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// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#ifndef CHAR_INT_PARTY_H
#define CHAR_INT_PARTY_H
#include "../common/mmo.h"
//Party Flags on what to save/delete.
enum {
PS_CREATE = 0x01, //Create a new party entry (index holds leader's info)
PS_BASIC = 0x02, //Update basic party info.
PS_LEADER = 0x04, //Update party's leader
PS_ADDMEMBER = 0x08, //Specify new party member (index specifies which party member)
PS_DELMEMBER = 0x10, //Specify member that left (index specifies which party member)
PS_BREAK = 0x20, //Specify that this party must be deleted.
};
struct party_data {
struct party party;
unsigned int min_lv, max_lv;
int family; //Is this party a family? if so, this holds the child id.
unsigned char size; //Total size of party.
};
void inter_party_defaults(void);
/**
* inter_party interface
**/
struct inter_party_interface {
struct party_data *pt;
DBMap* db; // int party_id -> struct party_data*
int (*check_lv) (struct party_data *p);
void (*calc_state) (struct party_data *p);
int (*tosql) (struct party *p, int flag, int index);
struct party_data* (*fromsql) (int party_id);
int (*sql_init) (void);
void (*sql_final) (void);
struct party_data* (*search_partyname) (const char *str);
int (*check_exp_share) (struct party_data *p);
int (*check_empty) (struct party_data *p);
int (*parse_frommap) (int fd);
int (*leave) (int party_id,int account_id, int char_id);
int (*CharOnline) (int char_id, int party_id);
int (*CharOffline) (int char_id, int party_id);
};
struct inter_party_interface *inter_party;
#endif /* CHAR_INT_PARTY_H */
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