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/**
* This file is part of Hercules.
* http://herc.ws - http://github.com/HerculesWS/Hercules
*
* Copyright (C) 2012-2016 Hercules Dev Team
* Copyright (C) Athena Dev Teams
*
* Hercules is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef COMMON_RANDOM_H
#define COMMON_RANDOM_H
#include "common/hercules.h"
/** @file
* The random number generator interface.
*/
/// Random interface.
struct rnd_interface {
/**
* Interface initialization.
*
* During initialization, the RNG is seeded with a random seed.
*/
void (*init) (void);
/// Interface finalization.
void (*final) (void);
/**
* Re-seeds the random number generator.
*
* @param seed The new seed.
*/
void (*seed) (uint32 seed);
/**
* Generates a random number in the interval [0, SINT32_MAX].
*/
int32 (*random) (void);
/**
* Generates a random number in the interval [0, dice_faces).
*
* @remark
* interval is open ended, so dice_faces is excluded (unless it's 0)
*/
uint32 (*roll) (uint32 dice_faces);
/**
* Generates a random number in the interval [min, max].
*
* @retval min if range is invalid.
*/
int32 (*value) (int32 min, int32 max);
/**
* Generates a random number in the interval [0.0, 1.0)
*
* @remark
* interval is open ended, so 1.0 is excluded
*/
double (*uniform) (void);
/**
* Generates a random number in the interval [0.0, 1.0) with 53-bit resolution.
*
* 53 bits is the maximum precision of a double.
*
* @remark
* interval is open ended, so 1.0 is excluded
*/
double (*uniform53) (void);
};
/**
* Utlity macro to call the frequently used rnd_interface#random().
*
* @related rnd_interface.
*/
#define rnd() rnd->random()
#ifdef HERCULES_CORE
void rnd_defaults(void);
#endif // HERCULES_CORE
HPShared struct rnd_interface *rnd; ///< Pointer to the random interface.
#endif /* COMMON_RANDOM_H */
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