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//===== Hercules Script ======================================
//= Veins Field Warp Script
//===== By: ==================================================
//= $ephiroth
//===== Current Version: =====================================
//= 1.5
//===== Description: =========================================
//= Warp Points for Veins Field
//===== Additional Comments: =================================
//= 1.4 Rescripted to Aegis 11.2 Standards. [L0ne_W0lf]
//= 1.5 Renewal warp adjustments.
//============================================================

ve_fild01,366,267,0	warp	ve_fild1-1	1,1,ve_fild02,36,263
ve_fild01,184,20,0	warp	ve_fild1-2	1,1,ve_fild04,174,334
//ra_fild11,233,27,0	warp	ve_fild1-3	1,1,ve_fild01,243,363
//ve_fild01,243,368,0	warp	ve_fild1-4	1,1,ra_fild11,232,32
ve_fild01,350,92,0	warp	ve_fild1-5	1,1,ve_fild02,78,133
//ra_fild13,29,308,0	warp	ve_fild2-1	1,1,ve_fild02,380,308
//ve_fild02,385,308,0	warp	ve_fild2-2	1,1,ra_fild13,34,308
ve_fild02,195,382,0	warp	ve_fild2-3	1,1,rachel,130,25
ve_fild02,31,263,0	warp	ve_fild2-4	1,1,ve_fild01,361,267
ve_fild02,73,133,0	warp	ve_fild2-5	1,1,ve_fild01,345,92
ve_fild03,355,223,0	warp	ve_fild3-1	1,1,ve_fild04,49,249
//ve_fild03,222,43,0	warp	ve_fild3-2	1,1,ve_fild05,200,325
ve_fild04,174,339,0	warp	ve_fild4-1	1,1,ve_fild01,184,25
ve_fild04,44,249,0	warp	ve_fild4-2	1,1,ve_fild03,350,220
ve_fild04,115,50,0	warp	ve_fild4-3	1,1,ve_fild06,80,183
//ve_fild05,200,330,0	warp	ve_fild5-1	1,1,ve_fild03,222,48
//ve_fild05,359,192,0	warp	ve_fild5-2	1,1,ve_fild06,80,183
ve_fild06,153,220,0	warp	ve_fild6-1	1,1,veins,218,355
/*
ve_fild06,81,177,0	script	ve_fild6-2	45,1,1,{
	if (rand(2))
		warp "ve_fild04",115,55;
	else
		warp "ve_fild05",354,191;
	end;
}
*/
ve_fild07,147,371,0	warp	ve_fild7-1	1,1,veins,146,28

// Renewal Addon
ve_fild06,81,177,0	warp	VeF06S_VeF04S	1,1,ve_fild04,115,55

//============================================================
// Old changelog
//============================================================
//= 1.0 Initial version [$ephiroth]
//= 1.1 Updated more warps [$ephiroth]
//= 1.2 Removed some unofficial warps [Playtester]
//= 1.3 Added random Veins exit [Playtester]
//============================================================