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// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams

#ifndef COMMON_CHAR_H
#define COMMON_CHAR_H

#include "../common/core.h" // CORE_ST_LAST
#include "../common/db.h"

enum E_CHARSERVER_ST {
	CHARSERVER_ST_RUNNING = CORE_ST_LAST,
	CHARSERVER_ST_SHUTDOWN,
	CHARSERVER_ST_LAST
};

struct mmo_charstatus;

struct char_session_data {
	bool auth; // whether the session is authed or not
	int account_id, login_id1, login_id2, sex;
	int found_char[MAX_CHARS]; // ids of chars on this account
	time_t unban_time[MAX_CHARS]; // char unban time array
	char email[40]; // e-mail (default: a@a.com) by [Yor]
	time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
	int group_id; // permission
	uint8 char_slots;
	uint32 version;
	uint8 clienttype;
	char pincode[4+1];
	uint32 pincode_seed;
	uint16 pincode_try;
	uint32 pincode_change;
	char new_name[NAME_LENGTH];
	char birthdate[10+1];  // YYYY-MM-DD
};

struct online_char_data {
	int account_id;
	int char_id;
	int fd;
	int waiting_disconnect;
	short server; // -2: unknown server, -1: not connected, 0+: id of server
	int pincode_enable;
};

DBMap* online_char_db; // int account_id -> struct online_char_data*

#define MAX_MAP_SERVERS 2

#define DEFAULT_AUTOSAVE_INTERVAL (300*1000)

enum {
	TABLE_INVENTORY,
	TABLE_CART,
	TABLE_STORAGE,
	TABLE_GUILD_STORAGE,
};

int memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch);

int mapif_sendall(unsigned char *buf,unsigned int len);
int mapif_sendallwos(int fd,unsigned char *buf,unsigned int len);
int mapif_send(int fd,unsigned char *buf,unsigned int len);
void mapif_on_parse_accinfo(int account_id,int u_fd, int aid, int castergroup, int map_fd);

void disconnect_player(int account_id);

int char_married(int pl1,int pl2);
int char_child(int parent_id, int child_id);
int char_family(int pl1,int pl2,int pl3);

int request_accreg2(int account_id, int char_id);
int login_fd;
extern int char_name_option;
extern char char_name_letters[];
extern bool char_gm_read;
extern int autosave_interval;
extern int save_log;
extern char db_path[];
extern char char_db[256];
extern char scdata_db[256];
extern char cart_db[256];
extern char inventory_db[256];
extern char charlog_db[256];
extern char storage_db[256];
extern char interlog_db[256];
extern char skill_db[256];
extern char memo_db[256];
extern char guild_db[256];
extern char guild_alliance_db[256];
extern char guild_castle_db[256];
extern char guild_expulsion_db[256];
extern char guild_member_db[256];
extern char guild_position_db[256];
extern char guild_skill_db[256];
extern char guild_storage_db[256];
extern char party_db[256];
extern char pet_db[256];
extern char mail_db[256];
extern char auction_db[256];
extern char quest_db[256];
extern char homunculus_db[256];
extern char skill_homunculus_db[256];
extern char mercenary_db[256];
extern char mercenary_owner_db[256];
extern char ragsrvinfo_db[256];
extern char elemental_db[256];
extern char interreg_db[32];
extern char acc_reg_num_db[32];
extern char acc_reg_str_db[32];
extern char char_reg_str_db[32];
extern char char_reg_num_db[32];

extern int db_use_sql_item_db;
extern int db_use_sql_mob_db;
extern int db_use_sql_mob_skill_db;

extern int guild_exp_rate;
extern int log_inter;

void global_accreg_to_login_start (int account_id, int char_id);
void global_accreg_to_login_send (void);
void global_accreg_to_login_add (const char *key, unsigned int index, intptr_t val, bool is_string);

#endif /* COMMON_CHAR_H */