//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015 Hercules Dev Team
//= Copyright (C) L0ne_W0lf
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= War of Emperium Second Edition
//================= Description ===========================================
//= WoE SE Guild Flags in Juno and Rachel
//================= Current Version =======================================
//= 1.0
//=========================================================================
//== Juno ==================================================
yuno,109,167,5 script Himinn GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastleSc01:
flagemblem getcastledata("schg_cas01",1);
end;
}
yuno,110,171,5 script Andlangr GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastleSc02:
flagemblem getcastledata("schg_cas02",1);
end;
}
yuno,111,175,5 script Viblainn GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastleSc03:
flagemblem getcastledata("schg_cas03",1);
end;
}
yuno,112,179,5 script Hljod GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastleSc04:
flagemblem getcastledata("schg_cas04",1);
end;
}
yuno,114,183,5 script Skidbladnir GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastleSc05:
flagemblem getcastledata("schg_cas05",1);
end;
}
//== Arunafeltz ============================================
rachel,124,120,3 script Mardol GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastleAr01:
flagemblem getcastledata("arug_cas01",1);
end;
}
rachel,136,120,5 script Cyr GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastleAr02:
flagemblem getcastledata("arug_cas02",1);
end;
}
rachel,138,126,6 script Horn GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastleAr03:
flagemblem getcastledata("arug_cas03",1);
end;
}
rachel,135,131,7 script Gefn GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastleAr04:
flagemblem getcastledata("arug_cas04",1);
end;
}
rachel,124,130,1 script Banadis GUILD_FLAG,{
end;
OnAgitInit2:
OnRecvCastleAr05:
flagemblem getcastledata("arug_cas05",1);
end;
}