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//===== Hercules Script ======================================
//= Izlude Dungeon Renewal Warp Script
//===== By: ==================================================
//= Athena (1.0)
//= Nana (1.1)
//===== Current Version: =====================================
//= 1.3
//===== Description: =========================================
//= Warp Points for Bibilyn Island & Undersea Cave
//===== Additional Comments: =================================
//= 1.2 Moved common warps to base path. [Euphy]
//= 1.3 Added Undersea Tunnel 6th floor warper.
//============================================================
// Undersea Tunnel Warper
//============================================================
iz_dun04,130,234,5 script Gatekeeper#iz_dun 4_M_CRU_SOLD,{
mes "[Gatekeeper]";
mes "Halt!";
mes "What brings you here, Adventurer?";
mes "We've discovered a new floor of this underwater city.";
next;
mes "[Gatekeeper]";
mes "Do you think you're up to the challenge?";
mes "The monsters here are between levels 110 and 124.";
mes "And you must beware of the Kraken!";
next;
switch(select("Release the Kraken!:I'll stay here.")) {
case 1:
mes "[Gatekeeper]";
mes "Be cautious and good luck.";
mes "If you see the Kraken be sure you have your friends to help or do what we do and run.";
close2;
warp "iz_dun05",141,187;
end;
case 2:
mes "[Gatekeeper]";
mes "It's always best to be prepared before exploring a new area.";
mes "Come back when you're ready to go.";
close;
}
}
iz_dun05,142,190,5 script Guard#iz_dun 4_M_CRU_SOLD,{
mes "[Gatekeeper]";
mes "So I guess you want to go back to the fifth floor?";
next;
switch(select("Yes!:No, I'll stay.")) {
case 1:
mes "[Gatekeeper]";
mes "Be safe, adventurer.";
close2;
warp "iz_dun04",129,232;
end;
case 2:
mes "[Gatekeeper]";
mes "You're not going?";
mes "You're braver than I thought.";
close;
}
}
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