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#ifndef _SHOWMSG_H_
#define _SHOWMSG_H_

//davidsiaw, 'lookee' here!
#define SHOW_DEBUG_MSG 1

#ifdef _WIN32
#define	CL_RESET	""
#define CL_NORMAL	CL_RESET
#define CL_NONE		CL_RESET
#define	CL_WHITE	""
#define	CL_GRAY		""
#define	CL_RED		""
#define	CL_GREEN	""
#define	CL_YELLOW	""
#define	CL_BLUE		""
#define	CL_MAGENTA	""
#define	CL_CYAN		""
#else
#define	CL_RESET	"\033[0;0m"
#define CL_NORMAL	CL_RESET
#define CL_NONE		CL_RESET
#define	CL_WHITE	"\033[1;29m"
#define	CL_GRAY		"\033[1;30m"
#define	CL_RED		"\033[1;31m"
#define	CL_GREEN	"\033[1;32m"
#define	CL_YELLOW	"\033[1;33m"
#define	CL_BLUE		"\033[1;34m"
#define	CL_MAGENTA	"\033[1;35m"
#define	CL_CYAN		"\033[1;36m"
#endif

extern char tmp_output[1024];

enum msg_type {
	MSG_NONE,
	MSG_STATUS,
	MSG_SQL,
	MSG_INFORMATION,
	MSG_NOTICE,
	MSG_WARNING,
	MSG_DEBUG,
	MSG_ERROR,
	MSG_FATALERROR
};

extern int ShowMessage(const char *, ...);
extern int ShowStatus(const char *, ...);
extern int ShowSQL(const char *, ...);
extern int ShowInfo(const char *, ...);
extern int ShowNotice(const char *, ...);
extern int ShowWarning(const char *, ...);
extern int ShowDebug(const char *, ...);
extern int ShowError(const char *, ...);
extern int ShowFatalError(const char *, ...);

#endif