_set_viewdata(&sd->bl, sd->disguise);
else
status_set_viewdata(&sd->bl, sd->status.class_);
clif_displaymessage(fd, msg_table[10]); // Invisible: Off
} else {
sd->sc.option |= OPTION_INVISIBLE;
sd->vd.class_ = INVISIBLE_CLASS;
clif_displaymessage(fd, msg_table[11]); // Invisible: On
}
clif_changeoption(&sd->bl);
return 0;
}
/*==========================================
* �]�E���� upper���w�肷��Ɠ]����{�q�ɂ��Ȃ��
*------------------------------------------
*/
int atcommand_jobchange(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int job = 0, upper = 0;
nullpo_retr(-1, sd);
if (!message || !*message || sscanf(message, "%d %d", &job, &upper) < 1) {
int i, found = 0;
const struct { char name[16]; int id; } jobs[] = {
{ "novice", 0 },
{ "swordsman", 1 },
{ "mage", 2 },
{ "archer", 3 },
{ "acolyte", 4 },
{ "merchant", 5 },
{ "thief", 6 },
{ "knight", 7 },
{ "priest", 8 },
{ "priestess", 8 },
{ "wizard", 9 },
{ "blacksmith", 10 },
{ "hunter", 11 },
{ "assassin", 12 },
{ "crusader", 14 },
{ "monk", 15 },
{ "sage", 16 },
{ "rogue", 17 },
{ "alchemist", 18 },
{ "bard", 19 },
{ "dancer", 20 },
{ "super novice", 23 },
{ "supernovice", 23 },
{ "gunslinger", 24 },
{ "gunner", 24 },
{ "ninja", 25 },
{ "high novice", 4001 },
{ "swordsman high", 4002 },
{ "mage high", 4003 },
{ "archer high", 4004 },
{ "acolyte high", 4005 },
{ "merchant high", 4006 },
{ "thief high", 4007 },
{ "lord knight", 4008 },
{ "high priest", 4009 },
{ "high priestess", 4009 },
{ "high wizard", 4010 },
{ "whitesmith", 4011 },
{ "sniper", 4012 },
{ "assassin cross", 4013 },
{ "paladin", 4015 },
{ "champion", 4016 },
{ "professor", 4017 },
{ "stalker", 4018 },
{ "creator", 4019 },
{ "clown", 4020 },
{ "gypsy", 4021 },
{ "baby novice", 4023 },
{ "baby swordsman", 4024 },
{ "baby mage", 4025 },
{ "baby archer", 4026 },
{ "baby acolyte", 4027 },
{ "baby merchant", 4028 },
{ "baby thief", 4029 },
{ "baby knight", 4030 },
{ "baby priest", 4031 },
{ "baby priestess", 4031 },
{ "baby wizard", 4032 },
{ "baby blacksmith",4033 },
{ "baby hunter", 4034 },
{ "baby assassin", 4035 },
{ "baby crusader", 4037 },
{ "baby monk", 4038 },
{ "baby sage", 4039 },
{ "baby rogue", 4040 },
{ "baby alchemist", 4041 },
{ "baby bard", 4042 },
{ "baby dancer", 4043 },
{ "super baby", 4045 },
{ "taekwon", 4046 },
{ "taekwon boy", 4046 },
{ "taekwon girl", 4046 },
{ "star gladiator", 4047 },
{ "soul linker", 4049 },
};
for (i=0; i < (int)(sizeof(jobs) / sizeof(jobs[0])); i++) {
if (strncmpi(message, jobs[i].name, 16) == 0) {
job = jobs[i].id;
upper = 0;
found = 1;
break;
}
}
if (!found) {
clif_displaymessage(fd, "Please, enter job ID (usage: @job/@jobchange <job ID>).");
return -1;
}
}
if (job == 37 ||job == 45)
return 0;
if ((job >= 0 && job < MAX_PC_CLASS))
{
int j;
for (j=0; j < MAX_INVENTORY; j++) {
if(sd->status.inventory[j].nameid>0 && sd->status.inventory[j].equip!=0)
pc_unequipitem(sd, j, 3);
}
if (pc_jobchange(sd, job, upper) == 0)
clif_displaymessage(fd, msg_table[12]); // Your job has been changed.
else {
clif_displaymessage(fd, msg_table[155]); // Impossible to change your job.
return -1;
}
} else {
clif_displaymessage(fd, "Please, enter a valid job ID (usage: @job/@jobchange <job ID>).");
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_die(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
clif_specialeffect(&sd->bl,450,1);
pc_damage(NULL, sd, sd->status.hp);
clif_displaymessage(fd, msg_table[13]); // A pity! You've died.
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_kill(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd;
nullpo_retr(-1, sd);
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: @kill <char name>).");
return -1;
}
if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level
pc_damage(NULL, pl_sd, pl_sd->status.hp);
clif_displaymessage(fd, msg_table[14]); // Character killed.
} else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_alive(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (pc_isdead(sd)) {
sd->status.hp = sd->status.max_hp;
sd->status.sp = sd->status.max_sp;
clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
pc_setstand(sd);
if (battle_config.pc_invincible_time > 0)
pc_setinvincibletimer(sd, battle_config.pc_invincible_time);
clif_updatestatus(sd, SP_HP);
clif_updatestatus(sd, SP_SP);
clif_resurrection(&sd->bl, 1);
clif_displaymessage(fd, msg_table[16]); // You've been revived! It's a miracle!
return 0;
}
return -1;
}
/*==========================================
* +kamic [LuzZza]
*------------------------------------------
*/
int atcommand_kami(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
unsigned long color=0;
nullpo_retr(-1, sd);
memset(atcmd_output, '\0', sizeof(atcmd_output));
if(*(command + 5) != 'c' && *(command + 5) != 'C') {
if (!message || !*message) {
clif_displaymessage(fd, "Please, enter a message (usage: @kami <message>).");
return -1;
}
sscanf(message, "%199[^\n]", atcmd_output);
intif_GMmessage(atcmd_output, strlen(atcmd_output) + 1, (*(command + 5) == 'b' || *(command + 5) == 'B') ? 0x10 : 0);
} else {
if(!message || !*message || (sscanf(message, "%lx %199[^\n]", &color, atcmd_output) < 2)) {
clif_displaymessage(fd, "Please, enter color and message (usage: @kamic <color> <message>).");
return -1;
}
if(color < 0 || color > 0xFFFFFF) {
clif_displaymessage(fd, "Invalid color.");
return -1;
}
intif_announce(atcmd_output, strlen(atcmd_output) + 1, color, 0);
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_heal(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int hp = 0, sp = 0; // [Valaris] thanks to fov
nullpo_retr(-1, sd);
sscanf(message, "%d %d", &hp, &sp);
if (hp == 0 && sp == 0) {
hp = sd->status.max_hp - sd->status.hp;
sp = sd->status.max_sp - sd->status.sp;
} else {
if (hp > 0 && (hp > sd->status.max_hp || hp > (sd->status.max_hp - sd->status.hp))) // fix positiv overflow
hp = sd->status.max_hp - sd->status.hp;
else if (hp < 0 && (hp < -sd->status.max_hp || hp < (1 - sd->status.hp))) // fix negativ overflow
hp = 1 - sd->status.hp;
if (sp > 0 && (sp > sd->status.max_sp || sp > (sd->status.max_sp - sd->status.sp))) // fix positiv overflow
sp = sd->status.max_sp - sd->status.sp;
else if (sp < 0 && (sp < -sd->status.max_sp || sp < (1 - sd->status.sp))) // fix negativ overflow
sp = 1 - sd->status.sp;
}
if (hp > 0) // display like heal
clif_heal(fd, SP_HP, hp);
else if (hp < 0) // display like damage
clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0 , 4, 0);
if (sp > 0) // no display when we lost SP
clif_heal(fd, SP_SP, sp);
if (hp != 0 || sp != 0) {
pc_heal(sd, hp, sp);
if (hp >= 0 && sp >= 0)
clif_displaymessage(fd, msg_table[17]); // HP, SP recovered.
else
clif_displaymessage(fd, msg_table[156]); // HP or/and SP modified.
} else {
clif_displaymessage(fd, msg_table[157]); // HP and SP are already with the good value.
return -1;
}
return 0;
}
/*==========================================
* @item command (usage: @item <name/id_of_item> <quantity>) (modified by [Yor] for pet_egg)
*------------------------------------------
*/
int atcommand_item(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char item_name[100];
int number = 0, item_id, flag;
struct item item_tmp;
struct item_data *item_data;
int get_count, i, pet_id;
nullpo_retr(-1, sd);
memset(item_name, '\0', sizeof(item_name));
if (!message || !*message || sscanf(message, "%99s %d", item_name, &number) < 1) {
clif_displaymessage(fd, "Please, enter an item name/id (usage: @item <item name or ID> [quantity]).");
return -1;
}
if (number <= 0)
number = 1;
item_id = 0;
if ((item_data = itemdb_searchname(item_name)) != NULL ||
(item_data = itemdb_exists(atoi(item_name))) != NULL)
item_id = item_data->nameid;
if (item_id >= 500) {
get_count = number;
// check pet egg
pet_id = search_petDB_index(item_id, PET_EGG);
if (item_data->type == 4 || item_data->type == 5 ||
item_data->type == 7 || item_data->type == 8) {
get_count = 1;
}
for (i = 0; i < number; i += get_count) {
// if pet egg
if (pet_id >= 0) {
sd->catch_target_class = pet_db[pet_id].class_;
intif_create_pet(sd->status.account_id, sd->status.char_id,
(short)pet_db[pet_id].class_, (short)mob_db(pet_db[pet_id].class_)->lv,
(short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate,
100, 0, 1, pet_db[pet_id].jname);
// if not pet egg
} else {
memset(&item_tmp, 0, sizeof(item_tmp));
item_tmp.nameid = item_id;
item_tmp.identify = 1;
if ((flag = pc_additem((struct map_session_data*)sd, &item_tmp, get_count)))
clif_additem((struct map_session_data*)sd, 0, 0, flag);
}
}
//Logs (A)dmins items [Lupus]
if(log_config.pick > 0 ) {
log_pick(sd, "A", 0, item_id, number, NULL);
}
//Logs
clif_displaymessage(fd, msg_table[18]); // Item created.
} else {
clif_displaymessage(fd, msg_table[19]); // Invalid item ID or name.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_item2(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct item item_tmp;
struct item_data *item_data;
char item_name[100];
int item_id, number = 0;
int identify = 0, refine = 0, attr = 0;
int c1 = 0, c2 = 0, c3 = 0, c4 = 0;
int flag;
int loop, get_count, i;
nullpo_retr(-1, sd);
memset(item_name, '\0', sizeof(item_name));
if (!message || !*message || sscanf(message, "%99s %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9) {
clif_displaymessage(fd, "Please, enter all informations (usage: @item2 <item name or ID> <quantity>");
clif_displaymessage(fd, " <Identify_flag> <refine> <attribut> <Card1> <Card2> <Card3> <Card4>).");
return -1;
}
if (number <= 0)
number = 1;
item_id = 0;
if ((item_data = itemdb_searchname(item_name)) != NULL ||
(item_data = itemdb_exists(atoi(item_name))) != NULL)
item_id = item_data->nameid;
if (item_id > 500) {
loop = 1;
get_count = number;
if (item_data->type == 4 || item_data->type == 5 ||
item_data->type == 7 || item_data->type == 8) {
loop = number;
get_count = 1;
if (item_data->type == 7) {
identify = 1;
refine = 0;
}
if (item_data->type == 8)
refine = 0;
if (refine > 10)
refine = 10;
} else {
identify = 1;
refine = attr = 0;
}
for (i = 0; i < loop; i++) {
memset(&item_tmp, 0, sizeof(item_tmp));
item_tmp.nameid = item_id;
item_tmp.identify = identify;
item_tmp.refine = refine;
item_tmp.attribute = attr;
item_tmp.card[0] = c1;
item_tmp.card[1] = c2;
item_tmp.card[2] = c3;
item_tmp.card[3] = c4;
if ((flag = pc_additem(sd, &item_tmp, get_count)))
clif_additem(sd, 0, 0, flag);
}
//Logs (A)dmins items [Lupus]
if(log_config.pick > 0 ) {
log_pick(sd, "A", 0, item_tmp.nameid, number, &item_tmp);
}
//Logs
clif_displaymessage(fd, msg_table[18]); // Item created.
} else {
clif_displaymessage(fd, msg_table[19]); // Invalid item ID or name.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_itemreset(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int i;
nullpo_retr(-1, sd);
for (i = 0; i < MAX_INVENTORY; i++) {
if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0) {
//Logs (A)dmins items [Lupus]
if(log_config.pick > 0 ) {
log_pick(sd, "A", 0, sd->status.inventory[i].nameid, -sd->status.inventory[i].amount, &sd->status.inventory[i]);
}
//Logs
pc_delitem(sd, i, sd->status.inventory[i].amount, 0);
}
}
clif_displaymessage(fd, msg_table[20]); // All of your items have been removed.
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_itemcheck(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
pc_checkitem(sd);
return 0;
}
/*==========================================
* Atcommand @lvlup
*------------------------------------------
*/
int atcommand_baselevelup(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int level=0, i=0, status_point=0;
nullpo_retr(-1, sd);
level = atoi(message);
if (!message || !*message || !level) {
clif_displaymessage(fd, "Please, enter a level adjustement (usage: @lvup/@blevel/@baselvlup <number of levels>).");
return -1;
}
if (level > 0) {
if (sd->status.base_level == pc_maxbaselv(sd)) { /* check for max level by Valaris */
clif_displaymessage(fd, msg_table[47]); /* Base level can't go any higher. */
return -1;
} /* End Addition */
if ((unsigned int)level > pc_maxbaselv(sd) || (unsigned int)level > pc_maxbaselv(sd) - sd->status.base_level) // fix positiv overflow
level = pc_maxbaselv(sd) - sd->status.base_level;
for (i = 1; i <= level; i++)
status_point += (sd->status.base_level + i + 14) / 5;
if (sd->status.status_point > USHRT_MAX - status_point)
sd->status.status_point = USHRT_MAX;
else
sd->status.status_point += status_point;
sd->status.base_level += (unsigned int)level;
clif_updatestatus(sd, SP_BASELEVEL);
clif_updatestatus(sd, SP_NEXTBASEEXP);
clif_updatestatus(sd, SP_STATUSPOINT);
status_calc_pc(sd, 0);
pc_heal(sd, sd->status.max_hp, sd->status.max_sp);
clif_misceffect(&sd->bl, 0);
clif_displaymessage(fd, msg_table[21]); /* Base level raised. */
} else {
if (sd->status.base_level == 1) {
clif_displaymessage(fd, msg_table[158]); /* Base level can't go any lower. */
return -1;
}
level*=-1;
if ((unsigned int)level >= sd->status.base_level)
level = sd->status.base_level-1;
if (sd->status.status_point > 0) {
for (i = 0; i > -level; i--)
status_point += (sd->status.base_level + i + 14) / 5;
if (sd->status.status_point < status_point)
pc_resetstate(sd);
if (sd->status.status_point < status_point)
sd->status.status_point = 0;
else
sd->status.status_point -= status_point;
clif_updatestatus(sd, SP_STATUSPOINT);
} /* to add: remove status points from stats */
sd->status.base_level -= (unsigned int)level;
clif_updatestatus(sd, SP_BASELEVEL);
clif_updatestatus(sd, SP_NEXTBASEEXP);
status_calc_pc(sd, 0);
clif_displaymessage(fd, msg_table[22]); /* Base level lowered. */
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_joblevelup(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int level=0;
nullpo_retr(-1, sd);
level = atoi(message);
if (!message || !*message || !level) {
clif_displaymessage(fd, "Please, enter a level adjustement (usage: @joblvup/@jlevel/@joblvlup <number of levels>).");
return -1;
}
if (level > 0) {
if (sd->status.job_level == pc_maxjoblv(sd)) {
clif_displaymessage(fd, msg_table[23]); // Job level can't go any higher.
return -1;
}
if ((unsigned int)level > pc_maxjoblv(sd) || (unsigned int)level > pc_maxjoblv(sd) - sd->status.job_level) // fix positiv overflow
level = pc_maxjoblv(sd) - sd->status.job_level;
sd->status.job_level += (unsigned int)level;
clif_updatestatus(sd, SP_JOBLEVEL);
clif_updatestatus(sd, SP_NEXTJOBEXP);
if (sd->status.skill_point > USHRT_MAX - level)
sd->status.skill_point = USHRT_MAX;
else
sd->status.skill_point += level;
clif_updatestatus(sd, SP_SKILLPOINT);
status_calc_pc(sd, 0);
clif_misceffect(&sd->bl, 1);
clif_displaymessage(fd, msg_table[24]); // Job level raised.
} else {
if (sd->status.job_level == 1) {
clif_displaymessage(fd, msg_table[159]); // Job level can't go any lower.
return -1;
}
level *=-1;
if ((unsigned int)level >= sd->status.job_level) // fix negativ overflow
level = sd->status.job_level-1;
sd->status.job_level -= (unsigned int)level;
clif_updatestatus(sd, SP_JOBLEVEL);
clif_updatestatus(sd, SP_NEXTJOBEXP);
if (sd->status.skill_point < level)
pc_resetskill(sd,0); //Reset skills since we need to substract more points.
if (sd->status.skill_point < level)
sd->status.skill_point = 0;
else
sd->status.skill_point -= level;
clif_updatestatus(sd, SP_SKILLPOINT);
status_calc_pc(sd, 0);
clif_displaymessage(fd, msg_table[25]); // Job level lowered.
}
return 0;
}
/*==========================================
* @help
*------------------------------------------
*/
int atcommand_help(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char buf[2048], w1[2048], w2[2048];
int i, gm_level;
FILE* fp;
nullpo_retr(-1, sd);
memset(buf, '\0', sizeof(buf));
if ((fp = fopen(help_txt, "r")) != NULL) {
clif_displaymessage(fd, msg_table[26]); /* Help commands: */
gm_level = pc_isGM(sd);
while(fgets(buf, sizeof(buf) - 1, fp) != NULL) {
if (buf[0] == '/' && buf[1] == '/')
continue;
for (i = 0; buf[i] != '\0'; i++) {
if (buf[i] == '\r' || buf[i] == '\n') {
buf[i] = '\0';
break;
}
}
if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2)
clif_displaymessage(fd, buf);
else if (gm_level >= atoi(w1))
clif_displaymessage(fd, w2);
}
fclose(fp);
} else {
clif_displaymessage(fd, msg_table[27]); /* File help.txt not found. */
return -1;
}
return 0;
}
/*==========================================
* @help2 - Char commands [Kayla]
*------------------------------------------
*/
int atcommand_help2(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char buf[2048], w1[2048], w2[2048];
int i, gm_level;
FILE* fp;
nullpo_retr(-1, sd);
memset(buf, '\0', sizeof(buf));
if ((fp = fopen(help2_txt, "r")) != NULL) {
clif_displaymessage(fd, msg_table[26]); /* Help commands: */
gm_level = pc_isGM(sd);
while(fgets(buf, sizeof(buf) - 1, fp) != NULL) {
if (buf[0] == '/' && buf[1] == '/')
continue;
for (i = 0; buf[i] != '\0'; i++) {
if (buf[i] == '\r' || buf[i] == '\n') {
buf[i] = '\0';
break;
}
}
if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2)
clif_displaymessage(fd, buf);
else if (gm_level >= atoi(w1))
clif_displaymessage(fd, w2);
}
fclose(fp);
} else {
clif_displaymessage(fd, msg_table[27]); /* File help.txt not found. */
return -1;
}
return 0;
}
/*==========================================
* @gm
*------------------------------------------
*/
int atcommand_gm(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char password[100];
nullpo_retr(-1, sd);
memset(password, '\0', sizeof(password));
if (!message || !*message || sscanf(message, "%99[^\n]", password) < 1) {
clif_displaymessage(fd, "Please, enter a password (usage: @gm <password>).");
return -1;
}
if (pc_isGM(sd)) { /* a GM can not use this function. only a normal player (become gm is not for gm!) */
clif_displaymessage(fd, msg_table[50]); /* You already have some GM powers. */
return -1;
} else
chrif_changegm(sd->status.account_id, password, strlen(password) + 1);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_pvpoff(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd, **pl_allsd;
int i, users;
nullpo_retr(-1, sd);
if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris]
clif_displaymessage(fd, msg_table[52]); // This option cannot be used in PK Mode.
return -1;
}
if (map[sd->bl.m].flag.pvp) {
map[sd->bl.m].flag.pvp = 0;
clif_send0199(sd->bl.m, 0);
pl_allsd = map_getallusers(&users);
for (i = 0; i < users; i++) { //�l�������[�v
if ((pl_sd = pl_allsd[i]) && sd->bl.m == pl_sd->bl.m) {
clif_pvpset(pl_sd, 0, 0, 2);
if (pl_sd->pvp_timer != -1) {
delete_timer(pl_sd->pvp_timer, pc_calc_pvprank_timer);
pl_sd->pvp_timer = -1;
}
}
}
clif_displaymessage(fd, msg_table[31]); // PvP: Off.
} else {
clif_displaymessage(fd, msg_table[160]); // PvP is already Off.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_pvpon(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd, **pl_allsd;
int i, users;
nullpo_retr(-1, sd);
if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris]
clif_displaymessage(fd, msg_table[52]); // This option cannot be used in PK Mode.
return -1;
}
if (!map[sd->bl.m].flag.pvp) {
map[sd->bl.m].flag.pvp = 1;
clif_send0199(sd->bl.m, 1);
pl_allsd = map_getallusers(&users);
for (i = 0; i < users; i++) {
if ((pl_sd = pl_allsd[i]) && sd->bl.m == pl_sd->bl.m && pl_sd->pvp_timer == -1) {
pl_sd->pvp_timer = add_timer(gettick() + 200, pc_calc_pvprank_timer, pl_sd->bl.id, 0);
pl_sd->pvp_rank = 0;
pl_sd->pvp_lastusers = 0;
pl_sd->pvp_point = 5;
pl_sd->pvp_won = 0;
pl_sd->pvp_lost = 0;
}
}
clif_displaymessage(fd, msg_table[32]); // PvP: On.
} else {
clif_displaymessage(fd, msg_table[161]); // PvP is already On.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_gvgoff(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (map[sd->bl.m].flag.gvg) {
map[sd->bl.m].flag.gvg = 0;
clif_send0199(sd->bl.m, 0);
clif_displaymessage(fd, msg_table[33]); // GvG: Off.
} else {
clif_displaymessage(fd, msg_table[162]); // GvG is already Off.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_gvgon(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (!map[sd->bl.m].flag.gvg) {
map[sd->bl.m].flag.gvg = 1;
clif_send0199(sd->bl.m, 3);
clif_displaymessage(fd, msg_table[34]); // GvG: On.
} else {
clif_displaymessage(fd, msg_table[163]); // GvG is already On.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_model(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int hair_style = 0, hair_color = 0, cloth_color = 0;
nullpo_retr(-1, sd);
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message || sscanf(message, "%d %d %d", &hair_style, &hair_color, &cloth_color) < 1) {
sprintf(atcmd_output, "Please, enter at least a value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).",
MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
clif_displaymessage(fd, atcmd_output);
return -1;
}
if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
/* Removed because this check is TOO strange. [Skotlex]
//�b̐F�ύX
if (cloth_color != 0 && sd->status.sex == 1 && (sd->status.class_ == JOB_ASSASSIN || sd->status.class_ == JOB_ROGUE)) {
//The hell? Why Rogue/Assassins can't... change their option if they have clothes colors and are males? o.O [Skotlex]
//�b̐F�������E�̔���
clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class.
return -1;
} else {
*/
pc_changelook(sd, LOOK_HAIR, hair_style);
pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
clif_displaymessage(fd, msg_table[36]); // Appearence changed.
// }
} else {
clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
return -1;
}
return 0;
}
/*==========================================
* @dye && @ccolor
*------------------------------------------
*/
int atcommand_dye(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
int cloth_color = 0;
nullpo_retr(-1, sd);
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message || sscanf(message, "%d", &cloth_color) < 1) {
sprintf(atcmd_output, "Please, enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).", MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
clif_displaymessage(fd, atcmd_output);
return -1;
}
if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
clif_displaymessage(fd, msg_table[36]); // Appearence changed.
} else {
clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
return -1;
}
return 0;
}
/*==========================================
* @hairstyle && @hstyle
*------------------------------------------
*/
int atcommand_hair_style(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
int hair_style = 0;
nullpo_retr(-1, sd);
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message || sscanf(message, "%d", &hair_style) < 1) {
sprintf(atcmd_output, "Please, enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).", MIN_HAIR_STYLE, MAX_HAIR_STYLE);
clif_displaymessage(fd, atcmd_output);
return -1;
}
if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) {
/* Removed because this check is TOO strange. [Skotlex]
if (hair_style != 0 && sd->status.sex == 1 && (sd->status.class_ == JOB_ASSASSIN || sd->status.class_ == JOB_ROGUE)) { //???
clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class.
return -1;
} else {
*/
pc_changelook(sd, LOOK_HAIR, hair_style);
clif_displaymessage(fd, msg_table[36]); // Appearence changed.
// }
} else {
clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
return -1;
}
return 0;
}
/*==========================================
* @charhairstyle by [MouseJstr]
*------------------------------------------
*/
int
atcommand_charhairstyle(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
return 0;
}
/*==========================================
* @haircolor && @hcolor
*------------------------------------------
*/
int atcommand_hair_color(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
int hair_color = 0;
nullpo_retr(-1, sd);
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message || sscanf(message, "%d", &hair_color) < 1) {
sprintf(atcmd_output, "Please, enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).", MIN_HAIR_COLOR, MAX_HAIR_COLOR);
clif_displaymessage(fd, atcmd_output);
return -1;
}
if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) {
/* Removed for being such a strange check. [Skotlex]
if (hair_color != 0 && sd->status.sex == 1 && (sd->status.class_ == JOB_ASSASSIN || sd->status.class_ == JOB_ROGUE)) {
clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class.
return -1;
} else {
*/
pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
clif_displaymessage(fd, msg_table[36]); // Appearence changed.
// }
} else {
clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
return -1;
}
return 0;
}
/*==========================================
* @go [city_number or city_name] - Updated by Harbin
*------------------------------------------
*/
int atcommand_go(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int i;
int town;
char map_name[MAP_NAME_LENGTH];
int m;
const struct { char map[MAP_NAME_LENGTH]; int x, y; } data[] = {
{ MAP_PRONTERA, 156, 191 }, // 0=Prontera
{ MAP_MORROC, 156, 93 }, // 1=Morroc
{ MAP_GEFFEN, 119, 59 }, // 2=Geffen
{ MAP_PAYON, 162, 233 }, // 3=Payon
{ MAP_ALBERTA, 192, 147 }, // 4=Alberta
{ MAP_IZLUDE, 128, 114 }, // 5=Izlude
{ MAP_ALDEBARAN, 140, 131 }, // 6=Al de Baran
{ MAP_LUTIE, 147, 134 }, // 7=Lutie
{ MAP_COMODO, 209, 143 }, // 8=Comodo
{ MAP_YUNO, 157, 51 }, // 9=Yuno
{ MAP_AMATSU, 198, 84 }, // 10=Amatsu
{ MAP_GONRYUN, 160, 120 }, // 11=Gon Ryun
{ MAP_UMBALA, 89, 157 }, // 12=Umbala
{ MAP_NIFLHEIM, 21, 153 }, // 13=Niflheim
{ MAP_LOUYANG, 217, 40 }, // 14=Lou Yang
{ "new_1-1.gat", 53, 111 }, // 15=Training Grounds
{ MAP_JAIL, 23, 61 }, // 16=Prison
{ MAP_JAWAII, 249, 127 }, // 17=Jawaii
{ MAP_AYOTHAYA, 151, 117 }, // 18=Ayothaya
{ MAP_EINBROCH, 64, 200 }, // 19=Einbroch
{ MAP_LIGHTHALZEN, 158, 92 }, // 20=Lighthalzen
{ MAP_EINBECH, 70, 95 }, // 21=Einbech
{ MAP_HUGEL, 96, 145 }, // 22=Hugel
};
nullpo_retr(-1, sd);
if(map[sd->bl.m].flag.nogo) {
clif_displaymessage(sd->fd,"You can not use @go on this map.");
return 0;
}
memset(map_name, '\0', sizeof(map_name));
memset(atcmd_output, '\0', sizeof(atcmd_output));
// get the number
town = atoi(message);
// if no value, display all value
if (!message || !*message || sscanf(message, "%15s", map_name) < 1 || town < -3 || town >= (int)(sizeof(data) / sizeof(data[0]))) {
clif_displaymessage(fd, msg_table[38]); // Invalid location number or name.
clif_displaymessage(fd, msg_table[82]); // Please, use one of this number/name:
clif_displaymessage(fd, " 0=Prontera 1=Morroc 2=Geffen");
clif_displaymessage(fd, " 3=Payon 4=Alberta 5=Izlude");
clif_displaymessage(fd, " 6=Al De Baran 7=Lutie 8=Comodo");
clif_displaymessage(fd, " 9=Yuno 10=Amatsu 11=Gon Ryun");
clif_displaymessage(fd, " 12=Umbala 13=Niflheim 14=Lou Yang");
clif_displaymessage(fd, " 15=Novice Grounds 16=Prison 17=Jawaii");
clif_displaymessage(fd, " 18=Ayothaya 19=Einbroch 20=Lighthalzen");
clif_displaymessage(fd, " 21=Einbech 22=Hugel");
return -1;
} else {
// get possible name of the city and add .gat if not in the name
map_name[MAP_NAME_LENGTH-1] = '\0';
for (i = 0; map_name[i]; i++)
map_name[i] = tolower(map_name[i]);
if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
strcat(map_name, ".gat");
// try to see if it's a name, and not a number (try a lot of possibilities, write errors and abbreviations too)
if (strncmp(map_name, "prontera.gat", 3) == 0) { // 3 first characters
town = 0;
} else if (strncmp(map_name, "morocc.gat", 3) == 0) { // 3 first characters
town = 1;
} else if (strncmp(map_name, "geffen.gat", 3) == 0) { // 3 first characters
town = 2;
} else if (strncmp(map_name, "payon.gat", 3) == 0 || // 3 first characters
strncmp(map_name, "paion.gat", 3) == 0) { // writing error (3 first characters)
town = 3;
} else if (strncmp(map_name, "alberta.gat", 3) == 0) { // 3 first characters
town = 4;
} else if (strncmp(map_name, "izlude.gat", 3) == 0 || // 3 first characters
strncmp(map_name, "islude.gat", 3) == 0) { // writing error (3 first characters)
town = 5;
} else if (strncmp(map_name, "aldebaran.gat", 3) == 0 || // 3 first characters
strcmp(map_name, "al.gat") == 0) { // al (de baran)
town = 6;
} else if (strncmp(map_name, "lutie.gat", 3) == 0 || // name of the city, not name of the map (3 first characters)
strcmp(map_name, "christmas.gat") == 0 || // name of the symbol
strncmp(map_name, "xmas.gat", 3) == 0 || // 3 first characters
strncmp(map_name, "x-mas.gat", 3) == 0) { // writing error (3 first characters)
town = 7;
} else if (strncmp(map_name, "comodo.gat", 3) == 0) { // 3 first characters
town = 8;
} else if (strncmp(map_name, "yuno.gat", 3) == 0) { // 3 first characters
town = 9;
} else if (strncmp(map_name, "amatsu.gat", 3) == 0 || // 3 first characters
strncmp(map_name, "ammatsu.gat", 3) == 0) { // writing error (3 first characters)
town = 10;
} else if (strncmp(map_name, "gonryun.gat", 3) == 0) { // 3 first characters
town = 11;
} else if (strncmp(map_name, "umbala.gat", 3) == 0) { // 3 first characters
town = 12;
} else if (strncmp(map_name, "niflheim.gat", 3) == 0) { // 3 first characters
town = 13;
} else if (strncmp(map_name, "louyang.gat", 3) == 0) { // 3 first characters
town = 14;
} else if (strncmp(map_name, "new_1-1.gat", 3) == 0 || // 3 first characters (or "newbies")
strncmp(map_name, "startpoint.gat", 3) == 0 || // name of the position (3 first characters)
strncmp(map_name, "begining.gat", 3) == 0) { // name of the position (3 first characters)
town = 15;
} else if (strncmp(map_name, "sec_pri.gat", 3) == 0 || // 3 first characters
strncmp(map_name, "prison.gat", 3) == 0 || // name of the position (3 first characters)
strncmp(map_name, "jails.gat", 3) == 0) { // name of the position
town = 16;
} else if (strncmp(map_name, "jawaii.gat", 3) == 0 || // 3 first characters
strncmp(map_name, "jawai.gat", 3) == 0) { // writing error (3 first characters)
town = 17;
} else if (strncmp(map_name, "ayothaya.gat", 2) == 0 || // 2 first characters
strncmp(map_name, "ayotaya.gat", 2) == 0) { // writing error (2 first characters)
town = 18;
} else if (strncmp(map_name, "einbroch.gat", 3) == 0 || // 3 first characters
strncmp(map_name, "ainbroch.gat", 3) == 0) { // writing error (3 first characters)
town = 19;
} else if (strncmp(map_name, "lighthalzen.gat", 3) == 0 || // 3 first characters
strncmp(map_name, "reichthalzen.gat", 3) == 0) { // 'alternative' name (3 first characters)
town = 20;
} else if (strncmp(map_name, "einbech.gat", 5) == 0) { // 5 first characters
town = 21;
} else if (strncmp(map_name, "hugel.gat", 3) == 0) { // 3 first characters
town = 22;
}
if (town >= -3 && town <= -1) {
if (sd->status.memo_point[-town-1].map) {
m = map_mapindex2mapid(sd->status.memo_point[-town-1].map);
if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_table[247]);
return -1;
}
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_table[248]);
return -1;
}
if (pc_setpos(sd, sd->status.memo_point[-town-1].map, sd->status.memo_point[-town-1].x, sd->status.memo_point[-town-1].y, 3) == 0) {
clif_displaymessage(fd, msg_table[0]); // Warped.
} else {
clif_displaymessage(fd, msg_table[1]); // Map not found.
return -1;
}
} else {
sprintf(atcmd_output, msg_table[164], -town-1); // Your memo point #%d doesn't exist.
clif_displaymessage(fd, atcmd_output);
return -1;
}
} else if (town >= 0 && town < (int)(sizeof(data) / sizeof(data[0]))) {
m = map_mapname2mapid((char *)data[town].map);
if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_table[247]);
return -1;
}
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_table[248]);
return -1;
}
if (pc_setpos(sd, mapindex_name2id((char *)data[town].map), data[town].x, data[town].y, 3) == 0) {
clif_displaymessage(fd, msg_table[0]); // Warped.
} else {
clif_displaymessage(fd, msg_table[1]); // Map not found.
return -1;
}
} else { // if you arrive here, you have an error in town variable when reading of names
clif_displaymessage(fd, msg_table[38]); // Invalid location number or name.
return -1;
}
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_monster(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char name[NAME_LENGTH];
char monster[NAME_LENGTH];
int mob_id;
int number = 0;
int count;
int i, k, range;
short mx, my;
nullpo_retr(-1, sd);
memset(name, '\0', sizeof(name));
memset(monster, '\0', sizeof(monster));
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message) {
clif_displaymessage(fd, msg_table[80]); // Give a display name and monster name/id please.
return -1;
}
if (sscanf(message, "\"%23[^\"]\" %23s %d", name, monster, &number) > 1 ||
sscanf(message, "%23s \"%23[^\"]\" %d", monster, name, &number) > 1) {
//All data can be left as it is.
} else if ((count=sscanf(message, "%23s %d %23s", monster, &number, name)) > 1) {
//Here, it is possible name was not given and we are using monster for it.
if (count < 3) //Blank mob's name.
name[0] = '\0';
} else if (sscanf(message, "%23s %23s %d", name, monster, &number) > 1) {
//All data can be left as it is.
} else if (sscanf(message, "%23s", monster) > 0) {
//As before, name may be already filled.
name[0] = '\0';
} else {
clif_displaymessage(fd, msg_table[80]); // Give a display name and monster name/id please.
return -1;
}
if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
mob_id = mobdb_checkid(atoi(monster));
if (mob_id == 0) {
clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name.
return -1;
}
if (mob_id == MOBID_EMPERIUM) {
clif_displaymessage(fd, msg_table[83]); // Cannot spawn emperium.
return -1;
}
if (number <= 0)
number = 1;
if (strlen(name) < 1)
strcpy(name, "--ja--");
// If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
if (battle_config.atc_spawn_quantity_limit && number > battle_config.atc_spawn_quantity_limit)
number = battle_config.atc_spawn_quantity_limit;
if (battle_config.etc_log)
ShowInfo("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, sd->bl.x, sd->bl.y);
count = 0;
range = (int)sqrt(number) +2; // calculation of an odd number (+ 4 area around)
for (i = 0; i < number; i++) {
map_search_freecell(&sd->bl, 0, &mx, &my, range, range, 0);
k = mob_once_spawn(sd, "this", mx, my, name, mob_id, 1, "");
count += (k != 0) ? 1 : 0;
}
if (count != 0)
if (number == count)
clif_displaymessage(fd, msg_table[39]); // All monster summoned!
else {
sprintf(atcmd_output, msg_table[240], count); // %d monster(s) summoned!
clif_displaymessage(fd, atcmd_output);
}
else {
clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name.
return -1;
}
return 0;
}
// small monster spawning [Valaris]
int atcommand_monstersmall(
const int fd, struct map_session_data* sd,
const char* command, const char* message) {
char name[NAME_LENGTH] = "";
char monster[NAME_LENGTH] = "";
int mob_id = 0;
int number = 0;
int x = 0;
int y = 0;
int count;
int i;
nullpo_retr(-1, sd);
if (!message || !*message) {
clif_displaymessage(fd, "Give a monster name/id please.");
return -1;
}
if (sscanf(message, "\"%23[^\"]\" %23s %d %d %d", name, monster, &number, &x, &y) < 2 &&
sscanf(message, "%23s \"%23[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 &&
sscanf(message, "%23s %d %23s %d %d", monster, &number, name, &x, &y) < 1) {
clif_displaymessage(fd, "Give a monster name/id please.");
return -1;
}
// If monster identifier/name argument is a name
if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
mob_id = atoi(monster);
if (mob_id == 0) {
clif_displaymessage(fd, msg_table[40]);
return -1;
}
if (mob_id == MOBID_EMPERIUM) {
clif_displaymessage(fd, msg_table[83]);
return -1;
}
if (mobdb_checkid(mob_id) == 0) {
clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID.
return -1;
}
if (number <= 0)
number = 1;
if (strlen(name) < 1)
strcpy(name, "--ja--");
// If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit)
number = battle_config.atc_spawn_quantity_limit;
count = 0;
for (i = 0; i < number; i++) {
int mx, my;
if (x <= 0)
mx = sd->bl.x + (rand() % 11 - 5);
else
mx = x;
if (y <= 0)
my = sd->bl.y + (rand() % 11 - 5);
else
my = y;
count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, "2") != 0) ? 1 : 0;
}
if (count != 0)
clif_displaymessage(fd, msg_table[39]); // Monster Summoned!!
else
clif_displaymessage(fd, msg_table[40]); // Invalid Monster ID.
return 0;
}
// big monster spawning [Valaris]
int atcommand_monsterbig(
const int fd, struct map_session_data* sd,
const char* command, const char* message) {
char name[NAME_LENGTH] = "";
char monster[NAME_LENGTH] = "";
int mob_id = 0;
int number = 0;
int x = 0;
int y = 0;
int count;
int i;
nullpo_retr(-1, sd);
if (!message || !*message) {
clif_displaymessage(fd, "Give a monster name/id please.");
return -1;
}
if (sscanf(message, "\"%23[^\"]\" %23s %d %d %d", name, monster, &number, &x, &y) < 2 &&
sscanf(message, "%23s \"%23[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 &&
sscanf(message, "%23s %d %23s %d %d", monster, &number, name, &x, &y) < 1) {
clif_displaymessage(fd, "Give a monster name/id please.");
return -1;
}
// If monster identifier/name argument is a name
if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
mob_id = atoi(monster);
if (mob_id == 0) {
clif_displaymessage(fd, msg_table[40]);
return -1;
}
if (mob_id == MOBID_EMPERIUM) {
clif_displaymessage(fd, msg_table[83]);
return -1;
}
if (mobdb_checkid(mob_id) == 0) {
clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID.
return -1;
}
if (number <= 0)
number = 1;
if (strlen(name) < 1)
strcpy(name, "--ja--");
// If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit)
number = battle_config.atc_spawn_quantity_limit;
count = 0;
for (i = 0; i < number; i++) {
int mx, my;
if (x <= 0)
mx = sd->bl.x + (rand() % 11 - 5);
else
mx = x;
if (y <= 0)
my = sd->bl.y + (rand() % 11 - 5);
else
my = y;
count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, "4") != 0) ? 1 : 0;
}
if (count != 0)
clif_displaymessage(fd, msg_table[39]); // Monster Summoned!!
else
clif_displaymessage(fd, msg_table[40]); // Invalid Monster ID.
return 0;
}
/*==========================================
*
*------------------------------------------
*/
static int atkillmonster_sub(struct block_list *bl, va_list ap) {
struct mob_data *md;
int flag;
nullpo_retr(0, ap);
nullpo_retr(0, md=(struct mob_data *)bl);
flag = va_arg(ap, int);
if (md->guardian_data)
return 0; //Do not touch WoE mobs!
if (flag)
mob_damage(NULL, md, md->hp, 2);
else
unit_remove_map(&md->bl,1);
return 1;
}
void atcommand_killmonster_sub(
const int fd, struct map_session_data* sd, const char* message,
const int drop)
{
int map_id;
char map_name[MAP_NAME_LENGTH];
if (!sd) return;
memset(map_name, '\0', sizeof(map_name));
if (!message || !*message || sscanf(message, "%15s", map_name) < 1)
map_id = sd->bl.m;
else {
if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
strcat(map_name, ".gat");
if ((map_id = map_mapname2mapid(map_name)) < 0)
map_id = sd->bl.m;
}
map_foreachinmap(atkillmonster_sub, map_id, BL_MOB, drop);
clif_displaymessage(fd, msg_table[165]); // All monsters killed!
return;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_killmonster(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
if (!sd) return 0;
atcommand_killmonster_sub(fd, sd, message, 1);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_killmonster2(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
if (!sd) return 0;
atcommand_killmonster_sub(fd, sd, message, 0);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_refine(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int i, position = 0, refine = 0, current_position, final_refine;
int count;
nullpo_retr(-1, sd);
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message || sscanf(message, "%d %d", &position, &refine) < 2) {
clif_displaymessage(fd, "Please, enter a position and a amount (usage: @refine <equip position> <+/- amount>).");
return -1;
}
if (refine < -10)
refine = -10;
else if (refine > 10)
refine = 10;
else if (refine == 0)
refine = 1;
count = 0;
for (i = 0; i < MAX_INVENTORY; i++) {
if (sd->status.inventory[i].nameid && // �Y�����̑����B����
(sd->status.inventory[i].equip & position ||
(sd->status.inventory[i].equip && !position))) {
final_refine = sd->status.inventory[i].refine + refine;
if (final_refine > 10)
final_refine = 10;
else if (final_refine < 0)
final_refine = 0;
if (sd->status.inventory[i].refine != final_refine) {
sd->status.inventory[i].refine = final_refine;
current_position = sd->status.inventory[i].equip;
pc_unequipitem(sd, i, 3);
clif_refine(fd, sd, 0, i, sd->status.inventory[i].refine);
clif_delitem(sd, i, 1);
clif_additem(sd, i, 1, 0);
pc_equipitem(sd, i, current_position);
clif_misceffect((struct block_list*)&sd->bl, 3);
count++;
}
}
}
if (count == 0)
clif_displaymessage(fd, msg_table[166]); // No item has been refined!
else if (count == 1)
clif_displaymessage(fd, msg_table[167]); // 1 item has been refined!
else {
sprintf(atcmd_output, msg_table[168], count); // %d items have been refined!
clif_displaymessage(fd, atcmd_output);
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_produce(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char item_name[100];
int item_id, attribute = 0, star = 0;
int flag = 0;
struct item_data *item_data;
struct item tmp_item;
nullpo_retr(-1, sd);
memset(atcmd_output, '\0', sizeof(atcmd_output));
memset(item_name, '\0', sizeof(item_name));
if (!message || !*message || sscanf(message, "%99s %d %d", item_name, &attribute, &star) < 1) {
clif_displaymessage(fd, "Please, enter at least an item name/id (usage: @produce <equip name or equip ID> <element> <# of very's>).");
return -1;
}
item_id = 0;
if ((item_data = itemdb_searchname(item_name)) != NULL ||
(item_data = itemdb_exists(atoi(item_name))) != NULL)
item_id = item_data->nameid;
if (itemdb_exists(item_id) &&
(item_id <= 500 || item_id > 1099) &&
(item_id < 4001 || item_id > 4148) &&
(item_id < 7001 || item_id > 10019) &&
itemdb_isequip(item_id)) {
if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE)
attribute = ATTRIBUTE_NORMAL;
if (star < MIN_STAR || star > MAX_STAR)
star = 0;
memset(&tmp_item, 0, sizeof tmp_item);
tmp_item.nameid = item_id;
tmp_item.amount = 1;
tmp_item.identify = 1;
tmp_item.card[0] = 0x00ff;
tmp_item.card[1] = ((star * 5) << 8) + attribute;
tmp_item.card[2] = GetWord(sd->char_id, 0);
tmp_item.card[3] = GetWord(sd->char_id, 1);
clif_produceeffect(sd, 0, item_id); // �����G�t�F�N�g�p�P�b�g
clif_misceffect(&sd->bl, 3); // ���l�ɂ�������ʒm
//Logs (A)dmins items [Lupus]
if(log_config.pick > 0 ) {
log_pick(sd, "A", 0, tmp_item.nameid, 1, &tmp_item);
}
//Logs
if ((flag = pc_additem(sd, &tmp_item, 1)))
clif_additem(sd, 0, 0, flag);
} else {
if (battle_config.error_log)
ShowError("@produce NOT WEAPON [%d]\n", item_id);
if (item_id != 0 && itemdb_exists(item_id))
sprintf(atcmd_output, msg_table[169], item_id, item_data->name); // This item (%d: '%s') is not an equipment.
else
sprintf(atcmd_output, msg_table[170]); // This item is not an equipment.
clif_displaymessage(fd, atcmd_output);
return -1;
}
return 0;
}
/*==========================================
* Sub-function to display actual memo points
*------------------------------------------
*/
void atcommand_memo_sub(struct map_session_data* sd) {
int i;
if (!sd) return;
memset(atcmd_output, '\0', sizeof(atcmd_output));
clif_displaymessage(sd->fd, "Your actual memo positions are (except respawn point):");
for (i = MIN_PORTAL_MEMO; i <= MAX_PORTAL_MEMO; i++) {
if (sd->status.memo_point[i].map)
sprintf(atcmd_output, "%d - %s (%d,%d)", i, mapindex_id2name(sd->status.memo_point[i].map), sd->status.memo_point[i].x, sd->status.memo_point[i].y);
else
sprintf(atcmd_output, msg_table[171], i); // %d - void
clif_displaymessage(sd->fd, atcmd_output);
}
return;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_memo(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int position = 0;
nullpo_retr(-1, sd);
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message || sscanf(message, "%d", &position) < 1)
atcommand_memo_sub(sd);
else {
if (position >= MIN_PORTAL_MEMO && position <= MAX_PORTAL_MEMO) {
if (sd->bl.m >= 0 && (map[sd->bl.m].flag.nowarpto || map[sd->bl.m].flag.nomemo) && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_table[253]);
return -1;
}
if (sd->status.memo_point[position].map) {
sprintf(atcmd_output, msg_table[172], position, mapindex_id2name(sd->status.memo_point[position].map), sd->status.memo_point[position].x, sd->status.memo_point[position].y); // You replace previous memo position %d - %s (%d,%d).
clif_displaymessage(fd, atcmd_output);
}
sd->status.memo_point[position].map = map[sd->bl.m].index;
sd->status.memo_point[position].x = sd->bl.x;
sd->status.memo_point[position].y = sd->bl.y;
clif_skill_memo(sd, 0);
if (pc_checkskill(sd, AL_WARP) <= (position + 1))
clif_displaymessage(fd, msg_table[173]); // Note: you don't have the 'Warp' skill level to use it.
atcommand_memo_sub(sd);
} else {
sprintf(atcmd_output, "Please, enter a valid position (usage: @memo <memo_position:%d-%d>).", MIN_PORTAL_MEMO, MAX_PORTAL_MEMO);
clif_displaymessage(fd, atcmd_output);
atcommand_memo_sub(sd);
return -1;
}
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_gat(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int y;
nullpo_retr(-1, sd);
memset(atcmd_output, '\0', sizeof(atcmd_output));
for (y = 2; y >= -2; y--) {
sprintf(atcmd_output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y,
map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE),
map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE),
map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y, CELL_GETTYPE),
map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE),
map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE));
clif_displaymessage(fd, atcmd_output);
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_packet(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
static int packet_mode = 0;
int i, x = 0, y = 0;
nullpo_retr(-1, sd);
if (strstr(command, "packetmode")) {
packet_mode = atoi(message);
clif_displaymessage(fd, "Packet mode changed.");
return 0;
}
if (!message || !*message || (i = sscanf(message, "%d %d", &x, &y)) < 1) {
clif_displaymessage(fd, "Please, enter a status type/flag (usage: @packet <status type> <flag>).");
return -1;
}
if (i == 1) y = 1;
switch (packet_mode)
{
case 0:
clif_status_change(&sd->bl, x, y);
break;
case 1:
sd->status.skill[sd->cloneskill_id].id=0;
sd->status.skill[sd->cloneskill_id].lv=0;
sd->status.skill[sd->cloneskill_id].flag=0;
sd->cloneskill_id = x;
sd->status.skill[x].id = x;
sd->status.skill[x].lv = skill_get_max(x);
sd->status.skill[x].flag = 13;//cloneskill flag
clif_skillinfoblock(sd);
break;
case 2:
clif_skill_nodamage(&sd->bl,&sd->bl,x,y,1);
case 3:
clif_skill_poseffect(&sd->bl,x,y,sd->bl.x,sd->bl.y,gettick());
default:
break;
//added later
}
return 0;
}
/*==========================================
* @waterlevel [Skotlex]
*------------------------------------------
*/
int atcommand_waterlevel(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int newlevel;
if (!message || !*message || sscanf(message, "%d", &newlevel) < 1) {
sprintf(atcmd_output, "%s's current water level: %d", map[sd->bl.m].name, map_waterheight(map[sd->bl.m].name));
clif_displaymessage(fd, atcmd_output);
return 0;
}
if (map_setwaterheight(sd->bl.m, map[sd->bl.m].name, newlevel)) {
if (newlevel > 0)
sprintf(atcmd_output, "%s's water level changed to: %d", map[sd->bl.m].name, newlevel);
else
sprintf(atcmd_output, "Removed %s's water level information.", map[sd->bl.m].name);
clif_displaymessage(fd, atcmd_output);
} else {
sprintf(atcmd_output, "Failed to change %s's water level.", map[sd->bl.m].name);
clif_displaymessage(fd, atcmd_output);
}
return 0;
}
/*==========================================
* @stpoint (Rewritten by [Yor])
*------------------------------------------
*/
int atcommand_statuspoint(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int point, new_status_point;
if (!message || !*message || (point = atoi(message)) == 0) {
clif_displaymessage(fd, "Please, enter a number (usage: @stpoint <number of points>).");
return -1;
}
if (point > 0 && sd->status.status_point > USHRT_MAX - point)
new_status_point = USHRT_MAX;
else
if (point < 0 && sd->status.status_point < -point)
new_status_point = 0;
else
new_status_point = sd->status.status_point + point;
if (new_status_point != (int)sd->status.status_point) {
sd->status.status_point = (unsigned short)new_status_point;
clif_updatestatus(sd, SP_STATUSPOINT);
clif_displaymessage(fd, msg_table[174]); // Number of status points changed!
} else {
if (point < 0)
clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
else
clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
return -1;
}
return 0;
}
/*==========================================
* @skpoint (Rewritten by [Yor])
*------------------------------------------
*/
int atcommand_skillpoint(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int point, new_skill_point;
nullpo_retr(-1, sd);
if (!message || !*message || (point = atoi(message)) == 0) {
clif_displaymessage(fd, "Please, enter a number (usage: @skpoint <number of points>).");
return -1;
}
if (point > 0 && sd->status.skill_point > USHRT_MAX - point)
new_skill_point = USHRT_MAX;
else if (point < 0 && sd->status.skill_point < -point)
new_skill_point = 0;
else
new_skill_point = sd->status.skill_point + point;
if (new_skill_point != (int)sd->status.skill_point) {
sd->status.skill_point = (unsigned short)new_skill_point;
clif_updatestatus(sd, SP_SKILLPOINT);
clif_displaymessage(fd, msg_table[175]); // Number of skill points changed!
} else {
if (point < 0)
clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
else
clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
return -1;
}
return 0;
}
/*==========================================
* @zeny (Rewritten by [Yor])
*------------------------------------------
*/
int atcommand_zeny(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int zeny, new_zeny;
nullpo_retr(-1, sd);
if (!message || !*message || (zeny = atoi(message)) == 0) {
clif_displaymessage(fd, "Please, enter an amount (usage: @zeny <amount>).");
return -1;
}
new_zeny = sd->status.zeny + zeny;
if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow
new_zeny = MAX_ZENY;
else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow
new_zeny = 0;
if (new_zeny != sd->status.zeny) {
sd->status.zeny = new_zeny;
clif_updatestatus(sd, SP_ZENY);
clif_displaymessage(fd, msg_table[176]); // Number of zenys changed!
} else {
if (zeny < 0)
clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
else
clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_param(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int index, value = 0, new_value, max;
const char* param[] = { "@str", "@agi", "@vit", "@int", "@dex", "@luk", NULL };
short* status[6];
//we don't use direct initialization because it isn't part of the c standard.
nullpo_retr(-1, sd);
status[0] = &sd->status.str;
status[1] = &sd->status.agi;
status[2] = &sd->status.vit;
status[3] = &sd->status.int_;
status[4] = &sd->status.dex;
status[5] = &sd->status.luk;
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) {
sprintf(atcmd_output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>).");
clif_displaymessage(fd, atcmd_output);
return -1;
}
index = -1;
for (index = 0; index < sizeof(param)/sizeof(param[0]); index++) {
if (strcmpi(command, param[index]) == 0)
break;
}
if (index == sizeof(param)/sizeof(param[0]) || index > MAX_STATUS_TYPE) {
// normaly impossible...
sprintf(atcmd_output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>).");
clif_displaymessage(fd, atcmd_output);
return -1;
}
max = pc_maxparameter(sd);
if (value > 0 && *status[index] > max - value)
new_value = max;
else if (value < 0 && *status[index] <= -value)
new_value = 1;
else
new_value = *status[index] + value;
if (new_value != (int)*status[index]) {
*status[index] = new_value;
clif_updatestatus(sd, SP_STR + index);
clif_updatestatus(sd, SP_USTR + index);
status_calc_pc(sd, 0);
clif_displaymessage(fd, msg_table[42]); // Stat changed.
} else {
if (value < 0)
clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
else
clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
//** Stat all by fritz (rewritten by [Yor])
int atcommand_stat_all(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int index, count, value = 0, max, new_value;
short* status[6];
//we don't use direct initialization because it isn't part of the c standard.
nullpo_retr(-1, sd);
status[0] = &sd->status.str;
status[1] = &sd->status.agi;
status[2] = &sd->status.vit;
status[3] = &sd->status.int_;
status[4] = &sd->status.dex;
status[5] = &sd->status.luk;
if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0)
value = pc_maxparameter(sd);
count = 0;
max = pc_maxparameter(sd);
for (index = 0; index < (int)(sizeof(status) / sizeof(status[0])); index++) {
if (value > 0 && *status[index] > max - value)
new_value = max;
else if (value < 0 && *status[index] <= -value)
new_value = 1;
else
new_value = *status[index] +value;
if (new_value != (int)*status[index]) {
*status[index] = new_value;
clif_updatestatus(sd, SP_STR + index);
clif_updatestatus(sd, SP_USTR + index);
status_calc_pc(sd, 0);
count++;
}
}
if (count > 0) // if at least 1 stat modified
clif_displaymessage(fd, msg_table[84]); // All stats changed!
else {
if (value < 0)
clif_displaymessage(fd, msg_table[177]); // Impossible to decrease a stat.
else
clif_displaymessage(fd, msg_table[178]); // Impossible to increase a stat.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_guildlevelup(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int level = 0;
short added_level;
struct guild *guild_info;
nullpo_retr(-1, sd);
if (!message || !*message || sscanf(message, "%d", &level) < 1 || level == 0) {
clif_displaymessage(fd, "Please, enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>).");
return -1;
}
if (sd->status.guild_id <= 0 || (guild_info = guild_search(sd->status.guild_id)) == NULL) {
clif_displaymessage(fd, msg_table[43]); // You're not in a guild.
return -1;
}
if (strcmp(sd->status.name, guild_info->master) != 0) {
clif_displaymessage(fd, msg_table[44]); // You're not the master of your guild.
return -1;
}
added_level = (short)level;
if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow
added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv;
else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow
added_level = 1 - guild_info->guild_lv;
if (added_level != 0) {
intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, 2);
clif_displaymessage(fd, msg_table[179]); // Guild level changed.
} else {
clif_displaymessage(fd, msg_table[45]); // Guild level change failed.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_makeegg(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct item_data *item_data;
int id, pet_id;
nullpo_retr(-1, sd);
if (!message || !*message) {
clif_displaymessage(fd, "Please, enter a monter/egg name/id (usage: @makeegg <pet_id>).");
return -1;
}
if ((item_data = itemdb_searchname(message)) != NULL) // for egg name
id = item_data->nameid;
else if ((id = mobdb_searchname(message)) == 0) // for monster name
id = atoi(message);
pet_id = search_petDB_index(id, PET_CLASS);
if (pet_id < 0)
pet_id = search_petDB_index(id, PET_EGG);
if (pet_id >= 0) {
sd->catch_target_class = pet_db[pet_id].class_;
intif_create_pet(
sd->status.account_id, sd->status.char_id,
(short)pet_db[pet_id].class_, (short)mob_db(pet_db[pet_id].class_)->lv,
(short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate,
100, 0, 1, pet_db[pet_id].jname);
} else {
clif_displaymessage(fd, msg_table[180]); // The monter/egg name/id doesn't exist.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_hatch(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (sd->status.pet_id <= 0)
clif_sendegg(sd);
else {
clif_displaymessage(fd, msg_table[181]); // You already have a pet.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_petfriendly(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int friendly;
int t;
nullpo_retr(-1, sd);
if (!message || !*message || (friendly = atoi(message)) < 0) {
clif_displaymessage(fd, "Please, enter a valid value (usage: @petfriendly <0-1000>).");
return -1;
}
if (sd->status.pet_id > 0 && sd->pd) {
if (friendly >= 0 && friendly <= 1000) {
if (friendly != sd->pet.intimate) {
t = sd->pet.intimate;
sd->pet.intimate = friendly;
clif_send_petstatus(sd);
if (battle_config.pet_status_support) {
if ((sd->pet.intimate > 0 && t <= 0) ||
(sd->pet.intimate <= 0 && t > 0)) {
if (sd->bl.prev != NULL)
status_calc_pc(sd, 0);
else
status_calc_pc(sd, 2);
}
}
clif_displaymessage(fd, msg_table[182]); // Pet friendly value changed!
} else {
clif_displaymessage(fd, msg_table[183]); // Pet friendly is already the good value.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[184]); // Sorry, but you have no pet.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_pethungry(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int hungry;
nullpo_retr(-1, sd);
if (!message || !*message || (hungry = atoi(message)) < 0) {
clif_displaymessage(fd, "Please, enter a valid number (usage: @pethungry <0-100>).");
return -1;
}
if (sd->status.pet_id > 0 && sd->pd) {
if (hungry >= 0 && hungry <= 100) {
if (hungry != sd->pet.hungry) {
sd->pet.hungry = hungry;
clif_send_petstatus(sd);
clif_displaymessage(fd, msg_table[185]); // Pet hungry value changed!
} else {
clif_displaymessage(fd, msg_table[186]); // Pet hungry is already the good value.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[184]); // Sorry, but you have no pet.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_petrename(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (sd->status.pet_id > 0 && sd->pd) {
if (sd->pet.rename_flag != 0) {
sd->pet.rename_flag = 0;
intif_save_petdata(sd->status.account_id, &sd->pet);
clif_send_petstatus(sd);
clif_displaymessage(fd, msg_table[187]); // You can now rename your pet.
} else {
clif_displaymessage(fd, msg_table[188]); // You can already rename your pet.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[184]); // Sorry, but you have no pet.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int
atcommand_recall(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd = NULL;
nullpo_retr(-1, sd);
if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: @recall <char name>).");
return -1;
}
memset(atcmd_player_name, '\0', sizeof atcmd_player_name);
if(sscanf(message, "%23[^\n]", atcmd_player_name) < 1)
return -1;
if(strncmp(sd->status.name,atcmd_player_name,NAME_LENGTH)==0)
return -1;
if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
return -1;
}
if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, "You are not authorized to warp this player from its actual map.");
return -1;
}
pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
sprintf(atcmd_output, msg_table[46], atcmd_player_name); // %s recalled!
clif_displaymessage(fd, atcmd_output);
} else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_revive(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd;
nullpo_retr(-1, sd);
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: @revive <char name>).");
return -1;
}
if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
if (pc_isdead(pl_sd)) {
pl_sd->status.hp = pl_sd->status.max_hp;
clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
pc_setstand(pl_sd);
if (battle_config.pc_invincible_time > 0)
pc_setinvincibletimer(pl_sd, battle_config.pc_invincible_time);
clif_updatestatus(pl_sd, SP_HP);
clif_updatestatus(pl_sd, SP_SP);
clif_resurrection(&pl_sd->bl, 1);
clif_displaymessage(fd, msg_table[51]); // Character revived.
return 0;
}
return -1;
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}
/*==========================================
* charblock command (usage: charblock <player_name>)
* This command do a definitiv ban on a player
*------------------------------------------
*/
int atcommand_char_block(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: @charblock/@block <name>).");
return -1;
}
// check player name
if (strlen(atcmd_player_name) < 4) {
clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
return -1;
} else if (strlen(atcmd_player_name) > 23) {
clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
return -1;
} else {
chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
}
return 0;
}
/*==========================================
* charban command (usage: charban <time> <player_name>)
* This command do a limited ban on a player
* Time is done as follows:
* Adjustment value (-1, 1, +1, etc...)
* Modified element:
* a or y: year
* m: month
* j or d: day
* h: hour
* mn: minute
* s: second
* <example> @ban +1m-2mn1s-6y test_player
* this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time.
*------------------------------------------
*/
int atcommand_char_ban(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char * modif_p;
int year, month, day, hour, minute, second, value;
nullpo_retr(-1, sd);
memset(atcmd_output, '\0', sizeof(atcmd_output));
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || !*message || sscanf(message, "%s %99[^\n]", atcmd_output, atcmd_player_name) < 2) {
clif_displaymessage(fd, "Please, enter ban time and a player name (usage: @charban/@ban/@banish/@charbanish <time> <name>).");
return -1;
}
atcmd_output[sizeof(atcmd_output)-1] = '\0';
modif_p = atcmd_output;
year = month = day = hour = minute = second = 0;
while (modif_p[0] != '\0') {
value = atoi(modif_p);
if (value == 0)
modif_p++;
else {
if (modif_p[0] == '-' || modif_p[0] == '+')
modif_p++;
while (modif_p[0] >= '0' && modif_p[0] <= '9')
modif_p++;
if (modif_p[0] == 's') {
second = value;
modif_p++;
} else if (modif_p[0] == 'n' || (modif_p[0] == 'm' && modif_p[1] == 'n')) {
minute = value;
modif_p = modif_p + 2;
} else if (modif_p[0] == 'h') {
hour = value;
modif_p++;
} else if (modif_p[0] == 'd' || modif_p[0] == 'j') {
day = value;
modif_p++;
} else if (modif_p[0] == 'm') {
month = value;
modif_p++;
} else if (modif_p[0] == 'y' || modif_p[0] == 'a') {
year = value;
modif_p++;
} else if (modif_p[0] != '\0') {
modif_p++;
}
}
}
if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0 && second == 0) {
clif_displaymessage(fd, msg_table[85]); // Invalid time for ban command.
return -1;
}
// check player name
if (strlen(atcmd_player_name) < 4) {
clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
return -1;
} else if (strlen(atcmd_player_name) > 23) {
clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
return -1;
} else {
chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 2, year, month, day, hour, minute, second); // type: 2 - ban
clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
}
return 0;
}
/*==========================================
* charunblock command (usage: charunblock <player_name>)
*------------------------------------------
*/
int atcommand_char_unblock(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: @charunblock <player_name>).");
return -1;
}
// check player name
if (strlen(atcmd_player_name) < 4) {
clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
return -1;
} else if (strlen(atcmd_player_name) > 23) {
clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
return -1;
} else {
// send answer to login server via char-server
chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock
clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
}
return 0;
}
/*==========================================
* charunban command (usage: charunban <player_name>)
*------------------------------------------
*/
int atcommand_char_unban(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: @charunban <player_name>).");
return -1;
}
// check player name
if (strlen(atcmd_player_name) < 4) {
clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
return -1;
} else if (strlen(atcmd_player_name) > 23) {
clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
return -1;
} else {
// send answer to login server via char-server
chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban
clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_night(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (night_flag != 1) {
map_night_timer(night_timer_tid, 0, 0, 1);
} else {
clif_displaymessage(fd, msg_table[89]); // Sorry, it's already the night. Impossible to execute the command.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_day(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (night_flag != 0) {
map_day_timer(day_timer_tid, 0, 0, 1);
} else {
clif_displaymessage(fd, msg_table[90]); // Sorry, it's already the day. Impossible to execute the command.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_doom(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd, **pl_allsd;
int i, users;
nullpo_retr(-1, sd);
clif_specialeffect(&sd->bl,450,2);
pl_allsd = map_getallusers(&users);
for(i = 0; i < users; i++) {
if ((pl_sd = pl_allsd[i]) && pl_sd->fd != fd && pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can doom only lower or same gm level
pc_damage(NULL, pl_sd, pl_sd->status.hp);
clif_displaymessage(pl_sd->fd, msg_table[61]); // The holy messenger has given judgement.
}
}
clif_displaymessage(fd, msg_table[62]); // Judgement was made.
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_doommap(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd, **pl_allsd;
int i, users;
nullpo_retr(-1, sd);
clif_specialeffect(&sd->bl,450,3);
pl_allsd = map_getallusers(&users);
for (i = 0; i < users; i++) {
if ((pl_sd = pl_allsd[i]) && pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m &&
pc_isGM(sd) >= pc_isGM(pl_sd)) // you can doom only lower or same gm level
{
pc_damage(NULL, pl_sd, pl_sd->status.hp);
// clif_specialeffect(&pl_sd->bl,450,1);
clif_displaymessage(pl_sd->fd, msg_table[61]); // The holy messenger has given judgement.
}
}
clif_displaymessage(fd, msg_table[62]); // Judgement was made.
return 0;
}
/*==========================================
*
*------------------------------------------
*/
static void atcommand_raise_sub(struct map_session_data* sd)
{
if (sd && sd->state.auth && pc_isdead(sd)) {
clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
sd->status.hp = sd->status.max_hp;
sd->status.sp = sd->status.max_sp;
pc_setstand(sd);
clif_updatestatus(sd, SP_HP);
clif_updatestatus(sd, SP_SP);
clif_resurrection(&sd->bl, 1);
if (battle_config.pc_invincible_time > 0)
pc_setinvincibletimer(sd, battle_config.pc_invincible_time);
clif_displaymessage(sd->fd, msg_table[63]); // Mercy has been shown.
}
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_raise(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int i, users;
struct map_session_data **all_sd;
nullpo_retr(-1, sd);
all_sd = map_getallusers(&users);
for (i = 0; i < users; i++) {
atcommand_raise_sub(all_sd[i]);
}
clif_displaymessage(fd, msg_table[64]); // Mercy has been granted.
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_raisemap(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data **pl_allsd;
int i, users;
nullpo_retr(-1, sd);
pl_allsd = map_getallusers(&users);
for (i = 0; i < users; i++) {
if (sd->bl.m == pl_allsd[i]->bl.m)
atcommand_raise_sub(pl_allsd[i]);
}
clif_displaymessage(fd, msg_table[64]); // Mercy has been granted.
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_kick(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd;
nullpo_retr(-1, sd);
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: @kick <charname>).");
return -1;
}
if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) // you can kick only lower or same gm level
clif_GM_kick(sd, pl_sd, 1);
else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_kickall(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd, **pl_allsd;
int i, users;
nullpo_retr(-1, sd);
pl_allsd = map_getallusers(&users);
for (i = 0; i < users; i++) {
if ((pl_sd = pl_allsd[i]) && pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kick only lower or same gm level
if (sd->status.account_id != pl_sd->status.account_id)
clif_GM_kick(sd, pl_sd, 0);
}
}
clif_displaymessage(fd, msg_table[195]); // All players have been kicked!
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_allskill(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
pc_allskillup(sd); // all skills
sd->status.skill_point = 0; // 0 skill points
clif_updatestatus(sd, SP_SKILLPOINT); // update
clif_displaymessage(fd, msg_table[76]); // You have received all skills.
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_questskill(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int skill_id;
nullpo_retr(-1, sd);
if (!message || !*message || (skill_id = atoi(message)) < 0) {
clif_displaymessage(fd, "Please, enter a quest skill number (usage: @questskill <#:0+>).");
return -1;
}
if (skill_id >= 0 && skill_id < MAX_SKILL_DB) {
if (skill_get_inf2(skill_id) & INF2_QUEST_SKILL) {
if (pc_checkskill(sd, skill_id) == 0) {
pc_skill(sd, skill_id, 1, 0);
clif_displaymessage(fd, msg_table[70]); // You have learned the skill.
} else {
clif_displaymessage(fd, msg_table[196]); // You already have this quest skill.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_lostskill(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int skill_id;
nullpo_retr(-1, sd);
if (!message || !*message || (skill_id = atoi(message)) < 0) {
clif_displaymessage(fd, "Please, enter a quest skill number (usage: @lostskill <#:0+>).");
return -1;
}
if (skill_id >= 0 && skill_id < MAX_SKILL) {
if (skill_get_inf2(skill_id) & INF2_QUEST_SKILL) {
if (pc_checkskill(sd, skill_id) > 0) {
sd->status.skill[skill_id].lv = 0;
sd->status.skill[skill_id].flag = 0;
clif_skillinfoblock(sd);
clif_displaymessage(fd, msg_table[71]); // You have forgotten the skill.
} else {
clif_displaymessage(fd, msg_table[201]); // You don't have this quest skill.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_spiritball(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int number;
nullpo_retr(-1, sd);
if (!message || !*message || (number = atoi(message)) < 0) {
clif_displaymessage(fd, "Please, enter a spirit ball number (usage: @spiritball <number: 0-1000>).");
return -1;
}
// set max number to avoid server/client crash (500 create big balls of several balls: no visial difference with more)
if (number > 500)
number = 500;
if (number >= 0 && number <= 0x7FFF) {
if (sd->spiritball != number || number > 499) {
if (sd->spiritball > 0)
pc_delspiritball(sd, sd->spiritball, 1);
sd->spiritball = number;
clif_spiritball(sd);
// no message, player can look the difference
if (number > 1000)
clif_displaymessage(fd, msg_table[204]); // WARNING: more than 1000 spiritballs can CRASH your server and/or client!
} else {
clif_displaymessage(fd, msg_table[205]); // You already have this number of spiritballs.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_party(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char party[NAME_LENGTH];
nullpo_retr(-1, sd);
memset(party, '\0', sizeof(party));
if (!message || !*message || sscanf(message, "%23[^\n]", party) < 1) {
clif_displaymessage(fd, "Please, enter a party name (usage: @party <party_name>).");
return -1;
}
party_create(sd, party, 0, 0);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_guild(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char guild[NAME_LENGTH];
int prev;
nullpo_retr(-1, sd);
memset(guild, '\0', sizeof(guild));
if (!message || !*message || sscanf(message, "%23[^\n]", guild) < 1) {
clif_displaymessage(fd, "Please, enter a guild name (usage: @guild <guild_name>).");
return -1;
}
prev = battle_config.guild_emperium_check;
battle_config.guild_emperium_check = 0;
guild_create(sd, guild);
battle_config.guild_emperium_check = prev;
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_agitstart(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (agit_flag == 1) {
clif_displaymessage(fd, msg_table[73]); // Already it has started siege warfare.
return -1;
}
agit_flag = 1;
guild_agit_start();
clif_displaymessage(fd, msg_table[72]); // Guild siege warfare start!
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_agitend(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (agit_flag == 0) {
clif_displaymessage(fd, msg_table[75]); // Siege warfare hasn't started yet.
return -1;
}
agit_flag = 0;
guild_agit_end();
clif_displaymessage(fd, msg_table[74]); // Guild siege warfare end!
return 0;
}
/*==========================================
* @mapexit�Ń}�b�v�T�[�o�[���I��������
*------------------------------------------
*/
int atcommand_mapexit(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd, **pl_allsd;
int i, users;
nullpo_retr(-1, sd);
pl_allsd = map_getallusers(&users);
for (i = 0; i < users; i++) {
if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id)
clif_GM_kick(sd, pl_sd, 0);
}
clif_GM_kick(sd, sd, 0);
flush_fifos();
runflag = 0;
return 0;
}
/*==========================================
* idsearch <part_of_name>: revrited by [Yor]
*------------------------------------------
*/
int atcommand_idsearch(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char item_name[100];
unsigned int i, match;
struct item_data *item_array[MAX_SEARCH];
nullpo_retr(-1, sd);
memset(item_name, '\0', sizeof(item_name));
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message || sscanf(message, "%99s", item_name) < 0) {
clif_displaymessage(fd, "Please, enter a part of item name (usage: @idsearch <part_of_item_name>).");
return -1;
}
sprintf(atcmd_output, msg_table[77], item_name); // The reference result of '%s' (name: id):
clif_displaymessage(fd, atcmd_output);
match = itemdb_searchname_array(item_array, MAX_SEARCH, item_name);
if (match > MAX_SEARCH) {
sprintf(atcmd_output, msg_table[269], MAX_SEARCH, match);
clif_displaymessage(fd, atcmd_output);
match = MAX_SEARCH;
}
for(i = 0; i < match; i++) {
sprintf(atcmd_output, msg_table[78], item_array[i]->jname, item_array[i]->nameid); // %s: %d
clif_displaymessage(fd, atcmd_output);
}
sprintf(atcmd_output, msg_table[79], match); // It is %d affair above.
clif_displaymessage(fd, atcmd_output);
return 0;
}
/*==========================================
* Recall All Characters Online To Your Location
*------------------------------------------
*/
int atcommand_recallall(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd, **pl_allsd;
int i;
int count, users;
nullpo_retr(-1, sd);
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
return -1;
}
count = 0;
pl_allsd = map_getallusers(&users);
for (i = 0; i < users; i++) {
if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id &&
pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
count++;
else {
if (pc_isdead(pl_sd)) { //Wake them up
pc_setstand(pl_sd);
pc_setrestartvalue(pl_sd,1);
}
pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
}
}
}
clif_displaymessage(fd, msg_table[92]); // All characters recalled!
if (count) {
sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
clif_displaymessage(fd, atcmd_output);
}
return 0;
}
/*==========================================
* Recall online characters of a guild to your location
*------------------------------------------
*/
int atcommand_guildrecall(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd, **pl_allsd;
int i, users, count;
char guild_name[NAME_LENGTH];
struct guild *g;
nullpo_retr(-1, sd);
memset(guild_name, '\0', sizeof(guild_name));
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildrecall <guild_name/id>).");
return -1;
}
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
return -1;
}
if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
(g = guild_search(atoi(message))) != NULL) {
count = 0;
pl_allsd = map_getallusers(&users);
for (i = 0; i < users; i++) {
if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id &&
pl_sd->status.guild_id == g->guild_id) {
if (pc_isGM(pl_sd) > pc_isGM(sd))
continue; //Skip GMs greater than you.
if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
count++;
else
pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
}
}
sprintf(atcmd_output, msg_table[93], g->name); // All online characters of the %s guild are near you.
clif_displaymessage(fd, atcmd_output);
if (count) {
sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
clif_displaymessage(fd, atcmd_output);
}
} else {
clif_displaymessage(fd, msg_table[94]); // Incorrect name/ID, or no one from the guild is online.
return -1;
}
return 0;
}
/*==========================================
* Recall online characters of a party to your location
*------------------------------------------
*/
int atcommand_partyrecall(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int i;
struct map_session_data *pl_sd, **pl_allsd;
char party_name[NAME_LENGTH];
struct party *p;
int count, users;
nullpo_retr(-1, sd);
memset(party_name, '\0', sizeof(party_name));
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyrecall <party_name/id>).");
return -1;
}
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
return -1;
}
if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
(p = party_search(atoi(message))) != NULL) {
count = 0;
pl_allsd = map_getallusers(&users);
for (i = 0; i < users; i++) {
if ((pl_sd = pl_allsd[i]) && sd->status.account_id != pl_sd->status.account_id &&
pl_sd->status.party_id == p->party_id) {
if (pc_isGM(pl_sd) > pc_isGM(sd))
continue; //Skip GMs greater than you.
if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
count++;
else
pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
}
}
sprintf(atcmd_output, msg_table[95], p->name); // All online characters of the %s party are near you.
clif_displaymessage(fd, atcmd_output);
if (count) {
sprintf(atcmd_output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
clif_displaymessage(fd, atcmd_output);
}
} else {
clif_displaymessage(fd, msg_table[96]); // Incorrect name or ID, or no one from the party is online.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_reloaditemdb(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
itemdb_reload();
clif_displaymessage(fd, msg_table[97]); // Item database reloaded.
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_reloadmobdb(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
mob_reload();
do_final_pet();
read_petdb();
clif_displaymessage(fd, msg_table[98]); // Monster database reloaded.
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_reloadskilldb(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
skill_reload();
clif_displaymessage(fd, msg_table[99]); // Skill database reloaded.
return 0;
}
/*==========================================
* @reloadatcommand
* atcommand_athena.conf �̃����[�h
*------------------------------------------
*/
int
atcommand_reloadatcommand(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
atcommand_config_read(ATCOMMAND_CONF_FILENAME);
clif_displaymessage(fd, msg_table[254]);
return 0;
}
/*==========================================
* @reloadbattleconf
* battle_athena.conf �̃����[�h
*------------------------------------------
*/
int
atcommand_reloadbattleconf(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
battle_config_read(BATTLE_CONF_FILENAME);
mob_reload(); //Needed as well so rate changes take effect.
clif_displaymessage(fd, msg_table[255]);
return 0;
}
/*==========================================
* @reloadstatusdb
* job_db1.txt job_db2.txt job_db2-2.txt
* refine_db.txt size_fix.txt
* �̃����[�h
*------------------------------------------
*/
int
atcommand_reloadstatusdb(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
status_readdb();
clif_displaymessage(fd, msg_table[256]);
return 0;
}
/*==========================================
* @reloadpcdb
* exp.txt skill_tree.txt attr_fix.txt
* �̃����[�h
*------------------------------------------
*/
int
atcommand_reloadpcdb(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
pc_readdb();
clif_displaymessage(fd, msg_table[257]);
return 0;
}
/*==========================================
* @reloadmotd [Valaris]
* Reloads motd.txt
*------------------------------------------
*/
int
atcommand_reloadmotd(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
pc_read_motd();
clif_displaymessage(fd, msg_table[268]);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_reloadscript(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
atcommand_broadcast( fd, sd, "@broadcast", "eAthena Server is Rehashing..." );
atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" );
atcommand_broadcast( fd, sd, "@broadcast", "Reloading NPCs..." );
flush_fifos();
//do_init_npc();
script_reload();
npc_reload();
clif_displaymessage(fd, msg_table[100]); // Scripts reloaded.
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_reloadgmdb( // by [Yor]
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
chrif_reloadGMdb();
clif_displaymessage(fd, msg_table[101]); // Login-server asked to reload GM accounts and their level.
return 0;
}
/*==========================================
* @mapinfo <map name> [0-3] by MC_Cameri
* => Shows information about the map [map name]
* 0 = no additional information
* 1 = Show users in that map and their location
* 2 = Shows NPCs in that map
* 3 = Shows the shops/chats in that map (not implemented)
*------------------------------------------
*/
int atcommand_mapinfo(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd, **pl_allsd;
struct npc_data *nd = NULL;
struct chat_data *cd = NULL;
char direction[12];
int m_id, i, chat_num, users, list = 0;
unsigned short m_index;
nullpo_retr(-1, sd);
memset(atcmd_output, '\0', sizeof(atcmd_output));
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
memset(direction, '\0', sizeof(direction));
sscanf(message, "%d %23[^\n]", &list, atcmd_player_name);
if (list < 0 || list > 3) {
clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
return -1;
}
if (atcmd_player_name[0] == '\0') {
memcpy(atcmd_player_name, mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH);
atcmd_player_name[MAP_NAME_LENGTH] = '\0';
m_id = map_mapindex2mapid(sd->mapindex);
} else {
if (strstr(atcmd_player_name, ".gat") == NULL && strstr(atcmd_player_name, ".afm") == NULL && strlen(atcmd_player_name) < MAP_NAME_LENGTH-4) // 16 - 4 (.gat)
strcat(atcmd_player_name, ".gat");
m_id = map_mapname2mapid(atcmd_player_name);
}
if (m_id < 0) {
clif_displaymessage(fd, msg_table[1]); // Map not found.
return -1;
}
m_index = mapindex_name2id(atcmd_player_name); //This one shouldn't fail since the previous seek did not.
clif_displaymessage(fd, "------ Map Info ------");
chat_num = 0;
pl_allsd = map_getallusers(&users);
for (i = 0; i < users; i++) {
if ((pl_sd = pl_allsd[i]) && (cd = (struct chat_data*)map_id2bl(pl_sd->chatID))) {
chat_num++;
}
}
sprintf(atcmd_output, "Map Name: %s | Players In Map: %d | NPCs In Map: %d | Chats In Map: %d", atcmd_player_name, map[m_id].users, map[m_id].npc_num, chat_num);
clif_displaymessage(fd, atcmd_output);
if (map[m_id].flag.alias)
strcat(atcmd_output, "This map is an alias (a named clone of some other map).");
clif_displaymessage(fd, "------ Map Flags ------");
strcpy(atcmd_output,"PvP Flags: ");
if (map[m_id].flag.pvp)
strcat(atcmd_output, "Pvp ON | ");
if (map[m_id].flag.pvp_noguild)
strcat(atcmd_output, "NoGuild | ");
if (map[m_id].flag.pvp_noparty)
strcat(atcmd_output, "NoParty | ");
if (map[m_id].flag.pvp_nightmaredrop)
strcat(atcmd_output, "NightmareDrop | ");
if (map[m_id].flag.pvp_nocalcrank)
strcat(atcmd_output, "NoCalcRank | ");
clif_displaymessage(fd, atcmd_output);
strcpy(atcmd_output,"GvG Flags: ");
if (map[m_id].flag.gvg)
strcat(atcmd_output, "GvG ON | ");
if (map[m_id].flag.gvg_dungeon)
strcat(atcmd_output, "GvG Dungeon | ");
if (map[m_id].flag.gvg_castle)
strcat(atcmd_output, "GvG Castle | ");
if (map[m_id].flag.gvg_noparty)
strcat(atcmd_output, "NoParty | ");
clif_displaymessage(fd, atcmd_output);
strcpy(atcmd_output,"Teleport Flags: ");
if (map[m_id].flag.noteleport)
strcat(atcmd_output, "NoTeleport | ");
if (map[m_id].flag.monster_noteleport)
strcat(atcmd_output, "Monster NoTeleport | ");
if (map[m_id].flag.nowarp)
strcat(atcmd_output, "NoWarp | ");
if (map[m_id].flag.nowarpto)
strcat(atcmd_output, "NoWarpTo | ");
if (map[m_id].flag.noreturn)
strcat(atcmd_output, "NoReturn | ");
if (map[m_id].flag.nogo)
strcat(atcmd_output, "NoGo | ");
if (map[m_id].flag.nomemo)
strcat(atcmd_output, "NoMemo | ");
clif_displaymessage(fd, atcmd_output);
sprintf(atcmd_output, "No Penalty: %s | No Zeny Penalty: %s", (map[m_id].flag.nopenalty) ? "On" : "Off", (map[m_id].flag.nozenypenalty) ? "On" : "Off");
clif_displaymessage(fd, atcmd_output);
if (map[m_id].flag.nosave) {
if (map[m_id].save.x == -1 || map[m_id].save.y == -1 )
sprintf(atcmd_output, "No Save, Save Point: %s,Random",mapindex_id2name(map[m_id].save.map));
else
sprintf(atcmd_output, "No Save, Save Point: %s,%d,%d",
mapindex_id2name(map[m_id].save.map),map[m_id].save.x,map[m_id].save.y);
clif_displaymessage(fd, atcmd_output);
}
strcpy(atcmd_output,"Weather Flags: ");
if (map[m_id].flag.snow)
strcat(atcmd_output, "Snow | ");
if (map[m_id].flag.fog)
strcat(atcmd_output, "Fog | ");
if (map[m_id].flag.sakura)
strcat(atcmd_output, "Sakura | ");
if (map[m_id].flag.clouds)
strcat(atcmd_output, "Clouds | ");
if (map[m_id].flag.clouds2)
strcat(atcmd_output, "Clouds2 | ");
if (map[m_id].flag.fireworks)
strcat(atcmd_output, "Fireworks | ");
if (map[m_id].flag.leaves)
strcat(atcmd_output, "Leaves | ");
if (map[m_id].flag.rain)
strcat(atcmd_output, "Rain | ");
if (map[m_id].flag.indoors)
strcat(atcmd_output, "Indoors | ");
if (map[m_id].flag.nightenabled)
strcat(atcmd_output, "Displays Night | ");
clif_displaymessage(fd, atcmd_output);
strcpy(atcmd_output,"Other Flags: ");
if (map[m_id].flag.nobranch)
strcat(atcmd_output, "NoBranch | ");
if (map[m_id].flag.notrade)
strcat(atcmd_output, "NoTrade | ");
if (map[m_id].flag.nodrop)
strcat(atcmd_output, "NoDrop | ");
if (map[m_id].flag.noskill)
strcat(atcmd_output, "NoSkill | ");
if (map[m_id].flag.noicewall)
strcat(atcmd_output, "NoIcewall | ");
if (map[m_id].flag.nocommand)
strcat(atcmd_output, "NoCommand | ");
clif_displaymessage(fd, atcmd_output);
strcpy(atcmd_output,"Other Flags: ");
if (map[m_id].flag.nobaseexp)
strcat(atcmd_output, "NoBaseEXP | ");
if (map[m_id].flag.nojobexp)
strcat(atcmd_output, "NoJobEXP | ");
if (map[m_id].flag.nomobloot)
strcat(atcmd_output, "NoMobLoot | ");
if (map[m_id].flag.nomvploot)
strcat(atcmd_output, "NoMVPLoot | ");
clif_displaymessage(fd, atcmd_output);
switch (list) {
case 0:
// Do nothing. It's list 0, no additional display.
break;
case 1:
clif_displaymessage(fd, "----- Players in Map -----");
for (i = 0; i < users; i++) {
if ((pl_sd = pl_allsd[i]) && pl_sd->mapindex == m_index) {
sprintf(atcmd_output, "Player '%s' (session #%d) | Location: %d,%d",
pl_sd->status.name, pl_sd->fd, pl_sd->bl.x, pl_sd->bl.y);
clif_displaymessage(fd, atcmd_output);
}
}
break;
case 2:
clif_displaymessage(fd, "----- NPCs in Map -----");
for (i = 0; i < map[m_id].npc_num;) {
nd = map[m_id].npc[i];
switch(nd->ud.dir) {
case 0: strcpy(direction, "North"); break;
case 1: strcpy(direction, "North West"); break;
case 2: strcpy(direction, "West"); break;
case 3: strcpy(direction, "South West"); break;
case 4: strcpy(direction, "South"); break;
case 5: strcpy(direction, "South East"); break;
case 6: strcpy(direction, "East"); break;
case 7: strcpy(direction, "North East"); break;
case 9: strcpy(direction, "North"); break;
default: strcpy(direction, "Unknown"); break;
}
sprintf(atcmd_output, "NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d",
++i, nd->name, direction, nd->class_, nd->bl.x, nd->bl.y);
clif_displaymessage(fd, atcmd_output);
}
break;
case 3:
clif_displaymessage(fd, "----- Chats in Map -----");
for (i = 0; i < users; i++) {
if ((pl_sd = pl_allsd[i]) && (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) &&
pl_sd->mapindex == m_index &&
cd->usersd[0] == pl_sd) {
sprintf(atcmd_output, "Chat %d: %s | Player: %s | Location: %d %d",
i, cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y);
clif_displaymessage(fd, atcmd_output);
sprintf(atcmd_output, " Users: %d/%d | Password: %s | Public: %s",
cd->users, cd->limit, cd->pass, (cd->pub) ? "Yes" : "No");
clif_displaymessage(fd, atcmd_output);
}
}
break;
default: // normally impossible to arrive here
clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
return -1;
break;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_mount_peco(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (!pc_isriding(sd)) { // if actually no peco
if (pc_checkskill(sd, KN_RIDING)) {
pc_setoption(sd, sd->sc.option | 0x0020);
clif_displaymessage(fd, msg_table[102]); // Mounted Peco.
} else {
clif_displaymessage(fd, msg_table[213]); // You can not mount a peco with your job.
return -1;
}
} else { //Dismount
pc_setoption(sd, sd->sc.option & ~0x0020);
clif_displaymessage(fd, msg_table[214]); // Unmounted Peco.
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_char_mount_peco(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd;
nullpo_retr(-1, sd);
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: @charmountpeco <char_name>).");
return -1;
}
if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
if (!pc_isriding(pl_sd)) { // if actually no peco
if (pc_checkskill(pl_sd, KN_RIDING)) {
pc_setoption(pl_sd, pl_sd->sc.option | 0x0020);
clif_displaymessage(fd, msg_table[216]); // Mounted Peco.
} else {
clif_displaymessage(fd, msg_table[217]); // You can not mount a peco with your job.
return -1;
}
} else { //Dismount
pc_setoption(pl_sd, pl_sd->sc.option & ~0x0020);
clif_displaymessage(fd, msg_table[218]); // Unmounted Peco.
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}
/*==========================================
*Spy Commands by Syrus22
*------------------------------------------
*/
int atcommand_guildspy(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char guild_name[NAME_LENGTH];
struct guild *g;
nullpo_retr(-1, sd);
memset(guild_name, '\0', sizeof(guild_name));
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!enable_spy)
{
clif_displaymessage(fd, "The mapserver has spy command support disabled.");
return -1;
}
if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildspy <guild_name/id>).");
return -1;
}
if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
(g = guild_search(atoi(message))) != NULL) {
if (sd->guildspy == g->guild_id) {
sd->guildspy = 0;
sprintf(atcmd_output, msg_table[103], g->name); // No longer spying on the %s guild.
clif_displaymessage(fd, atcmd_output);
} else {
sd->guildspy = g->guild_id;
sprintf(atcmd_output, msg_table[104], g->name); // Spying on the %s guild.
clif_displaymessage(fd, atcmd_output);
}
} else {
clif_displaymessage(fd, msg_table[94]); // Incorrect name/ID, or no one from the guild is online.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_partyspy(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char party_name[NAME_LENGTH];
struct party *p;
nullpo_retr(-1, sd);
memset(party_name, '\0', sizeof(party_name));
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!enable_spy)
{
clif_displaymessage(fd, "The mapserver has spy command support disabled.");
return -1;
}
if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyspy <party_name/id>).");
return -1;
}
if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
(p = party_search(atoi(message))) != NULL) {
if (sd->partyspy == p->party_id) {
sd->partyspy = 0;
sprintf(atcmd_output, msg_table[105], p->name); // No longer spying on the %s party.
clif_displaymessage(fd, atcmd_output);
} else {
sd->partyspy = p->party_id;
sprintf(atcmd_output, msg_table[106], p->name); // Spying on the %s party.
clif_displaymessage(fd, atcmd_output);
}
} else {
clif_displaymessage(fd, msg_table[96]); // Incorrect name or ID, or no one from the party is online.
return -1;
}
return 0;
}
/*==========================================
* @repairall [Valaris]
*------------------------------------------
*/
int atcommand_repairall(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int count, i;
nullpo_retr(-1, sd);
count = 0;
for (i = 0; i < MAX_INVENTORY; i++) {
if (sd->status.inventory[i].nameid && sd->status.inventory[i].attribute == 1) {
sd->status.inventory[i].attribute = 0;
clif_produceeffect(sd, 0, sd->status.inventory[i].nameid);
count++;
}
}
if (count > 0) {
clif_misceffect(&sd->bl, 3);
clif_equiplist(sd);
clif_displaymessage(fd, msg_table[107]); // All items have been repaired.
} else {
clif_displaymessage(fd, msg_table[108]); // No item need to be repaired.
return -1;
}
return 0;
}
// Removed @nuke for now in favor of alchemist marine sphere skill [Valaris]
int atcommand_nuke(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd;
nullpo_retr(-1, sd);
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: @nuke <char name>).");
return -1;
}
if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same GM level
skill_castend_nodamage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, gettick(), 0);
clif_displaymessage(fd, msg_table[109]); // Player has been nuked!
} else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}
/*==========================================
* @tonpc
*------------------------------------------
*/
int atcommand_tonpc(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char npcname[NAME_LENGTH];
struct npc_data *nd;
nullpo_retr(-1, sd);
memset(npcname, 0, sizeof(npcname));
if (!message || !*message || sscanf(message, "%23[^\n]", npcname) < 1) {
clif_displaymessage(fd, "Please, enter a NPC name (usage: @tonpc <NPC_name>).");
return -1;
}
if ((nd = npc_name2id(npcname)) != NULL) {
if (pc_setpos(sd, map[nd->bl.m].index, nd->bl.x, nd->bl.y, 3) == 0)
clif_displaymessage(fd, msg_table[0]); // Warped.
else
return -1;
} else {
clif_displaymessage(fd, msg_table[111]); // This NPC doesn't exist.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_shownpc(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char NPCname[NAME_LENGTH];
nullpo_retr(-1, sd);
memset(NPCname, '\0', sizeof(NPCname));
if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) {
clif_displaymessage(fd, "Please, enter a NPC name (usage: @enablenpc <NPC_name>).");
return -1;
}
if (npc_name2id(NPCname) != NULL) {
npc_enable(NPCname, 1);
clif_displaymessage(fd, msg_table[110]); // Npc Enabled.
} else {
clif_displaymessage(fd, msg_table[111]); // This NPC doesn't exist.
return -1;
}
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int atcommand_hidenpc(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char NPCname[NAME_LENGTH];
nullpo_retr(-1, sd);
memset(NPCname, '\0', sizeof(NPCname));
if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) {
clif_displaymessage(fd, "Please, enter a NPC name (usage: @npcoff <NPC_name>).");
return -1;
}
if (npc_name2id(NPCname) != NULL) {
npc_enable(NPCname, 0);
clif_displaymessage(fd, msg_table[112]); // Npc Disabled.
} else {
clif_displaymessage(fd, msg_table[111]); // This NPC doesn't exist.
return -1;
}
return 0;
}
int atcommand_loadnpc(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
FILE *fp;
if (!message || !*message) {
clif_displaymessage(fd, "Please, enter a script file name (usage: @loadnpc <file name>).");
return -1;
}
// check if script file exists
if ((fp = fopen(message, "r")) == NULL) {
clif_displaymessage(fd, msg_table[261]);
return -1;
}
fclose(fp);
// add to list of script sources and run it
npc_addsrcfile((char *)message);
npc_parsesrcfile((char *)message);
clif_displaymessage(fd, msg_table[262]);
return 0;
}
int atcommand_unloadnpc(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct npc_data *nd;
char NPCname[NAME_LENGTH];
nullpo_retr(-1, sd);
memset(NPCname, '\0', sizeof(NPCname));
if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) {
clif_displaymessage(fd, "Please, enter a NPC name (usage: @npcoff <NPC_name>).");
return -1;
}
if ((nd = npc_name2id(NPCname)) != NULL) {
npc_unload(nd);
clif_displaymessage(fd, msg_table[112]); // Npc Disabled.
} else {
clif_displaymessage(fd, msg_table[111]); // This NPC doesn't exist.
return -1;
}
return 0;
}
/*==========================================
* time in txt for time command (by [Yor])
*------------------------------------------
*/
char * txt_time(unsigned int duration) {
int days, hours, minutes, seconds;
char temp[256];
static char temp1[256];
memset(temp, '\0', sizeof(temp));
memset(temp1, '\0', sizeof(temp1));
if (duration < 0)
duration = 0;
days = duration / (60 * 60 * 24);
duration = duration - (60 * 60 * 24 * days);
hours = duration / (60 * 60);
duration = duration - (60 * 60 * hours);
minutes = duration / 60;
seconds = duration - (60 * minutes);
if (days < 2)
sprintf(temp, msg_table[219], days); // %d day
else
sprintf(temp, msg_table[220], days); // %d days
if (hours < 2)
sprintf(temp1, msg_table[221], temp, hours); // %s %d hour
else
sprintf(temp1, msg_table[222], temp, hours); // %s %d hours
if (minutes < 2)
sprintf(temp, msg_table[223], temp1, minutes); // %s %d minute
else
sprintf(temp, msg_table[224], temp1, minutes); // %s %d minutes
if (seconds < 2)
sprintf(temp1, msg_table[225], temp, seconds); // %s and %d second
else
sprintf(temp1, msg_table[226], temp, seconds); // %s and %d seconds
return temp1;
}
/*==========================================
* @time/@date/@server_date/@serverdate/@server_time/@servertime: Display the date/time of the server (by [Yor]
* Calculation management of GM modification (@day/@night GM commands) is done
*------------------------------------------
*/
int atcommand_servertime(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct TimerData * timer_data;
struct TimerData * timer_data2;
time_t time_server; // variable for number of seconds (used with time() function)
struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
char temp[256];
nullpo_retr(-1, sd);
memset(temp, '\0', sizeof(temp));
time(&time_server); // get time in seconds since 1/1/1970
datetime = localtime(&time_server); // convert seconds in structure
// like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52)
strftime(temp, sizeof(temp)-1, msg_table[230], datetime); // Server time (normal time): %A, %B %d %Y %X.
clif_displaymessage(fd, temp);
if (battle_config.night_duration == 0 && battle_config.day_duration == 0) {
if (night_flag == 0)
clif_displaymessage(fd, msg_table[231]); // Game time: The game is in permanent daylight.
else
clif_displaymessage(fd, msg_table[232]); // Game time: The game is in permanent night.
} else if (battle_config.night_duration == 0)
if (night_flag == 1) { // we start with night
timer_data = get_timer(day_timer_tid);
sprintf(temp, msg_table[233], txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in night for %s.
clif_displaymessage(fd, temp);
clif_displaymessage(fd, msg_table[234]); // Game time: After, the game will be in permanent daylight.
} else
clif_displaymessage(fd, msg_table[231]); // Game time: The game is in permanent daylight.
else if (battle_config.day_duration == 0)
if (night_flag == 0) { // we start with day
timer_data = get_timer(night_timer_tid);
sprintf(temp, msg_table[235], txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s.
clif_displaymessage(fd, temp);
clif_displaymessage(fd, msg_table[236]); // Game time: After, the game will be in permanent night.
} else
clif_displaymessage(fd, msg_table[232]); // Game time: The game is in permanent night.
else {
if (night_flag == 0) {
timer_data = get_timer(night_timer_tid);
timer_data2 = get_timer(day_timer_tid);
sprintf(temp, msg_table[235], txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s.
clif_displaymessage(fd, temp);
if (DIFF_TICK(timer_data->tick, timer_data2->tick) > 0)
sprintf(temp, msg_table[237], txt_time(DIFF_TICK(timer_data->interval,DIFF_TICK(timer_data->tick,timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s.
else
sprintf(temp, msg_table[237], txt_time(DIFF_TICK(timer_data2->tick,timer_data->tick)/1000)); // Game time: After, the game will be in night for %s.
clif_displaymessage(fd, temp);
sprintf(temp, msg_table[238], txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
clif_displaymessage(fd, temp);
} else {
timer_data = get_timer(day_timer_tid);
timer_data2 = get_timer(night_timer_tid);
sprintf(temp, msg_table[233], txt_time(DIFF_TICK(timer_data->tick,gettick()) / 1000)); // Game time: The game is actualy in night for %s.
clif_displaymessage(fd, temp);
if (DIFF_TICK(timer_data->tick,timer_data2->tick) > 0)
sprintf(temp, msg_table[239], txt_time((timer_data->interval - DIFF_TICK(timer_data->tick, timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s.
else
sprintf(temp, msg_table[239], txt_time(DIFF_TICK(timer_data2->tick, timer_data->tick) / 1000)); // Game time: After, the game will be in daylight for %s.
clif_displaymessage(fd, temp);
sprintf(temp, msg_table[238], txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
clif_displaymessage(fd, temp);
}
}
return 0;
}
/*==========================================
* @chardelitem <item_name_or_ID> <quantity> <player> (by [Yor]
* removes <quantity> item from a character
* item can be equiped or not.
* Inspired from a old command created by RoVeRT
*------------------------------------------
*/
int atcommand_chardelitem(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd;
char item_name[100];
int i, number = 0, item_id, item_position, count;
struct item_data *item_data;
nullpo_retr(-1, sd);
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
memset(item_name, '\0', sizeof(item_name));
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message || sscanf(message, "%s %d %99[^\n]", item_name, &number, atcmd_player_name) < 3 || number < 1) {
clif_displaymessage(fd, "Please, enter an item name/id, a quantity and a player name (usage: @chardelitem <item_name_or_ID> <quantity> <player>).");
return -1;
}
item_id = 0;
if ((item_data = itemdb_searchname(item_name)) != NULL ||
(item_data = itemdb_exists(atoi(item_name))) != NULL)
item_id = item_data->nameid;
if (item_id > 500) {
if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level
item_position = pc_search_inventory(pl_sd, item_id);
if (item_position >= 0) {
count = 0;
for(i = 0; i < number && item_position >= 0; i++) {
//Logs (A)dmins items [Lupus]
if(log_config.pick > 0 ) {
log_pick(pl_sd, "A", 0, pl_sd->status.inventory[item_position].nameid, -1, &pl_sd->status.inventory[item_position]);
}
//Logs
pc_delitem(pl_sd, item_position, 1, 0);
count++;
item_position = pc_search_inventory(pl_sd, item_id); // for next loop
}
sprintf(atcmd_output, msg_table[113], count); // %d item(s) removed by a GM.
clif_displaymessage(pl_sd->fd, atcmd_output);
if (number == count)
sprintf(atcmd_output, msg_table[114], count); // %d item(s) removed from the player.
else
sprintf(atcmd_output, msg_table[115], count, count, number); // %d item(s) removed. Player had only %d on %d items.
clif_displaymessage(fd, atcmd_output);
} else {
clif_displaymessage(fd, msg_table[116]); // Character does not have the item.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[19]); // Invalid item ID or name.
return -1;
}
return 0;
}
/*==========================================
* @jail <char_name> by [Yor]
* Special warp! No check with nowarp and nowarpto flag
*------------------------------------------
*/
int atcommand_jail(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd;
int x, y;
unsigned short m_index;
nullpo_retr(-1, sd);
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: @jail <char_name>).");
return -1;
}
if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can jail only lower or same GM
switch(rand() % 2) {
case 0:
x = 24;
y = 75;
break;
default:
x = 49;
y = 75;
break;
}
m_index = mapindex_name2id(MAP_JAIL);
if (pc_setpos(pl_sd, m_index, x, y, 3) == 0) {
pc_setsavepoint(pl_sd, m_index, x, y); // Save Char Respawn Point in the jail room [Lupus]
clif_displaymessage(pl_sd->fd, msg_table[117]); // GM has send you in jails.
clif_displaymessage(fd, msg_table[118]); // Player warped in jails.
} else {
clif_displaymessage(fd, msg_table[1]); // Map not found.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}
/*==========================================
* @unjail/@discharge <char_name> by [Yor]
* Special warp! No check with nowarp and nowarpto flag
*------------------------------------------
*/
int atcommand_unjail(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd;
unsigned short m_index;
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: @unjail/@discharge <char_name>).");
return -1;
}
if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
m_index = mapindex_name2id(MAP_PRONTERA);
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can jail only lower or same GM
if (pl_sd->bl.m != map_mapname2mapid(MAP_JAIL)) {
clif_displaymessage(fd, msg_table[119]); // This player is not in jails.
return -1;
} else if (pc_setpos(pl_sd, m_index, 0, 0, 3) == 0) { //old coords: 156,191
pc_setsavepoint(pl_sd, m_index, 0, 0); // Save char respawn point in Prontera
clif_displaymessage(pl_sd->fd, msg_table[120]); // GM has discharge you.
clif_displaymessage(fd, msg_table[121]); // Player warped to Prontera.
} else {
clif_displaymessage(fd, msg_table[1]); // Map not found.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}
/*==========================================
* @disguise <mob_id> by [Valaris] (simplified by [Yor])
*------------------------------------------
*/
int atcommand_disguise(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int id = 0;
nullpo_retr(-1, sd);
if (!message || !*message) {
clif_displaymessage(fd, "Please, enter a Monster/NPC name/id (usage: @disguise <monster_name_or_monster_ID>).");
return -1;
}
if ((id = atoi(message)) > 0)
{ //Acquired an ID
if (!mobdb_checkid(id) && !npcdb_checkid(id))
id = 0; //Invalid id for either mobs or npcs.
} else { //Acquired a Name
if ((id = mobdb_searchname(message)) == 0)
{
struct npc_data* nd = npc_name2id(message);
if (nd != NULL)
id = nd->n;
}
}
if (id == 0)
{ // Monster/NPC name/id hasn't been found.
clif_displaymessage(fd, msg_table[123]);
return -1;
}
pc_disguise(sd, id);
clif_displaymessage(fd, msg_table[122]); // Disguise applied.
return 0;
}
/*==========================================
* DisguiseAll
*------------------------------------------
*/
int atcommand_disguiseall(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int mob_id=0, i=0, users;
struct map_session_data *pl_sd, **pl_allsd;
nullpo_retr(-1, sd);
if (!message || !*message) {
clif_displaymessage(fd, "Please, enter a Monster/NPC name/id (usage: @disguiseall <monster_name_or_monster_ID>).");
return -1;
}
if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name begining by a number)
mob_id = atoi(message);
if (mobdb_checkid(mob_id) || npcdb_checkid(mob_id)) { //if mob or npc...
pl_allsd = map_getallusers(&users);
for(i=0; i < users; i++) {
if((pl_sd = pl_allsd[i]))
pc_disguise(pl_sd, mob_id);
}
clif_displaymessage(fd, msg_table[122]); // Disguise applied.
} else {
return -1;
}
return 0;
}
/*==========================================
* @undisguise by [Yor]
*------------------------------------------
*/
int atcommand_undisguise(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (sd->disguise) {
pc_disguise(sd, 0);
clif_displaymessage(fd, msg_table[124]); // Undisguise applied.
} else {
clif_displaymessage(fd, msg_table[125]); // You're not disguised.
return -1;
}
return 0;
}
/*==========================================
* UndisguiseAll
*------------------------------------------
*/
int atcommand_undisguiseall(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd, **pl_allsd;
int i, users;
nullpo_retr(-1, sd);
pl_allsd = map_getallusers(&users);
for(i=0; i < users; i++) {
if((pl_sd = pl_allsd[i]) && pl_sd->disguise)
pc_disguise(pl_sd, 0);
}
clif_displaymessage(fd, msg_table[124]); // Undisguise applied.
return 0;
}
/*==========================================
* @exp by [Skotlex]
*------------------------------------------
*/
int atcommand_exp(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char output[200];
double nextb, nextj;
nullpo_retr(-1, sd);
memset(output, '\0', sizeof(output));
nextb = pc_nextbaseexp(sd);
if (nextb)
nextb = sd->status.base_exp*100.0/nextb;
nextj = pc_nextjobexp(sd);
if (nextj)
nextj = sd->status.job_exp*100.0/nextj;
sprintf(output, "Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)", sd->status.base_level, nextb, sd->status.job_level, nextj);
clif_displaymessage(fd, output);
return 0;
}
/*==========================================
* @broadcast by [Valaris]
*------------------------------------------
*/
int atcommand_broadcast(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message) {
clif_displaymessage(fd, "Please, enter a message (usage: @broadcast <message>).");
return -1;
}
sprintf(atcmd_output, "%s : %s", sd->status.name, message);
intif_GMmessage(atcmd_output, strlen(atcmd_output) + 1, 0);
return 0;
}
/*==========================================
* @localbroadcast by [Valaris]
*------------------------------------------
*/
int atcommand_localbroadcast(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message) {
clif_displaymessage(fd, "Please, enter a message (usage: @localbroadcast <message>).");
return -1;
}
sprintf(atcmd_output, "%s : %s", sd->status.name, message);
clif_GMmessage(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, 1); // 1: ALL_SAMEMAP
return 0;
}
/*==========================================
* @chardisguise <mob_id> <character> by Kalaspuff (based off Valaris' and Yor's work)
*------------------------------------------
*/
int atcommand_chardisguise(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int mob_id;
char mob_name[NAME_LENGTH];
struct map_session_data* pl_sd;
nullpo_retr(-1, sd);
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
memset(mob_name, '\0', sizeof(mob_name));
if (!message || !*message || sscanf(message, "%s %23[^\n]", mob_name, atcmd_player_name) < 2) {
clif_displaymessage(fd, "Please, enter a Monster/NPC name/id and a player name (usage: @chardisguise <monster_name_or_monster_ID> <char name>).");
return -1;
}
if ((mob_id = atoi(mob_name)) > 0)
{ //Acquired an ID
if (!mobdb_checkid(mob_id) && !npcdb_checkid(mob_id))
mob_id = 0; //Invalid id for either mobs or npcs.
} else { //Acquired a Name
if ((mob_id = mobdb_searchname(mob_name)) == 0)
{
struct npc_data* nd = npc_name2id(mob_name);
if (nd != NULL)
mob_id = nd->n;
}
}
if (mob_id == 0)
{
clif_displaymessage(fd, msg_table[123]); // Monster/NPC name/id hasn't been found.
return -1;
}
if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can disguise only lower or same level
pc_disguise(pl_sd, mob_id);
clif_displaymessage(fd, msg_table[140]); // Character's disguise applied.
} else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}
/*==========================================
* @charundisguise <character> by Kalaspuff (based off Yor's work)
*------------------------------------------
*/
int atcommand_charundisguise(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data* pl_sd;
nullpo_retr(-1, sd);
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: @charundisguise <char name>).");
return -1;
}
if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can undisguise only lower or same level
if (pl_sd->disguise)
pc_disguise(pl_sd, 0);
else {
clif_displaymessage(fd, msg_table[142]); // Character is not disguised.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}
/*==========================================
* @email <actual@email> <new@email> by [Yor]
*------------------------------------------
*/
int atcommand_email(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char actual_email[100];
char new_email[100];
nullpo_retr(-1, sd);
memset(actual_email, '\0', sizeof(actual_email));
memset(new_email, '\0', sizeof(new_email));
if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) {
clif_displaymessage(fd, "Please enter 2 emails (usage: @email <actual@email> <new@email>).");
return -1;
}
if (e_mail_check(actual_email) == 0) {
clif_displaymessage(fd, msg_table[144]); // Invalid actual email. If you have default e-mail, give a@a.com.
return -1;
} else if (e_mail_check(new_email) == 0) {
clif_displaymessage(fd, msg_table[145]); // Invalid new email. Please enter a real e-mail.
return -1;
} else if (strcmpi(new_email, "a@a.com") == 0) {
clif_displaymessage(fd, msg_table[146]); // New email must be a real e-mail.
return -1;
} else if (strcmpi(actual_email, new_email) == 0) {
clif_displaymessage(fd, msg_table[147]); // New email must be different of the actual e-mail.
return -1;
} else {
chrif_changeemail(sd->status.account_id, actual_email, new_email);
clif_displaymessage(fd, msg_table[148]); // Information sended to login-server via char-server.
}
return 0;
}
/*==========================================
*@effect
*------------------------------------------
*/
int atcommand_effect(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd, **pl_allsd;
int type = 0, flag = 0, i, users;
nullpo_retr(-1, sd);
if (!message || !*message || sscanf(message, "%d %d", &type,&flag) < 2) {
clif_displaymessage(fd, "Please, enter at least a option (usage: @effect <type+>).");
return -1;
}
if(flag <=0){
clif_specialeffect(&sd->bl, type, flag);
clif_displaymessage(fd, msg_table[229]); // Your effect has changed.
}
else{
pl_allsd = map_getallusers(&users);
for (i = 0; i < users; i++) {
if ((pl_sd = pl_allsd[i])) {
clif_specialeffect(&pl_sd->bl, type, flag);
clif_displaymessage(pl_sd->fd, msg_table[229]); // Your effect has changed.
}
}
}
return 0;
}
/*==========================================
* @charcartlist <character>: Displays the items list of a player's cart.
*------------------------------------------
*/
int
atcommand_character_cart_list(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char outputtmp[200];
struct map_session_data *pl_sd;
struct item_data *item_data, *item_temp;
int i, j, count, counter, counter2;
nullpo_retr(-1, sd);
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
memset(atcmd_output, '\0', sizeof(atcmd_output));
memset(outputtmp, '\0', sizeof(outputtmp));
if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: @charitemlist <char name>).");
return -1;
}
if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level
counter = 0;
count = 0;
for (i = 0; i < MAX_CART; i++) {
if (pl_sd->status.cart[i].nameid > 0 && (item_data = itemdb_search(pl_sd->status.cart[i].nameid)) != NULL) {
counter = counter + pl_sd->status.cart[i].amount;
count++;
if (count == 1) {
sprintf(atcmd_output, "------ Cart items list of '%s' ------", pl_sd->status.name);
clif_displaymessage(fd, atcmd_output);
}
if (pl_sd->status.cart[i].refine)
sprintf(atcmd_output, "%d %s %+d (%s %+d, id: %d)", pl_sd->status.cart[i].amount, item_data->name, pl_sd->status.cart[i].refine, item_data->jname, pl_sd->status.cart[i].refine, pl_sd->status.cart[i].nameid);
else
sprintf(atcmd_output, "%d %s (%s, id: %d)", pl_sd->status.cart[i].amount, item_data->name, item_data->jname, pl_sd->status.cart[i].nameid);
clif_displaymessage(fd, atcmd_output);
memset(atcmd_output, '\0', sizeof(atcmd_output));
counter2 = 0;
for (j = 0; j < item_data->slot; j++) {
if (pl_sd->status.cart[i].card[j]) {
if ( (item_temp = itemdb_search(pl_sd->status.cart[i].card[j])) != NULL) {
if (atcmd_output[0] == '\0')
sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
else
sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
strcat(atcmd_output, outputtmp);
}
}
}
if (atcmd_output[0] != '\0') {
atcmd_output[strlen(atcmd_output) - 2] = ')';
atcmd_output[strlen(atcmd_output) - 1] = '\0';
clif_displaymessage(fd, atcmd_output);
}
}
}
if (count == 0)
clif_displaymessage(fd, "No item found in the cart of this player.");
else {
sprintf(atcmd_output, "%d item(s) found in %d kind(s) of items.", counter, count);
clif_displaymessage(fd, atcmd_output);
}
} else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}
/*==========================================
* @killer by MouseJstr
* enable killing players even when not in pvp
*------------------------------------------
*/
int
atcommand_killer(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
sd->special_state.killer = !sd->special_state.killer;
if(sd->special_state.killer)
clif_displaymessage(fd, msg_table[241]);
else
clif_displaymessage(fd, msg_table[242]);
return 0;
}
/*==========================================
* @killable by MouseJstr
* enable other people killing you
*------------------------------------------
*/
int
atcommand_killable(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
sd->special_state.killable = !sd->special_state.killable;
if(sd->special_state.killable)
clif_displaymessage(fd, msg_table[242]);
else
clif_displaymessage(fd, msg_table[241]);
return 0;
}
/*==========================================
* @charkillable by MouseJstr
* enable another player to be killed
*------------------------------------------
*/
int
atcommand_charkillable(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd = NULL;
nullpo_retr(-1, sd);
if (!message || !*message)
return -1;
if((pl_sd=map_nick2sd((char *) message)) == NULL)
return -1;
pl_sd->special_state.killable = !pl_sd->special_state.killable;
if(pl_sd->special_state.killable)
clif_displaymessage(fd, "The player is now killable");
else
clif_displaymessage(fd, "The player is no longer killable");
return 0;
}
/*==========================================
* @skillon by MouseJstr
* turn skills on for the map
*------------------------------------------
*/
int
atcommand_skillon(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
map[sd->bl.m].flag.noskill = 0;
clif_displaymessage(fd, msg_table[244]);
return 0;
}
/*==========================================
* @skilloff by MouseJstr
* Turn skills off on the map
*------------------------------------------
*/
int
atcommand_skilloff(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
map[sd->bl.m].flag.noskill = 1;
clif_displaymessage(fd, msg_table[243]);
return 0;
}
/*==========================================
* @npcmove by MouseJstr
*
* move a npc
*------------------------------------------
*/
int
atcommand_npcmove(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int x = 0, y = 0, m;
struct npc_data *nd = 0;
nullpo_retr(-1, sd);
if (!message || !*message)
return -1;
memset(atcmd_player_name, '\0', sizeof atcmd_player_name);
if (sscanf(message, "%d %d %23[^\n]", &x, &y, atcmd_player_name) < 3) {
clif_displaymessage(fd, "Usage: @npcmove <X> <Y> <npc_name>");
return -1;
}
//Who's idea was this? nullpo's are meant to check pointers that SHOULDN'T be null unless there's a bug... [Skotlex]
// nullpo_retr(-1, (nd = npc_name2id(atcmd_player_name)));
if ((nd = npc_name2id(atcmd_player_name)) == NULL)
return -1;
if ((m=nd->bl.m) < 0 || nd->bl.prev == NULL)
return -1; //Not on a map.
if (x < 0) x = 0;
else if (x >= map[m].xs) x = map[m].xs-1;
if (y < 0) y = 0;
else if (y >= map[m].ys) y = map[m].ys-1;
map_foreachinrange(clif_outsight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl);
map_moveblock(&nd->bl, x, y, gettick());
map_foreachinrange(clif_insight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl);
return 0;
}
/*==========================================
* @addwarp by MouseJstr
*
* Create a new static warp point.
*------------------------------------------
*/
int
atcommand_addwarp(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char w1[64], w3[64], w4[64];
int x,y,ret;
nullpo_retr(-1, sd);
if (!message || !*message)
return -1;
if (sscanf(message, "%99s %d %d[^\n]", atcmd_player_name, &x, &y ) < 3)
return -1;
sprintf(w1,"%s,%d,%d", mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y);
sprintf(w3,"%s%d%d%d%d", atcmd_player_name,sd->bl.x, sd->bl.y, x, y);
sprintf(w4,"1,1,%s.gat,%d,%d", atcmd_player_name, x, y);
ret = npc_parse_warp(w1, "warp", w3, w4);
sprintf(atcmd_output, "New warp NPC => %s",w3);
clif_displaymessage(fd, atcmd_output);
return ret;
}
/*==========================================
* @follow by [MouseJstr]
*
* Follow a player .. staying no more then 5 spaces away
*------------------------------------------
*/
int
atcommand_follow(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd = NULL;
nullpo_retr(-1, sd);
if (!message || !*message) {
if (sd->followtarget == -1)
return -1;
pc_stop_following (sd);
clif_displaymessage(fd, "Stop following");
return 0;
}
if ((pl_sd = map_nick2sd((char *) message)) != NULL) {
if (sd->followtarget == pl_sd->bl.id)
pc_stop_following (sd);
else
pc_follow(sd, pl_sd->bl.id);
return 0;
}
return 1;
}
/*==========================================
* @dropall by [MouseJstr]
*
* Drop all your possession on the ground
*------------------------------------------
*/
int
atcommand_dropall(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int i;
nullpo_retr(-1, sd);
for (i = 0; i < MAX_INVENTORY; i++) {
if (sd->status.inventory[i].amount) {
if(sd->status.inventory[i].equip != 0)
pc_unequipitem(sd, i, 3);
pc_dropitem(sd, i, sd->status.inventory[i].amount);
}
}
return 0;
}
/*==========================================
* @chardropall by [MouseJstr]
*
* Throw all the characters possessions on the ground. Normally
* done in response to them being disrespectful of a GM
*------------------------------------------
*/
int
atcommand_chardropall(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int i;
struct map_session_data *pl_sd = NULL;
nullpo_retr(-1, sd);
if (!message || !*message)
return -1;
if((pl_sd=map_nick2sd((char *) message)) == NULL)
return -1;
for (i = 0; i < MAX_INVENTORY; i++) {
if (pl_sd->status.inventory[i].amount) {
if(pl_sd->status.inventory[i].equip != 0)
pc_unequipitem(pl_sd, i, 3);
pc_dropitem(pl_sd, i, pl_sd->status.inventory[i].amount);
}
}
clif_displaymessage(pl_sd->fd, "Ever play 52 card pickup?");
clif_displaymessage(fd, "It is done");
//clif_displaymessage(fd, "It is offical.. your a jerk");
return 0;
}
/*==========================================
* @storeall by [MouseJstr]
*
* Put everything into storage to simplify your inventory to make
* debugging easie
*------------------------------------------
*/
int
atcommand_storeall(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int i;
nullpo_retr(-1, sd);
if (storage_storageopen(sd) == 1) {
clif_displaymessage(fd, "run this command again..");
return 0;
}
for (i = 0; i < MAX_INVENTORY; i++) {
if (sd->status.inventory[i].amount) {
if(sd->status.inventory[i].equip != 0)
pc_unequipitem(sd, i, 3);
storage_storageadd(sd, i, sd->status.inventory[i].amount);
}
}
storage_storageclose(sd);
clif_displaymessage(fd, "It is done");
return 0;
}
/*==========================================
* @charstoreall by [MouseJstr]
*
* A way to screw with players who piss you off
*------------------------------------------
*/
int
atcommand_charstoreall(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int i;
struct map_session_data *pl_sd = NULL;
nullpo_retr(-1, sd);
if (!message || !*message)
return -1;
if((pl_sd=map_nick2sd((char *) message)) == NULL)
return -1;
if (storage_storageopen(pl_sd) == 1) {
clif_displaymessage(fd, "Had to open the characters storage window...");
clif_displaymessage(fd, "run this command again..");
return 0;
}
for (i = 0; i < MAX_INVENTORY; i++) {
if (pl_sd->status.inventory[i].amount) {
if(pl_sd->status.inventory[i].equip != 0)
pc_unequipitem(pl_sd, i, 3);
storage_storageadd(pl_sd, i, sd->status.inventory[i].amount);
}
}
storage_storageclose(pl_sd);
clif_displaymessage(pl_sd->fd, "Everything you own has been put away for safe keeping.");
clif_displaymessage(pl_sd->fd, "go to the nearest kafka to retrieve it..");
clif_displaymessage(pl_sd->fd, " -- the management");
clif_displaymessage(fd, "It is done");
return 0;
}
/*==========================================
* @skillid by [MouseJstr]
*
* lookup a skill by name
*------------------------------------------
*/
int
atcommand_skillid(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int skillen, idx;
nullpo_retr(-1, sd);
if (!message || !*message)
return -1;
skillen = strlen(message);
for (idx = 0; idx < MAX_SKILL_DB; idx++) {
if ((skill_db[idx].name != NULL && strnicmp(skill_db[idx].name, message, skillen) == 0) ||
(skill_db[idx].desc != NULL && strnicmp(skill_db[idx].desc, message, skillen) == 0))
{
sprintf(atcmd_output, "skill %d: %s", idx, skill_db[idx].desc);
clif_displaymessage(fd, atcmd_output);
}
}
return 0;
}
/*==========================================
* @useskill by [MouseJstr]
*
* A way of using skills without having to find them in the skills menu
*------------------------------------------
*/
int
atcommand_useskill(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd = NULL;
int skillnum;
int skilllv;
char target[255];
nullpo_retr(-1, sd);
if (!message || !*message)
return -1;
if(sscanf(message, "%d %d %99[^\n]", &skillnum, &skilllv, target) != 3) {
clif_displaymessage(fd, "Usage: @useskill <skillnum> <skillv> <target>");
return -1;
}
if((pl_sd=map_nick2sd(target)) == NULL) {
return -1;
}
if (skill_get_inf(skillnum)&INF_GROUND_SKILL)
unit_skilluse_pos(&sd->bl, pl_sd->bl.x, pl_sd->bl.y, skillnum, skilllv);
else
unit_skilluse_id(&sd->bl, pl_sd->bl.id, skillnum, skilllv);
return 0;
}
/*==========================================
* @skilltree by [MouseJstr]
*
* prints the skill tree for a player required to get to a skill
*------------------------------------------
*/
int
atcommand_skilltree(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd = NULL;
int skillnum, skillidx = -1;
int meets = 1, j, c=0;
char target[NAME_LENGTH], *tbl;
struct skill_tree_entry *ent;
nullpo_retr(-1, sd);
if (!message || !*message)
return -1;
if(sscanf(message, "%d %23[^\r\n]", &skillnum, target) != 2) {
clif_displaymessage(fd, "Usage: @skilltree <skillnum> <target>");
return -1;
}
if((pl_sd=map_nick2sd(target)) == NULL)
return -1;
c = pc_calc_skilltree_normalize_job(pl_sd);
tbl = job_name(c);
sprintf(atcmd_output, "Player is using %s skill tree (%d basic points)",
tbl, pc_checkskill(pl_sd, 1));
clif_displaymessage(fd, atcmd_output);
for (j = 0; skill_tree[c][j].id != 0; j++) {
if (skill_tree[c][j].id == skillnum) {
skillidx = j;
break;
}
}
if (skillidx == -1) {
sprintf(atcmd_output, "I do not believe the player can use that skill");
clif_displaymessage(fd, atcmd_output);
return 0;
}
ent = &skill_tree[c][skillidx];
for(j=0;j<5;j++)
if( ent->need[j].id &&
pc_checkskill(sd,ent->need[j].id) < ent->need[j].lv)
{
char *desc = (skill_db[ ent->need[j].id ].desc) ? skill_db[ ent->need[j].id ].desc : "Unknown skill";
sprintf(atcmd_output, "player requires level %d of skill %s",
ent->need[j].lv, desc);
clif_displaymessage(fd, atcmd_output);
meets = 0;
}
if (meets == 1) {
sprintf(atcmd_output, "I believe the player meets all the requirements for that skill");
clif_displaymessage(fd, atcmd_output);
}
return 0;
}
// Hand a ring with partners name on it to this char
void getring (struct map_session_data *sd)
{
int flag,item_id = 0;
struct item item_tmp;
if(sd->status.sex==0)
item_id = 2635;
else
item_id = 2634;
memset(&item_tmp,0,sizeof(item_tmp));
item_tmp.nameid=item_id;
item_tmp.identify=1;
item_tmp.card[0]=255;
item_tmp.card[2]=sd->status.partner_id;
item_tmp.card[3]=sd->status.partner_id >> 16;
//Logs (A)dmins items [Lupus]
if(log_config.pick > 0 ) {
log_pick(sd, "A", 0, item_id, 1, &item_tmp);
}
//Logs
if((flag = pc_additem(sd,&item_tmp,1))) {
clif_additem(sd,0,0,flag);
map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
}
}
/*==========================================
* @marry by [MouseJstr], fixed by Lupus
*
* Marry two players
*------------------------------------------
*/
int
atcommand_marry(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd1 = NULL;
struct map_session_data *pl_sd2 = NULL;
char player1[128], player2[128]; //Length used for return error msgs
nullpo_retr(-1, sd);
if (!message || !*message || sscanf(message, "%23[^,],%23[^\r\n]", player1, player2) != 2) {
clif_displaymessage(fd, "Usage: @marry <player1>,<player2>");
return -1;
}
if((pl_sd1=map_nick2sd((char *) player1)) == NULL) {
sprintf(player2, "Cannot find player '%s' online", player1);
clif_displaymessage(fd, player2);
return -1;
}
if((pl_sd2=map_nick2sd((char *) player2)) == NULL) {
sprintf(player1, "Cannot find player '%s' online", player2);
clif_displaymessage(fd, player1);
return -1;
}
if (pc_marriage(pl_sd1, pl_sd2) == 0) {
clif_displaymessage(fd, "They are married.. wish them well");
clif_wedding_effect(&sd->bl); //wedding effect and music [Lupus]
// Auto-give named rings (Aru)
getring (pl_sd1);
getring (pl_sd2);
return 0;
}
return -1;
}
/*==========================================
* @divorce by [MouseJstr], fixed by [Lupus]
*
* divorce two players
*------------------------------------------
*/
int
atcommand_divorce(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd = NULL;
nullpo_retr(-1, sd);
if (!message || !*message || sscanf(message, "%23[^\r\n]", atcmd_player_name) != 1) {
clif_displaymessage(fd, "Usage: @divorce <player>.");
return -1;
}
if((pl_sd=map_nick2sd((char *) atcmd_player_name)) != NULL) {
if (pc_divorce(pl_sd) != 0) {
sprintf(atcmd_output, "The divorce has failed.. Cannot find player '%s' or his(her) partner online.", atcmd_player_name);
clif_displaymessage(fd, atcmd_output);
return -1;
} else {
sprintf(atcmd_output, "'%s' and his(her) partner are now divorced.", atcmd_player_name);
clif_displaymessage(fd, atcmd_output);
return 0;
}
}
sprintf(atcmd_output, "Cannot find player '%s' online", atcmd_player_name);
clif_displaymessage(fd, atcmd_output);
return -1;
}
#ifdef DMALLOC
unsigned long dmark_;
int
atcommand_dmstart(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
dmark_ = dmalloc_mark();
clif_displaymessage(fd, "debug mark set");
return 0;
}
int
atcommand_dmtick(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
dmalloc_log_changed ( dmark_, 1, 0, 1 ) ;
dmark_ = dmalloc_mark();
clif_displaymessage(fd, "malloc changes logged");
return 0;
}
#endif
/*==========================================
* @grind by [MouseJstr]
*------------------------------------------
*/
int
atcommand_grind(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd = NULL;
int skillnum;
int inf;
char target[NAME_LENGTH];
nullpo_retr(-1, sd);
if (!message || !*message)
return -1;
if(sscanf(message, "%23s", target) != 1) {
clif_displaymessage(fd, "Usage: @grind <target>");
return -1;
}
if((pl_sd=map_nick2sd(target)) == NULL)
return -1;
for (skillnum = 1; skillnum < 500; skillnum++) {
sd->status.sp = sd->status.max_sp;
atcommand_alive(fd, sd, command, message);
inf = skill_get_inf(skillnum);
if (inf & INF_GROUND_SKILL)
unit_skilluse_pos(&sd->bl, pl_sd->bl.x, pl_sd->bl.y, skillnum, 1);
else if (!(inf & INF_SUPPORT_SKILL))
unit_skilluse_id(&sd->bl, pl_sd->bl.id, skillnum, 1);
}
return 0;
}
/*==========================================
* @grind2 by [MouseJstr]
*------------------------------------------
*/
int
atcommand_grind2(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int i;
short x, y;
for (i = 1000; i < MAX_MOB_DB; i++) {
if (!mobdb_checkid(i))
continue;
map_search_freecell(&sd->bl, 0, &x, &y, 5, 5, 0);
mob_once_spawn(sd, "this", x, y, "--ja--", i, 1, "");
}
return 0;
}
/*==========================================
* @changelook by [Celest]
*------------------------------------------
*/
int
atcommand_changelook(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int i, j = 0, k = 0;
int pos[6] = { LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HEAD_BOTTOM,LOOK_WEAPON,LOOK_SHIELD,LOOK_SHOES };
if((i = sscanf(message, "%d %d", &j, &k)) < 1) {
clif_displaymessage(fd, "Usage: @changelook [<position>] <view id> -- [] = optional");
clif_displaymessage(fd, "Position: 1-Top 2-Middle 3-Bottom 4-Weapon 5-Shield");
return -1;
} else if (i == 2) {
if (j < 1) j = 1;
else if (j > 6) j = 6; // 6 = Shoes - for beta clients only perhaps
j = pos[j - 1];
} else if (i == 1) { // position not defined, use HEAD_TOP as default
k = j; // swap
j = LOOK_HEAD_TOP;
}
clif_changelook(&sd->bl,j,k);
return 0;
}
/*==========================================
*Turns on/off Autotrade for a specific player
*------------------------------------------
*by durf (changed by Lupus)
*/
int
atcommand_autotrade(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (sd->vender_id) //check if player's vending
{
sd->state.autotrade = 1;
clif_authfail_fd(fd, 15);
}
else
{
//"You should be vending to use @Autotrade."
clif_displaymessage(fd, msg_txt(549));
}
return 0;
}
/*==========================================
* Changes Master of your Guild to a specified guild member
*------------------------------------------
*by durf (changed by Lupus)
*/
int
atcommand_changegm(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct guild *g;
struct map_session_data *pl_sd;
nullpo_retr(-1, sd);
if (sd->status.guild_id == 0 || (g = guild_search(sd->status.guild_id)) == NULL || strcmp(g->master,sd->status.name))
{
clif_displaymessage(fd, "You need to be a Guild Master to use this command.");
return -1;
}
if (strlen(message)==0)
{
clif_displaymessage(fd, "Command usage: @changegm <guildmember name>");
return -1;
}
if((pl_sd=map_nick2sd((char *) message)) == NULL || pl_sd->status.guild_id != sd->status.guild_id) {
clif_displaymessage(fd, "Target character must be online and be a guildmate.");
return -1;
}
guild_gm_change(sd->status.guild_id, pl_sd);
return 0;
}
/*==========================================
*Changes the leader of a party.
*------------------------------------------
*by Skotlex
*/
int
atcommand_changeleader(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct party *p;
struct map_session_data *pl_sd;
int mi, pl_mi;
nullpo_retr(-1, sd);
if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL)
{
clif_displaymessage(fd, "You need to be a party's leader to use this command.");
return -1;
}
for (mi = 0; mi < MAX_PARTY && p->member[mi].sd != sd; mi++);
if (mi == MAX_PARTY)
return -1; //Shouldn't happen
if (!p->member[mi].leader)
{
clif_displaymessage(fd, "You need to be the party's leader to use this command.");
return -1;
}
if (strlen(message)==0)
{
clif_displaymessage(fd, "Command usage: @changeleader <party member name>");
return -1;
}
if((pl_sd=map_nick2sd((char *) message)) == NULL || pl_sd->status.party_id != sd->status.party_id) {
clif_displaymessage(fd, "Target character must be online and be in your party.");
return -1;
}
for (pl_mi = 0; pl_mi < MAX_PARTY && p->member[pl_mi].sd != pl_sd; pl_mi++);
if (pl_mi == MAX_PARTY)
return -1; //Shouldn't happen
//Change leadership.
p->member[mi].leader = 0;
if (p->member[mi].sd->fd)
clif_displaymessage(p->member[mi].sd->fd, "Leadership transferred.");
p->member[pl_mi].leader = 1;
if (p->member[pl_mi].sd->fd)
clif_displaymessage(p->member[pl_mi].sd->fd, "You've become the party leader.");
intif_party_leaderchange(p->party_id,p->member[pl_mi].account_id,p->member[pl_mi].char_id);
//Update info.
clif_party_main_info(p,-1);
clif_party_info(p,-1);
return 0;
}
/*==========================================
*Turns on/off AutoLoot for a specific player
*------------------------------------------
*by Upa-Kun
*/
int atcommand_autoloot(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
// autoloot command with value
unsigned int rate;
nullpo_retr(-1, sd);
// autoloot command without value
if(!message || !*message)
{
// autoloot on -> off
if(sd->state.autoloot)
{
clif_displaymessage(fd, "Autoloot is now off.");
sd->state.autoloot = 0;
return 0;
// autoloot off -> on
} else {
clif_displaymessage(fd, "Autoloot is now on.");
sd->state.autoloot = 10000;
return 0;
}
}
// autoloot command with value
//unsigned int rate; // Moved to top due to decleration error after executional block. [Zido]
// get maximum droprate limit
rate = atoi(message) * 100;
// check for invalid value
if(rate < 0 || rate > 10000)
{
clif_displaymessage(fd, "Invalid value. Choose value between 0 and 100.");
return 0;
}
// autoloot value is 0, turn autoloot off
if(rate == 0)
{
if(sd->state.autoloot == 0)
{
clif_displaymessage(fd, "Autoloot is already off.");
return 0;
} else {
clif_displaymessage(fd, "Autoloot is now off.");
sd->state.autoloot = 0;
return 0;
}
}
// autoloot value is 100, turn autoloot on
if(rate == 10000)
{
if(sd->state.autoloot == 10000)
{
clif_displaymessage(fd, "Autoloot is already on.");
return 0;
} else {
clif_displaymessage(fd, "Autoloot is now on.");
sd->state.autoloot = 10000;
return 0;
}
}
// autoloot value is between 0 and 100
snprintf(atcmd_output, sizeof atcmd_output, "Autolooting items with drop rates of %d percent and below.", (rate / 100));
clif_displaymessage(fd, atcmd_output);
sd->state.autoloot = rate;
return 0;
}
/*==========================================
* It is made to rain.
*------------------------------------------
*/
int
atcommand_rain(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (map[sd->bl.m].flag.rain) {
map[sd->bl.m].flag.rain=0;
clif_weather(sd->bl.m);
clif_displaymessage(fd, "The rain has stopped.");
} else {
map[sd->bl.m].flag.rain=1;
clif_weather(sd->bl.m);
clif_displaymessage(fd, "It is made to rain.");
}
return 0;
}
/*==========================================
* It is made to snow.
*------------------------------------------
*/
int
atcommand_snow(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (map[sd->bl.m].flag.snow) {
map[sd->bl.m].flag.snow=0;
clif_weather(sd->bl.m);
clif_displaymessage(fd, "Snow has stopped falling.");
} else {
map[sd->bl.m].flag.snow=1;
clif_weather(sd->bl.m);
clif_displaymessage(fd, "It is made to snow.");
}
return 0;
}
/*==========================================
* Cherry tree snowstorm is made to fall. (Sakura)
*------------------------------------------
*/
int
atcommand_sakura(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (map[sd->bl.m].flag.sakura) {
map[sd->bl.m].flag.sakura=0;
clif_weather(sd->bl.m);
clif_displaymessage(fd, "Cherry tree leaves no longer fall.");
} else {
map[sd->bl.m].flag.sakura=1;
clif_weather(sd->bl.m);
clif_displaymessage(fd, "Cherry tree leaves is made to fall.");
}
return 0;
}
/*==========================================
* Clouds appear.
*------------------------------------------
*/
int
atcommand_clouds(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (map[sd->bl.m].flag.clouds) {
map[sd->bl.m].flag.clouds=0;
clif_weather(sd->bl.m);
clif_displaymessage(fd, "The clouds has disappear.");
} else {
map[sd->bl.m].flag.clouds=1;
clif_weather(sd->bl.m);
clif_displaymessage(fd, "Clouds appear.");
}
return 0;
}
/*==========================================
* Different type of clouds using effect 516
*------------------------------------------
*/
int
atcommand_clouds2(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (map[sd->bl.m].flag.clouds2) {
map[sd->bl.m].flag.clouds2=0;
clif_weather(sd->bl.m);
clif_displaymessage(fd, "The alternative clouds disappear.");
} else {
map[sd->bl.m].flag.clouds2=1;
clif_weather(sd->bl.m);
clif_displaymessage(fd, "Alternative clouds appear.");
}
return 0;
}
/*==========================================
* Fog hangs over.
*------------------------------------------
*/
int
atcommand_fog(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (map[sd->bl.m].flag.fog) {
map[sd->bl.m].flag.fog=0;
clif_weather(sd->bl.m);
clif_displaymessage(fd, "The fog has gone.");
} else {
map[sd->bl.m].flag.fog=1;
clif_weather(sd->bl.m);
clif_displaymessage(fd, "Fog hangs over.");
}
return 0;
}
/*==========================================
* Fallen leaves fall.
*------------------------------------------
*/
int
atcommand_leaves(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (map[sd->bl.m].flag.leaves) {
map[sd->bl.m].flag.leaves=0;
clif_weather(sd->bl.m);
clif_displaymessage(fd, "Leaves no longer fall.");
} else {
map[sd->bl.m].flag.leaves=1;
clif_weather(sd->bl.m);
clif_displaymessage(fd, "Fallen leaves fall.");
}
return 0;
}
/*==========================================
* Fireworks appear.
*------------------------------------------
*/
int
atcommand_fireworks(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (map[sd->bl.m].flag.fireworks) {
map[sd->bl.m].flag.fireworks=0;
clif_weather(sd->bl.m);
clif_displaymessage(fd, "Fireworks are ended.");
} else {
map[sd->bl.m].flag.fireworks=1;
clif_weather(sd->bl.m);
clif_displaymessage(fd, "Fireworks are launched.");
}
return 0;
}
/*==========================================
* Clearing Weather Effects by Dexity
*------------------------------------------
*/
int
atcommand_clearweather(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
map[sd->bl.m].flag.rain=0;
map[sd->bl.m].flag.snow=0;
map[sd->bl.m].flag.sakura=0;
map[sd->bl.m].flag.clouds=0;
map[sd->bl.m].flag.clouds2=0;
map[sd->bl.m].flag.fog=0;
map[sd->bl.m].flag.fireworks=0;
map[sd->bl.m].flag.leaves=0;
clif_weather(sd->bl.m);
return 0;
}
/*===============================================================
* Sound Command - plays a sound for everyone! [Codemaster]
*---------------------------------------------------------------
*/
int
atcommand_sound(
const int fd, struct map_session_data *sd,
const char *command, const char *message)
{
char sound_file[100];
if(!message || !*message || sscanf(message, "%99[^\n]", sound_file) < 1) {
clif_displaymessage(fd, "Please, enter a sound filename. (usage: @sound <filename>)");
return -1;
}
memset(sound_file, '\0', sizeof(sound_file));
if(sscanf(message, "%99[^\n]", sound_file) < 1)
return -1;
if(strstr(sound_file, ".wav") == NULL)
strcat(sound_file, ".wav");
clif_soundeffectall(&sd->bl, sound_file,0,2);
return 0;
}
/*==========================================
* MOB Search
*------------------------------------------
*/
static int atmobsearch_sub(struct block_list *bl,va_list ap)
{
int mob_id,fd;
static int number=0;
struct mob_data *md;
nullpo_retr(0, bl);
if(!ap){
number=0;
return 0;
}
mob_id = va_arg(ap,int);
fd = va_arg(ap,int);
md = (struct mob_data *)bl;
if(md && fd && (mob_id==-1 || (md->class_==mob_id))){
snprintf(atcmd_output, sizeof atcmd_output, "%2d[%3d:%3d] %s",
++number,bl->x, bl->y,md->name);
clif_displaymessage(fd, atcmd_output);
}
return 0;
}
int atcommand_mobsearch(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char mob_name[100];
int mob_id,map_id = 0;
nullpo_retr(-1, sd);
if (sscanf(message, "%99[^\n]", mob_name) < 0)
return -1;
if ((mob_id = atoi(mob_name)) == 0)
mob_id = mobdb_searchname(mob_name);
if(mob_id > 0 && mobdb_checkid(mob_id) == 0){
snprintf(atcmd_output, sizeof atcmd_output, "Invalid mob id %s!",mob_name);
clif_displaymessage(fd, atcmd_output);
return 0;
}
if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname)
strcpy(mob_name,mob_db(mob_id)->jname); // --ja--
// strcpy(mob_name,mob_db(mob_id)->name); // --en--
map_id = sd->bl.m;
snprintf(atcmd_output, sizeof atcmd_output, "Mob Search... %s %s",
mob_name, mapindex_id2name(sd->mapindex));
clif_displaymessage(fd, atcmd_output);
map_foreachinmap(atmobsearch_sub, map_id, BL_MOB, mob_id, fd);
atmobsearch_sub(&sd->bl,0); // �ԍ����Z�b�g
return 0;
}
/*==========================================
* �h���b�v�A�C�e���̑|��
*------------------------------------------
*/
/*==========================================
* cleanmap
*------------------------------------------
*/
static int atcommand_cleanmap_sub(struct block_list *bl, va_list ap)
{
nullpo_retr(0, bl);
map_clearflooritem(bl->id);
return 0;
}
int
atcommand_cleanmap(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
map_foreachinarea(atcommand_cleanmap_sub, sd->bl.m,
sd->bl.x-AREA_SIZE*2, sd->bl.y-AREA_SIZE*2,
sd->bl.x+AREA_SIZE*2, sd->bl.y+AREA_SIZE*2,
BL_ITEM);
clif_displaymessage(fd, "All dropped items have been cleaned up.");
return 0;
}
/*==========================================
* NPC/PET�ɘb������
*------------------------------------------
*/
int
atcommand_npctalk(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char name[NAME_LENGTH],mes[100],temp[100];
struct npc_data *nd;
if (sscanf(message, "%23[^,],%99[^\n]", name, mes) < 2)
return -1;
if (!(nd = npc_name2id(name)))
return -1;
snprintf(temp, sizeof temp ,"%s : %s",name,mes);
clif_message(&nd->bl, temp);
return 0;
}
int
atcommand_pettalk(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char mes[100],temp[100];
struct pet_data *pd;
nullpo_retr(-1, sd);
if(!sd->status.pet_id || !(pd=sd->pd))
return -1;
if (sscanf(message, "%99[^\n]", mes) < 1)
return -1;
snprintf(temp, sizeof temp ,"%s : %s",sd->pet.name,mes);
clif_message(&pd->bl, temp);
return 0;
}
/*==========================================
* @users
* �T�[�o�[���̐l���}�b�v��\��������
* �蔲���̂��߉����Ȃ��Ă���͎̂d�l�ł��B
*------------------------------------------
*/
static struct dbt *users_db = NULL;
static int users_all;
static int atcommand_users_sub1(struct map_session_data* sd,va_list va) {
int users = (int)(uidb_get(users_db,(unsigned int)sd->mapindex)) + 1;
users_all++;
uidb_put(users_db,(unsigned int)sd->mapindex,(void *)users);
return 0;
}
static int atcommand_users_sub2(DBKey key,void* val,va_list va) {
char buf[256];
struct map_session_data* sd = va_arg(va,struct map_session_data*);
sprintf(buf,"%s : %d (%d%%)",mapindex_id2name(key.i),(int)val,(int)val * 100 / users_all);
clif_displaymessage(sd->fd,buf);
return 0;
}
int
atcommand_users(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char buf[256];
users_all = 0;
users_db->clear(users_db, NULL);
clif_foreachclient(atcommand_users_sub1);
users_db->foreach(users_db,atcommand_users_sub2,sd);
sprintf(buf,"all : %d",users_all);
clif_displaymessage(fd,buf);
return 0;
}
/*==========================================
*
*------------------------------------------
*/
int
atcommand_summon(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char name[NAME_LENGTH];
int mob_id = 0;
int x = 0;
int y = 0;
int id = 0;
int duration = 0;
struct mob_data *md;
unsigned int tick=gettick();
nullpo_retr(-1, sd);
if (!message || !*message)
return -1;
if (sscanf(message, "%23s %d", name, &duration) < 1)
return -1;
if (duration < 1)
duration =1;
else if (duration > 60)
duration =60;
if ((mob_id = atoi(name)) == 0)
mob_id = mobdb_searchname(name);
if(mob_id == 0 || mobdb_checkid(mob_id) == 0)
return -1;
x = sd->bl.x + (rand() % 10 - 5);
y = sd->bl.y + (rand() % 10 - 5);
id = mob_once_spawn(sd,"this", x, y, "--ja--", mob_id, 1, "");
if((md=(struct mob_data *)map_id2bl(id))){
md->master_id=sd->bl.id;
md->special_state.ai=1;
md->mode=md->db->mode|MD_AGGRESSIVE;
md->deletetimer=add_timer(tick+(duration*60000),mob_timer_delete,id,0);
clif_misceffect2(&md->bl,344);
}
clif_skill_poseffect(&sd->bl,AM_CALLHOMUN,1,x,y,tick);
return 0;
}
/*==========================================
* @adjcmdlvl by [MouseJstr]
*
* Temp adjust the GM level required to use a GM command
*
* Used during beta testing to allow players to use GM commands
* for short periods of time
*------------------------------------------
*/
int
atcommand_adjcmdlvl(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int i, newlev;
char cmd[100];
nullpo_retr(-1, sd);
if (!message || !*message || sscanf(message, "%d %s", &newlev, cmd) != 2) {
clif_displaymessage(fd, "Usage: @adjcmdlvl <lvl> <command>.");
return -1;
}
for (i = 0; (atcommand_info[i].command) && atcommand_info[i].type != AtCommand_None; i++)
if (strcmpi(cmd, atcommand_info[i].command+1) == 0) {
atcommand_info[i].level = newlev;
clif_displaymessage(fd, "@command level changed.");
return 0;
}
clif_displaymessage(fd, "@command not found.");
return -1;
}
/*==========================================
* @adjgmlvl by [MouseJstr]
*
* Create a temp GM
*
* Used during beta testing to allow players to use GM commands
* for short periods of time
*------------------------------------------
*/
int
atcommand_adjgmlvl(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int newlev;
char user[NAME_LENGTH];
struct map_session_data *pl_sd;
nullpo_retr(-1, sd);
if (!message || !*message || sscanf(message, "%d %23[^\r\n]", &newlev, user) != 2) {
clif_displaymessage(fd, "Usage: @adjgmlvl <lvl> <user>.");
return -1;
}
if((pl_sd=map_nick2sd((char *) user)) == NULL)
return -1;
pc_set_gm_level(pl_sd->status.account_id, newlev);
return 0;
}
/*==========================================
* @trade by [MouseJstr]
*
* Open a trade window with a remote player
*
* If I have to jump to a remote player one more time, I am
* gonna scream!
*------------------------------------------
*/
int
atcommand_trade(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd = NULL;
nullpo_retr(-1, sd);
if (!message || !*message)
return -1;
if((pl_sd=map_nick2sd((char *) message)) != NULL) {
trade_traderequest(sd, pl_sd->bl.id);
return 0;
}
return -1;
}
/*==========================================
* @setbattleflag by [MouseJstr]
*
* set a battle_config flag without having to reboot
*/
int
atcommand_setbattleflag(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char flag[128], value[128];
nullpo_retr(-1, sd);
if (!message || !*message || sscanf(message, "%127s %127s", flag, value) != 2) {
clif_displaymessage(fd, "Usage: @setbattleflag <flag> <value>.");
return -1;
}
if (battle_set_value(flag, value) == 0)
clif_displaymessage(fd, "unknown battle_config flag");
else
clif_displaymessage(fd, "battle_config set as requested");
return 0;
}
/*===========================
* @unmute [Valaris]
*===========================
*/
int atcommand_unmute(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd = NULL;
nullpo_retr(-1, sd);
if(!battle_config.muting_players) {
clif_displaymessage(fd, "Please enable the muting system before using it.");
return 0;
}
if (!message || !*message)
return -1;
if((pl_sd=map_nick2sd((char *) message)) != NULL) {
if(pl_sd->sc.data[SC_NOCHAT].timer!=-1) {
pl_sd->status.manner = 0; // have to set to 0 first [celest]
status_change_end(&pl_sd->bl,SC_NOCHAT,-1);
clif_displaymessage(sd->fd,"Player unmuted");
}
else
clif_displaymessage(sd->fd,"Player is not muted");
}
return 0;
}
/*==========================================
* @uptime by MC Cameri
*------------------------------------------
*/
int
atcommand_uptime(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
unsigned long seconds = 0, day = 24*60*60, hour = 60*60,
minute = 60, days = 0, hours = 0, minutes = 0;
nullpo_retr(-1, sd);
seconds = get_uptime();
days = seconds/day;
seconds -= (seconds/day>0)?(seconds/day)*day:0;
hours = seconds/hour;
seconds -= (seconds/hour>0)?(seconds/hour)*hour:0;
minutes = seconds/minute;
seconds -= (seconds/minute>0)?(seconds/minute)*minute:0;
snprintf(atcmd_output, sizeof(atcmd_output), msg_table[245], days, hours, minutes, seconds);
clif_displaymessage(fd, atcmd_output);
return 0;
}
/*==========================================
* @changesex <sex>
* => Changes one's sex. Argument sex can be
* 0 or 1, m or f, male or female.
*------------------------------------------
*/
int
atcommand_changesex(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
chrif_char_ask_name(sd->status.account_id,sd->status.name, 5,0,0,0,0,0,0);
return 0;
}
/*================================================
* @mute - Mutes a player for a set amount of time
*------------------------------------------------
*/
int atcommand_mute(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd = NULL;
int manner;
nullpo_retr(-1, sd);
if(!battle_config.muting_players) {
clif_displaymessage(fd, "Please enable the muting system before using it.");
return 0;
}
if (!message || !*message || sscanf(message, "%d %23[^\n]", &manner, atcmd_player_name) < 1) {
clif_displaymessage(fd, "Usage: @mute <time> <character name>.");
return -1;
}
if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
if (pc_isGM(pl_sd) > pc_isGM(sd)) {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
clif_GM_silence(sd, pl_sd, 0);
pl_sd->status.manner -= manner;
if(pl_sd->status.manner < 0)
sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0);
}
else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}
/*==========================================
* @refresh (like @jumpto <<yourself>>)
*------------------------------------------
*/
int atcommand_refresh(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
clif_refresh(sd);
return 0;
}
/*==========================================
* @petid <part of pet name>
* => Displays a list of matching pets.
*------------------------------------------
*/
int
atcommand_petid(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char searchtext[100];
char temp0[100];
char temp1[100];
int cnt = 0, i = 0;
nullpo_retr(-1, sd);
if (!message || !*message)
return -1;
if (sscanf(message, "%99s", searchtext) < 1)
return -1;
estr_lower(searchtext);
snprintf(temp0, sizeof(temp0), "Search results for: %s", searchtext);
clif_displaymessage(fd,temp0);
while (i < MAX_PET_DB) {
strcpy(temp1,pet_db[i].name);
strcpy(temp1, estr_lower(temp1));
strcpy(temp0,pet_db[i].jname);
strcpy(temp0, estr_lower(temp1));
if (strstr(temp1, searchtext) || strstr(temp0, searchtext) ) {
snprintf(temp0, sizeof(temp0), "ID: %i -- Name: %s", pet_db[i].class_,
pet_db[i].jname);
if (cnt >= 100) { // Only if there are custom pets
clif_displaymessage(fd, "Be more specific, can't send more than"
" 100 results.");
} else {
clif_displaymessage(fd, temp0);
}
cnt++;
}
i++;
}
snprintf(temp0, sizeof(temp0),"%i pets have '%s' in their name.", cnt, searchtext);
clif_displaymessage(fd, temp0);
return 0;
}
/*==========================================
* @identify
* => GM's magnifier.
*------------------------------------------
*/
int
atcommand_identify(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int i,num;
nullpo_retr(-1, sd);
for(i=num=0;i<MAX_INVENTORY;i++){
if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1){
num++;
}
}
if (num > 0) {
clif_item_identify_list(sd);
} else {
clif_displaymessage(fd,"There are no items to appraise.");
}
return 0;
}
/*==========================================
* @gmotd (Global MOTD)
* by davidsiaw :P
*------------------------------------------
*/
int
atcommand_gmotd(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char buf[256];
FILE *fp;
nullpo_retr(-1, sd);
if( (fp = fopen(motd_txt, "r"))!=NULL){
while (fgets(buf, 250, fp) != NULL){
int i;
for( i=0; buf[i]; i++){
if( buf[i]=='\r' || buf[i]=='\n'){
buf[i]=0;
break;
}
}
intif_GMmessage(buf,strlen(buf)+1,8);
}
fclose(fp);
}
return 0;
}
int atcommand_misceffect(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int effect = 0;
nullpo_retr(-1, sd);
if (!message || !*message)
return -1;
if (sscanf(message, "%d", &effect) < 1)
return -1;
clif_misceffect(&sd->bl,effect);
return 0;
}
int charid2sessionid(int charid)
{
struct map_session_data *pl_sd = NULL;
pl_sd = map_charid2sd(charid);
if (pl_sd) return pl_sd->fd;
return 0;
}
int accountid2sessionid(int accountid)
{
struct map_session_data *pl_sd = NULL;
pl_sd = map_id2sd(accountid);
if (pl_sd) return pl_sd->fd;
return 0;
}
/*==========================================
* Jump to a player by PID number
* Original by Dino9021
* Added in by nsstrunks
*------------------------------------------
*/
int atcommand_jumptoid(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int cid=0;
int session_id=0;
struct map_session_data *pl_sd;
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || (cid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player CID (usage: @jumptoid/@warptoid/@gotoid <char id>).");
return -1;
}
cid=atoi(message);
if ((session_id=charid2sessionid(cid))!=0)
{
if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) {
if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_table[247]);
return -1;
}
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_table[248]);
return -1;
}
pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, 3);
sprintf(atcmd_output, msg_table[4], pl_sd->status.name); // Jump to %s
clif_displaymessage(fd, atcmd_output);
} else {
clif_displaymessage(fd, msg_table[154]); // Character not found.
return -1;
}
}
else
{
clif_displaymessage(fd,msg_table[3]);
}
//printf("Session_id = %d, cid = %d\n",session_id,cid);
return 0;
}
/*==========================================
* Jump to a player by PID number
* Original by Dino9021
* Added in by nsstrunks
*------------------------------------------
*/
int atcommand_jumptoid2(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int aid=0;
int session_id=0;
struct map_session_data *pl_sd;
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || (aid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player AID (usage: @jumptoid/@warptoid/@gotoid <account id>).");
return -1;
}
aid=atoi(message);
if ((session_id=accountid2sessionid(aid))!=0)
{
if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) {
if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_table[247]);
return -1;
}
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_table[248]);
return -1;
}
pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, 3);
sprintf(atcmd_output, msg_table[4], pl_sd->status.name); // Jump to %s
clif_displaymessage(fd, atcmd_output);
} else {
clif_displaymessage(fd, msg_table[154]); // Character not found.
return -1;
}
}
else
{
clif_displaymessage(fd,msg_table[3]);
}
//printf("Session_id = %d, aid = %d\n",session_id,aid);
return 0;
}
/*==========================================
* Recall a player by PID number
* Original by Dino9021
* Added in by nsstrunks
*------------------------------------------
*/
int atcommand_recallid(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int cid=0;
int session_id=0;
struct map_session_data *pl_sd;
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || (cid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player CID (usage: @recallid <char id>).");
return -1;
}
cid=atoi(message);
if ((session_id=charid2sessionid(cid))!=0)
{
if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_table[247]);
return -1;
}
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_table[248]);
return -1;
}
pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
sprintf(atcmd_output, msg_table[46], pl_sd->status.name); // Jump to %s
clif_displaymessage(fd, atcmd_output);
} else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[154]); // Character not found.
return -1;
}
}
else
{
clif_displaymessage(fd,msg_table[3]);
}
//printf("Session_id = %d, cid = %d\n",session_id,cid);
return 0;
}
/*==========================================
* Recall a player by PID number
* Original by Dino9021
* Added in by nsstrunks
*------------------------------------------
*/
int atcommand_recallid2(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int aid=0;
int session_id=0;
struct map_session_data *pl_sd;
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || (aid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player AID (usage: @recallid2 <account id>).");
return -1;
}
aid=atoi(message);
if ((session_id=accountid2sessionid(aid))!=0)
{
if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_table[247]);
return -1;
}
if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_table[248]);
return -1;
}
pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2);
sprintf(atcmd_output, msg_table[46], pl_sd->status.name); // Jump to %s
clif_displaymessage(fd, atcmd_output);
} else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[154]); // Character not found.
return -1;
}
}
else
{
clif_displaymessage(fd,msg_table[3]);
}
//printf("Session_id = %d, aid = %d\n",session_id,aid);
return 0;
}
/*==========================================
* Kick a player by PID number
* Original by Dino9021
* Added in by nsstrunks
*------------------------------------------
*/
int atcommand_kickid(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd;
int cid=0;
int session_id=0;
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || (cid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player CID (usage: @kickid <char id>).");
return -1;
}
cid=atoi(message);
if ((session_id=charid2sessionid(cid))!=0)
{
if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) // you can kick only lower or same gm level
clif_GM_kick(sd, pl_sd, 1);
else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
}
else
{
clif_displaymessage(fd,msg_table[3]);
}
//printf("Session_id = %d, cid = %d\n",session_id,cid);
return 0;
}
/*==========================================
* Kick a player by PID number
* Original by Dino9021
* Added in by nsstrunks
*------------------------------------------
*/
int atcommand_kickid2(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd;
int aid=0;
int session_id=0;
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || (aid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player AID (usage: @kickid2 <account id>).");
return -1;
}
aid=atoi(message);
if ((session_id=accountid2sessionid(aid))!=0)
{
if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) // you can kick only lower or same gm level
clif_GM_kick(sd, pl_sd, 1);
else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
}
else
{
clif_displaymessage(fd,msg_table[3]);
}
//printf("Session_id = %d, aid = %d\n",session_id,aid);
return 0;
}
/*==========================================
* Revive a player by PID number
* Original by Dino9021
* Added in by nsstrunks
*------------------------------------------
*/
int atcommand_reviveid(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int cid=0;
int session_id=0;
struct map_session_data *pl_sd;
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || (cid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player CID (usage: @reviveid <char id>).");
return -1;
}
cid=atoi(message);
if ((session_id=charid2sessionid(cid))!=0)
{
if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) {
pl_sd->status.hp = pl_sd->status.max_hp;
pc_setstand(pl_sd);
if (battle_config.pc_invincible_time > 0)
pc_setinvincibletimer(sd, battle_config.pc_invincible_time);
clif_updatestatus(pl_sd, SP_HP);
clif_updatestatus(pl_sd, SP_SP);
clif_resurrection(&pl_sd->bl, 1);
clif_displaymessage(fd, msg_table[51]); // Character revived.
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
}
else
{
clif_displaymessage(fd,msg_table[3]);
}
//printf("Session_id = %d, cid = %d\n",session_id,cid);
return 0;
}
/*==========================================
* Revive a player by PID number
* Original by Dino9021
* Added in by nsstrunks
*------------------------------------------
*/
int atcommand_reviveid2(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int aid=0;
int session_id=0;
struct map_session_data *pl_sd;
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || (aid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player AID (usage: @reviveid2 <account id>).");
return -1;
}
aid=atoi(message);
if ((session_id=accountid2sessionid(aid))!=0)
{
if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) {
pl_sd->status.hp = pl_sd->status.max_hp;
pc_setstand(pl_sd);
if (battle_config.pc_invincible_time > 0)
pc_setinvincibletimer(sd, battle_config.pc_invincible_time);
clif_updatestatus(pl_sd, SP_HP);
clif_updatestatus(pl_sd, SP_SP);
clif_resurrection(&pl_sd->bl, 1);
clif_displaymessage(fd, msg_table[51]); // Character revived.
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
}
else
{
clif_displaymessage(fd,msg_table[3]);
}
//printf("Session_id = %d, aid = %d\n",session_id,aid);
return 0;
}
/*==========================================
* Kill a player by PID number
* Original by Dino9021
* Added in by nsstrunks
*------------------------------------------
*/
int atcommand_killid(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int cid=0;
int session_id=0;
struct map_session_data *pl_sd;
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || (cid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player CID (usage: @killid <char id>).");
return -1;
}
cid=atoi(message);
if ((session_id=charid2sessionid(cid))!=0)
{
if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level
pc_damage(NULL, pl_sd, pl_sd->status.hp);
clif_displaymessage(fd, msg_table[14]); // Character killed.
} else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
}
else
{
clif_displaymessage(fd,msg_table[3]);
}
//printf("Session_id = %d, cid = %d\n",session_id,cid);
return 0;
}
/*==========================================
* Kill a player by PID number
* Original by Dino9021
* Added in by nsstrunks
*------------------------------------------
*/
int atcommand_killid2(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int aid=0;
int session_id=0;
struct map_session_data *pl_sd;
memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
if (!message || (aid = atoi(message)) == 0 || !*message || sscanf(message, "%99[^\n]", atcmd_player_name) < 1) {
clif_displaymessage(fd, "Please, enter a player AID (usage: @killid2 <account id>).");
return -1;
}
aid=atoi(message);
if ((session_id=accountid2sessionid(aid))!=0)
{
if ((pl_sd = (struct map_session_data *) session[session_id]->session_data) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level
pc_damage(NULL, pl_sd, pl_sd->status.hp);
clif_displaymessage(fd, msg_table[14]); // Character killed.
} else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
}
else
{
clif_displaymessage(fd,msg_table[3]);
}
//printf("Session_id = %d, aid = %d\n",session_id,aid);
return 0;
}
/*==========================================
* Make a player killable, by PID
* Original by Dino9021
* Added in by nsstrunks
*------------------------------------------
*/
int
atcommand_charkillableid(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd = NULL;
int cid=0;
int session_id=0;
if (!message || (cid = atoi(message)) == 0 || !*message)
return -1;
cid=atoi(message);
if ((session_id=charid2sessionid(cid))!=0)
{
if((pl_sd= (struct map_session_data *) session[session_id]->session_data) == NULL)
return -1;
pl_sd->special_state.killable = !pl_sd->special_state.killable;
if(pl_sd->special_state.killable)
clif_displaymessage(fd, "The player is now killable");
else
clif_displaymessage(fd, "The player is no longer killable");
}
else
{
clif_displaymessage(fd,msg_table[3]);
}
//printf("Session_id = %d, cid = %d\n",session_id,cid);
return 0;
}
/*==========================================
* Make a player killable, by PID
* Original by Dino9021
* Added in by nsstrunks
*------------------------------------------
*/
int
atcommand_charkillableid2(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd = NULL;
int aid=0;
int session_id=0;
if (!message || (aid = atoi(message)) == 0 || !*message)
return -1;
aid=atoi(message);
if ((session_id=accountid2sessionid(aid))!=0)
{
if((pl_sd= (struct map_session_data *) session[session_id]->session_data) == NULL)
return -1;
pl_sd->special_state.killable = !pl_sd->special_state.killable;
if(pl_sd->special_state.killable)
clif_displaymessage(fd, "The player is now killable");
else
clif_displaymessage(fd, "The player is no longer killable");
}
else
{
clif_displaymessage(fd,msg_table[3]);
}
//printf("Session_id = %d, aid = %d\n",session_id,aid);
return 0;
}
#ifndef TXT_ONLY /* Begin SQL-Only commands */
/*==========================================
* Mail System commands by [Valaris]
*------------------------------------------
*/
int atcommand_listmail(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
if(!mail_server_enable)
return 0;
nullpo_retr(-1, sd);
if(strlen(command)==12)
mail_check(sd,3);
else if(strlen(command)==9)
mail_check(sd,2);
else
mail_check(sd,1);
return 0;
}
int atcommand_readmail(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int index;
if(!mail_server_enable)
return 0;
nullpo_retr(-1, sd);
if (!message || !*message) {
clif_displaymessage(sd->fd,"You must specify a message number.");
return 0;
}
index = atoi(message);
if (index < 1) {
clif_displaymessage(sd->fd,"Message number cannot be negative or zero.");
return 0;
}
if(strlen(command)==11)
mail_delete(sd,index);
else
mail_read(sd,index);
return 0;
}
int atcommand_sendmail(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char name[NAME_LENGTH],text[80];
if(!mail_server_enable)
return 0;
nullpo_retr(-1, sd);
if (!message || !*message) {
clif_displaymessage(sd->fd,"You must specify a recipient and a message.");
return 0;
}
if ((sscanf(message, "\"%23[^\"]\" %79[^\n]", name, text) < 2) &&
(sscanf(message, "%23s %79[^\n]", name, text) < 2)) {
clif_displaymessage(sd->fd,"You must specify a recipient and a message.");
return 0;
}
if(strlen(command)==17)
mail_send(sd,name,text,1);
else
mail_send(sd,name,text,0);
return 0;
}
/*==========================================
* Refresh online command for SQL [Valaris]
* Will refresh and check online column of
* players and set correctly.
*------------------------------------------
*/
int atcommand_refreshonline(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
send_users_tochar(-1, gettick(), 0, 0);
return 0;
}
#endif /* end sql only */
/*==========================================
* Show Monster DB Info v 1.0
* originally by [Lupus] eAthena
*------------------------------------------
*/
int atcommand_mobinfo(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
unsigned char msize[3][7] = {"Small", "Medium", "Large"};
unsigned char mrace[12][11] = {"Formless", "Undead", "Beast", "Plant", "Insect", "Fish", "Demon", "Demi-Human", "Angel", "Dragon", "Boss", "Non-Boss"};
unsigned char melement[11][8] = {"None", "Neutral", "Water", "Earth", "Fire", "Wind", "Poison", "Holy", "Dark", "Ghost", "Undead"};
char atcmd_output2[200];
struct item_data *item_data;
struct mob_db *mob, *mob_array[MAX_SEARCH];
int mob_id, count;
int i, j, k;
memset(atcmd_output, '\0', sizeof(atcmd_output));
memset(atcmd_output2, '\0', sizeof(atcmd_output2));
if (!message || !*message) {
clif_displaymessage(fd, "Please, enter a Monster/ID (usage: @mobinfo <monster_name_or_monster_ID>).");
return -1;
}
// If monster identifier/name argument is a name
if ((mob_id = mobdb_checkid(atoi(message))))
{
mob_array[0] = mob_db(mob_id);
count = 1;
} else
count = mobdb_searchname_array(mob_array, MAX_SEARCH, message);
if (!count) {
clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name.
return -1;
}
if (count > MAX_SEARCH) {
sprintf(atcmd_output, msg_table[269], MAX_SEARCH, count);
clif_displaymessage(fd, atcmd_output);
count = MAX_SEARCH;
}
for (k = 0; k < count; k++) {
mob = mob_array[k];
// stats
if (mob->mexp)
sprintf(atcmd_output, "MVP Monster: '%s'/'%s' (%d)", mob->name, mob->jname, mob_id);
else
sprintf(atcmd_output, "Monster: '%s'/'%s' (%d)", mob->name, mob->jname, mob_id);
clif_displaymessage(fd, atcmd_output);
sprintf(atcmd_output, " Level:%d HP:%d SP:%d Base EXP:%d Job EXP:%d", mob->lv, mob->max_hp, mob->max_sp, mob->base_exp, mob->job_exp);
clif_displaymessage(fd, atcmd_output);
sprintf(atcmd_output, " DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d", mob->def, mob->mdef, mob->str, mob->agi, mob->vit, mob->int_, mob->dex, mob->luk);
clif_displaymessage(fd, atcmd_output);
if (mob->element < 20) {
//Element - None, Level 0
i = 0;
j = 0;
} else {
i = mob->element % 20 + 1;
j = mob->element / 20;
}
sprintf(atcmd_output, " ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)", mob->atk1, mob->atk2, mob->range, mob->range2 , mob->range3, msize[mob->size], mrace[mob->race], melement[i], j);
clif_displaymessage(fd, atcmd_output);
// drops
clif_displaymessage(fd, " Drops:");
strcpy(atcmd_output, " ");
j = 0;
for (i = 0; i < MAX_MOB_DROP; i++) {
if (mob->dropitem[i].nameid <= 0 || (item_data = itemdb_search(mob->dropitem[i].nameid)) == NULL)
continue;
if (mob->dropitem[i].p > 0) {
sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, (float)mob->dropitem[i].p / 100);
strcat(atcmd_output, atcmd_output2);
if (++j % 3 == 0) {
clif_displaymessage(fd, atcmd_output);
strcpy(atcmd_output, " ");
}
}
}
if (j == 0)
clif_displaymessage(fd, "This monster has no drops.");
else if (j % 3 != 0)
clif_displaymessage(fd, atcmd_output);
// mvp
if (mob->mexp) {
sprintf(atcmd_output, " MVP Bonus EXP:%d %02.02f%%", mob->mexp, (float)mob->mexpper / 100);
clif_displaymessage(fd, atcmd_output);
strcpy(atcmd_output, " MVP Items:");
j = 0;
for (i = 0; i < 3; i++) {
if (mob->mvpitem[i].nameid <= 0 || (item_data = itemdb_search(mob->mvpitem[i].nameid)) == NULL)
continue;
if (mob->mvpitem[i].p > 0) {
j++;
if (j == 1)
sprintf(atcmd_output2, " %s %02.02f%%", item_data->name, (float)mob->mvpitem[i].p / 100);
else
sprintf(atcmd_output2, " - %s %02.02f%%", item_data->name, (float)mob->mvpitem[i].p / 100);
strcat(atcmd_output, atcmd_output2);
}
}
if (j == 0)
clif_displaymessage(fd, "This monster has no MVP prizes.");
else
clif_displaymessage(fd, atcmd_output);
}
}
return 0;
}
/*==========================================
* Show Items DB Info v 1.0
* originally by [Lupus] eAthena
*------------------------------------------
*/
int atcommand_iteminfo(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char *itype[12] = {"Potion/Food", "BUG!", "Usable", "Etc", "Weapon", "Protection", "Card", "Egg", "Pet Acessory", "BUG!", "Arrow"};
//, "Lure/Scroll"}; No need, type 11 items are converted to type 2 upon loading [Skotlex]
struct item_data *item_data, *item_array[MAX_SEARCH];
int i, item_id=0, count = 1;
if (!message || !*message) {
clif_displaymessage(fd, "Please, enter Item name or its ID (usage: @iteminfo <item_name_or_ID>).");
return -1;
}
if ((item_array[0] = itemdb_exists(atoi(message))) == NULL)
count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
if (!count) {
clif_displaymessage(fd, "Item not found.");
return -1;
}
if (count > MAX_SEARCH) {
sprintf(atcmd_output, msg_table[269], MAX_SEARCH, count);
clif_displaymessage(fd, atcmd_output);
count = MAX_SEARCH;
}
for (i = 0; i < count; i++) {
item_data = item_array[i];
sprintf(atcmd_output, "Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s",
item_data->name,item_data->jname,item_data->slot,item_id,
item_data->type < 12 ? itype[item_data->type] : "BUG!",
(item_data->script==NULL)? "None" : "With script"
);
clif_displaymessage(fd, atcmd_output);
sprintf(atcmd_output, "NPC Buy:%dz%s, Sell:%dz%s | Weight: %d ", item_data->value_buy, item_data->flag.value_notdc ? "(No Discount!)":"", item_data->value_sell, item_data->flag.value_notoc ? "(No Overcharge!)":"", item_data->weight );
clif_displaymessage(fd, atcmd_output);
if (item_data->maxchance == 10000)
strcpy(atcmd_output, " - Available in the shops only");
else if (item_data->maxchance)
sprintf(atcmd_output, " - Maximal monsters drop chance: %02.02f%%", (float)item_data->maxchance / 100 );
else
strcpy(atcmd_output, " - Monsters don't drop this item");
clif_displaymessage(fd, atcmd_output);
}
return 0;
}
/*==========================================
* Show who drops the item.
*------------------------------------------
*/
int atcommand_whodrops(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct item_data *item_data, *item_array[MAX_SEARCH];
int i,j, count = 1;
if (!message || !*message) {
clif_displaymessage(fd, "Please, enter Item name or its ID (usage: @whodrops <item_name_or_ID>).");
return -1;
}
if ((item_array[0] = itemdb_exists(atoi(message))) == NULL)
count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
if (!count) {
clif_displaymessage(fd, "Item not found.");
return -1;
}
if (count > MAX_SEARCH) {
sprintf(atcmd_output, msg_table[269], MAX_SEARCH, count);
clif_displaymessage(fd, atcmd_output);
count = MAX_SEARCH;
}
for (i = 0; i < count; i++) {
item_data = item_array[i];
sprintf(atcmd_output, "Item: '%s'[%d]",
item_data->jname,item_data->slot);
clif_displaymessage(fd, atcmd_output);
if (item_data->mob[0].chance == 0) {
strcpy(atcmd_output, " - Item is not dropped by mobs.");
clif_displaymessage(fd, atcmd_output);
} else {
sprintf(atcmd_output, "- Common mobs with highest drop chance (only max %d are listed):", MAX_SEARCH);
clif_displaymessage(fd, atcmd_output);
for (j=0; j < MAX_SEARCH && item_data->mob[j].chance > 0; j++)
{
sprintf(atcmd_output, "- %s (%02.02f%%)", mob_db(item_data->mob[j].id)->jname, item_data->mob[j].chance/100.);
clif_displaymessage(fd, atcmd_output);
}
}
}
return 0;
}
/*==========================================
* @adopt by [Veider]
*
* adopt a novice
*------------------------------------------
*/
int
atcommand_adopt(const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct map_session_data *pl_sd1 = NULL;
struct map_session_data *pl_sd2 = NULL;
struct map_session_data *pl_sd3 = NULL;
char player1[NAME_LENGTH], player2[NAME_LENGTH], player3[NAME_LENGTH];
nullpo_retr(-1, sd);
if (!message || !*message)
return -1;
if (sscanf(message, "%23[^,],%23[^,],%23[^\r\n]", player1, player2, player3) != 3) {
clif_displaymessage(fd, "usage: @adopt <player1>,<player2>,<player3>.");
return -1;
}
if (battle_config.etc_log)
printf("Adopting: --%s--%s--%s--\n",player1,player2,player3);
if((pl_sd1=map_nick2sd((char *) player1)) == NULL) {
sprintf(player2, "Cannot find player %s online", player1);
clif_displaymessage(fd, player2);
return -1;
}
if((pl_sd2=map_nick2sd((char *) player2)) == NULL) {
sprintf(player1, "Cannot find player %s online", player2);
clif_displaymessage(fd, player1);
return -1;
}
if((pl_sd3=map_nick2sd((char *) player3)) == NULL) {
sprintf(player1, "Cannot find player %s online", player3);
clif_displaymessage(fd, player1);
return -1;
}
if((pl_sd1->status.base_level < 70) || (pl_sd2->status.base_level < 70)){
clif_displaymessage(fd, "They are too young to be parents!");
return -1;
}
if (pc_adoption(pl_sd1, pl_sd2, pl_sd3) == 0) {
clif_displaymessage(fd, "They are family.. wish them luck");
return 0;
}
else
return -1;
}
int atcommand_version(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
const char * revision;
if ((revision = get_svn_revision()) != 0) {
sprintf(atcmd_output,"eAthena Version SVN r%s",revision);
clif_displaymessage(fd,atcmd_output);
} else
clif_displaymessage(fd,"Cannot determine SVN revision");
return 0;
}
static int atcommand_mutearea_sub(struct block_list *bl,va_list ap)
{
int time, id;
struct map_session_data *pl_sd = (struct map_session_data *)bl;
if (pl_sd == NULL)
return 0;
id = va_arg(ap, int);
time = va_arg(ap, int);
if (id != bl->id && !pc_isGM(pl_sd)) {
pl_sd->status.manner -= time;
if (pl_sd->status.manner < 0)
sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0);
else if (pl_sd->sc.count && pl_sd->sc.data[SC_NOCHAT].timer != -1)
status_change_end(&pl_sd->bl, SC_NOCHAT, -1);
}
return 0;
}
/*==========================================
* @mutearea by MouseJstr
*------------------------------------------
*/
int atcommand_mutearea(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int time;
nullpo_retr(0, sd);
if(!battle_config.muting_players) {
clif_displaymessage(fd, "Please enable the muting system before using it.");
return 0;
}
time = atoi(message);
if (!time)
time = 15; // 15 minutes default
map_foreachinarea(atcommand_mutearea_sub,sd->bl.m,
sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE,
sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd->bl.id, time);
return 0;
}
static int atcommand_shuffle_sub(struct block_list *bl,va_list ap)
{
struct map_session_data *pl_sd = (struct map_session_data *) bl;
if (bl == NULL)
return 0;
if (!pc_isGM(pl_sd))
pc_setpos(pl_sd, pl_sd->mapindex, rand() % 399 + 1, rand() % 399 + 1, 3);
return 0;
}
/*==========================================
* @shuffle by MouseJstr
*------------------------------------------
*/
int atcommand_shuffle(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(0, sd);
if (strcmp(message, "area")== 0) {
map_foreachinarea(atcommand_shuffle_sub,sd->bl.m,
sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE,
sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC);
} else if (strcmp(message, "map")== 0) {
map_foreachinmap(atcommand_shuffle_sub,sd->bl.m, BL_PC);
} else if (strcmp(message, "world") == 0) {
struct map_session_data **pl_allsd;
int i, users;
pl_allsd = map_getallusers(&users);
for (i = 0; i < users; i++)
atcommand_shuffle_sub(&pl_allsd[i]->bl, 0);
} else
clif_displaymessage(fd, "options are area, map, or world");
return 0;
}
int atcommand_rates(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char buf[255];
nullpo_retr(0, sd);
sprintf(buf, "Experience rates: Base %.1fx / Job %.1fx",
battle_config.base_exp_rate/100., battle_config.job_exp_rate/100.);
clif_displaymessage(fd, buf);
return 0;
}
/*==========================================
* @me by lordalfa
* => Displays the OUTPUT string on top of
* the Visible players Heads.
*------------------------------------------
*/
int atcommand_me(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char tempmes[200];
nullpo_retr(-1, sd);
memset(tempmes, '\0', sizeof(tempmes));
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (!message || !*message) {
clif_displaymessage(fd, "Please, enter a message (usage: @me <message>).");
return -1;
}
sscanf(message, "%199[^\n]", tempmes);
sprintf(atcmd_output, msg_txt(270), sd->status.name, tempmes);
clif_disp_overhead(sd, atcmd_output);
return 0;
}
/*==========================================
* @size
* => Resize your character sprite. [Valaris]
*------------------------------------------
*/
int atcommand_size(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int size=0;
nullpo_retr(-1, sd);
if (!message || !*message)
return -1;
if (sscanf(message,"%d", &size) < 1)
return -1;
if(sd->state.size) {
sd->state.size=0;
pc_setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, 3);
}
if(size==1) {
sd->state.size=1;
clif_specialeffect(&sd->bl,420,0);
} else if(size==2) {
sd->state.size=2;
clif_specialeffect(&sd->bl,422,0);
}
return 0;
}
/*==========================================
* @monsterignore
* => Makes monsters ignore you. [Valaris]
*------------------------------------------
*/
int atcommand_monsterignore(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
nullpo_retr(-1, sd);
if (!sd->state.monster_ignore) {
sd->state.monster_ignore = 1;
clif_displaymessage(sd->fd, "Monsters will now ignore you.");
} else {
sd->state.monster_ignore = 0;
clif_displaymessage(sd->fd, "Monsters are no longer ignoring you.");
}
return 0;
}
/*==========================================
* @fakename
* => Gives your character a fake name. [Valaris]
*------------------------------------------
*/
int atcommand_fakename(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char name[NAME_LENGTH];
nullpo_retr(-1, sd);
if((!message || !*message) && strlen(sd->fakename) > 1) {
sd->fakename[0]='\0';
pc_setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, 3);
clif_displaymessage(sd->fd,"Returned to real name.");
return 0;
}
if (!message || !*message) {
clif_displaymessage(sd->fd,"You must enter a name.");
return 0;
}
if (sscanf(message, "%23[^\n]", name) < 1) {
return 0;
}
if(strlen(name) < 2) {
clif_displaymessage(sd->fd,"Fake name must be at least two characters.");
return 0;
}
memcpy(sd->fakename,name,NAME_LENGTH-1);
clif_charnameack(0, &sd->bl);
clif_displaymessage(sd->fd,"Fake name enabled.");
return 0;
}
/*==========================================
* @mapflag [flagap name] [1|0|on|off] [map name] by Lupus
* => Shows information about the map flags [map name]
* Also set flags
*------------------------------------------
*/
int atcommand_mapflag(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
// WIP
return 0;
}
/*===================================
* Remove some messages
*-----------------------------------
*/
int atcommand_showexp(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
if (sd->state.showexp) {
sd->state.showexp = 0;
clif_displaymessage(fd, "Gained exp will not be shown.");
return 0;
}
sd->state.showexp = 1;
clif_displaymessage(fd, "Gained exp is now shown");
return 0;
}
int atcommand_showzeny(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
if (sd->state.showzeny) {
sd->state.showzeny = 0;
clif_displaymessage(fd, "Gained zeny will not be shown.");
return 0;
}
sd->state.showzeny = 1;
clif_displaymessage(fd, "Gained zeny is now shown");
return 0;
}
int atcommand_showdelay(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
if (sd->state.showdelay) {
sd->state.showdelay = 0;
clif_displaymessage(fd, "Skill delay failures won't be shown.");
return 0;
}
sd->state.showdelay = 1;
clif_displaymessage(fd, "Skill delay failures are shown now.");
return 0;
}
/*==========================================
* Duel organizing functions [LuzZza]
*
* @duel [limit|nick] - create a duel
* @invite <nick> - invite player
* @accept - accept invitation
* @reject - reject invitation
* @leave - leave duel
*------------------------------------------
*/
int atcommand_invite(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
unsigned int did = sd->duel_group;
struct map_session_data *target_sd = map_nick2sd((char *)message);
if(did <= 0) {
// "Duel: @invite without @duel."
clif_displaymessage(fd, msg_txt(350));
return 0;
}
if(duel_list[did].max_players_limit > 0 &&
duel_list[did].members_count >= duel_list[did].max_players_limit) {
// "Duel: Limit of players is reached."
clif_displaymessage(fd, msg_txt(351));
return 0;
}
if(target_sd == NULL) {
// "Duel: Player not found."
clif_displaymessage(fd, msg_txt(352));
return 0;
}
if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
// "Duel: Player already in duel."
clif_displaymessage(fd, msg_txt(353));
return 0;
}
duel_invite(did, sd, target_sd);
// "Duel: Invitation has been sent."
clif_displaymessage(fd, msg_txt(354));
return 0;
}
int atcommand_duel(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char output[256];
unsigned int maxpl=0, newduel;
struct map_session_data *target_sd;
/* // Commnted because it can be disabled in at-comms conf.
if(!battle_config.duel_enable) {
clif_displaymessage(fd, "Duel: duel is disable.");
return 0;
}
*/
if(sd->duel_group > 0) {
duel_showinfo(sd->duel_group, sd);
return 0;
}
if(sd->duel_invite > 0) {
// "Duel: @duel without @reject."
clif_displaymessage(fd, msg_txt(355));
return 0;
}
if(!duel_checktime(sd)) {
// "Duel: You can take part in duel only one time per %d minutes."
sprintf(output, msg_txt(356), battle_config.duel_time_interval);
clif_displaymessage(fd, output);
return 0;
}
if(strlen(message) > 0) {
if(sscanf(message, "%d", &maxpl) >= 1) {
if(maxpl < 2 || maxpl > 65535) {
clif_displaymessage(fd, msg_txt(357)); // "Duel: Invalid value."
return 0;
}
duel_create(sd, maxpl);
} else {
target_sd = map_nick2sd((char *)message);
if(target_sd != NULL) {
if((newduel = duel_create(sd, 2)) != -1) {
if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
clif_displaymessage(fd, msg_txt(353)); // "Duel: Player already in duel."
return 0;
}
duel_invite(newduel, sd, target_sd);
clif_displaymessage(fd, msg_txt(354)); // "Duel: Invitation has been sent."
}
} else {
// "Duel: Player not found."
clif_displaymessage(fd, msg_txt(352));
return 0;
}
}
} else
duel_create(sd, 0);
return 0;
}
int atcommand_leave(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
if(sd->duel_group <= 0) {
// "Duel: @leave without @duel."
clif_displaymessage(fd, msg_txt(358));
return 0;
}
duel_leave(sd->duel_group, sd);
clif_displaymessage(fd, msg_txt(359)); // "Duel: You left the duel."
return 0;
}
int atcommand_accept(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
char output[256];
if(!duel_checktime(sd)) {
// "Duel: You can take part in duel only one time per %d minutes."
sprintf(output, msg_txt(356), battle_config.duel_time_interval);
clif_displaymessage(fd, output);
return 0;
}
if(sd->duel_invite <= 0) {
// "Duel: @accept without invititation."
clif_displaymessage(fd, msg_txt(360));
return 0;
}
duel_accept(sd->duel_invite, sd);
// "Duel: Invitation has been accepted."
clif_displaymessage(fd, msg_txt(361));
return 0;
}
int atcommand_reject(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
if(sd->duel_invite <= 0) {
// "Duel: @reject without invititation."
clif_displaymessage(fd, msg_txt(362));
return 0;
}
duel_reject(sd->duel_invite, sd);
// "Duel: Invitation has been rejected."
clif_displaymessage(fd, msg_txt(363));
return 0;
}
/*===================================
* Away message (@away, @aw) [LuzZza]
*-----------------------------------
*/
int atcommand_away(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
if(strlen(message) > 0) {
if(strlen(message) > 128)
return -1;
strcpy(sd->away_message, message);
//"Away automessage has been activated."
clif_displaymessage(fd, msg_txt(546));
} else {
if(strlen(sd->away_message) > 0) {
sd->away_message[0] = 0;
//"Away automessage has been disabled."
clif_displaymessage(fd, msg_txt(547));
return 0;
}
//"Usage: @away,@aw <message>. Enter empty message for disable it."
clif_displaymessage(fd, msg_txt(548));
}
return 0;
}
// @clone/@slaveclone/@evilclone <playername> [Valaris]
int atcommand_clone(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
int x=0,y=0,flag=0,master=0,i=0;
struct map_session_data *pl_sd=NULL;
if (!message || !*message) {
clif_displaymessage(sd->fd,"You must enter a name or character ID.");
return 0;
}
if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL) {
clif_displaymessage(fd, msg_txt(3));
return 0;
}
if(pc_isGM(pl_sd) > pc_isGM(sd)) {
clif_displaymessage(fd, msg_txt(126));
return 0;
}
if (strcmpi(command, "@clone") == 0)
flag = 1;
else if (strcmpi(command, "@slaveclone") == 0) {
flag = 2;
master = sd->bl.id;
if (battle_config.atc_slave_clone_limit
&& mob_countslave(&sd->bl) >= battle_config.atc_slave_clone_limit) {
clif_displaymessage(fd, msg_txt(127));
return 0;
}
}
do {
x = sd->bl.x + (rand() % 10 - 5);
y = sd->bl.y + (rand() % 10 - 5);
} while (map_getcell(sd->bl.m,x,y,CELL_CHKNOPASS) && i++ < 10);
if (i >= 10) {
x = sd->bl.x;
y = sd->bl.y;
}
if((x = mob_clone_spawn(pl_sd, (char*)mapindex_id2name(sd->mapindex), x, y, "", master, 0, flag?1:0, 0)) > 0) {
clif_displaymessage(fd, msg_txt(128+flag*2));
return 0;
}
clif_displaymessage(fd, msg_txt(129+flag*2));
return 0;
}
/*===================================
* Main chat [LuzZza]
* Usage: @main <on|off|message>
*-----------------------------------
*/
int atcommand_main(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
if(strlen(message) > 0) {
if(strcmpi(message, "on") == 0) {
if(!sd->state.mainchat) {
sd->state.mainchat = 1;
clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated.
} else {
clif_displaymessage(fd, msg_txt(381)); // Main chat already activated.
}
} else if(strcmpi(message, "off") == 0) {
if(sd->state.mainchat) {
sd->state.mainchat = 0;
clif_displaymessage(fd, msg_txt(382)); // Main chat has been disabled.
} else {
clif_displaymessage(fd, msg_txt(383)); // Main chat already disabled.
}
} else {
if(!sd->state.mainchat) {
sd->state.mainchat = 1;
clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated.
}
if (sd->sc.data[SC_NOCHAT].timer != -1) {
clif_displaymessage(fd, msg_txt(387));
return -1;
}
sprintf(atcmd_output, msg_txt(386), sd->status.name, message);
// I use 0xFE000000 color for signalizing that this message is
// main chat message. 0xFE000000 is invalid color, same using
// 0xFF000000 for simple (not colored) GM messages. [LuzZza]
intif_announce(atcmd_output, strlen(atcmd_output) + 1, 0xFE000000, 0);
}
} else {
if(sd->state.mainchat)
// Main chat currently enabled. Usage: @main <on|off>, @main <message>.
clif_displaymessage(fd, msg_txt(384));
else
// Main chat currently disabled. Usage: @main <on|off>, @main <message>.
clif_displaymessage(fd, msg_txt(385));
}
return 0;
}
/*=====================================
* Autorejecting Invites/Deals [LuzZza]
* Usage: @noask
*-------------------------------------
*/
int atcommand_noask(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
if(sd->state.noask) {
clif_displaymessage(fd, msg_txt(391)); // Autorejecting is deactivated.
sd->state.noask = 0;
} else {
clif_displaymessage(fd, msg_txt(390)); // Autorejecting is activated.
sd->state.noask = 1;
}
return 0;
}
void do_init_atcommand() {
users_db = db_alloc(__FILE__,__LINE__,DB_UINT,DB_OPT_BASE,sizeof(int));
duel_count = 0;
memset(&duel_list[0], 0, sizeof(duel_list));
return;
}
void do_final_atcommand() {
users_db->destroy(users_db,NULL);
}