blob: 3d6a2bcb2585c14e0c3d815bb34256dd82e66dc2 (
plain) (
tree)
|
|
//===== Hercules Script ======================================
//= Inn Npcs
//===== By: ==================================================
//= c, L0ne_W0lf
//===== Current Version: =====================================
//= 1.1
//===== Description: =========================================
//= Inn Npcs, Save and Heal
//===== Additional Comments: =================================
//= 1.0 Added Brasilis inn receptionist. [c]
//= 1.1 Updated dialog for Brasilis inn. [L0ne_W0lf]
//============================================================
// Brasilis
//============================================================
bra_in01,27,24,3 script Hotel Keeper#bra1 4_F_BRZ_WOMAN,{
mes "[Hotel Keeper]";
mes "Welcome to the beautiful Brasilis Hotel.";
next;
switch(select("Save:Rest -5000 zeny")) {
case 1:
mes "[Hotel Keeper]";
mes "Do you want to save here at the Brasilis Hotel?";
next;
switch(select("No thank you.:Absolutely.")) {
case 1:
mes "[Hotel Keeper]";
mes "Ok then, enjoy your stay.";
close;
case 2:
mes "[Hotel Keeper]";
mes "Your respawn has been saved here at the hotel. I hope that you enjoy your stay here in Brasilis.";
savepoint "bra_in01",144,69;
close;
}
case 2:
if (Zeny > 4999) {
mes "[Hotel Keeper]";
mes "I will show you a great room.";
close2;
Zeny -=5000;
percentheal 100,100;
warp "bra_in01",144,69;
end;
}
else {
mes "[Hotel Keeper]";
mes "I'm sorry, but the service charge is 5,000 zeny per night.";
close;
}
}
}
|