//===== Hercules Script ======================================
//= El Dicastes Guide
//===== By: ==================================================
//= Muad_Dib
//===== Current Version: =====================================
//= 1.2
//===== Description: =========================================
//= [Official Conversion]
//= Guide for the city of El Dicastes.
//===== Additional Comments: =================================
//= 1.0 First version. [Joseph]
//= 1.1 Fixed viewpoint syntax. [Euphy]
//= 1.2 Navigation system update. [Euphy]
//============================================================
dicastes01,181,191,5 script Traveler Ichack#info 481,2,2,{
mes "[Traveler Ichack]";
mes "Oh!! You are a stranger!";
mes "I'm Ichack, the first adventurer that arrived here in El Dicastes!";
next;
mes "[Traveler Ichack]";
mes "There was someone in the expedition team claiming that he was the first, but it WAS me. That's right.";
next;
mes "[Traveler Ichack]";
mes "That's why I will provide a service to guide adventurers from Rune-Midgard.";
mes "What would you like to know?";
F_Navi("[Traveler Ichack]");
next;
switch(select("Dicastes Diel:Residential Area:Training Room:Factory:Pub:Cat Hand Caravan")) {
case 1:
mes "[Traveler Ichack]";
mes "Ah~ That's a beautiful building.";
mes "It's said they discuss important things...";
next;
mes "[Traveler Ichack]";
mes "Please make sure you signed in at the "+F_Navi("Diel","dicastes01,198,351")+", otherwise you'll get in trouble.";
mes "Go directly north from here and you can't miss it.";
viewpoint 1,198,351,0,0x00FF00;
close;
case 2:
mes "[Traveler Ichack]";
mes "The Sapha tribe is so weird. How can they sleep in there?";
next;
mes "[Traveler Ichack]";
mes "You don't understand?";
mes "You won't believe me until you see it! Go see it for yourself!";
next;
mes "[Traveler Ichack]";
mes "The residential area is divided into 2 areas.";
mes "The "+F_Navi("lower residential area","dicastes01,136,106")+" is around 7 o'clock, and the ";
mes F_Navi("upper area","dicastes01,280,283")+" is around 1 o'clock.";
viewpoint 1,280,283,1,0x01FF01;
viewpoint 1,136,106,2,0x0066FF;
close;
case 3:
mes "[Traveler Ichack]";
mes "Because of the dangers here, we need better security...";
mes "Have you ever been to the ";
mes F_Navi("training room","dicastes01,255,172")+"? The training guards seem to never sleep!";
viewpoint 1,255,172,3,0xFFCCCC;
close;
case 4:
mes "[Traveler Ichack]";
mes "This is one of the most important reasons why they live here.";
mes "If you go to the "+F_Navi("factory","dicastes01,97,256")+", you can see the recently refined Bradium.";
viewpoint 1,97,256,4,0x0066FF;
close;
case 5:
mes "[Traveler Ichack]";
mes "Although I arrived here as the first adventurer, the owner of the pub was the first person here.";
mes F_Navi("Bumen Florine's pub","dicastes01,136,106")+" is located underground in the lower residential area.";
mes "He might have some valuable information for you.";
viewpoint 1,136,106,5,0xFF3300;
close;
case 6:
mes "[Traveler Ichack]";
mes "The "+F_Navi("cats","dicastes01,199,39")+" don't seem to have a good relationship with the Sapha like we do.";
mes "Perhaps it's because trading is involved.";
mes "Poor cats. They must be shivering from the cold out there.";
next;
mes "[Traveler Ichack]";
mes "You can find their caravan just outside the gates.";
viewpoint 1,199,39,6,0x9933FF;
close;
}
OnTouch:
if (ep13_3_invite == 6)
emotion e_gasp,0;
end;
}