//===== Hercules Script ======================================
//= Monk Skills Quests
//===== By: ==================================================
//= Lupus, Reddozen, Samuray22
//===== Current Version: =====================================
//= 1.5
//===== Description: =========================================
//= [Official Conversion]
//= Quests for skills: Spiritual Bestowment, Excruciating Palm
//===== Additional Comments: =================================
//= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
//============================================================
prt_monk,270,198,3 script Apprentice Monk#qsk_mo 753,{
if (BaseJob == Job_Monk) {
if (MONK_SK == 7) {
mes "[Monk]";
mes "To take the time to";
mes "comtemplate on your most";
mes "important goal, your highest";
mes "priority, is never a waste.";
mes "Never confuse your means";
mes "to the end you wish to achieve.";
close;
}
if (MONK_SK == 6 && getskilllv("MO_KITRANSLATION") == 0) {
mes "[Monk]";
mes "You've forgotten the";
mes "basics behind performing";
mes "Spiritual Bestowment?";
mes "How can this be...?";
next;
mes "[Monk]";
mes "Ah, now I understand.";
mes "You've transcended the";
mes "limitations that used to";
mes "hold you back, and have";
mes "become a Champion. I'm";
mes "sorry for underestimating you.";
next;
mes "[Monk]";
mes "Very well. It will be an honor";
mes "for me to help you relearn the";
mes "Spiritual Bestowment skill. As";
mes "a side effect, you will probably relearn Excruciating Palm as well.";
next;
mes "[Monk]";
mes "Now be still and relax";
mes "as I perform my special";
mes "accupressure treatment that";
mes "will commit these skills to";
mes "your nervous system and ";
mes "motor memory...";
next;
mes "^3355FF*Tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
mes "tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
mes "tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
mes "tap-tap-tap-tap-tap-tap* *POKE*^000000";
set MONK_SK,7;
skill "MO_KITRANSLATION",1,0;
skill "MO_BALKYOUNG",1,0;
next;
mes "[Monk]";
mes "It is done. Please";
mes "continue to use these";
mes "special skills to promote";
mes "peace and harmony in this";
mes "world. Farewell, my friend.";
close;
}
if (MONK_SK > 2) {
mes "[Monk]";
mes "To take the time to";
mes "comtemplate on your most";
mes "important goal, your highest";
mes "priority, is never a waste.";
mes "Never confuse your means";
mes "to the end you wish to achieve.";
next;
mes "[Monk]";
mes "Ah, I have a favor to ask.";
mes "Please do not tell others that";
mes "I have taught you Spiritual";
mes "Bestowment. I don't wish to";
mes "spend my time teaching too";
mes "many people this skill...";
close;
}
if (MONK_SK == 2) {
if (Weight == 0) {
mes "[Monk]";
mes "Ah. Well done. I see";
mes "that you managed to learn";
mes "the most important thing,";
mes "selflessness, on your own.";
mes "Now I trust that you won't";
mes "abuse what I have to teach you.";
next;
mes "[Monk]";
mes "My test may seem too strict,";
mes "but it is impossible to learn";
mes "Spiritual Bestowment without^FFFFFF ^000000 the right discipline. As with all";
mes "things, readiness and preparation precede all forms of realization.";
next;
mes "[Monk]";
mes "Now just relax for a moment.";
mes "I will use accupressure to";
mes "train your nervous system to";
mes "physically memorize the energy";
mes "flow and movements required";
mes "for Spiritual Bestowment.";
next;
mes "^3355FF*Tap... tap*";
mes "*Tap... Tap*";
mes "*Tap tap tap*^000000";
next;
mes "^3355FF*Tap tap tap*";
mes "*Tap tap tap*";
mes "*Tap... Tap tap*^000000";
next;
mes "^3355FF*Tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
mes "tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
mes "tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
mes "tap-tap-tap-tap-tap-tap* *POKE*^000000";
next;
mes "[Monk]";
mes "It is done. You are now";
mes "capable of using Spiritual";
mes "Bestowment. Ah, yes. I've never";
mes "really named this skill, but that is what it is usually called by";
mes "other Monks who have seen it.";
next;
mes "[Monk]";
mes "Remember that this skill has a";
mes "long Cast Time and Skill Delay,";
mes "so use it very carefully. This";
mes "skill will let you give a Spirit Sphere to one of your Party";
mes "Members by consuming 40 SP.";
next;
mes "[Monk]";
mes "You will better understand";
mes "the use of this skill if you";
mes "practice. Keep in mind that";
mes "fighting may be necessary at";
mes "times, but it is a means to an";
mes "end, and not an end in itself.";
set MONK_SK,3;
skill "MO_KITRANSLATION",1,0;
next;
mes "[Monk]";
mes "Our skills should not be";
mes "used to shed blood. If you";
mes "can transcend conflict, you";
mes "will know that fighting has";
mes "no worth, no value. Peace";
mes "be with you, my friend.";
close;
}
else {
mes "[Monk]";
mes "Have you learned the";
mes "meaning of selflessness?";
mes "When you abandon greed";
mes "and the desires of the world,";
mes "you will be ready for my teaching. ^FFFFFF ^000000";
close;
}
}
if (MONK_SK == 1) {
mes "[Monk]";
mes "Fighting is meaningless.";
mes "Transcend conflict and";
mes "difference through the";
mes "realization that all are";
mes "one. Discipline your mind";
mes "and the truth will be revealed.";
next;
mes "[Monk]";
mes "Hm? To what purpose have";
mes "you come to visit me? Ah, so";
mes "you wish to learn the skill that^FFFFFF ^000000 I have developed. My colleague";
mes "was right: more and more people have been wanting to learn this.";
next;
mes "[Monk]";
mes "Do not misunderstand me.";
mes "It is true that power and";
mes "justice, wisdom and action";
mes "must be balanced. However,";
mes "I have been visited by too many power hungry, bloodthirsty people.";
next;
mes "[Monk]";
mes "In all fairness, I shall";
mes "give you a chance. Prove";
mes "to me that you would use";
mes "the skills I teach you for";
mes "peace and justice. Prove that";
mes "you are free from selfishness.";
set MONK_SK,2;
close;
}
}
mes "[Monk]";
mes "Fighting is meaningless.";
mes "Transcend conflict and";
mes "difference through the";
mes "realization that all are";
mes "one. Discipline your mind";
mes "and the truth will be revealed.";
close;
}
monk_test,316,69,5 script Monk#qsk_mo 823,{
if (BaseJob == Job_Monk) {
if (MONK_SK == 6) {
mes "[Monk]";
mes "How did you convince";
mes "that monk to teach you";
mes "Spiritual Bestowment? It'd";
mes "be nice to popularize both";
mes "of our specialty skills, but the world may not be ready yet.";
close;
}
if (MONK_SK == 5) {
mes "[Monk]";
mes "To begin, Excruciating Palm";
mes "is performed by taking your";
mes "inner strength and making it";
mes "into outer strength. Then, you";
mes "focus all of that into your palm. You'll explode if you do it wrong.";
next;
mes "[Monk]";
mes "This skill truly causes";
mes "excruciating pain, consuming";
mes "20 SP and even 10 HP. It will";
mes "knock back monsters with the";
mes "chance of stunning them, but only the targeted monster is damaged.";
next;
mes "[Monk]";
mes "If you use this skill on";
mes "other players, it will cause";
mes "a certain amount of damage,";
mes "but it won't knock back other";
mes "players near the original target. Does that make sense?";
next;
mes "[Monk]";
mes "Anyway, keep practicing";
mes "these principles and you'll";
mes "master Excruciating Palm.";
mes "You should definitely be able";
mes "to do it since you've learned";
mes "Spiritual Endowment.";
set MONK_SK,6;
skill "MO_BALKYOUNG",1,0;
next;
mes "[Monk]";
mes "Well, we've completed";
mes "the lesson. I hope you";
mes "use your new skills to";
mes "fight for justice and";
mes "combat evil. Goodbye";
mes "for now, my friend.";
close;
}
if (MONK_SK == 4 && countitem(905) > 19 && countitem(711) > 2) {
mes "[Monk]";
mes "What's that...?";
mes "You've learned the";
mes "Spiritual Bestowment";
mes "skill? I assume that you";
mes "wish to learn Excruciating";
mes "Palm next. Am I correct?";
next;
mes "[Monk]";
mes "Hm. Well, you are strong";
mes "enough to handily defeat a";
mes "good number of Mandragoras.";
mes "All right. You seem to be ready. Come back in a little while so";
mes "that I can finish preparations.";
delitem 905,20; //Stem
delitem 711,3; //Shoot
set MONK_SK,5;
close;
}
if (MONK_SK == 4) {
mes "[Monk]";
mes "What's that...?";
mes "You've learned the";
mes "Spiritual Bestowment";
mes "skill? I assume that you";
mes "wish to learn Excruciating";
mes "Palm next. Am I correct?";
next;
mes "[Monk]";
mes "As I mentioned to you";
mes "before, you must subjugate";
mes "Mandragoras to prove that";
mes "you are qualified, in terms";
mes "of strength and compassion,";
mes "to learn Excruciating Palm.";
next;
mes "[Monk]";
mes "Fight to protect those";
mes "innocents terrorized by";
mes "the aggressive Mandragoras.";
mes "If you bring me ^FF000020 Stems^000000 and";
mes "^FF00003 Shoots^000000, I will be satisfied^FFFFFF ^000000 with this proof of your ability.";
next;
mes "[Monk]";
mes "Do you understand now?";
close;
}
if (MONK_SK == 3) {
mes "[Monk]";
mes "Have you come to learn";
mes "Excruciating Palm? If only";
mes "that were possible. There";
mes "are two obstacles we face";
mes "in fulfilling your request.";
next;
mes "[Monk]";
mes "Firstly, you must learn";
mes "the Spiritual Bestowment";
mes "skill beforehand. It will be";
mes "difficult to get that monk";
mes "to teach it to you, if not";
mes "outright impossible.";
next;
mes "[Monk]";
mes "Secondly, you will need";
mes "to pass my little test of";
mes "strength, so that I can be";
mes "use that your body can endure";
mes "the awesome power involved";
mes "in using Excruciating Palm.";
next;
mes "[Monk]";
mes "Mm. I know that Mandragoras";
mes "have been menacing travelers,";
mes "so if you can prove to me that";
mes "you've been hunting them, you";
mes "will prove worthy of learning";
mes "Excruciating Palm.";
next;
mes "[Monk]";
mes "If you can somehow convince";
mes "that monk to teach you how to";
mes "perform Spiritual Bestowment,";
mes "I shall then ask you to bring";
mes "^FF000020 Stems^000000 and ^FF00003 Shoots^000000 from";
mes "hunting Mandragoras.";
next;
mes "[Monk]";
mes "Of course, completing";
mes "my test is meaningless";
mes "if you do not first learn the";
mes "Spiritual Bestowment skill.";
mes "I wish you luck with that...";
set MONK_SK,4;
close;
}
if (MONK_SK == 1) {
mes "[Monk]";
mes "There is a pacifist monk";
mes "living in seclusion that";
mes "can teach the Spiritual";
mes "Bestowment skill. However,";
mes "he is stubborn, and has refused^FFFFFF ^000000 many who wish to learn from him.";
next;
mes "[Monk]";
mes "It would be good if";
mes "you can convince him";
mes "to teach it to you, as it is";
mes "impossible to learn how";
mes "to perform this skill alone.";
mes "It's really quite a pity...";
close;
}
if (MONK_SK == 0) {
mes "[Monk]";
mes "Power without justice will";
mes "not last. Justice without";
mes "power cannot be upheld.";
mes "Power does not equate to";
mes "justice, but true justice can";
mes "be the means to power.";
next;
mes "[Monk]";
mes "Always remember this truth.";
mes "Justice and power, compassion";
mes "and strength, wisdom and action. These are all complements that";
mes "go hand in hand and must always";
mes "be harmoniousy balanced.";
next;
mes "[Monk]";
mes "So it is with some skills.";
mes "I have developed a skill";
mes "that is the pure manifestation";
mes "of power, Excruciating Palm!";
mes "However, it is useless without";
mes "its complement to balance it.";
next;
mes "[Monk]";
mes "The complement to my skill";
mes "is a skill known as Spiritual";
mes "Bestowment, which can only";
mes "be taught by one Monk. However,";
mes "he refuses to teach it to others, believing they are unworthy.";
next;
mes "[Monk]";
mes "Although I've let him know";
mes "that he should popularize his";
mes "teaching of that skill, I must respect his decision. Still, you";
mes "may try talking to him if you wish to try to learn some new skills.";
set MONK_SK,1;
next;
mes "[Monk]";
mes "To find him, simply seek";
mes "out the monk who always";
mes "preaches the empty meaning";
mes "of fighting. That will be him.";
close;
}
}
mes "[Monk]";
mes "Power without justice will";
mes "not last. Justice without";
mes "power cannot be upheld.";
mes "Power does not equate to";
mes "justice, but true justice can";
mes "be the means to power.";
close;
}
//============================================================
// Old changelog
//============================================================
//= 1.0 for fully working skills only [Lupus]
//= 1.1 Added more new skill quests for more classes [Lupus]
//= Somehow eA engine doesn't let you keep learn't skill V_V'
//= 1.2 Added to correct locations, correct NPC's, fixed
//= some of the items required and made them into real
//= quests. [Reddozen]
//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
//= 1.3b Splitted into different files [DracoRPG]
//= 1.4 Updated to the official one. [Samuray22]
//= 1.4a replaced item "names" with item id. [Lupus]
//============================================================