// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams
#define HERCULES_CORE
#include "int_party.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "char.h"
#include "inter.h"
#include "mapif.h"
#include "../common/cbasetypes.h"
#include "../common/db.h"
#include "../common/malloc.h"
#include "../common/mapindex.h"
#include "../common/mmo.h"
#include "../common/nullpo.h"
#include "../common/showmsg.h"
#include "../common/socket.h"
#include "../common/sql.h"
#include "../common/strlib.h"
struct inter_party_interface inter_party_s;
//Updates party's level range and unsets even share if broken.
static int inter_party_check_lv(struct party_data *p) {
int i;
unsigned int lv;
nullpo_ret(p);
p->min_lv = UINT_MAX;
p->max_lv = 0;
for(i=0;i<MAX_PARTY;i++){
/**
* - If not online OR if it's a family party and this is the child (doesn't affect exp range)
**/
if(!p->party.member[i].online || p->party.member[i].char_id == p->family )
continue;
lv=p->party.member[i].lv;
if (lv < p->min_lv) p->min_lv = lv;
if (lv > p->max_lv) p->max_lv = lv;
}
if (p->party.exp && !inter_party->check_exp_share(p)) {
p->party.exp = 0;
mapif->party_optionchanged(0, &p->party, 0, 0);
return 0;
}
return 1;
}
//Calculates the state of a party.
static void inter_party_calc_state(struct party_data *p)
{
int i;
nullpo_retv(p);
p->min_lv = UINT_MAX;
p->max_lv = 0;
p->party.count =
p->size =
p->family = 0;
//Check party size
for(i=0;i<MAX_PARTY;i++){
if (!p->party.member[i].lv) continue;
p->size++;
if(p->party.member[i].online)
p->party.count++;
}
if( p->size == 2 && ( chr->char_child(p->party.member[0].char_id,p->party.member[1].char_id) || chr->char_child(p->party.member[1].char_id,p->party.member[0].char_id) ) ) {
//Child should be able to share with either of their parents [RoM]
if(p->party.member[0].class_&0x2000) //first slot is the child?
p->family = p->party.member[0].char_id;
else
p->family = p->party.member[1].char_id;
} else if( p->size == 3 ) {
//Check Family State.
p->family = chr->char_family(
p->party.member[0].char_id,
p->party.member[1].char_id,
p->party.member[2].char_id
);
}
//max/min levels.
for (i = 0; i < MAX_PARTY; i++) {
unsigned int lv = p->party.member[i].lv;
if (!lv) continue;
if (p->party.member[i].online
&& p->party.member[i].char_id != p->family /* In families, the kid is not counted towards exp share rules. */
) {
if( lv < p->min_lv ) p->min_lv=lv;
if( p->max_lv < lv ) p->max_lv=lv;
}
}
if (p->party.exp && !inter_party->check_exp_share(p)) {
p->party.exp = 0; //Set off even share.
mapif->party_optionchanged(0, &p->party, 0, 0);
}
return;
}
// Save party to mysql
int inter_party_tosql(struct party *p, int flag, int index)
{
// 'party' ('party_id','name','exp','item','leader_id','leader_char')
char esc_name[NAME_LENGTH*2+1];// escaped party name
int party_id;
if( p == NULL || p->party_id == 0 )
return 0;
Assert_ret(index >= 0 && index < MAX_PARTY);
party_id = p->party_id;
#ifdef NOISY
ShowInfo("Save party request ("CL_BOLD"%d"CL_RESET" - %s).\n", party_id, p->name);
#endif
SQL->EscapeStringLen(inter->sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH));
if( flag & PS_BREAK )
{// Break the party
// we'll skip name-checking and just reset everyone with the same party id [celest]
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d'", char_db, party_id) )
Sql_ShowDebug(inter->sql_handle);
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `party_id`='%d'", party_db, party_id) )
Sql_ShowDebug(inter->sql_handle);
//Remove from memory
idb_remove(inter_party->db, party_id);
return 1;
}
if( flag & PS_CREATE )
{// Create party
if( SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s` "
"(`name`, `exp`, `item`, `leader_id`, `leader_char`) "
"VALUES ('%s', '%d', '%d', '%d', '%d')",
party_db, esc_name, p->exp, p->item, p->member[index].account_id, p->member[index].char_id) )
{
Sql_ShowDebug(inter->sql_handle);
return 0;
}
party_id = p->party_id = (int)SQL->LastInsertId(inter->sql_handle);
}
if( flag & PS_BASIC )
{// Update party info.
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `name`='%s', `exp`='%d', `item`='%d' WHERE `party_id`='%d'",
party_db, esc_name, p->exp, p->item, party_id) )
Sql_ShowDebug(inter->sql_handle);
}
if( flag & PS_LEADER )
{// Update leader
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `leader_id`='%d', `leader_char`='%d' WHERE `party_id`='%d'",
party_db, p->member[index].account_id, p->member[index].char_id, party_id) )
Sql_ShowDebug(inter->sql_handle);
}
if( flag & PS_ADDMEMBER )
{// Add one party member.
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `party_id`='%d' WHERE `account_id`='%d' AND `char_id`='%d'",
char_db, party_id, p->member[index].account_id, p->member[index].char_id) )
Sql_ShowDebug(inter->sql_handle);
}
if( flag & PS_DELMEMBER )
{// Remove one party member.
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d' AND `account_id`='%d' AND `char_id`='%d'",
char_db, party_id, p->member[index].account_id, p->member[index].char_id) )
Sql_ShowDebug(inter->sql_handle);
}
if( save_log )
ShowInfo("Party Saved (%d - %s)\n", party_id, p->name);
return 1;
}
// Read party from mysql
struct party_data *inter_party_fromsql(int party_id)
{
int leader_id = 0;
int leader_char = 0;
struct party_data* p;
struct party_member* m;
char* data;
size_t len;
int i;
#ifdef NOISY
ShowInfo("Load party request ("CL_BOLD"%d"CL_RESET")\n", party_id);
#endif
if( party_id <= 0 )
return NULL;
//Load from memory
p = (struct party_data*)idb_get(inter_party->db, party_id);
if( p != NULL )
return p;
p = inter_party->pt;
memset(p, 0, sizeof(struct party_data));
if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `party_id`, `name`,`exp`,`item`, `leader_id`, `leader_char` FROM `%s` WHERE `party_id`='%d'", party_db, party_id) )
{
Sql_ShowDebug(inter->sql_handle);
return NULL;
}
if( SQL_SUCCESS != SQL->NextRow(inter->sql_handle) )
return NULL;
p->party.party_id = party_id;
SQL->GetData(inter->sql_handle, 1, &data, &len); memcpy(p->party.name, data, min(len, NAME_LENGTH));
SQL->GetData(inter->sql_handle, 2, &data, NULL); p->party.exp = (atoi(data) ? 1 : 0);
SQL->GetData(inter->sql_handle, 3, &data, NULL); p->party.item = atoi(data);
SQL->GetData(inter->sql_handle, 4, &data, NULL); leader_id = atoi(data);
SQL->GetData(inter->sql_handle, 5, &data, NULL); leader_char = atoi(data);
SQL->FreeResult(inter->sql_handle);
// Load members
if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `account_id`,`char_id`,`name`,`base_level`,`last_map`,`online`,`class` FROM `%s` WHERE `party_id`='%d'", char_db, party_id) )
{
Sql_ShowDebug(inter->sql_handle);
return NULL;
}
for( i = 0; i < MAX_PARTY && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i )
{
m = &p->party.member[i];
SQL->GetData(inter->sql_handle, 0, &data, NULL); m->account_id = atoi(data);
SQL->GetData(inter->sql_handle, 1, &data, NULL); m->char_id = atoi(data);
SQL->GetData(inter->sql_handle, 2, &data, &len); memcpy(m->name, data, min(len, NAME_LENGTH));
SQL->GetData(inter->sql_handle, 3, &data, NULL); m->lv = atoi(data);
SQL->GetData(inter->sql_handle, 4, &data, NULL); m->map = mapindex->name2id(data);
SQL->GetData(inter->sql_handle, 5, &data, NULL); m->online = (atoi(data) ? 1 : 0);
SQL->GetData(inter->sql_handle, 6, &data, NULL); m->class_ = atoi(data);
m->leader = (m->account_id == leader_id && m->char_id == leader_char ? 1 : 0);
}
SQL->FreeResult(inter->sql_handle);
if( save_log )
ShowInfo("Party loaded (%d - %s).\n", party_id, p->party.name);
//Add party to memory.
CREATE(p, struct party_data, 1);
memcpy(p, inter_party->pt, sizeof(struct party_data));
//init state
inter_party->calc_state(p);
idb_put(inter_party->db, party_id, p);
return p;
}
int inter_party_sql_init(void)
{
//memory alloc
inter_party->db = idb_alloc(DB_OPT_RELEASE_DATA);
inter_party->pt = (struct party_data*)aCalloc(sizeof(struct party_data), 1);
if (!inter_party->pt) {
ShowFatalError("inter_party->sql_init: Out of Memory!\n");
exit(EXIT_FAILURE);
}
/* Uncomment the following if you want to do a party_db cleanup (remove parties with no members) on startup.[Skotlex]
ShowStatus("cleaning party table...\n");
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` USING `%s` LEFT JOIN `%s` ON `%s`.leader_id =`%s`.account_id AND `%s`.leader_char = `%s`.char_id WHERE `%s`.account_id IS NULL",
party_db, party_db, char_db, party_db, char_db, party_db, char_db, char_db) )
Sql_ShowDebug(inter->sql_handle);
*/
return 0;
}
void inter_party_sql_final(void)
{
inter_party->db->destroy(inter_party->db, NULL);
aFree(inter_party->pt);
return;
}
// Search for the party according to its name
struct party_data* inter_party_search_partyname(const char *const str)
{
char esc_name[NAME_LENGTH*2+1];
char* data;
struct party_data* p = NULL;
SQL->EscapeStringLen(inter->sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH));
if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `party_id` FROM `%s` WHERE `name`='%s'", party_db, esc_name) )
Sql_ShowDebug(inter->sql_handle);
else if( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) ) {
SQL->GetData(inter->sql_handle, 0, &data, NULL);
p = inter_party->fromsql(atoi(data));
}
SQL->FreeResult(inter->sql_handle);
return p;
}
// Returns whether this party can keep having exp share or not.
int inter_party_check_exp_share(struct party_data *const p)
{
nullpo_ret(p);
return (p->party.count < 2 || p->max_lv - p->min_lv <= party_share_level);
}
// Is there any member in the party?
int inter_party_check_empty(struct party_data *p)
{
int i;
if (p==NULL||p->party.party_id==0) return 1;
for(i=0;i<MAX_PARTY && !p->party.member[i].account_id;i++);
if (i < MAX_PARTY) return 0;
// If there is no member, then break the party
mapif->party_broken(p->party.party_id,0);
inter_party->tosql(&p->party, PS_BREAK, 0);
return 1;
}
//-------------------------------------------------------------------
// Communication to the map server
// Create a party whether or not
int mapif_party_created(int fd, int account_id, int char_id, struct party *p)
{
nullpo_ret(p);
WFIFOHEAD(fd, 39);
WFIFOW(fd,0)=0x3820;
WFIFOL(fd,2)=account_id;
WFIFOL(fd,6)=char_id;
if(p!=NULL){
WFIFOB(fd,10)=0;
WFIFOL(fd,11)=p->party_id;
memcpy(WFIFOP(fd,15),p->name,NAME_LENGTH);
ShowInfo("int_party: Party created (%d - %s)\n",p->party_id,p->name);
}else{
WFIFOB(fd,10)=1;
WFIFOL(fd,11)=0;
memset(WFIFOP(fd,15),0,NAME_LENGTH);
}
WFIFOSET(fd,39);
return 0;
}
//Party information not found
void mapif_party_noinfo(int fd, int party_id, int char_id)
{
WFIFOHEAD(fd, 12);
WFIFOW(fd,0) = 0x3821;
WFIFOW(fd,2) = 12;
WFIFOL(fd,4) = char_id;
WFIFOL(fd,8) = party_id;
WFIFOSET(fd,12);
ShowWarning("int_party: info not found (party_id=%d char_id=%d)\n", party_id, char_id);
}
//Digest party information
void mapif_party_info(int fd, struct party* p, int char_id)
{
unsigned char buf[8 + sizeof(struct party)];
nullpo_retv(p);
WBUFW(buf,0) = 0x3821;
WBUFW(buf,2) = 8 + sizeof(struct party);
WBUFL(buf,4) = char_id;
memcpy(WBUFP(buf,8), p, sizeof(struct party));
if(fd<0)
mapif->sendall(buf,WBUFW(buf,2));
else
mapif->send(fd,buf,WBUFW(buf,2));
}
//Whether or not additional party members
int mapif_party_memberadded(int fd, int party_id, int account_id, int char_id, int flag) {
WFIFOHEAD(fd, 15);
WFIFOW(fd,0) = 0x3822;
WFIFOL(fd,2) = party_id;
WFIFOL(fd,6) = account_id;
WFIFOL(fd,10) = char_id;
WFIFOB(fd,14) = flag;
WFIFOSET(fd,15);
return 0;
}
// Party setting change notification
int mapif_party_optionchanged(int fd, struct party *p, int account_id, int flag)
{
unsigned char buf[16];
nullpo_ret(p);
WBUFW(buf,0)=0x3823;
WBUFL(buf,2)=p->party_id;
WBUFL(buf,6)=account_id;
WBUFW(buf,10)=p->exp;
WBUFW(buf,12)=p->item;
WBUFB(buf,14)=flag;
if(flag==0)
mapif->sendall(buf,15);
else
mapif->send(fd,buf,15);
return 0;
}
//Withdrawal notification party
int mapif_party_withdraw(int party_id,int account_id, int char_id) {
unsigned char buf[16];
WBUFW(buf,0) = 0x3824;
WBUFL(buf,2) = party_id;
WBUFL(buf,6) = account_id;
WBUFL(buf,10) = char_id;
mapif->sendall(buf, 14);
return 0;
}
//Party map update notification
int mapif_party_membermoved(struct party *p, int idx)
{
unsigned char buf[20];
nullpo_ret(p);
Assert_ret(idx >= 0 && idx < MAX_PARTY);
WBUFW(buf,0) = 0x3825;
WBUFL(buf,2) = p->party_id;
WBUFL(buf,6) = p->member[idx].account_id;
WBUFL(buf,10) = p->member[idx].char_id;
WBUFW(buf,14) = p->member[idx].map;
WBUFB(buf,16) = p->member[idx].online;
WBUFW(buf,17) = p->member[idx].lv;
mapif->sendall(buf, 19);
return 0;
}
//Dissolution party notification
int mapif_party_broken(int party_id, int flag)
{
unsigned char buf[16];
WBUFW(buf,0)=0x3826;
WBUFL(buf,2)=party_id;
WBUFB(buf,6)=flag;
mapif->sendall(buf,7);
//printf("int_party: broken %d\n",party_id);
return 0;
}
//Remarks in the party
int mapif_party_message(int party_id, int account_id, char *mes, int len, int sfd)
{
unsigned char buf[512];
nullpo_ret(mes);
WBUFW(buf,0)=0x3827;
WBUFW(buf,2)=len+12;
WBUFL(buf,4)=party_id;
WBUFL(buf,8)=account_id;
memcpy(WBUFP(buf,12),mes,len);
mapif->sendallwos(sfd, buf,len+12);
return 0;
}
//-------------------------------------------------------------------
// Communication from the map server
// Create Party
int mapif_parse_CreateParty(int fd, char *name, int item, int item2, struct party_member *leader)
{
struct party_data *p;
int i;
nullpo_ret(name);
nullpo_ret(leader);
if( (p=inter_party->search_partyname(name))!=NULL){
mapif->party_created(fd,leader->account_id,leader->char_id,NULL);
return 0;
}
// Check Authorized letters/symbols in the name of the character
if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorized
for (i = 0; i < NAME_LENGTH && name[i]; i++)
if (strchr(char_name_letters, name[i]) == NULL) {
if( name[i] == '"' ) { /* client-special-char */
normalize_name(name,"\"");
mapif->parse_CreateParty(fd,name,item,item2,leader);
return 0;
}
mapif->party_created(fd,leader->account_id,leader->char_id,NULL);
return 0;
}
} else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
for (i = 0; i < NAME_LENGTH && name[i]; i++)
if (strchr(char_name_letters, name[i]) != NULL) {
mapif->party_created(fd,leader->account_id,leader->char_id,NULL);
return 0;
}
}
p = (struct party_data*)aCalloc(1, sizeof(struct party_data));
memcpy(p->party.name,name,NAME_LENGTH);
p->party.exp=0;
p->party.item=(item?1:0)|(item2?2:0);
memcpy(&p->party.member[0], leader, sizeof(struct party_member));
p->party.member[0].leader=1;
p->party.member[0].online=1;
p->party.party_id=-1;//New party.
if (inter_party->tosql(&p->party,PS_CREATE|PS_ADDMEMBER,0)) {
//Add party to db
inter_party->calc_state(p);
idb_put(inter_party->db, p->party.party_id, p);
mapif->party_info(fd, &p->party, 0);
mapif->party_created(fd,leader->account_id,leader->char_id,&p->party);
} else { //Failed to create party.
aFree(p);
mapif->party_created(fd,leader->account_id,leader->char_id,NULL);
}
return 0;
}
// Party information request
void mapif_parse_PartyInfo(int fd, int party_id, int char_id)
{
struct party_data *p;
p = inter_party->fromsql(party_id);
if (p)
mapif->party_info(fd, &p->party, char_id);
else
mapif->party_noinfo(fd, party_id, char_id);
}
// Add a player to party request
int mapif_parse_PartyAddMember(int fd, int party_id, struct party_member *member)
{
struct party_data *p;
int i;
nullpo_ret(member);
p = inter_party->fromsql(party_id);
if( p == NULL || p->size == MAX_PARTY ) {
mapif->party_memberadded(fd, party_id, member->account_id, member->char_id, 1);
return 0;
}
ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == 0 );
if( i == MAX_PARTY )
{// Party full
mapif->party_memberadded(fd, party_id, member->account_id, member->char_id, 1);
return 0;
}
memcpy(&p->party.member[i], member, sizeof(struct party_member));
p->party.member[i].leader = 0;
if (p->party.member[i].online) p->party.count++;
p->size++;
if (p->size == 2 || p->size == 3) // Check family state. And also accept either of their Parents. [RoM]
inter_party->calc_state(p);
else //Check even share range.
if (member->lv < p->min_lv || member->lv > p->max_lv || p->family) {
if (p->family) p->family = 0; //Family state broken.
inter_party->check_lv(p);
}
mapif->party_info(-1, &p->party, 0);
mapif->party_memberadded(fd, party_id, member->account_id, member->char_id, 0);
inter_party->tosql(&p->party, PS_ADDMEMBER, i);
return 0;
}
//Party setting change request
int mapif_parse_PartyChangeOption(int fd,int party_id,int account_id,int exp,int item)
{
struct party_data *p;
int flag = 0;
p = inter_party->fromsql(party_id);
if(!p)
return 0;
p->party.exp=exp;
if( exp && !inter_party->check_exp_share(p) ){
flag|=0x01;
p->party.exp=0;
}
p->party.item = item&0x3; //Filter out invalid values.
mapif->party_optionchanged(fd,&p->party,account_id,flag);
inter_party->tosql(&p->party, PS_BASIC, 0);
return 0;
}
//Request leave party
int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id)
{
struct party_data *p;
int i,j=-1;
p = inter_party->fromsql(party_id);
if( p == NULL )
{// Party does not exists?
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d'", char_db, party_id) )
Sql_ShowDebug(inter->sql_handle);
return 0;
}
for (i = 0; i < MAX_PARTY; i++) {
if(p->party.member[i].account_id == account_id &&
p->party.member[i].char_id == char_id) {
break;
}
}
if (i >= MAX_PARTY)
return 0; //Member not found?
mapif->party_withdraw(party_id, account_id, char_id);
if (p->party.member[i].leader){
p->party.member[i].account_id = 0;
for (j = 0; j < MAX_PARTY; j++) {
if (!p->party.member[j].account_id)
continue;
mapif->party_withdraw(party_id, p->party.member[j].account_id, p->party.member[j].char_id);
p->party.member[j].account_id = 0;
}
//Party gets deleted on the check_empty call below.
} else {
inter_party->tosql(&p->party,PS_DELMEMBER,i);
j = p->party.member[i].lv;
if(p->party.member[i].online) p->party.count--;
memset(&p->party.member[i], 0, sizeof(struct party_member));
p->size--;
if (j == p->min_lv || j == p->max_lv || p->family)
{
if(p->family) p->family = 0; //Family state broken.
inter_party->check_lv(p);
}
}
if (inter_party->check_empty(p) == 0)
mapif->party_info(-1, &p->party, 0);
return 0;
}
// When member goes to other map or levels up.
int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id, unsigned short map, int online, unsigned int lv)
{
struct party_data *p;
int i;
p = inter_party->fromsql(party_id);
if (p == NULL)
return 0;
for(i = 0; i < MAX_PARTY &&
(p->party.member[i].account_id != account_id ||
p->party.member[i].char_id != char_id); i++);
if (i == MAX_PARTY) return 0;
if (p->party.member[i].online != online)
{
p->party.member[i].online = online;
if (online)
p->party.count++;
else
p->party.count--;
// Even share check situations: Family state (always breaks)
// character logging on/off is max/min level (update level range)
// or character logging on/off has a different level (update level range using new level)
if (p->family ||
(p->party.member[i].lv <= p->min_lv || p->party.member[i].lv >= p->max_lv) ||
(p->party.member[i].lv != lv && (lv <= p->min_lv || lv >= p->max_lv))
)
{
p->party.member[i].lv = lv;
inter_party->check_lv(p);
}
//Send online/offline update.
mapif->party_membermoved(&p->party, i);
}
if (p->party.member[i].lv != lv) {
if(p->party.member[i].lv == p->min_lv ||
p->party.member[i].lv == p->max_lv)
{
p->party.member[i].lv = lv;
inter_party->check_lv(p);
} else
p->party.member[i].lv = lv;
//There is no need to send level update to map servers
//since they do nothing with it.
}
if (p->party.member[i].map != map) {
p->party.member[i].map = map;
mapif->party_membermoved(&p->party, i);
}
return 0;
}
//Request party dissolution
int mapif_parse_BreakParty(int fd, int party_id)
{
struct party_data *p;
p = inter_party->fromsql(party_id);
if(!p)
return 0;
inter_party->tosql(&p->party,PS_BREAK,0);
mapif->party_broken(fd,party_id);
return 0;
}
//Party sending the message
int mapif_parse_PartyMessage(int fd, int party_id, int account_id, char *mes, int len)
{
return mapif->party_message(party_id,account_id,mes,len, fd);
}
int mapif_parse_PartyLeaderChange(int fd, int party_id, int account_id, int char_id)
{
struct party_data *p;
int i;
p = inter_party->fromsql(party_id);
if(!p)
return 0;
for (i = 0; i < MAX_PARTY; i++) {
if(p->party.member[i].leader)
p->party.member[i].leader = 0;
if(p->party.member[i].account_id == account_id && p->party.member[i].char_id == char_id) {
p->party.member[i].leader = 1;
inter_party->tosql(&p->party,PS_LEADER, i);
}
}
return 1;
}
// Communication from the map server
//-Analysis that only one packet
// Data packet length is set to inter.c that you
// Do NOT go and check the packet length, RFIFOSKIP is done by the caller
// Return :
// 0 : error
// 1 : ok
int inter_party_parse_frommap(int fd)
{
RFIFOHEAD(fd);
switch(RFIFOW(fd,0)) {
case 0x3020: mapif->parse_CreateParty(fd, (char*)RFIFOP(fd,4), RFIFOB(fd,28), RFIFOB(fd,29), (struct party_member*)RFIFOP(fd,30)); break;
case 0x3021: mapif->parse_PartyInfo(fd, RFIFOL(fd,2), RFIFOL(fd,6)); break;
case 0x3022: mapif->parse_PartyAddMember(fd, RFIFOL(fd,4), (struct party_member*)RFIFOP(fd,8)); break;
case 0x3023: mapif->parse_PartyChangeOption(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOW(fd,10), RFIFOW(fd,12)); break;
case 0x3024: mapif->parse_PartyLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
case 0x3025: mapif->parse_PartyChangeMap(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOW(fd,14), RFIFOB(fd,16), RFIFOW(fd,17)); break;
case 0x3026: mapif->parse_BreakParty(fd, RFIFOL(fd,2)); break;
case 0x3027: mapif->parse_PartyMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), (char*)RFIFOP(fd,12), RFIFOW(fd,2)-12); break;
case 0x3029: mapif->parse_PartyLeaderChange(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
default:
return 0;
}
return 1;
}
//Leave request from the server (for delete character)
int inter_party_leave(int party_id,int account_id, int char_id)
{
return mapif->parse_PartyLeave(-1,party_id,account_id, char_id);
}
int inter_party_CharOnline(int char_id, int party_id)
{
struct party_data* p;
int i;
if( party_id == -1 )
{// Get party_id from the database
char* data;
if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT party_id FROM `%s` WHERE char_id='%d'", char_db, char_id) )
{
Sql_ShowDebug(inter->sql_handle);
return 0;
}
if( SQL_SUCCESS != SQL->NextRow(inter->sql_handle) )
return 0; //Eh? No party?
SQL->GetData(inter->sql_handle, 0, &data, NULL);
party_id = atoi(data);
SQL->FreeResult(inter->sql_handle);
}
if (party_id == 0)
return 0; //No party...
p = inter_party->fromsql(party_id);
if(!p) {
ShowError("Character %d's party %d not found!\n", char_id, party_id);
return 0;
}
//Set member online
for(i=0; i<MAX_PARTY; i++) {
if (p->party.member[i].char_id == char_id) {
if (!p->party.member[i].online) {
p->party.member[i].online = 1;
p->party.count++;
if (p->party.member[i].lv < p->min_lv ||
p->party.member[i].lv > p->max_lv)
inter_party->check_lv(p);
}
break;
}
}
return 1;
}
int inter_party_CharOffline(int char_id, int party_id) {
struct party_data *p=NULL;
int i;
if( party_id == -1 )
{// Get guild_id from the database
char* data;
if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT party_id FROM `%s` WHERE char_id='%d'", char_db, char_id) )
{
Sql_ShowDebug(inter->sql_handle);
return 0;
}
if( SQL_SUCCESS != SQL->NextRow(inter->sql_handle) )
return 0; //Eh? No party?
SQL->GetData(inter->sql_handle, 0, &data, NULL);
party_id = atoi(data);
SQL->FreeResult(inter->sql_handle);
}
if (party_id == 0)
return 0; //No party...
//Character has a party, set character offline and check if they were the only member online
if ((p = inter_party->fromsql(party_id)) == NULL)
return 0;
//Set member offline
for(i=0; i< MAX_PARTY; i++) {
if(p->party.member[i].char_id == char_id)
{
p->party.member[i].online = 0;
p->party.count--;
if(p->party.member[i].lv == p->min_lv ||
p->party.member[i].lv == p->max_lv)
inter_party->check_lv(p);
break;
}
}
if(!p->party.count)
//Parties don't have any data that needs be saved at this point... so just remove it from memory.
idb_remove(inter_party->db, party_id);
return 1;
}
void inter_party_defaults(void)
{
inter_party = &inter_party_s;
inter_party->pt = NULL;
inter_party->db = NULL;
inter_party->sql_init = inter_party_sql_init;
inter_party->sql_final = inter_party_sql_final;
inter_party->check_lv = inter_party_check_lv;
inter_party->calc_state = inter_party_calc_state;
inter_party->tosql = inter_party_tosql;
inter_party->fromsql = inter_party_fromsql;
inter_party->search_partyname = inter_party_search_partyname;
inter_party->check_exp_share = inter_party_check_exp_share;
inter_party->check_empty = inter_party_check_empty;
inter_party->parse_frommap = inter_party_parse_frommap;
inter_party->leave = inter_party_leave;
inter_party->CharOnline = inter_party_CharOnline;
inter_party->CharOffline = inter_party_CharOffline;
}