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Features
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<a href="../readme.html">Introduction</a><br>
<a href="./changelog.html">Changelog</a><br>
Features<br>
<a href="./npcfeatures.html">NPC Features</a>
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<h1>Features</h1>
eAthena tries to keep up with kRO (Korean Ragnarok Online, an official server) in terms of features. Many of the features we have
are re-coded versions of official onces. We also have many eAthena exclusive features, such as various NPC commands. We also
have all of the RO server emu goodies, like open-source modification and custom sprites/items. We are currently on <i>feature-lock</i>,
so we will focus mainly on stability for the time being, not new features.
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<li>PVP (Player Vs. Player)</li>
<li>Adoption System</li>
<li>Dynamic monster spawning system</li>
<li>GVG (Guild Vs. Guild)</li>
<li>qPets (Cute Pets)</li>
<li>Monster Skills</li>
<li>2-2 Jobs (Alternate 2nd Jobs)</li>
<li>Super Novice (Alternate 1st Job)</li>
<li>WoE (War of Emperium)</li>
<li>Remote administration of accounts (ladmin)</li>
<li>Weddings</li>
<li>Pet equipped mobs</li>
<li>Management of day/night</li>
<li>Mob Disguises</li>
<li>Weather and other special effects</li>
<li>"Rebirth/Transcendent" Classes</li>
<li>Room for custom sprites/items</li>
<li>Open source, allowing for your own personal modifications</li>
<li>Two different storage systems, TXT and SQL</li>
<li>Stability</li>
<li>Many other various features</li>
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© Content Copyright 2005 eAthena Development Team/Evera<br>
© Design Copyright 2005 Evera
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