// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#include "../common/cbasetypes.h"
#include "../common/malloc.h"
#include "../common/showmsg.h"
#include "timer.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#ifdef WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h> // GetTickCount()
#else
#include <unistd.h>
#include <sys/time.h> // struct timeval, gettimeofday()
#endif
// If the server can't handle processing thousands of monsters
// or many connected clients, please increase TIMER_MIN_INTERVAL.
#define TIMER_MIN_INTERVAL 50
#define TIMER_MAX_INTERVAL 60000
// timers (array)
static struct TimerData* timer_data = NULL;
static int timer_data_max = 0;
static int timer_data_num = 0;
// free timers (array)
static int* free_timer_list = NULL;
static int free_timer_list_max = 0;
static int free_timer_list_num = 0;
// timer heap (binary min heap)
static int* timer_heap = NULL;
static int timer_heap_max = 0;
static int timer_heap_num = 0;
// server startup time
time_t start_time;
/*----------------------------
* Timer debugging
*----------------------------*/
struct timer_func_list {
struct timer_func_list* next;
TimerFunc func;
char* name;
} *tfl_root = NULL;
/// Sets the name of a timer function.
int add_timer_func_list(TimerFunc func, char* name)
{
struct timer_func_list* tfl;
if (name) {
for( tfl=tfl_root; tfl != NULL; tfl=tfl->next )
{// check suspicious cases
if( func == tfl->func )
ShowWarning("add_timer_func_list: duplicating function %08x(%s) as %s.\n",(int)tfl->func,tfl->name,name);
else if( strcmp(name,tfl->name) == 0 )
ShowWarning("add_timer_func_list: function %08X has the same name as %08X(%s)\n",(int)func,(int)tfl->func,tfl->name);
}
CREATE(tfl,struct timer_func_list,1);
tfl->next = tfl_root;
tfl->func = func;
tfl->name = aStrdup(name);
tfl_root = tfl;
}
return 0;
}
/// Returns the name of the timer function.
char* search_timer_func_list(TimerFunc func)
{
struct timer_func_list* tfl;
for( tfl=tfl_root; tfl != NULL; tfl=tfl->next )
if (func == tfl->func)
return tfl->name;
return "unknown timer function";
}
/*----------------------------
* Get tick time
*----------------------------*/
/// platform-abstracted tick retrieval
static unsigned int tick(void)
{
#if defined(WIN32)
return GetTickCount();
#elif (defined(_POSIX_TIMERS) && _POSIX_TIMERS > 0 && defined(_POSIX_MONOTONIC_CLOCK) /* posix compliant */) || (defined(__FreeBSD_cc_version) && __FreeBSD_cc_version >= 500005 /* FreeBSD >= 5.1.0 */)
struct timespec tval;
clock_gettime(CLOCK_MONOTONIC, &tval);
return tval.tv_sec * 1000 + tval.tv_nsec / 1000000;
#else
struct timeval tval;
gettimeofday(&tval, NULL);
return tval.tv_sec * 1000 + tval.tv_usec / 1000;
#endif
}
//////////////////////////////////////////////////////////////////////////
#if defined(TICK_CACHE) && TICK_CACHE > 1
//////////////////////////////////////////////////////////////////////////
// tick is cached for TICK_CACHE calls
static unsigned int gettick_cache;
static int gettick_count = 1;
unsigned int gettick_nocache(void)
{
gettick_count = TICK_CACHE;
gettick_cache = tick();
return gettick_cache;
}
unsigned int gettick(void)
{
return ( --gettick_count == 0 ) ? gettick_nocache() : gettick_cache;
}
//////////////////////////////
#else
//////////////////////////////
// tick doesn't get cached
unsigned int gettick_nocache(void)
{
return tick();
}
unsigned int gettick(void)
{
return tick();
}
//////////////////////////////////////////////////////////////////////////
#endif
//////////////////////////////////////////////////////////////////////////
/*======================================
* CORE : Timer Heap
*--------------------------------------*/
#define BHEAP_PARENT(pos) ( ((pos) - 1)/2 )
#define BHEAP_LEFT(pos) ( (pos)*2 + 1 )
#define BHEAP_RIGHT(pos) ( (pos)*2 + 2 )
/// Adds a timer to the timer_heap
static
void push_timer_heap(int tid)
{
int pos;
// check available space
if( timer_heap_num >= timer_heap_max )
{
timer_heap_max += 256;
if( timer_heap )
RECREATE(timer_heap, int, timer_heap_max);
else
CREATE(timer_heap, int, timer_heap_max);
memset(timer_heap + (timer_heap_max - 256), 0, sizeof(int)*256);
}
// add the timer
pos = timer_heap_num++;
timer_heap[pos] = tid;
// restore binary heap properties
while( pos > 0 )
{
int parent = BHEAP_PARENT(pos);
if( DIFF_TICK(timer_data[tid].tick, timer_data[timer_heap[parent]].tick) > 0 )
break;// done
swap(timer_heap[pos], timer_heap[parent]);
pos = parent;
}
}
/// Removes a timer from the timer_heap
static
bool pop_timer_heap(int tid)
{
int pos;
// find the timer
pos = 0;
while( pos < timer_heap_num )
{// search in the order current-left-right
int left = BHEAP_LEFT(pos);
int right = BHEAP_RIGHT(pos);
if( timer_heap[pos] == tid )
break;// found the timer
if( left < timer_heap_num && DIFF_TICK(timer_data[tid].tick, timer_data[timer_heap[left]].tick) >= 0 )
{// try left child
pos = left;
continue;
}
if( right < timer_heap_num && DIFF_TICK(timer_data[tid].tick, timer_data[timer_heap[right]].tick) >= 0 )
{// try right child
pos = right;
continue;
}
// back and right
while( true )
{
int parent;
if( pos == 0 )
return false;// not found
parent = BHEAP_PARENT(pos);
right = BHEAP_RIGHT(parent);
if( pos != right && right < timer_heap_num && DIFF_TICK(timer_data[tid].tick, timer_data[timer_heap[right]].tick) >= 0 )
break;// try this right
pos = parent;
}
pos = right;
}
if( pos >= timer_heap_num )
return false;// not found
// remove timer
timer_heap[pos] = timer_heap[--timer_heap_num];
// restore binary heap properties
while( pos < timer_heap_num )
{
int left = BHEAP_LEFT(pos);
int right = BHEAP_RIGHT(pos);
if( left < timer_heap_num && DIFF_TICK(timer_data[timer_heap[pos]].tick, timer_data[timer_heap[left]].tick) > 0 )
{
if( right < timer_heap_num && DIFF_TICK(timer_data[timer_heap[left]].tick, timer_data[timer_heap[right]].tick) > 0 )
{
swap(timer_heap[pos], timer_heap[right]);
pos = right;
}
else
{
swap(timer_heap[pos], timer_heap[left]);
pos = left;
}
}
else if( right < timer_heap_num && DIFF_TICK(timer_data[timer_heap[pos]].tick, timer_data[timer_heap[right]].tick) > 0 )
{
swap(timer_heap[pos], timer_heap[right]);
pos = right;
}
else
{
break;// done
}
}
return true;
}
/*==========================
* Timer Management
*--------------------------*/
// diff_tick limits (2*24*60*60*1000 is 2 days ; 2*60*60*1000 is 2 hours)
#define FUTURE_DIFF_TICK ( INT_MIN + 2*24*60*60*1000 )
#define MAX_DIFF_TICK ( INT_MAX - 2*60*60*1000 )
#define MIN_DIFF_TICK ( -2*60*60*1000 )
#define PAST_DIFF_TICK ( -2*24*60*60*1000 )
/// Adjusts the tick value to a valid tick_diff range.
/// Returns false if the tick is invalid.
static
bool adjust_tick(unsigned int* tick)
{
int diff;
if( tick == NULL )
return false;
diff = DIFF_TICK(*tick, gettick());
if( diff <= FUTURE_DIFF_TICK || diff > MAX_DIFF_TICK )
{
ShowWarning("adjust_tick: tick diff too far in the future %d, adjusting to the maximum %d\n", diff, MAX_DIFF_TICK);
*tick -= (diff - MAX_DIFF_TICK);
}
else if( diff < PAST_DIFF_TICK )
{
return false;
}
else if( diff < MIN_DIFF_TICK )
{
ShowWarning("adjust_tick: tick diff too far in the past %d, adjusting to the minimm %d\n", diff, MIN_DIFF_TICK);
*tick += (diff - MAX_DIFF_TICK);
}
return true;
}
/// Releases a timer.
static
void release_timer(int tid)
{
if( timer_data[tid].type == 0 )
return;// already released
memset(&timer_data[tid], 0, sizeof(struct TimerData));
if( free_timer_list_num >= free_timer_list_max )
{
free_timer_list_max += 256;
if( free_timer_list )
RECREATE(free_timer_list, int, free_timer_list_max);
else
CREATE(free_timer_list, int, free_timer_list_max);
memset(free_timer_list + (free_timer_list_max - 256), 0, sizeof(int)*256);
}
free_timer_list[free_timer_list_num++] = tid;
}
/// Returns a free timer id.
static int acquire_timer(void)
{
int tid;
// select a free timer
tid = timer_data_num;
while( free_timer_list_num )
{
int pos = --free_timer_list_num;
if( free_timer_list[pos] < timer_data_num )
{
tid = free_timer_list[pos];
break;
}
}
// check available space
if( tid >= timer_data_max )
{
timer_data_max += 256;
if( timer_data )
RECREATE(timer_data, struct TimerData, timer_data_max);
else
CREATE(timer_data, struct TimerData, timer_data_max);
memset(timer_data + (timer_data_max - 256), 0, sizeof(struct TimerData)*256);
}
if( tid >= timer_data_num )
timer_data_num = tid + 1;
return tid;
}
/// Starts a new timer that is deleted once it expires (single-use).
/// Returns the timer's id.
int add_timer(unsigned int tick, TimerFunc func, int id, intptr data)
{
int tid;
if( !adjust_tick(&tick) )
{
ShowError("add_timer: tick out of range (tick=%u %08x[%s] id=%d data=%d diff_tick=%d)\n", tick, (int)func, search_timer_func_list(func), id, data, DIFF_TICK(tick, gettick()));
return INVALID_TIMER;
}
tid = acquire_timer();
timer_data[tid].tick = tick;
timer_data[tid].func = func;
timer_data[tid].id = id;
timer_data[tid].data = data;
timer_data[tid].type = TIMER_ONCE_AUTODEL;
timer_data[tid].interval = 1000;
push_timer_heap(tid);
return tid;
}
/// Starts a new timer that automatically restarts itself (infinite loop until manually removed).
/// Returns the timer's id, or -1 if it fails.
int add_timer_interval(unsigned int tick, TimerFunc func, int id, intptr data, int interval)
{
int tid;
if( interval < 1 )
{
ShowError("add_timer_interval: invalid interval (tick=%u %08x[%s] id=%d data=%d diff_tick=%d)\n", tick, (int)func, search_timer_func_list(func), id, data, DIFF_TICK(tick, gettick()));
return INVALID_TIMER;
}
if( !adjust_tick(&tick) )
{
ShowError("add_timer_interval: tick out of range (tick=%u %08x[%s] id=%d data=%d diff_tick=%d)\n", tick, (int)func, search_timer_func_list(func), id, data, DIFF_TICK(tick, gettick()));
return INVALID_TIMER;
}
tid = acquire_timer();
timer_data[tid].tick = tick;
timer_data[tid].func = func;
timer_data[tid].id = id;
timer_data[tid].data = data;
timer_data[tid].type = TIMER_INTERVAL;
timer_data[tid].interval = interval;
push_timer_heap(tid);
return tid;
}
/// Retrieves internal timer data
const struct TimerData* get_timer(int tid)
{
if( tid >= 0 && tid < timer_data_num && timer_data[tid].type != 0 )
return &timer_data[tid];
return NULL;
}
/// Marks a timer specified by 'id' for immediate deletion once it expires.
/// Param 'func' is used for debug/verification purposes.
/// Returns 0 on success, < 0 on failure.
int delete_timer(int tid, TimerFunc func)
{
if( tid < 0 || tid >= timer_data_num || timer_data[tid].type == 0 )
{
ShowError("delete_timer error : no such timer %d (%08x(%s))\n", tid, (int)func, search_timer_func_list(func));
return -1;
}
if( timer_data[tid].func != func )
{
ShowError("delete_timer error : function mismatch %08x(%s) != %08x(%s)\n", (int)timer_data[tid].func, search_timer_func_list(timer_data[tid].func), (int)func, search_timer_func_list(func));
return -2;
}
if( timer_data[tid].type&TIMER_REMOVE_HEAP )
// timer func being executed, make sure it's marked for removal when it ends
timer_data[tid].type = TIMER_FORCE_REMOVE|TIMER_REMOVE_HEAP;
else if( pop_timer_heap(tid) )
release_timer(tid);
return 0;
}
/// Adjusts a timer's expiration time.
/// Returns the new tick value, or -1 if it fails.
int addtick_timer(int tid, unsigned int tick)
{
return settick_timer(tid, timer_data[tid].tick+tick);
}
/// Modifies a timer's expiration time (an alternative to deleting a timer and starting a new one).
/// Returns the new tick value, or -1 if it fails.
int settick_timer(int tid, unsigned int tick)
{
if( tid < 0 || tid >= timer_data_num || timer_data[tid].type == 0 )
{
ShowError("settick_timer error : no such timer %d\n", tid);
return -1;
}
if( timer_data[tid].tick == tick )
return tick;
if( !adjust_tick(&tick) )
{
ShowError("settick_timer: tick out of range, leaving timer unmodified (tid=%d tick=%u %08x[%s] diff_tick=%d)\n", tid, tick, (int)timer_data[tid].func, search_timer_func_list(timer_data[tid].func), DIFF_TICK(tick, gettick()));
return -1;
}
pop_timer_heap(tid);
if( tick == -1 )
tick = 0;// -1 is reserved for error
timer_data[tid].type &= ~TIMER_REMOVE_HEAP;
timer_data[tid].tick = tick;
push_timer_heap(tid);
return tick;
}
/// Executes all expired timers.
/// Returns the value of the smallest non-expired timer (or 1 second if there aren't any).
int do_timer(unsigned int tick)
{
int diff = 1000; // return value
// process all timers one by one
while( timer_heap_num )
{
int tid = timer_heap[0]; // first element in heap (=>smallest)
diff = DIFF_TICK(timer_data[tid].tick, tick);
if( diff > 0 )
break; // no more expired timers to process
pop_timer_heap(tid);
// mark timer as 'to be removed'
timer_data[tid].type |= TIMER_REMOVE_HEAP;
if( timer_data[tid].func )
{
if( diff < -1000 )
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timer_data[tid].func(tid, tick, timer_data[tid].id, timer_data[tid].data);
else
timer_data[tid].func(tid, timer_data[tid].tick, timer_data[tid].id, timer_data[tid].data);
}
// in the case the function didn't change anything...
if( timer_data[tid].type & TIMER_REMOVE_HEAP || timer_data[tid].type == TIMER_FORCE_REMOVE )
{
timer_data[tid].type &= ~TIMER_REMOVE_HEAP;
switch( timer_data[tid].type )
{
case TIMER_FORCE_REMOVE:
case TIMER_ONCE_AUTODEL:
release_timer(tid);
break;
case TIMER_INTERVAL:
if( DIFF_TICK(timer_data[tid].tick, tick) < -1000 )
timer_data[tid].tick = tick + timer_data[tid].interval;
else
timer_data[tid].tick += timer_data[tid].interval;
push_timer_heap(tid);
break;
}
}
}
if( diff < TIMER_MIN_INTERVAL )
return TIMER_MIN_INTERVAL;
if( diff > TIMER_MAX_INTERVAL )
return TIMER_MAX_INTERVAL;
return diff;
}
unsigned long get_uptime(void)
{
return (unsigned long)difftime(time(NULL), start_time);
}
void timer_init(void)
{
time(&start_time);
}
void timer_final(void)
{
struct timer_func_list *tfl;
struct timer_func_list *next;
for( tfl=tfl_root; tfl != NULL; tfl = next ) {
next = tfl->next; // copy next pointer
aFree(tfl->name); // free structures
aFree(tfl);
}
if (timer_data) aFree(timer_data);
if (timer_heap) aFree(timer_heap);
if (free_timer_list) aFree(free_timer_list);
}