//===== Hercules Script ======================================
//= Renters
//===== By: ==================================================
//= Hercules Dev Team
//===== Current Version: =====================================
//= 2.1
//===== Description: =========================================
//= [Official Conversion]
//= Renewal-specific breeder NPCs.
//===== Additional Comments: =================================
//= 2.1 Moved some renters to a separate renewal file. [Daegaladh]
//= 2.2 Updated to match the official scripts. [Euphy]
//============================================================
// Dragon Breeder
//============================================================
job3_rune01,88,62,5 script Dragon Breeder 8W_SOLDIER,{
mes "[Dragon Breeder]";
if (Class == Job_Rune_Knight || Class == Job_Rune_Knight_T || Class == Job_Baby_Rune) {
mes "Welcome. Would you like to rent a Dragon?";
next;
switch(select("Yes:No")) {
case 1:
//if (!getskilllv("RK_DRAGONTRAINING")) {
if (!getskilllv("KN_RIDING")) {
mes "[Dragon Breeder]";
mes "Please learn how to ride a Dragon first.";
close;
}
else if (checkriding()) {
mes "[Dragon Breeder]";
mes "You already have a Dragon.";
close;
} else if(hascashmount()) {
mes "[Dragon Breeder]";
mes "Please remove your cash mount.";
close;
}
setdragon;
close;
case 2:
mes "[Dragon Breeder]";
mes "I see. Then have a great day.";
close;
}
}
mes "What are you doing here?";
mes "Only Rune Knights can rent a Dragon.";
close;
}
// Dragon/Gryphon Master
//============================================================
prontera,130,213,5 script Riding Creature Master 8W_SOLDIER,{
mes "[Riding Creature Master]";
if (Class == Job_Rune_Knight || Class == Job_Rune_Knight_T || Class == Job_Baby_Rune) {
mes "Welcome. Would you like to rent a Dragon?";
next;
switch(select("Yes:No")) {
case 1:
//if (!getskilllv("RK_DRAGONTRAINING")) {
if (!getskilllv("KN_RIDING")) {
mes "[Riding Creature Master]";
mes "Please learn how to ride a Dragon first.";
close;
}
else if (checkriding()) {
mes "[Riding Creature Master]";
mes "You already have a Dragon.";
close;
} else if(hascashmount()) {
mes "[Riding Creature Master]";
mes "Please remove your cash mount.";
close;
}
setdragon;
close;
case 2:
mes "[Riding Creature Master]";
mes "I see. Then have a great day.";
close;
}
}
if (Class == Job_Royal_Guard || Class == Job_Royal_Guard_T || Class == Job_Baby_Guard) {
mes "Welcome. Would you like to rent a Gryphon?";
next;
switch(select("Yes:No")) {
case 1:
if(!getskilllv("KN_RIDING")) {
mes "[Riding Creature Master]";
mes "Please learn how to ride a Gryphon first.";
close;
}
else if (checkriding()) {
mes "[Riding Creature Master]";
mes "You already have a Gryphon.";
close;
} else if(hascashmount()) {
mes "[Riding Creature Master]";
mes "Please remove your cash mount.";
close;
}
setriding;
close;
case 2:
mes "[Riding Creature Master]";
mes "I see. Then have a great day.";
close;
}
}
mes "I'm here to provide Rune Knights and Royal Guards with riding creatures.";
close;
}
// Peco removing NPC
//============================================================
prontera,125,208,5 script Peco Peco Remover 8W_SOLDIER,{
mes "[Soldier]";
mes "If you're unable to dismount from a Peco Peco";
mes "for some unknown reason,";
mes "please feel free to use my services.";
if (checkriding()) {
next;
mes "[Soldier]";
mes "You're riding a Peco Peco.";
mes "Would you like to dismount?";
next;
switch(select("Yes:No")) {
case 1:
setriding 0;
mes "[Soldier]";
mes "Say, how does it feel to";
mes "step on the ground on your own";
mes "feet again?";
close;
case 2:
mes "[Soldier]";
mes "I see. Please feel free to ask me";
mes "if you change your mind.";
close;
}
}
close;
}
// Magic Gear Renter
//============================================================
- script ::mgm -1,{
mes "[Magic Gear Master]";
if (Class == Job_Mechanic || Class == Job_Mechanic_T || Class == Job_Baby_Mechanic) {
mes "Welcome, Mechanic.";
mes "Would you like to rent a Pushcart or";
mes "ride a Magic Gear?";
next;
switch(select("Rent a Pushcart:Ride a Magic Gear:Cancel")) {
case 1:
if (checkcart()) {
mes "[Magic Gear Master]";
mes "I'm sorry, but you already";
mes "have a Pushcart.";
close;
}
setcart;
mes "[Magic Gear Master]";
mes "There you go!";
close;
case 2:
if (checkmadogear()) {
mes "[Magic Gear Master]";
mes "I'm sorry, but you're already";
mes "riding a Magic Gear.";
close;
}
else if (!getskilllv("NC_MADOLICENCE")) {
mes "[Magic Gear Master]";
mes "Please learn the skill to get the Magic Gear License first.";
close;
} else if(hascashmount()) {
mes "[Magic Gear Master]";
mes "Please remove your cash mount.";
close;
}
setmadogear;
mes "[Magic Gear Master]";
mes "Have fun, and please come again!";
close;
case 3:
close;
}
}
mes "How may I help you?";
mes "Magic Gears are only available for Mechanics.";
close;
}
prontera,163,178,3 duplicate(mgm) Magic Gear Master#prt 8W_SOLDIER
geffen,103,55,5 duplicate(mgm) Magic Gear Master#gef 8W_SOLDIER
payon,166,106,5 duplicate(mgm) Magic Gear Master#pay 8W_SOLDIER
aldebaran,133,112,5 duplicate(mgm) Magic Gear Master#alde 8W_SOLDIER
yuno,167,187,3 duplicate(mgm) Magic Gear Master#yuno 8W_SOLDIER
rachel,106,134,5 duplicate(mgm) Magic Gear Master#ra 8W_SOLDIER
dicastes01,187,207,3 duplicate(mgm) Magic Gear Master#dic 8W_SOLDIER
manuk,273,212,5 duplicate(mgm) Magic Gear Master#man 8W_SOLDIER
splendide,180,174,5 duplicate(mgm) Magic Gear Master#spl 8W_SOLDIER
mid_camp,242,243,3 duplicate(mgm) Magic Gear Master#mid 8W_SOLDIER