// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#include "../common/db.h"
#include "../common/lock.h"
#include "../common/malloc.h"
#include "../common/mmo.h"
#include "../common/showmsg.h"
#include "../common/strlib.h"
#include "../common/timer.h"
#include "account.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
/// global defines
#define ACCOUNT_TXT_DB_VERSION 20080409
#define AUTHS_BEFORE_SAVE 10 // flush every 10 saves
#define AUTH_SAVING_INTERVAL 60000 // flush every 10 minutes
/// internal structure
typedef struct AccountDB_TXT
{
AccountDB vtable; // public interface
DBMap* accounts; // in-memory accounts storage
int next_account_id; // auto_increment
int auths_before_save; // prevents writing to disk too often
int save_timer; // save timer id
char account_db[1024]; // account data storage file
bool case_sensitive; // how to look up usernames
} AccountDB_TXT;
/// internal structure
typedef struct AccountDBIterator_TXT
{
AccountDBIterator vtable; // public interface
DBIterator* iter;
} AccountDBIterator_TXT;
/// internal functions
static bool account_db_txt_init(AccountDB* self);
static void account_db_txt_destroy(AccountDB* self);
static bool account_db_txt_get_property(AccountDB* self, const char* key, char* buf, size_t buflen);
static bool account_db_txt_set_property(AccountDB* self, const char* option, const char* value);
static bool account_db_txt_create(AccountDB* self, struct mmo_account* acc);
static bool account_db_txt_remove(AccountDB* self, const int account_id);
static bool account_db_txt_save(AccountDB* self, const struct mmo_account* acc);
static bool account_db_txt_load_num(AccountDB* self, struct mmo_account* acc, const int account_id);
static bool account_db_txt_load_str(AccountDB* self, struct mmo_account* acc, const char* userid);
static AccountDBIterator* account_db_txt_iterator(AccountDB* self);
static void account_db_txt_iter_destroy(AccountDBIterator* self);
static bool account_db_txt_iter_next(AccountDBIterator* self, struct mmo_account* acc);
static bool mmo_auth_fromstr(struct mmo_account* acc, char* str, unsigned int version);
static bool mmo_auth_tostr(const struct mmo_account* acc, char* str);
static void mmo_auth_sync(AccountDB_TXT* self);
static int mmo_auth_sync_timer(int tid, unsigned int tick, int id, intptr data);
/// public constructor
AccountDB* account_db_txt(void)
{
AccountDB_TXT* db = (AccountDB_TXT*)aCalloc(1, sizeof(AccountDB_TXT));
// set up the vtable
db->vtable.init = &account_db_txt_init;
db->vtable.destroy = &account_db_txt_destroy;
db->vtable.get_property = &account_db_txt_get_property;
db->vtable.set_property = &account_db_txt_set_property;
db->vtable.save = &account_db_txt_save;
db->vtable.create = &account_db_txt_create;
db->vtable.remove = &account_db_txt_remove;
db->vtable.load_num = &account_db_txt_load_num;
db->vtable.load_str = &account_db_txt_load_str;
db->vtable.iterator = &account_db_txt_iterator;
// initialize to default values
db->accounts = NULL;
db->next_account_id = START_ACCOUNT_NUM;
db->auths_before_save = AUTHS_BEFORE_SAVE;
db->save_timer = INVALID_TIMER;
safestrncpy(db->account_db, "save/account.txt", sizeof(db->account_db));
db->case_sensitive = false;
return &db->vtable;
}
/* ------------------------------------------------------------------------- */
/// opens accounts file, loads it, and starts a periodic saving timer
static bool account_db_txt_init(AccountDB* self)
{
AccountDB_TXT* db = (AccountDB_TXT*)self;
DBMap* accounts;
FILE* fp;
char line[2048];
unsigned int version = 0;
// create accounts database
db->accounts = idb_alloc(DB_OPT_RELEASE_DATA);
accounts = db->accounts;
// open data file
fp = fopen(db->account_db, "r");
if( fp == NULL )
{
// no account file -> no account -> no login, including char-server (ERROR)
ShowError(CL_RED"account_db_txt_init: Accounts file [%s] not found."CL_RESET"\n", db->account_db);
return false;
}
// load data file
while( fgets(line, sizeof(line), fp) != NULL )
{
int account_id, n;
unsigned int v;
struct mmo_account acc;
struct mmo_account* tmp;
struct DBIterator* iter;
int (*compare)(const char* str1, const char* str2) = ( db->case_sensitive ) ? strcmp : stricmp;
if( line[0] == '/' && line[1] == '/' )
continue;
if( sscanf(line, "%d%n", &v, &n) == 1 && line[n] == '\n' )
{// format version definition
version = v;
continue;
}
if( sscanf(line, "%d\t%%newid%%%n", &account_id, &n) == 1 && line[n] == '\n' )
{// auto-increment
if( account_id > db->next_account_id )
db->next_account_id = account_id;
continue;
}
if( !mmo_auth_fromstr(&acc, line, version) )
{
ShowError("account_db_txt_init: skipping invalid data: %s", line);
continue;
}
// apply constraints & checks here
if( acc.sex != 'S' && (acc.account_id < START_ACCOUNT_NUM || acc.account_id > END_ACCOUNT_NUM) )
ShowWarning("account_db_txt_init: account %d:'%s' has ID outside of the defined range for accounts (min:%d max:%d)!\n", acc.account_id, acc.userid, START_ACCOUNT_NUM, END_ACCOUNT_NUM);
iter = accounts->iterator(accounts);
for( tmp = (struct mmo_account*)iter->first(iter,NULL); iter->exists(iter); tmp = (struct mmo_account*)iter->next(iter,NULL) )
if( compare(acc.userid, tmp->userid) == 0 )
break;
iter->destroy(iter);
if( tmp != NULL )
{// entry with identical username
ShowWarning("account_db_txt_init: account %d:'%s' has same username as account %d. The account will be inaccessible!\n", acc.account_id, acc.userid, tmp->account_id);
}
if( idb_get(accounts, acc.account_id) != NULL )
{// account id already occupied
ShowError("account_db_txt_init: ID collision for account id %d! Discarding data for account '%s'...\n", acc.account_id, acc.userid);
continue;
}
// record entry in db
tmp = (struct mmo_account*)aMalloc(sizeof(struct mmo_account));
memcpy(tmp, &acc, sizeof(struct mmo_account));
idb_put(accounts, acc.account_id, tmp);
if( db->next_account_id < acc.account_id)
db->next_account_id = acc.account_id + 1;
}
// close data file
fclose(fp);
// initialize data saving timer
add_timer_func_list(mmo_auth_sync_timer, "mmo_auth_sync_timer");
db->save_timer = add_timer_interval(gettick() + AUTH_SAVING_INTERVAL, mmo_auth_sync_timer, 0, (int)db, AUTH_SAVING_INTERVAL);
return true;
}
/// flush accounts db, close savefile and deallocate structures
static void account_db_txt_destroy(AccountDB* self)
{
AccountDB_TXT* db = (AccountDB_TXT*)self;
DBMap* accounts = db->accounts;
// stop saving timer
delete_timer(db->save_timer, mmo_auth_sync_timer);
// write data
mmo_auth_sync(db);
// delete accounts database
accounts->destroy(accounts, NULL);
db->accounts = NULL;
// delete entire structure
aFree(db);
}
/// Gets a property from this database.
static bool account_db_txt_get_property(AccountDB* self, const char* key, char* buf, size_t buflen)
{
AccountDB_TXT* db = (AccountDB_TXT*)self;
const char* signature = "account.txt.";
if( strcmp(key, "engine.name") == 0 )
{
safesnprintf(buf, buflen, "txt");
return true;
}
if( strcmp(key, "engine.version") == 0 )
{
safesnprintf(buf, buflen, "%d", ACCOUNT_TXT_DB_VERSION);
return true;
}
if( strcmp(key, "engine.comment") == 0 )
{
safesnprintf(buf, buflen, "TXT Account Database %d", ACCOUNT_TXT_DB_VERSION);
return true;
}
if( strncmp(key, signature, strlen(signature)) != 0 )
return false;
key += strlen(signature);
if( strcmpi(key, "account_db") == 0 )
safesnprintf(buf, buflen, "%s", db->account_db);
else if( strcmpi(key, "case_sensitive") == 0 )
safesnprintf(buf, buflen, "%d", (db->case_sensitive ? 1 : 0));
else
return false;// not found
return true;
}
/// Sets a property in this database.
static bool account_db_txt_set_property(AccountDB* self, const char* key, const char* value)
{
AccountDB_TXT* db = (AccountDB_TXT*)self;
const char* signature = "account.txt.";
if( strncmp(key, signature, strlen(signature)) != 0 )
return false;
key += strlen(signature);
if( strcmpi(key, "account_db") == 0 )
safestrncpy(db->account_db, value, sizeof(db->account_db));
else if( strcmpi(key, "case_sensitive") == 0 )
db->case_sensitive = config_switch(value);
else // no match
return false;
return true;
}
/// Add a new entry for this account to the account db and save it.
/// If acc->account_id is -1, the account id will be auto-generated,
/// and its value will be written to acc->account_id if everything succeeds.
static bool account_db_txt_create(AccountDB* self, struct mmo_account* acc)
{
AccountDB_TXT* db = (AccountDB_TXT*)self;
DBMap* accounts = db->accounts;
struct mmo_account* tmp;
// decide on the account id to assign
int account_id = ( acc->account_id != -1 ) ? acc->account_id : db->next_account_id;
// absolute maximum
if( account_id > END_ACCOUNT_NUM )
return false;
// check if the account_id is free
tmp = idb_get(accounts, account_id);
if( tmp != NULL )
{// error condition - entry already present
ShowError("account_db_txt_create: cannot create account %d:'%s', this id is already occupied by %d:'%s'!\n", account_id, acc->userid, account_id, tmp->userid);
return false;
}
// copy the data and store it in the db
CREATE(tmp, struct mmo_account, 1);
memcpy(tmp, acc, sizeof(struct mmo_account));
tmp->account_id = account_id;
idb_put(accounts, account_id, tmp);
// increment the auto_increment value
if( account_id >= db->next_account_id )
db->next_account_id = account_id + 1;
// flush data
mmo_auth_sync(db);
// write output
acc->account_id = account_id;
return true;
}
/// find an existing entry for this account id and delete it
static bool account_db_txt_remove(AccountDB* self, const int account_id)
{
AccountDB_TXT* db = (AccountDB_TXT*)self;
DBMap* accounts = db->accounts;
//TODO: find out if this really works
struct mmo_account* tmp = idb_remove(accounts, account_id);
if( tmp == NULL )
{// error condition - entry not present
ShowError("account_db_txt_remove: no such account with id %d\n", account_id);
return false;
}
// flush data
mmo_auth_sync(db);
return true;
}
/// rewrite the data stored in the account_db with the one provided
static bool account_db_txt_save(AccountDB* self, const struct mmo_account* acc)
{
AccountDB_TXT* db = (AccountDB_TXT*)self;
DBMap* accounts = db->accounts;
int account_id = acc->account_id;
// retrieve previous data
struct mmo_acount* tmp = idb_get(accounts, account_id);
if( tmp == NULL )
{// error condition - entry not found
return false;
}
// overwrite with new data
memcpy(tmp, acc, sizeof(struct mmo_account));
// modify save counter and save if needed
if( --db->auths_before_save == 0 )
mmo_auth_sync(db);
return true;
}
/// retrieve data from db and store it in the provided data structure
static bool account_db_txt_load_num(AccountDB* self, struct mmo_account* acc, const int account_id)
{
AccountDB_TXT* db = (AccountDB_TXT*)self;
DBMap* accounts = db->accounts;
// retrieve data
struct mmo_account* tmp = idb_get(accounts, account_id);
if( tmp == NULL )
{// entry not found
return false;
}
// store it
memcpy(acc, tmp, sizeof(struct mmo_account));
return true;
}
/// retrieve data from db and store it in the provided data structure
static bool account_db_txt_load_str(AccountDB* self, struct mmo_account* acc, const char* userid)
{
AccountDB_TXT* db = (AccountDB_TXT*)self;
DBMap* accounts = db->accounts;
// retrieve data
struct DBIterator* iter = accounts->iterator(accounts);
struct mmo_account* tmp;
int (*compare)(const char* str1, const char* str2) = ( db->case_sensitive ) ? strcmp : stricmp;
for( tmp = (struct mmo_account*)iter->first(iter,NULL); iter->exists(iter); tmp = (struct mmo_account*)iter->next(iter,NULL) )
if( compare(userid, tmp->userid) == 0 )
break;
iter->destroy(iter);
if( tmp == NULL )
{// entry not found
return false;
}
// store it
memcpy(acc, tmp, sizeof(struct mmo_account));
return true;
}
/// Returns a new forward iterator.
static AccountDBIterator* account_db_txt_iterator(AccountDB* self)
{
AccountDB_TXT* db = (AccountDB_TXT*)self;
DBMap* accounts = db->accounts;
AccountDBIterator_TXT* iter = (AccountDBIterator_TXT*)aCalloc(1, sizeof(AccountDBIterator_TXT));
// set up the vtable
iter->vtable.destroy = &account_db_txt_iter_destroy;
iter->vtable.next = &account_db_txt_iter_next;
// fill data
iter->iter = db_iterator(accounts);
return &iter->vtable;
}
/// Destroys this iterator, releasing all allocated memory (including itself).
static void account_db_txt_iter_destroy(AccountDBIterator* self)
{
AccountDBIterator_TXT* iter = (AccountDBIterator_TXT*)self;
dbi_destroy(iter->iter);
aFree(iter);
}
/// Fetches the next account in the database.
static bool account_db_txt_iter_next(AccountDBIterator* self, struct mmo_account* acc)
{
AccountDBIterator_TXT* iter = (AccountDBIterator_TXT*)self;
struct mmo_account* tmp = (struct mmo_account*)dbi_next(iter->iter);
if( dbi_exists(iter->iter) )
{
memcpy(acc, tmp, sizeof(struct mmo_account));
return true;
}
return false;
}
/// parse input string into the provided account data structure
static bool mmo_auth_fromstr(struct mmo_account* a, char* str, unsigned int version)
{
char* fields[32];
int count;
char* regs;
int i, n;
// zero out the destination first
memset(a, 0x00, sizeof(struct mmo_account));
// extract tab-separated columns from line
count = sv_split(str, strlen(str), 0, '\t', fields, ARRAYLENGTH(fields), SV_NOESCAPE_NOTERMINATE);
if( version == ACCOUNT_TXT_DB_VERSION && count == 13 )
{
a->account_id = strtol(fields[1], NULL, 10);
safestrncpy(a->userid, fields[2], sizeof(a->userid));
safestrncpy(a->pass, fields[3], sizeof(a->pass));
a->sex = fields[4][0];
safestrncpy(a->email, fields[5], sizeof(a->email));
a->level = strtoul(fields[6], NULL, 10);
a->state = strtoul(fields[7], NULL, 10);
a->unban_time = strtol(fields[8], NULL, 10);
a->expiration_time = strtol(fields[9], NULL, 10);
a->logincount = strtoul(fields[10], NULL, 10);
safestrncpy(a->lastlogin, fields[11], sizeof(a->lastlogin));
safestrncpy(a->last_ip, fields[12], sizeof(a->last_ip));
regs = fields[13];
}
else
if( version == 0 && count == 14 )
{
a->account_id = strtol(fields[1], NULL, 10);
safestrncpy(a->userid, fields[2], sizeof(a->userid));
safestrncpy(a->pass, fields[3], sizeof(a->pass));
safestrncpy(a->lastlogin, fields[4], sizeof(a->lastlogin));
a->sex = fields[5][0];
a->logincount = strtoul(fields[6], NULL, 10);
a->state = strtoul(fields[7], NULL, 10);
safestrncpy(a->email, fields[8], sizeof(a->email));
//safestrncpy(a->error_message, fields[9], sizeof(a->error_message));
a->expiration_time = strtol(fields[10], NULL, 10);
safestrncpy(a->last_ip, fields[11], sizeof(a->last_ip));
//safestrncpy(a->memo, fields[12], sizeof(a->memo));
a->unban_time = strtol(fields[13], NULL, 10);
regs = fields[14];
}
else
if( version == 0 && count == 13 )
{
a->account_id = strtol(fields[1], NULL, 10);
safestrncpy(a->userid, fields[2], sizeof(a->userid));
safestrncpy(a->pass, fields[3], sizeof(a->pass));
safestrncpy(a->lastlogin, fields[4], sizeof(a->lastlogin));
a->sex = fields[5][0];
a->logincount = strtoul(fields[6], NULL, 10);
a->state = strtoul(fields[7], NULL, 10);
safestrncpy(a->email, fields[8], sizeof(a->email));
//safestrncpy(a->error_message, fields[9], sizeof(a->error_message));
a->expiration_time = strtol(fields[10], NULL, 10);
safestrncpy(a->last_ip, fields[11], sizeof(a->last_ip));
//safestrncpy(a->memo, fields[12], sizeof(a->memo));
regs = fields[13];
}
else
if( version == 0 && count == 8 )
{
a->account_id = strtol(fields[1], NULL, 10);
safestrncpy(a->userid, fields[2], sizeof(a->userid));
safestrncpy(a->pass, fields[3], sizeof(a->pass));
safestrncpy(a->lastlogin, fields[4], sizeof(a->lastlogin));
a->sex = fields[5][0];
a->logincount = strtoul(fields[6], NULL, 10);
a->state = strtoul(fields[7], NULL, 10);
regs = fields[8];
}
else
{// unmatched row
return false;
}
// extract account regs
// {reg name<COMMA>reg value<SPACE>}*
n = 0;
for( i = 0; i < ACCOUNT_REG2_NUM; ++i )
{
char key[32];
char value[256];
regs += n;
if (sscanf(regs, "%31[^\t,],%255[^\t ] %n", key, value, &n) != 2)
{
// We must check if a str is void. If it's, we can continue to read other REG2.
// Account line will have something like: str2,9 ,9 str3,1 (here, ,9 is not good)
if (regs[0] == ',' && sscanf(regs, ",%[^\t ] %n", value, &n) == 1) {
i--;
continue;
} else
break;
}
safestrncpy(a->account_reg2[i].str, key, 32);
safestrncpy(a->account_reg2[i].value, value, 256);
}
a->account_reg2_num = i;
return true;
}
/// dump the contents of the account data structure into the provided string buffer
static bool mmo_auth_tostr(const struct mmo_account* a, char* str)
{
int i;
char* str_p = str;
str_p += sprintf(str_p, "%d\t%s\t%s\t%c\t%s\t%u\t%u\t%ld\t%ld\t%u\t%s\t%s\t",
a->account_id, a->userid, a->pass, a->sex, a->email, a->level,
a->state, (long)a->unban_time, (long)a->expiration_time,
a->logincount, a->lastlogin, a->last_ip);
for( i = 0; i < a->account_reg2_num; ++i )
if( a->account_reg2[i].str[0] )
str_p += sprintf(str_p, "%s,%s ", a->account_reg2[i].str, a->account_reg2[i].value);
return true;
}
/// dump the entire account db to disk
static void mmo_auth_sync(AccountDB_TXT* db)
{
int lock;
FILE *fp;
struct DBIterator* iter;
struct mmo_account* acc;
fp = lock_fopen(db->account_db, &lock);
if( fp == NULL )
{
return;
}
fprintf(fp, "%d\n", ACCOUNT_TXT_DB_VERSION); // savefile version
fprintf(fp, "// Accounts file: here are saved all information about the accounts.\n");
fprintf(fp, "// Structure: account ID, username, password, sex, email, level, state, unban time, expiration time, # of logins, last login time, last (accepted) login ip, repeated(register key, register value)\n");
fprintf(fp, "// where:\n");
fprintf(fp, "// sex : M or F for normal accounts, S for server accounts\n");
fprintf(fp, "// level : this account's gm level\n");
fprintf(fp, "// state : 0: account is ok, 1 to 256: error code of packet 0x006a + 1\n");
fprintf(fp, "// unban time : 0: no ban, <other value>: banned until the date (unix timestamp)\n");
fprintf(fp, "// expiration time : 0: unlimited account, <other value>: account expires on the date (unix timestamp)\n");
//TODO: sort?
iter = db->accounts->iterator(db->accounts);
for( acc = (struct mmo_account*)iter->first(iter,NULL); iter->exists(iter); acc = (struct mmo_account*)iter->next(iter,NULL) )
{
char buf[2048]; // ought to be big enough ^^
mmo_auth_tostr(acc, buf);
fprintf(fp, "%s\n", buf);
}
fprintf(fp, "%d\t%%newid%%\n", db->next_account_id);
iter->destroy(iter);
lock_fclose(fp, db->account_db, &lock);
// reset save counter
db->auths_before_save = AUTHS_BEFORE_SAVE;
}
static int mmo_auth_sync_timer(int tid, unsigned int tick, int id, intptr data)
{
AccountDB_TXT* db = (AccountDB_TXT*)data;
if( db->auths_before_save < AUTHS_BEFORE_SAVE )
mmo_auth_sync(db); // db was modified, flush it
return 0;
}