//===== Hercules Script ======================================
//= Cute Pet Manager
//===== By: ==================================================
//= Z3R0
//===== Current Version: =====================================
//= 1.0
//===== Description: =========================================
//= [Official Conversion]
//= Exchanges Hunted Items for Tames
//===== Additional Comments: =================================
//= 1.0 First / Optimized Version
//============================================================
// 1st NPC
- script CPM1 750,{
set .@npc$, "[Cute Pet Manager]";
setarray .@tame_id[0],619,620,622,623,624,627,628,629,630;
setarray .@tame_amount[0],3,3,3,3,3,3,3,3,3;
setarray .@hunt_id[0],909,909,705,916,935,919,919,940,921;
setarray .@hunt_amount[0],500,600,500,500,500,500,600,500,500;
setarray .@mob_id[0],1002,1113,1063,1049,1011,1167,1107,1052,1014;
set .@tame_gets, 3;
if (cpm_one == .@tame_gets) {
mes "[Cute Pet Manager]";
mes "You have already exchanged";
mes .@tame_amount + " times for a taming item.";
mes "You can't exchange anymore.";
next;
mes "[Cute Pet Manager]";
mes "Besides me, there are other";
mes "Cute Pet Managers. If you want";
mes "to tame other pets, I suggest";
mes "you go and see them.";
close;
}
callfunc "cute_pet_manager",.@tame_id,.@tame_amount,.@hunt_id,.@hunt_amount,.@mob_id,cpm_one,.@tame_gets,.@hunt_id2,.@hunt_amount2;
}
// 2nd NPC
- script CPM2 750,{
set .@npc$, "[Cute Pet Manager]";
setarray .@tame_id[0],621,625,632,631,633,634,635,636,659,637,639,640;
setarray .@tame_amount[0],2,2,2,2,2,2,2,2,2,2,2,2;
setarray .@hunt_id[0],938,935,925,7033,945,942,931,901,1094,1021,936,1035;
setarray .@hunt_amount[0],500,600,500,300,500,500,500,500,500,500,500,500;
setarray .@hunt_item_count[0],1,1,1,1,1,1,1,1,1;
setarray .@mob_id[0],1031,1042,1019,1077,1056,1057,1023,1026,1188,1110,1029;
set .@tame_gets, 2;
if (cpm_two == .@tame_gets) {
mes "[Cute Pet Manager]";
mes "You have already exchanged";
mes .@tame_amount + " times for a taming item.";
mes "You can't exchange anymore.";
next;
mes "[Cute Pet Manager]";
mes "Besides me, there are other";
mes "Cute Pet Managers. If you want";
mes "to tame other pets, I suggest";
mes "you go and see them.";
close;
}
callfunc "cute_pet_manager",.@tame_id,.@tame_amount,.@hunt_id,.@hunt_amount,.@mob_id,cpm_two,.@tame_gets,.@hunt_id2,.@hunt_amount2;
}
// 3rd NPC
- script CPM3 750,{
set .@npc$, "[Cute Pet Manager]";
setarray .@tame_id[0],638,626,641,661,660,642;
setarray .@tame_amount[0],1,1,1,1,1,1;
setarray .@hunt_id[0],1020,943,1038,7047,1970,923;
setarray .@hunt_amount[0],600,600,600,500,1,100;
setarray .@hunt_id2[0],0,0,0,0,7017,0;
setarray .@hunt_amount2[0],0,0,0,0,20,0;
setarray .@mob_id[0],1170,1035,1109,1275,1200,1101;
set .@tame_gets, 1;
if (cpm_three == .@tame_gets) {
mes "[Cute Pet Manager]";
mes "You have already exchanged";
mes .@tame_amount + " times for a taming item.";
mes "You can't exchange anymore.";
next;
mes "[Cute Pet Manager]";
mes "Besides me, there are other";
mes "Cute Pet Managers. If you want";
mes "to tame other pets, I suggest";
mes "you go and see them.";
close;
}
callfunc "cute_pet_manager",.@tame_id,.@tame_amount,.@hunt_id,.@hunt_amount,.@mob_id,cpm_three,.@tame_gets,.@hunt_id2,.@hunt_amount2;
}
function script cute_pet_manager {
// getarg(0) -> .@tame_id Array
// getarg(1) -> .@tame_amount Array
// getarg(2) -> .@hunt_id Array
// getarg(3) -> .@hunt_amount Array
// getarg(4) -> .@mob_id Array
// getarg(5) -> Attempt Variable
// getarg(6) -> .@tame_gets Variable
// getarg(7) -> .@hunt_id2 Array
// getarg(8) -> .@hunt_amount2 Array
mes "[Cute Pet Manager]";
mes "Hello~! I am a Cute Pet Manager";
mes "who is in charge of public relations";
mes "for the New Upgraded Cute Pet system.";
next;
mes "[Cute Pet Manager]";
mes "If you have any concerns regarding";
mes "the Cute Pet system I am here to guide you.";
mes "Let me know which taming";
mes "item you want,";
mes "then I will tell you the monster";
mes "that you can tame with the item.";
next;
mes "Also I will explain what materials";
mes "you need to bring in order to";
mes "get the taming item.";
next;
mes "[Cute Pet Manager]";
mes "If you already brought materials";
mes "to exchange for the taming item,";
mes "I can exchange it for taming items immediately.";
next;
mes "[Cute Pet Manager]";
mes "However, there is a limit";
mes "for exchanging taming items.";
mes "You can only get taming items";
mes getarg(6) + " times. So please make sure";
mes "how many times you have exchanged.";
next;
mes "[Cute Pet Manager]";
mes "So, which taming item do you want?";
mes "Please choose one from the list.";
next;
// Create Menu System
for (set .@a, 0; .@a < getarraysize(getarg(0)); set .@a, .@a + 1) {
set .@menu$, .@menu$ + (.@menu$ == "" ? "" : ":") + getitemname(getelementofarray(getarg(0), .@a));
}
// Query Player Choice
set .@choice, select(.@menu$) - 1;
// Store Variables (Less Lookup)
set .@tame_id, getelementofarray(getarg(0), .@choice);
set .@tame_amount, getelementofarray(getarg(1), .@choice);
set .@hunt_id, getelementofarray(getarg(2), .@choice);
set .@hunt_amount, getelementofarray(getarg(3), .@choice);
set .@mob_id, getelementofarray(getarg(4), .@choice);
set .@hunt_id2, getelementofarray(getarg(7), .@choice);
set .@hunt_amount2, getelementofarray(getarg(8), .@choice);
dispbottom "Tame ID: " + .@tame_id;
dispbottom "Tame Amount: " + .@tame_amount;
dispbottom "Hunt ID: " + .@hunt_id;
dispbottom "Hunt Name: " + getitemname(.@hunt_id);
dispbottom "Hunt Amount: " + .@hunt_amount;
dispbottom "Mob ID: " + .@mob_id;
dispbottom "Hunt ID2: " + .@hunt_id2;
dispbottom "Hunt Amount2: " + .@hunt_amount2;
if (.@hunt_id2) { set .@hunt2_count, countitem(.@hunt_id2); }
if (countitem(.@hunt_id) >= .@hunt_amount && countitem(6083) > 0 && .@hunt2_count >= .@hunt_amount2) {
mes "[Cute Pet Manager]";
mes "Ah, you have gathered all items";
mes "with your friends. You can now";
mes "exchange for an " + getitemname(.@tame_id) + ".";
mes "Do you want to exchange with me?";
next;
if (select("Exchange:Don't Exchange") == 2) {
mes "[Cute Pet Manager]";
mes "You don't? You will come back again.";
close;
}
delitem .@hunt_id, .@hunt_amount;
delitem 6083, 1;
set getarg(5), getarg(5) + 1;
getitem .@tame_id, .@tame_amount;
mes "[Cute Pet Manager]";
mes "Wise choice.";
mes "I hope you and your pet get along.";
close;
} else {
mes "[Cute Pet Manager]";
mes "You have chosen " + getitemname(.@tame_id) + ".";
mes "You can use it for taming";
mes "^FF0000" + strmobinfo(1,.@mob_id) + "^000000 monsters.";
next;
mes "[Cute Pet Manager]";
mes "Bring ^FF0000" + .@hunt_amount + " " + getitemname(.@hunt_id) + "^000000s " + (.@hunt_id2 ? ", ^FF0000" + .@hunt_amount2 + " " + getitemname(.@hunt_id2) : "") + " ^000000 and ^FF00001 Dolly Capsule^000000";
mes "then you can exchange them";
mes "for an " + getitemname(.@tame_id) + ".";
close;
}
}
// NPC Duplicates
prontera,67,212,5 duplicate(CPM1) Cute Pet Manager#1 750
prontera,242,92,3 duplicate(CPM2) Cute Pet Manager#2 750
prontera,179,92,3 duplicate(CPM3) Cute Pet Manager#3 750
geffen,180,125,5 duplicate(CPM1) Cute Pet Manager#4 750
geffen,152,66,3 duplicate(CPM2) Cute Pet Manager#5 750
geffen,197,95,3 duplicate(CPM3) Cute Pet Manager#6 750
morocc,115,83,5 duplicate(CPM1) Cute Pet Manager#7 750
morocc,218,130,3 duplicate(CPM2) Cute Pet Manager#8 750
morocc,236,225,3 duplicate(CPM3) Cute Pet Manager#9 750
payon,109,278,5 duplicate(CPM1) Cute Pet Manager#10 750
payon,157,124,3 duplicate(CPM2) Cute Pet Manager#11 750
payon,85,237,3 duplicate(CPM3) Cute Pet Manager#12 750