//===== eAthena Script =======================================
//= Monk Skills Quests
//===== By: ==================================================
//= Lupus, Reddozen
//===== Current Version: =====================================
//= 1.3a
//===== Compatible With: =====================================
//= eAthena Revision 3800+
//===== Description: =========================================
//= Temp quests for new skills for 2nd classes
//===== Additional Comments: =================================
//= 1.0 for fully working skills only [Lupus]
//= 1.1 Added more new skill quests for more classes [Lupus]
//= Somehow eA engine doesn't let you keep learn't skill V_V'
//= 1.2 Added to correct locations, correct NPC's, fixed
//= some of the items required and made them into real
//= quests. [Reddozen]
//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
//= 1.3b Splitted into different files [DracoRPG]
//============================================================
//============================================================
// MONK - KI TRANSLATION + KI EXPLOSION
//============================================================
monk_test.gat,316,69,3 script Krate 823,{
mes "[Krate]";
if(BaseJob!=Job_Monk) goto L_nomonk;
if(getskilllv(1015) && getskilllv(1016)) goto L_alreadyhave;
if(monk_skill) goto L_verif;
if(Weight>0) goto L_heavymonk;
mes "I'll teach you all I know, but you must bring me:";
mes "40 Stems";
mes "3 Shoots";
set monk_skill, 1;
next;
goto L_verif;
L_verif:
mes "Let me check your items.";
next;
if(countitem(711)<3 || countitem(905)<40) goto L_noitems;//Items: Shoot, Stem,
delitem 711, 3;//Items: Shoot,
delitem 905, 40;//Items: Stem,
next;
mes "[Krate]";
mes "I see you have what you need,";
mes "so I'll teach you my talent.";
skill 1015,1,0;
skill 1016,1,0;
set monk_skill, 0;
close;
L_noitems:
mes "[Krate]";
mes "You don't have enough items.";
mes "Come back when you have all";
mes "the required items for me.";
close;
L_nomonk:
mes "It's seems that your soul is disagree with your body";
mes "come back when your body and your soul will be like Ying and Yang.";
emotion e_gasp;
close;
L_alreadyhave:
mes "I've already taught you";
mes "everything I know...";
close;
L_heavymonk:
mes "Come back when you've cleansed";
mes "youself of your worldly possesions.";
close;
}