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//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015 Hercules Dev Team
//= Copyright (C) Masao
//= Copyright (C) L0ne_W0lf
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Eden Group Quests - Service NPCs
//================= Description ===========================================
//= Paradise Group storage access.
//================= Current Version =======================================
//= 1.1
//=========================================================================
- script Goods Cabinet#00::pggc FAKE_NPC,{
mes "It is a Goods Storage Cabinet.";
mes "A message is written on a piece of paper.";
next;
mes "+ Cabinet is exclusively +";
mes "+ for the Eden group +";
mes "If you want to use this";
mes "cabinet please check";
mes "the following:";
next;
mes "1.Are you a member";
mes " of Eden group?";
mes "2.Have you learned";
mes " enough basic skills?";
mes "3.Cabinet fee is";
mes " ^4d4dff500 zeny^000000!";
next;
if (countitem(Para_Team_Mark) > 0 || countitem(Para_Team_Mark_) > 0) {
mes "You need to insert zeny to use the cabinet.";
mes "Cost : 500 Zeny ";
mes "Would you like to use it?";
next;
switch(select("Use the Cabinet.", "Cancel.")) {
case 1:
if (Zeny > 499) {
if (getskilllv("NV_BASIC") < 6) {
mes "The cabinet is not working for me.";
mes "Maybe I am not yet qualified to use Cabinet.";
close;
}
Zeny -= 500;
close2;
openstorage;
end;
}
mes "I don't have enough zeny.";
mes "I need at least 500 zeny to use the Cabinet.";
close;
case 2:
mes "I will use it next time.";
close;
}
}
mes "I need an Eden Group Mark to use this Cabinet.";
close;
}
moc_para01,173,120,0 duplicate(pggc) Goods Cabinet#01 HIDDEN_NPC
moc_para01,170,120,0 duplicate(pggc) Goods Cabinet#02 HIDDEN_NPC
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