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<head><title>eAthena 1.0 Final Readme</title>
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			<b>GM</b><font color="#698069">commands</font>
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			GM Command List
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<font face="Verdana" size="2"><span class="GMCommandTitle">ANNOUNCEMENT COMMANDS</span>
<span class="GMCommand">/b &lt;message&gt;<br>@broadcast &lt;message&gt;</span>
Lets you make a GM global announcement with your name

<span class="GMCommand">/nb &lt;message&gt;<br>@kamu &lt;message&gt;</span>
Lets you make a GM global announcement withouth your name

<span class="GMCommand">@kamib &lt;message&gt;<br>/bb &lt;message&gt;</span>
Lets you make a GM global announcement withouth your name in blue

<span class="GMCommandTitle">INFORMATION COMMANDS</span>
<span class="GMCommand">@who [match_text]</span>									<br>Lists who is currently online in your server and their location. [match_text] is optional				<br><br><span
 class="GMCommand">@who2 [match_text]								</span>
Lists who is currently online in your server and their job.  [match_text] is optional				

<span class="GMCommand">@who3 [match_text]</span>								<br>Lists who is currently online in your server and their party/guild.  [match_text] is optional<br><br><span
 class="GMCommand">@whomap [map]</span>										<br>Display a listing of who is online and where in a specifical map<br><br><span
 class="GMCommand">@whomap2 [map]</span>									<br>Display a listing of who is online and their job in a specifical map<br><br><span
 class="GMCommand">@whomap3 [map]</span>									<br>Display a listing of who is online and their party/guild in a specifical map<br><br><span
 class="GMCommand">@whogm [match_text]</span>									<br>Like @who+@who2+who3, but only for GM. [match_text] is optional				<br><br><span
 class="GMCommand">@where &lt;char name&gt;</span>
Tells you the location of a character

<span class="GMCommand">@charstatsall</span>
  	Displays stats of all characters.
  	 
<span class="GMCommand">@charitemlist &lt;char name&gt;</span>
  	Displays all items of a player.
  	 
<span class="GMCommand">@charstoragelist &lt;char name&gt;</span>
  	Displays all items of a player's storage.
  	 
<span class="GMCommand">@charcartlist &lt;char name&gt;</span>
  	Displays all items of a player's cart.
<span class="GMCommand">@uptime</span><br>Displays how long the map-server has been running.<br><br>
<span class="GMCommand">@time<br>@date<br>@server_date<br>@serverdate<br>@server_time<br>@servertime</span>
Display the date/time of the server

<span class="GMCommand">@idsearch &lt;part_of_item_name&gt;</span>
Search all items that name have part_of_item_name

<span class="GMCommand">@ignorelist</span>
Displays your ignore list

<span class="GMCommand">@mapinfo [&lt;1-3&gt; [map]]</span>
Give information about a map (general info +: 0: no more, 1: players, 2: NPC, 3: shops/chat).

<span class="GMCommandTitle">CONTROL COMMANDS</span>
<span class="GMCommand">@die</span>
Kill yourself :)

<span class="GMCommand">@alive</span>
Revive yourself from death

<span class="GMCommand">@kill &lt;char name&gt;</span>
Kills specified character name

<span class="GMCommand"></span><span class="GMCommand">@save</span>
Sets save point as current location

<span class="GMCommand">@load</span>
Warps you to your save point (a.k.a. butterfly wing)

<span class="GMCommand">@warp &lt;map name&gt; &lt;x&gt; &lt;y&gt;<br>@rura &lt;map name&gt; &lt;x&gt; &lt;y&gt;<br>@mapmove &lt;map name&gt; &lt;x&gt; &lt;y&gt;<br>/mm &lt;map name&gt; &lt;x&gt; &lt;y&gt;<br>/mapmove &lt;map name&gt; &lt;x&gt; &lt;y&gt;</span>
Warps you to the selected position
Example:
@warp morocc 150 160 -&gt; Warps you to Morroc (X:150, Y:160)
@rura prontera 50 80 -&gt; Warps you to Prontera (X:50, Y:80)


<span class="GMCommand">@rura+ &lt;map name&gt; &lt;x&gt; &lt;y&gt; &lt;char name&gt;<br>@charwarp &lt;map name&gt; &lt;x&gt; &lt;y&gt; &lt;char name&gt;<br>#banish &lt;map name&gt; &lt;x&gt; &lt;y&gt; &lt;char name&gt;</span>
Warps the selected character to the selected position
Example:
@charwarp morocc 150 160 Sora -&gt; Warps the character 'Sora' to Morroc (X:150, Y:160)
@rura+ prontera 50 80 Haley -&gt; Warps the character 'Haley' to Prontera (X:50, Y:80)

<span class="GMCommand">@jump [x [y]]</span>
Teleports you randomly in the map (a.k.a. fly wing). Or to the specified location with x and y.

<span class="GMCommand">/shift &lt;char name&gt;<br>@jumpto &lt;char name&gt;<br>@warpto &lt;char name&gt;<br>@goto &lt;char name&gt;</span>
Warps you to selected character

<span class="GMCommand">@go &lt;number/city_name&gt;</span>
Warps you to a set city:</font></pre>
<table id="table1" border="1" width="90%">
  <tbody>
    <tr>
      <td width="25%"><font face="Verdana" size="2">-3: (Memo Point 2)</font></td>
      <td width="25%"><font face="Verdana" size="2">2: Geffen</font></td>
      <td width="25%"><font face="Verdana" size="2">7: Lutie</font></td>
      <td width="25%"><font face="Verdana" size="2">12: Umbala</font></td>
    </tr>
    <tr>
      <td width="25%"><font face="Verdana" size="2">-2: (Memo Point 1)</font></td>
      <td width="25%"><font face="Verdana" size="2">3: Payon </font> </td>
      <td width="25%"><font face="Verdana" size="2">8: Comodo</font></td>
      <td width="25%"><font face="Verdana" size="2">13: Niflheim</font></td>
    </tr>
    <tr>
      <td width="25%"><font face="Verdana" size="2">-1: (Memo Point 0)</font></td>
      <td width="25%"><font face="Verdana" size="2">4: Alberta</font></td>
      <td width="25%"><font face="Verdana" size="2">9: Yuno</font></td>
      <td width="25%"><font face="Verdana" size="2">14: Louyang</font></td>
    </tr>
    <tr>
      <td width="25%"><font face="Verdana" size="2">0: Prontera</font></td>
      <td width="25%"><font face="Verdana" size="2">5: Izlude</font></td>
      <td width="25%"><font face="Verdana" size="2">10: Amatsu</font></td>
      <td width="25%"><font face="Verdana" size="2">15: Start Point</font></td>
    </tr>
    <tr>
      <td width="25%"><font face="Verdana" size="2">1: Morroc</font></td>
      <td width="25%"><font face="Verdana" size="2">6: Al de Baran</font></td>
      <td width="25%"><font face="Verdana" size="2">11: Gon Ryun</font></td>
      <td width="25%"><font face="Verdana" size="2">16: Prison/Jail</font></td>
    </tr>
  </tbody>
</table>
<pre class="style1"><font face="Verdana"><span class="GMCommand">/hide<br>@hide</span>
GM Hide. Perfect hide that's totally invisible.

<span class="GMCommand">@heal [&lt;HP&gt; &lt;HP&gt;]</span>
Heals the desired amount of HP and SP. No value specified will do a full heal.

<span class="GMCommand">@storage </span>
Opens storage

<span class="GMCommand">/recall &lt;char name&gt;<br>@recall &lt;char name&gt;</span>
Recalls target character to you.

<span class="GMCommand">@recallall</span>
Recalls everyone on the server to you.

<span class="GMCommand">@guildrecall &lt;guild_name/id&gt;</span>
Warps all online character of a guild to you.

<span class="GMCommand">@partyrecall &lt;party_name/id&gt;</span>
Warps all online character of a party to you.

<span class="GMCommand">@revive &lt;char name&gt;</span>
Revives target character.

<span class="GMCommand">@killmonster</span>
Kills all spawned monsters on maps

<span class="GMCommandTitle">SPAWNING COMMANDS</span>
<span class="GMCommand">/item &lt;item_name&gt;<br></span>Gives you 1 of the desired monster<span
 class="GMCommand">

@item &lt;item name or ID&gt; &lt;quantity&gt;</span>
Gives you the desired item with the desired quantity

<span class="GMCommand">/monster &lt;monster_name&gt;</span><span
 class="faqlist">
Spawns 1 of the desired monster

</span><span class="GMCommand"><font size="2">@spawn &lt;monster_name_or_monster_ID&gt; [&lt;quantity&gt; [&lt;desired_monster_name&gt; [&lt;x coord&gt; [&lt;y coord&gt;]]]]<br>@monster &lt;monster_name_or_monster_ID&gt; [&lt;quantity&gt; [&lt;desired_monster_name&gt; [&lt;x coord&gt; [&lt;y coord&gt;]]]]<br>@summon &lt;monster_name_or_monster_ID&gt; [&lt;quantity&gt; [&lt;desired_monster_name&gt; [&lt;x coord&gt; [&lt;y coord&gt;]]]]</font></span><font
 size="2"><span class="faqlist">
</span><span class="GMCommand">@monster2 &lt;desired_monster_name&gt; &lt;monster_name_or_monster_ID&gt; [&lt;quantity&gt; [&lt;x coord&gt; [&lt;y coord&gt;]]]<br>OR<br>@spawn "desired monster name" &lt;monster_name_or_monster_ID&gt; [&lt;quantity&gt; [&lt;x coord&gt; [&lt;y coord&gt;]]]<br>@monster "desired monster name" &lt;monster_name_or_monster_ID&gt; [&lt;quantity&gt; [&lt;x coord&gt; [&lt;y coord&gt;]]]<br>@summon "desired monster name" &lt;monster_name_or_monster_ID&gt; [&lt;quantity&gt; [&lt;x coord&gt; [&lt;y coord&gt;]]]<br>@monster2 "desired monster name" &lt;monster_name_or_monster_ID&gt; [&lt;quantity&gt; [&lt;x coord&gt; [&lt;y coord&gt;]]]<br>OR<br>@spawn &lt;monster_name_or_monster_ID&gt; "desired monster name" [&lt;quantity&gt; [&lt;x coord&gt; [&lt;y coord&gt;]]]<br>@monster &lt;monster_name_or_monster_ID&gt; "desired monster name" [&lt;quantity&gt; [&lt;x coord&gt; [&lt;y coord&gt;]]]<br>@summon &lt;monster_name_or_monster_ID&gt; "desired monster name" [&lt;quantity&gt; [&lt;x coord&gt; [&lt;y coord&gt;]]]<br>@monster2 &lt;monster_name_or_monster_ID&gt; "desired monster name" [&lt;quantity&gt; [&lt;x coord&gt; [&lt;y coord&gt;]]]</span>
</font>
Spawns the desired monster with any desired name, quantity and x and y location (if specified).
There 2 last forms can use spaces for desired names (between the "").

<span class="GMCommandTitle">MAP OPTIONS COMMANDS</span>

<span class="GMCommand">@pvpon</span>
Turns pvp on on the current map
<span class="GMCommand">@pvpoff</span>
Turns pvp off on the current map
<span class="GMCommand">@gvgon</span>
Turns gvg on on the current map. This does NOT enable War of Emperium.
<span class="GMCommand">@gvgoff  </span>
Turns gvg off on the current map. This does NOT disable War of Emperium.

<span class="GMCommandTitle">CHARACTER CONTROL COMMANDS</span>
<span class="GMCommand">@baselvlup &lt;number of levels&gt;</span>
<span class="GMCommand">@lvup &lt;number of levels&gt;<br>@blevel &lt;number of levels&gt;</span>
Raises your base level the desired number of levels. The max is 99 (unless you change it in battle_athena.conf).

<span class="GMCommand">@joblvlup &lt;number of levels&gt;</span>
<span class="GMCommand">@joblvup &lt;number of levels&gt;<br>@jlevel &lt;number of levels&gt;</span>
Raises your job level the desired number of levels. The max is 50 for 1st and 2nd class, and 70 for advanced classes.

<span class="GMCommand">@job &lt;job ID&gt;<br>@jobchange &lt;job ID&gt;</span>
Changes your job to the job assigned to the ID</font></pre>
<table id="table2" border="1" width="90%">
  <tbody>
    <tr>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">0:
Novice</font></td>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">6:
Thief</font></td>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">12:
Assassin</font></td>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">18:
Alchemist</font></td>
    </tr>
    <tr>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">1:
Swordsman</font></td>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">7:
Knight</font></td>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">13:
Knight w/ Peco</font></td>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">19:
Bard</font></td>
    </tr>
    <tr>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">2:
Mage</font></td>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">8:
Priest</font></td>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">14:
Crusader</font></td>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">20:
Dancer</font></td>
    </tr>
    <tr>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">3:
Archer</font></td>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">9:
Wizard</font></td>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">15:
Monk</font></td>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">21:
Crusader w/ Peco</font></td>
    </tr>
    <tr>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">4:
Acolyte</font></td>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">10:
Blacksmith</font></td>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">16:
Sage</font></td>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">22:
Wedding</font></td>
    </tr>
    <tr>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">5:
Merchant</font></td>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">11:
Hunter</font></td>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">17:
Rogue</font></td>
      <td width="25%"><font style="font-size: 11pt;" face="Verdana">23:
Super Novice</font></td>
    </tr>
  </tbody>
</table>
<table id="table3" border="1" width="90%">
  <tbody>
    <tr>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">24/4001:
Novice High</font></td>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">31/4007:
Thief High</font></td>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">40/4013:
Assassin Cross</font></td>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">46/4019:
Creator</font></td>
    </tr>
    <tr>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">25/4002:
Swordsman High</font></td>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">35/4008:
Lord Knight</font></td>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">41/4014:
Lord Knight w/ Peco</font></td>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">47/4020:
Clown</font></td>
    </tr>
    <tr>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">26/4003:
Mage High</font></td>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">36/4009:
High Priest</font></td>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">42/4015:
Paladin</font></td>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">48/4021:
Gypsy</font></td>
    </tr>
    <tr>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">28/4004:
Archer High</font></td>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">37/4010:
High Wizard</font></td>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">43/4016:
Champion</font></td>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">49/4022:
Paladin w/ Peco</font></td>
    </tr>
    <tr>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">29/4005:
Acolyte High</font></td>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">38/4011:
Whitesmith</font></td>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">44/4017:
Professor</font></td>
      <td width="25%">&nbsp;</td>
    </tr>
    <tr>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">30/4006:
Merchant High</font></td>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">39/4012:
Sniper</font></td>
      <td width="25%"><font style="font-size: 9pt;" face="Verdana">45/4018:
Stalker</font></td>
      <td width="25%">&nbsp;</td>
    </tr>
  </tbody>
</table>
<pre class="style1"><font face="Verdana"><span class="GMCommand">@option &lt;param1&gt; &lt;param2&gt; &lt;param3&gt;</span>
Changes options for your character
	&lt;param1&gt;		&lt;param2&gt; (Stackable)		&lt;param3&gt; (Stackable)
	01 Petrified	01 Poison			01 Sight
	02 Frozen		02 Cursed			02 Hide
	03 Stunned	04 Silenced		04 Cloak
	04 Sleeping	08 ???			08 Level 1 Cart
	06 ???		16 Darkness		16 Falcon
						32 (Depreciated)
						64 GM Perfect Hide
						128 Level 2 Cart
						256 Level 3 Cart
						512 Level 4 Cart
						1024 Level 5 Cart
						2048 Orc Head
						4096 Wedding Sprites
						8192 Ruwach

<span class="GMCommand">@mountpeco</span>
Will (un)mount on a peco. (Class is required, but not skill)

<span class="GMCommand">@speed &lt;1-1000&gt;</span>
Changes you walking speed.
1(Fastest)&lt;---140(Default)-----------------&gt;1000(Slowest)

<span class="GMCommand">@disguise &lt;monster_name_or_monster_ID&gt;</span>
Change your appearence to other players to a mob.

<span class="GMCommand">@undisguise</span>
Restore your normal appearance.

<span class="GMCommand">@model &lt;hair ID&gt; &lt;hair color&gt; &lt;clothes color&gt;</span>
Changes your characters appearance (Hair type, Hair Colour and/or Clothes Colour)
	Hair ID (0-17)		Hair Colour (0-8)	Clothes Colour (0-4)
				0 Default		0 Default
				1 Blonde		1 Red
				2 Purple		2 Green
				3 Brown		3 White
				4 Green		4 Brown
				5 Blue
				6 White
				7 Black
				8 Red
				
<span class="GMCommand">@effect &lt;effect_id&gt; [flag]</span>
  	Give an efect to your character.

<span class="GMCommand">@stpoint &lt;number of points&gt;</span>
Gives you the desired number of stat points.

<span class="GMCommand">@skpoint &lt;number of points&gt;</span>
Gives you the desired number of skill points.

<span class="GMCommand">@zeny &lt;amount&gt;</span>
Gives you desired amount of Zeny.

<span class="GMCommand">@str &lt;amount&gt;<br>@agi &lt;amount&gt;<br>@vit &lt;amount&gt;<br>@int &lt;amount&gt;<br>@dex &lt;amount&gt;<br>@luk &lt;amount&gt;</span>
Adds desired amount to any stat. For example "@str 10" raises your str by 10

<span class="GMCommand">@spiritball &lt;number&gt;</span>
Number  1-1000
Gives you monk "spirit spheres" like from the skill "Call Spirits"
(If the number you use is &gt; 1000, your server may become instable or crash). 1000 Lags Your Client

<span class="GMCommand">@memo [memo_position]</span>
set/change a memo location (no position: display memo points).

<span class="GMCommand">@questskill &lt;id&gt;</span>
Gives you the specified quest skill

<span class="GMCommand">@lostskill &lt;id&gt;</span>
Takes away the specified quest skill from you

Quest Skill ID:
  Novice
  142  Emergency Care
  143  Act dead
  Swordsman
  144  Moving HP Recovery
  145  Attack Weak Point
  146  Auto Berserk
  Archer
  147  Arrow Creation
  148  Charge Arrows
  Thief
  149  Throw Sand
  150  Back Sliding
  151  Take Stone
  152  Stone Throw
  Merchant
  153  Cart Revolution
  154  Change Cart
  155  Crazy Uproar/Loud Voice
  Acolyte
  156  Holy Light
  Magician
  157  Energy Coat

<span class="GMCommand">@email &lt;actual@email&gt; &lt;new@email&gt;</span>
to change your e-mail (characters protection)
 
<span class="GMCommandTitle">GUILD/WoE CONTROL COMMANDS</span>
<span class="GMCommand">@guildlvup/@guildlvlup &lt;# of levels&gt;</span>
Raise Guild by desired number of levels

<span class="GMCommand">@guild &lt;Desired Guild Name&gt;</span>
Creates a guild with the disered name (Spaces are allow, no need to use "")

<span class="GMCommand">@agitstart</span>
Starts Guild Wars (War of Emperium)

<span class="GMCommand">@agitend</span>
Ends Guild Wars (War of Emperium)

<span class="GMCommandTitle">EQUIPMENT COMMANDS</span>
<span class="GMCommand">@refine &lt;position&gt; &lt;+/-amount&gt;</span>
Upgrades equipment at the position specified (Stackable)
0 - All
1 - Lower Head
2 - Right Hand
4 - Robe/Garment
8 - Left Accessory
16 - Body/Armor
32 - Left Hand
64 - Feet
128 - Right Accessory
256 - Top Head
512 - Mid Head

Example:
@refine 34 10 - Refines a 2 handed weapon to +10
@refine 16 4 - Refines the body/armor to +4

<span class="GMCommand">@produce &lt;equip name or equip ID&gt; &lt;element&gt; &lt;# of very's&gt;</span>
Element: 0 None 1 Ice 2 Earth 3 Fire 4 Wind
# of very's: 0 None 1 Very Strong 2 Very Very Strong 3 Very Very Very Strong

Example: @produce 1163 3 3 - Produces a Very Very Very Strong (Your Nick)'s Fire Claymore

<span class="GMCommandTitle">PET COMMANDS</span>
<span class="GMCommand">@makeegg &lt;ID&gt;</span>
Gives pet egg for monster ID in pet DB

<span class="GMCommand">@petfriendly &lt;#&gt;</span>
Set pet friendly amount (0-1000) 0  Min, 1000  Max

<span class="GMCommand">@pethungry &lt;#&gt;</span>
Set pet hungry amount (0-100) 0  Min, 100  Max

<span class="GMCommand">@petrename</span>
Re-enable pet rename

<span class="GMCommand">@hatch</span>
Brings up the hatch pet menu

<span class="GMCommandTitle">REMOTE CHAR COMMANDS</span>
<span class="GMCommand">@charwarp &lt;map name&gt; &lt;x&gt; &lt;y&gt; &lt;char name&gt;</span>
Warps character to location of choice
Example:
@charwarp morocc 150 160 TestChar -&gt; Warps TestChar to Morroc (X:150, Y:160)

<span class="GMCommand">@charstats &lt;char name&gt;</span>
Displays the character's stats.

<span class="GMCommand">@charignorelist &lt;char name&gt;</span>
Displays ignore list of the player

<span class="GMCommand">@inall &lt;char name&gt;</span>
Allows all wispers for the player

<span class="GMCommand">@exall &lt;char name&gt;</span>
Blocks all wispers for the player

<span class="GMCommand">@charoption &lt;param1&gt; &lt;param2&gt; &lt;param3&gt; &lt;char name&gt;</span>
Does the same as the @option command only to target character.

<span class="GMCommand">@charmountpeco &lt;charname&gt;</span>
Give/remove to a player a peco (Class is required, but not skill).

<span class="GMCommand">@charpetrename &lt;charname&gt;</span>
Re-enable pet rename to a player.

<span class="GMCommand">@charsave &lt;map&gt; &lt;x&gt; &lt;y&gt; &lt;char name&gt;</span>
Changes the target player's respawn point.

<span class="GMCommand">@charbaselvl &lt;#&gt; &lt;char name&gt;</span>
Change a character's base level.

<span class="GMCommand">@charjlvl &lt;#&gt; &lt;char name&gt;</span>
Change a character's job level.

<span class="GMCommand">@charjob &lt;job ID&gt; &lt;char name&gt;<br>@charjobchange &lt;job ID&gt; &lt;char name&gt;</span>
Changes target character's job.

<span class="GMCommand">@charzeny &lt;amount&gt; &lt;char name&gt;</span>
Give/take a player's Zeny

<span class="GMCommand">@charstpoint &lt;amount&gt; &lt;char name&gt;</span>
Give/take a player's stat points

<span class="GMCommand">@charskpoint &lt;amount&gt; &lt;char name&gt;</span>
give/take a player's skill points

<span class="GMCommand">@charquestskill &lt;#&gt; &lt;char name&gt;</span>
Gives to a player the specified quest skill.

<span class="GMCommand">@charlostskill &lt;#&gt; &lt;char name&gt;</span>
Takes away the specified quest skill from the player.

<span class="GMCommand">@chardelitem &lt;item_name_or_ID&gt; &lt;quantity&gt; &lt;char name&gt;</span>
Remove items from a character

<span class="GMCommand">@charmodel &lt;hair type&gt; &lt;hair color&gt; &lt;clothes color&gt; &lt;char name&gt;</span>
Changes a player's model

<span class="GMCommand">@chardisguise &lt;monster_name_or_monster_ID&gt; &lt;char name&gt;</span>
Changes disguise of a player

<span class="GMCommand">@charundisguise &lt;char name&gt;</span>
Cancels disguise of a player

<span class="GMCommand">@charreset &lt;char name&gt;</span>
Resets the character

<span class="GMCommand">@chardyeclothes &lt;#&gt; &lt;char name&gt;</span>
Changes a player's clothes colour

<span class="GMCommand">@chardyehair &lt;#&gt; &lt;char name&gt;</span>
Changes a player's hair colour

<span class="GMCommand">@charstylehair &lt;#&gt; &lt;char name&gt;</span>
Changes a player's hair style

<span class="GMCommand">@charchangesex &lt;name&gt;</span>
Changes sex of a player (all characters of the account)

<span class="GMCommand">@charblock &lt;name&gt;</span>
Blocks definitively a account

<span class="GMCommand">@charunblock &lt;name&gt;</span>
<span class="GMCommand">@unblock &lt;name&gt;</span>
Unblocks a account

<span class="GMCommand">@charban &lt;time&gt; &lt;name&gt;</span>
Ban temporarily a account
 time usage: adjustement (+/- value) and element (y/a, m, d/j, h, mn, s)
 Example: @ban +1m-2mn1s-6y testplayer

<span class="GMCommand">@charunban &lt;name&gt;<br>@unban &lt;name&gt;<br>@unbanish &lt;name&gt;<br>@uncharbanish &lt;name&gt;</span>
Unban a account

<span class="GMCommand">@jail &lt;char_name&gt;</span>
Sends specified character in jails

<span class="GMCommand">@unjail &lt;charname&gt;<br>@discharge &lt;char_name&gt;</span>
Discharges specified character/prisoner

<span class="GMCommandTitle">MASS CONTROL COMMANDS</span>
<span class="GMCommand">@night</span>
All characters are in darkness

<span class="GMCommand">@day</span>
@option 00 00 00 are used on all characters

<span class="GMCommand">@doom</span>
Kills all NON GM chars on the server.

<span class="GMCommand">@doommap</span>
Kills all non GM characters on the map.

<span class="GMCommand">@raise</span>
Resurrects all characters on the server.

<span class="GMCommand">@raisemap</span>
Resurrects all characters on the map.

<span class="GMCommand">@kick &lt;charname&gt;</span>
Kicks specified character off the server

<span class="GMCommand">@kickall</span>
Kick all characters off the server

<span class="GMCommandTitle">OTHER COMMANDS</span>
<span class="GMCommand">@gat<br>@packet</span>
Unknown

<span class="GMCommandTitle">Server Control Commands</span>
<span class="GMCommand">@reloadscript<br></span>Reloads all the scripts for the server<span
 class="GMCommand">

@reloaditemdb</span>
Reloads the itemdb

<span class="GMCommand">@reloadgmdb</span>
Reload GM levels

<span class="GMCommand">@mapexit</span>
Kick all players and shut down map-server.

<span class="GMCommand">@reloadmobdb</span>
Reload monster database

<span class="GMCommand">@reloadskilldb</span>
Reload skills definition database

<span class="GMCommand">@enablenpc &lt;NPC_name&gt;</span>
Enable a NPC

<span class="GMCommand">@disablenpc &lt;NPC_name&gt;</span>
Disable a NPC</font>
</pre>
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			<img src="./btmleftcontent.jpg" height="12" width="13">
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	<tr>
		<td colspan="19" bgcolor="#E2F0E2">
			&copy; Content Copyright 2004 eAthena Development team<br>
			&copy; Design Copyright 2004 Aria
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