summaryrefslogblamecommitdiff
path: root/npc/quests/skills/alchemist_skills.txt
blob: 07f3514cc7f73eda7394819022f58d8e649621cd (plain) (tree)
1
2
3
4
5
6
7
8
9
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
                                                                

                                                               
                              
                                                               
       
                                                               

                                          
                              
                                                               
                                                      
                                                               
                                                                    
                                                                       
                                                            

                                                              


                                                     
                                        





                                                          
                              









                                                             
                                        




                                                     

                                        





                                                         
                              

                                         
                                        




                                                             
                             
                                                                                                     
                                                




                                                                                                      

                                                





                                                                     

                                                





                                                                     

                                                





                                                                      

                                                





                                                                      
                                     

                                                                        
                                     
                                               
                                                





                                                                            

                                      
                                        















                                                            
                             
                                                                                               

                                                




                                                                                         
                                     
                                                                                             
                                                        




                                                                         
                                             
























                                                                                     
                                                                





                                                                               
                                                      













                                                                                                                                     
                                                                





                                                                                
                                                     
                                                                                   
                                                       


























































                                                                                                                                 
                                                       
                                                                       
                                                                        




                                                                                   
                                                             
















                                                                                                   

                                                                                

























                                                                                                                        
                                                                                































                                                                                                      

                                                                                




                                                                                                   
                                                         








                                                                                             

                                                 


























                                                                                                                                              
                                 







                                                              

                                                





                                                                


                                                





                                                                

                                      

                                         
                                        






                                                             
                              


                                                  
                                        




                                                          
                             
                                                                      
                                                





                                                              
                                      
                         
                                        



























                                                              
                             








                                                                                                         
                               
                                               
                                                




                                                                      

                                      





























































                                                                                                
                                                




                                                           
                                     
                                                                           
                                                





                                                                    
                                     
                                                





                                                                   
                                               















                                                                           

                                      
















































                                                                                                 
                                                   





                                                                      
                                               






                                                                         
                                 
                                     
                                               
                                                               
                                                

                                                 
                                     
                                                        
                                                



                                                        
                                     


                                                             

                                               










                                                                             

                                     



                                                             

                                                




                                                                
                                     




                                                             

                                                




                                                                    

                                                





                                                                        

                                      
                              
                                                





                                                                     
                                      



                                         
                                        




                                                                                                              
                              

                                         
                                                  

                                                                     
                                                



                                                               
                                               





                                                                             
                                 
                                     
                                               
                                                               
                                                

                                                 
                                     
                                                        
                                                



                                                        
                                     


                                                             

                                               










                                                                             

                                     



                                                             

                                                




                                                                
                                     




                                                             

                                                




                                                                    

                                                








                                                                        
                                                




                                                                                                                      

                                      







                                                            
                             









                                                                                                        

                                                        





                                                                          

                                                        





                                                                            

                                                        





                                                                              

                                                        





                                                                              
                                             
                                                                               
                                                                





                                                                                    
                                                     





                                                                                          
                                                     

                                                                                       
                                                                





                                                                                   


                                                                





                                                                                          
                                                 






                                                                                              


                                                      

















                                                                                     
                                 
                         




                                                      
                                        

                                          
                             













                                                              
                                                





                                                                    
                                     





                                                                          
                                     

                                                                       
                                                





                                                                   


                                                





                                                                          
                                 






                                                                              


                                      











                                                                     
                                                   
                                                




                                                                 
                                      

                                                        
                                                




                                                                   
                                      

                                                       
                                                




                                                                     


                                      











                                                     
                                





                                             

                      

 







                                                     
             





                                            


              
                                                     
                      





                                       

                      




                                                                                               


              





                                                                                             


              



















































































































































































                                                                                                          
                                       
























































































                                                                                           


















                                                                                                  
                                                                            
























































































































































































































































































































































































































































































































































































































































































































































































                                                                                                          


















                                                                                  
                                                              
//===== Hercules Script ======================================= 
//= Alchemist Skills Quests
//===== By: ================================================== 
//= Lupus, Reddozen, Samuray22
//===== Current Version: ===================================== 
//= 2.2
//===== Description: ========================================= 
//= [Aegis COnversion]
//= Quests for item: Elemental_Create_Book
//= Quest for skill: Bioethics
//===== Additional Comments: ================================= 
//= 1.9 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
//= 2.0 Rescripted (and re-added) Bio Ethics quest. [L0ne_W0lf]
//= 2.1 Fixed a Resurrection -> Homunculus Resurrection. [L0ne_W0lf]
//= 2.1a Deleted some unused Variables in Bio Ethics quest. [Samuray22]
//= 2.2 Replaced effect numerics with constants. [L0ne_W0lf]
//============================================================

yuno_in04,33,108,4	script	Pisruik#qsk_al	883,{
	if (BaseJob == Job_Alchemist) {
		if (JobLevel < 40) {
			mes "[Pisruik]";
			mes "^333333*Cough cough*^000000";
			mes "Damn, if only I had";
			mes "a little more money";
			mes "to buy some medicine.";
			mes "I should have stayed";
			mes "home today, but...";
			close;
		}
		if (ALCHE_SK == 0) {
			mes "[Pisruik]";
			mes "^333333*Cough cough*^000000";
			mes "Ugh, there's nothing";
			mes "worse than working when";
			mes "you're supposed to be resting.";
			mes "H-hey! Um, what are you doing?";
			set ALCHE_SK,1;
			next;
			mes "[Pisruik]";
			mes "Q-quit looking at";
			mes "my test results right";
			mes "this inst--oh. Wait.";
			mes "You're not one of the";
			mes "researchers here. Huh.";
			next;
			mes "[Pisruik]";
			mes "Uh... Don't you have";
			mes "anything better to do";
			mes "than to breathe down my";
			mes "back? I'm trying to finish";
			mes "something here! Oh, never";
			mes "mind, I'm just cranky...";
			close;
		}
		else if (ALCHE_SK == 1) {
			mes "[Pisruik]";
			mes "You again? You don't seem";
			mes "to be doing any research here.";
			mes "Is there something you need?";
			mes "Though, I'm afraid I can't be";
			mes "of very much help to you.";
			next;
			if (select("What are you working on?:I don't need anything, thanks.") == 1) {
				mes "[Pisruik]";
				mes "Well, I'm not sure if I can";
				mes "give you all of the details.";
				mes "You see, everyone here is";
				mes "a researcher that can't afford";
				mes "to rent a lab for himself. So we all ended up sharing this one.";
				next;
				mes "[Pisruik]";
				mes "Even though we all pitched";
				mes "in to rent this lab, we're all";
				mes "getting pretty desperate. In";
				mes "fact, a few of us have even";
				mes "stolen work from each other.";
				mes "That's pretty pathetic, huh?";
				next;
				mes "[Pisruik]";
				mes "I guess that's what happens";
				mes "when you're poor and don't";
				mes "have a day job. Things are";
				mes "so bad right now, I can't even";
				mes "afford to get new materials!";
				mes "What can I possibly do?";
				next;
				mes "[Pisruik]";
				mes "Ah, I've got it! You're";
				mes "an adventurer, right?";
				mes "If you're still curious about";
				mes "my research, I'll tell you more";
				mes "about it if you help me out by";
				mes "gathering some supplies for me.";
				next;
				mes "[Pisruik]";
				mes "I guess it couldn't do";
				mes "much harm if you knew what";
				mes "I was working on, anyway.";
				mes "I mean, we'd have to be working";
				mes "on the same project for you to";
				mes "benefit. So, what's your name?";
				next;
				mes "["+ strcharinfo(0) +"]";
				mes "I am called "+ strcharinfo(0) +".";
				next;
				set ALCHE_SK,2;
				mes "[Pisruik]";
				mes "Ah, "+ strcharinfo(0) +".";
				mes "Would you please bring";
				mes "^6600005 Yellow Gemstones^000000,";
				mes "^6600004 Empty Potion Bottles^000000,";
				mes "^66000010 Hearts of Mermaids^000000,";
				mes "and ^66000010 Moth Dust^000000?";
				close;
			}
			mes "[Pisruik]";
			mes "If you came here to buy";
			mes "Potion Manuals or something";
			mes "like that, you've come to the";
			mes "wrong guy. Everything you see";
			mes "here is for the completion";
			mes "of a personal project.";
			close;
		}
		else if (ALCHE_SK == 2) {
			mes "[Pisruik]";
			mes "Great you're back!";
			mes "Let's see, you were";
			mes "supposed to bring me";
			mes "4 Empty Potion Bottles...";
			mes "And... And... What else";
			mes "did I ask you to get?";
			next;
			switch(select("5 Yellow Gemstones:5 Blue Gemstones:5 Red Gemstones")) {
			case 1:
				mes "[Pisruik]";
				mes "Right, right!";
				mes "5 Yellow Gemstones.";
				mes "That's what I needed.";
				mes "I'm sure there was more,";
				mes "but what I can't recall exactly... ^FFFFFF ^000000";
				next;
				if (select("10 Hearts of Mermaid:10 Large Jellopies") == 1) {
					mes "[Pisruik]";
					mes "Of course!";
					mes "10 Hearts of Mermaid!";
					mes "How could I forget that?";
					mes "And then, the last thing";
					mes "I asked you for was, um...";
					next;
					if (select("10 Frill:10 Moth Dust") == 1) {
						mes "[Pisruik]";
						mes "No, that can't have";
						mes "been it. I already have";
						mes "plenty of Frills. Hmmm...";
						mes "What am I missing now?";
						close;
					}
					mes "[Pisruik]";
					mes "Right. I was just";
					mes "about to say that.";
					mes "So did you remember";
					mes "to bring me everything?";
					next;
					if (select("No.:Yes!") == 1) {
						if (rand(1,5) == 1) {
							mes "[Pisruik]";
							mes "You didn't...?";
							mes "Oh, just admit it.";
							mes "You don't want to";
							mes "do this for me, right?";
							mes "Don't go wasting your";
							mes "time just for my sake.";
							close;
						}
						mes "[Pisruik]";
						mes "Not yet, huh?";
						mes "Though I hope you can";
						mes "bring me that stuff as";
						mes "soon as possible, you";
						mes "don't have to do it, you";
						mes "know. Yeah, no big deal.";
						close;
					}
					mes "[Pisruik]";
					mes "Really now?";
					mes "Well, let me check";
					mes "what you brought to";
					mes "make sure you didn't";
					mes "forget anything. Hm...";
					next;
					if (countitem(715) > 4 && countitem(1093) > 3 && countitem(950) > 9 && countitem(1057) > 9) {
						delitem 715,5; //Yellow_Gemstone
						delitem 1093,4; //Empty_Potion
						delitem 950,10; //Heart_Of_Mermaid
						delitem 1057,10; //Moth_Dust
						set ALCHE_SK,3;
						mes "[Pisruik]";
						mes "Great, it looks like";
						mes "everything is here.";
						mes "Alright, let me take";
						mes "those. Now, guess what";
						mes "I'll be making with the";
						mes "materials you've brought.";
						next;
						switch(select("Medicine?:Bomb?")) {
						case 1:
							set ALCHE_SK,4;
							mes "[Pisruik]";
							mes "Hahahah, that's right!";
							mes "I'm working on making";
							mes "a new form of medicine.";
							break;
						case 2:
							set ALCHE_SK,4;
							mes "[Pisruik]";
							mes "A bomb? Do I look like";
							mes "a nutcase to you? No, no...";
							mes "I'm developing a new form of";
							mes "medicine. Sure, bombs make";
							mes "good money, but where would";
							mes "I test them? Here? No way!";
							break;
						}
						next;
						mes "[Pisruik]";
						mes "Anyway, this medicine";
						mes "reacts with the human body's";
						mes "digestive enzymes to initiate";
						mes "temporary metabolic changes";
						mes "that artificially stop heat";
						mes "absorption into the body.";
						next;
						mes "[Pisruik]";
						mes "The actual effect of this";
						mes "medicine is that it greatly";
						mes "increases the body's resistance";
						mes "to most forms of heat! However,";
						mes "it will also reduce resistance";
						mes "to cold as a side effect.";
						next;
						mes "[Pisruik]";
						mes "I know my medicine sounds";
						mes "a little weird, but think of";
						mes "the applications! If used in";
						mes "the right situations, this";
						mes "medicine may be quite handy.";
						next;
						mes "[Pisruik]";
						mes "Ah, seeing as you're still";
						mes "here, would you mind helping";
						mes "me again? I need about, hmm,";
						mes "20 Maneater Blossoms. If you";
						mes "could bring them to me, it'd";
						mes "really help me out a lot.";
						next;
						switch(select("Nope, I'm too busy!:Sure, I'll help you.:What's in it for me?")) {
						case 1:
							set ALCHE_SK,5;
							mes "[Pisruik]";
							mes "I guess I'll have to gather";
							mes "those on my own. Alright, well,";
							mes "seeing as we've both gotten";
							mes "what we wanted, I'll suppose";
							mes "your business with me is done.";
							close;
						case 2:
							set ALCHE_SK,6;
							mes "[Pisruik]";
							mes "Thanks, I really";
							mes "appreciate it. While";
							mes "I'm waiting for you,";
							mes "I can start boiling";
							mes "the Clover extract.";
							next;
							select("Clover extract? What's that for?");
							mes "[Pisruik]";
							mes "Well, I need the Clover";
							mes "extract for a compound";
							mes "that I'm going to make with";
							mes "the Maneater Blossoms. I'm";
							mes "kind of weak, so I try not to";
							mes "travel too far when I can.";
							next;
							mes "[Pisruik]";
							mes "Yeah, ever since I was";
							mes "little, I've had a weak";
							mes "heart and bad eyesight.";
							mes "The doctor tells me to avoid";
							mes "stress and hard work, but";
							mes "researching is my life.";
							if (Sex == 0) {
								next;
								mes "[Pisruik]";
								mes "I wonder...";
								mes "If you understand";
								mes "the way I feel, how";
								mes "much I've had to sacrifice";
								mes "for my dream. Heh, anyway...";
							}
							next;
							mes "[Pisruik]";
							mes "I hope you understand that";
							mes "it's too dangerous for me to";
							mes "gather Maneater Blossoms on";
							mes "my own, so if I'm going to get";
							mes "as much help as I can. Thanks";
							mes "again for being cooperative.";
							close;
						case 3:
							mes "[Pisruik]";
							mes "Ha ha ha ha!";
							mes "That's real business";
							mes "like of you! Alright,";
							mes "I may be poor, but if";
							mes "you help me, I'll give you";
							mes "the results of my research.";
							next;
							if (select("Nah, I'm too busy.:Alright, I'll help you.") == 1) {
								set ALCHE_SK,5;
								mes "[Pisruik]";
								mes "I guess I'll have to gather";
								mes "those on my own. Alright, well,";
								mes "seeing as we've both gotten";
								mes "what we wanted, I'll suppose";
								mes "your business with me is done.";
								close;
							}
							set ALCHE_SK,6;
							mes "[Pisruik]";
							mes "Thanks, I really";
							mes "appreciate it. While";
							mes "I'm waiting for you,";
							mes "I can start boiling";
							mes "the Clover extract.";
							next;
							select("Clover extract? What's that for?");
							mes "[Pisruik]";
							mes "Well, I need the Clover";
							mes "extract for a compound";
							mes "that I'm going to make with";
							mes "the Maneater Blossoms. I'm";
							mes "kind of weak, so I try not to";
							mes "travel too far when I can.";
							next;
							mes "[Pisruik]";
							mes "Yeah, ever since I was";
							mes "little, I've had a weak";
							mes "heart and bad eyesight.";
							mes "The doctor tells me to avoid";
							mes "stress and hard work, but";
							mes "researching is my life.";
							if (Sex == 0) {
								next;
								mes "[Pisruik]";
								mes "I wonder...";
								mes "If you understand";
								mes "the way I feel, how";
								mes "much I've had to sacrifice";
								mes "for my dream. Heh, anyway...";
							}
							next;
							mes "[Pisruik]";
							mes "I hope you understand that";
							mes "it's too dangerous for me to";
							mes "gather Maneater Blossoms on";
							mes "my own, so if I'm going to get";
							mes "as much help as I can. Thanks";
							mes "again for being cooperative.";
							close;
						}
					}
					else if (countitem(715) == 0 && countitem(1093) == 0 && countitem(950) == 0 && countitem(1057) == 0) {
						mes "[Pisruik]";
						mes "So you knew what";
						mes "you had to bring, came";
						mes "to remind me what I had";
						mes "forgotten, but didn't bring";
						mes "anything? Weird. Ah well.";
						mes "Come with the stuff next time.";
						close;
					}
					else {
						mes "[Pisruik]";
						mes "Oh, this isn't good, some";
						mes "of the items I asked for are";
						mes "missing. I'm sorry, but Alchemy";
						mes "gets dangerously unpredictable";
						mes "when things aren't used in just";
						mes "the right amounts. Hmmm...";
						next;
						mes "[Pisruik]";
						mes "Well, I can afford to";
						mes "push my deadlines back";
						mes "if you promise to return";
						mes "with the materials I need";
						mes "as soon as you possibly can.";
						close;
					}
				}
				mes "[Pisruik]";
				mes "Large Jellopy?";
				mes "Yes, Large--no.";
				mes "Wait, that doesn't";
				mes "sound right at all.";
				mes "No, it was something";
				mes "else I need you to get.";
				close;
			case 2:
				mes "[Pisruik]";
				mes "Blue Gemstones...?";
				mes "No, that was for the";
				mes "potion that increases";
				mes "tolerance to the Water";
				mes "property, I think. What's";
				mes "wrong with my memory?!";
				close;
			case 3:
				mes "[Pisruik]";
				mes "Red Gemstones...?";
				mes "No, that was for the";
				mes "potion that increases";
				mes "tolerance to the Earth";
				mes "property, I think. What's";
				mes "wrong with my memory?!";
				close;
			}
		}
		else if (ALCHE_SK == 3) {
			mes "[Pisruik]";
			mes "Why did you just leave?";
			mes "You didn't even let me";
			mes "finish talking! Oh well,";
			mes "maybe it's not your fault.";
			mes "Anyway, just so you know,";
			mes "I'm developing a new medicine.";
			set ALCHE_SK,4;
			close;
		}
		else if (ALCHE_SK == 4) {
			//NPC dialogue interrupted
			mes "[Pisruik]";
			mes "Alright, did you";
			mes "want to learn more";
			mes "about the medicine that";
			mes "I'm developing? I mean,";
			mes "that's why you came, right?";
			next;
			if (select("No, thanks.:Yes, please.") == 1) {
				mes "[Pisruik]";
				mes "Alright then.";
				mes "Really? Well, I'm";
				mes "willing to spend the";
				mes "time to explain it to";
				mes "you. After all, you did";
				mes "help me out just then.";
				close;
			}
			mes "[Pisruik]";
			mes "I'm working on a new";
			mes "form of medicine that,";
			mes "hopefully, will be used";
			mes "for the betterment and";
			mes "protection of mankind!";
			next;
			mes "[Pisruik]";
			mes "Anyway, this medicine";
			mes "reacts with the human body's";
			mes "digestive enzymes to initiate";
			mes "temporary metabolic changes";
			mes "that artificially stop heat";
			mes "absorption into the body.";
			next;
			mes "[Pisruik]";
			mes "The actual effect of this";
			mes "medicine is that it greatly";
			mes "increases the body's resistance";
			mes "to most forms of heat! However,";
			mes "it will also reduce resistance";
			mes "to cold as a side effect.";
			next;
			mes "[Pisruik]";
			mes "I know my medicine sounds";
			mes "a little weird, but think of";
			mes "the applications! If used in";
			mes "the right situations, this";
			mes "medicine may be quite handy.";
			next;
			mes "[Pisruik]";
			mes "Ah, seeing as you're still";
			mes "here, would you mind helping";
			mes "me again? I need about, hmm,";
			mes "20 Maneater Blossoms. If you";
			mes "could bring them to me, it'd";
			mes "really help me out a lot.";
			next;
			switch(select("Nope, I'm too busy!:Sure, I'll help you.:What's in it for me?")) {
			case 1:
				set ALCHE_SK,5;
				mes "[Pisruik]";
				mes "I guess I'll have to gather";
				mes "those on my own. Alright, well,";
				mes "seeing as we've both gotten";
				mes "what we wanted, I'll suppose";
				mes "your business with me is done.";
				close;
			case 2:
				set ALCHE_SK,6;
				mes "[Pisruik]";
				mes "Thanks, I really";
				mes "appreciate it. While";
				mes "I'm waiting for you,";
				mes "I can start boiling";
				mes "the Clover extract.";
				next;
				select("Clover extract? What's that for?");
				mes "[Pisruik]";
				mes "Well, I need the Clover";
				mes "extract for a compound";
				mes "that I'm going to make with";
				mes "the Maneater Blossoms. I'm";
				mes "kind of weak, so I try not to";
				mes "travel too far when I can.";
				next;
				mes "[Pisruik]";
				mes "Yeah, ever since I was";
				mes "little, I've had a weak";
				mes "heart and bad eyesight.";
				mes "The doctor tells me to avoid";
				mes "stress and hard work, but";
				mes "researching is my life.";
				if (Sex == 0) {
					next;
					mes "[Pisruik]";
					mes "I wonder...";
					mes "If you understand";
					mes "the way I feel, how";
					mes "much I've had to sacrifice";
					mes "for my dream. Heh, anyway...";
				}
				next;
				mes "[Pisruik]";
				mes "I hope you understand that";
				mes "it's too dangerous for me to";
				mes "gather Maneater Blossoms on";
				mes "my own, so if I'm going to get";
				mes "as much help as I can. Thanks";
				mes "again for being cooperative.";
				close;
			case 3:
				mes "[Pisruik]";
				mes "Ha ha ha ha!";
				mes "That's real business";
				mes "like of you! Alright,";
				mes "I may be poor, but if";
				mes "you help me, I'll give you";
				mes "the results of my research.";
				next;
				if (select("Nah, I'm too busy.:Alright, I'll help you.") == 1) {
					set ALCHE_SK,5;
					mes "[Pisruik]";
					mes "I guess I'll have to gather";
					mes "those on my own. Alright, well,";
					mes "seeing as we've both gotten";
					mes "what we wanted, I'll suppose";
					mes "your business with me is done.";
					close;
				}
				set ALCHE_SK,6;
				mes "[Pisruik]";
				mes "Thanks, I really";
				mes "appreciate it. While";
				mes "I'm waiting for you,";
				mes "I can start boiling";
				mes "the Clover extract.";
				next;
				select("Clover extract? What's that for?");
				mes "[Pisruik]";
				mes "Well, I need the Clover";
				mes "extract for a compound";
				mes "that I'm going to make with";
				mes "the Maneater Blossoms. I'm";
				mes "kind of weak, so I try not to";
				mes "travel too far when I can.";
				next;
				mes "[Pisruik]";
				mes "Yeah, ever since I was";
				mes "little, I've had a weak";
				mes "heart and bad eyesight.";
				mes "The doctor tells me to avoid";
				mes "stress and hard work, but";
				mes "researching is my life.";
				if (Sex == 0) {
					next;
					mes "[Pisruik]";
					mes "I wonder...";
					mes "If you understand";
					mes "the way I feel, how";
					mes "much I've had to sacrifice";
					mes "for my dream. Heh, anyway...";
				}
				next;
				mes "[Pisruik]";
				mes "I hope you understand that";
				mes "it's too dangerous for me to";
				mes "gather Maneater Blossoms on";
				mes "my own, so if I'm going to get";
				mes "as much help as I can. Thanks";
				mes "again for being cooperative.";
				close;
			}
		}
		else if (ALCHE_SK == 5) {
			//refuse bringing Maneater Blossom
			mes "[Pisruik]";
			mes "I'm busy right now.";
			mes "You didn't forget";
			mes "anything did you?";
			mes "If not, you better";
			mes "get going and let";
			mes "me do my work.";
			next;
			if (select("Alright, sorry to bother you.:Can I still help you?") == 1) {
				mes "[Pisruik]";
				mes "Yeah, whatever.";
				mes "Just hurry up and leave";
				mes "so that I can concentrate.";
				close;
			}
			mes "[Pisruik]";
			mes "Huh? What made you";
			mes "change your mind? Well,";
			mes "I can't afford not to accept";
			mes "any help, so I guess that's";
			mes "a \"Yes.\" Yeah, you can help.";
			next;
			mes "[Pisruik]";
			mes "Alright, go and get me";
			mes "20 Maneater Blossoms.";
			mes "If I weren't so sickly, I'd get";
			mes "them myself, but--*Cough* as";
			mes "you can see, I don't feel so well. ^FFFFFF ^000000";
			set ALCHE_SK,6;
			next;
			mes "[Pisruik]";
			if (Sex == 0) {
				mes "I... I really";
				mes "appreciate your";
				mes "willingness to help";
				mes "me in my research...";
			}
			else {
				mes "I hope you get those";
				mes "items to me as soon as";
				mes "you can. And don't flake";
				mes "out on me this time!";
			}
			close;
		}
		else if (ALCHE_SK == 6) {
			if (countitem(1032) > 19) {
				delitem 1032,20; //Blossom_Of_Maneater
				set ALCHE_SK,7;
				mes "[Pisruik]";
				mes "Thanks so much for";
				mes "bringing me these";
				mes "Maneater Blossoms.";
				if (Sex == 0) {
					mes "You don't know how";
					mes "much this means to me~";
				}
				else {
					mes "Now all I have to do";
					mes "is mix these with the";
					mes "Clover extract I prepared.";
				}
				next;
				set ALCHE_SK,9;
				specialeffect EF_SUI_EXPLOSION;
				mes "[Pisruik]";
				mes "Ah!";
				mes "M-my face!";
				next;
				//...Pretty Boy mode -_-
				mes "[Pisruik]";
				mes "Hey...";
				mes "Are you alright?";
				mes "That was a pretty";
				mes "big explosion...";
				next;
				mes "["+ strcharinfo(0) +"]";
				mes "Your glasses...";
				mes "They're broken...";
				next;
				if (Sex == 0) {
					mes "^3355FFThe explosion destroyed";
					mes "Pisruik's glasses, revealing";
					mes "the beautiful face of a";
					mes "gorgeous, gorgeous man.^000000";
				}
				else {
					mes "^3355FFThe explosion blew off";
					mes "Pisruik's glasses. Without";
					mes "them, he looks more like";
					mes "a male model than a dorky";
					mes "scientific researcher.^000000";
				}
				next;
				mes "["+ strcharinfo(0) +"]";
				mes "Holy crap!";
				mes "You're one";
				mes "good looking guy!";
				next;
				mes "[Pisruik]";
				mes "I c-can't see too";
				mes "well without my glasses.";
				mes "Well, at least I can tell";
				mes "that you're not bleeding.";
				mes "But are you alright?";
				next;
				mes "["+ strcharinfo(0) +"]";
				mes "Oh, I'm fine.";
				mes "But what are you";
				mes "going to do about";
				mes "your glasses?";
				next;
				mes "[Pisruik]";
				mes "Shoot, you're right.";
				mes "I don't happen to have";
				mes "an extra pair. Hey, can";
				mes "you get me a pair of glasses,";
				mes "the same kind I used to wear?";
				next;
				mes "[Pisruik]";
				mes "I know it's too much";
				mes "to ask you for, but I'm";
				mes "almost blind without them.";
				mes "I can't do very much if I can't";
				mes "even see. I'm really sorry";
				mes "about this, "+ strcharinfo(0) +".";
				close;
			}
			else {
				mes "[Pisruik]";
				mes "Would you come back with";
				mes "20 Maneater Blossoms";
				mes "so that I can finish this";
				mes "medicine I'm working on?";
				mes "Thanks, thanks, I've got";
				mes "to hustle with this project...";
				close;
			}
		}
		else if (ALCHE_SK == 7) {
			set ALCHE_SK,8;
			mes "[Pisruik]";
			mes "Hmmm...";
			mes "Actually, I miscalculated";
			mes "the number of Maneater";
			mes "Blossoms that I need. Would";
			mes "you bring me one more? Sorry,^FFFFFF ^000000 I know it's kind of troublesome...";
			close;
		}
		else if (ALCHE_SK == 8) {
			if (countitem(1032) > 0) {
				delitem 1032,1; //Blossom_Of_Maneater
				set ALCHE_SK,7;
				mes "[Pisruik]";
				mes "Thanks so much!";
				mes "Now I finally have the";
				mes "exact amount of Maneater";
				mes "Blossoms that I'll need.";
				if (Sex == 0) {
					mes "I'm really sorry for putting";
					mes "your through all this trouble.";
				}
				else {
					mes "Finally, I begin the most";
					mes "exciting part of this project!";
				}
				next;
				set ALCHE_SK,9;
				specialeffect EF_SUI_EXPLOSION;
				mes "[Pisruik]";
				mes "Ah!";
				mes "M-my face!";
				next;
				//...Pretty Boy mode -_-
				mes "[Pisruik]";
				mes "Hey...";
				mes "Are you alright?";
				mes "That was a pretty";
				mes "big explosion...";
				next;
				mes "["+ strcharinfo(0) +"]";
				mes "Your glasses...";
				mes "They're broken...";
				next;
				if (Sex == 0) {
					mes "^3355FFThe explosion destroyed";
					mes "Pisruik's glasses, revealing";
					mes "the beautiful face of a";
					mes "gorgeous, gorgeous man.^000000";
				}
				else {
					mes "^3355FFThe explosion blew off";
					mes "Pisruik's glasses. Without";
					mes "them, he looks more like";
					mes "a male model than a dorky";
					mes "scientific researcher.^000000";
				}
				next;
				mes "["+ strcharinfo(0) +"]";
				mes "Holy crap!";
				mes "You're one";
				mes "good looking guy!";
				next;
				mes "[Pisruik]";
				mes "I c-can't see too";
				mes "well without my glasses.";
				mes "Well, at least I can tell";
				mes "that you're not bleeding.";
				mes "But are you alright?";
				next;
				mes "["+ strcharinfo(0) +"]";
				mes "Oh, I'm fine.";
				mes "But what are you";
				mes "going to do about";
				mes "your glasses?";
				next;
				mes "[Pisruik]";
				mes "Shoot, you're right.";
				mes "I don't happen to have";
				mes "an extra pair. Hey, can";
				mes "you get me a pair of glasses,";
				mes "the same kind I used to wear?";
				next;
				mes "[Pisruik]";
				mes "I know it's too much";
				mes "to ask you for, but I'm";
				mes "almost blind without them.";
				mes "I can't do very much if I can't";
				mes "even see. I'm really sorry";
				mes "about this, "+ strcharinfo(0) +".";
				close;
			}
			else {
				mes "[Pisruik]";
				mes "Hmmm...";
				mes "Actually, I miscalculated";
				mes "the number of Maneater";
				mes "Blossoms that I need. Would";
				mes "you bring me one more? Sorry,^FFFFFF ^000000 I know it's kind of troublesome...";
				close;
			}
		}
		else if (ALCHE_SK == 9) {
			mes "^3355FFPisruik is holding his";
			mes "broken glasses, squinting";
			mes "his eyes. It seems he like";
			mes "he really does need them,";
			mes "even if he looks much less";
			mes "dorky without them.^000000";
			next;
			if (select("Let him try a pair of your glasses:Don't give him anything") == 1) {
				if (countitem(2243) > 0) {
					delitem 2243,1; //Spinning_Eyes
					set ALCHE_SK,10;
					//changes the quest steps by deicision.
					mes "["+ strcharinfo(0) +"]";
					mes "Here, why don't you";
					mes "check I'm carrying and";
					mes "see if there's a pair of";
					mes "glasses that you can use?";
					next;
					mes "[Pisruik]";
					mes "Huh? Oh, is that you?";
					mes "Ah, this pair of glasses";
					mes "works! Thanks a lot, now";
					mes "I can see again! Now, let";
					mes "me check the results of the";
					mes "experiment we conducted.";
					next;
					mes "[Pisruik]";
					mes "Okay, the test tube wasn't";
					mes "damaged. Yes, according to";
					mes "these readings, this medicine";
					mes "should be fully functional!";
					mes "I think it was a success!";
					mes "Well, theoretically anyway.";
					next;
					mes "[Pisruik]";
					mes "Hmm, changing the attributes";
					mes "of the human body for certain";
					mes "effects may cause controversy";
					mes "later, but hopefully this thing";
					mes "I've invented will be used for";
					mes "good. Ah, that's right!";
					next;
					mes "[Pisruik]";
					mes "Would you like me to";
					mes "teach you everything I've";
					mes "learned in my research? You";
					mes "should be able to create a new";
					mes "type of potion by making use of";
					mes "the knowledge I can teach you.";
					next;
					if (select("Sure!:No, thanks.") == 1) {
						mes "[Pisruik]";
						mes "Great, "+ strcharinfo(0) +"!";
						mes "I know I can trust you";
						mes "to use this research for";
						mes "good and noble ends. Now,";
						mes "please read this thesis and";
						mes "all of my additional notes...";
						next;
						mes "^3355FFPisruik thoroughly";
						mes "explains the properties";
						mes "of his medicine, the reaction";
						mes "of the human organs to it, as";
						mes "well as a few warnings about";
						mes "the medicine's side effects.^000000";
						next;
						set ALCHE_SK,11;
						getitem 7434,1; //Elemental_Create_Book
						mes "[Pisruik]";
						mes "Well, you should be";
						mes "ready to make your own";
						mes "potions that are a variation";
						mes "of my medicine. But you'll";
						mes "probably need to keep that";
						mes "thesis as a ready reference.";
						next;
						mes "[Pisruik]";
						if (Sex == 1) {
							mes "Hopefully, we'll";
							mes "meet again sometime";
							mes "in the future. Good luck on";
							mes "your journeys, adventurer.";
							mes "*Cough cough* Now... What";
							mes "will be my next project?";
						}
						else {
							mes "Anyway, I need to be";
							mes "working on a new project";
							mes "soon, so I suppose this is";
							mes "where we part ways for now.";
							mes "But I must say, it was truly";
							mes "a great pleasure to meet you...";
						}
						close;
					}
					mes "[Pisruik]";
					mes "R-Really...?";
					mes "Well, if you ever change";
					mes "your mind, feel free to come";
					mes "back for me to teach you.";
					if (Sex == 0) {
						mes "And it's no trouble at all!";
						mes "I really enjoy your company...";
					}
					close;
				}
				else {
					mes "^3355FFUnfortunately, there";
					mes "is nothing in your inventory";
					mes "that seems like a suitable";
					mes "replacement for Pisruik's";
					mes "broken glasses.^000000";
					close;
				}
			}
			mes "["+ strcharinfo(0) +"]";
			mes "Listen, you look so";
			mes "much better when you're";
			mes "not wearing glasses.";
			next;
			mes "[Pisruik]";
			mes "Excuse me,";
			mes "come again?";
			next;
			mes "["+ strcharinfo(0) +"]";
			mes "Hahahahhaha~!";
			mes "No-nothing at all!";
			close;
		}
		else if (ALCHE_SK == 10) {
			mes "[Pisruik]";
			mes "So, "+ strcharinfo(0) +",";
			mes "Would you like me to";
			mes "teach you the results";
			mes "of the research I've''";
			mes "been conducting?";
			next;
			if (select("Yes!:No, thanks.") == 1) {
				mes "[Pisruik]";
				mes "Great, "+ strcharinfo(0) +"!";
				mes "I know I can trust you";
				mes "to use this research for";
				mes "good and noble ends. Now,";
				mes "please read this thesis and";
				mes "all of my additional notes...";
				next;
				mes "^3355FFPisruik thoroughly";
				mes "explains the properties";
				mes "of his medicine, the reaction";
				mes "of the human organs to it, as";
				mes "well as a few warnings about";
				mes "the medicine's side effects.^000000";
				next;
				set ALCHE_SK,11;
				getitem 7434,1; //Elemental_Create_Book
				mes "[Pisruik]";
				mes "Well, you should be";
				mes "ready to make your own";
				mes "potions that are a variation";
				mes "of my medicine. But you'll";
				mes "probably need to keep that";
				mes "thesis as a ready reference.";
				next;
				mes "[Pisruik]";
				if (Sex == 1) {
					mes "Hopefully, we'll";
					mes "meet again sometime";
					mes "in the future. Good luck on";
					mes "your journeys, adventurer.";
					mes "*Cough cough* Now... What";
					mes "will be my next project?";
				}
				else {
					mes "Anyway, I need to be";
					mes "working on a new project";
					mes "soon, so I suppose this is";
					mes "where we part ways for now.";
					mes "But I must say, it was truly";
					mes "a great pleasure to meet you...";
				}
				close;
			}
			mes "[Pisruik]";
			mes "R-Really...?";
			mes "Well, if you ever change";
			mes "your mind, feel free to come";
			mes "back for me to teach you.";
			if (Sex == 0) {
				mes "And it's no trouble at all!";
				mes "I really enjoy your company...";
			}
			close;
		}
		else if (ALCHE_SK == 11) {
			if (countitem(7434) == 0) {
				mes "[Pisruik]";
				mes "Uh oh...";
				mes "You lost the thesis";
				mes "I wrote for you? I don't";
				mes "have the time to write";
				mes "another one for you now...";
				close;
			}
			else if (countitem(7434) == 1) {
				mes "[Pisruik]";
				mes "So, how have you been";
				mes "using the potions that";
				mes "I've taught you to make?";
				mes "Hopefully, they'll come";
				mes "in handy in your adventures.";
				close;
			}
			else if (countitem(7434) > 1) {
				mes "[Pisruik]";
				mes "Huh, so copies of my";
				mes "thesis are circulating";
				mes "around in public? Well,";
				mes "I'm sorry, but I don't have";
				mes "time to autograph your copy...";
				close;
			}
		}
		else {
			mes "[Pisruik]";
			mes "Mmm...?";
			mes "Did you need anything";
			mes "in particular? Though,";
			mes "I'm afraid someone in";
			mes "my position won't be";
			mes "much help to you.";
			close;
		}
	}
	else {
		mes "[Pisruik]";
		mes "Mmm...?";
		mes "Did you need anything";
		mes "in particular? Though,";
		mes "I'm afraid someone in";
		mes "my position won't be";
		mes "much help to you.";
		close;
	}
}

yuno_in04,22,107,5	script	Irache#qsk_al	740,{
	mes "[Irache]";
	mes "Heh heh heh...!";
	mes "It's done! With this";
	mes "formula, I can melt any";
	mes "substance in the world!";
	mes "Hahahaha! Nothing stands";
	mes "between me and world domi--";
	next;
	mes "[Irache]";
	mes "OWWWW!";
	mes "The secret formula!";
	mes "It's burning through";
	mes "the test tube! I've made";
	mes "it too powerful! Confound it!";
	close;
}

yuno_in04,27,107,4	script	Degas#qsk_al	748,{
	mes "[Degas]";
	mes "It's such a pain working";
	mes "so close to these other";
	mes "scientists. The guy next";
	mes "time is always cackling";
	mes "about taking over the";
	mes "world and whatnot.";
	next;
	mes "[Degas]";
	mes "And this other geek is";
	mes "always coughing. Between";
	mes "the two of them, it's far too";
	mes "noisy to focus on my research!";
	mes "If only I could work in my very^FFFFFF ^000000 own private, secret laboratory...";
	close;
}

yuno_in04,33,106,4	script	Pile of Books#qsk_al	111,{
	mes "^3355FFIt's simply a pile";
	mes "of scattered documents.";
	mes "Although it seems unorganized,";
	mes "it doesn't look like the people";
	mes "here have any trouble finding^FFFFFF ^3355FF what they need when they need it.";
	close;
}

// Start Bioethics quest
lhz_in01,224,140,3	script	Kellasus#qsk_al	57,{
	if (BaseJob == Job_Alchemist && bioeth == 13) {
		mes "[Kellasus]";
		mes "Keep up the";
		mes "good work. I get";
		mes "the feeling that";
		mes "our future might";
		mes "be depending on you...";
		close;
	}
	if (BaseJob == Job_Alchemist && bioeth == 12) {
		mes "[Kellasus]";
		mes "Alright then, I'll begin";
		mes "by teaching you ^FF0000Bioethics^000000,";
		mes "the fundamental skill for";
		mes "creating Homunculi.";
		next;
		mes "[Kellasus]";
		mes "In order to master Bioethics,";
		mes "you've got to appreciate the";
		mes "sweetness of life and genuinely";
		mes "care about living creatures.";
		mes "And so, you must always take";
		mes "care of your Homunculus.";
		next;
		mes "[Kellasus]";
		mes "You must constantly check";
		mes "to see if your Homunculus";
		mes "is tired or hungry, or if it's";
		mes "been hurt. You must also take";
		mes "into account your Homunculus's^FFFFFF ^000000 feelings towards you, its owner.";
		next;
		mes "[Kellasus]";
		mes "When that nurturing attitude";
		mes "becomes second nature to you,";
		mes "you will have mastered Bioethics.^FFFFFF ^000000 It sounds simple, but you can only";
		mes "understand a relationship with a Homunculus through experience.";
		next;
		mes "[Kellasus]";
		mes "Well, you should know enough";
		mes "by now to create and care for";
		mes "your own Homunculus. I trust";
		mes "that you will be responsible";
		mes "in your search for discoveries";
		mes "that may benefit mankind.";
		next;
		mes "[Kellasus]";
		mes "Before we part";
		mes "ways, would you";
		mes "tell me your name?";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "My name is...";
		mes "" + strcharinfo(0) + ".";
		next;
		set bioeth,13;
		skill 238,1,0;
		mes "[Kellasus]";
		mes "Ah...";
		mes "" + strcharinfo(0) + ".";
		mes "I'll remember that. Goodbye";
		mes "for now, and I hope that you";
		mes "make a great contribution to";
		mes "the world of Alchemy someday.";
		close;
	}
	if (BaseJob == Job_Alchemist && bioeth == 11) {
		mes "[Kellasus]";
		mes "Our viewpoints may be";
		mes "different, but I'll agree that";
		mes "there's too much potential in";
		mes "studying Homunculi that I can";
		mes "no longer ignore as a scientist";
		mes "and as a humanitarian.";
		next;
		mes "[Kellasus]";
		mes "If I teach you these skills,";
		mes "you may be treading a moral";
		mes "line. But I believe it should";
		mes "be alright if you work to learn";
		mes "something that will benefit";
		mes "the greater good.";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Does...";
		mes "Does that mean";
		mes "you'll teach me?";
		next;
		mes "[Kellasus]";
		mes "Now don't get too excited.";
		mes "I'm still unsure if Homunculus";
		mes "Study should be open to all";
		mes "Alchemists, but for now,";
		mes "I believe I can trust you.";
		next;
		mes "[Kellasus]";
		mes "However, you've got to";
		mes "use the skills I teach you";
		mes "to ultimately benefit other";
		mes "people. It's not like I can force you to forget once you know how";
		mes "to make Homunculi, understand?";
		next;
		set bioeth,12;
		mes "[Kellasus]";
		mes "Please give me a little";
		mes "time to prepare my lesson";
		mes "for you. It's been a very long";
		mes "time since I've done this...";
		close;
	}
	if (BaseJob == Job_Alchemist && bioeth == 10) {
		set bioeth,11;
		mes "[Kellasus]";
		mes "^333333*Sigh*^000000";
		mes "I'm so confused...";
		mes "There's no denying that";
		mes "everything you said is right.";
		mes "But now I don't know what";
		mes "I should believe...";
		close;
	}
	if (BaseJob == Job_Alchemist && bioeth == 9) {
		mes "[Kellasus]";
		mes "Have you come to";
		mes "ask me again to teach";
		mes "you Homunculus skills?";
		mes "You're awfully persistent,";
		mes "but I suppose that might be";
		mes "how you became an Alchemist...";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "Well, I sort of came";
		mes "here to ask about that.";
		mes "But first, I heard a rumor";
		mes "that your son was really";
		mes "sick for a while...";
		next;
		mes "[Kellasus]";
		mes "Y-yes. It's really";
		mes "difficult for me to";
		mes "talk about that time.";
		mes "The thought of losing";
		mes "my boy is too much to bear.";
		mes "He means the world to me...";
		next;
		mes "[Kellasus]";
		mes "I was so desperate to";
		mes "keep my boy alive that";
		mes "I would have sold my soul";
		mes "without any regret. I'm more";
		mes "than willing to sacrifice my";
		mes "own life for his sake.";
		next;
		mes "[Kellasus]";
		mes "Luckily, my son";
		mes "recovered from his";
		mes "disease and he is very";
		mes "healthy nowadays. But";
		mes "why are you reminding";
		mes "me of something like this?";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "You're right that the creation";
		mes "of Homunculi brings up a moral";
		mes "issue. But instead of morals,";
		mes "I want to appeal to your sense";
		mes "of humanitarianism if I can.";
		next;
		mes "[Kellasus]";
		mes "I don't follow.";
		mes "What exactly";
		mes "do you mean by";
		mes "humanitarianism?";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "I believe that the";
		mes "study of Homunculi";
		mes "could help us discover";
		mes "the secret of life. There";
		mes "is just too much";
		mes "potential to do good to ignore.";
		next;
		mes "["+ strcharinfo(0) +"]";
		mes "I'm not interested in";
		mes "creating new creatures or";
		mes "playing God. What I do want";
		mes "is the knowledge to cure people";
		mes "regardless of the disease. No";
		mes "matter how desperate it may be.";
		next;
		mes "["+ strcharinfo(0) +"]";
		mes "It may be immoral to";
		mes "create experimental life";
		mes "forms and to sacrifice them,";
		mes "but I'm willing to do that for";
		mes "the people who may need";
		mes "that cure I might discover...";
		next;
		mes "["+ strcharinfo(0) +"]";
		mes "When your son was";
		mes "sick, you were willing";
		mes "to make sacrifices to see";
		mes "that he recover. But still,";
		mes "there are other people in the";
		mes "world with worse ailments...";
		next;
		mes "["+ strcharinfo(0) +"]";
		mes "I want to study";
		mes "Homunculi because";
		mes "there's a chance that";
		mes "I might be able to bring";
		mes "hope to someone's";
		mes "hopeless situation...";
		next;
		set bioeth,10;
		mes "[Kellasus]";
		mes "I've never...";
		mes "I never thought...";
		mes "I'm sorry. I need";
		mes "some time alone...";
		close;
	}
	if (BaseJob == Job_Alchemist && bioeth == 8) {
		mes "[Kellasus]";
		mes "Although I admit that";
		mes "you're capabile of learning";
		mes "what I might be able to teach";
		mes "you about Homunculi, I can't";
		mes "in good conscience do it. I'm";
		mes "sorry, but please give up.";
		close;
	}
	if (BaseJob == Job_Alchemist && bioeth == 7) {
		mes "[Kellasus]";
		mes "How many times must I tell";
		mes "you? I'm sorry, but I can't teach you anything related to Homunculi.";
		mes "It especially bothers me that you know nothing at all about them...";
		next;
		mes "[" + strcharinfo(0) + "]";
		mes "But while I was gone,";
		mes "I spent so much time";
		mes "studying about Homunculi";
		mes "from these Alchemy experts.";
		mes "I guarantee that I'm qualified";
		mes "to learn the fundamentals!";
		next;
		mes "[Kellasus]";
		mes "Experts...? Ah, you mean";
		mes "Skrajjad, Keshibien and";
		mes "Broncher. My old colleages.";
		mes "Alright. But I'll be the judge";
		mes "of whether or not you learned";
		mes "anything about Homunculi.";
		next;
		mes "[Kellasus]";
		mes "I'm going to give you";
		mes "several questions, so";
		mes "I hope you answer all";
		mes "of these correctly.";
		mes "Are you ready?";
		next;
		mes "[Kellasus]";
		mes "First question.";
		mes "What skill, mastered";
		mes "at Skill Level 1, allows";
		mes "the caster to retreat a";
		mes "Homunculus, putting it in";
		mes "an inert state of hibernation?";
		next;
		input .@input$;
		if (.@input$ == "Vaporize") {
			mes "[Kellasus]";
			mes "Hmm, not bad. So you've";
			mes "been studying. Now, the second";
			mes "question. What is the item, whose name indicates a very early stage";
			mes "of Homunculus development, used for the Call Homunculus skill?";
			next;
			input .@input$;
			if (.@input$ == "Embryo") {
				mes "[Kellasus]";
				mes "Huh. You got that one";
				mes "right too. Alright, third";
				mes "question. What is the";
				mes "name of the skill, mastered";
				mes "at Skill Level 5, which allows";
				mes "you to resurrect Homunculi?";
				next;
				input .@input$;
				if (.@input$ == "Homunculus Resurrection") {
					mes "[Kellasus]";
					mes "So you have been putting";
					mes "a lot of effort in studying";
					mes "this. I really admire your";
					mes "dedication and it looks like";
					mes "you've got the potential to";
					mes "be a really great Alchemist.";
					next;
					mes "[Kellasus]";
					mes "Still, even though you're";
					mes "qualified to learn all the";
					mes "Homunculus skills, I choose";
					mes "not to teach them based on";
					mes "my own personal principles.";
					mes "Nothing can change my mind.";
					next;
					mes "[Kellasus]";
					mes "I admit that I'm proud";
					mes "of the progress you've";
					mes "made, but I just can't";
					mes "bring myself to be a part";
					mes "of what I believe to be an";
					mes "abuse of the gift of life.";
					next;
					set bioeth,8;
					mes "[Kellasus]";
					mes "There's just so much";
					mes "risk! I don't think I can";
					mes "bear to be responsible for";
					mes "any of the consequences that";
					mes "may come with the existence";
					mes "of artificially created life.";
					close;
				}
				else {
					mes "[Kellasus]";
					mes "I'm disappointed...";
					mes "I really thought you";
					mes "had learned everything";
					mes "you could about Homunculi,";
					mes "but it looks like there are a";
					mes "few gaps in your knowledge.";
					close;
				}
			}
			else {
				mes "[Kellasus]";
				mes "Hmm... It looks like";
				mes "you still haven't learned";
				mes "enough about Homunculi.";
				mes "Even if I wanted to teach";
				mes "you, it looks like you're";
				mes "not quite ready to learn...";
				close;
			}
		}
		else {
			mes "[Kellasus]";
			mes "You'd be able to get";
			mes "the first question right";
			mes "if you were really serious";
			mes "about studying Homunculi.";
			mes "You'd better just give up and";
			mes "find a new alchemic interest.";
			close;
		}
	}
	if (BaseJob == Job_Alchemist && bioeth > 3) {
		mes "[Kellasus]";
		mes "I'm sorry, but";
		mes "I refuse to teach";
		mes "you anything related";
		mes "to the Homunculus skills.";
		next;
		mes "[Kellasus]";
		mes "I should feel insulted that";
		mes "you asked me, but once there";
		mes "was a time when I was more";
		mes "like you, so I can understand";
		mes "how you feel. However, my";
		mes "views are much different now...";
		close;
	}
	if (BaseJob == Job_Alchemist && bioeth == 3) {
		mes "[Kellasus]";
		mes "Oh, hello, what";
		mes "brings you this way?";
		mes "As your senior in the";
		mes "field of Alchemy, I can";
		mes "give you some advice if you're^FFFFFF ^000000 stumped by a particular problem...";
		next;
		if (select("Teach me the Homunculus Skills.:No, nothing.") == 1) {
			mes "[" + strcharinfo(0) + "]";
			mes "I want you to";
			mes "teach me how to";
			mes "create a Homunculus.";
			next;
			mes "[Kellasus]";
			mes "...";
			mes "Come again?";
			mes "I don't think I heard";
			mes "what you said quite right.";
			next;
			mes "[" + strcharinfo(0) + "]";
			mes "I said...";
			mes "I want you to";
			mes "teach me the skills";
			mes "for Homunculus creation.";
			next;
			mes "[Kellasus]";
			mes "After all of my talk...";
			mes "My warnings about knowledge";
			mes "that should be forbidden to";
			mes "Alchemists, you want to go";
			mes "and create a Homunculus?!";
			next;
			mes "[Kellasus]";
			mes "Perhaps I never should";
			mes "have mentioned that subject.";
			mes "But I still don't understand why^FFFFFF ^000000 you would suddenly want to ";
			mes "learn those skills. Yes, it's";
			mes "true that I could teach you...";
			next;
			set bioeth,4;
			mes "[Kellasus]";
			mes "But I refuse to pass down";
			mes "my knowledge of Homunculi";
			mes "to anyone for any reason.";
			mes "Surely, you must know that";
			mes "by now. I'm stupefied that you";
			mes "even had the audacity to ask!";
			close;
		}
		mes "[Kellasus]";
		mes "No? Well, I suppose";
		mes "learning something on";
		mes "your own is good, but";
		mes "sometimes it's good to ask";
		mes "for help from those who are";
		mes "more experienced than you.";
		close;
	}
	if (BaseJob == Job_Alchemist && bioeth == 2) {
		mes "[Kellasus]";
		mes "Ah, you've returned...";
		mes "Now, you must be wondering";
		mes "why I have been warning you";
		mes "about the dangers of using";
		mes "Alchemy to obtain knowledge";
		mes "that should be forbidden.";
		next;
		mes "[Kellasus]";
		mes "It is better that you know now";
		mes "than to find out later and not";
		mes "be prepared. There is a skill";
		mes "in Alchemy that transgresses";
		mes "the natural laws by creating";
		mes "life not intended by God.";
		next;
		mes "[Kellasus]";
		mes "It is an extremely";
		mes "dangerous skill that was";
		mes "developed out of human";
		mes "arrogance. Life is a beautiful";
		mes "thing, a precious gift, that";
		mes "we dare not tamper with.";
		next;
		mes "[Kellasus]";
		mes "My greatest shame in";
		mes "life is my contribution to";
		mes "that field of knowledge. At";
		mes "that time I was young and";
		mes "headstrong, too proud to";
		mes "admit I was playing God.";
		next;
		mes "[Kellasus]";
		mes "I even went so far as to";
		mes "become the most skilled";
		mes "Alchemist in the creation";
		mes "of ^FF0000Homunculi^000000. But I've";
		mes "changed my ways. I don't...";
		mes "I'll never create one again.";
		next;
		mes "[Kellasus]";
		mes "Alchemy is an incredible";
		mes "field of study, and it's great";
		mes "that you've dedicated yourself";
		mes "to it, but always remember that";
		mes "this science has great potential for abuse, as well as for good.";
		next;
		mes "[Kellasus]";
		mes "I only fear that your quest";
		mes "for knowledge, your insatiable";
		mes "curiosity to reveal the unknown,^FFFFFF ^000000 may lead you on the path of the";
		mes "Homunculus. For your own sake,^FFFFFF ^000000 don't bother considering the idea.";
		next;
		set bioeth,3;
		mes "[Kellasus]";
		mes "Remember that all life is";
		mes "precious. If your motives";
		mes "are good, and untainted by";
		mes "the desire for fame or fortune,";
		mes "and if you work for the greater^FFFFFF ^000000 good of mankind, you'll be fine.";
		close;
	}
	if (BaseJob == Job_Alchemist && bioeth == 1) {
		mes "[Kellasus]";
		mes "Ah, it's you again.";
		mes "Since you're here, let";
		mes "me ask you a question.";
		mes "What exactly do you";
		mes "think of Alchemy?";
		next;
		mes "[Kellasus]";
		mes "Wait. Don't answer";
		mes "that. As someone more";
		mes "experienced in this field,";
		mes "I believe that the answer";
		mes "to that question is more";
		mes "complicated than you think.";
		next;
		mes "[Kellasus]";
		mes "Most people see Alchemists";
		mes "as greedy scientists, assuming";
		mes "that we use our skills exclusively for^FFFFFF.^000000the transmutation of gold. Of";
		mes "course, learning how to do that";
		mes "is part of our basic training.";
		next;
		mes "[Kellasus]";
		mes "But learning transmutation";
		mes "is part of something bigger.";
		mes "All Alchemists must strive to";
		mes "harness nature for the good";
		mes "of mankind. To do this requires";
		mes "the study of every science.";
		next;
		mes "[Kellasus]";
		mes "The fields of Medicine,";
		mes "Chemistry, Biology, Geology,";
		mes "Astronomy, Astrology, Geomancy,";
		mes "Mathematics, Physics and even";
		mes "Philosophy must all be learned";
		mes "by the competent Alchemist.";
		next;
		set bioeth,2;
		mes "[Kellasus]";
		mes "Once you've entered the";
		mes "exciting vastness of Alchemy,";
		mes "there is no turning back. Do";
		mes "your best to learn all that you";
		mes "can, and never forget that you^FFFFFF ^000000 have responsibilities to mankind.";
		close;
	}
	if (BaseJob == Job_Alchemist) {
		mes "[Kellasus]";
		mes "You're another";
		mes "practitioner of";
		mes "Alchemy, aren't you?";
		mes "It's been a long time";
		mes "since I've spoken to";
		mes "such a young colleague...";
		next;
		mes "[Kellasus]";
		mes "As your elder colleague,";
		mes "I encourage you to focus";
		mes "on your training. Enlighten";
		mes "yourself and satisfy your";
		mes "curiosity by solving the";
		mes "riddles of science.";
		next;
		mes "[Kellasus]";
		mes "But heed my words...";
		mes "There are secrets of";
		mes "science that must never";
		mes "be discovered by humans.";
		mes "Do not be so proud as to";
		mes "seek out forbidden truths.";
		next;
		set bioeth,1;
		mes "[Kellasus]";
		mes "Good luck in your";
		mes "studies, and I hope";
		mes "you never use your";
		mes "search for answers as";
		mes "an excuse to give in to";
		mes "greed and obsession.";
		close;
	}
	mes "[Kellasus]";
	mes "Hmm. Who decides what";
	mes "is right and wrong? What is";
	mes "meant to be known and what";
	mes "secrets were never intended";
	mes "for mankind to understand?";
	next;
	mes "[Kellasus]";
	mes "There are many who would";
	mes "agree that God alone wields";
	mes "authority over life and death.";
	mes "But Alchemy does provide";
	mes "a way for the audacious...";
	close;
}

lhz_in01,225,122,5	script	Skrajjad#qsk_al	754,{
	if (BaseJob == Job_Alchemist && bioeth > 4) {
		mes "[Skrajjad]";
		mes "I've taught you everything";
		mes "I can about the Homunculi.";
		mes "I hope that I've been of some";
		mes "help in your quest for knowledge^FFFFFF ^000000 and understanding of our universe.";
		next;
		mes "[Skrajjad]";
		mes "If you haven't already done";
		mes "so, please visit Keshibien,";
		mes "master of the Call Homunculus";
		mes "skill. He's a kind person who's";
		mes "always willing to go out of his";
		mes "way to help young scientists.";
		close;
	}
	if (BaseJob == Job_Alchemist && bioeth == 4) {
		mes "[Skrajjad]";
		mes "Ah, you're the one";
		mes "who had the courage";
		mes "to ask Kellasus to teach";
		mes "you Alchemy. I must say";
		mes "that I admire your attitude,";
		if (Sex)
			mes "young lad. Now, don't worry...";
		else
			mes "young lass. Now, don't worry...";
		next;
		mes "[Skrajjad]";
		mes "I understand how you";
		mes "must feel after Kellasus";
		mes "refused to teach you his";
		mes "methods, but that does not";
		mes "mean that you'll never learn";
		mes "how to create a Homunculus.";
		next;
		mes "[Skrajjad]";
		mes "I believe you'll be able to learn what you desire if you manage to";
		mes "train under all of the Homunculus experts. When you show how serious";
		mes "you are about this, then Kellasus might change his mind about you.";
		next;
		mes "[Skrajjad]";
		mes "Let give teach you my";
		mes "Homunculus specialty,";
		mes "the ^FF0000Vaporize^000000 skill. Actually,";
		mes "it's useless without Kellasus's";
		mes "technique, but it should be a";
		mes "good enough starting point.";
		next;
		mes "[Skrajjad]";
		mes "The Vaporize skill";
		mes "is an Alchemist skill";
		mes "that deals solely with";
		mes "Homunculi. Vaporize is";
		mes "mastered at Skill Level 1.";
		next;
		mes "[Skrajjad]";
		mes "This skill allows you to";
		mes "reduce your Homunculus";
		mes "to vapor so that it is in an";
		mes "inert chemical state. It's";
		mes "very similar to hibernation";
		mes "when you think about it.";
		next;
		mes "[Skrajjad]";
		mes "Now, if you want to";
		mes "bring back a vaporized";
		mes "Homunculus, you will need";
		mes "to know the ^FF0000Call Homunculus^000000";
		mes "which you can learn from";
		mes "Keshibien. Just remember...";
		next;
		mes "[Skrajjad]";
		mes "Homunculi are living";
		mes "creatures, so don't go";
		mes "and vaporize and recall";
		mes "them recklessly. That sort";
		mes "of behavior would be inhumane.";
		next;
		mes "[Skrajjad]";
		mes "''Show respect for all life";
		mes "forms.'' That's the creed";
		mes "for the Homuculus expert.";
		mes "Now go and find ^FF0000Keshibien^000000";
		mes "so that he can teach you";
		mes "the Call Homunculus skill.";
		next;
		set bioeth,5;
		mes "[Skrajjad]";
		mes "Good luck in";
		mes "your studies";
		mes "and I hope you";
		mes "find the answers";
		mes "that you are seeking.";
		close;
	}
	mes "[Skrajjad]";
	mes "Alchemy is wondrous...";
	mes "It incorporates every";
	mes "science and many other";
	mes "fields of knowledge that";
	mes "it's not enough to be jack";
	mes "of all trades... No...";
	next;
	mes "[Skrajjad]";
	mes "In a sense, you must";
	mes "be a master of all trades";
	mes "to be proficient in Alchemy.";
	mes "But it's incredibly rewarding to those of us who never stop asking";
	mes "how and why our world works.";
	close;
}

lhz_in01,204,138,5	script	Keshibien#qsk_al	750,{
	if (BaseJob == Job_Alchemist && bioeth > 5) {
		mes "[Keshibien]";
		mes "I hope that you";
		mes "can make good use";
		mes "of what I've taught you.";
		mes "I'm glad that I was able";
		mes "to contribute something to";
		mes "your learning of Alchemy.";
		next;
		mes "[Keshibien]";
		mes "Now, the only person qualified";
		mes "to teach you the Homunculus";
		mes "Resurrection skill is Brocher.";
		mes "He's... He's a character, but";
		mes "he's also a great teacher.";
		next;
		mes "[Keshibien]";
		mes "Now...";
		mes "Where could he be?";
		mes "I know he likes to drink,";
		mes "so maybe you can find him";
		mes "some place where they serve";
		mes "alcohol in Lighthalzen?";
		close;
	}
	if (BaseJob == Job_Alchemist && bioeth == 5) {
		mes "[Keshibien]";
		mes "Oh! You must be the";
		mes "one Skrajjad told me";
		mes "about. So you've come";
		mes "so I can teach you the";
		mes "Call Homunculus skill?";
		next;
		mes "[Keshibien]";
		mes "First of all, it's always";
		mes "a pleasure to meet another";
		mes "colleague. I'm Keshibien, and";
		mes "although I'm an expert on this";
		mes "particular skill, overall I'm just a run of the mill Alchemist.";
		next;
		mes "[Keshibien]";
		mes "Anyway, the Call Homunculus";
		mes "skill requires knowledge of the";
		mes "Vaporize skill and is mastered";
		mes "at Skill Level 1. This skill allows you to summon a Homunculus.";
		mes "Pretty simple so far, right?";
		next;
		mes "[Keshibien]";
		mes "Now, you can summon a";
		mes "vaporized Homunculus if";
		mes "you happen to have one.";
		mes "Otherwise, you can just";
		mes "create one through using";
		mes "this skill and these items...";
		next;
		mes "[Keshibien]";
		mes "^FF00001 Embryo^000000,";
		mes "^FF00001 Glass Tube^000000,";
		mes "^FF00001 Seed of Life^000000 and";
		mes "^FF00001 Morning Dew of Yggdrasil^000000.";
		next;
		mes "[Keshibien]";
		mes "Well, that's all the";
		mes "technical information";
		mes "I have to share with you.";
		mes "Always remember to treat";
		mes "your Homunculus well. Eh,";
		mes "once you summon one, anyway.";
		next;
		mes "[Keshibien]";
		mes "But before you can do";
		mes "that, you need to learn";
		mes "the techniques that only";
		mes "Kellasus can teach you.";
		mes "For now, go to ^FF0000Broncher^000000";
		mes "and learn from him, okay?";
		next;
		mes "[Keshibien]";
		mes "Broncher happens";
		mes "to specialize in the";
		mes "Homunculus Resurrection";
		mes "skill. You should be able to";
		mes "find him somewhere in town,";
		mes "though I'm unsure where...";
		next;
		set bioeth,6;
		mes "[Keshibien]";
		mes "Anyway, it was really";
		mes "nice to meet you. Hopefully,";
		mes "you'll be able to learn how";
		mes "to fully use a Homunculus";
		mes "someday soon. Still, you'll";
		mes "need to convince Kellasus...";
		close;
	}
	mes "[Keshibien]";
	mes "Hello there~";
	mes "You must be from";
	mes "Rune-Midgarts, right?";
	mes "It's nice to meet you.";
	next;
	mes "[Keshibien]";
	mes "I hear that the";
	mes "Alchemists from";
	mes "over there are pretty";
	mes "skilled. I wonder if I'll";
	mes "ever get the chance to";
	mes "collaborate with any of them...";
	close;
}

lhz_in02,278,273,3	script	Broncher#qsk_al	709,{
	if (BaseJob == Job_Alchemist && bioeth > 6) {
		mes "[Broncher]";
		mes "You again? Didn't I already";
		mes "teach you the Homunculus";
		mes "Resurrection skill? Come";
		mes "on, there's nothing else";
		mes "I can do for you. Lemme";
		mes "enjoy myself here...";
		next;
		mes "[Broncher]";
		mes "If you didn't already,";
		mes "go and bother Kellasus";
		mes "and get him to teach you the";
		mes "basic Homunculus techniques.";
		mes "Now go away, you're sobering";
		mes "me up! Go on, get outta here!";
		close;
	}
	if (BaseJob == Job_Alchemist && bioeth == 6) {
		mes "[Broncher]";
		mes "^333333*Hiccup!*^000000";
		mes "Oh man...";
		mes "Oh man, this stuff";
		mes "is great! Yeah. Yeah,";
		mes "this really hits the spot.";
		next;
		mes "[Brocher]";
		mes "Holy crap! Y-you're that";
		mes "Alchemist that Skrajjad";
		mes "told me to expect! Wha--?";
		mes "You already visited Keshibien?";
		mes "Crap! I thought you wouldn't";
		mes "get here for another... Hour!";
		next;
		mes "[Broncher]";
		mes "Oh, forget sobering.";
		mes "I'll just teach you the";
		mes "^FF0000Homunculus Resurrection^000000";
		mes "skill. It's one of the last";
		mes "skills you need to learn";
		mes "for Homunculi, anyway.";
		next;
		mes "[Broncher]";
		mes "Yes, you can literally";
		mes "bring Homunculi back";
		mes "from the dead. Oh, and you";
		mes "should know that this skill is";
		mes "mastered at Skill Level 5.";
		next;
		mes "[Broncher]";
		mes "To bring your";
		mes "Homunculus back from";
		mes "the dead, you just push";
		mes "this button, the one that's";
		mes "labeled, ''Homunculus";
		mes "Resurrection.'' Easy, right?";
		next;
		mes "[Broncher]";
		mes "Well, lesson's over.";
		mes "You know everything you";
		mes "need to know about using";
		mes "Homunculus Resurrection.";
		mes "But you still need Kellasus";
		mes "to teach you the fundamentals.";
		set bioeth,7;
		next;
		mes "[Broncher]";
		mes "Without those basic";
		mes "techiques, everything";
		mes "you've studied from us";
		mes "will be for nothing. So...";
		mes "Lots of luck convincing";
		mes "Kellasus to teach you.";
		next;
		mes "[Broncher]";
		mes "Now leave alone";
		mes "and let me enjoy";
		mes "all of this alcohol";
		mes "in solitude, alright?";
		close;
	}
	mes "[Broncher]";
	mes "^333333*Hiccup~*^000000";
	mes "Oh yeah, this is";
	mes "the stuff! I call it...";
	mes "My ''Anti-Sobriety''";
	mes "formula! Can't think";
	mes "of a finer thing created...";
	close;
}

lhz_in03,106,34,3	script	Koring#qsk_al	706,{
	if (BaseJob == Job_Alchemist && bioeth == 8 || bioeth == 9) {
		mes "[Koring]";
		mes "My daddy is the bestest";
		mes "Alchemist! He's sooooo";
		mes "smart, and I never heard";
		mes "him be wrong before!";
		next;
		mes "[Koring]";
		mes "Daddy's been thinking";
		mes "a lot lately and I don't";
		mes "know why. Daddy gets ";
		mes "really serious when he's ";
		mes "worried about something.";
		next;
		mes "[Koring]";
		mes "He's always trying hard";
		mes "to make me happy and to ";
		mes "help me when I have problems.";
		mes "Like the time I was really sick... ^FFFFFF ^000000";
		next;
		mes "[Koring]";
		mes "Daddy did his best to make";
		mes "some medicine to help me, ";
		mes "and he looked all over for any";
		mes "doctor who could cure me. For";
		mes "a while, I was really scared,";
		mes "but my Daddy never gave up.";
		next;
		if (bioeth == 8) set bioeth,9;
		mes "[Koring]";
		mes "He might be a little";
		mes "grumpy now, but my ";
		mes "Daddy is still the best!";
		mes "I hope he feels better soon.";
		close;
	}
	mes "[Koring]";
	mes "How did my Daddy get";
	mes "so smart? I wish I could";
	mes "learn things as fast as";
	mes "him so that I can be an";
	mes "Alchemist too when I grow up!";
	close;
}

lhz_in03,109,31,5	script	Beninne#qsk_al	90,{
	if (BaseJob == Job_Alchemist && bioeth == 8 || bioeth == 9) {
		mes "[Beninne]";
		mes "You've met my husband,";
		mes "Kellasus? He's either a";
		mes "very stubborn or determined";
		mes "man, depending on how you";
		mes "want to look at it. Once his";
		mes "mind's made up, he won't budge!";
		next;
		mes "[Beninne]";
		mes "He's a very good husband";
		mes "and father, but I feel like it";
		mes "takes the entire world to";
		mes "change his mind once he's ";
		mes "convinced that he's right";
		mes "about something.";
		next;
		mes "[Beninne]";
		mes "Of course, if you manage";
		mes "to prove him wrong, he will";
		mes "do everything he can to make";
		mes "up for it. Kellasus has been";
		mes "like that since I first met him.";
		next;
		mes "[Beninne]";
		mes "It feels so nice to";
		mes "have someone like that";
		mes "to be protective of you.";
		mes "Kellasus loves his work,";
		mes "but he loves his family even";
		mes "more. Amazing, isn't it?";
		close;
	}
	mes "[Beninne]";
	mes "Most people think that";
	mes "being a scientist's wife";
	mes "would be so difficult. I must";
	mes "be lucky that my husband is";
	mes "such a good family man, even";
	mes "though he may be an Alchemist.";
	close;
}

lighthalzen,226,210,3	script	Nannan#qsk_al	86,{
	mes "[Nannan]";
	mes "You know, I always thought^FFFFFF ^000000 that all Alchemists were bookish,";
	mes "scholarly types, their faces always buried in books and studying. But";
	mes "I managed to find one who doesn't fit that nerdy stereotype at all.";
	next;
	mes "[Nannan]";
	mes "This guy, what's-his-face,";
	mes "Broncher, is always wasting";
	mes "his time drinking. I guess he^FFFFFF ^000000 discovered the secret of turning";
	mes "water into Grade A booze. But^FFFFFF ^000000 at least he's not the stuffy type.";
	next;
	mes "[Nannan]";
	mes "I don't know how much";
	mes "help he'd be to an aspiring";
	mes "Alchemist, but in my opinion,";
	mes "the man is a fully fledged";
	mes "genius! At least, compared";
	mes "to a street guy like me...";
	close;
}

lhz_in01,218,141,7	script	Alchemist#qsk_al	98,{
	mes "[Alchemist]";
	mes "Out of all humans,";
	mes "I believe Kellasus is";
	mes "the one who has come";
	mes "closest to discovering";
	mes "the secrets of life. He";
	mes "never fails to amaze me...";
	next;
	mes "[Alchemist]";
	mes "I'm also impressed by the";
	mes "fact that he doesn't let his";
	mes "work keep him from being the";
	mes "best father and husband that";
	mes "he can for his family. He's";
	mes "an example for all of us.";
	next;
	mes "[Alchemist]";
	mes "Kellasus really is";
	mes "an amazing person.";
	mes "There isn't one Alchemist";
	mes "that I know who doesn't look";
	mes "up to him in the realms of";
	mes "both science and personal life.";
	close;
}

//============================================================ 
// Old changelog
//============================================================ 
//= 1.0 for fully working skills only [Lupus]
//= 1.1 Added more new skill quests for more classes [Lupus]
//= Somehow eA engine doesn't let you keep learn't skill V_V'
//= 1.2 Added to correct locations, correct NPC's, fixed
//= some of the items required and made them into real
//= quests. [Reddozen] 
//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
//= 1.3b Splitted into different files [DracoRPG]
//= 1.4 Added Creators + Baby Alchemists can pass Bio Ethics
//= 	Quest too [Lupus]
//= 1.5 Removed duplicates [Toms] 1.5a fixed typo [Lupus]
//= 1.6 Moved some NPCs related to Lighthalzen quests. [SinSloth]
//= 1.7 Updated "Elemental Potion Creation Quest" to the official one. [Samuray22]
//= 1.8 Added some missing NPCs from the Laboratory. [Samuray22]
//= 1.8a replaced item "names" with item id [Lupus]
//============================================================