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//===== Hercules Script ======================================
//= Catalog Magician
//===== By: ==================================================
//= skyiing, Scriptor
//===== Current Version: =====================================
//= 1.1
//===== Compatible With: =====================================
//= Hercules
//===== Description: =========================================
//= [Official Conversion]
//= Catalogs allow players to easily search for items in-game,
//= and to buy/sell directly from the catalog interface.
//===== Additional Comments: =================================
//= 1.0 Moved from root directory. [Euphy]
//= 1.1 Updated dialogue. [Euphy]
//============================================================
moc_para01,22,16,5 script Catalog Magician#catal01 704,{
if (!checkweight(1301,3)) {
mes "- You have too many items. Please make space. -";
close;
}
set .@ticket_cost, 200;
mes "[Catalog Magician]";
mes "Look... the Magic Academy";
mes "in Geffen is now directly";
mes "selling the brand new";
mes "^007777Universal Catalog Silver^000000!";
next;
mes "He is looking at the words";
mes "written on his hand.";
mes "He seems too busy";
mes "to look at you.";
next;
mes "[Catalog Magician]";
mes "A brand new catalog";
mes "has just come out!";
mes "You can check";
mes "what items you can trade";
mes "and what items are on sale";
mes "from the vendor.";
next;
mes "[Catalog Magician]";
mes "The ^007777Universal Catalog Silver^000000";
mes "costs only 200z!";
mes "You can buy up to 50 pieces at once!";
next;
switch(select("Buy a ^007777Universal Catalog Silver^000000:I don't need it!:You don't look like a vendor!")) {
case 1:
mes "[Catalog Magician]";
mes "You... want all 50 pieces?";
mes "Or how many do you need?";
next;
while (1) {
input .@input;
mes "[Catalog Magician]";
if (.@input == 0) {
mes "The trade has been stopped!";
mes "I don't know what to do next...";
mes "What should I do?";
emotion e_swt2,1;
close;
} else if (.@input < 1 || .@input > 50) {
mes "It should be less than 50 pieces.";
next;
} else
break;
}
set .@sell, .@ticket_cost * .@input;
mes "The total number of catalog(s) that you're trying to purchase is " + .@input + " pieces.";
mes "It costs " + .@sell + " z.";
if (Zeny < .@sell) {
mes "It seems you don't have enough money.";
mes "You can sell your equipment";
mes "to make more money... if you want.";
close;
}
mes "Ok, here you go.";
set Zeny, Zeny - .@sell;
getitem 12580,.@input; //Vending_Search_Scroll
close;
case 2:
mes "[Catalog Magician]";
mes "Argh... you really need this";
mes "item... Do you want me to";
mes "explain again? I don't know";
mes "what to do next...";
mes "What should I do?";
emotion e_swt2,1;
close;
case 3:
mes "[Catalog Magician]";
mes "My real job is a magician.";
mes "I was going to ask the merchant";
mes "guild to sell them, but they were";
mes "trying use them as an appendix";
mes "into broom sales. That's why";
mes "I'm selling these by myself.";
next;
mes "[Catalog Magician]";
mes "There are many adventurers";
mes "here who come and go.";
mes "I'm pretty sure that I can sell to all of them soon.";
mes "Don't you think so?";
mes "So... let's start!! Buy more of them, please! PLEASE...!";
close;
}
}
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