summaryrefslogblamecommitdiff
path: root/src/map/atcommand.c
blob: ce2ffaf08d09ea8672d6b5ecfb5a36b63520f02e (plain) (tree)
1
2
3
4
5
6
7
8
9
10
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3342
3343
3344
3345
3346
3347
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357
3358
3359
3360
3361
3362
3363
3364
3365
3366
3367
3368
3369
3370
3371
3372
3373
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
3416
3417
3418
3419
3420
3421
3422
3423
3424
3425
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435
3436
3437
3438
3439
3440
3441
3442
3443
3444
3445
3446
3447
3448
3449
3450
3451
3452
3453
3454
3455
3456
3457
3458
3459
3460
3461
3462
3463
3464
3465
3466
3467
3468
3469
3470
3471
3472
3473
3474
3475
3476
3477
3478
3479
3480
3481
3482
3483
3484
3485
3486
3487
3488
3489
3490
3491
3492
3493
3494
3495
3496
3497
3498
3499
3500
3501
3502
3503
3504
3505
3506
3507
3508
3509
3510
3511
3512
3513
3514
3515
3516
3517
3518
3519
3520
3521
3522
3523
3524
3525
3526
3527
3528
3529
3530
3531
3532
3533
3534
3535
3536
3537
3538
3539
3540
3541
3542
3543
3544
3545
3546
3547
3548
3549
3550
3551
3552
3553
3554
3555
3556
3557
3558
3559
3560
3561
3562
3563
3564
3565
3566
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
3577
3578
3579
3580
3581
3582
3583
3584
3585
3586
3587
3588
3589
3590
3591
3592
3593
3594
3595
3596
3597
3598
3599
3600
3601
3602
3603
3604
3605
3606
3607
3608
3609
3610
3611
3612
3613
3614
3615
3616
3617
3618
3619
3620
3621
3622
3623
3624
3625
3626
3627
3628
3629
3630
3631
3632
3633
3634
3635
3636
3637
3638
3639
3640
3641
3642
3643
3644
3645
3646
3647
3648
3649
3650
3651
3652
3653
3654
3655
3656
3657
3658
3659
3660
3661
3662
3663
3664
3665
3666
3667
3668
3669
3670
3671
3672
3673
3674
3675
3676
3677
3678
3679
3680
3681
3682
3683
3684
3685
3686
3687
3688
3689
3690
3691
3692
3693
3694
3695
3696
3697
3698
3699
3700
3701
3702
3703
3704
3705
3706
3707
3708
3709
3710
3711
3712
3713
3714
3715
3716
3717
3718
3719
3720
3721
3722
3723
3724
3725
3726
3727
3728
3729
3730
3731
3732
3733
3734
3735
3736
3737
3738
3739
3740
3741
3742
3743
3744
3745
3746
3747
3748
3749
3750
3751
3752
3753
3754
3755
3756
3757
3758
3759
3760
3761
3762
3763
3764
3765
3766
3767
3768
3769
3770
3771
3772
3773
3774
3775
3776
3777
3778
3779
3780
3781
3782
3783
3784
3785
3786
3787
3788
3789
3790
3791
3792
3793
3794
3795
3796
3797
3798
3799
3800
3801
3802
3803
3804
3805
3806
3807
3808
3809
3810
3811
3812
3813
3814
3815
3816
3817
3818
3819
3820
3821
3822
3823
3824
3825
3826
3827
3828
3829
3830
3831
3832
3833
3834
3835
3836
3837
3838
3839
3840
3841
3842
3843
3844
3845
3846
3847
3848
3849
3850
3851
3852
3853
3854
3855
3856
3857
3858
3859
3860
3861
3862
3863
3864
3865
3866
3867
3868
3869
3870
3871
3872
3873
3874
3875
3876
3877
3878
3879
3880
3881
3882
3883
3884
3885
3886
3887
3888
3889
3890
3891
3892
3893
3894
3895
3896
3897
3898
3899
3900
3901
3902
3903
3904
3905
3906
3907
3908
3909
3910
3911
3912
3913
3914
3915
3916
3917
3918
3919
3920
3921
3922
3923
3924
3925
3926
3927
3928
3929
3930
3931
3932
3933
3934
3935
3936
3937
3938
3939
3940
3941
3942
3943
3944
3945
3946
3947
3948
3949
3950
3951
3952
3953
3954
3955
3956
3957
3958
3959
3960
3961
3962
3963
3964
3965
3966
3967
3968
3969
4545
4546
4547
4548
4549
4550
4551
4552
4553
4554
4555
4556
4557
4558
4559
4560
4561
4562
4563
4564
4565
4566
4567
4568
4569
4570
4571
4572
4573
4574
4575
4576
4577
4578
4579
4580
4581
4582
4583
4584
4585
4586
4587
4588
4589
4590
4591
4592
4593
4594
4595
4596
4597
4598
4599
4600
4601
4602
4603
4604
4605
4606
4607
4608
4609
4610
4611
4612
4613
4614
4615
4616
4617
4618
4619
4620
4621
4622
4623
4624
4625
4626
4627
4628
4629
4630
4631
4632
4633
4634
4635
4636
4637
4638
4639
4640
4641
4642
4643
4644
4645
4646
4647
4648
4649
4650
4651
4652
4653
4654
4655
4656
4657
4658
4659
4660
4661
4662
4663
4664
4665
4666
4667
4668
4669
4670
4671
4672
4673
4674
4675
4676
4677
4678
4679
4680
4681
4682
4683
4684
4685
4686
4687
4688
4689
4690
4691
4692
4693
4694
4695
4696
4697
4698
4699
4700
4701
4702
4703
4704
4705
4706
4707
4708
4709
4710
4711
4712
4713
4714
4715
4716
4717
4718
4719
4720
4721
4722
4723
4724
4725
4726
4727
4728
4729
4730
4731
4732
4733
4734
4735
4736
4737
4738
4739
4740
4741
4742
4743
4744
4745
4746
4747
4748
4749
4750
4751
4752
4753
4754
4755
4756
4757
4758
4759
4760
4761
4762
4763
4764
4765
4766
4767
4768
4769
4770
4771
4772
4773
4774
4775
4776
4777
4778
4779
4780
4781
4782
4783
4784
4785
4786
4787
4788
4789
4790
4791
4792
4793
4794
4795
4796
4797
4798
4799
4800
4801
4802
4803
4804
4805
4806
4807
4808
4809
4810
4811
4812
4813
4814
4815
4816
4817
4818
4819
4820
4821
4822
4823
4824
4825
4826
4827
4828
4829
4830
4831
4832
4833
4834
4835
4836
4837
4838
4839
4840
4841
4842
4843
4844
4845
4846
4847
4848
4849
4850
4851
4852
4853
4854
4855
4856
4857
4858
4859
4860
4861
4862
4863
4864
4865
4866
4867
4868
4869
4870
4871
4872
4873
4874
4875
4876
4877
4878
4879
4880
4881
4882
4883
4884
4885
4886
4887
4888
4889
4890
4891
4892
4893
4894
4895
4896
4897
4898
4899
4900
4901
4902
4903
4904
4905
4906
4907
4908
4909
4910
4911
4912
4913
4914
4915
4916
4917
4918
4919
4920
4921
4922
4923
4924
4925
4926
4927
4928
4929
4930
4931
4932
4933
4934
4935
4936
4937
4938
4939
4940
4941
4942
4943
4944
4945
4946
4947
4948
4949
4950
4951
4952
4953
4954
4955
4956
4957
4958
4959
4960
4961
4962
4963
4964
4965
4966
4967
4968
4969
4970
4971
4972
4973
4974
4975
4976
4977
4978
4979
4980
4981
4982
4983
4984
4985
4986
4987
4988
4989
4990
4991
4992
4993
4994
4995
4996
4997
4998
4999
5000
5001
5002
5003
5004
5005
5006
5007
5008
5009
5010
5011
5012
5013
5014
5015
5016
5017
5018
5019
5020
5021
5022
5023
5024
5025
5026
5027
5028
5029
5030
5031
5032
5033
5034
5035
5036
5037
5038
5039
5040
5041
5042
5043
5044
5045
5046
5047
5048
5049
5050
5051
5052
5053
5054
5055
5056
5057
5058
5059
5060
5061
5062
5063
5064
5065
5066
5067
5068
5069
5070
5071
5072
5073
5074
5075
5076
5077
5078
5079
5080
5081
5082
5083
5084
5085
5086
5087
5088
5089
5090
5091
5092
5093
5094
5095
5096
5097
5098
5099
5100
5101
5102
5103
5104
5105
5106
5107
5108
5109
5110
5111
5112
5113
5114
5115
5116
5117
5118
5119
5120
5121
5122
5123
5124
5125
5126
5127
5128
5129
5130
5131
5132
5133
5134
5135
5136
5137
5138
5139
5140
5141
5142
5143
5144
5145
5146
5147
5148
5149
5150
5151
5152
5153
5154
5155
5156
5157
5158
5159
5160
5161
5162
5163
5164
5165
5166
5167
5168
5169
5170
5171
5172
5173
5174
5175
5176
5177
5178
5179
5180
5181
5182
5183
5184
5185
5186
5187
5188
5189
5190
5191
5192
5193
5194
5195
5196
5197
5198
5199
5200
5201
5202
5203
5204
5205
5206
5207
5208
5209
5210
5211
5212
5213
5214
5215
5216
5217
5218
5219
5220
5221
5222
5223
5224
5225
5226
5227
5228
5229
5230
5231
5232
5233
5234
5235
5236
5237
5238
5239
5240
5241
5242
5243
5244
5245
5246
5247
5248
5249
5250
5251
5252
5253
5254
5255
5256
5257
5258
5259
5260
5261
5262
5263
5264
5265
5266
5267
5268
5269
5270
5271
5272
5273
5274
5275
5276
5277
5278
5279
5280
5281
5282
5283
5284
5285
5286
5287
5288
5289
5290
5291
5292
5293
5294
5295
5296
5297
5298
5299
5300
5301
5302
5303
5304
5305
5306
5307
5308
5309
5310
5311
5312
5313
5314
5315
5316
5317
5318
5319
5320
5321
5322
5323
5324
5325
5326
5327
5328
5329
5330
5331
5332
5333
5334
5335
5336
5337
5338
5339
5340
5341
5342
5343
5344
5345
5346
5347
5348
5349
5350
5351
5352
5353
5354
5355
5356
5357
5358
5359
5360
5361
5362
5363
5364
5365
5366
5367
5368
5369
5370
5371
5372
5373
5374
5375
5376
5377
5378
5379
5380
5381
5382
5383
5384
5385
5386
5387
5388
5389
5390
5391
5392
5393
5394
5395
5396
5397
5398
5399
5400
5401
5402
5403
5404
5405
5406
5407
5408
5409
5410
5411
5412
5413
5414
5415
5416
5417
5418
5419
5420
5421
5422
5423
5424
5425
5426
5427
5428
5429
5430
5431
5432
5433
5434
5435
5436
5437
5438
5439
5440
5441
5442
5443
5444
5445
5446
5447
5448
5449
5450
5451
5452
5453
5454
5455
5456
5457
5458
5459
5460
5461
5462
5463
5464
5465
5466
5467
5468
5469
5470
5471
5472
5473
5474
5475
5476
5477
5478
5479
5480
5481
5482
5483
5484
5485
5486
5487
5488
5489
5490
5491
5492
5493
5494
5495
5496
5497
5498
5499
5500
5501
5502
5503
5504
5505
5506
5507
5508
5509
5510
5511
5512
5513
5514
5515
5516
5517
5518
5519
5520
5521
5522
5523
5524
5525
5526
5527
5528
5529
5530
5531
5532
5533
5534
5535
5536
5537
5538
5539
5540
5541
5542
5543
5544
5545
5546
5547
5548
5549
5550
5551
5552
5553
5554
5555
5556
5557
5558
5559
5560
5561
5562
5563
5564
5565
5566
5567
5568
5569
5570
5571
5572
5573
5574
5575
5576
5577
5578
5579
5580
5581
5582
5583
5584
5585
5586
5587
5588
5589
5590
5591
5592
5593
5594
5595
5596
5597
5598
5599
5600
5601
5602
5603
5604
5605
5606
5607
5608
5609
5610
5611
5612
5613
5614
5615
5616
5617
5618
5619
5620
5621
5622
5623
5624
5625
5626
5627
5628
5629
5630
5631
5632
5633
5634
5635
5636
5637
5638
5639
5640
5641
5642
5643
5644
5645
5646
5647
5648
5649
5650
5651
5652
5653
5654
5655
5656
5657
5658
5659
5660
5661
5662
5663
5664
5665
5666
5667
5668
5669
5670
5671
5672
5673
5674
5675
5676
5677
5678
5679
5680
5681
5682
5683
5684
5685
5686
5687
5688
5689
5690
5691
5692
5693
5694
5695
5696
5697
5698
5699
5700
5701
5702
5703
5704
5705
5706
5707
5708
5709
5710
5711
5712
5713
5714
5715
5716
5717
5718
5719
5720
5721
5722
5723
5724
5725
5726
5727
5728
5729
5730
5731
5732
5733
5734
5735
5736
5737
5738
5739
5740
5741
5742
5743
5744
5745
5746
5747
5748
5749
5750
5751
5752
5753
5754
5755
5756
5757
5758
5759
5760
5761
5762
5763
5764
5765
5766
5767
5768
5769
5770
5771
5772
5773
5774
5775
5776
5777
5778
5779
5780
5781
5782
5783
5784
5785
5786
5787
5788
5789
5790
5791
5792
5793
5794
5795
5796
5797
5798
5799
5800
5801
5802
5803
5804
5805
5806
5807
5808
5809
5810
5811
5812
5813
5814
5815
5816
5817
5818
5819
5820
5821
5822
5823
5824
5825
5826
5827
5828
5829
5830
5831
5832
5833
5834
5835
5836
5837
5838
5839
5840
5841
5842
5843
5844
5845
5846
5847
5848
5849
5850
5851
5852
5853
5854
5855
5856
5857
5858
5859
5860
5861
5862
5863
5864
5865
5866
5867
5868
5869
5870
5871
5872
5873
5874
5875
5876
5877
5878
5879
5880
5881
5882
5883
5884
5885
5886
5887
5888
5889
5890
5891
5892
5893
5894
5895
5896
5897
5898
5899
5900
5901
5902
5903
5904
5905
5906
5907
5908
5909
5910
5911
5912
5913
5914
5915
5916
5917
5918
5919
5920
5921
5922
5923
5924
5925
5926
5927
5928
5929
5930
5931
5932
5933
5934
5935
5936
5937
5938
5939
5940
5941
5942
5943
5944
5945
5946
5947
5948
5949
5950
5951
5952
5953
5954
5955
5956
5957
5958
5959
5960
5961
5962
5963
5964
5965
5966
5967
5968
5969
5970
5971
5972
5973
5974
5975
5976
5977
5978
5979
5980
5981
5982
5983
5984
5985
5986
5987
5988
5989
5990
5991
5992
5993
5994
5995
5996
5997
5998
5999
6000
6001
6002
6003
6004
6005
6006
6007
6008
6009
6010
6011
6012
6013
6014
6015
6016
6017
6018
6019
6020
6021
6022
6023
6024
6025
6026
6027
6028
6029
6030
6031
6032
6033
6034
6035
6036
6037
6038
6039
6040
6041
6042
6043
6044
6045
6046
6047
6048
6049
6050
6051
6052
6053
6054
6055
6056
6057
6058
6059
6060
6061
6062
6063
6064
6065
6066
6067
6068
6069
6070
6071
6072
6073
6074
6075
6076
6077
6078
6079
6080
6081
6082
6083
6084
6085
6086
6087
6088
6089
6090
6091
6092
6093
6094
6095
6096
6097
6098
6099
6100
6101
6102
6103
6104
6105
6106
6107
6108
6109
6110
6111
6112
6113
6114
6115
6116
6117
6118
6119
6120
6121
6122
6123
6124
6125
6126
6127
6128
6129
6130
6131
6132
6133
6134
6135
6136
6137
6138
6139
6140
6141
6142
6143
6144
6145
6146
6147
6148
6149
6150
6151
6152
6153
6154
6155
6156
6157
6158
6159
6160
6161
6162
6163
6164
6165
6166
6167
6168
6169
6170
6171
6172
6173
6174
6175
6176
6177
6178
6179
6180
6181
6182
6183
6184
6185
6186
6187
6188
6189
6190
6191
6192
6193
6194
6195
6196
6197
6198
6199
6200
6201
6202
6203
6204
6205
6206
6207
6208
6209
6210
6211
6212
6213
6214
6215
6216
6217
6218
6219
6220
6221
6222
6223
6224
6225
6226
6227
6228
6229
6230
6231
6232
6233
6234
6235
6236
6237
6238
6239
6240
6241
6242
6243
6244
6245
6246
6247
6249
6250
6251
6252
6253
6254
6255
6256
6257
6258
6259
6260
6261
6262
6263
6264
6265
6266
6267
6268
6269
6270
6271
6272
6273
6274
6275
6276
6277
6278
6279
6280
6281
6282
6283
6284
6285
6286
6287
6288
6289
6290
6291
6292
6293
6294
6295
6296
6297
6298
6299
6300
6301
6302
6303
6304
6305
6306
6307
6308
6309
6310
6311
6312
6313
6314
6315
6316
6317
6318
6319
6320
6321
6322
6323
6324
6325
6326
6327
6328
6329
6330
6331
6332
6333
6334
6335
6336
6337
6338
6339
6340
6341
6342
6343
6344
6345
6346
6347
6348
6349
6350
6351
6352
6353
6354
6355
6356
6357
6358
6359
6360
6361
6362
6363
6364
6365
6366
6367
6368
6369
6370
6371
6372
6373
6374
6375
6376
6377
6378
6379
6380
6381
6382
6383
6384
6385
6386
6387
6388
6389
6390
6391
6392
6393
6394
6395
6396
6397
6398
6399
6400
6401
6402
6403
6404
6405
6406
6407
6408
6409
6410
6411
6412
6413
6414
6415
6416
6417
6418
6419
6420
6421
6422
6423
6424
6425
6426
6427
6428
6429
6430
6431
6432
6433
6434
6435
6436
6437
6438
6439
6440
6441
6442
6443
6444
6445
6446
6447
6448
6449
6450
6451
6452
6453
6454
6455
6456
6457
6458
6459
6460
6461
6462
6463
6464
6465
6466
6467
6468
6469
6470
6471
6472
6473
6474
6475
6476
6477
6478
6479
6480
6481
6482
6483
6484
6485
6486
6487
6488
6489
6490
6491
6492
6493
6494
6495
6496
6497
6498
6499
6500
6501
6502
6503
6504
6505
6506
6507
6508
6509
6510
6511
6512
6513
6514
6515
6516
6517
6518
6519
6520
6521
6522
6523
6524
6525
6526
6527
6528
6529
6530
6531
6532
6533
6534
6535
6536
6537
6538
6539
6540
6541
6542
6543
6544
6545
6546
6547
6548
6549
6550
6551
6552
6553
6554
6555
6556
6557
6558
6559
6560
6561
6562
6563
6564
6565
6566
6567
6568
6569
6570
6571
6572
6573
6574
6575
6576
6577
6578
6579
6580
6581
6582
6583
6584
6585
6586
6587
6588
6589
6590
6591
6592
6593
6594
6595
6596
6597
6598
6599
6600
6601
6602
6603
6604
6605
6606
6607
6608
6609
6610
6611
6612
6613
6614
6615
6616
6617
6618
6619
6620
6621
6622
6623
6624
6625
6626
6627
6628
6629
6630
6631
6632
6633
6634
6635
6636
6637
6638
6639
6640
6641
6642
6643
6644
6645
6646
6647
6648
6649
6650
6651
6652
6653
6654
6655
6656
6657
6658
6659
6660
6661
6662
6663
6664
6665
6666
6667
6668
6669
6670
6671
6672
6673
6674
6675
6676
6677
6678
6679
6680
6681
6682
6683
6684
6685
6686
6687
6688
6689
6690
6691
6692
6693






                                                        


                             
 
                










































                                                                                                                                   

                                              



























                             

                             

















                             

                          
                       
                                    







































































































                                                 
                               

                                        

                                                                  
                                           












                                              

                                          

































































                                                                                                                           

                                                                                                     






















                                                                                                                                 
                                                                                                                            
                                                                                                               







































                                                                                                                                                                 































































































                                                                                                                               






                                                                                                                         
                                                                                                                                                          
                                                                                                                   
 








                                                                                                                   
 
                     
                                                                                                 



















































































                                                                       
                                            
                                                                                        

                                            
                           








                                                     











                                                      



















































































































                                                                                              


                                                                      
 



















































































































































































                                                                                                                                     

                                                                         




















































































































































































                                                                                                                                            























                                                                     
 









                                                                                                                   
                                                                                  

                          































































































































































































































































































































































































































































































































                                                                                                                                                                                                                                      









                                                  
                                       

















                                                                                                               
                                                     




                                                
                                                           



                                               


                                                                                                                                





















                                                                                                                       

                                                     









                                                                                            


                                      






                                                   

































































































































































































































































                                                                                                                                                                            
                                          















































                                                                                                                                      
                            

                                          
                                                                  






                                                                                       
                 


                  






















































































































































































































































































































































































































































































































































































































































































































































                                                                                                                                                              
 
                                                             


















                                                                      




                                                                               












































































































































































































































































































                                                                                                                                                                    

























































































































































                                                                                                                                                             






























































































                                                                                                                                   
                                                                    



















































































































































































































































































































































































































































































































































































































































                                                                                                                                                                                                                                            





















                                                                                                     

























                                                                                                                                      

















                                                                                                     












                                                                                            








                                                                              






























































































































































































































                                                                                                                                              









                                                       
                                                                                                                                   








                                                                                                                    
















































                                                                                                                            
                                          





















                                                                                                                 
                                          



                                                                                                                                  
                                                             














                                                                                                                 
                                                                          




















































































































































                                                                                                                                                                    
                                                                         






































































































































































































































































































































































































































































































































































                                                                                                                                                    































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































                                                                                                                                                                                                             
                       




























































































































































































































































































































































































































































                                                                                                                                                                                                                                                                                          
                                         











































































































































































































                                                                                                                                                                                                                                                         
                                





                                                  

                                                                              
                          
         
 
                                                       
 



                                 
 
                 

































































































                                                                                    
                                                            

























                                                                    
                                                                       




























                                                                                  
                                                                    

































                                                                                        
                                                                       





































                                                                                                 
 


































                                                                                         
















                                                                
                               




































                                                                         
                                    


























                                                                                      


















































































































































































































































































                                                                                      
                                                                                    






























                                                                          
                                                                                        














                                                  
                                                                       


                 





























                                                                                              

































                                                          
                               



                                                                             
                                                 
                                              
                                                 



























                                                                                                
                  


                            












                                                                                              



























                                                                          














                                                  





























































































                                                                                          
// $Id: atcommand.c 148 2004-09-30 14:05:37Z MouseJstr $
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <math.h>

#include "../common/socket.h"
#include "../common/timer.h"
#include "../common/nullpo.h"

#include "log.h"
#include "clif.h"
#include "chrif.h"
#include "intif.h"
#include "itemdb.h"
#include "map.h"
#include "pc.h"
#include "skill.h"
#include "mob.h"
#include "pet.h"
#include "battle.h"
#include "party.h"
#include "guild.h"
#include "atcommand.h"
#include "script.h"
#include "npc.h"
#include "trade.h"
#include "core.h"

#ifndef TXT_ONLY
#include "mail.h"
#endif

#define STATE_BLIND 0x10

static char command_symbol = '@'; // first char of the commands (by [Yor])

static char msg_table[1000][1024]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others)

#define ATCOMMAND_FUNC(x) int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message)
ATCOMMAND_FUNC(broadcast);
ATCOMMAND_FUNC(localbroadcast);
ATCOMMAND_FUNC(rurap);
ATCOMMAND_FUNC(rura);
ATCOMMAND_FUNC(where);
ATCOMMAND_FUNC(jumpto);
ATCOMMAND_FUNC(jump);
ATCOMMAND_FUNC(who);
ATCOMMAND_FUNC(who2);
ATCOMMAND_FUNC(who3);
ATCOMMAND_FUNC(whomap);
ATCOMMAND_FUNC(whomap2);
ATCOMMAND_FUNC(whomap3);
ATCOMMAND_FUNC(whogm); // by Yor
ATCOMMAND_FUNC(whozeny); // [Valaris]
ATCOMMAND_FUNC(happyhappyjoyjoy); // [Valaris]
ATCOMMAND_FUNC(save);
ATCOMMAND_FUNC(load);
ATCOMMAND_FUNC(speed);
ATCOMMAND_FUNC(storage);
ATCOMMAND_FUNC(guildstorage);
ATCOMMAND_FUNC(option);
ATCOMMAND_FUNC(hide);
ATCOMMAND_FUNC(jobchange);
ATCOMMAND_FUNC(die);
ATCOMMAND_FUNC(kill);
ATCOMMAND_FUNC(alive);
ATCOMMAND_FUNC(kami);
ATCOMMAND_FUNC(heal);
ATCOMMAND_FUNC(item);
ATCOMMAND_FUNC(item2);
ATCOMMAND_FUNC(itemreset);
ATCOMMAND_FUNC(itemcheck);
ATCOMMAND_FUNC(baselevelup);
ATCOMMAND_FUNC(joblevelup);
ATCOMMAND_FUNC(help);
ATCOMMAND_FUNC(gm);
ATCOMMAND_FUNC(pvpoff);
ATCOMMAND_FUNC(pvpon);
ATCOMMAND_FUNC(gvgoff);
ATCOMMAND_FUNC(gvgon);
ATCOMMAND_FUNC(model);
ATCOMMAND_FUNC(go);
ATCOMMAND_FUNC(monster);
ATCOMMAND_FUNC(monstersmall);
ATCOMMAND_FUNC(monsterbig);
ATCOMMAND_FUNC(spawn);
ATCOMMAND_FUNC(killmonster);
ATCOMMAND_FUNC(killmonster2);
ATCOMMAND_FUNC(refine);
ATCOMMAND_FUNC(produce);
ATCOMMAND_FUNC(memo);
ATCOMMAND_FUNC(gat);
ATCOMMAND_FUNC(packet);
ATCOMMAND_FUNC(statuspoint);
ATCOMMAND_FUNC(skillpoint);
ATCOMMAND_FUNC(zeny);
ATCOMMAND_FUNC(param);
ATCOMMAND_FUNC(guildlevelup);
ATCOMMAND_FUNC(makeegg);
ATCOMMAND_FUNC(hatch);
ATCOMMAND_FUNC(petfriendly);
ATCOMMAND_FUNC(pethungry);
ATCOMMAND_FUNC(petrename);
ATCOMMAND_FUNC(recall);
ATCOMMAND_FUNC(recallall);
ATCOMMAND_FUNC(revive);
ATCOMMAND_FUNC(character_stats_all);
ATCOMMAND_FUNC(character_save);
ATCOMMAND_FUNC(night);
ATCOMMAND_FUNC(day);
ATCOMMAND_FUNC(doom);
ATCOMMAND_FUNC(doommap);
ATCOMMAND_FUNC(raise);
ATCOMMAND_FUNC(raisemap);
ATCOMMAND_FUNC(character_baselevel);
ATCOMMAND_FUNC(character_joblevel);
ATCOMMAND_FUNC(kick);
ATCOMMAND_FUNC(kickall);
ATCOMMAND_FUNC(allskill);
ATCOMMAND_FUNC(questskill);
ATCOMMAND_FUNC(charquestskill);
ATCOMMAND_FUNC(lostskill);
ATCOMMAND_FUNC(charlostskill);
ATCOMMAND_FUNC(spiritball);
ATCOMMAND_FUNC(party);
ATCOMMAND_FUNC(guild);
ATCOMMAND_FUNC(charskreset);
ATCOMMAND_FUNC(charstreset);
ATCOMMAND_FUNC(charreset);
ATCOMMAND_FUNC(charstpoint);
ATCOMMAND_FUNC(charmodel);
ATCOMMAND_FUNC(charskpoint);
ATCOMMAND_FUNC(charzeny);
ATCOMMAND_FUNC(agitstart);
ATCOMMAND_FUNC(agitend);
ATCOMMAND_FUNC(reloaditemdb);
ATCOMMAND_FUNC(reloadmobdb);
ATCOMMAND_FUNC(reloadskilldb);
#ifndef TXT_ONLY
ATCOMMAND_FUNC(rehash);// by Fr3DBr
#else /* TXT_ONLY */
ATCOMMAND_FUNC(reloadscript);
#endif /* TXT_ONLY */
ATCOMMAND_FUNC(reloadgmdb); // by Yor
ATCOMMAND_FUNC(mapexit);
ATCOMMAND_FUNC(idsearch);
ATCOMMAND_FUNC(mapinfo);
ATCOMMAND_FUNC(dye); //** by fritz
ATCOMMAND_FUNC(hair_style); //** by fritz
ATCOMMAND_FUNC(hair_color); //** by fritz
ATCOMMAND_FUNC(stat_all); //** by fritz
ATCOMMAND_FUNC(char_change_sex); // by Yor
ATCOMMAND_FUNC(char_block); // by Yor
ATCOMMAND_FUNC(char_ban); // by Yor
ATCOMMAND_FUNC(char_unblock); // by Yor
ATCOMMAND_FUNC(char_unban); // by Yor
ATCOMMAND_FUNC(mount_peco); // by Valaris
ATCOMMAND_FUNC(char_mount_peco); // by Yor
ATCOMMAND_FUNC(guildspy); // [Syrus22]
ATCOMMAND_FUNC(partyspy); // [Syrus22]
ATCOMMAND_FUNC(repairall); // [Valaris]
ATCOMMAND_FUNC(guildrecall); // by Yor
ATCOMMAND_FUNC(partyrecall); // by Yor
//ATCOMMAND_FUNC(nuke); // [Valaris]
ATCOMMAND_FUNC(enablenpc);
ATCOMMAND_FUNC(disablenpc);
ATCOMMAND_FUNC(servertime); // by Yor
ATCOMMAND_FUNC(chardelitem); // by Yor
ATCOMMAND_FUNC(jail); // by Yor
ATCOMMAND_FUNC(unjail); // by Yor
ATCOMMAND_FUNC(disguise); // [Valaris]
ATCOMMAND_FUNC(undisguise); // by Yor
ATCOMMAND_FUNC(chardisguise); // Kalaspuff
ATCOMMAND_FUNC(charundisguise); // Kalaspuff
ATCOMMAND_FUNC(email); // by Yor
ATCOMMAND_FUNC(effect);//by Apple
ATCOMMAND_FUNC(character_item_list); // by Yor
ATCOMMAND_FUNC(character_storage_list); // by Yor
ATCOMMAND_FUNC(character_cart_list); // by Yor
ATCOMMAND_FUNC(addwarp); // by MouseJstr
ATCOMMAND_FUNC(follow); // by MouseJstr
ATCOMMAND_FUNC(skillon); // by MouseJstr
ATCOMMAND_FUNC(skilloff); // by MouseJstr
ATCOMMAND_FUNC(killer); // by MouseJstr
ATCOMMAND_FUNC(npcmove); // by MouseJstr
ATCOMMAND_FUNC(killable); // by MouseJstr
ATCOMMAND_FUNC(charkillable); // by MouseJstr
ATCOMMAND_FUNC(chareffect); // by MouseJstr
ATCOMMAND_FUNC(chardye); // by MouseJstr
ATCOMMAND_FUNC(charhairstyle); // by MouseJstr
ATCOMMAND_FUNC(charhaircolor); // by MouseJstr
ATCOMMAND_FUNC(dropall); // by MouseJstr
ATCOMMAND_FUNC(chardropall); // by MouseJstr
ATCOMMAND_FUNC(storeall); // by MouseJstr
ATCOMMAND_FUNC(charstoreall); // by MouseJstr
ATCOMMAND_FUNC(skillid); // by MouseJstr
ATCOMMAND_FUNC(useskill); // by MouseJstr
ATCOMMAND_FUNC(summon);
ATCOMMAND_FUNC(rain);
ATCOMMAND_FUNC(snow);
ATCOMMAND_FUNC(sakura);
ATCOMMAND_FUNC(fog);
ATCOMMAND_FUNC(leaves);
ATCOMMAND_FUNC(adjgmlvl); // by MouseJstr
ATCOMMAND_FUNC(adjcmdlvl); // by MouseJstr
ATCOMMAND_FUNC(trade); // by MouseJstr
ATCOMMAND_FUNC(send); // by davidsiaw
ATCOMMAND_FUNC(setbattleflag); // by MouseJstr
ATCOMMAND_FUNC(unmute); // [Valaris]
ATCOMMAND_FUNC(uptime); // by MC Cameri
ATCOMMAND_FUNC(changesex); // by MC Cameri
ATCOMMAND_FUNC(mute); // celest
ATCOMMAND_FUNC(refresh); // by MC Cameri
ATCOMMAND_FUNC(petid); // by MC Cameri
ATCOMMAND_FUNC(identify); // by MC Cameri
ATCOMMAND_FUNC(gmotd); // Added by MC Cameri, created by davidsiaw
ATCOMMAND_FUNC(misceffect); // by MC Cameri

#ifndef TXT_ONLY
ATCOMMAND_FUNC(checkmail); // [Valaris]
ATCOMMAND_FUNC(listmail); // [Valaris]
ATCOMMAND_FUNC(listnewmail); // [Valaris]
ATCOMMAND_FUNC(readmail); // [Valaris]
ATCOMMAND_FUNC(sendmail); // [Valaris]
ATCOMMAND_FUNC(sendprioritymail); // [Valaris]
ATCOMMAND_FUNC(deletemail); // [Valaris]
ATCOMMAND_FUNC(sound); // [Valaris]
ATCOMMAND_FUNC(refreshonline); // [Valaris]
#endif /* TXT_ONLY */

ATCOMMAND_FUNC(skilltree); // by MouseJstr

/*==========================================
 *AtCommandInfo atcommand_info[]�\���̂̒�`
 *------------------------------------------
 */

// First char of commands is configured in atcommand_athena.conf. Leave @ in this list for default value.
// to set default level, read atcommand_athena.conf first please.
static AtCommandInfo atcommand_info[] = {
	{ AtCommand_RuraP,				"@rura+",			60, atcommand_rurap },
	{ AtCommand_RuraP,				"@charwarp",		60, atcommand_rurap },
	{ AtCommand_Rura,				"@rura",			40, atcommand_rura },
	{ AtCommand_Warp,				"@warp",			40, atcommand_rura },
	{ AtCommand_Where,				"@where",			 1, atcommand_where },
	{ AtCommand_JumpTo,				"@jumpto",			20, atcommand_jumpto }, // + /shift
	{ AtCommand_JumpTo,				"@warpto",			20, atcommand_jumpto },
	{ AtCommand_JumpTo,				"@goto",			20, atcommand_jumpto },
	{ AtCommand_Jump,				"@jump",			40, atcommand_jump },
	{ AtCommand_Who,				"@who",				20, atcommand_who },
	{ AtCommand_Who,				"@whois",			20, atcommand_who },
	{ AtCommand_Who2,				"@who2",			20, atcommand_who2 },
	{ AtCommand_Who3,				"@who3",			20, atcommand_who3 },
	{ AtCommand_WhoMap,				"@whomap",			20, atcommand_whomap },
	{ AtCommand_WhoMap2,			"@whomap2",			20, atcommand_whomap2 },
	{ AtCommand_WhoMap3,			"@whomap3",			20, atcommand_whomap3 },
	{ AtCommand_WhoGM,				"@whogm",			20, atcommand_whogm }, // by Yor
	{ AtCommand_Save,				"@save",			40, atcommand_save },
	{ AtCommand_Load,				"@return",			40, atcommand_load },
	{ AtCommand_Load,				"@load",			40, atcommand_load },
	{ AtCommand_Speed,				"@speed",			40, atcommand_speed },
	{ AtCommand_Storage,			"@storage",			 1, atcommand_storage },
	{ AtCommand_GuildStorage,		"@gstorage",		50, atcommand_guildstorage },
	{ AtCommand_Option,				"@option",			40, atcommand_option },
	{ AtCommand_Hide,				"@hide",			40, atcommand_hide }, // + /hide
	{ AtCommand_JobChange,			"@jobchange",		40, atcommand_jobchange },
	{ AtCommand_JobChange,			"@job",				40, atcommand_jobchange },
	{ AtCommand_Die,				"@die",				 1, atcommand_die },
	{ AtCommand_Kill,				"@kill",			60, atcommand_kill },
	{ AtCommand_Alive,				"@alive",			60, atcommand_alive },
	{ AtCommand_Kami,				"@kami",			40, atcommand_kami },
	{ AtCommand_KamiB,				"@kamib",			40, atcommand_kami },
	{ AtCommand_Heal,				"@heal",			40, atcommand_heal },
	{ AtCommand_Item,				"@item",			60, atcommand_item },
	{ AtCommand_Item2,				"@item2",			60, atcommand_item2 },
	{ AtCommand_ItemReset,			"@itemreset",		40, atcommand_itemreset },
	{ AtCommand_ItemCheck,			"@itemcheck",		60, atcommand_itemcheck },
	{ AtCommand_BaseLevelUp,		"@lvup",			60, atcommand_baselevelup },
	{ AtCommand_BaseLevelUp,		"@blevel",			60, atcommand_baselevelup },
	{ AtCommand_BaseLevelUp,		"@baselvlup",		60, atcommand_baselevelup },
	{ AtCommand_JobLevelUp,			"@jlevel",			60, atcommand_joblevelup },
	{ AtCommand_JobLevelUp,			"@joblvup",			60, atcommand_joblevelup },
	{ AtCommand_JobLevelUp,			"@joblvlup",		60, atcommand_joblevelup },
	{ AtCommand_H,					"@h",				20, atcommand_help },
	{ AtCommand_Help,				"@help",			20, atcommand_help },
	{ AtCommand_GM,					"@gm",				100, atcommand_gm },
	{ AtCommand_PvPOff,				"@pvpoff",			40, atcommand_pvpoff },
	{ AtCommand_PvPOn,				"@pvpon",			40, atcommand_pvpon },
	{ AtCommand_GvGOff,				"@gvgoff",			40, atcommand_gvgoff },
	{ AtCommand_GvGOff,				"@gpvpoff",			40, atcommand_gvgoff },
	{ AtCommand_GvGOn,				"@gvgon",			40, atcommand_gvgon },
	{ AtCommand_GvGOn,				"@gpvpon",			40, atcommand_gvgon },
	{ AtCommand_Model,				"@model",			20, atcommand_model },
	{ AtCommand_Go,					"@go",				10, atcommand_go },
	{ AtCommand_Spawn,				"@monster",			50, atcommand_spawn },
	{ AtCommand_Spawn,				"@spawn",			50, atcommand_spawn },
//	{ AtCommand_Spawn,				"@summon",			50, atcommand_spawn },
	{ AtCommand_Monster,			"@monster2",		50, atcommand_monster },
	{ AtCommand_MonsterSmall,		"@monstersmall",	50, atcommand_monstersmall },
	{ AtCommand_MonsterBig,			"@monsterbig",		50, atcommand_monsterbig },
	{ AtCommand_KillMonster,		"@killmonster",		60, atcommand_killmonster },
	{ AtCommand_KillMonster2,		"@killmonster2",	40, atcommand_killmonster2 },
	{ AtCommand_Refine,				"@refine",			60, atcommand_refine },
	{ AtCommand_Produce,			"@produce",         60, atcommand_produce },
	{ AtCommand_Memo,				"@memo",			40, atcommand_memo },
	{ AtCommand_GAT,				"@gat",				99, atcommand_gat }, // debug function
	{ AtCommand_Packet,				"@packet",			99, atcommand_packet }, // debug function
	{ AtCommand_StatusPoint,		"@stpoint",			60, atcommand_statuspoint },
	{ AtCommand_SkillPoint,			"@skpoint",			60, atcommand_skillpoint },
	{ AtCommand_Zeny,				"@zeny",			60, atcommand_zeny },
	{ AtCommand_Strength,			"@str",				60, atcommand_param },
	{ AtCommand_Agility,			"@agi",				60, atcommand_param },
	{ AtCommand_Vitality,			"@vit",				60, atcommand_param },
	{ AtCommand_Intelligence,		"@int",				60, atcommand_param },
	{ AtCommand_Dexterity,			"@dex",				60, atcommand_param },
	{ AtCommand_Luck,				"@luk",				60, atcommand_param },
	{ AtCommand_GuildLevelUp,		"@guildlvup",		60, atcommand_guildlevelup },
	{ AtCommand_GuildLevelUp,		"@guildlvlup",		60, atcommand_guildlevelup },
	{ AtCommand_MakeEgg,			"@makeegg",			60, atcommand_makeegg },
	{ AtCommand_Hatch,				"@hatch",			60, atcommand_hatch },
	{ AtCommand_PetFriendly,		"@petfriendly",		40, atcommand_petfriendly },
	{ AtCommand_PetHungry,			"@pethungry",		40, atcommand_pethungry },
	{ AtCommand_PetRename,			"@petrename",		 1, atcommand_petrename },
	{ AtCommand_Recall,				"@recall",			60, atcommand_recall }, // + /recall
	{ AtCommand_Revive,				"@revive",			60, atcommand_revive },
	{ AtCommand_Night,				"@night",			80, atcommand_night },
	{ AtCommand_Day,				"@day",				80, atcommand_day },
	{ AtCommand_Doom,				"@doom",			80, atcommand_doom },
	{ AtCommand_DoomMap,			"@doommap",			80, atcommand_doommap },
	{ AtCommand_Raise,				"@raise",			80, atcommand_raise },
	{ AtCommand_RaiseMap,			"@raisemap",		80, atcommand_raisemap },
	{ AtCommand_CharacterBaseLevel,	"@charbaselvl",		60, atcommand_character_baselevel },
	{ AtCommand_CharacterJobLevel,	"@charjlvl",		60, atcommand_character_joblevel },
	{ AtCommand_Kick,				"@kick",			20, atcommand_kick }, // + right click menu for GM "(name) force to quit"
	{ AtCommand_KickAll,			"@kickall",			99, atcommand_kickall },
	{ AtCommand_AllSkill,			"@allskill",		60, atcommand_allskill },
	{ AtCommand_AllSkill,			"@allskills",		60, atcommand_allskill },
	{ AtCommand_AllSkill,			"@skillall",		60, atcommand_allskill },
	{ AtCommand_AllSkill,			"@skillsall",		60, atcommand_allskill },
	{ AtCommand_QuestSkill,			"@questskill",		40, atcommand_questskill },
	{ AtCommand_CharQuestSkill,		"@charquestskill",	60, atcommand_charquestskill },
	{ AtCommand_LostSkill,			"@lostskill",		40, atcommand_lostskill },
	{ AtCommand_CharLostSkill,		"@charlostskill",	60, atcommand_charlostskill },
	{ AtCommand_SpiritBall,			"@spiritball",		40, atcommand_spiritball },
	{ AtCommand_Party,				"@party",			 1, atcommand_party },
	{ AtCommand_Guild,				"@guild",			50, atcommand_guild },
	{ AtCommand_AgitStart,			"@agitstart",		60, atcommand_agitstart },
	{ AtCommand_AgitEnd,			"@agitend",			60, atcommand_agitend },
	{ AtCommand_MapExit,			"@mapexit",			99, atcommand_mapexit },
	{ AtCommand_IDSearch,			"@idsearch",		60, atcommand_idsearch },
	{ AtCommand_MapMove,			"@mapmove",			40, atcommand_rura }, // /mm command
	{ AtCommand_Broadcast,			"@broadcast",		40, atcommand_broadcast }, // /b and /nb command
	{ AtCommand_LocalBroadcast,		"@localbroadcast",	40, atcommand_localbroadcast }, // /lb and /nlb command
	{ AtCommand_RecallAll,			"@recallall",		80, atcommand_recallall },
	{ AtCommand_CharSkReset,		"@charskreset",		60, atcommand_charskreset },
	{ AtCommand_CharStReset,		"@charstreset",		60, atcommand_charstreset },
	{ AtCommand_ReloadItemDB,		"@reloaditemdb",	99, atcommand_reloaditemdb }, // admin command
	{ AtCommand_ReloadMobDB,		"@reloadmobdb",		99, atcommand_reloadmobdb }, // admin command
	{ AtCommand_ReloadSkillDB,		"@reloadskilldb",	99, atcommand_reloadskilldb }, // admin command
#ifndef TXT_ONLY
	{ AtCommand_Rehash,				"@rehash",			99, atcommand_rehash }, // admin command
#else /* TXT_ONLY */
	{ AtCommand_ReloadScript,		"@reloadscript",	99, atcommand_reloadscript }, // admin command
#endif /* TXT_ONLY */
	{ AtCommand_ReloadGMDB,			"@reloadgmdb",		99, atcommand_reloadgmdb }, // admin command
	{ AtCommand_CharModel,			"@charmodel",		50, atcommand_charmodel },
	{ AtCommand_CharSKPoint,		"@charskpoint",		60, atcommand_charskpoint },
	{ AtCommand_CharSTPoint,		"@charstpoint",		60, atcommand_charstpoint },
	{ AtCommand_CharZeny,			"@charzeny",		60, atcommand_charzeny },
	{ AtCommand_MapInfo,			"@mapinfo",			99, atcommand_mapinfo },
	{ AtCommand_Dye,				"@dye",				40, atcommand_dye }, // by fritz
	{ AtCommand_Dye,				"@ccolor",			40, atcommand_dye }, // by fritz
	{ AtCommand_Hstyle,				"@hairstyle", 		40, atcommand_hair_style }, // by fritz
	{ AtCommand_Hstyle,				"@hstyle",			40, atcommand_hair_style }, // by fritz
	{ AtCommand_Hcolor,				"@haircolor",		40, atcommand_hair_color }, // by fritz
	{ AtCommand_Hcolor,				"@hcolor",			40, atcommand_hair_color }, // by fritz
	{ AtCommand_StatAll,			"@statall",			60, atcommand_stat_all }, // by fritz
	{ AtCommand_StatAll,			"@statsall",		60, atcommand_stat_all },
	{ AtCommand_StatAll,			"@allstats",		60, atcommand_stat_all }, // by fritz
	{ AtCommand_StatAll,			"@allstat",			60, atcommand_stat_all }, // by fritz
	{ AtCommand_CharChangeSex,		"@charchangesex",	60, atcommand_char_change_sex }, // by Yor
	{ AtCommand_CharBlock,			"@block",			60, atcommand_char_block }, // by Yor
	{ AtCommand_CharBlock,			"@charblock",		60, atcommand_char_block }, // by Yor
	{ AtCommand_CharBan,			"@ban",				60, atcommand_char_ban }, // by Yor
	{ AtCommand_CharBan,			"@banish",			60, atcommand_char_ban }, // by Yor
	{ AtCommand_CharBan,			"@charban",			60, atcommand_char_ban }, // by Yor
	{ AtCommand_CharBan,			"@charbanish",		60, atcommand_char_ban }, // by Yor
	{ AtCommand_CharUnBlock,		"@unblock",			60, atcommand_char_unblock }, // by Yor
	{ AtCommand_CharUnBlock,		"@charunblock",		60, atcommand_char_unblock }, // by Yor
	{ AtCommand_CharUnBan,			"@unban",			60, atcommand_char_unban }, // by Yor
	{ AtCommand_CharUnBan,			"@unbanish",		60, atcommand_char_unban }, // by Yor
	{ AtCommand_CharUnBan,			"@charunban",		60, atcommand_char_unban }, // by Yor
	{ AtCommand_CharUnBan,			"@charunbanish",	60, atcommand_char_unban }, // by Yor
	{ AtCommand_MountPeco,			"@mountpeco",		20, atcommand_mount_peco }, // by Valaris
	{ AtCommand_CharMountPeco,		"@charmountpeco",	50, atcommand_char_mount_peco }, // by Yor
	{ AtCommand_GuildSpy,			"@guildspy",		60, atcommand_guildspy }, // [Syrus22]
	{ AtCommand_PartySpy,			"@partyspy",		60, atcommand_partyspy }, // [Syrus22]
	{ AtCommand_RepairAll,			"@repairall",		60, atcommand_repairall }, // [Valaris]
	{ AtCommand_GuildRecall,		"@guildrecall",		60, atcommand_guildrecall }, // by Yor
	{ AtCommand_PartyRecall,		"@partyrecall",		60, atcommand_partyrecall }, // by Yor
//	{ AtCommand_Nuke,				"@nuke",			60, atcommand_nuke }, // [Valaris]
	{ AtCommand_Enablenpc,			"@enablenpc",		80, atcommand_enablenpc }, // []
	{ AtCommand_Disablenpc,			"@disablenpc",		80, atcommand_disablenpc }, // []
	{ AtCommand_ServerTime,			"@time",			 0, atcommand_servertime }, // by Yor
	{ AtCommand_ServerTime,			"@date",			 0, atcommand_servertime }, // by Yor
	{ AtCommand_ServerTime,			"@server_date",		 0, atcommand_servertime }, // by Yor
	{ AtCommand_ServerTime,			"@serverdate",		 0, atcommand_servertime }, // by Yor
	{ AtCommand_ServerTime,			"@server_time",		 0, atcommand_servertime }, // by Yor
	{ AtCommand_ServerTime,			"@servertime",		 0, atcommand_servertime }, // by Yor
	{ AtCommand_CharDelItem,		"@chardelitem",		60, atcommand_chardelitem }, // by Yor
	{ AtCommand_Jail,				"@jail",			60, atcommand_jail }, // by Yor
	{ AtCommand_UnJail,				"@unjail",			60, atcommand_unjail }, // by Yor
	{ AtCommand_UnJail,				"@discharge",		60, atcommand_unjail }, // by Yor
	{ AtCommand_Disguise,			"@disguise",		20, atcommand_disguise }, // [Valaris]
	{ AtCommand_UnDisguise,			"@undisguise",		20, atcommand_undisguise }, // by Yor
	{ AtCommand_CharDisguise,		"@chardisguise",	60, atcommand_chardisguise }, // Kalaspuff
	{ AtCommand_CharUnDisguise,		"@charundisguise",	60, atcommand_charundisguise }, // Kalaspuff
	{ AtCommand_EMail,				"@email",			 0, atcommand_email }, // by Yor
	{ AtCommand_Effect,				"@effect",			40, atcommand_effect }, // by Apple
	{ AtCommand_Char_Item_List,		"@charitemlist",	40, atcommand_character_item_list }, // by Yor
	{ AtCommand_Char_Storage_List,	"@charstoragelist",	40, atcommand_character_storage_list }, // by Yor
	{ AtCommand_Char_Cart_List,		"@charcartlist",	40, atcommand_character_cart_list }, // by Yor
	{ AtCommand_Follow,				"@follow",			10, atcommand_follow }, // by MouseJstr
	{ AtCommand_AddWarp,			"@addwarp",			20, atcommand_addwarp }, // by MouseJstr
	{ AtCommand_SkillOn,			"@skillon",			20, atcommand_skillon }, // by MouseJstr
	{ AtCommand_SkillOff,			"@skilloff",		20, atcommand_skilloff }, // by MouseJstr
	{ AtCommand_Killer,				"@killer",			60, atcommand_killer }, // by MouseJstr
	{ AtCommand_NpcMove,			"@npcmove",			20, atcommand_npcmove }, // by MouseJstr
	{ AtCommand_Killable,			"@killable",		40, atcommand_killable }, // by MouseJstr
	{ AtCommand_CharKillable,		"@charkillable",	40, atcommand_charkillable }, // by MouseJstr
 	{ AtCommand_Chareffect,			"@chareffect",		40, atcommand_chareffect  }, // MouseJstr
/*
	{ AtCommand_Chardye,			"@chardye",			40, atcommand_chardye }, // MouseJstr
	{ AtCommand_Charhairstyle,		"@charhairstyle",	40, atcommand_charhairstyle }, // MouseJstr
	{ AtCommand_Charhaircolor,		"@charhaircolor",	40, atcommand_charhaircolor }, // MouseJstr
*/
	{ AtCommand_Dropall,			"@dropall",			40, atcommand_dropall }, // MouseJstr
	{ AtCommand_Chardropall,		"@chardropall",		40, atcommand_chardropall }, // MouseJstr
	{ AtCommand_Storeall,			"@storeall",		40, atcommand_storeall }, // MouseJstr
	{ AtCommand_Charstoreall,		"@charstoreall",	40, atcommand_charstoreall }, // MouseJstr
	{ AtCommand_Skillid,			"@skillid",			40, atcommand_skillid }, // MouseJstr
	{ AtCommand_Useskill,			"@useskill",		40, atcommand_useskill }, // MouseJstr
	{ AtCommand_Rain,				"@rain",			99, atcommand_rain },
	{ AtCommand_Snow,				"@snow",			99, atcommand_snow },
	{ AtCommand_Sakura,				"@sakura",			99, atcommand_sakura },
	{ AtCommand_Fog,				"@fog",				99,	atcommand_fog },
	{ AtCommand_Leaves,				"@leaves",			99, atcommand_leaves },
/*
	{ AtCommand_Shuffle,			"@shuffle",			99, atcommand_shuffle },
	{ AtCommand_Maintenance,		"@maintenance",		99, atcommand_maintenance },
	{ AtCommand_Misceffect,			"@misceffect",		60, atcommand_misceffect },
*/
	{ AtCommand_Summon,				"@summon",			60, atcommand_summon },
	{ AtCommand_AdjGmLvl,			"@adjgmlvl",		99, atcommand_adjgmlvl },
	{ AtCommand_AdjCmdLvl,			"@adjcmdlvl",		99, atcommand_adjcmdlvl },
	{ AtCommand_Trade,				"@trade",			60, atcommand_trade },
	{ AtCommand_Send,				"@send",			60, atcommand_send },
	{ AtCommand_SetBattleFlag,		"@setbattleflag",	60, atcommand_setbattleflag },
	{ AtCommand_UnMute,				"@unmute",			60, atcommand_unmute }, // [Valaris]
	{ AtCommand_UpTime,				"@uptime",			 0, atcommand_uptime }, // by MC Cameri
	{ AtCommand_ChangeSex,			"@changesex",		 1, atcommand_changesex }, // by MC Cameri
	{ AtCommand_Mute,				"@mute",			99, atcommand_mute }, // [celest]
	{ AtCommand_Mute,				"@red",				99, atcommand_mute }, // [celest]
	{ AtCommand_WhoZeny,			"@whozeny",			20, atcommand_whozeny }, // [Valaris]
	{ AtCommand_HappyHappyJoyJoy,	"@happyhappyjoyjoy",40, atcommand_happyhappyjoyjoy }, // [Valaris]
	{ AtCommand_Refresh,	        "@refresh",			 0, atcommand_refresh }, // by MC Cameri
	{ AtCommand_PetId,	    	    "@petid",			40, atcommand_petid }, // by MC Cameri
	{ AtCommand_Identify,	   	    "@identify",		40, atcommand_identify }, // by MC Cameri
	{ AtCommand_Gmotd,				"@gmotd",			 0, atcommand_gmotd }, // Added by MC Cameri, created by davidsiaw
	{ AtCommand_MiscEffect,			"@misceffect",		50, atcommand_misceffect }, // by MC Cameri

#ifndef TXT_ONLY // sql-only commands
	{ AtCommand_CheckMail,			"@checkmail",		 1, atcommand_listmail }, // [Valaris]
	{ AtCommand_ListMail,			"@listmail",		 1, atcommand_listmail }, // [Valaris]
	{ AtCommand_ListNewMail,		"@listnewmail",		 1, atcommand_listmail }, // [Valaris]
	{ AtCommand_ReadMail,			"@readmail",		 1, atcommand_readmail }, // [Valaris]
	{ AtCommand_DeleteMail,			"@deletemail",		 1, atcommand_readmail }, // [Valaris]
	{ AtCommand_SendMail,			"@sendmail",		 1, atcommand_sendmail }, // [Valaris]
	{ AtCommand_SendPriorityMail,	"@sendprioritymail",80, atcommand_sendmail }, // [Valaris]
	{ AtCommand_RefreshOnline,		"@refreshonline",	99, atcommand_refreshonline }, // [Valaris]

#endif /* TXT_ONLY */
	{ AtCommand_SkillTree,		"@skilltree",	40, atcommand_skilltree }, // [MouseJstr]

// add new commands before this line
	{ AtCommand_Unknown,             NULL,                1, NULL }
};

/*====================================================
 * This function return the name of the job (by [Yor])
 *----------------------------------------------------
 */
char * job_name(int class) {
	switch (class) {
	case 0:    return "Novice";
	case 1:    return "Swordsman";
	case 2:    return "Mage";
	case 3:    return "Archer";
	case 4:    return "Acolyte";
	case 5:    return "Merchant";
	case 6:    return "Thief";
	case 7:    return "Knight";
	case 8:    return "Priest";
	case 9:    return "Wizard";
	case 10:   return "Blacksmith";
	case 11:   return "Hunter";
	case 12:   return "Assassin";
	case 13:   return "Knight 2";
	case 14:   return "Crusader";
	case 15:   return "Monk";
	case 16:   return "Sage";
	case 17:   return "Rogue";
	case 18:   return "Alchemist";
	case 19:   return "Bard";
	case 20:   return "Dancer";
	case 21:   return "Crusader 2";
	case 22:   return "Wedding";
	case 23:   return "Super Novice";
	case 4001: return "Novice High";
	case 4002: return "Swordsman High";
	case 4003: return "Mage High";
	case 4004: return "Archer High";
	case 4005: return "Acolyte High";
	case 4006: return "Merchant High";
	case 4007: return "Thief High";
	case 4008: return "Lord Knight";
	case 4009: return "High Priest";
	case 4010: return "High Wizard";
	case 4011: return "Whitesmith";
	case 4012: return "Sniper";
	case 4013: return "Assassin Cross";
	case 4014: return "Peko Knight";
	case 4015: return "Paladin";
	case 4016: return "Champion";
	case 4017: return "Professor";
	case 4018: return "Stalker";
	case 4019: return "Creator";
	case 4020: return "Clown";
	case 4021: return "Gypsy";
	case 4022: return "Peko Paladin";
	case 4023: return "Baby Novice";
	case 4024: return "Baby Swordsman";
	case 4025: return "Baby Mage";
	case 4026: return "Baby Archer";
	case 4027: return "Baby Acolyte";
	case 4028: return "Baby Merchant";
	case 4029: return "Baby Thief";
	case 4030: return "Baby Knight";
	case 4031: return "Baby Priest";
	case 4032: return "Baby Wizard";
	case 4033: return "Baby Blacksmith";
	case 4034: return "Baby Hunter";
	case 4035: return "Baby Assassin";
	case 4036: return "Baby Peco Knight";
	case 4037: return "Baby Crusader";
	case 4038: return "Baby Monk";
	case 4039: return "Baby Sage";
	case 4040: return "Baby Rogue";
	case 4041: return "Baby Alchemist";
	case 4042: return "Baby Bard";
	case 4043: return "Baby Dancer";
	case 4044: return "Baby Peco Crusader";
	case 4045: return "Super Baby";
	}
	return "Unknown Job";
}

/*==========================================
 * estr_lower (replace strlwr, non ANSI function that doesn't exist in all C compilator)
 *------------------------------------------
 */
char *estr_lower(char *str)
{
	int i;

	for (i=0; str[i]; i++)
		if ((str[i] >= 65) && (str[i] <= 90))
			str[i] += 32;
	return str;
}

// compare function for sorting high to lowest
int hightolow_compare (const void * a, const void * b)
{
  return ( *(int*)b - *(int*)a );
}

// compare function for sorting lowest to highest
int lowtohigh_compare (const void * a, const void * b)
{
  return ( *(int*)a - *(int*)b );
}

//-----------------------------------------------------------
// Return the message string of the specified number by [Yor]
//-----------------------------------------------------------
char * msg_txt(int msg_number) {
	if (msg_number >= 0 && msg_number < (int)(sizeof(msg_table) / sizeof(msg_table[0])) &&
	    msg_table[msg_number] != NULL && msg_table[msg_number][0] != '\0')
		return msg_table[msg_number];

	return "??";
}

//------------------------------------------------------------
// E-mail check: return 0 (not correct) or 1 (valid). by [Yor]
//------------------------------------------------------------
int e_mail_check(unsigned char *email) {
	char ch;
	unsigned char* last_arobas;

	// athena limits
	if (strlen(email) < 3 || strlen(email) > 39)
		return 0;

	// part of RFC limits (official reference of e-mail description)
	if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@')
		return 0;

	if (email[strlen(email)-1] == '.')
		return 0;

	last_arobas = strrchr(email, '@');

	if (strstr(last_arobas, "@.") != NULL ||
	    strstr(last_arobas, "..") != NULL)
		return 0;

	for(ch = 1; ch < 32; ch++) {
		if (strchr(last_arobas, ch) != NULL) {
			return 0;
			break;
		}
	}

	if (strchr(last_arobas, ' ') != NULL ||
	    strchr(last_arobas, ';') != NULL)
		return 0;

	// all correct
	return 1;
}

/*==========================================
 * get_atcommand_level @�R�}���h�̕K�v���x�����擾
 *------------------------------------------
 */
int get_atcommand_level(const AtCommandType type) {
	int i;

	for (i = 0; atcommand_info[i].type != AtCommand_None; i++)
		if (atcommand_info[i].type == type)
			return atcommand_info[i].level;

	return 100; // 100: command can not be used
}

/*==========================================
 *is_atcommand @�R�}���h�ɑ��݂��邩�ǂ����m�F����
 *------------------------------------------
 */
AtCommandType
is_atcommand(const int fd, struct map_session_data* sd, const char* message, int gmlvl) {
	const char* str = message;
	int s_flag = 0;
	AtCommandInfo info;
	AtCommandType type;

	nullpo_retr(AtCommand_None, sd);

	if (!message || !*message)
		return AtCommand_None;

	memset(&info, 0, sizeof(info));
	str += strlen(sd->status.name);
	while (*str && (isspace(*str) || (s_flag == 0 && *str == ':'))) {
		if (*str == ':')
			s_flag = 1;
		str++;
	}
	if (!*str)
		return AtCommand_None;

	type = atcommand(gmlvl > 0 ? gmlvl : pc_isGM(sd), str, &info);
	if (type != AtCommand_None) {
		char command[100];
		char output[200];
		const char* p = str;
		memset(command, '\0', sizeof(command));
		memset(output, '\0', sizeof(output));
		while (*p && !isspace(*p))
			p++;
		if (p - str >= sizeof(command)) // too long
			return AtCommand_Unknown;
		strncpy(command, str, p - str);
		while (isspace(*p))
			p++;

		if (type == AtCommand_Unknown || info.proc == NULL) {
			sprintf(output, msg_table[153], command); // %s is Unknown Command.
			clif_displaymessage(fd, output);
		} else {
			if (info.proc(fd, sd, command, p) != 0) {
				// Command can not be executed
				sprintf(output, msg_table[154], command); // %s failed.
				clif_displaymessage(fd, output);
			}
		}

		// ToDo: Fix Logs :)
		//if((log_config.gm) && (info.level >= log_config.gm))
		//	log_atcommand(sd, message);

		return info.type;
	}

	return AtCommand_None;
}

/*==========================================
 *
 *------------------------------------------
 */
AtCommandType atcommand(const int level, const char* message, struct AtCommandInfo* info) {
	char* p = (char *)message; // it's 'char' and not 'const char' to have possibility to modify the first character if necessary

	if (!info)
		return AtCommand_None;
	if (battle_config.atc_gmonly != 0 && !level) // level = pc_isGM(sd)
		return AtCommand_None;
	if (!p || !*p) {
		fprintf(stderr, "at command message is empty\n");
		return AtCommand_None;
	}

	if (*p == command_symbol) { // check first char.
		char command[101];
		int i = 0;
		memset(info, 0, sizeof(AtCommandInfo));
		sscanf(p, "%100s", command);
		command[sizeof(command)-1] = '\0';

		while (atcommand_info[i].type != AtCommand_Unknown) {
			if (strcmpi(command+1, atcommand_info[i].command+1) == 0 && level >= atcommand_info[i].level) {
				p[0] = atcommand_info[i].command[0]; // set correct first symbol for after.
				break;
			}
			i++;
		}

		if (atcommand_info[i].type == AtCommand_Unknown) {
			// doesn't return Unknown if player is normal player (display the text, not display: unknown command)
			if (level == 0)
				return AtCommand_None;
			else
				return AtCommand_Unknown;
		}
		memcpy(info, &atcommand_info[i], sizeof atcommand_info[i]);
	} else {
		return AtCommand_None;
	}

	return info->type;
}

/*==========================================
 *
 *------------------------------------------
 */
static int atkillmonster_sub(struct block_list *bl, va_list ap) {
	int flag = va_arg(ap, int);

	nullpo_retr(0, bl);

	if (flag)
		mob_damage(NULL, (struct mob_data *)bl, ((struct mob_data *)bl)->hp, 2);
	else
		mob_delete((struct mob_data *)bl);

	return 0;
}

#ifndef TXT_ONLY
static int atkillnpc_sub(struct block_list *bl, va_list ap)
{
        int flag = va_arg(ap,int);

        nullpo_retr(0, bl);

        npc_delete((struct npc_data *)bl);

        flag = 0;

        return 0;
}

void rehash( const int fd, struct map_session_data* sd )
{
        int map_id = 0;

        int LOADED_MAPS = map_num;
	
        for (map_id = 0; map_id < LOADED_MAPS;map_id++) {

            if (map_id > LOADED_MAPS)
                break;

            map_foreachinarea(atkillmonster_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, BL_MOB, 0);
            map_foreachinarea(atkillnpc_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, BL_NPC, 0);
        }
}

#endif /* not TXT_ONLY */
/*==========================================
 * Read Message Data
 *------------------------------------------
 */
int msg_config_read(const char *cfgName) {
	int msg_number;
	char line[1024], w1[1024], w2[1024];
	FILE *fp;

	if ((fp = fopen(cfgName, "r")) == NULL) {
		printf("Messages file not found: %s\n", cfgName);
		return 1;
	}

	while(fgets(line, sizeof(line)-1, fp)) {
		if (line[0] == '/' && line[1] == '/')
			continue;
		if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2) {
			if (strcmpi(w1, "import") == 0) {
				msg_config_read(w2);
			} else {
				msg_number = atoi(w1);
				if (msg_number >= 0 && msg_number < (int)(sizeof(msg_table) / sizeof(msg_table[0])))
					strcpy(msg_table[msg_number], w2);
				//	printf("message #%d: '%s'.\n", msg_number, msg_table[msg_number]);
			}
		}
	}
	fclose(fp);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
static AtCommandInfo* get_atcommandinfo_byname(const char* name) {
	int i;

	for (i = 0; atcommand_info[i].type != AtCommand_Unknown; i++)
		if (strcmpi(atcommand_info[i].command + 1, name) == 0)
			return &atcommand_info[i];

	return NULL;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_config_read(const char *cfgName) {
	char line[1024], w1[1024], w2[1024];
	AtCommandInfo* p;
	FILE* fp;

	if ((fp = fopen(cfgName, "r")) == NULL) {
		printf("At commands configuration file not found: %s\n", cfgName);
		return 1;
	}

	while (fgets(line, sizeof(line)-1, fp)) {
		if (line[0] == '/' && line[1] == '/')
			continue;

		if (sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2)
			continue;
		p = get_atcommandinfo_byname(w1);
		if (p != NULL) {
			p->level = atoi(w2);
			if (p->level > 100)
				p->level = 100;
			else if (p->level < 0)
				p->level = 0;
		}

		if (strcmpi(w1, "import") == 0)
			atcommand_config_read(w2);
		else if (strcmpi(w1, "command_symbol") == 0 && w2[0] > 31 &&
		         w2[0] != '/' && // symbol of standard ragnarok GM commands
		         w2[0] != '%' && // symbol of party chat speaking
				 w2[0] != '#')	// symbol of charcommand
			command_symbol = w2[0];
	}
	fclose(fp);

	return 0;
}



/*==========================================
// @ command processing functions
 *------------------------------------------
 */

/*==========================================
 * @send (used for testing packet sends from the client)
 *------------------------------------------
 */
int atcommand_send(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int a = atoi(message);
	if (a)
	{
		unsigned char buf[1024];
		switch(a)
		{
		case 1:
			WBUFW(buf,0)=0x18d;
		case 2:
			WBUFW(buf,0)=0x18e;
		case 3:
			WBUFW(buf,0)=0x18f;
		case 4:
			WBUFW(buf,0)=0x190;
		}
		
		
	}
	return 0;
}

/*==========================================
 * @rura+
 *------------------------------------------
 */
int atcommand_rurap(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char map_name[100];
	char character[100];
	int x = 0, y = 0;
	struct map_session_data *pl_sd;
	int m;

	memset(map_name, '\0', sizeof(map_name));
	memset(character, '\0', sizeof(character));

	if (!message || !*message || sscanf(message, "%99s %d %d %99[^\n]", map_name, &x, &y, character) < 4) {
		clif_displaymessage(fd, "Usage: @charwarp/@rura+ <mapname> <x> <y> <char name>");
		return -1;
	}

	if (x <= 0)
		x = rand() % 399 + 1;
	if (y <= 0)
		y = rand() % 399 + 1;
	if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
		strcat(map_name, ".gat");

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can rura+ only lower or same GM level
			if (x > 0 && x < 400 && y > 0 && y < 400) {
				m = map_mapname2mapid(map_name);
				if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
					clif_displaymessage(fd, "You are not authorised to warp someone to this map.");
					return -1;
				}
				if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
					clif_displaymessage(fd, "You are not authorised to warp this player from its actual map.");
					return -1;
				}
				if (pc_setpos(pl_sd, map_name, x, y, 3) == 0) {
					clif_displaymessage(pl_sd->fd, msg_table[0]); // Warped.
					clif_displaymessage(fd, msg_table[15]); // Player warped (message sends to player too).
				} else {
					clif_displaymessage(fd, msg_table[1]); // Map not found.
					return -1;
				}
			} else {
				clif_displaymessage(fd, msg_table[2]); // Coordinates out of range.
				return -1;
			}
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

// @rura
/*==========================================
 *
 *------------------------------------------
 */
int atcommand_rura(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char map_name[100];
	int x = 0, y = 0;
	int m;

	memset(map_name, '\0', sizeof(map_name));

	if (!message || !*message || sscanf(message, "%99s %d %d", map_name, &x, &y) < 1) {
		clif_displaymessage(fd, "Please, enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>).");
		return -1;
	}

	if (x <= 0)
		x = rand() % 399 + 1;
	if (y <= 0)
		y = rand() % 399 + 1;

	if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
		strcat(map_name, ".gat");

	if (x > 0 && x < 400 && y > 0 && y < 400) {
		m = map_mapname2mapid(map_name);
		if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
			clif_displaymessage(fd, "You are not authorised to warp you to this map.");
			return -1;
		}
		if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
			clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
			return -1;
		}
		if (pc_setpos(sd, map_name, x, y, 3) == 0)
			clif_displaymessage(fd, msg_table[0]); // Warped.
		else {
			clif_displaymessage(fd, msg_table[1]); // Map not found.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[2]); // Coordinates out of range.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_where(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char character[100];
	char output[200];
	struct map_session_data *pl_sd = NULL;

	nullpo_retr(-1, sd);

	if (!message || !*message)
		return -1;
	memset(character, '\0', sizeof character);
	if (sscanf(message, "%99[^\n]", character) < 1)
		return -1;
	if(strncmp(sd->status.name,character,24)==0)
		return -1;

	if ((pl_sd = map_nick2sd(character)) == NULL) {
		snprintf(output, sizeof output, "%s %d %d",
			sd->mapname, sd->bl.x, sd->bl.y);
		clif_displaymessage(fd, output);
		return -1;
	}
	snprintf(output, sizeof output, "%s %s %d %d",
		character, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
	clif_displaymessage(fd, output);
	
	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_jumpto(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char character[100];
	char output[200];
	struct map_session_data *pl_sd = NULL;

	nullpo_retr(-1, sd);

	if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @jumpto/@warpto/@goto <char name>).");
		return -1;
	}
	
	memset(character, '\0', sizeof character);
	if (sscanf(message, "%99[^\n]", character) < 1)
		return -1;
	if(strncmp(sd->status.name,character,24)==0) //Yourself mate? Tsk tsk tsk.
		return -1;

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
			clif_displaymessage(fd, "You are not authorised to warp you to the map of this player.");
			return -1;
		}
		if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
			clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
			return -1;
		}
		pc_setpos(sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3);
		sprintf(output, msg_table[4], character); // Jump to %s
		clif_displaymessage(fd, output);
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_jump(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char output[200];
	int x = 0, y = 0;

	memset(output, '\0', sizeof(output));

	sscanf(message, "%d %d", &x, &y);

	if (x <= 0)
		x = rand() % 399 + 1;
	if (y <= 0)
		y = rand() % 399 + 1;
	if (x > 0 && x < 400 && y > 0 && y < 400) {
		if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
			clif_displaymessage(fd, "You are not authorised to warp you to your actual map.");
			return -1;
		}
		if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
			clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
			return -1;
		}
		pc_setpos(sd, sd->mapname, x, y, 3);
		sprintf(output, msg_table[5], x, y); // Jump to %d %d
		clif_displaymessage(fd, output);
	} else {
		clif_displaymessage(fd, msg_table[2]); // Coordinates out of range.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_who(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char output[200];
	struct map_session_data *pl_sd;
	int i, j, count;
	int pl_GM_level, GM_level;
	char match_text[100];
	char player_name[24];

	memset(output, '\0', sizeof(output));
	memset(match_text, '\0', sizeof(match_text));
	memset(player_name, '\0', sizeof(player_name));

	if (sscanf(message, "%99[^\n]", match_text) < 1)
		strcpy(match_text, "");
	for (j = 0; match_text[j]; j++)
		match_text[j] = tolower(match_text[j]);

	count = 0;
	GM_level = pc_isGM(sd);
	for (i = 0; i < fd_max; i++) {
		if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
			pl_GM_level = pc_isGM(pl_sd);
			if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
				memcpy(player_name, pl_sd->status.name, 24);
				for (j = 0; player_name[j]; j++)
					player_name[j] = tolower(player_name[j]);
				if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
					if (pl_GM_level > 0)
						sprintf(output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
					else
						sprintf(output, "Name: %s | Location: %s %d %d", pl_sd->status.name, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
					clif_displaymessage(fd, output);
					count++;
				}
			}
		}
	}

	if (count == 0)
		clif_displaymessage(fd, msg_table[28]); // No player found.
	else if (count == 1)
		clif_displaymessage(fd, msg_table[29]); // 1 player found.
	else {
		sprintf(output, msg_table[30], count); // %d players found.
		clif_displaymessage(fd, output);
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_who2(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char output[200];
	struct map_session_data *pl_sd;
	int i, j, count;
	int pl_GM_level, GM_level;
	char match_text[100];
	char player_name[24];

	memset(output, '\0', sizeof(output));
	memset(match_text, '\0', sizeof(match_text));
	memset(player_name, '\0', sizeof(player_name));

	if (sscanf(message, "%99[^\n]", match_text) < 1)
		strcpy(match_text, "");
	for (j = 0; match_text[j]; j++)
		match_text[j] = tolower(match_text[j]);

	count = 0;
	GM_level = pc_isGM(sd);
	for (i = 0; i < fd_max; i++) {
		if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
			pl_GM_level = pc_isGM(pl_sd);
			if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
				memcpy(player_name, pl_sd->status.name, 24);
				for (j = 0; player_name[j]; j++)
					player_name[j] = tolower(player_name[j]);
				if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
					if (pl_GM_level > 0)
						sprintf(output, "Name: %s (GM:%d) | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_GM_level, pl_sd->status.base_level, job_name(pl_sd->status.class), pl_sd->status.job_level);
					else
						sprintf(output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class), pl_sd->status.job_level);
					clif_displaymessage(fd, output);
					count++;
				}
			}
		}
	}

	if (count == 0)
		clif_displaymessage(fd, msg_table[28]); // No player found.
	else if (count == 1)
		clif_displaymessage(fd, msg_table[29]); // 1 player found.
	else {
		sprintf(output, msg_table[30], count); // %d players found.
		clif_displaymessage(fd, output);
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_who3(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char temp0[100];
	char temp1[100];
	char output[200];
	struct map_session_data *pl_sd;
	int i, j, count;
	int pl_GM_level, GM_level;
	char match_text[100];
	char player_name[24];
	struct guild *g;
	struct party *p;

	memset(temp0, '\0', sizeof(temp0));
	memset(temp1, '\0', sizeof(temp1));
	memset(output, '\0', sizeof(output));
	memset(match_text, '\0', sizeof(match_text));
	memset(player_name, '\0', sizeof(player_name));

	if (sscanf(message, "%99[^\n]", match_text) < 1)
		strcpy(match_text, "");
	for (j = 0; match_text[j]; j++)
		match_text[j] = tolower(match_text[j]);

	count = 0;
	GM_level = pc_isGM(sd);
	for (i = 0; i < fd_max; i++) {
		if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
			pl_GM_level = pc_isGM(pl_sd);
			if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
				memcpy(player_name, pl_sd->status.name, 24);
				for (j = 0; player_name[j]; j++)
					player_name[j] = tolower(player_name[j]);
				if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
					g = guild_search(pl_sd->status.guild_id);
					if (g == NULL)
						sprintf(temp1, "None");
					else
						sprintf(temp1, "%s", g->name);
					p = party_search(pl_sd->status.party_id);
					if (p == NULL)
						sprintf(temp0, "None");
					else
						sprintf(temp0, "%s", p->name);
					if (pl_GM_level > 0)
						sprintf(output, "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'", pl_sd->status.name, pl_GM_level, temp0, temp1);
					else
						sprintf(output, "Name: %s | Party: '%s' | Guild: '%s'", pl_sd->status.name, temp0, temp1);
					clif_displaymessage(fd, output);
					count++;
				}
			}
		}
	}

	if (count == 0)
		clif_displaymessage(fd, msg_table[28]); // No player found.
	else if (count == 1)
		clif_displaymessage(fd, msg_table[29]); // 1 player found.
	else {
		sprintf(output, msg_table[30], count); // %d players found.
		clif_displaymessage(fd, output);
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_whomap(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char output[200];
	struct map_session_data *pl_sd;
	int i, count;
	int pl_GM_level, GM_level;
	int map_id;
	char map_name[100];

	memset(output, '\0', sizeof(output));
	memset(map_name, '\0', sizeof(map_name));

	if (!message || !*message)
		map_id = sd->bl.m;
	else {
		sscanf(message, "%99s", map_name);
		if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
			strcat(map_name, ".gat");
		if ((map_id = map_mapname2mapid(map_name)) < 0)
			map_id = sd->bl.m;
	}

	count = 0;
	GM_level = pc_isGM(sd);
	for (i = 0; i < fd_max; i++) {
		if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
			pl_GM_level = pc_isGM(pl_sd);
			if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
				if (pl_sd->bl.m == map_id) {
					if (pl_GM_level > 0)
						sprintf(output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
					else
						sprintf(output, "Name: %s | Location: %s %d %d", pl_sd->status.name, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
					clif_displaymessage(fd, output);
					count++;
				}
			}
		}
	}

	if (count == 0)
		sprintf(output, msg_table[54], map[map_id].name); // No player found in map '%s'.
	else if (count == 1)
		sprintf(output, msg_table[55], map[map_id].name); // 1 player found in map '%s'.
	else {
		sprintf(output, msg_table[56], count, map[map_id].name); // %d players found in map '%s'.
	}
	clif_displaymessage(fd, output);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_whomap2(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char output[200];
	struct map_session_data *pl_sd;
	int i, count;
	int pl_GM_level, GM_level;
	int map_id = 0;
	char map_name[100];

	memset(output, '\0', sizeof(output));
	memset(map_name, '\0', sizeof(map_name));

	if (!message || !*message)
		map_id = sd->bl.m;
	else {
		sscanf(message, "%99s", map_name);
		if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
			strcat(map_name, ".gat");
		if ((map_id = map_mapname2mapid(map_name)) < 0)
			map_id = sd->bl.m;
	}

	count = 0;
	GM_level = pc_isGM(sd);
	for (i = 0; i < fd_max; i++) {
		if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
			pl_GM_level = pc_isGM(pl_sd);
			if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
				if (pl_sd->bl.m == map_id) {
					if (pl_GM_level > 0)
						sprintf(output, "Name: %s (GM:%d) | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_GM_level, pl_sd->status.base_level, job_name(pl_sd->status.class), pl_sd->status.job_level);
					else
						sprintf(output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class), pl_sd->status.job_level);
					clif_displaymessage(fd, output);
					count++;
				}
			}
		}
	}

	if (count == 0)
		sprintf(output, msg_table[54], map[map_id].name); // No player found in map '%s'.
	else if (count == 1)
		sprintf(output, msg_table[55], map[map_id].name); // 1 player found in map '%s'.
	else {
		sprintf(output, msg_table[56], count, map[map_id].name); // %d players found in map '%s'.
	}
	clif_displaymessage(fd, output);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_whomap3(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char temp0[100];
	char temp1[100];
	char output[200];
	struct map_session_data *pl_sd;
	int i, count;
	int pl_GM_level, GM_level;
	int map_id = 0;
	char map_name[100];
	struct guild *g;
	struct party *p;

	memset(temp0, '\0', sizeof(temp0));
	memset(temp1, '\0', sizeof(temp1));
	memset(output, '\0', sizeof(output));
	memset(map_name, '\0', sizeof(map_name));

	if (!message || !*message)
		map_id = sd->bl.m;
	else {
		sscanf(message, "%99s", map_name);
		if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
			strcat(map_name, ".gat");
		if ((map_id = map_mapname2mapid(map_name)) < 0)
			map_id = sd->bl.m;
	}

	count = 0;
	GM_level = pc_isGM(sd);
	for (i = 0; i < fd_max; i++) {
		if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
			pl_GM_level = pc_isGM(pl_sd);
			if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
				if (pl_sd->bl.m == map_id) {
					g = guild_search(pl_sd->status.guild_id);
					if (g == NULL)
						sprintf(temp1, "None");
					else
						sprintf(temp1, "%s", g->name);
					p = party_search(pl_sd->status.party_id);
					if (p == NULL)
						sprintf(temp0, "None");
					else
						sprintf(temp0, "%s", p->name);
					if (pl_GM_level > 0)
						sprintf(output, "Name: %s (GM:%d) | Party: '%s' | Guild: '%s'", pl_sd->status.name, pl_GM_level, temp0, temp1);
					else
						sprintf(output, "Name: %s | Party: '%s' | Guild: '%s'", pl_sd->status.name, temp0, temp1);
					clif_displaymessage(fd, output);
					count++;
				}
			}
		}
	}

	if (count == 0)
		sprintf(output, msg_table[54], map[map_id].name); // No player found in map '%s'.
	else if (count == 1)
		sprintf(output, msg_table[55], map[map_id].name); // 1 player found in map '%s'.
	else {
		sprintf(output, msg_table[56], count, map[map_id].name); // %d players found in map '%s'.
	}
	clif_displaymessage(fd, output);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_whogm(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char temp0[100];
	char temp1[100];
	char output[200];
	struct map_session_data *pl_sd;
	int i, j, count;
	int pl_GM_level, GM_level;
	char match_text[100];
	char player_name[24];
	struct guild *g;
	struct party *p;

	memset(temp0, '\0', sizeof(temp0));
	memset(temp1, '\0', sizeof(temp1));
	memset(output, '\0', sizeof(output));
	memset(match_text, '\0', sizeof(match_text));
	memset(player_name, '\0', sizeof(player_name));

	if (sscanf(message, "%99[^\n]", match_text) < 1)
		strcpy(match_text, "");
	for (j = 0; match_text[j]; j++)
		match_text[j] = tolower(match_text[j]);

	count = 0;
	GM_level = pc_isGM(sd);
	for (i = 0; i < fd_max; i++) {
		if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
			pl_GM_level = pc_isGM(pl_sd);
			if (pl_GM_level > 0) {
				if (!((battle_config.hide_GM_session || (pl_sd->status.option & OPTION_HIDE)) && (pl_GM_level > GM_level))) { // you can look only lower or same level
					memcpy(player_name, pl_sd->status.name, 24);
					for (j = 0; player_name[j]; j++)
						player_name[j] = tolower(player_name[j]);
					if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
						sprintf(output, "Name: %s (GM:%d) | Location: %s %d %d", pl_sd->status.name, pl_GM_level, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y);
						clif_displaymessage(fd, output);
						sprintf(output, "       BLvl: %d | Job: %s (Lvl: %d)", pl_sd->status.base_level, job_name(pl_sd->status.class), pl_sd->status.job_level);
						clif_displaymessage(fd, output);
						g = guild_search(pl_sd->status.guild_id);
						if (g == NULL)
							sprintf(temp1, "None");
						else
							sprintf(temp1, "%s", g->name);
						p = party_search(pl_sd->status.party_id);
						if (p == NULL)
							sprintf(temp0, "None");
						else
							sprintf(temp0, "%s", p->name);
						sprintf(output, "       Party: '%s' | Guild: '%s'", temp0, temp1);
						clif_displaymessage(fd, output);
						count++;
					}
				}
			}
		}
	}

	if (count == 0)
		clif_displaymessage(fd, msg_table[150]); // No GM found.
	else if (count == 1)
		clif_displaymessage(fd, msg_table[151]); // 1 GM found.
	else {
		sprintf(output, msg_table[152], count); // %d GMs found.
		clif_displaymessage(fd, output);
	}

	return 0;
}

int atcommand_whozeny(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char output[200];
	struct map_session_data *pl_sd;
	int i, j, count,c;
	char match_text[100];
	char player_name[24];
	int zeny[clif_countusers()];
	int counted[clif_countusers()];

	memset(output, '\0', sizeof(output));
	memset(match_text, '\0', sizeof(match_text));
	memset(player_name, '\0', sizeof(player_name));

	if (sscanf(message, "%99[^\n]", match_text) < 1)
		strcpy(match_text, "");
	for (j = 0; match_text[j]; j++)
		match_text[j] = tolower(match_text[j]);

	count = 0;
	for (i = 0; i < fd_max; i++) {
		if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
				memcpy(player_name, pl_sd->status.name, 24);
				for (j = 0; player_name[j]; j++)
					player_name[j] = tolower(player_name[j]);
				if (strstr(player_name, match_text) != NULL) { // search with no case sensitive
					zeny[count]=pl_sd->status.zeny;
					counted[i]=0;
					count++;
				}
		}
	}

	qsort(zeny, count, sizeof(int), hightolow_compare);
	for (c = 0; c < count && c < 50; c++) {
		if(!zeny[c])
			continue;
		for (i = 0; i < fd_max; i++) {
			if(!zeny[c])
				continue;
			if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && zeny[c] && counted[i]==0) {
				if(pl_sd->status.zeny==zeny[c]) {
					sprintf(output, "Name: %s | Zeny: %d", pl_sd->status.name, pl_sd->status.zeny);
					clif_displaymessage(fd, output);
					zeny[c]=0;
					counted[i]=1;
				}
			}
		}
	}

	if (count == 0)
		clif_displaymessage(fd, msg_table[28]); // No player found.
	else if (count == 1)
		clif_displaymessage(fd, msg_table[29]); // 1 player found.
	else {
		sprintf(output, msg_table[30], count); // %d players found.
		clif_displaymessage(fd, output);
	}

	return 0;
}


// cause random emote on all online players [Valaris]
int atcommand_happyhappyjoyjoy(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{

	struct map_session_data *pl_sd;
	int i,e;

	for (i = 0; i < fd_max; i++) {
		if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
			e=rand()%40;
			if(e==34) 
				e = 0;
			clif_emotion(&pl_sd->bl,e);
		}
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_save(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	pc_setsavepoint(sd, sd->mapname, sd->bl.x, sd->bl.y);
	if (sd->status.pet_id > 0 && sd->pd)
		intif_save_petdata(sd->status.account_id, &sd->pet);
	pc_makesavestatus(sd);
	chrif_save(sd);
	storage_storage_save(sd);
	clif_displaymessage(fd, msg_table[6]); // Character data respawn point saved.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_load(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int m;

	m = map_mapname2mapid(sd->status.save_point.map);
	if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
		clif_displaymessage(fd, "You are not authorised to warp you to your save map.");
		return -1;
	}
	if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
		clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
		return -1;
	}

	pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0);
	clif_displaymessage(fd, msg_table[7]); // Warping to respawn point.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_speed(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char output[200];
	int speed;

	memset(output, '\0', sizeof(output));

	if (!message || !*message) {
		sprintf(output, "Please, enter a speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
		clif_displaymessage(fd, output);
		return -1;
	}

	speed = atoi(message);
	if (speed >= MIN_WALK_SPEED && speed <= MAX_WALK_SPEED) {
		sd->speed = speed;
		//sd->walktimer = x;
		//���̕���lj� by ��
		clif_updatestatus(sd, SP_SPEED);
		clif_displaymessage(fd, msg_table[8]); // Speed changed.
	} else {
		sprintf(output, "Please, enter a valid speed value (usage: @speed <%d-%d>).", MIN_WALK_SPEED, MAX_WALK_SPEED);
		clif_displaymessage(fd, output);
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_storage(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	storage_storageopen(sd);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_guildstorage(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	if (sd->status.guild_id > 0)
		storage_guild_storageopen(sd);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_option(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int param1 = 0, param2 = 0, param3 = 0;

	if (!message || !*message || sscanf(message, "%d %d %d", &param1, &param2, &param3) < 1 || param1 < 0 || param2 < 0 || param3 < 0) {
		clif_displaymessage(fd, "Please, enter at least a option (usage: @option <param1:0+> <param2:0+> <param3:0+>).");
		return -1;
	}

	sd->opt1 = param1;
	sd->opt2 = param2;
	if (!(sd->status.option & CART_MASK) && param3 & CART_MASK) {
		clif_cart_itemlist(sd);
		clif_cart_equiplist(sd);
		clif_updatestatus(sd, SP_CARTINFO);
	}
	sd->status.option = param3;
	// fix pecopeco display
	if (sd->status.class == 13 || sd->status.class == 21 || sd->status.class == 4014 || sd->status.class == 4022) {
		if (!pc_isriding(sd)) { // sd have the new value...
			if (sd->status.class == 13)
				sd->status.class = sd->view_class = 7;
			else if (sd->status.class == 21)
				sd->status.class = sd->view_class = 14;
			else if (sd->status.class == 4014)
				sd->status.class = sd->view_class = 4008;
			else if (sd->status.class == 4022)
				sd->status.class = sd->view_class = 4015;
		}
	} else {
		if (pc_isriding(sd)) { // sd have the new value...
			if (sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] (code added by [Yor])
				sd->status.option &= ~0x0020;
			} else {
				if (sd->status.class == 7)
					sd->status.class = sd->view_class = 13;
				else if (sd->status.class == 14)
					sd->status.class = sd->view_class = 21;
				else if (sd->status.class == 4008)
					sd->status.class = sd->view_class = 4014;
				else if (sd->status.class == 4015)
					sd->status.class = sd->view_class = 4022;
				else
					sd->status.option &= ~0x0020;
			}
		}
	}

	clif_changeoption(&sd->bl);
	pc_calcstatus(sd, 0);
	clif_displaymessage(fd, msg_table[9]); // Options changed.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_hide(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	if (sd->status.option & OPTION_HIDE) {
		sd->status.option &= ~OPTION_HIDE;
		clif_displaymessage(fd, msg_table[10]); // Invisible: Off
	} else {
		sd->status.option |= OPTION_HIDE;
		clif_displaymessage(fd, msg_table[11]); // Invisible: On
	}
	clif_changeoption(&sd->bl);

	return 0;
}

/*==========================================
 * �]�E���� upper���w�肷��Ɠ]����{�q�ɂ��Ȃ��
 *------------------------------------------
 */
int atcommand_jobchange(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int job = 0, upper = -1;

	if (!message || !*message || sscanf(message, "%d %d", &job, &upper) < 1) {
		clif_displaymessage(fd, "Please, enter job ID (usage: @job/@jobchange <job ID>).");
		return -1;
	}

	if (job == 37 ||job == 45)
		return 0;

	if ((job >= 0 && job < MAX_PC_CLASS)) {

		// fix pecopeco display
		if ((job != 13 && job != 21 && job != 4014 && job != 4022)) {
			if (pc_isriding(sd)) {
				if (sd->status.class == 13)
					sd->status.class = sd->view_class = 7;
				if (sd->status.class == 21)
					sd->status.class = sd->view_class = 14;
				if (sd->status.class == 4014)
					sd->status.class = sd->view_class = 4008;
				if (sd->status.class == 4022)
					sd->status.class = sd->view_class = 4015;
				sd->status.option &= ~0x0020;
				clif_changeoption(&sd->bl);
				pc_calcstatus(sd, 0);
			}
		} else {
			if (!pc_isriding(sd)) {
				if (job == 13)
					job = 7;
				if (job == 21)
					job = 14;
				if (job == 4014)
					job = 4008;
				if (job == 4022)
					job = 4015;
			}
		}

		if (pc_jobchange(sd, job, upper) == 0)
			clif_displaymessage(fd, msg_table[12]); // Your job has been changed.
		else {
			clif_displaymessage(fd, msg_table[155]); // Impossible to change your job.
			return -1;
		}
	} else {
		clif_displaymessage(fd, "Please, enter a valid job ID (usage: @job/@jobchange <job ID>).");
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_die(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	clif_specialeffect(&sd->bl,450,1);
	pc_damage(NULL, sd, sd->status.hp + 1);
	clif_displaymessage(fd, msg_table[13]); // A pity! You've died.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_kill(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char character[100];
	struct map_session_data *pl_sd;

	memset(character, '\0', sizeof(character));

	if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @kill <char name>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level
			pc_damage(NULL, pl_sd, pl_sd->status.hp + 1);
			clif_displaymessage(fd, msg_table[14]); // Character killed.
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_alive(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	if (pc_isdead(sd)) {
	sd->status.hp = sd->status.max_hp;
	sd->status.sp = sd->status.max_sp;
	clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
	pc_setstand(sd);
	if (battle_config.pc_invincible_time > 0)
		pc_setinvincibletimer(sd, battle_config.pc_invincible_time);
	clif_updatestatus(sd, SP_HP);
	clif_updatestatus(sd, SP_SP);
	clif_resurrection(&sd->bl, 1);
	clif_displaymessage(fd, msg_table[16]); // You've been revived! It's a miracle!
	return 0;
	} 
	return -1;
	
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_kami(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char output[200];

	memset(output, '\0', sizeof(output));

	if (!message || !*message) {
		clif_displaymessage(fd, "Please, enter a message (usage: @kami <message>).");
		return -1;
	}

	sscanf(message, "%199[^\n]", output);
	intif_GMmessage(output, strlen(output) + 1, (*(command + 5) == 'b') ? 0x10 : 0);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_heal(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int hp = 0, sp = 0; // [Valaris] thanks to fov

	sscanf(message, "%d %d", &hp, &sp);

	if (hp == 0 && sp == 0) {
		hp = sd->status.max_hp - sd->status.hp;
		sp = sd->status.max_sp - sd->status.sp;
	} else {
		if (hp > 0 && (hp > sd->status.max_hp || hp > (sd->status.max_hp - sd->status.hp))) // fix positiv overflow
			hp = sd->status.max_hp - sd->status.hp;
		else if (hp < 0 && (hp < -sd->status.max_hp || hp < (1 - sd->status.hp))) // fix negativ overflow
			hp = 1 - sd->status.hp;
		if (sp > 0 && (sp > sd->status.max_sp || sp > (sd->status.max_sp - sd->status.sp))) // fix positiv overflow
			sp = sd->status.max_sp - sd->status.sp;
		else if (sp < 0 && (sp < -sd->status.max_sp || sp < (1 - sd->status.sp))) // fix negativ overflow
			sp = 1 - sd->status.sp;
	}

	if (hp > 0) // display like heal
		clif_heal(fd, SP_HP, hp);
	else if (hp < 0) // display like damage
		clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0 , 4, 0);
	if (sp > 0) // no display when we lost SP
		clif_heal(fd, SP_SP, sp);

	if (hp != 0 || sp != 0) {
		pc_heal(sd, hp, sp);
		if (hp >= 0 && sp >= 0)
			clif_displaymessage(fd, msg_table[17]); // HP, SP recovered.
		else
			clif_displaymessage(fd, msg_table[156]); // HP or/and SP modified.
	} else {
		clif_displaymessage(fd, msg_table[157]); // HP and SP are already with the good value.
		return -1;
	}

	return 0;
}

/*==========================================
 * @item command (usage: @item <name/id_of_item> <quantity>) (modified by [Yor] for pet_egg)
 *------------------------------------------
 */
int atcommand_item(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char item_name[100];
	int number = 0, item_id, flag;
	struct item item_tmp;
	struct item_data *item_data;
	int get_count, i, pet_id;

	memset(item_name, '\0', sizeof(item_name));

	if (!message || !*message || sscanf(message, "%99s %d", item_name, &number) < 1) {
		clif_displaymessage(fd, "Please, enter an item name/id (usage: @item <item name or ID> [quantity]).");
		return -1;
	}

	if (number <= 0)
		number = 1;

	item_id = 0;
	if ((item_data = itemdb_searchname(item_name)) != NULL ||
	    (item_data = itemdb_exists(atoi(item_name))) != NULL)
		item_id = item_data->nameid;

	if (item_id >= 500) {
		get_count = number;
		// check pet egg
		pet_id = search_petDB_index(item_id, PET_EGG);
		if (item_data->type == 4 || item_data->type == 5 ||
			item_data->type == 7 || item_data->type == 8) {
			get_count = 1;
		}
		for (i = 0; i < number; i += get_count) {
			// if pet egg
			if (pet_id >= 0) {
				sd->catch_target_class = pet_db[pet_id].class;
				intif_create_pet(sd->status.account_id, sd->status.char_id,
				                 pet_db[pet_id].class, mob_db[pet_db[pet_id].class].lv,
				                 pet_db[pet_id].EggID, 0, pet_db[pet_id].intimate,
				                 100, 0, 1, pet_db[pet_id].jname);
			// if not pet egg
			} else {
				memset(&item_tmp, 0, sizeof(item_tmp));
				item_tmp.nameid = item_id;
				item_tmp.identify = 1;
				if ((flag = pc_additem((struct map_session_data*)sd, &item_tmp, get_count)))
					clif_additem((struct map_session_data*)sd, 0, 0, flag);
			}
		}
		clif_displaymessage(fd, msg_table[18]); // Item created.
	} else {
		clif_displaymessage(fd, msg_table[19]); // Invalid item ID or name.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_item2(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct item item_tmp;
	struct item_data *item_data;
	char item_name[100];
	int item_id, number = 0;
	int identify = 0, refine = 0, attr = 0;
	int c1 = 0, c2 = 0, c3 = 0, c4 = 0;
	int flag;
	int loop, get_count, i;

	memset(item_name, '\0', sizeof(item_name));

	if (!message || !*message || sscanf(message, "%99s %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9) {
		clif_displaymessage(fd, "Please, enter all informations (usage: @item2 <item name or ID> <quantity>");
		clif_displaymessage(fd, "  <Identify_flag> <refine> <attribut> <Card1> <Card2> <Card3> <Card4>).");
		return -1;
	}

	if (number <= 0)
		number = 1;

	item_id = 0;
	if ((item_data = itemdb_searchname(item_name)) != NULL ||
	    (item_data = itemdb_exists(atoi(item_name))) != NULL)
		item_id = item_data->nameid;

	if (item_id > 500) {
		loop = 1;
		get_count = number;
		if (item_data->type == 4 || item_data->type == 5 ||
			item_data->type == 7 || item_data->type == 8) {
			loop = number;
			get_count = 1;
			if (item_data->type == 7) {
				identify = 1;
				refine = 0;
			}
			if (item_data->type == 8)
				refine = 0;
			if (refine > 10)
				refine = 10;
		} else {
			identify = 1;
			refine = attr = 0;
		}
		for (i = 0; i < loop; i++) {
			memset(&item_tmp, 0, sizeof(item_tmp));
			item_tmp.nameid = item_id;
			item_tmp.identify = identify;
			item_tmp.refine = refine;
			item_tmp.attribute = attr;
			item_tmp.card[0] = c1;
			item_tmp.card[1] = c2;
			item_tmp.card[2] = c3;
			item_tmp.card[3] = c4;
			if ((flag = pc_additem(sd, &item_tmp, get_count)))
				clif_additem(sd, 0, 0, flag);
		}
		clif_displaymessage(fd, msg_table[18]); // Item created.
	} else {
		clif_displaymessage(fd, msg_table[19]); // Invalid item ID or name.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_itemreset(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i;

	for (i = 0; i < MAX_INVENTORY; i++) {
		if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0)
			pc_delitem(sd, i, sd->status.inventory[i].amount, 0);
	}
	clif_displaymessage(fd, msg_table[20]); // All of your items have been removed.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_itemcheck(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	pc_checkitem(sd);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_baselevelup(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int level, i;

	if (!message || !*message || (level = atoi(message)) == 0) {
		clif_displaymessage(fd, "Please, enter a level adjustement (usage: @lvup/@blevel/@baselvlup <number of levels>).");
		return -1;
	}

	if (level > 0) {
		if (sd->status.base_level == battle_config.maximum_level) {	// check for max level by Valaris
			clif_displaymessage(fd, msg_table[47]); // Base level can't go any higher.
			return -1;
		}	// End Addition
		if (level > battle_config.maximum_level || level > (battle_config.maximum_level - sd->status.base_level)) // fix positiv overflow
			level = battle_config.maximum_level - sd->status.base_level;
		for (i = 1; i <= level; i++)
			sd->status.status_point += (sd->status.base_level + i + 14) / 5;
		sd->status.base_level += level;
		clif_updatestatus(sd, SP_BASELEVEL);
		clif_updatestatus(sd, SP_NEXTBASEEXP);
		clif_updatestatus(sd, SP_STATUSPOINT);
		pc_calcstatus(sd, 0);
		pc_heal(sd, sd->status.max_hp, sd->status.max_sp);
		clif_misceffect(&sd->bl, 0);
		clif_displaymessage(fd, msg_table[21]); // Base level raised.
	} else {
		if (sd->status.base_level == 1) {
			clif_displaymessage(fd, msg_table[158]); // Base level can't go any lower.
			return -1;
		}
		if (level < -battle_config.maximum_level || level < (1 - sd->status.base_level)) // fix negativ overflow
			level = 1 - sd->status.base_level;
		if (sd->status.status_point > 0) {
			for (i = 0; i > level; i--)
				sd->status.status_point -= (sd->status.base_level + i + 14) / 5;
			if (sd->status.status_point < 0)
				sd->status.status_point = 0;
			clif_updatestatus(sd, SP_STATUSPOINT);
		} // to add: remove status points from stats
		sd->status.base_level += level;
		clif_updatestatus(sd, SP_BASELEVEL);
		clif_updatestatus(sd, SP_NEXTBASEEXP);
		pc_calcstatus(sd, 0);
		clif_displaymessage(fd, msg_table[22]); // Base level lowered.
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_joblevelup(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int up_level = 50, level;

	if (!message || !*message || (level = atoi(message)) == 0) {
		clif_displaymessage(fd, "Please, enter a level adjustement (usage: @joblvup/@jlevel/@joblvlup <number of levels>).");
		return -1;
	}

	if (sd->status.class == 0 || sd->status.class == 4001)
		up_level -= 40;
	else if ((sd->status.class > 4007 && sd->status.class < 4024) || sd->status.class == 23)
		up_level += 20;

	if (level > 0) {
		if (sd->status.job_level == up_level) {
			clif_displaymessage(fd, msg_table[23]); // Job level can't go any higher.
			return -1;
		}
		if (level > up_level || level > (up_level - sd->status.job_level)) // fix positiv overflow
			level = up_level - sd->status.job_level;
		sd->status.job_level += level;
		clif_updatestatus(sd, SP_JOBLEVEL);
		clif_updatestatus(sd, SP_NEXTJOBEXP);
		sd->status.skill_point += level;
		clif_updatestatus(sd, SP_SKILLPOINT);
		pc_calcstatus(sd, 0);
		clif_misceffect(&sd->bl, 1);
		clif_displaymessage(fd, msg_table[24]); // Job level raised.
	} else {
		if (sd->status.job_level == 1) {
			clif_displaymessage(fd, msg_table[159]); // Job level can't go any lower.
			return -1;
		}
		if (level < -up_level || level < (1 - sd->status.job_level)) // fix negativ overflow
			level = 1 - sd->status.job_level;
		sd->status.job_level += level;
		clif_updatestatus(sd, SP_JOBLEVEL);
		clif_updatestatus(sd, SP_NEXTJOBEXP);
		if (sd->status.skill_point > 0) {
			sd->status.skill_point += level;
			if (sd->status.skill_point < 0)
				sd->status.skill_point = 0;
			clif_updatestatus(sd, SP_SKILLPOINT);
		} // to add: remove status points from skills
		pc_calcstatus(sd, 0);
		clif_displaymessage(fd, msg_table[25]); // Job level lowered.
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_help(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char buf[2048], w1[2048], w2[2048];
	int i, gm_level;
	FILE* fp;

	memset(buf, '\0', sizeof(buf));

	if ((fp = fopen(help_txt, "r")) != NULL) {
		clif_displaymessage(fd, msg_table[26]); // Help commands:
		gm_level = pc_isGM(sd);
		while(fgets(buf, sizeof(buf) - 1, fp) != NULL) {
			if (buf[0] == '/' && buf[1] == '/')
				continue;
			for (i = 0; buf[i] != '\0'; i++) {
				if (buf[i] == '\r' || buf[i] == '\n') {
					buf[i] = '\0';
					break;
				}
			}
			if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2)
				clif_displaymessage(fd, buf);
			else if (gm_level >= atoi(w1))
				clif_displaymessage(fd, w2);
		}
		fclose(fp);
	} else {
		clif_displaymessage(fd, msg_table[27]); // File help.txt not found.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_gm(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char password[100];

	memset(password, '\0', sizeof(password));

	if (!message || !*message || sscanf(message, "%99[^\n]", password) < 1) {
		clif_displaymessage(fd, "Please, enter a password (usage: @gm <password>).");
		return -1;
	}

	if (pc_isGM(sd)) { // a GM can not use this function. only a normal player (become gm is not for gm!)
		clif_displaymessage(fd, msg_table[50]); // You already have some GM powers.
		return -1;
	} else
		chrif_changegm(sd->status.account_id, password, strlen(password) + 1);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_pvpoff(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	int i;

	if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris]
		clif_displaymessage(fd, msg_table[52]); // This option cannot be used in PK Mode.
		return -1;
	}

	if (map[sd->bl.m].flag.pvp) {
		map[sd->bl.m].flag.pvp = 0;
		clif_send0199(sd->bl.m, 0);
		for (i = 0; i < fd_max; i++) {	//�l�������[�v
			if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
				if (sd->bl.m == pl_sd->bl.m) {
					clif_pvpset(pl_sd, 0, 0, 2);
					if (pl_sd->pvp_timer != -1) {
						delete_timer(pl_sd->pvp_timer, pc_calc_pvprank_timer);
						pl_sd->pvp_timer = -1;
					}
				}
			}
		}
		clif_displaymessage(fd, msg_table[31]); // PvP: Off.
	} else {
		clif_displaymessage(fd, msg_table[160]); // PvP is already Off.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_pvpon(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	int i;

	if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris]
		clif_displaymessage(fd, msg_table[52]); // This option cannot be used in PK Mode.
		return -1;
	}

	if (!map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.nopvp) {
		map[sd->bl.m].flag.pvp = 1;
		clif_send0199(sd->bl.m, 1);
		for (i = 0; i < fd_max; i++) {
			if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
				if (sd->bl.m == pl_sd->bl.m && pl_sd->pvp_timer == -1) {
					pl_sd->pvp_timer = add_timer(gettick() + 200,
						pc_calc_pvprank_timer, pl_sd->bl.id, 0);
					pl_sd->pvp_rank = 0;
					pl_sd->pvp_lastusers = 0;
					pl_sd->pvp_point = 5;
				}
			}
		}
		clif_displaymessage(fd, msg_table[32]); // PvP: On.
	} else {
		clif_displaymessage(fd, msg_table[161]); // PvP is already On.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_gvgoff(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	if (map[sd->bl.m].flag.gvg) {
		map[sd->bl.m].flag.gvg = 0;
		clif_send0199(sd->bl.m, 0);
		clif_displaymessage(fd, msg_table[33]); // GvG: Off.
	} else {
		clif_displaymessage(fd, msg_table[162]); // GvG is already Off.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_gvgon(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	if (!map[sd->bl.m].flag.gvg) {
		map[sd->bl.m].flag.gvg = 1;
		clif_send0199(sd->bl.m, 3);
		clif_displaymessage(fd, msg_table[34]); // GvG: On.
	} else {
		clif_displaymessage(fd, msg_table[163]); // GvG is already On.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_model(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int hair_style = 0, hair_color = 0, cloth_color = 0;
	char output[200];

	memset(output, '\0', sizeof(output));

	if (!message || !*message || sscanf(message, "%d %d %d", &hair_style, &hair_color, &cloth_color) < 1) {
		sprintf(output, "Please, enter at least a value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).",
		        MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
		clif_displaymessage(fd, output);
		return -1;
	}

	if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
		hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
		cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
		//���̐F�ύX
		if (cloth_color != 0 && sd->status.sex == 1 && (sd->status.class == 12 ||  sd->status.class == 17)) {
			//���̐F�������E�̔���
			clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class.
			return -1;
		} else {
			pc_changelook(sd, LOOK_HAIR, hair_style);
			pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
			pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
			clif_displaymessage(fd, msg_table[36]); // Appearence changed.
		}
	} else {
		clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
		return -1;
	}

	return 0;
}

/*==========================================
 * @dye && @ccolor
 *------------------------------------------
 */
int atcommand_dye(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
	int cloth_color = 0;
	char output[200];

	memset(output, '\0', sizeof(output));

	if (!message || !*message || sscanf(message, "%d", &cloth_color) < 1) {
		sprintf(output, "Please, enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).", MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
		clif_displaymessage(fd, output);
		return -1;
	}

	if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
		if (cloth_color != 0 && sd->status.sex == 1 && (sd->status.class == 12 || sd->status.class == 17)) {
			clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class.
			return -1;
		} else {
			pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
			clif_displaymessage(fd, msg_table[36]); // Appearence changed.
		}
	} else {
		clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
		return -1;
	}

	return 0;
}

/*==========================================
 * @chardye by [MouseJstr]
 *------------------------------------------
 */
int
atcommand_chardye(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	return 0;
}

/*==========================================
 * @hairstyle && @hstyle
 *------------------------------------------
 */
int atcommand_hair_style(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
	int hair_style = 0;
	char output[200];

	memset(output, '\0', sizeof(output));

	if (!message || !*message || sscanf(message, "%d", &hair_style) < 1) {
		sprintf(output, "Please, enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).", MIN_HAIR_STYLE, MAX_HAIR_STYLE);
		clif_displaymessage(fd, output);
		return -1;
	}

	if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) {
		if (hair_style != 0 && sd->status.sex == 1 && (sd->status.class == 12 || sd->status.class == 17)) {
			clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class.
			return -1;
		} else {
			pc_changelook(sd, LOOK_HAIR, hair_style);
			clif_displaymessage(fd, msg_table[36]); // Appearence changed.
		}
	} else {
		clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
		return -1;
	}

	return 0;
}

/*==========================================
 * @charhairstyle by [MouseJstr]
 *------------------------------------------
 */
int
atcommand_charhairstyle(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
        return 0;
}

/*==========================================
 * @haircolor && @hcolor
 *------------------------------------------
 */
int atcommand_hair_color(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
	int hair_color = 0;
	char output[200];

	memset(output, '\0', sizeof(output));

	if (!message || !*message || sscanf(message, "%d", &hair_color) < 1) {
		sprintf(output, "Please, enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).", MIN_HAIR_COLOR, MAX_HAIR_COLOR);
		clif_displaymessage(fd, output);
		return -1;
	}

	if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) {
		if (hair_color != 0 && sd->status.sex == 1 && (sd->status.class == 12 || sd->status.class == 17)) {
			clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class.
			return -1;
		} else {
			pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
			clif_displaymessage(fd, msg_table[36]); // Appearence changed.
		}
	} else {
		clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
		return -1;
	}

	return 0;
}

/*==========================================
 * @charhaircolor by [MouseJstr]
 *------------------------------------------
 */
int
atcommand_charhaircolor(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
        return 0;
}

/*==========================================
 * @go [city_number/city_name]: improved by [yor] to add city names and help
 *------------------------------------------
 */
int atcommand_go(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i;
	int town;
	char map_name[100];
	char output[200];
	int m;


	const struct { char map[16]; int x,   y; } data[] = {
	       { "prontera.gat", 156, 191  },	//	 0=Prontera
	       { "morocc.gat",   156,  93  },	//	 1=Morroc
	       { "geffen.gat",   119,  59  },	//	 2=Geffen
	       { "payon.gat",    162, 233  },	//	 3=Payon
	       { "alberta.gat",  192, 147  },	//	 4=Alberta
	       { "izlude.gat",   128, 114  },	//	 5=Izlude
	       { "aldebaran.gat",140, 131  },	//	 6=Al de Baran
	       { "xmas.gat",     147, 134  },	//	 7=Lutie
	       { "comodo.gat",   209, 143  },	//	 8=Comodo
	       { "yuno.gat",     157,  51  },	//	 9=Yuno
	       { "amatsu.gat",   198,  84  },	//	10=Amatsu
	       { "gonryun.gat",  160, 120  },	//	11=Gon Ryun
	       { "umbala.gat",    89, 157  },	//	12=Umbala
	       { "niflheim.gat",  21, 153  },	//	13=Niflheim
	       { "louyang.gat",  217,  40  },	//	14=Lou Yang
	       { "new_1-1.gat",   53, 111  },	//	15=Start point
	       { "sec_pri.gat",   23,  61  },	//	16=Prison
	};

	if(map[sd->bl.m].flag.nogo) {
		clif_displaymessage(sd->fd,"You can not use @go on this map.");
		return 0;
	}

	memset(map_name, '\0', sizeof(map_name));
	memset(output, '\0', sizeof(output));

	// get the number
	town = atoi(message);

	// if no value, display all value
	if (!message || !*message || sscanf(message, "%99s", map_name) < 1 || town < -3 || town >= (int)(sizeof(data) / sizeof(data[0]))) {
		clif_displaymessage(fd, msg_table[38]); // Invalid location number or name.
		clif_displaymessage(fd, msg_table[82]); // Please, use one of this number/name:
		clif_displaymessage(fd, "-3=(Memo point 2)   4=Alberta       11=Gon Ryun");
		clif_displaymessage(fd, "-2=(Memo point 1)   5=Izlude        12=Umbala");
		clif_displaymessage(fd, "-1=(Memo point 0)   6=Al de Baran   13=Niflheim");
		clif_displaymessage(fd, " 0=Prontera         7=Lutie         14=Lou Yang");
		clif_displaymessage(fd, " 1=Morroc           8=Comodo        15=Start point");
		clif_displaymessage(fd, " 2=Geffen           9=Yuno          16=Prison");
		clif_displaymessage(fd, " 3=Payon           10=Amatsu");
		return -1;
	} else {
		// get possible name of the city and add .gat if not in the name
		map_name[sizeof(map_name)-1] = '\0';
		for (i = 0; map_name[i]; i++)
			map_name[i] = tolower(map_name[i]);
		if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
			strcat(map_name, ".gat");
		// try to see if it's a name, and not a number (try a lot of possibilities, write errors and abbreviations too)
		if (strncmp(map_name, "prontera.gat", 3) == 0) { // 3 first characters
			town = 0;
		} else if (strncmp(map_name, "morocc.gat", 3) == 0) { // 3 first characters
			town = 1;
		} else if (strncmp(map_name, "geffen.gat", 3) == 0) { // 3 first characters
			town = 2;
		} else if (strncmp(map_name, "payon.gat", 3) == 0 || // 3 first characters
		           strncmp(map_name, "paion.gat", 3) == 0) { // writing error (3 first characters)
			town = 3;
		} else if (strncmp(map_name, "alberta.gat", 3) == 0) { // 3 first characters
			town = 4;
		} else if (strncmp(map_name, "izlude.gat", 3) == 0 || // 3 first characters
		           strncmp(map_name, "islude.gat", 3) == 0) { // writing error (3 first characters)
			town = 5;
		} else if (strncmp(map_name, "aldebaran.gat", 3) == 0 || // 3 first characters
		           strcmp(map_name,  "al.gat") == 0) { // al (de baran)
			town = 6;
		} else if (strncmp(map_name, "lutie.gat", 3) == 0 || // name of the city, not name of the map (3 first characters)
		           strcmp(map_name,  "christmas.gat") == 0 || // name of the symbol
		           strncmp(map_name, "xmas.gat", 3) == 0 || // 3 first characters
		           strncmp(map_name, "x-mas.gat", 3) == 0) { // writing error (3 first characters)
			town = 7;
		} else if (strncmp(map_name, "comodo.gat", 3) == 0) { // 3 first characters
			town = 8;
		} else if (strncmp(map_name, "yuno.gat", 3) == 0) { // 3 first characters
			town = 9;
		} else if (strncmp(map_name, "amatsu.gat", 3) == 0 || // 3 first characters
		           strncmp(map_name, "ammatsu.gat", 3) == 0) { // writing error (3 first characters)
			town = 10;
		} else if (strncmp(map_name, "gonryun.gat", 3) == 0) { // 3 first characters
			town = 11;
		} else if (strncmp(map_name, "umbala.gat", 3) == 0) { // 3 first characters
			town = 12;
		} else if (strncmp(map_name, "niflheim.gat", 3) == 0) { // 3 first characters
			town = 13;
		} else if (strncmp(map_name, "louyang.gat", 3) == 0) { // 3 first characters
			town = 14;
		} else if (strncmp(map_name, "new_1-1.gat", 3) == 0 || // 3 first characters (or "newbies")
		           strncmp(map_name, "startpoint.gat", 3) == 0 || // name of the position (3 first characters)
		           strncmp(map_name, "begining.gat", 3) == 0) { // name of the position (3 first characters)
			town = 15;
		} else if (strncmp(map_name, "sec_pri.gat", 3) == 0 || // 3 first characters
		           strncmp(map_name, "prison.gat", 3) == 0 || // name of the position (3 first characters)
		           strncmp(map_name, "jails.gat", 3) == 0) { // name of the position
			town = 16;
		}

		if (town >= -3 && town <= -1) {
			if (sd->status.memo_point[-town-1].map[0]) {
				m = map_mapname2mapid(sd->status.memo_point[-town-1].map);
				if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
					clif_displaymessage(fd, "You are not authorised to warp you to this memo map.");
					return -1;
				}
				if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
					clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
					return -1;
				}
				if (pc_setpos(sd, sd->status.memo_point[-town-1].map, sd->status.memo_point[-town-1].x, sd->status.memo_point[-town-1].y, 3) == 0) {
					clif_displaymessage(fd, msg_table[0]); // Warped.
				} else {
					clif_displaymessage(fd, msg_table[1]); // Map not found.
					return -1;
				}
			} else {
				sprintf(output, msg_table[164], -town-1); // Your memo point #%d doesn't exist.
				clif_displaymessage(fd, output);
				return -1;
			}
		} else if (town >= 0 && town < (int)(sizeof(data) / sizeof(data[0]))) {
			m = map_mapname2mapid(data[town].map);
			if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
				clif_displaymessage(fd, "You are not authorised to warp you to this destination map.");
				return -1;
			}
			if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
				clif_displaymessage(fd, "You are not authorised to warp you from your actual map.");
				return -1;
			}
			if (pc_setpos(sd, data[town].map, data[town].x, data[town].y, 3) == 0) {
				clif_displaymessage(fd, msg_table[0]); // Warped.
			} else {
				clif_displaymessage(fd, msg_table[1]); // Map not found.
				return -1;
			}
		} else { // if you arrive here, you have an error in town variable when reading of names
			clif_displaymessage(fd, msg_table[38]); // Invalid location number or name.
			return -1;
		}
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_monster(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char name[100];
	char monster[100];
	char output[200];
	int mob_id;
	int number = 0;
	int x = 0, y = 0;
	int count;
	int i, j, k;
	int mx, my, range;

	memset(name, '\0', sizeof(name));
	memset(monster, '\0', sizeof(monster));
	memset(output, '\0', sizeof(output));

	if (!message || !*message ||
	    (sscanf(message, "\"%[^\"]\" %99s %d %d %d", name, monster, &number, &x, &y) < 2 &&
	     sscanf(message, "%99s \"%[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 &&
	     sscanf(message, "%99s %99s %d %d %d", name, monster, &number, &x, &y) < 2)) {
		clif_displaymessage(fd, msg_table[80]); // Give a display name and monster name/id please.
		return -1;
	}

	if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
		mob_id = mobdb_checkid(atoi(monster));

	if (mob_id == 0) {
		clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name.
		return -1;
	}

	if (mob_id == 1288) {
		clif_displaymessage(fd, msg_table[83]); // Cannot spawn emperium.
		return -1;
	}

	if (number <= 0)
		number = 1;

	if (strlen(name) < 1)
		strcpy(name, "--ja--");

	// If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
	if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit)
		number = battle_config.atc_spawn_quantity_limit;

	if (battle_config.etc_log)
		printf("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, x, y);

	count = 0;
	range = sqrt(number) / 2;
	range = range * 2 + 5; // calculation of an odd number (+ 4 area around)
	for (i = 0; i < number; i++) {
		j = 0;
		k = 0;
		while(j++ < 8 && k == 0) { // try 8 times to spawn the monster (needed for close area)
			if (x <= 0)
				mx = sd->bl.x + (rand() % range - (range / 2));
			else
				mx = x;
			if (y <= 0)
				my = sd->bl.y + (rand() % range - (range / 2));
			else
				my = y;
			k = mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, "");
		}
		count += (k != 0) ? 1 : 0;
	}

	if (count != 0)
		if (number == count)
			clif_displaymessage(fd, msg_table[39]); // All monster summoned!
		else {
			sprintf(output, msg_table[240], count); // %d monster(s) summoned!
			clif_displaymessage(fd, output);
		}
	else {
		clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_spawn(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message) {
	char name[100];
	char monster[100];
	char output[200];
	int mob_id;
	int number = 0;
	int x = 0, y = 0;
	int count;
	int i, j, k;
	int mx, my, range;

	memset(name, '\0', sizeof(name));
	memset(monster, '\0', sizeof(monster));
	memset(output, '\0', sizeof(output));

	if (!message || !*message ||
	    (sscanf(message, "\"%[^\"]\" %99s %d %d %d", name, monster, &number, &x, &y) < 2 &&
	     sscanf(message, "%99s \"%[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 &&
	     sscanf(message, "%99s %d %99s %d %d", monster, &number, name, &x, &y) < 1)) {
		clif_displaymessage(fd, msg_table[143]); // Give a monster name/id please.
		return -1;
	}

	// If monster identifier/name argument is a name
	if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
		mob_id = mobdb_checkid(atoi(monster));

	if (mob_id == 0) {
		clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name.
		return -1;
	}

	if (mob_id == 1288) {
		clif_displaymessage(fd, msg_table[83]); // Cannot spawn emperium.
		return -1;
	}

	if (number <= 0)
		number = 1;

	if (strlen(name) < 1)
		strcpy(name, "--ja--");

	// If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
	if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit)
		number = battle_config.atc_spawn_quantity_limit;

	if (battle_config.etc_log)
		printf("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, x, y);

	count = 0;
	range = sqrt(number) / 2;
	range = range * 2 + 5; // calculation of an odd number (+ 4 area around)
	for (i = 0; i < number; i++) {
		j = 0;
		k = 0;
		while(j++ < 8 && k == 0) { // try 8 times to spawn the monster (needed for close area)
			if (x <= 0)
				mx = sd->bl.x + (rand() % range - (range / 2));
			else
				mx = x;
			if (y <= 0)
				my = sd->bl.y + (rand() % range - (range / 2));
			else
				my = y;
			k = mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id, 1, "");
		}
		count += (k != 0) ? 1 : 0;
	}

	if (count != 0)
		if (number == count)
			clif_displaymessage(fd, msg_table[39]); // All monster summoned!
		else {
			sprintf(output, msg_table[240], count); // %d monster(s) summoned!
			clif_displaymessage(fd, output);
		}
	else {
		clif_displaymessage(fd, msg_table[40]); // Invalid monster ID or name.
		return -1;
	}

	return 0;
}
// small monster spawning [Valaris]
int atcommand_monstersmall(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message) {
	char name[100] = "";
	char monster[100] = "";
	int mob_id = 0;
	int number = 0;
	int x = 0;
	int y = 0;
	int count;
	int i;

	nullpo_retr(-1, sd);

	if (!message || !*message) {
		clif_displaymessage(fd, "Give a monster name/id please.");
		return 0;
	}

	if (sscanf(message, "\"%[^\"]\" %99s %d %d %d", name, monster, &number, &x, &y) < 2 &&
	    sscanf(message, "%99s \"%[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 &&
	    sscanf(message, "%99s %d %99s %d %d", monster, &number, name, &x, &y) < 1) {
		clif_displaymessage(fd, "Give a monster name/id please.");
		return 0;
	}

	// If monster identifier/name argument is a name
	if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
		mob_id = atoi(monster);

	if (mob_id == 0) {
		clif_displaymessage(fd, "Monster name hasn't been found.");
		return 0;
	}

	if (mob_id == 1288) {
		clif_displaymessage(fd, "Cannot spawn emperium.");
		return 0;
	}

	if (mob_id > 2000) {
		clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID.
		return 0;
	}

	if (number <= 0)
		number = 1;

	if (strlen(name) < 1)
		strcpy(name, "--ja--");

	// If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
	if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit)
		number = battle_config.atc_spawn_quantity_limit;

	count = 0;
	for (i = 0; i < number; i++) {
		int mx, my;
		if (x <= 0)
			mx = sd->bl.x + (rand() % 11 - 5);
		else
			mx = x;
		if (y <= 0)
			my = sd->bl.y + (rand() % 11 - 5);
		else
			my = y;
		count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id+2000, 1, "") != 0) ? 1 : 0;
	}

	if (count != 0)
		clif_displaymessage(fd, msg_table[39]); // Monster Summoned!!
	else
		clif_displaymessage(fd, msg_table[40]); // Invalid Monster ID.

	return 0;
}
// big monster spawning [Valaris]
int atcommand_monsterbig(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message) {
	char name[100] = "";
	char monster[100] = "";
	int mob_id = 0;
	int number = 0;
	int x = 0;
	int y = 0;
	int count;
	int i;

	nullpo_retr(-1, sd);

	if (!message || !*message) {
		clif_displaymessage(fd, "Give a monster name/id please.");
		return 0;
	}

	if (sscanf(message, "\"%[^\"]\" %99s %d %d %d", name, monster, &number, &x, &y) < 2 &&
	    sscanf(message, "%99s \"%[^\"]\" %d %d %d", monster, name, &number, &x, &y) < 2 &&
	    sscanf(message, "%99s %d %99s %d %d", monster, &number, name, &x, &y) < 1) {
		clif_displaymessage(fd, "Give a monster name/id please.");
		return 0;
	}

	// If monster identifier/name argument is a name
	if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
		mob_id = atoi(monster);

	if (mob_id == 0) {
		clif_displaymessage(fd, "Monster name hasn't been found.");
		return 0;
	}

	if (mob_id == 1288) {
		clif_displaymessage(fd, "Cannot spawn emperium.");
		return 0;
	}

	if (mob_id > 2000) {
		clif_displaymessage(fd, "Invalid monster ID"); // Invalid Monster ID.
		return 0;
	}

	if (number <= 0)
		number = 1;

	if (strlen(name) < 1)
		strcpy(name, "--ja--");

	// If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
	if (battle_config.atc_spawn_quantity_limit >= 1 && number > battle_config.atc_spawn_quantity_limit)
		number = battle_config.atc_spawn_quantity_limit;

	count = 0;
	for (i = 0; i < number; i++) {
		int mx, my;
		if (x <= 0)
			mx = sd->bl.x + (rand() % 11 - 5);
		else
			mx = x;
		if (y <= 0)
			my = sd->bl.y + (rand() % 11 - 5);
		else
			my = y;
		count += (mob_once_spawn((struct map_session_data*)sd, "this", mx, my, name, mob_id+4000, 1, "") != 0) ? 1 : 0;
	}

	if (count != 0)
		clif_displaymessage(fd, msg_table[39]); // Monster Summoned!!
	else
		clif_displaymessage(fd, msg_table[40]); // Invalid Monster ID.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
void atcommand_killmonster_sub(
	const int fd, struct map_session_data* sd, const char* message,
	const int drop)
{
	int map_id;
	char map_name[100];

	memset(map_name, '\0', sizeof(map_name));

	if (!message || !*message || sscanf(message, "%99s", map_name) < 1)
		map_id = sd->bl.m;
	else {
		if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
			strcat(map_name, ".gat");
		if ((map_id = map_mapname2mapid(map_name)) < 0)
			map_id = sd->bl.m;
	}

	map_foreachinarea(atkillmonster_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, BL_MOB, drop);

	clif_displaymessage(fd, msg_table[165]); // All monsters killed!

	return;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_killmonster(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	atcommand_killmonster_sub(fd, sd, message, 1);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_killmonster2(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	atcommand_killmonster_sub(fd, sd, message, 0);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_refine(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i, position = 0, refine = 0, current_position, final_refine;
	int count;
	char output[200];

	memset(output, '\0', sizeof(output));

	if (!message || !*message || sscanf(message, "%d %d", &position, &refine) < 2) {
		clif_displaymessage(fd, "Please, enter a position and a amount (usage: @refine <equip position> <+/- amount>).");
		return -1;
	}

	if (refine < -10)
		refine = -10;
	else if (refine > 10)
		refine = 10;
	else if (refine == 0)
		refine = 1;

	count = 0;
	for (i = 0; i < MAX_INVENTORY; i++) {
		if (sd->status.inventory[i].nameid &&	// �Y�����̑����𐸘B����
		    (sd->status.inventory[i].equip & position ||
			(sd->status.inventory[i].equip && !position))) {
			final_refine = sd->status.inventory[i].refine + refine;
			if (final_refine > 10)
				final_refine = 10;
			else if (final_refine < 0)
				final_refine = 0;
			if (sd->status.inventory[i].refine != final_refine) {
				sd->status.inventory[i].refine = final_refine;
				current_position = sd->status.inventory[i].equip;
				pc_unequipitem(sd, i, 0, BF_NORMAL);
				clif_refine(fd, sd, 0, i, sd->status.inventory[i].refine);
				clif_delitem(sd, i, 1);
				clif_additem(sd, i, 1, 0);
				pc_equipitem(sd, i, current_position);
				clif_misceffect((struct block_list*)&sd->bl, 3);
				count++;
			}
		}
	}

	if (count == 0)
		clif_displaymessage(fd, msg_table[166]); // No item has been refined!
	else if (count == 1)
		clif_displaymessage(fd, msg_table[167]); // 1 item has been refined!
	else {
		sprintf(output, msg_table[168], count); // %d items have been refined!
		clif_displaymessage(fd, output);
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_produce(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char item_name[100];
	int item_id, attribute = 0, star = 0;
	int flag = 0;
	struct item_data *item_data;
	struct item tmp_item;
	char output[200];

	memset(output, '\0', sizeof(output));
	memset(item_name, '\0', sizeof(item_name));

	if (!message || !*message || sscanf(message, "%99s %d %d", item_name, &attribute, &star) < 1) {
		clif_displaymessage(fd, "Please, enter at least an item name/id (usage: @produce <equip name or equip ID> <element> <# of very's>).");
		return -1;
	}

	item_id = 0;
	if ((item_data = itemdb_searchname(item_name)) != NULL ||
	    (item_data = itemdb_exists(atoi(item_name))) != NULL)
		item_id = item_data->nameid;

	if (itemdb_exists(item_id) &&
	    (item_id <= 500 || item_id > 1099) &&
	    (item_id < 4001 || item_id > 4148) &&
	    (item_id < 7001 || item_id > 10019) &&
	    itemdb_isequip(item_id)) {
		if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE)
			attribute = ATTRIBUTE_NORMAL;
		if (star < MIN_STAR || star > MAX_STAR)
			star = 0;
		memset(&tmp_item, 0, sizeof tmp_item);
		tmp_item.nameid = item_id;
		tmp_item.amount = 1;
		tmp_item.identify = 1;
		tmp_item.card[0] = 0x00ff;
		tmp_item.card[1] = ((star * 5) << 8) + attribute;
		*((unsigned long *)(&tmp_item.card[2])) = sd->char_id;
		clif_produceeffect(sd, 0, item_id); // �����G�t�F�N�g�p�P�b�g
		clif_misceffect(&sd->bl, 3); // ���l�ɂ�������ʒm
		if ((flag = pc_additem(sd, &tmp_item, 1)))
			clif_additem(sd, 0, 0, flag);
	} else {
		if (battle_config.error_log)
			printf("@produce NOT WEAPON [%d]\n", item_id);
		if (item_id != 0 && itemdb_exists(item_id))
			sprintf(output, msg_table[169], item_id, item_data->name); // This item (%d: '%s') is not an equipment.
		else
			sprintf(output, msg_table[170]); // This item is not an equipment.
		clif_displaymessage(fd, output);
		return -1;
	}

	return 0;
}

/*==========================================
 * Sub-function to display actual memo points
 *------------------------------------------
 */
void atcommand_memo_sub(struct map_session_data* sd) {
	int i;
	char output[200];

	memset(output, '\0', sizeof(output));

	clif_displaymessage(sd->fd,  "Your actual memo positions are (except respawn point):");
	for (i = MIN_PORTAL_MEMO; i <= MAX_PORTAL_MEMO; i++) {
		if (sd->status.memo_point[i].map[0])
			sprintf(output, "%d - %s (%d,%d)", i, sd->status.memo_point[i].map, sd->status.memo_point[i].x, sd->status.memo_point[i].y);
		else
			sprintf(output, msg_table[171], i); // %d - void
		clif_displaymessage(sd->fd, output);
	}

	return;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_memo(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int position = 0;
	char output[200];

	memset(output, '\0', sizeof(output));

	if (!message || !*message || sscanf(message, "%d", &position) < 1)
		atcommand_memo_sub(sd);
	else {
		if (position >= MIN_PORTAL_MEMO && position <= MAX_PORTAL_MEMO) {
			if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
				clif_displaymessage(fd, "You are not authorised to memo this map.");
				return -1;
			}
			if (sd->status.memo_point[position].map[0]) {
				sprintf(output, msg_table[172], position, sd->status.memo_point[position].map, sd->status.memo_point[position].x, sd->status.memo_point[position].y); // You replace previous memo position %d - %s (%d,%d).
				clif_displaymessage(fd, output);
			}
			memcpy(sd->status.memo_point[position].map, map[sd->bl.m].name, 24);
			sd->status.memo_point[position].x = sd->bl.x;
			sd->status.memo_point[position].y = sd->bl.y;
			clif_skill_memo(sd, 0);
			if (pc_checkskill(sd, AL_WARP) <= (position + 1))
				clif_displaymessage(fd, msg_table[173]); // Note: you don't have the 'Warp' skill level to use it.
			atcommand_memo_sub(sd);
		} else {
			sprintf(output, "Please, enter a valid position (usage: @memo <memo_position:%d-%d>).", MIN_PORTAL_MEMO, MAX_PORTAL_MEMO);
			clif_displaymessage(fd, output);
			atcommand_memo_sub(sd);
			return -1;
		}
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_gat(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char output[200];
	int y;

	memset(output, '\0', sizeof(output));

	for (y = 2; y >= -2; y--) {
		sprintf(output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
		         map[sd->bl.m].name,   sd->bl.x - 2, sd->bl.y + y,
		         map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y),
		         map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y),
		         map_getcell(sd->bl.m, sd->bl.x,     sd->bl.y + y),
		         map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y),
		         map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y));
		clif_displaymessage(fd, output);
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_packet(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int x = 0, y = 0;

	if (!message || !*message || sscanf(message, "%d %d", &x, &y) < 2) {
		clif_displaymessage(fd, "Please, enter a status type/flag (usage: @packet <status type> <flag>).");
		return -1;
	}

	clif_status_change(&sd->bl, x, y);

	return 0;
}

/*==========================================
 * @stpoint (Rewritten by [Yor])
 *------------------------------------------
 */
int atcommand_statuspoint(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int point, new_status_point;

	if (!message || !*message || (point = atoi(message)) == 0) {
		clif_displaymessage(fd, "Please, enter a number (usage: @stpoint <number of points>).");
		return -1;
	}

	new_status_point = (int)sd->status.status_point + point;
	if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF)) // fix positiv overflow
		new_status_point = 0x7FFF;
	else if (point < 0 && (point < -0x7FFF || new_status_point < 0)) // fix negativ overflow
		new_status_point = 0;

	if (new_status_point != (int)sd->status.status_point) {
		sd->status.status_point = (short)new_status_point;
		clif_updatestatus(sd, SP_STATUSPOINT);
		clif_displaymessage(fd, msg_table[174]); // Number of status points changed!
	} else {
		if (point < 0)
			clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
		else
			clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
		return -1;
	}

	return 0;
}

/*==========================================
 * @skpoint (Rewritten by [Yor])
 *------------------------------------------
 */
int atcommand_skillpoint(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int point, new_skill_point;

	if (!message || !*message || (point = atoi(message)) == 0) {
		clif_displaymessage(fd, "Please, enter a number (usage: @skpoint <number of points>).");
		return -1;
	}

	new_skill_point = (int)sd->status.skill_point + point;
	if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF)) // fix positiv overflow
		new_skill_point = 0x7FFF;
	else if (point < 0 && (point < -0x7FFF || new_skill_point < 0)) // fix negativ overflow
		new_skill_point = 0;

	if (new_skill_point != (int)sd->status.skill_point) {
		sd->status.skill_point = (short)new_skill_point;
		clif_updatestatus(sd, SP_SKILLPOINT);
		clif_displaymessage(fd, msg_table[175]); // Number of skill points changed!
	} else {
		if (point < 0)
			clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
		else
			clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
		return -1;
	}

	return 0;
}

/*==========================================
 * @zeny (Rewritten by [Yor])
 *------------------------------------------
 */
int atcommand_zeny(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int zeny, new_zeny;

	if (!message || !*message || (zeny = atoi(message)) == 0) {
		clif_displaymessage(fd, "Please, enter an amount (usage: @zeny <amount>).");
		return -1;
	}

	new_zeny = sd->status.zeny + zeny;
	if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow
		new_zeny = MAX_ZENY;
	else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow
		new_zeny = 0;

	if (new_zeny != sd->status.zeny) {
		sd->status.zeny = new_zeny;
		clif_updatestatus(sd, SP_ZENY);
		clif_displaymessage(fd, msg_table[176]); // Number of zenys changed!
	} else {
		if (zeny < 0)
			clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
		else
			clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_param(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i, index, value = 0, new_value;
	const char* param[] = { "@str", "@agi", "@vit", "@int", "@dex", "@luk", NULL };
	short* status[] = {
		&sd->status.str,  &sd->status.agi, &sd->status.vit,
		&sd->status.int_, &sd->status.dex, &sd->status.luk
	};
	char output[200];

	memset(output, '\0', sizeof(output));

	if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) {
		sprintf(output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>).");
		clif_displaymessage(fd, output);
		return -1;
	}

	index = -1;
	for (i = 0; param[i] != NULL; i++) {
		if (strcmpi(command, param[i]) == 0) {
			index = i;
			break;
		}
	}
	if (index < 0 || index > MAX_STATUS_TYPE) { // normaly impossible...
		sprintf(output, "Please, enter a valid value (usage: @str,@agi,@vit,@int,@dex,@luk <+/-adjustement>).");
		clif_displaymessage(fd, output);
		return -1;
	}

	new_value = (int)*status[index] + value;
	if (value > 0 && (value > battle_config.max_parameter || new_value > battle_config.max_parameter)) // fix positiv overflow
		new_value = battle_config.max_parameter;
	else if (value < 0 && (value < -battle_config.max_parameter || new_value < 1)) // fix negativ overflow
		new_value = 1;

	if (new_value != (int)*status[index]) {
		*status[index] = new_value;
		clif_updatestatus(sd, SP_STR + index);
		clif_updatestatus(sd, SP_USTR + index);
		pc_calcstatus(sd, 0);
		clif_displaymessage(fd, msg_table[42]); // Stat changed.
	} else {
		if (value < 0)
			clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
		else
			clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
//** Stat all by fritz (rewritten by [Yor])
int atcommand_stat_all(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int index, count, value = 0, new_value;
	short* status[] = {
		&sd->status.str,  &sd->status.agi, &sd->status.vit,
		&sd->status.int_, &sd->status.dex, &sd->status.luk
	};

	if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0)
		value = battle_config.max_parameter;

	count = 0;
	for (index = 0; index < (int)(sizeof(status) / sizeof(status[0])); index++) {

		new_value = (int)*status[index] + value;
		if (value > 0 && (value > battle_config.max_parameter || new_value > battle_config.max_parameter)) // fix positiv overflow
			new_value = battle_config.max_parameter;
		else if (value < 0 && (value < -battle_config.max_parameter || new_value < 1)) // fix negativ overflow
			new_value = 1;

		if (new_value != (int)*status[index]) {
			*status[index] = new_value;
			clif_updatestatus(sd, SP_STR + index);
			clif_updatestatus(sd, SP_USTR + index);
			pc_calcstatus(sd, 0);
			count++;
		}
	}

	if (count > 0) // if at least 1 stat modified
		clif_displaymessage(fd, msg_table[84]); // All stats changed!
	else {
		if (value < 0)
			clif_displaymessage(fd, msg_table[177]); // Impossible to decrease a stat.
		else
			clif_displaymessage(fd, msg_table[178]); // Impossible to increase a stat.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_guildlevelup(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int level = 0;
	short added_level;
	struct guild *guild_info;

	if (!message || !*message || sscanf(message, "%d", &level) < 1 || level == 0) {
		clif_displaymessage(fd, "Please, enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>).");
		return -1;
	}

	if (sd->status.guild_id <= 0 || (guild_info = guild_search(sd->status.guild_id)) == NULL) {
		clif_displaymessage(fd, msg_table[43]); // You're not in a guild.
		return -1;
	}
	if (strcmp(sd->status.name, guild_info->master) != 0) {
		clif_displaymessage(fd, msg_table[44]); // You're not the master of your guild.
		return -1;
	}

	added_level = (short)level;
	if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow
		added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv;
	else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow
		added_level = 1 - guild_info->guild_lv;

	if (added_level != 0) {
		intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, 2);
		clif_displaymessage(fd, msg_table[179]); // Guild level changed.
	} else {
		clif_displaymessage(fd, msg_table[45]); // Guild level change failed.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_makeegg(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct item_data *item_data;
	int id, pet_id;

	if (!message || !*message) {
		clif_displaymessage(fd, "Please, enter a monter/egg name/id (usage: @makeegg <pet_id>).");
		return -1;
	}

	if ((item_data = itemdb_searchname(message)) != NULL) // for egg name
		id = item_data->nameid;
	else if ((id = mobdb_searchname(message)) == 0) // for monster name
		id = atoi(message);

	pet_id = search_petDB_index(id, PET_CLASS);
	if (pet_id < 0)
		pet_id = search_petDB_index(id, PET_EGG);
	if (pet_id >= 0) {
		sd->catch_target_class = pet_db[pet_id].class;
		intif_create_pet(
			sd->status.account_id, sd->status.char_id,
			pet_db[pet_id].class, mob_db[pet_db[pet_id].class].lv,
			pet_db[pet_id].EggID, 0, pet_db[pet_id].intimate,
			100, 0, 1, pet_db[pet_id].jname);
	} else {
		clif_displaymessage(fd, msg_table[180]); // The monter/egg name/id doesn't exist.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_hatch(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	if (sd->status.pet_id <= 0)
		clif_sendegg(sd);
	else {
		clif_displaymessage(fd, msg_table[181]); // You already have a pet.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_petfriendly(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int friendly;
	int t;

	if (!message || !*message || (friendly = atoi(message)) < 0) {
		clif_displaymessage(fd, "Please, enter a valid value (usage: @petfriendly <0-1000>).");
		return -1;
	}

	if (sd->status.pet_id > 0 && sd->pd) {
		if (friendly >= 0 && friendly <= 1000) {
			if (friendly != sd->pet.intimate) {
				t = sd->pet.intimate;
				sd->pet.intimate = friendly;
				clif_send_petstatus(sd);
				if (battle_config.pet_status_support) {
					if ((sd->pet.intimate > 0 && t <= 0) ||
					    (sd->pet.intimate <= 0 && t > 0)) {
						if (sd->bl.prev != NULL)
							pc_calcstatus(sd, 0);
						else
							pc_calcstatus(sd, 2);
					}
				}
				clif_displaymessage(fd, msg_table[182]); // Pet friendly value changed!
			} else {
				clif_displaymessage(fd, msg_table[183]); // Pet friendly is already the good value.
				return -1;
			}
		} else {
			clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[184]); // Sorry, but you have no pet.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_pethungry(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int hungry;

	if (!message || !*message || (hungry = atoi(message)) < 0) {
		clif_displaymessage(fd, "Please, enter a valid number (usage: @pethungry <0-100>).");
		return -1;
	}

	if (sd->status.pet_id > 0 && sd->pd) {
		if (hungry >= 0 && hungry <= 100) {
			if (hungry != sd->pet.hungry) {
				sd->pet.hungry = hungry;
				clif_send_petstatus(sd);
				clif_displaymessage(fd, msg_table[185]); // Pet hungry value changed!
			} else {
				clif_displaymessage(fd, msg_table[186]); // Pet hungry is already the good value.
				return -1;
			}
		} else {
			clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[184]); // Sorry, but you have no pet.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_petrename(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	if (sd->status.pet_id > 0 && sd->pd) {
		if (sd->pet.rename_flag != 0) {
			sd->pet.rename_flag = 0;
			intif_save_petdata(sd->status.account_id, &sd->pet);
			clif_send_petstatus(sd);
			clif_displaymessage(fd, msg_table[187]); // You can now rename your pet.
		} else {
			clif_displaymessage(fd, msg_table[188]); // You can already rename your pet.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[184]); // Sorry, but you have no pet.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int
atcommand_recall(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char character[100];
	char output[200];
	struct map_session_data *pl_sd = NULL;
	
	nullpo_retr(-1, sd);

	if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @recall <char name>).");
		return -1;
	}
	
	memset(character, '\0', sizeof character);
	if(sscanf(message, "%99[^\n]", character) < 1)
		return -1;
	if(strncmp(sd->status.name,character,24)==0)
		return -1;

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
			if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
				clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
				return -1;
			}
			if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
				clif_displaymessage(fd, "You are not authorised to warp this player from its actual map.");
				return -1;
			}
			pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
			sprintf(output, msg_table[46], character); // %s recalled!
			clif_displaymessage(fd, output);
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_revive(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char character[100];
	struct map_session_data *pl_sd;

	memset(character, '\0', sizeof(character));

	if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @revive <char name>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		if (pc_isdead(sd)) {
			pl_sd->status.hp = pl_sd->status.max_hp;
			clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
			pc_setstand(pl_sd);
			if (battle_config.pc_invincible_time > 0)
				pc_setinvincibletimer(sd, battle_config.pc_invincible_time);
			clif_updatestatus(pl_sd, SP_HP);
			clif_updatestatus(pl_sd, SP_SP);
			clif_resurrection(&pl_sd->bl, 1);
			clif_displaymessage(fd, msg_table[51]); // Character revived.
			return 0;
		}
		return -1;
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * charchangesex command (usage: charchangesex <player_name>)
 *------------------------------------------
 */
int atcommand_char_change_sex(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char character[100];

	memset(character, '\0', sizeof(character));

	if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @charchangesex <name>).");
		return -1;
	}

	// check player name
	if (strlen(character) < 4) {
		clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
		return -1;
	} else if (strlen(character) > 23) {
		clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
		return -1;
	} else {
		chrif_char_ask_name(sd->status.account_id, character, 5, 0, 0, 0, 0, 0, 0); // type: 5 - changesex
		clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
	}

	return 0;
}

/*==========================================
 * charblock command (usage: charblock <player_name>)
 * This command do a definitiv ban on a player
 *------------------------------------------
 */
int atcommand_char_block(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char character[100];

	memset(character, '\0', sizeof(character));

	if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @charblock/@block <name>).");
		return -1;
	}

	// check player name
	if (strlen(character) < 4) {
		clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
		return -1;
	} else if (strlen(character) > 23) {
		clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
		return -1;
	} else {
		chrif_char_ask_name(sd->status.account_id, character, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
		clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
	}

	return 0;
}

/*==========================================
 * charban command (usage: charban <time> <player_name>)
 * This command do a limited ban on a player
 * Time is done as follows:
 *   Adjustment value (-1, 1, +1, etc...)
 *   Modified element:
 *     a or y: year
 *     m:  month
 *     j or d: day
 *     h:  hour
 *     mn: minute
 *     s:  second
 * <example> @ban +1m-2mn1s-6y test_player
 *           this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time.
 *------------------------------------------
 */
int atcommand_char_ban(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char modif[100], character[100];
	char * modif_p;
	int year, month, day, hour, minute, second, value;

	memset(modif, '\0', sizeof(modif));
	memset(character, '\0', sizeof(character));

	if (!message || !*message || sscanf(message, "%s %99[^\n]", modif, character) < 2) {
		clif_displaymessage(fd, "Please, enter ban time and a player name (usage: @charban/@ban/@banish/@charbanish <time> <name>).");
		return -1;
	}

	modif[sizeof(modif)-1] = '\0';
	character[sizeof(character)-1] = '\0';

	modif_p = modif;
	year = month = day = hour = minute = second = 0;
	while (modif_p[0] != '\0') {
		value = atoi(modif_p);
		if (value == 0)
			modif_p++;
		else {
			if (modif_p[0] == '-' || modif_p[0] == '+')
				modif_p++;
			while (modif_p[0] >= '0' && modif_p[0] <= '9')
				modif_p++;
			if (modif_p[0] == 's') {
				second = value;
				modif_p++;
			} else if (modif_p[0] == 'm' && modif_p[1] == 'n') {
				minute = value;
				modif_p = modif_p + 2;
			} else if (modif_p[0] == 'h') {
				hour = value;
				modif_p++;
			} else if (modif_p[0] == 'd' || modif_p[0] == 'j') {
				day = value;
				modif_p++;
			} else if (modif_p[0] == 'm') {
				month = value;
				modif_p++;
			} else if (modif_p[0] == 'y' || modif_p[0] == 'a') {
				year = value;
				modif_p++;
			} else if (modif_p[0] != '\0') {
				modif_p++;
			}
		}
	}
	if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0 && second == 0) {
		clif_displaymessage(fd, msg_table[85]); // Invalid time for ban command.
		return -1;
	}

	// check player name
	if (strlen(character) < 4) {
		clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
		return -1;
	} else if (strlen(character) > 23) {
		clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
		return -1;
	} else {
		chrif_char_ask_name(sd->status.account_id, character, 2, year, month, day, hour, minute, second); // type: 2 - ban
		clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
	}

	return 0;
}

/*==========================================
 * charunblock command (usage: charunblock <player_name>)
 *------------------------------------------
 */
int atcommand_char_unblock(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char character[100];

	memset(character, '\0', sizeof(character));

	if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @charunblock <player_name>).");
		return -1;
	}

	// check player name
	if (strlen(character) < 4) {
		clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
		return -1;
	} else if (strlen(character) > 23) {
		clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
		return -1;
	} else {
		// send answer to login server via char-server
		chrif_char_ask_name(sd->status.account_id, character, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock
		clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
	}

	return 0;
}

/*==========================================
 * charunban command (usage: charunban <player_name>)
 *------------------------------------------
 */
int atcommand_char_unban(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char character[100];

	memset(character, '\0', sizeof(character));

	if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @charunban <player_name>).");
		return -1;
	}

	// check player name
	if (strlen(character) < 4) {
		clif_displaymessage(fd, msg_table[86]); // Sorry, but a player name have at least 4 characters.
		return -1;
	} else if (strlen(character) > 23) {
		clif_displaymessage(fd, msg_table[87]); // Sorry, but a player name have 23 characters maximum.
		return -1;
	} else {
		// send answer to login server via char-server
		chrif_char_ask_name(sd->status.account_id, character, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban
		clif_displaymessage(fd, msg_table[88]); // Character name sends to char-server to ask it.
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_night(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	int i;

	if (night_flag != 1) {
		night_flag = 1; // 0=day, 1=night [Yor]
		for(i = 0; i < fd_max; i++) {
			if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && !map[sd->bl.m].flag.indoors) {
				//pl_sd->opt2 |= STATE_BLIND;
				//clif_changeoption(&pl_sd->bl);
				if (battle_config.night_darkness_level > 0)
					clif_specialeffect(&pl_sd->bl, 474 + battle_config.night_darkness_level, 0);
				else {
					//clif_specialeffect(&pl_sd->bl, 483, 0); // default darkness level
					pl_sd->opt2 |= STATE_BLIND;
					clif_changeoption(&pl_sd->bl);
				}
				clif_displaymessage(pl_sd->fd, msg_table[59]); // Night has fallen.
			}
		}
	} else {
		clif_displaymessage(fd, msg_table[89]); // Sorry, it's already the night. Impossible to execute the command.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_day(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	int i;

	if (night_flag != 0) {
		night_flag = 0; // 0=day, 1=night [Yor]
		for(i = 0; i < fd_max; i++) {
			if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
				pl_sd->opt2 &= ~STATE_BLIND;
				clif_changeoption(&pl_sd->bl);
				clif_displaymessage(pl_sd->fd, msg_table[60]); // Day has arrived.
			}
		}
	} else {
		clif_displaymessage(fd, msg_table[90]); // Sorry, it's already the day. Impossible to execute the command.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_doom(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	int i;
	clif_specialeffect(&sd->bl,450,2);
	for(i = 0; i < fd_max; i++) {
		if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && i != fd &&
		    pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can doom only lower or same gm level
			pc_damage(NULL, pl_sd, pl_sd->status.hp + 1);
			clif_displaymessage(pl_sd->fd, msg_table[61]); // The holy messenger has given judgement.
		}
	}
	clif_displaymessage(fd, msg_table[62]); // Judgement was made.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_doommap(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	int i;
	clif_specialeffect(&sd->bl,450,3);
	for (i = 0; i < fd_max; i++) {
		if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && i != fd && sd->bl.m == pl_sd->bl.m &&
		    pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can doom only lower or same gm level
			pc_damage(NULL, pl_sd, pl_sd->status.hp + 1);
//			clif_specialeffect(&pl_sd->bl,450,1);
			clif_displaymessage(pl_sd->fd, msg_table[61]); // The holy messenger has given judgement.
		}
	}
	clif_displaymessage(fd, msg_table[62]); // Judgement was made.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
static void atcommand_raise_sub(struct map_session_data* sd)
{
	if (sd && sd->state.auth && pc_isdead(sd)) {
		clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
		sd->status.hp = sd->status.max_hp;
		sd->status.sp = sd->status.max_sp;
		pc_setstand(sd);
		clif_updatestatus(sd, SP_HP);
		clif_updatestatus(sd, SP_SP);
		clif_resurrection(&sd->bl, 1);
		if (battle_config.pc_invincible_time > 0)
			pc_setinvincibletimer(sd, battle_config.pc_invincible_time);
		clif_displaymessage(sd->fd, msg_table[63]); // Mercy has been shown.
	}
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_raise(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i;

	for (i = 0; i < fd_max; i++) {
		if (session[i])
			atcommand_raise_sub(session[i]->session_data);
	}
	clif_displaymessage(fd, msg_table[64]); // Mercy has been granted.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_raisemap(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	int i;

	for (i = 0; i < fd_max; i++) {
		if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && sd->bl.m == pl_sd->bl.m)
			atcommand_raise_sub(pl_sd);
	}
	clif_displaymessage(fd, msg_table[64]); // Mercy has been granted.

	return 0;
}

/*==========================================
 * atcommand_character_baselevel @charbaselvl�őΏۃL�����̃��x�����グ��
 *------------------------------------------
*/
int atcommand_character_baselevel(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	char character[100];
	int level = 0, i;

	memset(character, '\0', sizeof(character));

	if (!message || !*message || sscanf(message, "%d %99[^\n]", &level, character) < 2 || level == 0) {
		clif_displaymessage(fd, "Please, enter a level adjustement and a player name (usage: @charbaselvl <#> <nickname>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change base level only lower or same gm level

			if (level > 0) {
				if (pl_sd->status.base_level == battle_config.maximum_level) {	// check for max level by Valaris
					clif_displaymessage(fd, msg_table[91]); // Character's base level can't go any higher.
					return 0;
				}	// End Addition
				if (level > battle_config.maximum_level || level > (battle_config.maximum_level - pl_sd->status.base_level)) // fix positiv overflow
					level = battle_config.maximum_level - pl_sd->status.base_level;
				for (i = 1; i <= level; i++)
					pl_sd->status.status_point += (pl_sd->status.base_level + i + 14) / 5;
				pl_sd->status.base_level += level;
				clif_updatestatus(pl_sd, SP_BASELEVEL);
				clif_updatestatus(pl_sd, SP_NEXTBASEEXP);
				clif_updatestatus(pl_sd, SP_STATUSPOINT);
				pc_calcstatus(pl_sd, 0);
				pc_heal(pl_sd, pl_sd->status.max_hp, pl_sd->status.max_sp);
				clif_misceffect(&pl_sd->bl, 0);
				clif_displaymessage(fd, msg_table[65]); // Character's base level raised.
			} else {
				if (pl_sd->status.base_level == 1) {
					clif_displaymessage(fd, msg_table[193]); // Character's base level can't go any lower.
					return -1;
				}
				if (level < -battle_config.maximum_level || level < (1 - pl_sd->status.base_level)) // fix negativ overflow
					level = 1 - pl_sd->status.base_level;
				if (pl_sd->status.status_point > 0) {
					for (i = 0; i > level; i--)
						pl_sd->status.status_point -= (pl_sd->status.base_level + i + 14) / 5;
					if (pl_sd->status.status_point < 0)
						pl_sd->status.status_point = 0;
					clif_updatestatus(pl_sd, SP_STATUSPOINT);
				} // to add: remove status points from stats
				pl_sd->status.base_level += level;
				clif_updatestatus(pl_sd, SP_BASELEVEL);
				clif_updatestatus(pl_sd, SP_NEXTBASEEXP);
				pc_calcstatus(pl_sd, 0);
				clif_displaymessage(fd, msg_table[66]); // Character's base level lowered.
			}
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0; //����I��
}

/*==========================================
 * atcommand_character_joblevel @charjoblvl�őΏۃL������Job���x�����グ��
 *------------------------------------------
 */
int atcommand_character_joblevel(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	char character[100];
	int max_level = 50, level = 0;
	//�]����{�q�̏ꍇ�̌��̐E�Ƃ��Z�o����
	struct pc_base_job pl_s_class;

	memset(character, '\0', sizeof(character));

	if (!message || !*message || sscanf(message, "%d %99[^\n]", &level, character) < 2 || level == 0) {
		clif_displaymessage(fd, "Please, enter a level adjustement and a player name (usage: @charjlvl <#> <nickname>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		pl_s_class = pc_calc_base_job(pl_sd->status.class);
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change job level only lower or same gm level
			if (pl_s_class.job == 0)
				max_level -= 40;
			if ((pl_s_class.job == 23) || (pl_s_class.upper == 1 && pl_s_class.type == 2)) //�X�p�m�r�Ɠ]���E��Job���x���̍ō���70
			// To-do: super novices has max level 99 - celest
				max_level += 20;

			if (level > 0) {
				if (pl_sd->status.job_level == max_level) {
					clif_displaymessage(fd, msg_table[67]); // Character's job level can't go any higher.
					return -1;
				}
				if (pl_sd->status.job_level + level > max_level)
					level = max_level - pl_sd->status.job_level;
				pl_sd->status.job_level += level;
				clif_updatestatus(pl_sd, SP_JOBLEVEL);
				clif_updatestatus(pl_sd, SP_NEXTJOBEXP);
				pl_sd->status.skill_point += level;
				clif_updatestatus(pl_sd, SP_SKILLPOINT);
				pc_calcstatus(pl_sd, 0);
				clif_misceffect(&pl_sd->bl, 1);
				clif_displaymessage(fd, msg_table[68]); // character's job level raised.
			} else {
				if (pl_sd->status.job_level == 1) {
					clif_displaymessage(fd, msg_table[194]); // Character's job level can't go any lower.
					return -1;
				}
				if (pl_sd->status.job_level + level < 1)
					level = 1 - pl_sd->status.job_level;
				pl_sd->status.job_level += level;
				clif_updatestatus(pl_sd, SP_JOBLEVEL);
				clif_updatestatus(pl_sd, SP_NEXTJOBEXP);
				if (pl_sd->status.skill_point > 0) {
					pl_sd->status.skill_point += level;
					if (pl_sd->status.skill_point < 0)
						pl_sd->status.skill_point = 0;
					clif_updatestatus(pl_sd, SP_SKILLPOINT);
				} // to add: remove status points from skills
				pc_calcstatus(pl_sd, 0);
				clif_displaymessage(fd, msg_table[69]); // Character's job level lowered.
			}
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_kick(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	char character[100];

	memset(character, '\0', sizeof(character));

	if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @kick <charname>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) // you can kick only lower or same gm level
			clif_GM_kick(sd, pl_sd, 1);
		else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_kickall(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	int i;

	for (i = 0; i < fd_max; i++) {
		if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth &&
		    pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kick only lower or same gm level
			if (sd->status.account_id != pl_sd->status.account_id)
				clif_GM_kick(sd, pl_sd, 0);
			}
		}

	clif_displaymessage(fd, msg_table[195]); // All players have been kicked!

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_allskill(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	pc_allskillup(sd); // all skills
	sd->status.skill_point = 0; // 0 skill points
	clif_updatestatus(sd, SP_SKILLPOINT); // update
	clif_displaymessage(fd, msg_table[76]); // You have received all skills.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_questskill(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int skill_id;

	if (!message || !*message || (skill_id = atoi(message)) < 0) {
		clif_displaymessage(fd, "Please, enter a quest skill number (usage: @questskill <#:0+>).");
		return -1;
	}

	if (skill_id >= 0 && skill_id < MAX_SKILL_DB) {
		if (skill_get_inf2(skill_id) & 0x01) {
			if (pc_checkskill(sd, skill_id) == 0) {
				pc_skill(sd, skill_id, 1, 0);
				clif_displaymessage(fd, msg_table[70]); // You have learned the skill.
			} else {
				clif_displaymessage(fd, msg_table[196]); // You already have this quest skill.
				return -1;
			}
		} else {
			clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_charquestskill(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char character[100];
	struct map_session_data *pl_sd;
	int skill_id = 0;

	memset(character, '\0', sizeof(character));

	if (!message || !*message || sscanf(message, "%d %99[^\n]", &skill_id, character) < 2 || skill_id < 0) {
		clif_displaymessage(fd, "Please, enter a quest skill number and a player name (usage: @charquestskill <#:0+> <char_name>).");
		return -1;
	}

	if (skill_id >= 0 && skill_id < MAX_SKILL_DB) {
		if (skill_get_inf2(skill_id) & 0x01) {
			if ((pl_sd = map_nick2sd(character)) != NULL) {
				if (pc_checkskill(pl_sd, skill_id) == 0) {
					pc_skill(pl_sd, skill_id, 1, 0);
					clif_displaymessage(fd, msg_table[199]); // This player has learned the skill.
				} else {
					clif_displaymessage(fd, msg_table[200]); // This player already has this quest skill.
					return -1;
				}
			} else {
				clif_displaymessage(fd, msg_table[3]); // Character not found.
				return -1;
			}
		} else {
			clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_lostskill(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int skill_id;

	if (!message || !*message || (skill_id = atoi(message)) < 0) {
		clif_displaymessage(fd, "Please, enter a quest skill number (usage: @lostskill <#:0+>).");
		return -1;
	}

	if (skill_id >= 0 && skill_id < MAX_SKILL) {
		if (skill_get_inf2(skill_id) & 0x01) {
			if (pc_checkskill(sd, skill_id) > 0) {
				sd->status.skill[skill_id].lv = 0;
				sd->status.skill[skill_id].flag = 0;
				clif_skillinfoblock(sd);
				clif_displaymessage(fd, msg_table[71]); // You have forgotten the skill.
			} else {
				clif_displaymessage(fd, msg_table[201]); // You don't have this quest skill.
				return -1;
			}
		} else {
			clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_charlostskill(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char character[100];
	struct map_session_data *pl_sd;
	int skill_id = 0;

	memset(character, '\0', sizeof(character));

	if (!message || !*message || sscanf(message, "%d %99[^\n]", &skill_id, character) < 2 || skill_id < 0) {
		clif_displaymessage(fd, "Please, enter a quest skill number and a player name (usage: @charlostskill <#:0+> <char_name>).");
		return -1;
	}

	if (skill_id >= 0 && skill_id < MAX_SKILL) {
		if (skill_get_inf2(skill_id) & 0x01) {
			if ((pl_sd = map_nick2sd(character)) != NULL) {
				if (pc_checkskill(pl_sd, skill_id) > 0) {
					pl_sd->status.skill[skill_id].lv = 0;
					pl_sd->status.skill[skill_id].flag = 0;
					clif_skillinfoblock(pl_sd);
					clif_displaymessage(fd, msg_table[202]); // This player has forgotten the skill.
				} else {
					clif_displaymessage(fd, msg_table[203]); // This player doesn't have this quest skill.
					return -1;
				}
			} else {
				clif_displaymessage(fd, msg_table[3]); // Character not found.
				return -1;
			}
		} else {
			clif_displaymessage(fd, msg_table[197]); // This skill number doesn't exist or isn't a quest skill.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[198]); // This skill number doesn't exist.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_spiritball(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int number;

	if (!message || !*message || (number = atoi(message)) < 0) {
		clif_displaymessage(fd, "Please, enter a spirit ball number (usage: @spiritball <number: 0-1000>).");
		return -1;
	}

	// set max number to avoid server/client crash (500 create big balls of several balls: no visial difference with more)
	if (number > 500)
		number = 500;

	if (number >= 0 && number <= 0x7FFF) {
		if (sd->spiritball != number || number > 499) {
			if (sd->spiritball > 0)
				pc_delspiritball(sd, sd->spiritball, 1);
			sd->spiritball = number;
			clif_spiritball(sd);
			// no message, player can look the difference
			if (number > 1000)
				clif_displaymessage(fd, msg_table[204]); // WARNING: more than 1000 spiritballs can CRASH your server and/or client!
		} else {
			clif_displaymessage(fd, msg_table[205]); // You already have this number of spiritballs.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_party(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char party[100];

	memset(party, '\0', sizeof(party));

	if (!message || !*message || sscanf(message, "%99[^\n]", party) < 1) {
		clif_displaymessage(fd, "Please, enter a party name (usage: @party <party_name>).");
		return -1;
	}

	party_create(sd, party);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_guild(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char guild[100];
	int prev;

	memset(guild, '\0', sizeof(guild));

	if (!message || !*message || sscanf(message, "%99[^\n]", guild) < 1) {
		clif_displaymessage(fd, "Please, enter a guild name (usage: @guild <guild_name>).");
		return -1;
	}

	prev = battle_config.guild_emperium_check;
	battle_config.guild_emperium_check = 0;
	guild_create(sd, guild);
	battle_config.guild_emperium_check = prev;

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_agitstart(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	if (agit_flag == 1) {
		clif_displaymessage(fd, msg_table[73]); // Already it has started siege warfare.
		return -1;
	}

	agit_flag = 1;
	guild_agit_start();
	clif_displaymessage(fd, msg_table[72]); // Guild siege warfare start!

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_agitend(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	if (agit_flag == 0) {
		clif_displaymessage(fd, msg_table[75]); // Siege warfare hasn't started yet.
		return -1;
	}

	agit_flag = 0;
	guild_agit_end();
	clif_displaymessage(fd, msg_table[74]); // Guild siege warfare end!

	return 0;
}

/*==========================================
 * @mapexit�Ń}�b�v�T�[�o�[���I��������
 *------------------------------------------
 */
int atcommand_mapexit(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	int i;

	for (i = 0; i < fd_max; i++) {
		if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
			if (sd->status.account_id != pl_sd->status.account_id)
				clif_GM_kick(sd, pl_sd, 0);
		}
	}
	clif_GM_kick(sd, sd, 0);

	runflag = 0;

        return 0;
}

/*==========================================
 * idsearch <part_of_name>: revrited by [Yor]
 *------------------------------------------
 */
int atcommand_idsearch(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char item_name[100];
	char output[200];
	int i, match;
	struct item_data *item;

	memset(item_name, '\0', sizeof(item_name));
	memset(output, '\0', sizeof(output));

	if (!message || !*message || sscanf(message, "%99s", item_name) < 0) {
		clif_displaymessage(fd, "Please, enter a part of item name (usage: @idsearch <part_of_item_name>).");
		return -1;
	}

	sprintf(output, msg_table[77], item_name); // The reference result of '%s' (name: id):
	clif_displaymessage(fd, output);
	match = 0;
	for(i = 0; i < 20000; i++) {
		if ((item = itemdb_exists(i)) != NULL && strstr(item->jname, item_name) != NULL) {
			match++;
			sprintf(output, msg_table[78], item->jname, item->nameid); // %s: %d
			clif_displaymessage(fd, output);
		}
	}
	sprintf(output, msg_table[79], match); // It is %d affair above.
	clif_displaymessage(fd, output);

	return 0;
}

/*==========================================
 * Character Skill Reset
 *------------------------------------------
 */
int atcommand_charskreset(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char character[100];
	char output[200];
	struct map_session_data *pl_sd;

	memset(character, '\0', sizeof(character));
	memset(output, '\0', sizeof(output));

	if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @charskreset <charname>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset skill points only lower or same gm level
			pc_resetskill(pl_sd);
			sprintf(output, msg_table[206], character); // '%s' skill points reseted!
			clif_displaymessage(fd, output);
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * Character Stat Reset
 *------------------------------------------
 */
int atcommand_charstreset(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char character[100];
	char output[200];
	struct map_session_data *pl_sd;

	memset(character, '\0', sizeof(character));
	memset(output, '\0', sizeof(output));

	if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @charstreset <charname>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset stats points only lower or same gm level
			pc_resetstate(pl_sd);
			sprintf(output, msg_table[207], character); // '%s' stats points reseted!
			clif_displaymessage(fd, output);
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * Character Model by chbrules
 *------------------------------------------
 */
int atcommand_charmodel(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int hair_style = 0, hair_color = 0, cloth_color = 0;
	struct map_session_data *pl_sd;
	char character[100];
	char output[200];

	memset(character, '\0', sizeof(character));
	memset(output, '\0', sizeof(output));

	if (!message || !*message || sscanf(message, "%d %d %d %99[^\n]", &hair_style, &hair_color, &cloth_color, character) < 4 || hair_style < 0 || hair_color < 0 || cloth_color < 0) {
		sprintf(output, "Please, enter a valid model and a player name (usage: @charmodel <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d> <name>).",
		        MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
		clif_displaymessage(fd, output);
		return -1;
	}

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
		    hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
		    cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {

			if (cloth_color != 0 &&
			    pl_sd->status.sex == 1 &&
			    (pl_sd->status.class == 12 ||  pl_sd->status.class == 17)) {
				clif_displaymessage(fd, msg_table[35]); // You can't use this command with this class.
				return -1;
			} else {
				pc_changelook(pl_sd, LOOK_HAIR, hair_style);
				pc_changelook(pl_sd, LOOK_HAIR_COLOR, hair_color);
				pc_changelook(pl_sd, LOOK_CLOTHES_COLOR, cloth_color);
				clif_displaymessage(fd, msg_table[36]); // Appearence changed.
			}
		} else {
			clif_displaymessage(fd, msg_table[37]); // An invalid number was specified.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * Character Skill Point (Rewritten by [Yor])
 *------------------------------------------
 */
int atcommand_charskpoint(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	char character[100];
	int new_skill_point;
	int point = 0;

	memset(character, '\0', sizeof(character));

	if (!message || !*message || sscanf(message, "%d %99[^\n]", &point, character) < 2 || point == 0) {
		clif_displaymessage(fd, "Please, enter a number and a player name (usage: @charskpoint <amount> <name>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		new_skill_point = (int)pl_sd->status.skill_point + point;
		if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF)) // fix positiv overflow
			new_skill_point = 0x7FFF;
		else if (point < 0 && (point < -0x7FFF || new_skill_point < 0)) // fix negativ overflow
			new_skill_point = 0;
		if (new_skill_point != (int)pl_sd->status.skill_point) {
			pl_sd->status.skill_point = new_skill_point;
			clif_updatestatus(pl_sd, SP_SKILLPOINT);
			clif_displaymessage(fd, msg_table[209]); // Character's number of skill points changed!
		} else {
			if (point < 0)
				clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
			else
				clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * Character Status Point (rewritten by [Yor])
 *------------------------------------------
 */
int atcommand_charstpoint(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	char character[100];
	int new_status_point;
	int point = 0;

	memset(character, '\0', sizeof(character));

	if (!message || !*message || sscanf(message, "%d %99[^\n]", &point, character) < 2 || point == 0) {
		clif_displaymessage(fd, "Please, enter a number and a player name (usage: @charstpoint <amount> <name>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		new_status_point = (int)pl_sd->status.status_point + point;
		if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF)) // fix positiv overflow
			new_status_point = 0x7FFF;
		else if (point < 0 && (point < -0x7FFF || new_status_point < 0)) // fix negativ overflow
			new_status_point = 0;
		if (new_status_point != (int)pl_sd->status.status_point) {
			pl_sd->status.status_point = new_status_point;
			clif_updatestatus(pl_sd, SP_STATUSPOINT);
			clif_displaymessage(fd, msg_table[210]); // Character's number of status points changed!
		} else {
			if (point < 0)
				clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
			else
				clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * Character Zeny Point (Rewritten by [Yor])
 *------------------------------------------
 */
int atcommand_charzeny(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	char character[100];
	int zeny = 0, new_zeny;

	memset(character, '\0', sizeof(character));

	if (!message || !*message || sscanf(message, "%d %99[^\n]", &zeny, character) < 2 || zeny == 0) {
		clif_displaymessage(fd, "Please, enter a number and a player name (usage: @charzeny <zeny> <name>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		new_zeny = pl_sd->status.zeny + zeny;
		if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow
			new_zeny = MAX_ZENY;
		else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow
			new_zeny = 0;
		if (new_zeny != pl_sd->status.zeny) {
			pl_sd->status.zeny = new_zeny;
			clif_updatestatus(pl_sd, SP_ZENY);
			clif_displaymessage(fd, msg_table[211]); // Character's number of zenys changed!
		} else {
			if (zeny < 0)
				clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value.
			else
				clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * Recall All Characters Online To Your Location
 *------------------------------------------
 */
int atcommand_recallall(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	int i;
	int count;
	char output[200];

	memset(output, '\0', sizeof(output));

	if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
		clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
		return -1;
	}

	count = 0;
	for (i = 0; i < fd_max; i++) {
		if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && sd->status.account_id != pl_sd->status.account_id &&
		    pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can recall only lower or same level
			if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
				count++;
			else
				pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
		}
	}

	clif_displaymessage(fd, msg_table[92]); // All characters recalled!
	if (count) {
		sprintf(output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
		clif_displaymessage(fd, output);
	}

	return 0;
}

/*==========================================
 * Recall online characters of a guild to your location
 *------------------------------------------
 */
int atcommand_guildrecall(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	int i;
	char guild_name[100];
	char output[200];
	struct guild *g;
	int count;

	memset(guild_name, '\0', sizeof(guild_name));
	memset(output, '\0', sizeof(output));

	if (!message || !*message || sscanf(message, "%99[^\n]", guild_name) < 1) {
		clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildrecall <guild_name/id>).");
		return -1;
	}

	if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
		clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
		return -1;
	}

	if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
	    (g = guild_search(atoi(message))) != NULL) {
		count = 0;
		for (i = 0; i < fd_max; i++) {
			if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth &&
			    sd->status.account_id != pl_sd->status.account_id &&
			    pl_sd->status.guild_id == g->guild_id) {
				if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
					count++;
				else
					pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
			}
		}
		sprintf(output, msg_table[93], g->name); // All online characters of the %s guild are near you.
		clif_displaymessage(fd, output);
		if (count) {
			sprintf(output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
			clif_displaymessage(fd, output);
		}
	} else {
		clif_displaymessage(fd, msg_table[94]); // Incorrect name/ID, or no one from the guild is online.
		return -1;
	}

	return 0;
}

/*==========================================
 * Recall online characters of a party to your location
 *------------------------------------------
 */
int atcommand_partyrecall(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i;
	struct map_session_data *pl_sd;
	char party_name[100];
	char output[200];
	struct party *p;
	int count;

	memset(party_name, '\0', sizeof(party_name));
	memset(output, '\0', sizeof(output));

	if (!message || !*message || sscanf(message, "%99[^\n]", party_name) < 1) {
		clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyrecall <party_name/id>).");
		return -1;
	}

	if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
		clif_displaymessage(fd, "You are not authorised to warp somenone to your actual map.");
		return -1;
	}

	if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
	    (p = party_search(atoi(message))) != NULL) {
		count = 0;
		for (i = 0; i < fd_max; i++) {
			if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth &&
			    sd->status.account_id != pl_sd->status.account_id &&
			    pl_sd->status.party_id == p->party_id) {
				if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd))
					count++;
				else
					pc_setpos(pl_sd, sd->mapname, sd->bl.x, sd->bl.y, 2);
			}
		}
		sprintf(output, msg_table[95], p->name); // All online characters of the %s party are near you.
		clif_displaymessage(fd, output);
		if (count) {
			sprintf(output, "Because you are not authorised to warp from some maps, %d player(s) have not been recalled.", count);
			clif_displaymessage(fd, output);
		}
	} else {
		clif_displaymessage(fd, msg_table[96]); // Incorrect name or ID, or no one from the party is online.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_reloaditemdb(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	itemdb_reload();
	clif_displaymessage(fd, msg_table[97]); // Item database reloaded.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_reloadmobdb(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	mob_reload();
	clif_displaymessage(fd, msg_table[98]); // Monster database reloaded.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_reloadskilldb(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	skill_reload();
	clif_displaymessage(fd, msg_table[99]); // Skill database reloaded.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
#ifndef TXT_ONLY
int atcommand_rehash(
#else /* TXT_ONLY */
int atcommand_reloadscript(
#endif /* TXT_ONLY */
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
#ifndef TXT_ONLY
	atcommand_broadcast( fd, sd, "@broadcast", "eAthena SQL Server is Rehashing..." );
	atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" );
	
        rehash( fd, sd );

	atcommand_broadcast( fd, sd, "@broadcast", "Reloading NPCs..." );
#endif /* not TXT_ONLY */
	do_init_npc();
	do_init_script();

	npc_event_do_oninit();

	clif_displaymessage(fd, msg_table[100]); // Scripts reloaded.

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_reloadgmdb( // by [Yor]
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	chrif_reloadGMdb();

	clif_displaymessage(fd, msg_table[101]); // Login-server asked to reload GM accounts and their level.

	return 0;
}

/*==========================================
 * @mapinfo <map name> [0-3] by MC_Cameri
 * => Shows information about the map [map name]
 * 0 = no additional information
 * 1 = Show users in that map and their location
 * 2 = Shows NPCs in that map
 * 3 = Shows the shops/chats in that map (not implemented)
 *------------------------------------------
 */
int atcommand_mapinfo(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	struct npc_data *nd = NULL;
	struct chat_data *cd = NULL;
	char output[200], map_name[100];
	char direction[12];
	int m_id, i, chat_num, list = 0;

	memset(output, '\0', sizeof(output));
	memset(map_name, '\0', sizeof(map_name));
	memset(direction, '\0', sizeof(direction));

	sscanf(message, "%d %99[^\n]", &list, map_name);

	if (list < 0 || list > 3) {
		clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
		return -1;
	}

	if (map_name[0] == '\0')
		strcpy(map_name, sd->mapname);
	if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat)
		strcat(map_name, ".gat");

	if ((m_id = map_mapname2mapid(map_name)) < 0) {
		clif_displaymessage(fd, msg_table[1]); // Map not found.
		return -1;
	}

	clif_displaymessage(fd, "------ Map Info ------");
	sprintf(output, "Map Name: %s", map_name);
	clif_displaymessage(fd, output);
	sprintf(output, "Players In Map: %d", map[m_id].users);
	clif_displaymessage(fd, output);
	sprintf(output, "NPCs In Map: %d", map[m_id].npc_num);
	clif_displaymessage(fd, output);
	chat_num = 0;
	for (i = 0; i < fd_max; i++) {
		if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth &&
		    (cd = (struct chat_data*)map_id2bl(pl_sd->chatID))) {
			chat_num++;
		}
	}
	sprintf(output, "Chats In Map: %d", chat_num);
	clif_displaymessage(fd, output);
	clif_displaymessage(fd, "------ Map Flags ------");
	sprintf(output, "Player vs Player: %s | No Guild: %s | No Party: %s",
	        (map[m_id].flag.pvp) ? "True" : "False",
	        (map[m_id].flag.pvp_noguild) ? "True" : "False",
	        (map[m_id].flag.pvp_noparty) ? "True" : "False");
	clif_displaymessage(fd, output);
	sprintf(output, "Guild vs Guild: %s | No Party: %s", (map[m_id].flag.gvg) ? "True" : "False", (map[m_id].flag.gvg_noparty) ? "True" : "False");
	clif_displaymessage(fd, output);
	sprintf(output, "No Dead Branch: %s", (map[m_id].flag.nobranch) ? "True" : "False");
	clif_displaymessage(fd, output);
	sprintf(output, "No Memo: %s", (map[m_id].flag.nomemo) ? "True" : "False");
	clif_displaymessage(fd, output);
	sprintf(output, "No Penalty: %s", (map[m_id].flag.nopenalty) ? "True" : "False");
	clif_displaymessage(fd, output);
	sprintf(output, "No Return: %s", (map[m_id].flag.noreturn) ? "True" : "False");
	clif_displaymessage(fd, output);
	sprintf(output, "No Save: %s", (map[m_id].flag.nosave) ? "True" : "False");
	clif_displaymessage(fd, output);
	sprintf(output, "No Teleport: %s", (map[m_id].flag.noteleport) ? "True" : "False");
	clif_displaymessage(fd, output);
	sprintf(output, "No Monster Teleport: %s", (map[m_id].flag.monster_noteleport) ? "True" : "False");
	clif_displaymessage(fd, output);
	sprintf(output, "No Zeny Penalty: %s", (map[m_id].flag.nozenypenalty) ? "True" : "False");
	clif_displaymessage(fd, output);

	switch (list) {
	case 0:
		// Do nothing. It's list 0, no additional display.
		break;
	case 1:
		clif_displaymessage(fd, "----- Players in Map -----");
		for (i = 0; i < fd_max; i++) {
			if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && strcmp(pl_sd->mapname, map_name) == 0) {
				sprintf(output, "Player '%s' (session #%d) | Location: %d,%d",
				        pl_sd->status.name, i, pl_sd->bl.x, pl_sd->bl.y);
				clif_displaymessage(fd, output);
			}
		}
		break;
	case 2:
		clif_displaymessage(fd, "----- NPCs in Map -----");
		for (i = 0; i < map[m_id].npc_num;) {
			nd = map[m_id].npc[i];
			switch(nd->dir) {
			case 0:  strcpy(direction, "North"); break;
			case 1:  strcpy(direction, "North West"); break;
			case 2:  strcpy(direction, "West"); break;
			case 3:  strcpy(direction, "South West"); break;
			case 4:  strcpy(direction, "South"); break;
			case 5:  strcpy(direction, "South East"); break;
			case 6:  strcpy(direction, "East"); break;
			case 7:  strcpy(direction, "North East"); break;
			case 9:  strcpy(direction, "North"); break;
			default: strcpy(direction, "Unknown"); break;
			}
			sprintf(output, "NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d",
			        ++i, nd->name, direction, nd->class, nd->bl.x, nd->bl.y);
			clif_displaymessage(fd, output);
		}
		break;
	case 3:
		clif_displaymessage(fd, "----- Chats in Map -----");
		for (i = 0; i < fd_max; i++) {
			if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth &&
			    (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) &&
			    strcmp(pl_sd->mapname, map_name) == 0 &&
			    cd->usersd[0] == pl_sd) {
				sprintf(output, "Chat %d: %s | Player: %s | Location: %d %d",
				        i, cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y);
				clif_displaymessage(fd, output);
				sprintf(output, "   Users: %d/%d | Password: %s | Public: %s",
				        cd->users, cd->limit, cd->pass, (cd->pub) ? "Yes" : "No");
				clif_displaymessage(fd, output);
			}
		}
		break;
	default: // normally impossible to arrive here
		clif_displaymessage(fd, "Please, enter at least a valid list number (usage: @mapinfo <0-3> [map]).");
		return -1;
		break;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_mount_peco(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	if (sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
		clif_displaymessage(fd, msg_table[212]); // Cannot mount a Peco while in disguise.
		return -1;
	}

	if (!pc_isriding(sd)) { // if actually no peco
		if (sd->status.class == 7 || sd->status.class == 14 || sd->status.class == 4008 || sd->status.class == 4015) {
			if (sd->status.class == 7)
				sd->status.class = sd->view_class = 13;
			else if (sd->status.class == 14)
				sd->status.class = sd->view_class = 21;
			else if (sd->status.class == 4008)
				sd->status.class = sd->view_class = 4014;
			else if (sd->status.class == 4015)
				sd->status.class = sd->view_class = 4022;
			pc_setoption(sd, sd->status.option | 0x0020);
			clif_displaymessage(fd, msg_table[102]); // Mounted Peco.
		} else {
			clif_displaymessage(fd, msg_table[213]); // You can not mount a peco with your job.
			return -1;
		}
	} else {
		if (sd->status.class == 13)
			sd->status.class = sd->view_class = 7;
		else if (sd->status.class == 21)
			sd->status.class = sd->view_class = 14;
		else if (sd->status.class == 4014)
			sd->status.class = sd->view_class = 4008;
		else if (sd->status.class == 4022)
			sd->status.class = sd->view_class = 4015;
		pc_setoption(sd, sd->status.option & ~0x0020);
		clif_displaymessage(fd, msg_table[214]); // Unmounted Peco.
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_char_mount_peco(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char character[100];
	struct map_session_data *pl_sd;

	memset(character, '\0', sizeof(character));

	if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @charmountpeco <char_name>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		if (pl_sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
			clif_displaymessage(fd, msg_table[215]); // This player cannot mount a Peco while in disguise.
			return -1;
		}

		if (!pc_isriding(pl_sd)) { // if actually no peco
			if (pl_sd->status.class == 7 || pl_sd->status.class == 14 || pl_sd->status.class == 4008 || pl_sd->status.class == 4015) {
				if (pl_sd->status.class == 7)
					pl_sd->status.class = pl_sd->view_class = 13;
				else if (pl_sd->status.class == 14)
					pl_sd->status.class = pl_sd->view_class = 21;
				else if (pl_sd->status.class == 4008)
					pl_sd->status.class = pl_sd->view_class = 4014;
				else if (pl_sd->status.class == 4015)
					pl_sd->status.class = pl_sd->view_class = 4022;
				pc_setoption(pl_sd, pl_sd->status.option | 0x0020);
				clif_displaymessage(fd, msg_table[216]); // Now, this player mounts a peco.
			} else {
				clif_displaymessage(fd, msg_table[217]); // This player can not mount a peco with his/her job.
				return -1;
			}
		} else {
			if (pl_sd->status.class == 13)
				pl_sd->status.class = pl_sd->view_class = 7;
			else if (pl_sd->status.class == 21)
				pl_sd->status.class = pl_sd->view_class = 14;
			else if (pl_sd->status.class == 4014)
				pl_sd->status.class = pl_sd->view_class = 4008;
			else if (pl_sd->status.class == 4022)
				pl_sd->status.class = pl_sd->view_class = 4015;
			pc_setoption(pl_sd, pl_sd->status.option & ~0x0020);
			clif_displaymessage(fd, msg_table[218]); // Now, this player has not more peco.
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 *Spy Commands by Syrus22
 *------------------------------------------
 */
int atcommand_guildspy(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char guild_name[100];
	char output[200];
	struct guild *g;

	memset(guild_name, '\0', sizeof(guild_name));
	memset(output, '\0', sizeof(output));

	if (!message || !*message || sscanf(message, "%99[^\n]", guild_name) < 1) {
		clif_displaymessage(fd, "Please, enter a guild name/id (usage: @guildspy <guild_name/id>).");
		return -1;
	}

	if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
	    (g = guild_search(atoi(message))) != NULL) {
		if (sd->guildspy == g->guild_id) {
			sd->guildspy = 0;
			sprintf(output, msg_table[103], g->name); // No longer spying on the %s guild.
			clif_displaymessage(fd, output);
		} else {
			sd->guildspy = g->guild_id;
			sprintf(output, msg_table[104], g->name); // Spying on the %s guild.
			clif_displaymessage(fd, output);
		}
	} else {
		clif_displaymessage(fd, msg_table[94]); // Incorrect name/ID, or no one from the guild is online.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_partyspy(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char party_name[100];
	char output[200];
	struct party *p;

	memset(party_name, '\0', sizeof(party_name));
	memset(output, '\0', sizeof(output));

	if (!message || !*message || sscanf(message, "%99[^\n]", party_name) < 1) {
		clif_displaymessage(fd, "Please, enter a party name/id (usage: @partyspy <party_name/id>).");
		return -1;
	}

	if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
	    (p = party_search(atoi(message))) != NULL) {
		if (sd->partyspy == p->party_id) {
			sd->partyspy = 0;
			sprintf(output, msg_table[105], p->name); // No longer spying on the %s party.
			clif_displaymessage(fd, output);
		} else {
			sd->partyspy = p->party_id;
			sprintf(output, msg_table[106], p->name); // Spying on the %s party.
			clif_displaymessage(fd, output);
		}
	} else {
		clif_displaymessage(fd, msg_table[96]); // Incorrect name or ID, or no one from the party is online.
		return -1;
	}

	return 0;
}

/*==========================================
 * @repairall [Valaris]
 *------------------------------------------
 */
int atcommand_repairall(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int count, i;

	count = 0;
	for (i = 0; i < MAX_INVENTORY; i++) {
		if (sd->status.inventory[i].nameid && sd->status.inventory[i].attribute == 1) {
			sd->status.inventory[i].attribute = 0;
			clif_produceeffect(sd, 0, sd->status.inventory[i].nameid);
			count++;
		}
	}

	if (count > 0) {
		clif_misceffect(&sd->bl, 3);
		clif_equiplist(sd);
		clif_displaymessage(fd, msg_table[107]); // All items have been repaired.
	} else {
		clif_displaymessage(fd, msg_table[108]); // No item need to be repaired.
		return -1;
	}

	return 0;
}

/* Removed @nuke for now in favor of alchemist marine sphere skill [Valaris]
int atcommand_nuke(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char character[100];
	struct map_session_data *pl_sd;

	memset(character, '\0', sizeof(character));

	if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @nuke <char name>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same GM level
			skill_castend_damage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, gettick(), 0);
			clif_displaymessage(fd, msg_table[109]); // Player has been nuked!
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}
*/

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_enablenpc(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char NPCname[100];

	memset(NPCname, '\0', sizeof(NPCname));

	if (!message || !*message || sscanf(message, "%99[^\n]", NPCname) < 1) {
		clif_displaymessage(fd, "Please, enter a NPC name (usage: @npcon <NPC_name>).");
		return -1;
	}

	if (npc_name2id(NPCname) != NULL) {
		npc_enable(NPCname, 1);
		clif_displaymessage(fd, msg_table[110]); // Npc Enabled.
	} else {
		clif_displaymessage(fd, msg_table[111]); // This NPC doesn't exist.
		return -1;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int atcommand_disablenpc(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char NPCname[100];

	memset(NPCname, '\0', sizeof(NPCname));

	if (!message || !*message || sscanf(message, "%99[^\n]", NPCname) < 1) {
		clif_displaymessage(fd, "Please, enter a NPC name (usage: @npcoff <NPC_name>).");
		return -1;
	}

	if (npc_name2id(NPCname) != NULL) {
		npc_enable(NPCname, 0);
		clif_displaymessage(fd, msg_table[112]); // Npc Disabled.
	} else {
		clif_displaymessage(fd, msg_table[111]); // This NPC doesn't exist.
		return -1;
	}

	return 0;
}

/*==========================================
 * time in txt for time command (by [Yor])
 *------------------------------------------
 */
char * txt_time(unsigned int duration) {
	int days, hours, minutes, seconds;
	char temp[256];
	static char temp1[256];

	memset(temp, '\0', sizeof(temp));
	memset(temp1, '\0', sizeof(temp1));

	if (duration < 0)
		duration = 0;

	days = duration / (60 * 60 * 24);
	duration = duration - (60 * 60 * 24 * days);
	hours = duration / (60 * 60);
	duration = duration - (60 * 60 * hours);
	minutes = duration / 60;
	seconds = duration - (60 * minutes);

	if (days < 2)
		sprintf(temp, msg_table[219], days); // %d day
	else
		sprintf(temp, msg_table[220], days); // %d days
	if (hours < 2)
		sprintf(temp1, msg_table[221], temp, hours); // %s %d hour
	else
		sprintf(temp1, msg_table[222], temp, hours); // %s %d hours
	if (minutes < 2)
		sprintf(temp, msg_table[223], temp1, minutes); // %s %d minute
	else
		sprintf(temp, msg_table[224], temp1, minutes); // %s %d minutes
	if (seconds < 2)
		sprintf(temp1, msg_table[225], temp, seconds); // %s and %d second
	else
		sprintf(temp1, msg_table[226], temp, seconds); // %s and %d seconds

	return temp1;
}

/*==========================================
 * @time/@date/@server_date/@serverdate/@server_time/@servertime: Display the date/time of the server (by [Yor]
 * Calculation management of GM modification (@day/@night GM commands) is done
 *------------------------------------------
 */
int atcommand_servertime(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct TimerData * timer_data;
	struct TimerData * timer_data2;
	time_t time_server;  // variable for number of seconds (used with time() function)
	struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
	char temp[256];

	memset(temp, '\0', sizeof(temp));

	time(&time_server);  // get time in seconds since 1/1/1970
	datetime = localtime(&time_server); // convert seconds in structure
	// like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52)
	strftime(temp, sizeof(temp)-1, msg_table[230], datetime); // Server time (normal time): %A, %B %d %Y %X.
	clif_displaymessage(fd, temp);

	if (battle_config.night_duration == 0 && battle_config.day_duration == 0) {
		if (night_flag == 0)
			clif_displaymessage(fd, msg_table[231]); // Game time: The game is in permanent daylight.
		else
			clif_displaymessage(fd, msg_table[232]); // Game time: The game is in permanent night.
	} else if (battle_config.night_duration == 0)
		if (night_flag == 1) { // we start with night
			timer_data = get_timer(day_timer_tid);
			sprintf(temp, msg_table[233], txt_time((timer_data->tick - gettick()) / 1000)); // Game time: The game is actualy in night for %s.
			clif_displaymessage(fd, temp);
			clif_displaymessage(fd, msg_table[234]); // Game time: After, the game will be in permanent daylight.
		} else
			clif_displaymessage(fd, msg_table[231]); // Game time: The game is in permanent daylight.
	else if (battle_config.day_duration == 0)
		if (night_flag == 0) { // we start with day
			timer_data = get_timer(night_timer_tid);
			sprintf(temp, msg_table[235], txt_time((timer_data->tick - gettick()) / 1000)); // Game time: The game is actualy in daylight for %s.
			clif_displaymessage(fd, temp);
			clif_displaymessage(fd, msg_table[236]); // Game time: After, the game will be in permanent night.
		} else
			clif_displaymessage(fd, msg_table[232]); // Game time: The game is in permanent night.
	else {
		if (night_flag == 0) {
			timer_data = get_timer(night_timer_tid);
			timer_data2 = get_timer(day_timer_tid);
			sprintf(temp, msg_table[235], txt_time((timer_data->tick - gettick()) / 1000)); // Game time: The game is actualy in daylight for %s.
			clif_displaymessage(fd, temp);
			if (timer_data->tick > timer_data2->tick)
				sprintf(temp, msg_table[237], txt_time((timer_data->interval - abs(timer_data->tick - timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s.
			else
				sprintf(temp, msg_table[237], txt_time(abs(timer_data->tick - timer_data2->tick) / 1000)); // Game time: After, the game will be in night for %s.
			clif_displaymessage(fd, temp);
			sprintf(temp, msg_table[238], txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
			clif_displaymessage(fd, temp);
		} else {
			timer_data = get_timer(day_timer_tid);
			timer_data2 = get_timer(night_timer_tid);
			sprintf(temp, msg_table[233], txt_time((timer_data->tick - gettick()) / 1000)); // Game time: The game is actualy in night for %s.
			clif_displaymessage(fd, temp);
			if (timer_data->tick > timer_data2->tick)
				sprintf(temp, msg_table[239], txt_time((timer_data->interval - abs(timer_data->tick - timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s.
			else
				sprintf(temp, msg_table[239], txt_time(abs(timer_data->tick - timer_data2->tick) / 1000)); // Game time: After, the game will be in daylight for %s.
			clif_displaymessage(fd, temp);
			sprintf(temp, msg_table[238], txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
			clif_displaymessage(fd, temp);
		}
	}

	return 0;
}

/*==========================================
 * @chardelitem <item_name_or_ID> <quantity> <player> (by [Yor]
 * removes <quantity> item from a character
 * item can be equiped or not.
 * Inspired from a old command created by RoVeRT
 *------------------------------------------
 */
int atcommand_chardelitem(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	char character[100];
	char item_name[100];
	int i, number = 0, item_id, item_position, count;
	char output[200];
	struct item_data *item_data;

	memset(character, '\0', sizeof(character));
	memset(item_name, '\0', sizeof(item_name));
	memset(output, '\0', sizeof(output));

	if (!message || !*message || sscanf(message, "%s %d %99[^\n]", item_name, &number, character) < 3 || number < 1) {
		clif_displaymessage(fd, "Please, enter an item name/id, a quantity and a player name (usage: @chardelitem <item_name_or_ID> <quantity> <player>).");
		return -1;
	}

	item_id = 0;
	if ((item_data = itemdb_searchname(item_name)) != NULL ||
	    (item_data = itemdb_exists(atoi(item_name))) != NULL)
		item_id = item_data->nameid;

	if (item_id > 500) {
		if ((pl_sd = map_nick2sd(character)) != NULL) {
			if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can kill only lower or same level
				item_position = pc_search_inventory(pl_sd, item_id);
				if (item_position >= 0) {
					count = 0;
					for(i = 0; i < number && item_position >= 0; i++) {
						pc_delitem(pl_sd, item_position, 1, 0);
						count++;
						item_position = pc_search_inventory(pl_sd, item_id); // for next loop
					}
					sprintf(output, msg_table[113], count); // %d item(s) removed by a GM.
					clif_displaymessage(pl_sd->fd, output);
					if (number == count)
						sprintf(output, msg_table[114], count); // %d item(s) removed from the player.
					else
						sprintf(output, msg_table[115], count, count, number); // %d item(s) removed. Player had only %d on %d items.
					clif_displaymessage(fd, output);
				} else {
					clif_displaymessage(fd, msg_table[116]); // Character does not have the item.
					return -1;
				}
			} else {
				clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
				return -1;
			}
		} else {
			clif_displaymessage(fd, msg_table[3]); // Character not found.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[19]); // Invalid item ID or name.
		return -1;
	}

	return 0;
}

/*==========================================
 * @jail <char_name> by [Yor]
 * Special warp! No check with nowarp and nowarpto flag
 *------------------------------------------
 */
int atcommand_jail(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char character[100];
	struct map_session_data *pl_sd;
	int x, y;

	memset(character, '\0', sizeof(character));

	if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @jail <char_name>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can jail only lower or same GM
			switch(rand() % 2) {
			case 0:
				x = 24;
				y = 75;
				break;
			default:
				x = 49;
				y = 75;
				break;
			}
			if (pc_setpos(pl_sd, "sec_pri.gat", x, y, 3) == 0) {
				pc_setsavepoint(pl_sd, "sec_pri.gat", x, y); // Save Char Respawn Point in the jail room [Lupus]
				clif_displaymessage(pl_sd->fd, msg_table[117]); // GM has send you in jails.
				clif_displaymessage(fd, msg_table[118]); // Player warped in jails.
			} else {
				clif_displaymessage(fd, msg_table[1]); // Map not found.
				return -1;
			}
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * @unjail/@discharge <char_name> by [Yor]
 * Special warp! No check with nowarp and nowarpto flag
 *------------------------------------------
 */
int atcommand_unjail(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char character[100];
	struct map_session_data *pl_sd;

	memset(character, '\0', sizeof(character));

	if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @unjail/@discharge <char_name>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can jail only lower or same GM
			if (pl_sd->bl.m != map_mapname2mapid("sec_pri.gat")) {
				clif_displaymessage(fd, msg_table[119]); // This player is not in jails.
				return -1;
			} else if (pc_setpos(pl_sd, "prontera.gat", 156, 191, 3) == 0) {
				pc_setsavepoint(pl_sd, "prontera.gat", 156, 191); // Save char respawn point in Prontera
				clif_displaymessage(pl_sd->fd, msg_table[120]); // GM has discharge you.
				clif_displaymessage(fd, msg_table[121]); // Player warped to Prontera.
			} else {
				clif_displaymessage(fd, msg_table[1]); // Map not found.
				return -1;
			}
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * @disguise <mob_id> by [Valaris] (simplified by [Yor])
 *------------------------------------------
 */
int atcommand_disguise(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int mob_id = 0;

	if (!message || !*message) {
		clif_displaymessage(fd, "Please, enter a Monster/NPC name/id (usage: @disguise <monster_name_or_monster_ID>).");
		return -1;
	}

	if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name begining by a number)
		mob_id = atoi(message);

	if ((mob_id >=  46 && mob_id <= 125) || (mob_id >= 700 && mob_id <= 718) || // NPC
	    (mob_id >= 721 && mob_id <= 755) || (mob_id >= 757 && mob_id <= 811) || // NPC
	    (mob_id >= 813 && mob_id <= 834) || // NPC
	    (mob_id > 1000 && mob_id < 1521)) { // monsters
		if (pc_isriding(sd)) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
			clif_displaymessage(fd, msg_table[227]); // Cannot wear disguise while riding a Peco.
			return -1;
		}
		sd->disguiseflag = 1; // set to override items with disguise script [Valaris]
		sd->disguise = mob_id;
		pc_setpos(sd, sd->mapname, sd->bl.x, sd->bl.y, 3);
		clif_displaymessage(fd, msg_table[122]); // Disguise applied.
	} else {
		clif_displaymessage(fd, msg_table[123]); // Monster/NPC name/id hasn't been found.
		return -1;
	}

	return 0;
}

/*==========================================
 * @undisguise by [Yor]
 *------------------------------------------
 */
int atcommand_undisguise(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	if (sd->disguise) {
		clif_clearchar(&sd->bl, 9);
		sd->disguise = 0;
		pc_setpos(sd, sd->mapname, sd->bl.x, sd->bl.y, 3);
		clif_displaymessage(fd, msg_table[124]); // Undisguise applied.
	} else {
		clif_displaymessage(fd, msg_table[125]); // You're not disguised.
		return -1;
	}

	return 0;
}

/*==========================================
 * @broadcast by [Valaris]
 *------------------------------------------
 */
int atcommand_broadcast(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char output[200];

	memset(output, '\0', sizeof(output));

	if (!message || !*message) {
		clif_displaymessage(fd, "Please, enter a message (usage: @broadcast <message>).");
		return -1;
	}

	sprintf(output, "%s : %s", sd->status.name, message);
	intif_GMmessage(output, strlen(output) + 1, 0);

	return 0;
}

/*==========================================
 * @localbroadcast by [Valaris]
 *------------------------------------------
 */
int atcommand_localbroadcast(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char output[200];

	memset(output, '\0', sizeof(output));

	if (!message || !*message) {
		clif_displaymessage(fd, "Please, enter a message (usage: @localbroadcast <message>).");
		return -1;
	}

	sprintf(output, "%s : %s", sd->status.name, message);

	clif_GMmessage(&sd->bl, output, strlen(output) + 1, 1); // 1: ALL_SAMEMAP

	return 0;
}

/*==========================================
 * @chardisguise <mob_id> <character> by Kalaspuff (based off Valaris' and Yor's work)
 *------------------------------------------
 */
int atcommand_chardisguise(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int mob_id;
	char character[100];
	char mob_name[100];
	struct map_session_data* pl_sd;

	memset(character, '\0', sizeof(character));
	memset(mob_name, '\0', sizeof(mob_name));

	if (!message || !*message || sscanf(message, "%s %99[^\n]", mob_name, character) < 2) {
		clif_displaymessage(fd, "Please, enter a Monster/NPC name/id and a player name (usage: @chardisguise <monster_name_or_monster_ID> <char name>).");
		return -1;
	}

	if ((mob_id = mobdb_searchname(mob_name)) == 0) // check name first (to avoid possible name begining by a number)
		mob_id = atoi(mob_name);

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can disguise only lower or same level
			if ((mob_id >=  46 && mob_id <= 125) || (mob_id >= 700 && mob_id <= 718) || // NPC
			    (mob_id >= 721 && mob_id <= 755) || (mob_id >= 757 && mob_id <= 811) || // NPC
			    (mob_id >= 813 && mob_id <= 834) || // NPC
			    (mob_id > 1000 && mob_id < 1521)) { // monsters
				if (pc_isriding(pl_sd)) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris]
					clif_displaymessage(fd, msg_table[228]); // Character cannot wear disguise while riding a Peco.
					return -1;
				}
				pl_sd->disguiseflag = 1; // set to override items with disguise script [Valaris]
				pl_sd->disguise = mob_id;
				pc_setpos(pl_sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3);
				clif_displaymessage(fd, msg_table[140]); // Character's disguise applied.
			} else {
				clif_displaymessage(fd, msg_table[123]); // Monster/NPC name/id hasn't been found.
				return -1;
			}
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * @charundisguise <character> by Kalaspuff (based off Yor's work)
 *------------------------------------------
 */
int atcommand_charundisguise(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char character[100];
	struct map_session_data* pl_sd;

	memset(character, '\0', sizeof(character));

	if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @charundisguise <char name>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can undisguise only lower or same level
			if (pl_sd->disguise) {
				clif_clearchar(&pl_sd->bl, 9);
				pl_sd->disguise = 0;
				pc_setpos(pl_sd, pl_sd->mapname, pl_sd->bl.x, pl_sd->bl.y, 3);
				clif_displaymessage(fd, msg_table[141]); // Character's undisguise applied.
			} else {
				clif_displaymessage(fd, msg_table[142]); // Character is not disguised.
				return -1;
			}
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * @email <actual@email> <new@email> by [Yor]
 *------------------------------------------
 */
int atcommand_email(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char actual_email[100];
	char new_email[100];

	memset(actual_email, '\0', sizeof(actual_email));
	memset(new_email, '\0', sizeof(new_email));

	if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) {
		clif_displaymessage(fd, "Please enter 2 emails (usage: @email <actual@email> <new@email>).");
		return -1;
	}

	if (e_mail_check(actual_email) == 0) {
		clif_displaymessage(fd, msg_table[144]); // Invalid actual email. If you have default e-mail, give a@a.com.
		return -1;
	} else if (e_mail_check(new_email) == 0) {
		clif_displaymessage(fd, msg_table[145]); // Invalid new email. Please enter a real e-mail.
		return -1;
	} else if (strcmpi(new_email, "a@a.com") == 0) {
		clif_displaymessage(fd, msg_table[146]); // New email must be a real e-mail.
		return -1;
	} else if (strcmpi(actual_email, new_email) == 0) {
		clif_displaymessage(fd, msg_table[147]); // New email must be different of the actual e-mail.
		return -1;
	} else {
		chrif_changeemail(sd->status.account_id, actual_email, new_email);
		clif_displaymessage(fd, msg_table[148]); // Information sended to login-server via char-server.
	}

	return 0;
}

/*==========================================
 *@effect
 *------------------------------------------
 */
int atcommand_effect(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	int type = 0, flag = 0, i;

	if (!message || !*message || sscanf(message, "%d %d", &type,&flag) < 2) {
		clif_displaymessage(fd, "Please, enter at least a option (usage: @effect <type+>).");
		return -1;
	}
	if(flag <=0){
		clif_specialeffect(&sd->bl, type, flag);
		clif_displaymessage(fd, msg_table[229]); // Your effect has changed.
	}
	else{
		for (i = 0; i < fd_max; i++) {
			if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) {
				clif_specialeffect(&pl_sd->bl, type, flag);
				clif_displaymessage(pl_sd->fd, msg_table[229]); // Your effect has changed.
			}
		}
	}

	return 0;
}

/*==========================================
 * @charitemlist <character>: Displays the list of a player's items.
 *------------------------------------------
 */
int
atcommand_character_item_list(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	struct item_data *item_data, *item_temp;
	int i, j, equip, count, counter, counter2;
	char character[100], output[200], equipstr[100], outputtmp[200];

	memset(character, '\0', sizeof(character));
	memset(output, '\0', sizeof(output));
	memset(equipstr, '\0', sizeof(equipstr));
	memset(outputtmp, '\0', sizeof(outputtmp));

	if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @charitemlist <char name>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level
			counter = 0;
			count = 0;
			for (i = 0; i < MAX_INVENTORY; i++) {
				if (pl_sd->status.inventory[i].nameid > 0 && (item_data = itemdb_search(pl_sd->status.inventory[i].nameid)) != NULL) {
					counter = counter + pl_sd->status.inventory[i].amount;
					count++;
					if (count == 1) {
						sprintf(output, "------ Items list of '%s' ------", pl_sd->status.name);
						clif_displaymessage(fd, output);
					}
					if ((equip = pl_sd->status.inventory[i].equip)) {
						strcpy(equipstr, "| equiped: ");
						if (equip & 4)
							strcat(equipstr, "robe/gargment, ");
						if (equip & 8)
							strcat(equipstr, "left accessory, ");
						if (equip & 16)
							strcat(equipstr, "body/armor, ");
						if ((equip & 34) == 2)
							strcat(equipstr, "right hand, ");
						if ((equip & 34) == 32)
							strcat(equipstr, "left hand, ");
						if ((equip & 34) == 34)
							strcat(equipstr, "both hands, ");
						if (equip & 64)
							strcat(equipstr, "feet, ");
						if (equip & 128)
							strcat(equipstr, "right accessory, ");
						if ((equip & 769) == 1)
							strcat(equipstr, "lower head, ");
						if ((equip & 769) == 256)
							strcat(equipstr, "top head, ");
						if ((equip & 769) == 257)
							strcat(equipstr, "lower/top head, ");
						if ((equip & 769) == 512)
							strcat(equipstr, "mid head, ");
						if ((equip & 769) == 512)
							strcat(equipstr, "lower/mid head, ");
						if ((equip & 769) == 769)
							strcat(equipstr, "lower/mid/top head, ");
						// remove final ', '
						equipstr[strlen(equipstr) - 2] = '\0';
					} else
						memset(equipstr, '\0', sizeof(equipstr));
					if (sd->status.inventory[i].refine)
						sprintf(output, "%d %s %+d (%s %+d, id: %d) %s", pl_sd->status.inventory[i].amount, item_data->name, pl_sd->status.inventory[i].refine, item_data->jname, pl_sd->status.inventory[i].refine, pl_sd->status.inventory[i].nameid, equipstr);
					else
						sprintf(output, "%d %s (%s, id: %d) %s", pl_sd->status.inventory[i].amount, item_data->name, item_data->jname, pl_sd->status.inventory[i].nameid, equipstr);
					clif_displaymessage(fd, output);
					memset(output, '\0', sizeof(output));
					counter2 = 0;
					for (j = 0; j < item_data->slot; j++) {
						if (pl_sd->status.inventory[i].card[j]) {
							if ((item_temp = itemdb_search(pl_sd->status.inventory[i].card[j])) != NULL) {
								if (output[0] == '\0')
									sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
								else
									sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
								strcat(output, outputtmp);
							}
						}
					}
					if (output[0] != '\0') {
						output[strlen(output) - 2] = ')';
						output[strlen(output) - 1] = '\0';
						clif_displaymessage(fd, output);
					}
				}
			}
			if (count == 0)
				clif_displaymessage(fd, "No item found on this player.");
			else {
				sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
				clif_displaymessage(fd, output);
			}
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * @charstoragelist <character>: Displays the items list of a player's storage.
 *------------------------------------------
 */
int
atcommand_character_storage_list(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct storage *stor;
	struct map_session_data *pl_sd;
	struct item_data *item_data, *item_temp;
	int i, j, count, counter, counter2;
	char character[100], output[200], outputtmp[200];

	memset(character, '\0', sizeof(character));
	memset(output, '\0', sizeof(output));
	memset(outputtmp, '\0', sizeof(outputtmp));

	if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @charitemlist <char name>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level
			if((stor = account2storage2(pl_sd->status.account_id)) != NULL) {
				counter = 0;
				count = 0;
				for (i = 0; i < MAX_STORAGE; i++) {
					if (stor->storage[i].nameid > 0 && (item_data = itemdb_search(stor->storage[i].nameid)) != NULL) {
						counter = counter + stor->storage[i].amount;
						count++;
						if (count == 1) {
							sprintf(output, "------ Storage items list of '%s' ------", pl_sd->status.name);
							clif_displaymessage(fd, output);
						}
						if (stor->storage[i].refine)
							sprintf(output, "%d %s %+d (%s %+d, id: %d)", stor->storage[i].amount, item_data->name, stor->storage[i].refine, item_data->jname, stor->storage[i].refine, stor->storage[i].nameid);
						else
							sprintf(output, "%d %s (%s, id: %d)", stor->storage[i].amount, item_data->name, item_data->jname, stor->storage[i].nameid);
						clif_displaymessage(fd, output);
						memset(output, '\0', sizeof(output));
						counter2 = 0;
						for (j = 0; j < item_data->slot; j++) {
							if (stor->storage[i].card[j]) {
								if ((item_temp = itemdb_search(stor->storage[i].card[j])) != NULL) {
									if (output[0] == '\0')
										sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
									else
										sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
									strcat(output, outputtmp);
								}
							}
						}
						if (output[0] != '\0') {
							output[strlen(output) - 2] = ')';
							output[strlen(output) - 1] = '\0';
							clif_displaymessage(fd, output);
						}
					}
				}
				if (count == 0)
					clif_displaymessage(fd, "No item found in the storage of this player.");
				else {
					sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
					clif_displaymessage(fd, output);
				}
			} else {
				clif_displaymessage(fd, "This player has no storage.");
				return 0;
			}
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * @charcartlist <character>: Displays the items list of a player's cart.
 *------------------------------------------
 */
int
atcommand_character_cart_list(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd;
	struct item_data *item_data, *item_temp;
	int i, j, count, counter, counter2;
	char character[100], output[200], outputtmp[200];

	memset(character, '\0', sizeof(character));
	memset(output, '\0', sizeof(output));
	memset(outputtmp, '\0', sizeof(outputtmp));

	if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
		clif_displaymessage(fd, "Please, enter a player name (usage: @charitemlist <char name>).");
		return -1;
	}

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level
			counter = 0;
			count = 0;
			for (i = 0; i < MAX_CART; i++) {
				if (pl_sd->status.cart[i].nameid > 0 && (item_data = itemdb_search(pl_sd->status.cart[i].nameid)) != NULL) {
					counter = counter + pl_sd->status.cart[i].amount;
					count++;
					if (count == 1) {
						sprintf(output, "------ Cart items list of '%s' ------", pl_sd->status.name);
						clif_displaymessage(fd, output);
					}
					if (pl_sd->status.cart[i].refine)
						sprintf(output, "%d %s %+d (%s %+d, id: %d)", pl_sd->status.cart[i].amount, item_data->name, pl_sd->status.cart[i].refine, item_data->jname, pl_sd->status.cart[i].refine, pl_sd->status.cart[i].nameid);
					else
						sprintf(output, "%d %s (%s, id: %d)", pl_sd->status.cart[i].amount, item_data->name, item_data->jname, pl_sd->status.cart[i].nameid);
					clif_displaymessage(fd, output);
					memset(output, '\0', sizeof(output));
					counter2 = 0;
					for (j = 0; j < item_data->slot; j++) {
						if (pl_sd->status.cart[i].card[j]) {
							if ((item_temp = itemdb_search(pl_sd->status.cart[i].card[j])) != NULL) {
								if (output[0] == '\0')
									sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
								else
									sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
								strcat(output, outputtmp);
							}
						}
					}
					if (output[0] != '\0') {
						output[strlen(output) - 2] = ')';
						output[strlen(output) - 1] = '\0';
						clif_displaymessage(fd, output);
					}
				}
			}
			if (count == 0)
				clif_displaymessage(fd, "No item found in the cart of this player.");
			else {
				sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
				clif_displaymessage(fd, output);
			}
		} else {
			clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
			return -1;
		}
	} else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * @killer by MouseJstr
 * enable killing players even when not in pvp
 *------------------------------------------
 */
int
atcommand_killer(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	sd->special_state.killer = !sd->special_state.killer;

	if(sd->special_state.killer)
	  clif_displaymessage(fd, msg_table[241]);
        else
	  clif_displaymessage(fd, msg_table[242]);

	return 0;
}

/*==========================================
 * @killable by MouseJstr
 * enable other people killing you
 *------------------------------------------
 */
int
atcommand_killable(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	sd->special_state.killable = !sd->special_state.killable;

	if(sd->special_state.killable)
	  clif_displaymessage(fd, msg_table[242]);
        else
	  clif_displaymessage(fd, msg_table[241]);

	return 0;
}

/*==========================================
 * @charkillable by MouseJstr
 * enable another player to be killed
 *------------------------------------------
 */
int
atcommand_charkillable(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd = NULL;

	if (!message || !*message)
		return -1;

	if((pl_sd=map_nick2sd((char *) message)) == NULL)
                return -1;

	pl_sd->special_state.killable = !pl_sd->special_state.killable;

	if(pl_sd->special_state.killable)
	  clif_displaymessage(fd, "The player is now killable");
        else
	  clif_displaymessage(fd, "The player is no longer killable");

	return 0;
}


/*==========================================
 * @skillon by MouseJstr
 * turn skills on for the map
 *------------------------------------------
 */
int
atcommand_skillon(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	map[sd->bl.m].flag.noskill = 0;
	clif_displaymessage(fd, msg_table[244]);
	return 0;
}

/*==========================================
 * @skilloff by MouseJstr
 * Turn skills off on the map
 *------------------------------------------
 */
int
atcommand_skilloff(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	map[sd->bl.m].flag.noskill = 1;
	clif_displaymessage(fd, msg_table[243]);
	return 0;
}

/*==========================================
 * @npcmove by MouseJstr
 *
 * move a npc
 *------------------------------------------
 */
int
atcommand_npcmove(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char character[100];
	int x = 0, y = 0;
	struct npc_data *nd = 0;
	
	nullpo_retr(-1, sd);	

	if (!message || !*message)
		return -1;

	memset(character, '\0', sizeof character);

	if (sscanf(message, "%d %d %99[^\n]", &x, &y, character) < 3) {
		clif_displaymessage(fd, "Usage: @npcmove <X> <Y> <npc_name>");
		return -1;
	}

	nullpo_retr(-1, (nd = npc_name2id(character)));

	npc_enable(character, 0);
	nd->bl.x = x;
	nd->bl.y = y;
	npc_enable(character, 1);

	return 0;
}

/*==========================================
 * @addwarp by MouseJstr
 *
 * Create a new static warp point.
 *------------------------------------------
 */
int
atcommand_addwarp(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char w1[64], w3[64], w4[64];
	char map[30], output[200];
	int x,y,ret;

	if (!message || !*message)
		return -1;

	if (sscanf(message, "%99s %d %d[^\n]", map, &x, &y ) < 3)
		return -1;

	sprintf(w1,"%s,%d,%d", sd->mapname, sd->bl.x, sd->bl.y);
	sprintf(w3,"%s%d%d%d%d", map,sd->bl.x, sd->bl.y, x, y);
	sprintf(w4,"1,1,%s.gat,%d,%d", map, x, y);

	ret = npc_parse_warp(w1, "warp", w3, w4);

	sprintf(output, "New warp NPC => %s",w3); 

	clif_displaymessage(fd, output);

	return ret;
}

/*==========================================
 * @follow by [MouseJstr]
 *
 * Follow a player .. staying no more then 5 spaces away
 *------------------------------------------
 */
int
atcommand_follow(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd = NULL;

	if (!message || !*message)
		return -1;
	if((pl_sd=map_nick2sd((char *) message)) != NULL)
		pc_follow(sd, pl_sd->bl.id);
	else
		return 1;
	return 0;
}


/*==========================================
 * @chareffect by [MouseJstr]
 *
 * Create a effect localized on another character
 *------------------------------------------
 */
int
atcommand_chareffect(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd = NULL;
	char target[255];
	int type = 0;

	if (!message || !*message || sscanf(message, "%d %s", &type, target) != 2) {
		clif_displaymessage(fd, "usage: @chareffect <type+> <target>.");
		return -1;
	}

	if((pl_sd=map_nick2sd((char *) target)) == NULL)
		return -1;

	clif_specialeffect(&pl_sd->bl, type, 0);
	clif_displaymessage(fd, msg_table[229]); // Your effect has changed.

	return 0;
}
/*==========================================
 * @dropall by [MouseJstr]
 *
 * Drop all your possession on the ground
 *------------------------------------------
 */
int
atcommand_dropall(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i;
	for (i = 0; i < MAX_INVENTORY; i++) {
	if (sd->status.inventory[i].amount) {
		if(sd->status.inventory[i].equip != 0)
			pc_unequipitem(sd, i, 0, BF_NORMAL);
		pc_dropitem(sd,  i, sd->status.inventory[i].amount);
		}
	}
	return 0;
}
/*==========================================
 * @chardropall by [MouseJstr]
 * 
 * Throw all the characters possessions on the ground.  Normally
 * done in response to them being disrespectful of a GM
 *------------------------------------------
 */
int
atcommand_chardropall(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i;
	struct map_session_data *pl_sd = NULL;

	if (!message || !*message)
		return -1;
	if((pl_sd=map_nick2sd((char *) message)) == NULL)
		return -1;
	for (i = 0; i < MAX_INVENTORY; i++) {
		if (pl_sd->status.inventory[i].amount) {
			if(pl_sd->status.inventory[i].equip != 0)
				pc_unequipitem(pl_sd, i, 0, BF_NORMAL);
			pc_dropitem(pl_sd,  i, pl_sd->status.inventory[i].amount);
		}
	}

	clif_displaymessage(pl_sd->fd, "Ever play 52 card pickup?");
	clif_displaymessage(fd, "It is done");
	//clif_displaymessage(fd, "It is offical.. your a jerk");

	return 0;
}
/*==========================================
 * @storeall by [MouseJstr]
 *
 * Put everything into storage to simplify your inventory to make
 * debugging easie
 *------------------------------------------
 */
int
atcommand_storeall(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i;
	if (storage_storageopen(sd) == 1) {
		clif_displaymessage(fd, "run this command again..");
		return 0;
	}
	for (i = 0; i < MAX_INVENTORY; i++) {
		if (sd->status.inventory[i].amount) {
			if(sd->status.inventory[i].equip != 0)
				pc_unequipitem(sd, i, 0, BF_NORMAL);
			storage_storageadd(sd,  i, sd->status.inventory[i].amount);
		}
	}
	storage_storageclose(sd);

	clif_displaymessage(fd, "It is done");
	return 0;
}
/*==========================================
 * @charstoreall by [MouseJstr]
 *
 * A way to screw with players who piss you off
 *------------------------------------------
 */
int
atcommand_charstoreall(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i;
	struct map_session_data *pl_sd = NULL;

	if (!message || !*message)
		return -1;
	if((pl_sd=map_nick2sd((char *) message)) == NULL) 
		return -1;

	if (storage_storageopen(pl_sd) == 1) {
		clif_displaymessage(fd, "Had to open the characters storage window...");
		clif_displaymessage(fd, "run this command again..");
		return 0;
	}
	for (i = 0; i < MAX_INVENTORY; i++) {
		if (pl_sd->status.inventory[i].amount) {
			if(pl_sd->status.inventory[i].equip != 0)
				pc_unequipitem(pl_sd, i, 0, BF_NORMAL);
			storage_storageadd(pl_sd,  i, sd->status.inventory[i].amount);
		}
	}
	storage_storageclose(pl_sd);

	clif_displaymessage(pl_sd->fd, "Everything you own has been put away for safe keeping.");
	clif_displaymessage(pl_sd->fd, "go to the nearest kafka to retrieve it..");
	clif_displaymessage(pl_sd->fd, "   -- the management");

	clif_displaymessage(fd, "It is done");

	return 0;
}
/*==========================================
 * @skillid by [MouseJstr]
 *
 * lookup a skill by name
 *------------------------------------------
 */
int
atcommand_skillid(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
        int skillen = 0, idx = 0;
	if (!message || !*message)
		return -1;
        skillen = strlen(message);
        while (skill_names[idx].id != 0) {
            if ((strnicmp(skill_names[idx].name, message, skillen) == 0) ||
            (strnicmp(skill_names[idx].desc, message, skillen) == 0)) {
               char output[255];
               sprintf(output, "skill %d: %s", skill_names[idx].id, skill_names[idx].desc);
	       clif_displaymessage(fd, output);
            }
            idx++;
        }
        return 0;
}

/*==========================================
 * @useskill by [MouseJstr]
 *
 * A way of using skills without having to find them in the skills menu
 *------------------------------------------
 */
int
atcommand_useskill(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd = NULL;
	int skillnum;
	int skilllv;
	int inf;
	char target[255];

	if (!message || !*message)
		return -1;
	if(sscanf(message, "%d %d %s", &skillnum, &skilllv, target) != 3) {
		clif_displaymessage(fd, "Usage: @useskill <skillnum> <skillv> <target>");
		return -1;
	}
	if((pl_sd=map_nick2sd(target)) == NULL) {
		return -1;
	}

	inf = skill_get_inf(skillnum);

	if ((inf == 2) || (inf == 1))
		skill_use_pos(sd, pl_sd->bl.x, pl_sd->bl.y, skillnum, skilllv);
	else
		skill_use_id(sd, pl_sd->bl.id, skillnum, skilllv);

	return 0;
}

/*==========================================
 * @skilltree by [MouseJstr]
 *
 * prints the skill tree for a player required to get to a skill
 *------------------------------------------
 */
int
atcommand_skilltree(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
  struct map_session_data *pl_sd = NULL;
  int skillnum, skillidx = -1;
  int meets = 1, j, c=0, s=0;
  struct pc_base_job s_class;
  char target[255], *tbl;
  char output[255];
  struct skill_tree_entry *ent;

  if (!message || !*message)
    return -1;

  if(sscanf(message, "%d %[^\r\n]", &skillnum, target) != 2) {
    clif_displaymessage(fd, "Usage: @skilltree <skillnum> <target>");
    return -1;
  }
  if((pl_sd=map_nick2sd(target)) == NULL) 
    return -1;

  s_class = pc_calc_base_job(pl_sd->status.class);
  c = s_class.job;
  s = s_class.upper;

  c = pc_calc_skilltree_normalize_job(c, pl_sd);

  tbl = job_name(c);

  sprintf(output, "Player is using %s %s skill tree (%d basic points)",  
	  s_class.upper ? "upper" : "lower", 
	  tbl, pc_checkskill(pl_sd, 1));
  clif_displaymessage(fd, output);

  for (j = 0; j < MAX_SKILL; j++) {
    if (skill_tree[s][c][j].id == skillnum) {
      skillidx = j;
      break;
    }
  }
 
  if (skillidx == -1) {
    sprintf(output, "I do not believe the player can use that skill");
    clif_displaymessage(fd, output);
    return 0;
  }

  ent = &skill_tree[s][c][skillidx];

  for(j=0;j<5;j++) 
    if( ent->need[j].id &&
	pc_checkskill(sd,ent->need[j].id) < ent->need[j].lv) 
      {
	int idx = 0;
	char *desc;
        while (skill_names[idx].id != 0 && skill_names[idx].id != ent->need[j].id) 
		idx++;
	if (skill_names[idx].id == 0)
		desc = "Unknown skill";
	else
		desc = skill_names[idx].desc;
	sprintf(output, "player requires level %d of skill %s",  
		ent->need[j].lv,  desc);
	clif_displaymessage(fd, output);
	meets = 0;
      }

  if (meets == 1) {
    sprintf(output, "I believe the player meets all the requirements for that skill");
    clif_displaymessage(fd, output);
  }
            
  return 0;
}

/*==========================================
 * It is made to rain.
 *------------------------------------------
 */
int
atcommand_rain(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int effno = 0;
	effno = 161;
	nullpo_retr(-1, sd);
	if (effno < 0 || map[sd->bl.m].flag.rain)
		return -1;

	map[sd->bl.m].flag.rain=1;
	clif_specialeffect(&sd->bl,effno,2);
	return 0;
}
/*==========================================
 * It is made to snow.
 *------------------------------------------
 */
int
atcommand_snow(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int effno = 0;
	effno = 162;
	nullpo_retr(-1, sd);
	if (effno < 0 || map[sd->bl.m].flag.snow)
		return -1;

	map[sd->bl.m].flag.snow=1;
	clif_specialeffect(&sd->bl,effno,2);
	return 0;
}

/*==========================================
 * Cherry tree snowstorm is made to fall. (Sakura)
 *------------------------------------------
 */
int
atcommand_sakura(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int effno = 0;
	effno = 163;
	nullpo_retr(-1, sd);
	if (effno < 0 || map[sd->bl.m].flag.sakura)
		return -1;

	map[sd->bl.m].flag.sakura=1;
	clif_specialeffect(&sd->bl,effno,2);
	return 0;
}

/*==========================================
 * Fog hangs over.
 *------------------------------------------
 */
int
atcommand_fog(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int effno = 0;
	effno = 233;
	nullpo_retr(-1, sd);
	if (effno < 0 || map[sd->bl.m].flag.fog)
		return -1;
	
	map[sd->bl.m].flag.fog=1;
	clif_specialeffect(&sd->bl,effno,2);

	return 0;
}

/*==========================================
 * Fallen leaves fall.
 *------------------------------------------
 */
int
atcommand_leaves(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int effno = 0;
	effno = 333;
	nullpo_retr(-1, sd);
	if (effno < 0 || map[sd->bl.m].flag.leaves)
		return -1;

	map[sd->bl.m].flag.leaves=1;
	clif_specialeffect(&sd->bl,effno,2);
	return 0;
}
/*==========================================
 * 
 *------------------------------------------
 */
int
atcommand_summon(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char name[100];
	int mob_id = 0;
	int x = 0;
	int y = 0;
	int id = 0;
	struct mob_data *md;
	unsigned int tick=gettick();
	
	nullpo_retr(-1, sd);

	if (!message || !*message)
		return -1;
	if (sscanf(message, "%99s", name) < 1)
		return -1;
	
	if ((mob_id = atoi(name)) == 0)
		mob_id = mobdb_searchname(name);
	if(mob_id == 0)
		return -1;

	x = sd->bl.x + (rand() % 10 - 5);
	y = sd->bl.y + (rand() % 10 - 5);

	id = mob_once_spawn(sd,"this", x, y, "--ja--", mob_id, 1, "");
	if((md=(struct mob_data *)map_id2bl(id))){
		md->master_id=sd->bl.id;
		md->state.special_mob_ai=1;
		md->mode=mob_db[md->class].mode|0x04;
		md->deletetimer=add_timer(tick+60000,mob_timer_delete,id,0);
		clif_misceffect2(&md->bl,344);
	}
	clif_skill_poseffect(&sd->bl,AM_CALLHOMUN,1,x,y,tick);

	return 0;
}


/*==========================================
 * @adjcmdlvl by [MouseJstr]
 *
 * Temp adjust the GM level required to use a GM command
 *
 * Used during beta testing to allow players to use GM commands
 * for short periods of time
 *------------------------------------------
 */
int
atcommand_adjcmdlvl(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
    int i, newlev;
    char cmd[100];

    if (!message || !*message || sscanf(message, "%d %s", &newlev, cmd) != 2) {
        clif_displaymessage(fd, "usage: @adjcmdlvl <lvl> <command>.");
        return -1;
    }

    for (i = 0; atcommand_info[i].type != AtCommand_None; i++)
        if (strcmpi(cmd, atcommand_info[i].command+1) == 0) {
            atcommand_info[i].level = newlev;
            clif_displaymessage(fd, "@command level changed.");
            return 0;
        }

    clif_displaymessage(fd, "@command not found.");
    return -1;
}

/*==========================================
 * @adjgmlvl by [MouseJstr]
 *
 * Create a temp GM
 *
 * Used during beta testing to allow players to use GM commands
 * for short periods of time
 *------------------------------------------
 */
int
atcommand_adjgmlvl(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
    int newlev;
    char user[100];
    struct map_session_data *pl_sd;

    if (!message || !*message || sscanf(message, "%d %[^\r\n]", &newlev, user) != 2) {
        clif_displaymessage(fd, "usage: @adjgmlvl <lvl> <user>.");
        return -1;
    }

    if((pl_sd=map_nick2sd((char *) user)) == NULL) 
        return -1;

    pc_set_gm_level(pl_sd->status.account_id, newlev);

    return 0;
}


/*==========================================
 * @trade by [MouseJstr]
 *
 * Open a trade window with a remote player
 *
 * If I have to jump to a remote player one more time, I am 
 * gonna scream!
 *------------------------------------------
 */
int
atcommand_trade(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
    struct map_session_data *pl_sd = NULL;

    if (!message || !*message)
        return -1;
    if((pl_sd=map_nick2sd((char *) message)) != NULL) {
        trade_traderequest(sd, pl_sd->bl.id);
        return 0;
    }
    return -1;
}

/*==========================================
 * @setbattleflag by [MouseJstr]
 *
 * set a battle_config flag without having to reboot
 */
int
atcommand_setbattleflag(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char flag[128], value[128];

	if (!message || !*message || sscanf(message, "%s %s", flag, value) != 2) {
        	clif_displaymessage(fd, "usage: @setbattleflag <flag> <value>.");
        	return -1;
    	}

	if (battle_set_value(flag, value) == 0) 
        	clif_displaymessage(fd, "unknown battle_config flag");
	else
        	clif_displaymessage(fd, "battle_config set as requested");

	return 0;
}


/*===========================
 * @unmute [Valaris]
 *===========================
*/
int atcommand_unmute(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd = NULL;
	if (!message || !*message)
        	return -1;

	if((pl_sd=map_nick2sd((char *) message)) != NULL) {
		if(pl_sd->sc_data[SC_NOCHAT].timer!=-1) {
			pl_sd->status.manner = 0; // have to set to 0 first [celest]
			skill_status_change_end(&pl_sd->bl,SC_NOCHAT,-1); 
			clif_displaymessage(sd->fd,"Player unmuted");
		}
		else
			clif_displaymessage(sd->fd,"Player is not muted");
	}

	return 0;
}

/*==========================================
 * @uptime by MC Cameri
 *------------------------------------------
 */
int
atcommand_uptime(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char output[200];
	long seconds = 0, day = 24*60*60, hour = 60*60,
		minute = 60, days = 0, hours = 0, minutes = 0;

	seconds = (gettick()-ticks)/CLOCKS_PER_SEC;
	days = seconds/day;
	seconds -= (seconds/day>0)?(seconds/day)*day:0;
	hours = seconds/hour;
	seconds -= (seconds/hour>0)?(seconds/hour)*hour:0;
	minutes = seconds/minute;
	seconds -= (seconds/minute>0)?(seconds/minute)*minute:0;
	
        snprintf(output, sizeof(output), msg_table[245], days, hours, minutes, seconds);
	clif_displaymessage(fd,output);
	return 0;
}

/*==========================================
 * @changesex <sex>
 * => Changes one's sex. Argument sex can be
 * 0 or 1, m or f, male or female.
 *------------------------------------------
 */
int
atcommand_changesex(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	chrif_changesex(sd->status.account_id, ((sd->status.sex+1)%2));
	return 0;
}

/*================================================
 * @mute - Mutes a player for a set amount of time
 *------------------------------------------------
 */
int atcommand_mute(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	struct map_session_data *pl_sd = NULL;
	char character[100];
	int manner;

	if (!message || !*message || sscanf(message, "%d %99[^\n]", &manner, character) < 1) {
		clif_displaymessage(fd, "usage: @mute <time> <character name>.");
		return -1;
	}

	if ((pl_sd = map_nick2sd(character)) != NULL) {
		pl_sd->status.manner -= manner;
		if(pl_sd->status.manner < 0)
			skill_status_change_start(&pl_sd->bl,SC_NOCHAT,0,0,0,0,0,0);
	}
	else {
		clif_displaymessage(fd, msg_table[3]); // Character not found.
		return -1;
	}

	return 0;
}

/*==========================================
 * @refresh (like @jumpto <<yourself>>)
 *------------------------------------------
 */
int atcommand_refresh(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{

	nullpo_retr(-1, sd);
	pc_setpos(sd, sd->mapname, sd->bl.x, sd->bl.y, 3);
	return 0;
}

/*==========================================
 * @petid <part of pet name>
 * => Displays a list of matching pets.
 *------------------------------------------
 */
int
atcommand_petid(const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char searchtext[100];
	char temp0[100];
	char temp1[100];
	int cnt = 0, i = 0;
	
	nullpo_retr(-1, sd);

	if (!message || !*message)
		return -1;
	if (sscanf(message, "%99s", searchtext) < 1)
		return -1;
	estr_lower(searchtext);
	snprintf(temp0, sizeof(temp0), "Search results for: %s", searchtext);
	clif_displaymessage(fd,temp0);
	while (i < MAX_PET_DB) {
		strcpy(temp1,pet_db[i].name);
		strcpy(temp1, estr_lower(temp1));
		strcpy(temp0,pet_db[i].jname);
		strcpy(temp0, estr_lower(temp1));
		if (strstr(temp1, searchtext) || strstr(temp0, searchtext) ) {
  			snprintf(temp0, sizeof(temp0), "ID: %i -- Name: %s", pet_db[i].class,
     			pet_db[i].jname);
  			if (cnt >= 100) { // Only if there are custom pets
	  			clif_displaymessage(fd, "Be more specific, can't send more than"
					" 100 results.");
			} else {
				clif_displaymessage(fd, temp0);
			}
    		cnt++;
		}
	i++;
	}
	snprintf(temp0, sizeof(temp0),"%i pets have '%s' in their name.", cnt, searchtext);
	clif_displaymessage(fd, temp0);
	return 0;
}

/*==========================================
 * @identify
 * => GM's magnifier.
 *------------------------------------------
 */
int
atcommand_identify(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int i,num;

	nullpo_retr(-1, sd);

	for(i=num=0;i<MAX_INVENTORY;i++){
		if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1){
			num++;
		}
	}
	if (num > 0) {
		clif_item_identify_list(sd);	
	} else {
		clif_displaymessage(fd,"There are no items to appraise.");
	}
	return 0;
}

/*==========================================
 * @gmotd (Global MOTD) 
 * by davidsiaw :P
 *------------------------------------------
 */
int
atcommand_gmotd(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
		char buf[256];
		FILE *fp;
		if(	(fp = fopen(motd_txt, "r"))!=NULL){
			while (fgets(buf, 250, fp) != NULL){
				int i;
				for( i=0; buf[i]; i++){
					if( buf[i]=='\r' || buf[i]=='\n'){
						buf[i]=0;
						break;
					}
				}
				intif_GMmessage(buf,strlen(buf)+1,8);
			}
			fclose(fp);
		}
		return 0;
}

int atcommand_misceffect(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	int effect = 0;
	nullpo_retr(-1, sd);
	if (!message || !*message)
		return -1;
	if (sscanf(message, "%d", &effect) < 1)
		return -1;
	clif_misceffect(&sd->bl,effect);
	
	return 0;
}

#ifndef TXT_ONLY  /* Begin SQL-Only commands */

/*==========================================
 * Mail System commands by [Valaris]
 *------------------------------------------
 */
int atcommand_listmail(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	if(!battle_config.mail_system)
		return 0;

	nullpo_retr(-1, sd);

	if(strlen(command)==12)
		mail_check(sd,3);
	else if(strlen(command)==9)
		mail_check(sd,2);
	else 
		mail_check(sd,1);
	return 0;
}

int atcommand_readmail(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	if(!battle_config.mail_system)
		return 0;

	nullpo_retr(-1, sd);

	if (!message || !*message) {
		clif_displaymessage(sd->fd,"You must specify a message number.");
		return 0;
	}

	if(strlen(command)==11)
		mail_delete(sd,atoi(message));
	else
		mail_read(sd,atoi(message));

	return 0;
}

int atcommand_sendmail(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	char name[24],text[80];

	if(!battle_config.mail_system)
		return 0;

	nullpo_retr(-1, sd);

	if (!message || !*message) {
		clif_displaymessage(sd->fd,"You must specify a recipient and a message.");
		return 0;
	}

	if ((sscanf(message, "\"%[^\"]\" %79[^\n]", name, text) < 2) &&
		(sscanf(message, "%23s %79[^\n]", name, text) < 2)) {
		clif_displaymessage(sd->fd,"You must specify a recipient and a message.");
		return 0;
	}

	if(strlen(command)==17)
		mail_send(sd,name,text,1);
	else 
		mail_send(sd,name,text,0);

	return 0;
}

/*==========================================
 * Refresh online command for SQL [Valaris]
 * Will refresh and check online column of
 * players and set correctly.
 *------------------------------------------
 */
int atcommand_refreshonline(
	const int fd, struct map_session_data* sd,
	const char* command, const char* message)
{
	nullpo_retr(-1, sd);

	char_online_check();
	
	return 0;
}

#endif /* end sql only */