//===== rAthena Script =======================================
// Eden Group Quests - Mission [11 - 25]
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.1
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
//= Repetable Quests for Players between Baselevel 10 - 26 .
//===== Additional Comments: =================================
//= 1.0 First Version.
//= 1.1 Some little optimization here and there. [Masao]
//============================================================
moc_para01,36,38,3 script Mission [11 - 25]#Tuto 857,{
if (countitem(6219) > 0) {
set .@hunting1,checkquest(11114,HUNTING);
set .@hunting2,checkquest(11115,HUNTING);
set .@hunting3,checkquest(11116,HUNTING);
set .@hunting4,checkquest(11117,HUNTING);
set .@hunting5,checkquest(11118,HUNTING);
set .@hunting6,checkquest(11119,HUNTING);
set .@hunting7,checkquest(11120,HUNTING);
set .@hunting8,checkquest(11121,HUNTING);
set .@hunting9,checkquest(11122,HUNTING);
set .@hunting10,checkquest(11123,HUNTING);
set .@playtime1,checkquest(11124,PLAYTIME);
set .@playtime2,checkquest(11125,PLAYTIME);
set .@playtime3,checkquest(11126,PLAYTIME);
set .@playtime4,checkquest(11127,PLAYTIME);
set .@playtime5,checkquest(11128,PLAYTIME);
set .@playtime6,checkquest(11129,PLAYTIME);
set .@playtime7,checkquest(11130,PLAYTIME);
set .@playtime8,checkquest(11131,PLAYTIME);
set .@playtime9,checkquest(11132,PLAYTIME);
set .@playtime10,checkquest(11133,PLAYTIME);
if (.@playtime1 == 2) {
erasequest 11124;
}
if (.@playtime2 == 2) {
erasequest 11125;
}
if (.@playtime3 == 2) {
erasequest 11126;
}
if (.@playtime4 == 2) {
erasequest 11127;
}
if (.@playtime5 == 2) {
erasequest 11128;
}
if (.@playtime6 == 2) {
erasequest 11129;
}
if (.@playtime7 == 2) {
erasequest 11130;
}
if (.@playtime8 == 2) {
erasequest 11131;
}
if (.@playtime9 == 2) {
erasequest 11132;
}
if (.@playtime10 == 2) {
erasequest 11133;
}
if (.@hunting1 == 0 || .@hunting2 == 0 || .@hunting3 == 0 || .@hunting4 == 0 || .@hunting5 == 0 || .@hunting6 == 0 || .@hunting7 == 0 || .@hunting8 == 0 || .@hunting9 == 0 || .@hunting10 == 0 || .@hunting1 == 1 || .@hunting2 == 1 || .@hunting3 == 1 || .@hunting4 == 1 || .@hunting5 == 1 || .@hunting6 == 1 || .@hunting7 == 1 || .@hunting8 == 1 || .@hunting9 == 1 || .@hunting10 == 1) {
mes " - You can only request - ";
mes " - one mission at a time - ";
mes "";
mes " - Manager : Spike - ";
close;
}
if (.@hunting1 == 2 || .@hunting2 == 2 || .@hunting3 == 2 || .@hunting4 == 2 || .@hunting5 == 2 || .@hunting6 == 2 || .@hunting7 == 2 || .@hunting8 == 2 || .@hunting9 == 2 || .@hunting10 == 2) {
mes " - You must collect your - ";
mes " - reward before starting - ";
mes " - a new mission. - ";
mes "";
mes " - Manager : Spike - ";
close;
}
if (BaseLevel < 11) {
mes " - There are no tasks - ";
mes " - open for you right now. - ";
close;
}
if ((BaseLevel > 10) && (BaseLevel < 26)) {
mes " - Mission bulletin board -";
mes " - for beginners. -";
mes "";
mes " - Manager : Spike -";
next;
switch (select("Hornet Hunting:Condor Hunting:Grasshopper's Leg:Worm Tail Hunting:Spore Hunting:Pest Control:Muka Hunting:Familiar Hunting:Collect Feathers:Collect Poison Spores:Cancel")) {
case 1:
if (.@playtime1 == 1) {
mes " - Mission ^4d4dffHornet Hunting^000000 - ";
mes " - is already finished for today. - ";
mes "";
mes " - Manager : Spike - ";
close;
}
mes " - Mission 'Hornet Hunting' - ";
mes " - Hunt 10 ^4d4dff'Hornets'^000000 - ";
mes " - northwest of Prontera. - ";
mes "";
mes " - Manager : Spike - ";
next;
switch (select("I will do this mission.:Look for other missions.")) {
case 1:
mes " - Hunt 10 ^4d4dff'Hornets'^000000 - ";
mes " - northwest of Prontera. - ";
setquest 11114;
close;
case 2:
mes " - Let's search for other missions.- ";
close;
}
case 2:
if (.@playtime2 == 1) {
mes " - Mission ^4d4dffCondor Hunting^000000 - ";
mes " - is already finished for today. - ";
mes "";
mes " - Manager : Spike - ";
close;
}
mes " - Mission 'Condor Hunting' - ";
mes " - Hunt 20 ^4d4dff'Condors'^000000 - ";
mes " - south of Morroc. - ";
mes "";
mes " - Manager : Spike - ";
next;
switch (select("I will do this mission.:Look for other missions.")) {
case 1:
mes " - Hunt 20 ^4d4dff'Condors'^000000 - ";
mes " - south of Morroc. - ";
setquest 11115;
close;
case 2:
mes " - Let's search for other missions.- ";
close;
}
case 3:
if (.@playtime3 == 1) {
mes " - Mission ^4d4dffGrasshopper's Leg^000000 - ";
mes " - is already finished for today. - ";
mes "";
mes " - Manager : Spike - ";
close;
}
mes " - Mission 'Grasshopper's Leg' - ";
mes " - Hunt 10 ^4d4dff'Rockers'^000000 - ";
mes " - southwest of Prontera and - ";
mes " - bring 10 ^4d4dffGrasshopper's Legs^000000. - ";
mes " - Manager : Spike - ";
next;
switch (select("I will do this mission.:Look for other missions.")) {
case 1:
mes " - Hunt 10 ^4d4dff'Rockers'^000000 - ";
mes " - southwest of Prontera and - ";
mes " - bring 10 ^4d4dffGrasshopper's Legs^000000. - ";
setquest 11116;
close;
case 2:
mes " - Let's search for other missions.- ";
close;
}
case 4:
if (.@playtime4 == 1) {
mes " - Mission ^4d4dffWorm Tail Hunting^000000 - ";
mes " - is already finished for today. - ";
mes "";
mes " - Manager : Spike - ";
close;
}
mes " - Mission 'Worm Tail Hunting' - ";
mes " - Hunt 20 ^4d4dff'Worm Tails'^000000 - ";
mes " - southeast of Payon.- ";
mes "";
mes " - Manager : Spike - ";
next;
switch (select("I will do this mission.:Look for other missions.")) {
case 1:
mes " - Hunt 20 ^4d4dff'Worm Tails'^000000 - ";
mes " - southeast of Payon.- ";
setquest 11117;
close;
case 2:
mes " - Let's search for other missions.- ";
close;
}
case 5:
if (.@playtime5 == 1) {
mes " - Mission ^4d4dffSpore Hunting^000000 - ";
mes " - is already finished for today. - ";
mes "";
mes " - Manager : Spike - ";
close;
}
mes " - Mission 'Spore Hunting' - ";
mes " - Hunt 30 ^4d4dff'Spores'^000000 - ";
mes " - around Payon. - ";
mes "";
mes " - Manager : Spike - ";
next;
switch (select("I will do this mission.:Look for other missions.")) {
case 1:
mes " - Hunt 30 ^4d4dff'Spores'^000000 - ";
mes " - around Payon. - ";
setquest 11118;
close;
case 2:
mes " - Let's search for other missions.- ";
close;
}
case 6:
if (.@playtime6 == 1) {
mes " - Mission ^4d4dffPest Control^000000 - ";
mes " - is already finished for today. - ";
mes "";
mes " - Manager : Spike - ";
close;
}
mes " - Mission 'Pest Control' - ";
mes " - Hunt 20 ^4d4dffThief Bug Eggs^000000 - ";
mes " - in the Prontera Culvert - ";
mes " - and bring 10 ^4d4dffChrysalis^000000. - ";
mes " - Manager : Spike - ";
next;
switch (select("I will do this mission.:Look for other missions.")) {
case 1:
mes " - Hunt 20 ^4d4dffThief Bug Eggs^000000 - ";
mes " - in the Prontera Culvert - ";
mes " - and bring 10 ^4d4dffChrysalis^000000. - ";
setquest 11119;
close;
case 2:
mes " - Let's search for other missions.- ";
close;
}
case 7:
if (.@playtime7 == 1) {
mes " - Mission ^4d4dffMuka Hunting^000000 - ";
mes " - is already finished for today. - ";
mes "";
mes " - Manager : Spike - ";
close;
}
mes " - Mission 'Muka Hunting' - ";
mes " - Hunt 20 ^4d4dff'Muka'^000000 - ";
mes " - south of Prontera. - ";
mes "";
mes " - Manager : Spike - ";
next;
switch (select("I will do this mission.:Look for other missions.")) {
case 1:
mes " - Hunt 20 ^4d4dff'Muka'^000000 - ";
mes " - south of Prontera. - ";
setquest 11120;
close;
case 2:
mes " - Let's search for other missions.- ";
close;
}
case 8:
if (.@playtime8 == 1) {
mes " - Mission ^4d4dffFamiliar Hunting^000000 - ";
mes " - is already finished for today. - ";
mes "";
mes " - Manager : Spike - ";
close;
}
mes " - Mission 'Familiar Hunting' - ";
mes " - Hunt 20 ^4d4dffFamiliar^000000 - ";
mes " - in the Culvert Sewers - ";
mes " - west of Prontera. - ";
mes " - Manager : Spike - ";
next;
switch (select("I will do this mission.:Look for other missions.")) {
case 1:
mes " - Hunt 20 ^4d4dffFamiliar^000000 - ";
mes " - in the Culvert Sewers - ";
mes " - west of Prontera. - ";
setquest 11121;
close;
case 2:
mes " - Let's search for other missions.- ";
close;
}
case 9:
if (.@playtime9 == 1) {
mes " - Mission ^4d4dffCollect Feathers^000000 - ";
mes " - is already finished for today. - ";
mes "";
mes " - Manager : Spike - ";
close;
}
mes " - Mission 'Collect Feathers' - ";
mes " - Hunt 30 ^4d4dff'Peco Pecos'^000000 - ";
mes " - south of Prontera. - ";
mes "";
mes " - Manager : Spike - ";
next;
switch (select("I will do this mission.:Look for other missions.")) {
case 1:
mes " - Hunt 30 ^4d4dff'Peco Pecos'^000000 - ";
mes " - south of Prontera. - ";
setquest 11122;
close;
case 2:
mes " - Let's search for other missions.- ";
close;
}
case 10:
if (.@playtime10 == 1) {
mes " - Mission ^4d4dffCollect Poison Spores^000000 - ";
mes " - is already finished for today. - ";
mes "";
mes " - Manager : Spike - ";
close;
}
mes " - Mission 'Collect Poison Spores' - ";
mes " - Hunt 30 ^4d4dffPoison Spores^000000 - ";
mes " - inside the Geffen Tower and - ";
mes " - bring 5 ^4d4dffPoison Spores^000000. - ";
mes " - Manager : Spike - ";
next;
switch (select("I will do this mission.:Look for other missions.")) {
case 1:
mes " - Hunt 30 ^4d4dffPoison Spores^000000 - ";
mes " - inside the Geffen Tower Dungeon - ";
mes " - bring 5 ^4d4dffPoison Spores^000000. - ";
if (.@playtime10 == 2) {
erasequest 11133;
}
setquest 11123;
close;
case 2:
mes " - Let's search for other missions.- ";
close;
}
case 11:
mes " - Stop reading the bulletin board. - ";
close;
}
}
mes " - These missions are too - ";
mes " - easy for your caliber - ";
mes " - search for a more level - ";
mes " - appropriate mission. - ";
close;
}
mes "-You need to have a-";
mes "-^4d4dff'Eden Group Mark'^000000-";
mes "-to receive these missions-";
close;
}
moc_para01,32,30,6 script Spike 914,{
set .@hunting1,checkquest(11114,HUNTING);
set .@hunting2,checkquest(11115,HUNTING);
set .@hunting3,checkquest(11116,HUNTING);
set .@hunting4,checkquest(11117,HUNTING);
set .@hunting5,checkquest(11118,HUNTING);
set .@hunting6,checkquest(11119,HUNTING);
set .@hunting7,checkquest(11120,HUNTING);
set .@hunting8,checkquest(11121,HUNTING);
set .@hunting9,checkquest(11122,HUNTING);
set .@hunting10,checkquest(11123,HUNTING);
if (.@hunting1 == 0 || .@hunting2 == 0 || .@hunting3 == 0 || .@hunting4 == 0 || .@hunting5 == 0 || .@hunting6 == 0 || .@hunting7 == 0 || .@hunting8 == 0 || .@hunting9 == 0 || .@hunting10 == 0 || .@hunting1 == 1 || .@hunting2 == 1 || .@hunting3 == 1 || .@hunting4 == 1 || .@hunting5 == 1 || .@hunting6 == 1 || .@hunting7 == 1 || .@hunting8 == 1 || .@hunting9 == 1 || .@hunting10 == 1) {
mes "[Spike]";
mes "You haven't finished your mission yet.";
mes "Keep up the good work. You are almost done.";
close;
}
if (.@hunting1 == 2) {
mes "[Spike]";
mes "Hmm... let me see~";
mes "You have completed the 'Hornet Hunting' mission.";
next;
mes "[Spike]";
mes "Good work~!!";
mes "Our client is so happy with your work. He will appreciate what you have done.";
mes "Please help us again. Thanks!";
erasequest 11114;
setquest 11124;
getexp 900,0;
close;
}
if (.@hunting2 == 2) {
mes "[Spike]";
mes "Hmm... let me see~";
mes "You have completed the 'Condor Hunting' mission.";
next;
mes "[Spike]";
mes "Good work~!!";
mes "Our client is so happy with your work. He will appreciate what you have done.";
mes "Please help us again. Thanks!";
erasequest 11115;
setquest 11125;
getexp 1800,0;
close;
}
if (.@hunting3 == 2) {
if (countitem(940) > 9) {
mes "[Spike]";
mes "Hmm... let me see~";
mes "You have completed the 'Grasshopper's Leg' mission.";
next;
mes "[Spike]";
mes "Good work~!!";
mes "Our client is so happy with your work. He will appreciate what you have done.";
mes "Please help us again. Thanks!";
delitem 940,10; //Grasshopper's_Leg
erasequest 11116;
setquest 11126;
getexp 1400,0;
close;
}
mes "[Spike]";
mes "You don't have enough Grasshopper's Legs.";
mes "You need to bring 10 Grasshopper's Legs.";
close;
}
if (.@hunting4 == 2) {
mes "[Spike]";
mes "Hmm... let me see~";
mes "You have completed the 'Worm Tail Hunting' mission.";
next;
mes "[Spike]";
mes "Good work~!!";
mes "Our client is so happy with your work. He will appreciate what you have done.";
mes "Please help us again. Thanks!";
erasequest 11117;
setquest 11127;
getexp 2600,0;
close;
}
if (.@hunting5 == 2) {
mes "[Spike]";
mes "Hmm... let me see~";
mes "You have completed the 'Spore Hunting' mission.";
next;
mes "[Spike]";
mes "Good work~!!";
mes "Our client is so happy with your work. He will appreciate what you have done.";
mes "Please help us again. Thanks!";
erasequest 11118;
setquest 11128;
getexp 3900,0;
close;
}
if (.@hunting6 == 2) {
if (countitem(915) > 9) {
mes "[Spike]";
mes "Hmm... let me see~";
mes "You have completed the 'Extirpate Insects' mission.";
next;
mes "[Spike]";
mes "Good work~!!";
mes "Our client is so happy with your work. He will appreciate what you have done.";
mes "Please help us again. Thanks!";
delitem 915,10; //Chrysalis
erasequest 11119;
setquest 11129;
getexp 2900,0;
close;
}
mes "[Spike]";
mes "You don't have enough Chrysalis.";
mes "You need to bring 10 Chrysalis.";
close;
}
if (.@hunting7 == 2) {
mes "[Spike]";
mes "Hmm... let me see~";
mes "You have completed the 'Muka Hunting' mission.";
next;
mes "[Spike]";
mes "Good work~!!";
mes "Our client is so happy with your work. He will appreciate what you have done.";
mes "Please help us again. Thanks!";
erasequest 11120;
setquest 11130;
getexp 3200,0;
close;
}
if (.@hunting8 == 2) {
mes "[Spike]";
mes "Hmm... let me see~";
mes "You have completed the 'Familiar Hunting' mission.";
next;
mes "[Spike]";
mes "Good work~!!";
mes "Our client is so happy with your work. He will appreciate what you have done.";
mes "Please help us again. Thanks!";
erasequest 11121;
setquest 11131;
getexp 3200,0;
close;
}
if (.@hunting9 == 2) {
mes "[Spike]";
mes "Hmm... let me see~";
mes "You have completed the 'Collect Feathers' mission.";
next;
mes "[Spike]";
mes "Good work~!!";
mes "Our client is so happy with your work. He will appreciate what you have done.";
mes "Please help us again. Thanks!";
erasequest 11122;
setquest 11132;
getexp 5400,0;
close;
}
if (.@hunting10 == 2) {
if (countitem(7033) > 4) {
mes "[Spike]";
mes "Hmm... let me see~";
mes "You have completed the 'Collect Poison Spores' mission.";
next;
mes "[Spike]";
mes "Good work~!!";
mes "Our client is so happy with your work. He will appreciate what you have done.";
mes "Please help us again. Thanks!";
delitem 7033,5; // Poison Spore
erasequest 11123;
setquest 11133;
getexp 6000,0;
close;
}
mes "[Spike]";
mes "You don't have enough Poison Spores.";
mes "You need to bring 5 Poison Spores.";
close;
}
mes "[Spike]";
mes "Are you looking for a job?";
mes "We always have lots of work to do.";
next;
mes "[Spike]";
mes "Why don't you look around and find some interesting tasks?.";
close;
}