//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2020 Hercules Dev Team
//= Copyright (C) Masao
//= Copyright (C) L0ne_W0lf
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= War of Emperium (Repherion)
//================= Description ===========================================
//= NPCs that relate to Geffen Guild Castle 1
//================= Current Version =======================================
//= 1.2
//=========================================================================
//== Guild Flags (Outside Castle) ==========================
- script Repherion#1::OutsideFlagsG1 GUILD_FLAG,{
.@GID = getcastledata("gefg_cas01",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "We declare that";
mes "there is no formal master of this castle.";
mes " ";
mes "2. To the one who can ";
mes "overcome all trials";
mes "and destroy the Emperium,";
mes "the king will endow the one with";
mes "ownership of this castle.";
close;
}
if (getcharid(CHAR_ID_GUILD) == .@GID) {
mes "[ Echoing Voice ]";
mes "Brave ones...";
mes "Do you wish to return to your honorable place?";
next;
if(select("Return to the guild castle.", "Quit.") == 1) {
close2;
if (getcharid(CHAR_ID_GUILD) == getcastledata("gefg_cas01",1)) {
warp "gefg_cas01",197,36;
end;
}
end;
}
close;
}
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
mes "the private prossession of ^ff0000"+getguildinfo(GUILDINFO_NAME, .@GID)+"^000000 Guild.";
mes " ";
mes "2. The guild Master of ^ff0000"+getguildinfo(GUILDINFO_NAME, .@GID)+"^000000 Guild is";
mes "^ff0000"+getguildinfo(GUILDINFO_MASTER_NAME, .@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleG01:
flagemblem getcastledata("gefg_cas01",1);
end;
}
gef_fild13,148,51,5 duplicate(OutsideFlagsG1) Repherion#1-2 GUILD_FLAG
gef_fild13,155,54,5 duplicate(OutsideFlagsG1) Repherion#2 GUILD_FLAG
gef_fild13,212,79,6 duplicate(OutsideFlagsG1) Repherion#3 GUILD_FLAG
gef_fild13,211,71,6 duplicate(OutsideFlagsG1) Repherion#4 GUILD_FLAG
//== Guild Flags (Inside Castle) ===========================
- script Repherion#5::InsideFlagsG1 GUILD_FLAG,{
end;
OnRecvCastleG01:
flagemblem getcastledata("gefg_cas01",1);
end;
}
gefg_cas01,28,157,4 duplicate(InsideFlagsG1) Repherion#5-2 GUILD_FLAG
gefg_cas01,22,156,5 duplicate(InsideFlagsG1) Repherion#6 GUILD_FLAG
gefg_cas01,68,185,3 duplicate(InsideFlagsG1) Repherion#7 GUILD_FLAG
gefg_cas01,17,171,5 duplicate(InsideFlagsG1) Repherion#8 GUILD_FLAG
gefg_cas01,59,16,4 duplicate(InsideFlagsG1) Repherion#9 GUILD_FLAG
gefg_cas01,64,16,4 duplicate(InsideFlagsG1) Repherion#10 GUILD_FLAG
//== Guild Flag (Town) =====================================
geffen,109,123,2 duplicate(InsideFlagsG1) Repherion#11 GUILD_FLAG
//== Kafra Employee ========================================
gefg_cas01,83,47,3 duplicate(guildkafra) Kafra Staff#gefg_cas01 4_F_KAFRA1
//== Steward ===============================================
gefg_cas01,40,48,5 duplicate(cm) Gnahcher#gefg_cas01 1_M_JOBTESTER
//== Treasure Room Exit ====================================
gefg_cas01,152,117,0 script #lever_G01 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
next;
if(select("Pull.", "Do not.") == 1) {
close2;
warp "gefg_cas01",40,49;
end;
}
close;
}
//== Guild Dungeon Switch ==================================
gefg_cas01,78,84,0 duplicate(gdlever) #gefg_cas01 HIDDEN_NPC
//== Guild Treasure Spawns =================================
gefg_cas01,154,112,0 duplicate(Gld_Trea_Spawn) Treasure#gefg_cas01 FAKE_NPC
//== AGIT Manager ==========================================
gefg_cas01,198,182,0 duplicate(Gld_Agit_Manager) Agit#gefg_cas01 FAKE_NPC
//== Guardians =============================================
gefg_cas01,40,48,5 duplicate(Gld_Guard_Template) Guardian#gefg_cas01 FAKE_NPC