summaryrefslogblamecommitdiff
path: root/npc/quests/quests_nameless.txt
blob: e50360378fdbe3fb683588a221ed1fbd199aea6d (plain) (tree)
1
2
3
4
5
6
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752




                                                               
       







                                                               
                     

                                     
                     

                                         
                     

                                     
                     

                                     
                     

                                     
                     


                                                               
                                                                    
                                                           
                                                          









                                                               
                                                                                                                                    

































































                                                               
                                                            





































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































                                                                                                   
                                              































                                                                                         
                              










































































































































































































































                                                                                              
//===== eAthena Script ======================================= 
//= Nameless Island Quests
//===== By: ================================================== 
//= L0ne_W0lf
//===== Current Version: ===================================== 
//= 1.2
//===== Compatible With: ===================================== 
//= eAthena SVN
//===== Description: ========================================= 
//= Collection of Nameless Island Quests
//= Nameless Island:
//= - Quest to gain access to Nameless Island and dungeon.
//= - Variable in use: aru_monas  (Max: 26)
//= Peace to the Arunfeltz:
//- - Not Implemented
//= - Variable in use: N/A (Max: N/A)
//= Z-Gang Quest:
//- - Not Implemented
//= - Variable in use: N/A (Max: N/A)
//= Rogue Guild Investigation Assistance:
//- - Not Implemented
//= - Variable in use: N/A (Max: N/A)
//= Maf's Loan:
//- - Not Implemented
//= - Variable in use: N/A (Max: N/A)
//= Broken Diamond:
//- - Not Implemented
//= - Variable in use: N/A (Max: N/A)
//= Unlucky Emerald:
//- - Not Implemented
//= - Variable in use: N/A (Max: N/A)
//===== Additional Comments: ================================= 
//= 1.0 First version. [L0ne_W0lf]
//= 1.1 Made quest accessable to "Failed" gaebolg quest. [L0ne_W0lf]
//= 1.1a Touch up to other Gaebolg fail-points. [L0ne_W0lf]
//= 1.2 Some final tuning to Nameless Island quest. [Koca]
//============================================================ 

airplane_01,95,61,3	script	Agent#Aru	899,5,5,{
	end;

OnInit:
	hideonnpc "Agent#Aru";
	end;

OnTouch:	
	if ((prt_curse == 36 || prt_curse == 45 || prt_curse == 56 || prt_curse == 61) && (rachel_camel == 25) && (aru_monas < 1)) {
		hideoffnpc "Agent#Aru";
		mes "[????]";
		mes "Are you "+strcharinfo(0)+"?";
		mes "I've been waiting for you.";
		mes "^6B8E23Priest Bamph^000000 is expecting";
		mes "your arrival at ^6B8E23Prontera";
		mes "Church^000000. Please visit him";
		mes "as soon as you can.";
		close2;
		set aru_monas,1;
		hideonnpc "Agent#Aru";
	}
	end;
}

cmd_in02,174,89,7	script	Ordinary Man#pc1	97,{
	if (aru_monas < 2) {
		mes "[Larjes]";
		mes "Damn it, I lost again!";
		mes "This game is rigged!";
		mes "No matter what I try,";
		mes "I can never seem to win!";
		mes "But Comodo Hold 'Em";
		mes "is so... It's so addicting!";
		close;
	}
	else if (aru_monas == 2) {
		mes "[Larjes]";
		mes "Argh, I lost at this game";
		mes "so many times that I've";
		mes "completely lost track!";
		mes "I've got to win sometime...";
		next;
		select("Excuse me.");
		mes "[Larjes]";
		mes "Oh! Uh... Hmm...";
		mes "How may I help you?";
		next;
		select ("^6B8E23Priest Bamph^000000 sent me.");
		mes "[Larjes]";
		mes "Oh, I see. I apologize";
		mes "if my screaming and yelling";
		mes "made you a bit uncomfortable.";
		mes "I'm just here to kill some";
		mes "time... I now see firsthand";
		mes "that gambling is truly evil!";
		next;
		mes "[Larjes]";
		mes "Er, would you come";
		mes "over this way? I don't";
		mes "want anyone else to";
		mes "overhear us talking.";
		close2;
		set aru_monas,3;
		warp "cmd_in02",110,53;
		end;
	}
	else {
		mes "[Larjes]";
		mes "What?! I lost again?";
		mes "How does... How does";
		mes "this game even work?!";
		close;
	}
}

cmd_in02,111,52,3	script	Ordinary Man#pc2	97,{
	if (aru_monas < 3) {
		mes "[Larjes]";
		mes "^666666*Sigh...*^000000";
		mes "This isn't good at all.";
		mes "I don't know what to do...";
		close;
	}
	else if (aru_monas == 3) {
		mes "[Larjes]";
		mes "Good, no one should be";
		mes "able to hear us from here.";
		mes "After I sent a message to";
		mes "the place, I found some";
		mes "new information that should";
		mes "really help my investigation.";
		next;
		mes "[Larjes]";
		mes "I learned that two details";
		mes "about the night when that";
		mes "high ranking man vanished.";
		mes "Firstly, he left the guards for";
		mes "a bit to meet a woman. It's";
		mes "always a woman, isn't it?";
		next;
		mes "[Larjes]";
		mes "Secondly, after he left to";
		mes "meet that woman, some other";
		mes "people came in, and then they";
		mes "carried some really large";
		mes "baggage with them when";
		mes "they left to the west.";
		next;
		mes "[Larjes]";
		mes "Those bags were so big,";
		mes "it's suspicious. It seems";
		mes "like some organization has";
		mes "kidnapped him, and wants to";
		mes "bring him west for some reason.";
		next;
		select("Why to the west?");
		mes "[Larjes]";
		mes "This is just a guess, but";
		mes "I think whoever kidnapped";
		mes "him are from ^2F4F2FArunafeltz^000000.";
		mes "I'm prohibited from entering";
		mes "Arunafeltz so I wasn't able";
		mes "to investigate any further.";
		set aru_monas,4;
		close;
	}
	else {
		mes "[Larjes]";
		mes "I gambled away";
		mes "this much money?";
		mes "How am I gonna pay";
		mes "off all of this debt?!";
		close;
	}
}

ra_in01,308,59,1	script	Waiter#Aru	930,{
	if (aru_monas < 7) {
		mes "[Waiter]";
		mes "Welcome to";
		mes "Rachel's Palate, one";
		mes "of Rachel's finest and";
		mes "most exquisite restraunts.";
		if (aru_monas < 6) {
			close;
		}
		if (aru_monas == 6) {
			mes "[Waiter]";
			mes "What would you like";
			mes "to order? Or... If I'm";
			mes "not mistaken, you're";
			mes "here for something else?";
			next;
			if (select("I'd like to order.:Yes, I've come for another reason.") == 1) {
				mes "[Waiter]";
				mes "Sure, no problem.";
				mes "Did you come alone?";
				next;
				select("Yes.");
				mes "[Waiter]";
				mes "Right this way.";
				close2;
				set aru_monas,7;
				warp "ra_in01",303,43;
				end;
			}
			mes "[Waiter]";
			mes "Hm, okay. Well, whatever";
			mes "it is, I hope you enjoy your";
			mes "stay at Rachel's Palate.";
			close;
		}
	}
	mes "[Waiter]";
	mes "The food in this";
	mes "restaurant is the";
	mes "best in Rachel--no,";
	mes "it is the best in all";
	mes "of Arunafeltz!";
	close;
}

ra_in01,301,50,3	script	Normal-Looking Man	927,{
	mes "[Normal-Looking Man]";
	mes "Mmm-Mmm!";
	mes "I love the food in";
	mes "this restaurant!";
	mes "They don't serve";
	mes "anything this this";
	mes "good anywhere else!";
	close;
}

ra_in01,301,52,3	script	Common-Looking Man	927,{
	mes "[Common-Looking Man]";
	mes "The food here isn't bad,";
	mes "but my favorite restaurants";
	mes "are over in Hugel. The food";
	mes "over there is definitely best.";
	close;
}

ra_in01,297,50,7	script	Suspicious-Looking Man	926,{
	mes "[Suspicious-Looking Man]";
	mes "Each dish has its own";
	mes "unique taste that you must";
	mes "learn to relish. Of course,";
	mes "unhealthy junk food is the";
	mes "exception to this rule.";
	close;
}

ra_in01,301,43,0	script	#Aru_conv	-1,3,3,{
	end;

OnTouch:
	if (aru_monas == 7) {
		mes "[Waiter]";
		mes "What would you like to order?";
		mes "Our special today is Fried";
		mes "Veins Stripe Stickleback";
		mes "since we received some";
		mes "high quality fish from Veins";
		mes "just this morning.";
		next;
		select("...Yes, that sounds good.");
		mes "[Waiter]";
		mes "Excellent choice.";
		mes "Just to let you know,";
		mes "that dish is ^9932CD3,000 zeny^000000.";
		mes "I'll be right back.";
		next;
		mes "^3355FFThe waiter took your";
		mes "order, and left to go to";
		mes "the kitchen. You decide to";
		mes "eavesdrop on the people";
		mes "talking at the next table";
		mes "while you're waiting.^000000";
		next;
		mes "[Husky Male Voice]";
		mes "...............................";
		mes "I really saw it, the greatest";
		mes "fish in the world! Last time";
		mes "I went to Veins, I glimpsed";
		mes "the Veins Golden Stripe";
		mes "Stickleback! It's true!";
		next;
		mes "[Gloomy Male Voice]";
		mes "So were you able to taste";
		mes "that Veins Golden Stripe";
		mes "Stickleback juice?";
		next;
		mes "[Average Male Voice]";
		mes "Aw man, if I did, that";
		mes "would've been a once";
		mes "in a lifetime experience!";
		mes "Veins Golden Stripe";
		mes "Sticklebacks are only";
		mes "caught once a decade!";
		next;
		mes "[Husky Male Voice]";
		mes "Oh yeah, that juice is";
		mes "incredible. My voice even";
		mes "changed after I drank it!";
		mes "It was just... So profound.";
		next;
		mes "[Average Male Voice]";
		mes "Oh! So that's why";
		mes "you sound different.";
		next;
		mes "[Gloomy Male Voice]";
		mes "How did you get to drink";
		mes "such rare juice? I mean,";
		mes "there must be tons of people";
		mes "in line with reservations,";
		mes "just waiting to drink it!";
		next;
		mes "[Husky Male Voice]";
		mes "I got damn lucky: I went";
		mes "to this tavern in Veins, and";
		mes "overheard that ^DB7093a group of";
		mes "smugglers were arrested";
		mes "by the guards at the";
		mes "southeast beach^000000.";
		next;
		mes "[Husky Male Voice]";
		mes "Then I started thinking:";
		mes "maybe the smugglers were";
		mes "fishing. So I checked the";
		mes "beach to see if I could";
		mes "find their fishing boat.";
		next;
		mes "[Average Male Voice]";
		mes "Man, you must be obsessed";
		mes "with food. I mean, how else";
		mes "would you figure out that the";
		mes "smugglers were illegally";
		mes "fishing so quickly?";
		next;
		mes "[Husky Male Voice]";
		mes "Ha, I guess you're right!";
		mes "Anyway, there was only one";
		mes "fishing boat, and the guards";
		mes "were inspecting it. I was about";
		mes "to turn back in disappointment";
		mes "but then... I saw a fisherman!";
		next;
		mes "[Husky Male Voice]";
		mes "Out of the corner of my eye,";
		mes "I saw him bringing in his";
		mes "catch for the day, Veins";
		mes "Golden Strip Stickleback!";
		mes "I bought all of his fish";
		mes "right then and there.";
		next;
		mes "[Gloomy Male Voice";
		mes "Boy, were you lucky.";
		mes "And you never hestitate";
		mes "to splurge when it comes";
		mes "to food, do you? Heh heh~";
		next;
		mes "[Husky Male Voice]";
		mes "Oh, that wasn't even a";
		mes "splurge. I'm sure you guys";
		mes "would do the same thing";
		mes "if you were in my situation.";
		mes "I'm just grateful that I was";
		mes "able to taste such rare fish.";
		next;
		mes "^3355FF...............................";
		mes "Then, the men started";
		mes "to compliment each other.^000000";
		next;
		mes "[Waiter]";
		mes "Ah, here's your Fried";
		mes "Veins Stripe Stickleback.";
		mes "Please enjoy your meal.";
		next;
		mes "["+strcharinfo(0)+"]";
		mes "^ff0000Veins^000000, huh? I might want";
		mes "to check that place one";
		mes "of these days to see if";
		mes "I can find more of this fish.";
		next;
		mes "["+strcharinfo(0)+"]";
		mes "Whoa, this fish tastes...";
		mes "I've never tasted anything";
		mes "like it! It's almost like";
		mes "a dessert. God, it's good!";
		if (Zeny >= 3000) {
			set Zeny,Zeny-3000;
		}
		getitem 12052,4; //Vit_Dish02
		set aru_monas,8;
		close;
	}
	end;
}

ve_in,78,314,5	script	Magistrate#Aru	945,{
	if (aru_monas < 8) {
		mes "[Al Hamad]";
		mes "Argh! Why must this";
		mes "happen to me, especially";
		mes "just when I'm about to";
		mes "retire! A-ah! My ulcer...";
		mes "Just all of a sudden, it--!";
		close;
	}
	else if (aru_monas == 8) {
		mes "[Al Hamad]";
		mes "Man, this is probably";
		mes "the biggest hassle of my";
		mes "career. Why does this have";
		mes "to happen now? Retirement";
		mes "is so close, yet so far.";
		next;
		select("Are you in trouble?");
		mes "[Al Hamad]";
		mes "Huh? You don't look like";
		mes "you're from around here.";
		mes "Listen, I appreciate your";
		mes "concern, but I'm really not";
		mes "comfortable talking to complete";
		mes "strangers about my problems.";
		set aru_monas,9;
		close;
	}
	else if (aru_monas == 9) {
		mes "[Al Hamad]";
		mes "Unless you've got special";
		mes "business here, you're not";
		mes "allowed to enter this place.";
		mes "We're here to keep the public";
		mes "peace, and letting anyone";
		mes "in here will cause trouble.";
		close;
	}	
	else if (aru_monas == 10) {
		mes "[Al Hamad]";
		mes "I thought I told you";
		mes "that you weren't allowed";
		mes "to come in here. Why do";
		mes "you keep coming back?";
		next;
		if (select("I'm sorry.:I want to know about the smugglers.") == 1) {
			mes "[Al Hamad]";
			mes "It's fine. Just leave,";
			mes "and don't come back";
			mes "unless you've got a";
			mes "really good reason.";
			close;
		}
		mes "[Al Hamad]";
		mes "Hey, how'd you find out";
		mes "about the smugglers? Did";
		mes "word spread around town?";
		mes "Well, I'm sorry, but I can't";
		mes "disclose any details about";
		mes "an ongoing investigation.";
		next;
		mes "[Al Hamad]";
		mes "^9370DBIf you insist on learning";
		mes "more, then you'd need to";
		mes "bring me a written order";
		mes "from a higher ranking officer.^000000";
		mes "Oh, and you're prohibited";
		mes "asking anyone else, so behave.";
		set aru_monas,11;
		close;
	}
	else if (aru_monas == 11) {
		mes "[Al Hamad]";
		mes "I don't blame you for";
		mes "being curious, but getting";
		mes "involved when you're not";
		mes "supposed to will just cause";
		mes "trouble. Be careful, got it?";
		close;
	}
	else if (aru_monas == 13) {
		mes "[Al Hamad]";
		mes "Huh, that's weird. You're not";
		mes "even a citizen of Arunafeltz,";
		mes "but somehow you know such";
		mes "a high ranking priest. Alright,";
		mes "I guess I can tell you more";
		mes "about our investigation.";
		next;
		mes "[Al Hamad]";
		mes "I should let you know that";
		mes "what I tell you might not be";
		mes "worth all that trouble. This";
		mes "information probably isn't";
		mes "as valuable as you think.";
		next;
		mes "[Al Hamad]";
		mes "The smugglers we caught are";
		mes "the worst kind of scoundrels:";
		mes "they deal in human trafficking, but we caught them this time when they";
		mes "were crossing the ocean. Their background info is pretty typical.";
		next;
		mes "[Al Hamad]";
		mes "Let's see... They kidnapped";
		mes "some man from Comodo.";
		mes "That's a place in the southwest";
		mes "part of Rune-Midgarts. Anyway,";
		mes "the smugglers thought he'd be";
		mes "wealthy, so they set a trap.";
		next;
		mes "[Al Hamad]";
		mes "They lured him away from his";
		mes "guards by sending a woman,";
		mes "but when they captured him,";
		mes "they found that he was not only";
		mes "rich, he was also a high ranked";
		mes "official of Rune-Midgarts.";
		next;
		mes "[Al Hamad]";
		mes "That's when they got sloppy:";
		mes "they were so scared that the";
		mes "kingdom's troops might pursue";
		mes "them that they crossed the";
		mes "ocean that we patrol. That's";
		mes "where we caught them.";
		next;
		mes "[Al Hamad]";
		mes "What I don't understand is";
		mes "why they were so scared.";
		mes "I mean, they mainly deal";
		mes "in human trafficking so...";
		mes "Kidnapping an official isn't";
		mes "that big a difference, is it?";
		next;
		mes "[Al Hamad]";
		mes "We contacted the temple,";
		mes "and reported the smugglers,";
		mes "our investigation, and the";
		mes "high ranking man from the";
		mes "Rune-Midgarts kingdom.";
		next;
		mes "[Al Hamad]";
		mes "Then, some people from";
		mes "the temple interrupted our";
		mes "investigation, took away the";
		mes "smugglers before we finished";
		mes "our interrogations, and we";
		mes "haven't seen them since.";
		next;
		mes "[Al Hamad]";
		mes "I asked an acquaintance that";
		mes "works at the temple, but he";
		mes "doesn't know what's going";
		mes "on either. The ^32CD32Rune-Midgarts";
		mes "official^000000 has gone missing too.";
		mes "It's all very frustrating.";
		next;
		mes "[Al Hamad]";
		mes "That happens to be all";
		mes "I know. Does this mean";
		mes "we have to capture the";
		mes "smugglers again? I don't";
		mes "know what's going on...";
		next;
		mes "[Al Hamad]";
		mes "Even if I could make headway";
		mes "into the investigation, I've";
		mes "been ordered to stop by upper";
		mes "management. It looks like";
		mes "this case is more trouble";
		mes "than it's worth to them?";
		next;
		mes "[Al Hamad]";
		mes "I don't want to be involved";
		mes "in this anymore. I should be";
		mes "retired already! If you want to";
		mes "learn more, your only choice";
		mes "would be to find out on your";
		mes "own. Fat chance, right?";
		set aru_monas,14;
		close;
	}
	else if (aru_monas >= 14) {
		mes "[Al Hamad]";
		mes "I've suffered enough";
		mes "already! Why can't this";
		mes "case just be done?!";
		close;
	}
}

ve_in,81,296,3	script	Soldier#Aru	946,{
	if (aru_monas < 9) {
		mes "[Himus]";
		mes "Huh. The magistrate";
		mes "still seems pretty upset";
		mes "over the case that happened";
		mes "at least a few months ago...";
		close;
	}
	else if (aru_monas == 9) {
		mes "[Himus]";
		mes "Hm? Oh, the magistrate";
		mes "gave you the brush-off?";
		mes "Well, he hasn't really been";
		mes "himself ever since we arrested";
		mes "those ^32CD32smugglers coming from";
		mes "the south^000000 a few months ago.";
		next;
		mes "[Himus]";
		mes "Once we reported the arrest";
		mes "to the temple, the pope's";
		mes "soldiers came and took the";
		mes "smugglers away. We have no";
		mes "clue what happened to them";
		mes "or where they even are now.";
		next;
		mes "[Himus]";
		mes "It might not seem like";
		mes "a big deal to you, but";
		mes "the magistrate is pretty";
		mes "meticulous, and he hates";
		mes "it when people interfere";
		mes "with his job, you know?";
		next;
		select("Who are the smugglers?");
		mes "[Himus]";
		mes "Well, I don't really know.";
		mes "Maybe the magistrate would";
		mes "know if he was able to finish";
		mes "interrogating the smugglers.";
		mes "I'm not sure if he did since the smugglers were taken away.";		
		set aru_monas,10;
		close;
	}
	else if (aru_monas == 10) {
		mes "[Himus]";
		mes "The magistrate is about";
		mes "to retire, so I hope he can";
		mes "finally quit work and just";
		mes "forget about this whole";
		mes "business. He does nothing";
		mes "but stress out about it!";
		close;
	}
	else {
		mes "[Himus]";
		mes "Nice day, isn't it?";
		close;		
	}
}

ra_temple,165,57,5	script	Niren#ss	915,{
	if (checkweight(907,200) < 0) {
		mes "^3355FFWait a second!";
		mes "Right now, you're carrying";
		mes "too many things with you.";
		mes "Please come back after";
		mes "using the Kafra Service";
		mes "to store some of your items.^000000";
		close;
	}
	cutin "ra_gwoman",2;
	mes "[High Priestess Niren]";
	mes "So you wanted to talk to me?";
	mes "I'm pretty tired right now, but";
	mes "I can spare a moment or two.";
	mes "What would you like to ask?";
	next;
	switch(select("Ask About Veins Smugglers:As About Zhed")) {
	case 1:
		if (aru_monas == 12) {
			mes "[Niren]";
			mes "Veins smugglers...";
			mes "Would you explain";
			mes "exactly what you mean";
			mes "by Veins smugglers?";
			next;
			mes "[Niren]";
			mes "Oh, them. Yes, I know";
			mes "a little bit about them.";
			mes "I'm afraid that I can't really";
			mes "disclose certain information";
			mes "about them since they're";
			mes "a classified case...";
			next;
			mes "[Niren]";
			mes "I'm afraid that I cannot give you information about them easily";
			mes "as they mean a lot to us.";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "Actually, I was curious";
			mes "about who they kidnapped.";
			next;
			mes "[Niren]";
			mes "Oh, well, I suppose";
			mes "I can tell you more";
			mes "about their captive.";
			mes "But first, I'd like to";
			mes "ask you for a favor.";
			next;
			select("Accept:Do Not Refuse");
			mes "[Niren]";
			mes "When we realized the";
			mes "kind of hostage the";
			mes "smugglers captured, we";
			mes "didn't know what to do with";
			mes "him. We've had too many";
			mes "internal problems to handle...";
			next;
			mes "[Niren]";
			mes "Still, we felt that we";
			mes "could use him in our plan,";
			mes "so we held him in a secret";
			mes "place whose location is only";
			mes "known to a few people. But";
			mes "then... We lost all contact.";
			next;
			mes "[Niren]";
			mes "We sent investigators, but";
			mes "we still have no idea what";
			mes "happened. All they found was";
			mes "a message left by one survivor:";
			mes "''They're all demons.'' The";
			mes "hostage is probably dead.";
			next;
			mes "[Niren]";
			mes "He may have been a high";
			mes "ranking official, but we";
			mes "were too preoccupied";
			mes "with other matters. In fact,";
			mes "I haven't gotten the chance";
			mes "to think of what do with him...";
			next;
			mes "[Niren]";
			mes "I want to ask you to";
			mes "go to that place, and";
			mes "figure out what happened";
			mes "there, and if that high ranking";
			mes "official from Rune-Midgarts is";
			mes "still alive. I doubt it, but...";
			next;
			mes "[Niren]";
			mes "The investigators we employ";
			mes "in our temple usually pale";
			mes "in comparison to you foreign";
			mes "adventurers, so I have faith";
			mes "that you can do it. Still,";
			mes "it'll be quite dangerous.";
			next;
			mes "[Niren]";
			mes "If you can do this, I'll";
			mes "tell you the location of";
			mes "that place: we usually call";
			mes "it the monastery. It used to";
			mes "be an actual monastery, but we";
			mes "use it to hold captives now.";
			next;
			mes "[Niren]";
			mes "I'm sorry, but I can't tell";
			mes "you anything else about that";
			mes "old place. It's located to the";
			mes "southwest of Veins across the";
			mes "sea. You should be able to find";
			mes "a boat at South Veins Beach.";
			next;
			mes "[Niren]";
			mes "However... Never mind.";
			mes "I'd like to help you more,";
			mes "but I'd be compromising my";
			mes "position. I'm sorry. Please";
			mes "come back and tell me if";
			mes "you learn anything there.";
			set aru_monas,13;
			next;
			mes "[Niren]";
			mes "I'll send a message to the";
			mes "magistrate of Veins. If you";
			mes "talk to him, he'll provide you";
			mes "with some useful information";
			mes "for your journey. Good luck.";
			close2;
		}
		else if (aru_monas < 18) {
			mes "[Niren]";
			mes "Going to the monastery";
			mes "isn't the problem: coming";
			mes "back here alive will probably";
			mes "be the real challenge for you.";
			next;
			mes "[Niren]";
			mes "We can't send any troops";
			mes "there until we understand";
			mes "what they'd be confronting";
			mes "there. That's why we need";
			mes "you to investigate the area.";
			close2;
		}
		else if (aru_monas < 25) {
			mes "[Niren]";
			mes "Still investigating the";
			mes "monastery? Perhaps if";
			mes "you found any records";
			mes "left behind by one of";
			mes "the residents over there...";
			close2;
		}
		else if (aru_monas == 25) {
			if (countitem(7755) < 1) {
				mes "[Niren]";
				mes "Still investigating the";
				mes "monastery? Perhaps if";
				mes "you found any records";
				mes "left behind by one of";
				mes "the residents over there...";
				close2;
			}
			else {
				mes "[Niren]";
				mes "You found this journal";
				mes "in the monastery? Perfect.";
				mes "Let me read it, and see";
				mes "what we can learn...";
				next;
				mes "[Niren]";
				mes "Hmm, this sounds really";
				mes "bad. This is tragic, especially";
				mes "we kept so many important";
				mes "people over there. I'll request";
				mes "to dispatch troops there right";
				mes "away. Something must be done.";
				next;
				mes "[Niren]";
				mes "There are too many problems";
				mes "we have to confront now, but";
				mes "this monastery issue needs";
				mes "top priority. We won't be able";
				mes "to handle it if another threat";
				mes "comes from that place.";
				delitem 7755,1; //Research_Note
				set aru_monas,26;
				getexp 500000,0;
				close2;
			}
		}
		else {
			mes "[Niren]";
			mes "I suppose that Arunafeltz";
			mes "and Rune-Midgarts will be too";
			mes "busy with their own internal";
			mes "issues to commit to war.";
			mes "High Priest Zhed will be";
			mes "glad to know about this.";
			close2;
		}
		break;
	case 2:
		if (aru_em < 10) {
			mes "[High Priestess Niren]";
			mes "I'm sorry...";
			mes "I really don't want";
			mes "to think about Zhed";
			mes "right now. He's just...";
			close2;
		}
		else if (aru_em == 10) {
			mes "[High Priestess Niren]";
			mes "You wanted to ask me about";
			mes "Beken--High Priest Zhed?";
			mes "I can't do anything for him.";
			mes "He dug his own grave by";
			mes "allowing you into the";
			mes "holy ground, didn't he?";
			next;
			mes "[High Priestess Niren]";
			mes "I thought I warned you";
			mes "before to stay out of trouble.";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "I'm not here to discuss";
			mes "that. But I happened to";
			mes "hear that you're the only";
			mes "person that can help him now.";
			next;
			mes "[High Priestess Niren]";
			mes "...............................";
			mes "...............................";
			mes "...............................";
			next;
			mes "[High Priestess Niren]";
			mes "It's true that Zhed and";
			mes "I used to work well together,";
			mes "but we no longer share the";
			mes "same dream. You'd better find";
			mes "someone else. Unlike him,";
			mes "I actually want a war.";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "Weren't you guys friends?";
			mes "Besides, you don't seem as";
			mes "aggressive as those other";
			mes "hard liner priests.";
			next;
			mes "[High Priestess Niren]";
			mes "Aggressive? Hmpf. If you";
			mes "take a good look at those";
			mes "moderates, you'll see that";
			mes "they oppose war, but they're";
			mes "also totally corrupt. In fact, they committed worse atrocities!";
			next;
			mes "[High Priestess Niren]";
			mes "The moderates conducted";
			mes "inhumane testing on living";
			mes "creatures, even humans!";
			mes "And Zhed and I... Could do";
			mes "nothing but pray to Freya.";
			mes "Only war can this this chaos!";
			next;
			mes "[High Priestess Niren]";
			mes "We need to start all";
			mes "over again. I can't help";
			mes "Zhed. Please leave...";
			next;
			mes "^3355FFIt doesn't look like";
			mes "you can change High";
			mes "Priestess Niren's mind.";
			mes "For now, you'd better talk";
			mes "to High Priest Zhed.^000000";
			set aru_em,11;
			close2;
		}
		else if ((aru_em == 11) || (aru_em == 12)) {
			mes "[High Priestess Niren]";
			mes "I already told you";
			mes "how I feel about Zhed.";
			mes "We were wrong all along...";
			mes "This time, war is the answer.";
			close2;
		}
		else if (aru_em == 13) {
			mes "[High Priestess Niren]";
			mes "I already told you";
			mes "how I feel about Zhed.";
			mes "We were wrong all along...";
			mes "This time, war is the answer.";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "Fine. If you're so sure";
			mes "of yourself, then you won't";
			mes "mind reading this letter";
			mes "from High Priest Zhed.";
			next;
			mes "^3355FFNiren angrily grabbed the";
			mes "letter, ripped the envelope";
			mes "open, and began to read his";
			mes "message. Her stern face slowly";
			mes "softened as she slowly scanned";
			mes "what Zhed had to tell her.^000000";
			next;
			mes "[High Priestess Niren]";
			mes ".................";
			mes ".................";
			mes ".................";
			next;
			mes "[High Priestess Niren]";
			mes "That Zhed... He always";
			mes "did have a way with words.";
			mes "I suppose the old saying is";
			mes "true: the pen truly is mightier";
			mes "than the sword. *Sigh...*";
			next;
			mes "[Sippie]";
			mes "High Priestess";
			mes "Niren? Are you okay?";
			next;
			mes "[High Priestess Niren]";
			mes "Oh, I'm fine,";
			mes "thank you. I guess";
			mes "I'm just a little tired.";
			next;
			mes "[High Priestess Niren]";
			mes "...............................";
			mes "I have to admit, there's truth";
			mes "in what Zhed's saying. We";
			mes "have a duty to protect our";
			mes "people, the pope, our holy";
			mes "ground. But I need to think...";
			next;
			mes "[High Priestess Niren]";
			mes "Would you give me some";
			mes "time to myself? I'll let you";
			mes "know once I've made a decision.";
			set aru_em,14;
			close2;
		}
		else if (aru_em == 14) {
			if (rand(1,10) == 1) {
				mes "[High Priestess Niren]";
				mes "...................";
				mes "...................";
				mes "...................";
				emotion e_dots;
				next;
				mes "[Sippie]";
				mes "High Priestess Niren,";
				mes "you must be really tired.";
				mes "You look pale for some reason.";
				emotion 19;
				next;
				mes "[High Priestess Niren]";
				mes "I do feel rather drained.";
				mes "I don't know why I've been";
				mes "holding on to this hatred for";
				mes "so long. I guess I can finally";
				mes "just cast it to the winds...";
				next;
				mes "[High Priestess Niren]";
				mes "Adventurer...";
				mes "What was your name?";
				next;
				mes "["+strcharinfo(0)+"]";
				mes "My name is "+strcharinfo(0)+".";
				next;
				mes "[High Priestess Niren]";
				mes "Adventurer...";
				mes "You had the chance to talk";
				mes "with our pope once, but I doubt";
				mes "you'll be able to do so again";
				mes "^3311FFin private^000000. You'll definitely";
				mes "need our help for that end.";
				next;
				mes "["+strcharinfo(0)+"]";
				mes "Does this mean that";
				mes "you've decided to work";
				mes "with Zhed again?";
				next;
				mes "^3355FFNiren quietly nodded";
				mes "her head, and then";
				mes "resumed talking.^000000";
				next;
				mes "[High Priestess Niren]";
				mes "I'm still not sure if";
				mes "I can join him in the long";
				mes "run. I mean, talking to the";
				mes "pope might not result in";
				mes "anything, actually. But";
				mes "it's still worth a try.";
				next;
				mes "[High Priestess Niren]";
				mes "However, I've never";
				mes "doubted Zhed's dedication";
				mes "to Arunafeltz. He deserves";
				mes "another chance from me.";
				next;
				mes "[High Priestess Niren]";
				mes "Our pope is always surrounded ";
				mes "by priests and followers sent";
				mes "by High Priest Vildt. He always";
				mes "manages to keep his eyes and";
				mes "ears on her. We need to get";
				mes "those spies away somehow...";
				next;
				mes "["+strcharinfo(0)+"]";
				mes "What can we do";
				mes "about them, then?";
				next;
				mes "[High Priestess Niren]";
				mes "For now, just approach";
				mes "the pope as if you just";
				mes "wanted to leisurely chat.";
				mes "While you're doing that,";
				mes "try to gather information";
				mes "from the priests around her.";
				next;
				mes "["+strcharinfo(0)+"]";
				mes "Sure thing. You";
				mes "can count on me!";
				emotion e_no1,1;
				set aru_em,15;
				close2;
			}
			else {
				mes "[High Priestess Niren]";
				mes "Ugh, this is giving me";
				mes "a headache. There's";
				mes "too much to consider...";
				mes "Too much at stake here...";
				close2;
			}
		}
		else if (aru_em == 15) {
			mes "[High Priestess Niren]";
			mes "Just approach the pope";
			mes "for a chat, and see what";
			mes "you can learn from the";
			mes "other priests around her.";
			close2;
		}
		else if (aru_em == 16) {
			mes "[High Priestess Niren]";
			mes "How is the pope?";
			mes "I haven't had the chance";
			mes "to meet her recently, so...";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "Well, she doesn't seem";
			mes "very well, just like the";
			mes "last time I saw her. I didn't";
			mes "learn anything about all those";
			mes "priests. Just that they've been";
			mes "working in the temple non-stop.";
			next;
			mes "[High Priestess Niren]";
			mes "Yes, they've been by her";
			mes "side twenty-fours a day.";
			mes "It's been like that for years.";
			next;
			emotion e_wah;
			mes "[Sippie]";
			mes "Oh, High Priestess Niren,";
			mes "I love working for you, but";
			mes "sometimes I wish I could leave";
			mes "just to see my family. Even";
			mes "just once a year would be nice.";
			next;
			emotion 5;
			mes "[High Priestess Niren]";
			mes "...............................";
			mes "You're absolutely right.";
			mes "That gives me an idea.";
			next;
			emotion 2;
			mes "[Sippie]";
			mes "Huh? What is it?";
			next;
			mes "[High Priestess Niren]";
			mes "You all need a vacation.";
			next;
			mes "[High Priestess Niren]";
			mes ""+strcharinfo(0)+".";
			next;
			mes "["+strcharinfo(0)+"]";
			mes "Yes?";
			next;
			mes "[High Priestess Niren]";
			mes "I should reward everyone";
			mes "in the Sky Garden for their";
			mes "contribution. However,";
			mes "they were hired by Vildt,";
			mes "so I can't directly give them";
			mes "leave for vacation. Hmm...";
			next;
			mes "[High Priestess Niren]";
			mes "Sippie...";
			mes "I'll need a pen";
			mes "and some paper.";
			next;
			mes "[Sippie]";
			mes "Yes, ma'am.";
			mes "There you go!";
			cutin "ra_gwoman",255;
			next;
			mes "^3355FF*Scribble Scribble*^000000";
			mes "^3355FF*Scribble Scribble*^000000";
			mes "^3355FF*Scribble Scribble*^000000";
			mes "^3355FF*Scribble Scribble*^000000";
			next;
			cutin "ra_gwoman",2;
			mes "[High Priestess Niren]";
			mes "I administered a blessing";
			mes "for a child from a native";
			mes "family, and they were very";
			mes "grateful since most of the";
			mes "priests shun the natives.";
			next;
			mes "[High Priestess Niren]";
			mes "It turns out that this";
			mes "child is gifted at forgery.";
			mes "She doesn't like being too";
			mes "close to other people, but";
			mes "that's beside the point.";
			mes "Here, take this letter.";
			next;
			mes "[High Priestess Niren]";
			mes "Ah, and take this file that";
			mes "contains a sample of Vildt's";
			mes "handwriting. Bring them to";
			mes "a girl named Ishmael in a";
			mes "village in North Rachel.";
			mes "I hope she'll help us...";
			set aru_em,17;
			getitem 7343,1; //File02
			close2;
		}
		else if (aru_em == 17) {
			mes "[High Priestess Niren]";
			mes "Please deliver my letter";
			mes "and that file to Ishmael in";
			mes "North Rachel. Hopefully,";
			mes "she can use her talents";
			mes "to help us out.";
			close2;
		}
		else if (aru_em == 19) {
			if (countitem(7343) > 0) {
				mes "[High Priestess Niren]";
				mes "Have you met with Ishmael?";
				next;
				mes "^3355FFYou handed Niren the";
				mes "file forged by Ishmael.^000000";
				next;
				emotion e_bzz;
				mes "[High Priestess Niren]";
				mes "Perfect! This forgery is";
				mes "so well done, I'm sure";
				mes "that even Vildt won't be";
				mes "know if he wrote it or not.";
				next;
				mes "[High Priestess Niren]";
				mes ""+strcharinfo(0)+"...";
				mes "I'm going to use this to";
				mes "send the priests and followers";
				mes "on vacation. Then me and Zhed";
				mes "can talk to the pope without";
				mes "any unecessary interruptions.";
				next;
				mes "[High Priestess Niren]";
				mes "I really don't want to burden";
				mes "our pope with what Zhed and I";
				mes "have to say... But that's much";
				mes "preferable to doing nothing";
				mes "and experiencing the downfall";
				mes "of our beloved Arunafeltz.";
				next;
				mes "[High Priestess Niren]";
				mes "Sippie, please";
				mes "deliver this vacation";
				mes "approval to the priests and";
				mes "followers in the Sky Garden.";
				next;
				mes "[Sippie]";
				mes "Yes, ma'am!";
				next;
				mes "[High Priestess Niren]";
				mes ""+strcharinfo(0)+",";
				mes "please go back to Zhed,";
				mes "and let him know everything";
				mes "is ready. Then I want you to";
				mes "meet us in the ^3131FFSky Garden^000000.";
				next;
				mes "["+strcharinfo(0)+"]";
				mes "Yes!";
				next;
				mes "[High Priestess Niren]";
				mes "We need to hurry and";
				mes "do this before High";
				mes "Priest Vildt realizes";
				mes "what we are doing.";
				delitem 7343,1; //File02
				set aru_em,20;
				close2;
			}
			else {
				mes "^3131FFYou seem to have";
				mes "misplaced Ishmael's file.^000000";
				close2;
			}
		}
		else if ((aru_em == 20) || (aru_em == 21)) {
			mes "[High Priestess Niren]";
			mes "Please hurry back";
			mes "to High Priest Zhed.";
			close2;
		}
		else if (aru_em == 22) {
			mes "[High Priestess Niren]";
			mes "I'm so proud of our pope!";
			mes "Did you hear her wonderful";
			mes "speech? Well, I should say";
			mes "those are the words of Freya,";
			mes "but... Well, you know. Hohoho!";
			next;
			mes "[High Priestess Niren]";
			mes "Our priests may have acted";
			mes "selfishly, but they are still";
			mes "committed to Arunafeltz's";
			mes "welfare. Things should";
			mes "change for the better now.";
			next;
			mes "[High Priestess Niren]";
			mes "I'm ashamed that I strayed";
			mes "from the path of peace and";
			mes "almost endangered my country.";
			mes "I'm glad Zhed brought me back";
			mes "my senses. From now on, I'll";
			mes "repent for my sins with Zhed.";
			next;
			mes "[High Priestess Niren]";
			mes "I hope the goddess can";
			mes "forgive me. Ah, and you";
			mes "should know that Zhed is";
			mes "waiting for you. Why don't";
			mes "you go see him now?";
			next;
			mes "^3355FFNiren softly smiles";
			mes "at you, and you realize";
			mes "that it's the first time";
			mes "that you've seen that";
			mes "expression on her face.^000000";
			set aru_em,23;
			getexp 1000000,0;
			close2;
		}
		else if (aru_em > 21) {
			mes "[High Priestess Niren]";
			mes "Thanks to you and";
			mes "Bekento, I think I've";
			mes "finally found my way.";
			close2;
		}
		else {
			mes "[High Priestess Niren]";
			mes "I'm sorry...";
			mes "I really don't want";
			mes "to think about Zhed";
			mes "right now. He's just...";
			close2;
		}
	}
	cutin "ra_gwoman",255;
	end;
}

ve_in,239,115,1	script	Drunkard#Aru	943,{
	if (aru_monas < 14) {
		mes "[Drunkard]";
		mes "Man, I feel great! Hah hah!";
		mes "Hey, gimme one more drink!";
		close;
	}
	if (aru_monas == 14) {
		mes "[Drunkard]";
		mes "So--*Hic* What I was...";
		mes "Oog, dizzy... I say sayin',";
		mes "that guy that ^32CD32snuck out to";
		mes "sea on a boat^000000? You know";
		mes "*Hic* why he came back";
		mes "so early? You won't believe it!";
		next;
		mes "[Drunkard]";
		mes "Hah hah! He--*Hic*";
		mes "He thought he saw a ^DBDB70ghost^000000!";
		mes "Bwah hah hah! Oooog... Hey...";
		next;
		mes "["+strcharinfo(0)+"]";
		mes "That's right!";
		mes "Maybe I should check";
		mes "on ^32CD32Kurdi's father since";
		mes "he's a fisherman^000000";
		set aru_monas,15;
		close;
	}
	else {
		mes "[Drunkard]";
		mes "Why?! Why can't I take";
		mes "my boat out to sea? I hafta";
		mes "catch fish to make a living!";
		mes "What, they expect me to starve";
		mes "to death or something?! Huh?!";
		close;
	}
}

ve_fild07,125,128,0	script	Boat#Aru	111,{
	if (aru_monas < 16) {
		mes "^3355FFThis boat seems to ";
		mes "be in decent condition.";
		mes "Who could its owner be?^000000";
		close;
	}
	if (aru_monas == 16) {
		mes "^3355FFThis must be the boat that";
		mes "Karyn was talking about.";
		mes "It seems to be in pretty";
		mes "good shape. Now, the";
		mes "monastery should be";
		mes "southwest from here...^000000";
		next;
		hideoffnpc "Secret Agent#Aru";
		next;
		mes "[Larjes]";
		mes "Long time no see,";
		mes ""+strcharinfo(0)+".";
		next;
		mes "["+strcharinfo(0)+"]";
		mes "Larjes!";
		next;
		mes "[Larjes]";
		mes "I had a tough time following";
		mes "you, you know? I actually";
		mes "almost lost you once. You";
		mes "must be wondering why";
		mes "I'm here. If you'll listen,";
		mes "I'll explain everything.";
		next;
		mes "[Larjes]";
		mes "According to our investigation, Arunafeltz is definitely involved";
		mes "in this case. We've been watching you since you're somehow related";
		mes "to that high ranked official from Arunafeltz. I apologize for that.";
		next;
		mes "[Larjes]";
		mes "This is an international";
		mes "incident, so to prevent any";
		mes "intel leaks to Arunafeltz,";
		mes "we've had to be much stricter";
		mes "with securing and protecting";
		mes "all information for this case.";
		next;
		mes "[Larjes]";
		mes "Anyway, I've decided to";
		mes "reveal myself to you since";
		mes "I'm the only one that can help";
		mes "you right now. You're thinking";
		mes "of using that boat, aren't you?";
		next;
		mes "[Larjes]";
		mes "If you don't have the skills,";
		mes "knowledge, and preparation";
		mes "to sail those waters ahead,";
		mes "you'll probably wreck the";
		mes "boat. You'll make it if you're lucky but... That's a lot of luck.";
		next;
		mes "[Larjes]";
		mes "I'll help you sail this";
		mes "boat to get where you're";
		mes "going. But if you fail, there's";
		mes "a chance you might have to";
		mes "sail this boat on your own if I'm not here. So, you ready to go?";
		next;
		switch(select("Yes, I'm ready.:Give me more time.")) {
		case 1:
			mes "[Larjes]";
			mes "Alright, let's go.";
			mes "Hold on to something:";
			mes "this will probably be";
			mes "a pretty rocky ride...";
			set aru_monas,17;
			close2;
			hideonnpc "Secret Agent#Aru";
			warp "nameless_i",257,217;
			end;
		case 2:
			mes "[Larjes]";
			mes "Alright. Just let me know";
			mes "whenever you're ready.";
			close;
		}
	}
	if (aru_monas < 20) {
		mes "^3355FFThis is the boat that";
		mes "can take you to the";
		mes "monastery.^000000";
		next;
		switch(select("Go to Monastery:Cancel")) {
		case 1:
			mes "^3355FFYou set sail for";
			mes "the monastery...^000000";
			close2;
			warp "nameless_n",257,217;
			end;
		case 2:
			mes "^3355FFYou decide to";
			mes "stay ashore.^000000";
			close;
		}
	}
	else {
		mes "^3355FFThis is the boat that";
		mes "can take you to the";
		mes "monastery.^000000";
		next;
		switch(select("Go to Monastery:Cancel")) {
		case 1:
			mes "^3355FFYou set sail for";
			mes "the monastery...^000000";
			close2;
			warp "nameless_n",257,217;
			end;
		case 2:
			mes "^3355FFYou decide to";
			mes "stay ashore.^000000";
			close;
		}
	}
}

ve_fild07,128,130,1	script	Secret Agent#Aru	97,{
	if (aru_monas == 16) {
		mes "[Larjes]";
		mes "Are you ready to go";
		mes "aboard? I'll help you";
		mes "sail to that monastery,";
		mes "but if you fail while you're";
		mes "there, I might not be here";
		mes "when you come back.";
		next;
		switch(select("Yes, I'm ready.:Give me more time.")) {
		case 1:
			mes "[Larjes]";
			mes "Alright, let's go.";
			mes "Hold on to something:";
			mes "this will probably be";
			mes "a pretty rocky ride...";
			set aru_monas,17;
			close2;
			hideonnpc "Secret Agent#Aru";
			warp "nameless_i",257,217;
			end;
		case 2:
			mes "[Larjes]";
			mes "Alright. Just let me know";
			mes "whenever you're ready.";
			close;
		}
	}
	end;

OnInit:
	hideonnpc "Secret Agent#Aru";
	end;
}

nameless_i,259,218,3	script	Larjes#Aru	97,{
	if(aru_monas < 18) {
		mes "[Larjes]";
		mes "I don't like this place.";
		mes "You'd be better be careful";
		mes "around here with those weird";
		mes "creatures running around.";
		close;
	}
	mes "[Larjes]";
	mes "Good, you're back";
	mes "I know that there's still";
	mes "things on this island that";
	mes "you want to investigate,";
	mes "but did you want to leave";
	mes "this place for a while?";
	next;
	if(select("Yes:No")==1) {
		mes "[Larjes]";
		mes "Alight, let's go.";
		close2;
		warp "ve_fild07",130,130;
		end;
	}
	mes "[Larjes]";
	mes "Alright, but becareful.";
	mes "Those creatures almost";
	mes "got you once, you know.";
	close;
}

nameless_i,212,184,0	script	#aru_clue1	-1,4,2,{
	end;

OnTouch:
	if (aru_monas == 17) {
		mes "^3355FFThe village is totally";
		mes "silent, as if all life had";
		mes "abandoned it. You look";
		mes "around and see that something";
		mes "was here a few hours ago, but";
		mes "it's somewhere else now.^000000";
		next;
		mes "^3355FFWhatever it was,";
		mes "it definitely wasn't";
		mes "human. What kind of";
		mes "creature could it be?^000000";
		close;
	}
	end;
}

nameless_in,21,176,0	script	#aru_clue2	-1,2,2,{
	end;

OnTouch:
	if (aru_monas == 17) {
		mes "^3355FFThere are traces of";
		mes "humans around here,";
		mes "along with some kind";
		mes "of creature that you";
		mes "can't clearly identify.^000000";
		close;
	}
	end;
}

nameless_i,129,218,0	script	#aru_clue3	-1,4,3,{
	end;

OnTouch:
	if (aru_monas == 17) {
		mes "^3355FFA strange scent strikes";
		mes "you as you enter this field of";
		mes "grass. A few ^32CD32animal corpses^3355FF";
		mes "are strewn around the ground.^000000";
		close;
	}
	end;
}

nameless_i,127,207,0	script	Dead Crow#Aru	111,{
	if (aru_monas < 17) { 
		mes "^3355FFThere is a dead crow on the ground.";
		close;
	}
	else if (aru_monas == 17) {
		mes "^3355FFThe sight of this ^32CD32dead";
		mes "crow^3355FF makes you feel";
		mes "uneasy for some reason.^000000";
		next;
		if (select("Ignore:Investigate") == 1) {
			mes "^3355FFYou decide not to touch";
			mes "the animal's carcass.^000000";
			close;
		}
		mes "^3355FFYou notice some grass sap";
		mes "on the crow's beak, so it";
		mes "must have been nibbling on";
		mes "some grass. Some feathers";
		mes "are missing, revealing";
		mes "scaly, snake-like skin.^000000";
		next;
		mes "["+strcharinfo(0)+"]";
		mes "Wait...";
		mes "Did this grass...?";
		next;
		mes "^3355FFThis grass must be the";
		mes "main ingredient of the";
		mes "poison used to kill the";
		mes "Gaebolg family princes.^000000";
		next;
		mes "["+strcharinfo(0)+"]";
		mes "Looks like I just hit";
		mes "the jackpot. Huh?";
		mes "Someone behi--";
		next;
		mes "^3355FFA sharp, throbbing pain";
		mes "assails the back of your";
		mes "head as you fall into";
		mes "unconsciousness...^000000";
		close2;
		set aru_monas,18;
		warp "nameless_in",15,60;
		end;
	}
	end;
}

nameless_i,168,257,0	script	Aru_LockedDoor	45,1,1,{
	end;

OnTouch:
	if (aru_monas == 18 || aru_monas == 19) {
		warp "nameless_in",12,41;
		end;
	}
	mes "^3355FFThe door won't budge:";
	mes "you can't go through.^000000";
	close;
}

nameless_in,15,60,0	script	#Aru_Trigger	-1,1,1,{
	end;

OnTouch:
	if (aru_monas == 18) {
		sc_start SC_Blind,600000,0;
		mes "That was too close.";
		mes "For a second there,";
		mes "I thought I lost you.";
		next;
		mes "["+strcharinfo(0)+"]";
		mes "Larjes...? What...";
		mes "What happened?";
		mes "Ugh, my head...";
		next;
		mes "[Larjes]";
		mes "Try not to move for a while.";
		mes "I had a bad feeling waiting";
		mes "for you on the boat. Lucky";
		mes "thing. When I found you,";
		mes "these strange creatures";
		mes "were savagely attacking you!";
		next;
		sc_end SC_BLIND;
		mes "[" +strcharinfo(0)+ "]";
		mes "You saved me?";
		mes "Thank you. Do you";
		mes "happen to know what";
		mes "those creatures were?";
		next;
		mes "[Larjes]";
		mes "No clue. They looked";
		mes "like humans, but... They";
		mes "definitely weren't. Once";
		mes "I killed them, they all";
		mes "turned into sand.";
		next;
		emotion e_omg,1;
		hideoffnpc "Creature#Aru";
		emotion e_omg;
		mes "[Larjes]";
		mes "?!?!?!!!!!";
		next;
		mes "[" +strcharinfo(0)+ "]";
		mes "!!!!?!?!!!!!!";
		mes "Isn't... Isnn't that...?";
		next;
		mes "[Larjes]";
		mes "It seems it's just like the";
		mes "creatures that kidnapped";
		mes "you, but... I wonder why";
		mes "he's not attacking us.";
		next;
		mes "[" +strcharinfo(0)+ "]";
		mes "I guess you'll have to go";
		mes "right up to him and ask.";
		set aru_monas,19;
		close;
	}
}

nameless_in,13,58,6	script	Larjes#Aru2	97,{
	mes "[Larjes]";
	mes "Be careful. That guy";
	mes "looks pretty dangerous.";
	close;
}

nameless_in,13,53,0	script	Creature#Aru	1864,{
	end;

OnInit:
	hideonnpc "Creature#Aru";
	end;
}

nameless_in,13,53,0	script	#Aru_Trigger2	-1,3,1,{
	end;

OnTouch:
	if (aru_monas == 19 && !@mymobcount) {
		mes "[?????]";
		mes "Grrr......";
		close2;
		hideonnpc "Creature#Aru";
		set @mymobcount,1;
		monster "nameless_in",13,53,"Zombie",1864,1,"#Aru_Trigger2::OnMyMobDead";
		end;
	}
	end;

OnMyMobDead:
	initnpctimer;
	hideoffnpc "aru_warp";
	end;

OnTimer100000:
	stopnpctimer;
	hideonnpc "aru_warp";
	end;
}

nameless_in,12,37,0	script	aru_warp	45,1,1,{
	end;

OnTouch:
	if (aru_monas == 19) {
		set aru_monas,20;
		warp "nameless_n",168,252;
		end;
	}

OnInit:
	disablenpc "aru_warp";
	end;
}

nameless_n,169,254,0	script	#Aru_Trigger3	-1,3,3,{
	end;

OnTouch:
	if(aru_monas == 20) {
		hideoffnpc "Larjes#Aru3";
		mes "[" +strcharinfo(0)+ "]";
		mes "What the hell...!?";
		next;
		mes "[Larjes]";
		mes "So... This is the";
		mes "island's true nature.";
		next;
		mes "[Larjes]";
		mes "Someone like me won't";
		mes "survive long in a place";
		mes "like this. I'm going to wait";
		mes "for you in the boat. Learn";
		mes "what you need to learn, and";
		mes "then come back safe, "+strcharinfo(0)+".";
		close2;
		set aru_monas,21;
		hideonnpc "Larjes#Aru3";
		end;
	}
	end;
}

nameless_n,166,254,7	script	Larjes#Aru3	97,{
	end;

OnInit:
	hideonnpc "Larjes#Aru3";
	end;
}

nameless_n,259,218,3	script	Larjes#Boat1	97,{
	if ((aru_monas == 23) && (countitem(7726))) {
		mes "[Larjes]";
		mes "I don't believe it...";
		mes "That guy was Tristam III?!";
		mes "This explains a lot, I suppose.";
		mes "I'll report this along with the";
		mes "voucher. So Arunafeltz was";
		mes "behind that poison grass too.";
		next;
		mes "[Larjes]";
		mes "I'm shocked over this";
		mes "whole debacle. I'm sure";
		mes "the Rune-Midgarts royal family";
		mes "will be in an uproar over this.";
		mes "To think that we're involved";
		mes "in something this huge...";
		next;
		mes "[Larjes]";
		mes "Anyway, we better get...";
		mes "This is huge!";
		set aru_monas,24;
		delitem 7726,1; //Token_Of_King
		getexp 1000000,0;
		close;
	}
	mes "[Larjes]";
	mes "�Did you still want to";
	mes "investigate the island?";
	next;
	if(select("No:yes")==1) {
		mes "[Larjes]";
		mes "Alright, let's go.";
		close2;
		warp "ve_fild07",130,130;
		end;
	}
	mes "[Larjes]";
	mes "Alright, but becareful.";
	mes "Those creatures almost";
	mes "got you once, you know.";
	close;
}

abbey02,224,70,0	script	Book#Aru	111,{
	if ((aru_monas < 21) || (aru_monas > 21)) {
		mes "^3355FFThere are old books";
		mes "scattered all over here.^000000";
		close;
	}
	mes "^3355FFThere's a book stained";
	mes "with blood amongst all";
	mes "these old, moldy books.^000000";
	next;
	if(select("Examine Book:Ignore")==1) {
		//OpenBook 7755;
		set aru_monas,22;
		getitem 7755,1; // Reasearch_Note
		close;
	}
	mes "^3355FFThat book was probably";
	mes "worthless to you anyway.^000000";
	close;
}

abbey03,232,233,4	script	Man#Aru	956,{
	if (aru_monas < 22) {
		mes "^3355FFYou find a man lying on";
		mes "the floor, wearing torn";
		mes "yet luxurious clothing.";
		mes "He doesn't seem to be";
		mes "breathing at all...^000000.";
		close;
	}
	if (aru_monas == 22) {
		mes "^3355FFYou find a man lying on";
		mes "the floor, wearing torn";
		mes "yet luxurious clothing.";
		mes "He doesn't seem to be";
		mes "breathing at all...^000000.";
		next;
		mes "^3355FFYou bring your ears more";
		mes "closely to his mouth: it";
		mes "seems that he really is";
		mes "still barely alive.^000000";
		next;
		if (select("Touch Him:Ignore Him") == 1) {
			mes "["+strcharinfo(0)+"]";
			mes "This man...";
			mes "He's so familiar";
			mes "for some reason.";
			next;
			mes "^3355FFAs you touch him, the";
			mes "man suddenly jumps";
			mes "up with a crazed yowl.^000000";
			hideonnpc "Man#Aru";
			monster "abbey03",232,232,"Dead King",1875,1,"#Aru_King::OnMyMobDead";
			close;
		}
		mes "^3355FFYou don't feel";
		mes "comfortable enough";
		mes "to touch this man.^000000";
		close;
	}
	if (aru_monas > 22) {
		mes "^3355FFThis man is dead... Still...^000000";
		close;
	}
}
abbey03,0,0,0	script	#Aru_King	-1,{
	end;

OnMyMobDead:
	initnpctimer;
	hideoffnpc "Dead Man#Aru";
	end;

OnDisable:
OnTimer100000:
	stopnpctimer;
	hideonnpc "Dead Man#Aru";
	hideoffnpc "Man#Aru";
	end;
}

abbey03,232,232,4	script	Dead Man#Aru	956,{
	if (aru_monas == 22) {
		mes "^3355FFYou have no idea why";
		mes "this dead man is moving";
		mes "around, so you decided to";
		mes "examine him. In his jacket,";
		mes "you find a shining medal...^000000";
		set aru_monas,23;
		getitem 7726,1;
		donpcevent "#Aru_King::OnDisable";
		next;
		mes "["+strcharinfo(0)+"]";
		mes "This medal...";
		mes "This means that";
		mes "this man is...!";
		close;
	}
	end;

OnInit:
	hideonnpc "Dead Man#Aru";
	end;
}

// ??
ra_temple,168,54,3	script	Sippie#ss	917,{
	mes "[Sippie]";
	mes "Now I finally have some";
	mes "time to take a break.";
	mes "Too many followers are";
	mes "crowding High Priestess";
	mes "Niren, and they're giving";
	mes "me so much work to do!";
	if (aru_em < 11) {
		close;
	}
	else if (aru_em == 11) {
		next;
		mes "[Sippie]";
		mes "Excuse me, but are you";
		mes "a friend of our pope?";
		mes "I think I saw you talk";
		mes "to her a while ago...";
		next;
		mes "[Sippie]";
		mes "I don't understand why";
		mes "High Priestess Niren wants";
		mes "to go to war. I actually think";
		mes "that in her heart, she doesn't";
		mes "want it. She's sweet and kind";
		mes "once you get to know her.";
		next;
		mes "[Sippie]";
		mes "She loves children...";
		mes "She's like a mother to";
		mes "all the kids in Arunafeltz.";
		mes "She even brought our pope to";
		mes "Rachel when she was a baby,";
		mes "raising her like her own child.";
		next;
		mes "[Sippie]";
		mes "If you didn't know she";
		mes "was our pope, it'd be easy";
		mes "to mistake her for High";
		mes "Priestess Niren's daughter.";
		close;
	}
	else {
		close;
	}
}