// $Id: db.c,v 1.2 2004/09/23 14:43:06 MouseJstr Exp $
// #define MALLOC_DBN
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "db.h"
#include "mmo.h"
#include "utils.h"
#include "malloc.h"
#ifdef MEMWATCH
#include "memwatch.h"
#endif
#define ROOT_SIZE 4096
#ifdef MALLOC_DBN
static struct dbn *dbn_root[512], *dbn_free;
static int dbn_root_rest=0,dbn_root_num=0;
static void * malloc_dbn(void)
{
struct dbn* ret;
if(dbn_free==NULL){
if(dbn_root_rest<=0){
CREATE(dbn_root[dbn_root_num], struct dbn, ROOT_SIZE);
dbn_root_rest=ROOT_SIZE;
dbn_root_num++;
}
return &(dbn_root[dbn_root_num-1][--dbn_root_rest]);
}
ret=dbn_free;
dbn_free = dbn_free->parent;
return ret;
}
static void free_dbn(struct dbn* add_dbn)
{
add_dbn->parent = dbn_free;
dbn_free = add_dbn;
}
#endif
// maybe change the void* to const char* ???
static int strdb_cmp(struct dbt* table,void* a,void* b)
{
if(table->maxlen)
return strncmp((const char*)a,(const char*)b,table->maxlen);
return strcmp((const char*)a,(const char*)b);
}
// maybe change the void* to unsigned char* ???
static unsigned int strdb_hash(struct dbt* table,void* a)
{
int i;
unsigned int h;
unsigned char *p = (unsigned char*)a;
i=table->maxlen;
if(i==0) i=0x7fffffff;
for(h=0;*p && --i>=0;){
h=(h*33 + *p++) ^ (h>>24);
}
return h;
}
struct dbt* strdb_init_(int maxlen,const char *file,int line)
{
int i;
struct dbt* table;
CREATE(table, struct dbt, 1);
table->cmp=strdb_cmp;
table->hash=strdb_hash;
table->maxlen=maxlen;
for(i=0;i<HASH_SIZE;i++)
table->ht[i]=NULL;
table->alloc_file = file;
table->alloc_line = line;
table->item_count = 0;
return table;
}
static int numdb_cmp(struct dbt* table,void* a,void* b)
{
int ia,ib;
ia=(int)a;
ib=(int)b;
if((ia^ib) & 0x80000000)
return ia<0 ? -1 : 1;
return ia-ib;
}
static unsigned int numdb_hash(struct dbt* table,void* a)
{
return (unsigned int)a;
}
struct dbt* numdb_init_(const char *file,int line)
{
int i;
struct dbt* table;
CREATE(table, struct dbt, 1);
table->cmp=numdb_cmp;
table->hash=numdb_hash;
table->maxlen=sizeof(int);
for(i=0;i<HASH_SIZE;i++)
table->ht[i]=NULL;
table->alloc_file = file;
table->alloc_line = line;
table->item_count = 0;
return table;
}
void* db_search(struct dbt *table,void* key)
{
struct dbn *p;
for(p=table->ht[table->hash(table,key) % HASH_SIZE];p;){
int c=table->cmp(table,key,p->key);
if(c==0)
return p->data;
if(c<0)
p=p->left;
else
p=p->right;
}
return NULL;
}
void * db_search2(struct dbt *table, const char *key)
{
int i,sp;
struct dbn *p,*pn,*stack[64];
int slen = strlen(key);
for(i=0;i<HASH_SIZE;i++){
if((p=table->ht[i])==NULL)
continue;
sp=0;
while(1){
if (strnicmp(key, (const char*)p->key, slen) == 0)
return p->data;
if((pn=p->left)!=NULL){
if(p->right){
stack[sp++]=p->right;
}
p=pn;
} else {
if(p->right){
p=p->right;
} else {
if(sp==0)
break;
p=stack[--sp];
}
}
}
}
return 0;
}
static void db_rotate_left(struct dbn *p,struct dbn **root)
{
struct dbn * y = p->right;
p->right = y->left;
if (y->left !=0)
y->left->parent = p;
y->parent = p->parent;
if (p == *root)
*root = y;
else if (p == p->parent->left)
p->parent->left = y;
else
p->parent->right = y;
y->left = p;
p->parent = y;
}
static void db_rotate_right(struct dbn *p,struct dbn **root)
{
struct dbn * y = p->left;
p->left = y->right;
if (y->right != 0)
y->right->parent = p;
y->parent = p->parent;
if (p == *root)
*root = y;
else if (p == p->parent->right)
p->parent->right = y;
else
p->parent->left = y;
y->right = p;
p->parent = y;
}
static void db_rebalance(struct dbn *p,struct dbn **root)
{
p->color = RED;
while(p!=*root && p->parent->color==RED){ // root�͕K�����Őe�͐Ԃ��̂Őe�̐e�͕K�����݂���
if (p->parent == p->parent->parent->left) {
struct dbn *y = p->parent->parent->right;
if (y && y->color == RED) {
p->parent->color = BLACK;
y->color = BLACK;
p->parent->parent->color = RED;
p = p->parent->parent;
} else {
if (p == p->parent->right) {
p = p->parent;
db_rotate_left(p, root);
}
p->parent->color = BLACK;
p->parent->parent->color = RED;
db_rotate_right(p->parent->parent, root);
}
} else {
struct dbn* y = p->parent->parent->left;
if (y && y->color == RED) {
p->parent->color = BLACK;
y->color = BLACK;
p->parent->parent->color = RED;
p = p->parent->parent;
} else {
if (p == p->parent->left) {
p = p->parent;
db_rotate_right(p, root);
}
p->parent->color = BLACK;
p->parent->parent->color = RED;
db_rotate_left(p->parent->parent, root);
}
}
}
(*root)->color=BLACK;
}
static void db_rebalance_erase(struct dbn *z,struct dbn **root)
{
struct dbn *y = z, *x = NULL, *x_parent = NULL;
if (y->left == NULL)
x = y->right;
else if (y->right == NULL)
x = y->left;
else {
y = y->right;
while (y->left != NULL)
y = y->left;
x = y->right;
}
if (y != z) { // ���E���������܂��Ă����� y��z�̈ʒu�Ɏ����Ă���z������
z->left->parent = y;
y->left = z->left;
if (y != z->right) {
x_parent = y->parent;
if (x) x->parent = y->parent;
y->parent->left = x;
y->right = z->right;
z->right->parent = y;
} else
x_parent = y;
if (*root == z)
*root = y;
else if (z->parent->left == z)
z->parent->left = y;
else
z->parent->right = y;
y->parent = z->parent;
{ int tmp=y->color; y->color=z->color; z->color=tmp; }
y = z;
} else { // �ǂ��炩�Ă����ꍇ x��z�̈ʒu�Ɏ����Ă���z������
x_parent = y->parent;
if (x) x->parent = y->parent;
if (*root == z)
*root = x;
else if (z->parent->left == z)
z->parent->left = x;
else
z->parent->right = x;
}
// �����܂ŐF�̈ړ��̏����Ēʏ��2���Ɠ���
if (y->color != RED) { // �Ԃ������镪�ɂ͉e������
while (x != *root && (x == NULL || x->color == BLACK))
if (x == x_parent->left) {
struct dbn* w = x_parent->right;
if (w->color == RED) {
w->color = BLACK;
x_parent->color = RED;
db_rotate_left(x_parent, root);
w = x_parent->right;
}
if ((w->left == NULL ||
w->left->color == BLACK) &&
(w->right == NULL ||
w->right->color == BLACK)) {
w->color = RED;
x = x_parent;
x_parent = x_parent->parent;
} else {
if (w->right == NULL ||
w->right->color == BLACK) {
if (w->left) w->left->color = BLACK;
w->color = RED;
db_rotate_right(w, root);
w = x_parent->right;
}
w->color = x_parent->color;
x_parent->color = BLACK;
if (w->right) w->right->color = BLACK;
db_rotate_left(x_parent, root);
break;
}
} else { // same as above, with right <-> left.
struct dbn* w = x_parent->left;
if (w->color == RED) {
w->color = BLACK;
x_parent->color = RED;
db_rotate_right(x_parent, root);
w = x_parent->left;
}
if ((w->right == NULL ||
w->right->color == BLACK) &&
(w->left == NULL ||
w->left->color == BLACK)) {
w->color = RED;
x = x_parent;
x_parent = x_parent->parent;
} else {
if (w->left == NULL ||
w->left->color == BLACK) {
if (w->right) w->right->color = BLACK;
w->color = RED;
db_rotate_left(w, root);
w = x_parent->left;
}
w->color = x_parent->color;
x_parent->color = BLACK;
if (w->left) w->left->color = BLACK;
db_rotate_right(x_parent, root);
break;
}
}
if (x) x->color = BLACK;
}
}
struct dbn* db_insert(struct dbt *table,void* key,void* data)
{
struct dbn *p,*priv;
int c,hash;
hash = table->hash(table,key) % HASH_SIZE;
for(c=0,priv=NULL ,p = table->ht[hash];p;){
c=table->cmp(table,key,p->key);
if(c==0){ // replace
if (table->release)
table->release(p, 3);
p->data=data;
p->key=key;
return p;
}
priv=p;
if(c<0){
p=p->left;
} else {
p=p->right;
}
}
#ifdef MALLOC_DBN
p=malloc_dbn();
#else
CREATE(p, struct dbn, 1);
#endif
if(p==NULL){
printf("out of memory : db_insert\n");
return NULL;
}
p->parent= NULL;
p->left = NULL;
p->right = NULL;
p->key = key;
p->data = data;
p->color = RED;
if(c==0){ // hash entry is empty
table->ht[hash] = p;
p->color = BLACK;
} else {
if(c<0){ // left node
priv->left = p;
p->parent=priv;
} else { // right node
priv->right = p;
p->parent=priv;
}
if(priv->color==RED){ // must rebalance
db_rebalance(p,&table->ht[hash]);
}
}
table->item_count++;
return p;
}
void* db_erase(struct dbt *table,void* key)
{
void *data;
struct dbn *p;
int c,hash;
hash = table->hash(table,key) % HASH_SIZE;
for(c=0,p = table->ht[hash];p;){
c=table->cmp(table,key,p->key);
if(c==0)
break;
if(c<0)
p=p->left;
else
p=p->right;
}
if(!p)
return NULL;
data=p->data;
db_rebalance_erase(p,&table->ht[hash]);
#ifdef MALLOC_DBN
free_dbn(p);
#else
aFree(p);
#endif
table->item_count--;
return data;
}
void db_foreach(struct dbt *table,int (*func)(void*,void*,va_list),...)
{
int i,sp;
int count = 0;
// red-black tree�Ȃ̂�64��stack�������2^32�m�[�h�܂ő��v
struct dbn *p,*pn,*stack[64];
va_list ap;
va_start(ap,func);
for(i=0;i<HASH_SIZE;i++){
if((p=table->ht[i])==NULL)
continue;
sp=0;
while(1){
//reverted it back. sorry that brought thios bug from Freya [Lupus]
//if (!p->data) {
// printf("Warning: no data for key %d in db_foreach (db.c) !\n",(int)p->key);
//} else {
func(p->key, p->data, ap);
count++;
//}
if((pn=p->left)!=NULL){
if(p->right){
stack[sp++]=p->right;
}
p=pn;
} else {
if(p->right){
p=p->right;
} else {
if(sp==0)
break;
p=stack[--sp];
}
}
}
}
if(count != table->item_count) {
printf(
"db_foreach : data lost %d of %d item(s) allocated from %s line %d\n",
table->item_count - count,count,table->alloc_file,table->alloc_line
);
}
va_end(ap);
}
void db_final(struct dbt *table,int (*func)(void*,void*,va_list),...)
{
int i,sp;
struct dbn *p,*pn,*stack[64];
va_list ap;
va_start(ap,func);
for(i=0;i<HASH_SIZE;i++){
if((p=table->ht[i])==NULL)
continue;
sp=0;
while(1){
if(func)
func(p->key,p->data,ap);
if((pn=p->left)!=NULL){
if(p->right){
stack[sp++]=p->right;
}
} else {
if(p->right){
pn=p->right;
} else {
if(sp==0)
break;
pn=stack[--sp];
}
}
#ifdef MALLOC_DBN
free_dbn(p);
#else
aFree(p);
#endif
p=pn;
}
}
aFree(table);
va_end(ap);
}