//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015 Hercules Dev Team
//= Copyright (C) L0ne_W0lf
//= Copyright (C) ultramage
//= Copyright (C) KarLaeda
//= Copyright (C) Avaj
//= Copyright (C) Lupus
//= Copyright (C) kobra_k88
//= Copyright (C) Akaru
//= Copyright (C) ho|yAnge|
//= Copyright (C) kalen
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= War of Emperium - WoE Auto-Start
//================= Description ===========================================
//= Auto Start for War of Emperium
//================= Current Version =======================================
//= 2.0a
//================= Additional Comments ===================================
//= To know how to set up WoE times, see doc/woe_time_explanation.txt
//=========================================================================
//== WoE Start/Stop times ==================================
- script Agit_Event FAKE_NPC,{
end;
OnClock2100: //start time for Tues(2), Thurs(4)
OnClock2300: //end time for Tues(2), Thurs(4)
OnClock1600: //start time for Sat(6)
OnClock1800: //end time for Sat(6)
OnAgitInit:
// starting time checks
if((gettime(GETTIME_WEEKDAY) == TUESDAY && gettime(GETTIME_HOUR) >= 21 && gettime(GETTIME_HOUR) < 23) ||
(gettime(GETTIME_WEEKDAY) == THURSDAY && gettime(GETTIME_HOUR) >= 21 && gettime(GETTIME_HOUR) < 23) ||
(gettime(GETTIME_WEEKDAY) == SATURDAY && gettime(GETTIME_HOUR) >= 16 && gettime(GETTIME_HOUR) < 18)) {
if (!agitcheck()) {
agitstart;
callsub S_DisplayOwners;
}
end;
}
// end time checks
if ((gettime(GETTIME_WEEKDAY) == 2 && gettime(GETTIME_HOUR) == 23) ||
(gettime(GETTIME_WEEKDAY) == 4 && gettime(GETTIME_HOUR) == 23) ||
(gettime(GETTIME_WEEKDAY) == 6 && gettime(GETTIME_HOUR) == 18)) {
if (agitcheck()) {
agitend;
callsub S_DisplayOwners;
}
end;
}
end;
S_DisplayOwners:
setarray .@maps$[0],"aldeg_cas01","aldeg_cas02","aldeg_cas03","aldeg_cas04","aldeg_cas05";
setarray .@maps$[5],"gefg_cas01","gefg_cas02","gefg_cas03","gefg_cas04","gefg_cas05";
setarray .@maps$[10],"payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05";
setarray .@maps$[15],"prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05";
for (.@i = 0; .@i <= 19; ++.@i) {
if (getcastledata(.@maps$[.@i],1))
announce "The [" + getcastlename(.@maps$[.@i]) + "] castle has been conquered by the [" + getguildname(getcastledata(.@maps$[.@i],1)) + "] guild.",bc_all|bc_woe;
else
announce "The [" + getcastlename(.@maps$[.@i]) + "] castle is currently unoccupied.",bc_all|bc_woe;
}
end;
}