//===== eAthena Script =======================================
//= Quest NPCs related to Comodo
//===== By: ==================================================
//= kobra_k88; L0ne_W0lf
//===== Current Version: =====================================
//= 1.4
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
//= Headgear Quests 1:
//= - 'Cross Hat', 'Bulb Hairband'
//= - 'Striped Hairband', 'Blue Hairband'
//= Headgear Quests 2:
//= - 'Mine Helmet', 'Parcel Hat'
//= - 'Money Loser's Grief', 'Phantom of the Opera Mask'
//= Doomed Swords Part 1:
//= - Creation of doomed swords.
//= - Part 2: Found in Quests_Yuno.txt
//= - Part 3: Found in Doomed_Swords.txt
//= - Variable in use: dmdswrd_Q (Max 45)
//===== Additional Comments: =================================
//= 1.1 Fixed exploits [Lupus]
//= 1.2 Added more quest from cities/comodo.txt [Evera]
//= 1.2a missing label [Lupus]
//= 1.3 Doomed sword quest rescripted to Aegis 10.3 standards. [L0ne_W0lf]
//= 1.4 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
//============================================================
// Headgear Quests 1
// Cross Hat, Bulb Hairband, Striped Hairband, Blue Hairband
//============================================================
comodo,227,158,4 script Hair Ornament Girl 700,{
mes "[Hair Ornament Girl]";
if(sex==1)mes "Oh, hi. Do you need to buy a present for a friend, your mother, or maybe your girl friend? Then get her a Hair Band! It's the best gift you can get her.";
if(sex==0)mes "Oh, hi. Do you need to buy a present for a friend, your mother, or maybe yourself? Then get a Hair Band! It's the best gift you can give, or get.";
next;
mes "[Hair Ornament Girl]";
mes "Just by bringing me a few simple items, I can make you a gorgeous Hair Band! Here, take a look at these....";
M_Menu:
next;
menu "-Cross Hat Hairband",-, "-Bulb Hairband",M_Bulb, "-Striped Hairband",M_Striped, "-Blue Hairband",M_Blue, "-End Conversation",M_End;
set @BAND$, "Cross Hat Hairband";
set @ITEMS$, " ^5555FF1 Rosary^000000 and ^5555FF500 Destroyed Armors^000000.";
if(countitem(2608)>=1 && countitem(7069)>=500) set @GETBAND, 1;
goto sL_0;
M_Bulb:
set @BAND$, "Bulb Hairband";
set @ITEMS$, "^5555FF1 Slotted Circlet^000000 and ^5555FF20 Glass Beads^000000.";
if(countitem(2233)>=1 && countitem(746)>=20) set @GETBAND, 2;
goto sL_0;
M_Striped:
set @BAND$, "Striped Hairband";
set @ITEMS$, "^5555FF1500 Worn-out Prison Uniforms^000000.";
if(countitem(1099)>=1500) set @GETBAND, 3;
goto sL_0;
M_Blue:
set @BAND$, "Blue Hairband";
set @ITEMS$, "^5555FF1 Bandana^000000, ^5555FF1 Cobaltblue Dyestuffs^000000, and ^5555FF300 Anolian Skins^000000.";
if(countitem(2211)>=1 && countitem(978)>=1 && countitem(7003)>=300) set @GETBAND, 4;
sL_0:
mes "[Hair Ornament Girl]";
mes "So you're interested in the "+@BAND$+" huh? Here are the items you'll need for the "+@BAND$+":";
mes @ITEMS$;
next;
if(@GETBAND > 0) goto sL_GetBand;
mes "[Hair Ornament Girl]";
mes "Bring me all of these items and I will be able to make you a "+@BAND$+".";
goto M_Menu;
sL_GetBand:
mes "[Hair Ornament Girl]";
mes "I see that you have enough items for a "+@BAND$+". Would you like me to make you one?";
next;
menu "Yes, I would.",-, "No thank you.",M_End;
if(@GETBAND == 1) goto ssL_Cross;
if(@GETBAND == 2) goto ssL_Bulb;
if(@GETBAND == 3) goto ssL_Striped;
if(@GETBAND == 4) goto ssL_Blue;
ssL_Cross:
if(countitem(2608)<1 || countitem(7069)<500) goto L_Cheater;
delitem 2608,1;
delitem 7069,500;
getitem 5036,1;
goto ssL_End;
ssL_Bulb:
if(countitem(2233)<1 || countitem(746)<20) goto L_Cheater;
delitem 2233,1;
delitem 746,20;
getitem 5034,1;
goto ssL_End;
ssL_Striped:
if(countitem(1099)<1500) goto L_Cheater;
delitem 1099,1500;
getitem 5049,1;
goto ssL_End;
ssL_Blue:
if(countitem(2211)<1 || countitem(978)<1 || countitem(7003)<300) goto L_Cheater;
delitem 2211,1;
delitem 978,1;
delitem 7003,300;
getitem 5052,1;
ssL_End:
mes "[Hair Ornament Girl]";
mes "Here is your "+@BAND$+". Thank you.";
set @GETBAND, 0;
close;
L_Cheater:
mes "[Hair Ornament Girl]";
mes "Ooops... Where are these items?";
close;
M_End:
mes "[Hair Ornament Girl]";
mes "Hope to see you again soon.";
close;
}
// Headgear Quests 2
// 'Mine Helmet', 'Parcel Hat', 'Money Loser's Grief', 'Phantom of the Opera Mask'
//============================================================
comodo,274,137,5 script Mari Isac 702,{
mes "[Mari Isac]";
mes "I travel all over the world and get to hear many interesting stories from the people I meet.";
mes "Sometimes they even teach me how to make special items";
next;
mes "[Mari Isac]";
mes "Would you be interested in some of the items I've learned to make?";
M_Menu:
next;
menu "Tell me about them.",M_0, "Make me one.",M_1;
M_0:
menu "-Mine Helmet",-, "-Parcel Hat",sM_Parcel, "-Money Loser's Grief",sM_Money, "-Phantom of the Opera Mask",sM_Phantom;
mes "[Mari Isac]";
mes "I learned how to make the Mine Helmet when I traveled to the old coal mines near Geffen.";
next;
mes "[Mari Isac]";
mes "The 2 most important things a miner needs are light, and head protection.";
mes "A very inventive miner was able to create something that dealt with both issues.";
next;
mes "[Mari Isac]";
mes "He attached a light to his safety helmet and called it a Mine Helmet.";
mes "This meant that miners no longer had to worry about carrying around lamps and could work more efficiently.";
next;
mes "[Mari Isac]";
mes "Anyways, if you want me to make you a Mine Helmet you'll need to bring me these items:";
mes "^5555FF1 Safety Helmet^000000,";
mes "^5555FF1 Candle^000000,";
mes "^5555FF1 Crystal Mirror^000000,";
mes "^5555FF25 Steel^000000.";
next;
goto M_0;
sM_Parcel:
mes "[Mari Isac]";
mes "I learned how to make the Parcel Hat when I traveled to Alberta. There they have a unique way of distributing mail and goods.";
next;
mes "[Mari Isac]";
mes "Instead of using a pouch or a sack to carry items for delivery, they use a special kind of hat, called a Parcel Hat.";
mes "This hat allows the delivery personel to carry numerous items on their heads. Of course they have to have good balance to use it.";
next;
mes "[Mari Isac]";
mes "Anyways, if you want me to make you a Parcel Hat, you'll need to bring me these items.";
mes "^5555FF150 Fabric^000000,";
mes "^5555FF100 Resin^000000,";
mes "^5555FF1 Cobaltblue Dyestuffs^000000.";
next;
goto M_0;
sM_Money:
mes "[Mari Isac]";
mes "I learned how to make the Money Loser's Grief when I traveled to Morroc.";
next;
mes "[Mari Isac]";
mes "A long time ago an honest merchant got into a conflict with a crooked guild.";
mes "Unlike the dirty guild, the merchant did not scam or cheat people.";
next;
mes "[Mari Isac]";
mes "Because of this they attacked the merchants shop and took all of his goods.";
next;
mes "[Mari Isac]";
mes "The merchant was devastated by the loss of his shop.";
mes "In his sadness he used the bits and pieces that were left from his shop to create a new item.";
next;
mes "[Mari Isac]";
mes "He created the Money Loser's Grief, a symbol of his great sadness. When people see it, they can't help but feel sympathetic to the wearer.";
next;
mes "[Mari Isac]";
mes "Many merchants now wear it to help themselves get more business. Of course it is also a reminder of the honest merchants sad tale.";
next;
mes "[Mari Isac]";
mes "Anyways, if you want me to make you a Money Losers Grief, you'll need to bring me these items.";
mes "^5555FF1 Circlet with a single slott^000000,";
mes "^5555FF1 Gold^000000,";
mes "^5555FF20 Steel^000000,";
mes "^5555FF80 Feathers^000000,";
mes "^5555FF800 Sticky Mucus^000000.";
next;
goto M_0;
sM_Phantom:
mes "[Mari Isac]";
mes "I learned how to make the Phantom of the Opera Mask when I traveled to Al De Baran.";
mes "The story behind this item is that of a man's pure love........";
next;
mes "[Mari Isac]";
mes "There once was a man who was in love with a beautiful opera singer.";
mes "Unfortunately the man had a terribly disfigured face which forced to him to wear a mask.";
next;
mes "[Mari Isac]";
mes "He was ashamed of his appearance and could never bring himself to face the singer.";
mes "The man instead, watched her from a far, admiring every nuance of her beauty and grace.";
next;
mes "[Mari Isac]";
mes "He lurked in the bowles of the opera house and from time to time he would sing his sad love song.";
mes "Many people heard it and believed that there was a phantom haunting the opera house.";
next;
mes "[Mari Isac]";
mes "The singer also heard his song, and through it she was able to feel his pain and his love for her.";
mes "The two eventually met, and when they did she was able to look past his appereance and accept him for who he was.";
next;
mes "[Mari Isac]";
mes "Too this day, the tale of the masked 'phantom' is still romantacised.";
next;
mes "[Mari Isac]";
mes "Anyways, if you want me to make you a Phantom of the Opera Mask, you'll need to bring me these items.";
mes "^5555FF1 Opera Masque^000000,";
mes "^5555FF50 Horrendous Hairs^000000.";
goto M_0;
M_1:
menu "-Mine Helmet",-, "-Parcel Hat",sM_MakePar, "-Money Loser's Grief",sM_MakeMon, "-Phantom of the Opera Mask",sM_MakePhan;
if(countitem(5009)<1 || countitem(5028)<1 || countitem(747)<1 || countitem(999)<25) goto ssL_NoItems;
delitem 5009, 1;
delitem 5028, 1;
delitem 747, 1;
delitem 999, 25;
mes "[Mari Isac]";
mes "Here you go. Enjoy your Mine Helmet!";
getitem 5031,1;
close;
sM_MakePar:
if(countitem(1059)<150 || countitem(907)<100 || countitem(978)<1) goto ssL_NoItems;
delitem 1059, 150;
delitem 907, 100;
delitem 978, 1;
mes "[Mari Isac]";
mes "Here you go. Enjoy your Parcel Hat!";
getitem 5023,1;
close;
sM_MakeMon:
if(countitem(2233)<1 || countitem(969)<1 || countitem(999)<20 || countitem(949)<80 || countitem(938)<800) goto ssL_NoItems;
delitem 2233, 1;
delitem 969, 1;
delitem 999, 20;
delitem 949, 80;
delitem 938, 800;
mes "[Mari Isac]";
mes "Here you go. Enjoy your Money Loser's Grief!";
getitem 5021,1;
close;
sM_MakePhan:
if(countitem(2281)<1 || countitem(1048)<50) goto ssL_NoItems;
delitem 2281,1;
delitem 1048, 50;
mes "[Mari Isac]";
mes "Here you go. Enjoy your Phantom of the Opera Mask!";
getitem 5043, 1;
close;
ssL_NoItems:
mes "[Mari Isac]";
mes "You don't seem to have enough items for me to make that hat. Please come back when you do.";
close;
}
// Doomed Swords - Comodo Portion. (Continued in Juno)
//============================================================
comodo,206,310,4 script Campground Boy#cmd 704,{
if (dmdswrd_Q < 4) {
switch(dmdswrd_Q) {
case 0:
mes "[Rochito]";
mes "Bread, fruits, vegetables...";
mes "Bleh. All that other food is";
mes "nothing compared to the ";
mes "hearty flavor of meat. Yeap,";
mes "BBQ camping in Comodo is";
mes "heaven to a meat lover like me~";
next;
if (select("BBQ Camping...?:Cancel") == 1) {
mes "[Rochito]";
mes "Yeah man... You can eat";
mes "Komodoru meat all day when";
mes "you go BBQ camping. Komodoru";
mes "is an animal native to Comodo";
mes "and every part of it is delicious. Every. Single. Morsel.";
next;
mes "[Rochito]";
mes "What makes this meat even";
mes "more delicious is the special";
mes "Koserahserah seasoning they";
mes "use. That stuff is almost...";
mes "addictive. Without it, we";
mes "can't start our barbeque!";
next;
mes "[Rochito]";
mes "If we settled on anything";
mes "less than the very best BBQ,";
mes "then our comrades that died";
mes "to help ^FF0000banish that witch^000000 would";
mes "surely be ashamed of us!";
next;
mes "[Rochito]";
mes "Say, would you do us a favor?";
mes "The Chief of Comodo was going";
mes "to bring the Koserahserah and";
mes "join us for our barbeque, but";
mes "we're guessing he's got to";
mes "cancel because of his duties.";
next;
mes "[Rochito]";
mes "Let's see, our Chief lives to";
mes "the west of these campgrounds.";
mes "Would you visit him and see";
mes "what's taking him so long";
mes "to get over here?";
set dmdswrd_Q,1;
close;
}
mes "[Rochito]";
mes "You know, people gather";
mes "on these campgrounds in";
mes "memory and respect of those";
mes "that have fallen in battle";
mes "against the witch of Comodo.";
next;
mes "[Rochito]";
mes "Long before Comodo was";
mes "built inside this huge cave,";
mes "this witch used to live in here.^FFFFFF ^000000 A lot of people died trying to";
mes "get rid of her, but there're^FFFFFF ^000000 rumors that she's still around...";
close;
case 1:
mes "[Rochito]";
mes "Komodoru meat is especially";
mes "great when it's seasoned with";
mes "Koserahserah. That flavoring";
mes "is one of Comodo's claims to";
mes "fame! You should try some~";
next;
mes "[Rochito]";
mes "Speaking of which, our Chief";
mes "still hasn't come and brought";
mes "the Koserahserah! Would you";
mes "see what's taking him so long?";
mes "His house is located west of";
mes "these campgrounds.";
close;
case 2:
mes "[Rochito]";
mes "Oh, hey, you're back.";
mes "Did you speak to our";
mes "Chief? Don't tell me";
mes "he had to cancel--we've";
mes "been planning this outing";
mes "with him for a quite a while...";
next;
mes "^3355FFYou give Rochito the";
mes "Koserahserah seasoning,";
mes "and explain why the Chief";
mes "cannot attend the barbeque.^000000";
next;
mes "[Rochito]";
mes "Awww, nuts. I guess he's";
mes "got responsbilities, but it's";
mes "still a little disappointing.";
mes "He's a buddy, after all. Well,";
mes "at least he was kind enough";
mes "to send the Koserahserah.";
next;
mes "[Rochito]";
mes "It's really too bad that";
mes "he can't join us. Ah, I've got";
mes "an idea! Would you please bring";
mes "this bottle to Tausupa, er, our";
mes "Chief? It's Mureuchieligu, a";
mes "special vintage wine~";
next;
mes "^3355FFYou've received a bottle";
mes "of Mureuchieligu wine to";
mes "deliver to the Comodo Chief.^000000";
set dmdswrd_Q,3;
close;
case 3:
mes "[Rochito]";
mes "I know that I should be";
mes "delivering that bottle of";
mes "wine to the Chief myself,";
mes "but I've got to tend to this";
mes "barbeque. I hope you ";
mes "understand...";
next;
mes "[Rochito]";
mes "Anyway, you'd be doing";
mes "me a huge favor if you";
mes "spoke to the Chief, and gave";
mes "him my thanks, along with";
mes "that bottle of Mureuchieligu.";
close;
}
}
else {
mes "[Rochito]";
mes "Oh, hey there~";
mes "Thanks for helping us";
mes "out earlier. I wish the";
mes "Chief would join us in our";
mes "barbeque, but I understand";
mes "that he has to protect Comodo.";
next;
mes "[Rochito]";
mes "Hey, you know what?";
mes "I can't exactly repay you";
mes "with, you know, actual stuff,";
mes "but I can give you a hot tip.";
mes "There's some guy at the local";
mes "Pub with some precious info.";
next;
mes "[Rochito]";
mes "Yeah, supposedly, this";
mes "guy knows more about the";
mes "cave that Comodo was built";
mes "in... Anyway, I really get the";
mes "feeling that it just might";
mes "lead to something, you know?";
close;
}
}
comodo,204,310,4 script Camping Youth#cmd 65,{
if (dmdswrd_Q < 5) {
switch(dmdswrd_Q) {
case 0:
case 1:
mes "[Rockha]";
mes "Oh man...";
mes "I'm so excited!";
mes "My buddies and I've";
mes "been planning to get";
mes "together for this barbeque";
mes "for such a long time~";
next;
switch(select("Buddies...?:Cancel")) {
case 1:
mes "[Rockha]";
mes "Yeah, some of us know";
mes "each other when we fought";
mes "together in the War of the";
mes "Witch. In fact, one of them";
mes "is the Chief of this village!";
mes "Huh, why isn't he here yet?";
next;
mes "[Rockha]";
mes "Anyway, even though";
mes "our stations in life have";
mes "changed, thankfully we're";
mes "still friends. It's kinda weird, though, being on a first name";
mes "basis with a village chief.";
next;
mes "[Rockha]";
mes "Makes me feel...";
mes "Important. I'm hobnobbing";
mes "with a major political figure,";
mes "after all. Amazing where your";
mes "friends can end up in life...";
close;
}
mes "[Rockha]";
mes "I've almost forgotten";
mes "how much I love hanging";
mes "out with these guys. We";
mes "should have barbeques";
mes "together all the time~";
close;
case 2:
mes "[Rockha]";
mes "Wha--? Tausupa can't come,";
mes "but he still sent us all of this Koserahserah? What a guy...";
mes "I guess... That gives us";
mes "a reason to hold another";
mes "barbeque here soon, right?";
close;
case 3:
mes "[Rockha]";
mes "Hey, when you deliver";
mes "that wine to Tausupa, the";
mes "Village Chief, would you let";
mes "him know that we miss the guy?";
mes "He may be busy, but he'll always^FFFFFF ^000000 be our irreplaceable buddy.";
close;
case 4:
mes "[Rockha]";
mes "Oh hey, you spoke";
mes "to Tausupa? Ah, it's";
mes "too bad that he's busy,";
mes "but it's great to hear that";
mes "he'll enjoy our gift. Okay~";
mes "I believe it's time to eat!";
next;
mes "[Rockha]";
mes "But before that, let's";
mes "make a toast... to Tausupa!";
mes "Guardian of Comodo, and";
mes "one of the best friends that";
mes "a guy can have! Cheers!";
mes "Hahahaha hahahaha~!";
set dmdswrd_Q,5;
next;
mes "[Rockha]";
mes "Ahh, you know what would";
mes "make this meal perfect?";
mes "Some of that legendary";
mes "^3355FFComodo Cheese^000000 that I heard";
mes "about from ^3355FFToruna^000000. Sure, it";
mes "might not exist, but still...!";
close;
}
}
else {
mes "[Rockha]";
mes "You know, you're a really";
mes "chill person. Thanks for";
mes "helping us keep in touch";
mes "with our old friend, the";
mes "Village Chief. Man, being";
mes "responsible must be rough...";
next;
mes "[Rockha]";
mes "There's two things that";
mes "would make our barbeque";
mes "absolutely perfect--having";
mes "the Village Chief here, and";
mes "some of that legendary Comodo^FFFFFF ^000000 Cheese that ^3355FFToruna^000000 told me about.";
close;
}
}
comodo,209,305,4 script Camping Maiden#cmd 71,{
mes "[Emralhandas]";
mes "Rockha, let me pour";
mes "you another drink. We";
mes "always dreamed of this";
mes "during the War of the Witch...";
mes "Having a good time, all of us";
mes "together in a time of peace~";
next;
if (select("War of the Witch?:Cancel") == 1) {
mes "[Emralhandas]";
mes "Before I tell you about the";
mes "War of the Witch, I guess";
mes "I should tell you about the";
mes "quest to retrieve 4 rare swords";
mes "of power, said to be the most";
mes "powerful weapons ever made.";
next;
mes "[Emralhandas]";
mes "Now, all 4 swords were";
mes "successfully found 10 years";
mes "after the search began. Then,";
mes "4 protectors were chosen to";
mes "ensure that the swords did";
mes "not fall into the wrong hands.";
next;
mes "[Emralhandas]";
mes "You might not think so just";
mes "by looking at us, but we were";
mes "the protectors--me, Rockha,";
mes "Rochito, and Tausupa, the chief";
mes "of this village. Now, we guarded these weapons very carefully...";
next;
mes "[Emralhandas]";
mes "However, that didn't deter";
mes "Mariposum, ancient witch of";
mes "Comodo, from attacking us and";
mes "trying to steal the swords. She";
mes "was incredibly powerful, and";
mes "we needed an army to fight her.";
next;
mes "[Emralhandas]";
mes "That was the War of the";
mes "Witch, basically. Mariposum";
mes "with her own strange weapon";
mes "of mass destruction against the";
mes "four of us backed by a large";
mes "force of courageous soldiers.";
next;
mes "[Emralhandas]";
mes "Many of our comrades died...";
mes "But finally we succeeded in";
mes "imprisoning the witch by using";
mes "the power of the swords. Yeah,";
mes "if it weren't for Tausupa, we'd";
mes "never have been able to do it.";
close;
}
mes "[Emralhandas]";
mes "Rockha, we still have";
mes "to finish our mission:";
mes "eat all of the barbeque";
mes "that that we possibly can!";
mes "Let's just stuff ourselves...";
mes "All the way until tommorrow!";
close;
}
comodo,209,314,4 script Campground Lad#cmd 706,{
if (dmdswrd_Q < 4) {
switch(dmdswrd_Q) {
case 0:
case 1:
mes "[Rotute]";
mes "Years ago, there was a huge";
mes "quest to retrieve 4 rare swords";
mes "of incredible power, supposedly";
mes "the strongest swords ever made!";
mes "But you know, there's a strange";
mes "rumor about a secret 5th sword.";
next;
mes "[Rotute]";
mes "This 5th sword is supposed";
mes "to be hidden near Glastheim.";
mes "If it does exist, it might have";
mes "the power to change the world!";
mes "Isn't that freakin' scary?";
close;
case 2:
case 3:
mes "[Rotute]";
mes "Hey, isn't that Koserahserah?";
mes "That's the best seasoning that";
mes "you can have for meat dishes!";
mes "Oh, you got that from the Chief";
mes "to give to Rochito? Wow, they";
mes "must be really good friends...";
close;
}
}
else {
mes "[Rotute]";
mes "Hello, thanks for helping";
mes "out Rockha, Rochito and";
mes "Emralhandas. They've known";
mes "me since I was born, so it's";
mes "like they're family to me.";
next;
mes "[Rotute]";
mes "One of the reasons that";
mes "they brought me here to";
mes "Comodo was so that I could";
mes "finally meet Tausupa. But...";
mes "I guess he's too busy now.";
mes "Still, I like this place!";
close;
}
}
comodo,221,310,4 script BBQ Boy#cmd 86,{
mes "[Rinta]";
mes "I didn't mean to,";
mes "but I accidentally";
mes "eavesdropped on those";
mes "people over there. Are";
mes "they really old friends";
mes "with our Village Chief?";
next;
mes "[Rinta]";
mes "In that case, they must";
mes "be getting the special";
mes "treatment usually reserved";
mes "for visiting dignitaries and";
mes "the like. Or something like that.";
close;
}
comodo,218,309,4 script BBQ Visitor#cmd 90,{
mes "[Razy]";
mes "Those people over there";
mes "are friends of the Village";
mes "Chief? I was wondering about";
mes "them for the longest time...";
mes "I didn't even know our Chief";
mes "had friends outside of Comodo.";
next;
mes "[Razy]";
mes "You know, they kind of";
mes "strike me as old war buddies,";
mes "sprinkling their conversations";
mes "with words like ''mission'' all";
mes "the time. Then, there's those";
mes "little scars they all have...";
close;
}
comodo,216,310,4 script BBQ Papa#cmd::CmdFamily 50,{
mes "[BBQ Boy]";
mes "D-daddy! Is what those";
mes "people talking about true?";
mes "Was there really an evil";
mes "witch here in our village?";
next;
mes "[BBQ Mama]";
mes "Honey...";
mes "I'm sure those";
mes "good people were";
mes "just kidding around~";
mes "How can that be true?";
next;
mes "[BBQ Papa]";
mes "Now, now, don't tell";
mes "me my little man is afraid";
mes "of something like a little";
mes "witch. It's just an old fairy";
mes "tale, son: no reason to";
mes "feel frightened at all.";
next;
mes "[BBQ Boy]";
mes "No, Daddy, I'm not";
mes "scared! But if the witch";
mes "really lived here, then her";
mes "home is somewhere around";
mes "here in Comodo, right? I'm";
mes "gonna go find it someday!";
next;
mes "[BBQ Mama]";
mes "Oh, but I'm sure our";
mes "Chief would already know";
mes "something about that witch";
mes "if she truly exists. Anyway,";
mes "let's hurry and eat before";
mes "the barbeque burns, okay?";
next;
mes "[BBQ Boy]";
mes "Yay, barbeque!";
mes "Mmmmm... Someday,";
mes "if that witch is real,";
mes "I'm gonna find out";
mes "all about her!";
close;
}
comodo,215,307,4 duplicate(CmdFamily) BBQ Mama#cmd 74
comodo,213,310,4 duplicate(CmdFamily) BBQ Boy#cmd2 706
cmd_in02,32,140,4 script Chief#cmd 49,{
if (dmdswrd_Q > 4) {
mes "[Tausupa]";
mes "Maybe you can't tell because";
mes "of the way the light reflects,";
mes "but Comodo is actually built";
mes "inside a huge cave, giving the";
mes "illusion of an eternal night.";
mes "It's quite beautiful, really...";
next;
mes "[Tausupa]";
mes "People come from all over";
mes "the world to experience the";
mes "excitement and beauty of";
mes "our unique little village.";
mes "We've become quite";
mes "the tourist attraction~";
close;
}
else if (dmdswrd_Q > 2 && dmdswrd_Q < 5) {
switch(dmdswrd_Q) {
case 3:
mes "[Tausupa]";
mes "Oh, how are my friends";
mes "doing? I really wish that";
mes "I could have delivered that";
mes "Koserahserah personally,";
mes "but I can't shirk my duties as";
mes "Village Chief and protector.";
next;
mes "^3355FFYou give Tausupa the";
mes "Meruchieligu wine that";
mes "Rochito asked you to deliver.^000000";
next;
mes "[Tausupa]";
mes "Ah... How very kind of";
mes "them! They really sent me";
mes "this wine? I'm truly touched...";
mes "Rockha must have chosen";
mes "this--I'll be sure to enjoy it.";
next;
mes "[Tausupa]";
mes "Would you please express my";
mes "thanks to my friends, ^3355FFRochito^000000,";
mes "and ^3355FFRockha^000000? It's been far too";
mes "long since I've seen them, but";
mes "I hope that I get a chance to";
mes "visit them someday soon.";
set dmdswrd_Q,4;
close;
case 4:
mes "[Tausupa]";
mes "Would you please express my";
mes "thanks to my friends, ^3355FFRochito^000000,";
mes "and ^3355FFRockha^000000? It's been far too";
mes "long since I've seen them, but";
mes "I hope that I get a chance to";
mes "visit them someday soon.";
close;
}
}
else {
mes "[Tausupa]";
mes "Greetings, adventurer,";
mes "I am Tausupa, the Chief of";
mes "Comodo, a city famous for its^FFFFFF ^000000 beauty and nightlife. I hope you";
mes "enjoy your stay, whether you are^FFFFFF ^000000 seeking excitement or relaxation~";
next;
switch(select("About Casino:About Banished Witch:Cancel")) {
case 1:
mes "[Tausupa]";
mes "Ah yes, Comodo is world";
mes "famous for its Casino. There";
mes "are many games that you can";
mes "enjoy, but you'll need to use";
mes "the Casino's special Eulwo^FFFFFF ^000000 currency and conversion system...";
close;
case 2:
switch(dmdswrd_Q) {
case 0:
mes "[Tausupa]";
mes "Banished witch...?";
mes "Ah ha ha, do not worry,";
mes "my friend, that is merely";
mes "a very old tale. Not worth";
mes "your concern at all...";
close;
case 1:
mes "[Tausupa]";
mes "Ah, judging from the scent";
mes "of BBQ meat on your clothes,";
mes "I'm guessing that you ran into";
mes "Rochito in the campgrounds, ";
mes "right? He must have told you^FFFFFF ^000000 that old story about the witch...";
next;
mes "[Tausupa]";
mes "I'd like nothing better";
mes "than to join them, but I must";
mes "stay here. The witch does exist, and one my jobs is to make sure";
mes "that she does not revive by using my sword's power to suppress her.";
next;
mes "[Tausupa]";
mes "Although I planned to see";
mes "them today, my duties must";
mes "take priority. Would you please";
mes "take this seasoning to Rochito";
mes "and let him know that I can't";
mes "come, and that I'm sorry...?";
next;
mes "^3355FFYou have received";
mes "the Koserahserah";
mes "seasoning from the Chief.^000000";
next;
mes "[Tausupa]";
mes "Thank you so much...";
mes "I understand that my";
mes "friends cannot begin the";
mes "barbeque without Comodo's";
mes "world famous seasoning...";
set dmdswrd_Q,2;
close;
case 2:
mes "[Tausupa]";
mes "Please take this special";
mes "Koserserah seasoning to";
mes "my friend ^3355FFRochito^000000 at the";
mes "barbeque campground. Thanks";
mes "again for your help, adventurer. ^FFFFFF ^000000";
close;
}
case 3:
mes "[Tausupa]";
mes "Maybe you can't tell because";
mes "of the way the light reflects,";
mes "but Comodo is actually built";
mes "inside a huge cave, giving the";
mes "illusion of an eternal night.";
mes "It's quite beautiful, really...";
next;
mes "[Tausupa]";
mes "People come from all over";
mes "the world to experience the";
mes "excitement and beauty of";
mes "our unique little village.";
mes "We've become quite";
mes "the tourist attraction~";
close;
}
}
}
comodo,88,97,4 script Toruna#cmd 109,{
mes "[Toruna]";
mes "When I think about it,";
mes "there are many fascinating";
mes "facts about Comodo. Can";
mes "you believe this entire city";
mes "is built inside a natural cave?";
next;
switch(select("This cave is huge!:This place sure is strange...:Cancel")) {
case 1:
mes "[Toruna]";
mes "Oh, this is a huge cave,";
mes "but it's not impossible for";
mes "nature to create something";
mes "of this size and scale if given";
mes "thousands, maybe even millions";
mes "of years. Let me explain...";
next;
mes "[Toruna]";
mes "Now, water is known as";
mes "a universal solvent: running";
mes "water will carve its own path";
mes "in rock, given enough time.";
mes "Now, keep in mind that this";
mes "cave was once solid limestone.";
next;
mes "[Toruna]";
mes "Years and years of running";
mes "water from the rains and the";
mes "water table have broken down";
mes "this giant pocket of limestone,";
mes "clearing out this huge, open";
mes "area, the Comodo Cave.";
next;
mes "[Toruna]";
mes "That may sound incredulous,";
mes "but cracks in limestone grow";
mes "into faults, then spacious gaps";
mes "over years and years of erosion. Now, isn't natural science just";
mes "amazing? You've got to agree...";
close;
case 2:
if (dmdswrd_Q == 5 || dmdswrd_Q == 6) {
switch(dmdswrd_Q) {
case 5:
mes "[Toruna]";
mes "Yes, that is rather";
mes "peculiar. What's also";
mes "strange is this rumor I've";
mes "been hearing about. Now, are^FFFFFF ^000000 you familiar with Comodo Cheese?";
next;
mes "[Toruna]";
mes "It's this urban legend";
mes "about this magnificent cheese";
mes "that you can only find in Comodo. Now, not too many people believe";
mes "it. I mean, you need goats or cows";
mes "in order to make any cheese.";
next;
mes "[Toruna]";
mes "However, there's this";
mes "strange man that insists";
mes "on its existence. The locals";
mes "here chalk him up to be some";
mes "sort of common loon, but who";
mes "knows? Maybe it does exist...";
set dmdswrd_Q,6;
next;
mes "[Toruna]";
mes "Well, you can decide for";
mes "yourself whether he's off";
mes "his rocker. The last time";
mes "I saw him, he was in the";
mes "Comodo Bar, so you can";
mes "probably find him there.";
close;
case 6:
mes "[Toruna]";
mes "Well, I like to think of";
mes "Comodo as unique. What's";
mes "really strange are some of";
mes "the locals in this area. I've";
mes "already told you about the";
mes "man in the Comodo Bar, yes?";
next;
mes "[Toruna]";
mes "He keeps insisting";
mes "that there is a special";
mes "kind of cheese in Comodo";
mes "that you cannot get anywhere";
mes "else. It sounds crazy, but his";
mes "claim may be worth verifying...";
close;
}
}
else {
mes "[Toruna]";
mes "Ah, did you know that";
mes "before it was an exotic";
mes "village of excitement and";
mes "leisure, Comodo was once";
mes "a haven for evil creatures, ruled^FFFFFF ^000000 by a witch named Meropusum?";
next;
mes "[Toruna]";
mes "This witch lay dormant for";
mes "years until she was awoken";
mes "somehow years ago. She was";
mes "a huge threat to the people, but then she was finally defeated";
mes "in the famous War of the Witch.";
next;
mes "[Toruna]";
mes "One of the heroes of that";
mes "war became the current Chief";
mes "of this village, and it was";
mes "through his leadership that";
mes "Comodo grew into a thriving";
mes "tourist attraction.";
next;
mes "[Toruna]";
mes "However, the threat of";
mes "Meropusum still exists,";
mes "so I would be careful when";
mes "exploring the uninhabited";
mes "areas of the Comodo region.";
close;
}
case 3:
mes "[Toruna]";
mes "There's much to do";
mes "in this city of Comodo,";
mes "as well as much to learn";
mes "about it. I can never tire of";
mes "visiting this exotic city...";
close;
}
}
comodo,164,291,4 script Rakusa#cmd 73,{
if (dmdswrd_Q == 6 || dmdswrd_Q == 7) {
switch(dmdswrd_Q) {
case 6:
mes "[Rakusa]";
mes "See that guy sitting";
mes "over there? All he does";
mes "is talk about Comodo Cheese,";
mes "just mumbling nonsense about";
mes "its incredible flavors all day";
mes "long. He's nuts, I tell you.";
next;
mes "[Rakusa]";
mes "First of all, you need";
mes "freakin' milk to make any";
mes "cheese. You see any cows";
mes "around here? Nope, I thought";
mes "so! Still, I think he really";
mes "believes that it exists...";
set dmdswrd_Q,7;
close;
case 7:
mes "[Rakusa]";
mes "Damn it! I know for a fact";
mes "that the idea of Comodo even";
mes "having a cheese is crazy, but";
mes "that guy's talking has gotten";
mes "me curious now! Maybe it does";
mes "exist? How would it even taste?";
close;
}
}
else {
mes "[Rakusa]";
mes "You know, Comodo has";
mes "a reputation for offering";
mes "high class recreation, so";
mes "people forget that we actually";
mes "have two dangerous dungeons.";
next;
mes "[Rakusa]";
mes "You adventurers need to";
mes "be extra careful if you explore";
mes "the caves--the monsters there";
mes "are unusually strong. Make";
mes "sure that you're well prepared";
mes "before you even think of going!";
close;
}
}
comodo,169,284,4 script Kichiri#cmd 98,{
if (dmdswrd_Q == 7 || dmdswrd_Q == 8) {
switch(dmdswrd_Q) {
case 7:
mes "[Kichiri]";
mes "Freakin' ^3355FFMagatu^000000...!";
mes "Can he talk about anything else";
mes "aside from Comodo Cheese?";
mes "I don't see why he's so excited";
mes "about the stuff! Everyone knows";
mes "it's just an old wive's tale.";
next;
mes "[Kichiri]";
mes "Would you do";
mes "me a favor and get";
mes "Magatu to shut up?";
mes "I just want to drink";
mes "my alcohol in peace!";
set dmdswrd_Q,8;
close;
break;
case 8:
mes "[Kichiri]";
mes "Cripes! Now Magatu's";
mes "got me wondering! I mean,";
mes "just because I've never seen";
mes "Comodo Cheese doesn't mean";
mes "it doesn't exist, right? Curses!^FFFFFF ^000000 Now I'm thinking about it too!";
close;
break;
}
}
else {
mes "[Kichiri]";
mes "There's more to do than";
mes "gambling in Comodo, you";
mes "know. Sometimes, I love";
mes "to watch the Dancers on";
mes "stage in the middle of the";
mes "village. They're so glamorous~";
next;
mes "[Kichiri]";
mes "I hear that the Dance";
mes "Academy only accepts female";
mes "Archers to become prospective";
mes "Dancers. I guess that makes";
mes "sense--they're tone and fit,";
mes "but not musclebound either...";
close;
}
}
comodo,163,280,4 script Magatu#cmd 55,{
if (dmdswrd_Q == 8 || dmdswrd_Q == 9) {
switch(dmdswrd_Q) {
case 8:
mes "[Magatu]";
mes "Comodo Cheese...";
mes "It really exists...!";
mes "And I'm so close to";
mes "having the proof! Oh...";
mes "That look in your eyes...";
mes "Y-you really believe me!";
next;
mes "[Magatu]";
mes "At long last, not only";
mes "someone who believes me,";
mes "but an adventurer to boot!";
mes "Great, this is perfect! Now,";
mes "listen, you want to learn more";
mes "about Comodo Cheese, right?";
next;
mes "[Magatu]";
mes "Well, I happen to know";
mes "someone who knows someone";
mes "that might be able to give you";
mes "the chance to try it for yourself! His name is ^3355FFManzi^000000 , and you can";
mes "find him in Comodo's Casino.";
next;
mes "[Magatu]";
mes "Oh, here, before I forget,";
mes "take my lucky bottle cap!";
mes "Show this to Manzi, and he'll";
mes "know that I sent you, and that";
mes "you want to learn more about";
mes "the elusive Comodo Cheese.";
next;
mes "^3355FFYou have received";
mes "Magatu's lucky bottle";
mes "cap to present to Manzi.";
set dmdswrd_Q,9;
close;
case 9:
mes "[Magatu]";
mes "Oh, don't forget to";
mes "show my lucky bottle cap";
mes "to Manzi, okay? You can find";
mes "him inside Comodo's Casino~";
mes "Good luck, and I hope you get";
mes "to try that Comodo Cheese~";
close;
}
}
else {
mes "[Magatu]";
mes "It's true, it really";
mes "exists... Comodo Cheese!";
mes "Its flavor must be incomparably";
mes "delicious if adventurers have";
mes "quested to obtain it for so";
mes "many generations...";
close;
}
}
cmd_in02,189,99,4 script Manzi#cmd 85,{
if (dmdswrd_Q == 9 || dmdswrd_Q == 10) {
switch(dmdswrd_Q) {
case 9:
mes "["+strcharinfo(0)+"]";
mes "Excuse, but I'm";
mes "looking for someone";
mes "named Manzi. Do you";
mes "know where I can find him?";
next;
mes "[Manzi]";
mes "Hey guy, I'm right here.";
mes "So what exactly do you";
mes "want? I'm, um, not in";
mes "trouble or anything, am I?";
next;
mes "^3355FFYou give Manzi the";
mes "lucky bottle cap that you";
mes "received from Magatsu.^000000";
next;
mes "[Manzi]";
mes "Whoa, Magatsu gave you";
mes "this? Ah, okay, so you must";
mes "be looking for that Comodo";
mes "Cheese he keeps talking about.";
mes "Alright, I owe him a favor, so";
mes "I'll tell you who to talk to...";
next;
mes "[Manzi]";
mes "From the Casino, go north";
mes "towards the center of the";
mes "village, and then look to";
mes "the right where you'll see";
mes "the Dance Stage. You'll see";
mes "this old woman right there.";
next;
mes "[Manzi]";
mes "Don't be fooled by the";
mes "way she looks--that old";
mes "lady is one of Comodo's";
mes "wisest elders. Ask her";
mes "about the cheese, and";
mes "let her know I sent you~";
next;
mes "[Manzi]";
mes "Ah, she won't take you";
mes "very seriously unless you";
mes "show her this. Magatsu gave";
mes "you his lucky bottle cap, so I'm^FFFFFF ^000000 gonna give you my lucky coin!";
mes "The old crone'll recognize it~";
next;
set dmdswrd_Q,10;
mes "^3355FFYou received Manzi's";
mes "''lucky coin.'' Strangely";
mes "enough, both sides";
mes "are heads.";
close;
case 10:
mes "[Manzi]";
mes "Look for the old crone";
mes "near the Dance Stage here";
mes "in Comodo and ask her about";
mes "Comodo Cheese, alright? Ah,";
mes "and try not to insult her, kay?";
mes "It'll make me look bad~";
close;
}
}
else {
if (Class == Job_Novice) {
mes "[Manzi]";
mes "What th...?";
mes "What's a kid like";
mes "you doing in a Casino?";
mes "Sure, it's not against the";
mes "rules, but I think you oughta";
mes "scram and play somewhere else!";
close;
}
mes "[Manzi]";
mes "Hey, have a good time in";
mes "the Casino, but don't go buck";
mes "wild. You wanna walk out of";
mes "here with the shirt on your back,^FFFFFF ^000000 you know? Some people don't";
mes "even leave here with that...";
close;
}
}
comodo,187,153,4 script Hullaris#cmd 701,{
if (dmdswrd_Q >= 10 && dmdswrd_Q <= 13) {
switch(dmdswrd_Q) {
case 10:
mes "[Hullaris]";
mes "Hula~hula~hula~";
mes "Love togther, love together,";
mes "we've groovin' on some more~";
mes "Love togther, love together,";
mes "we've living on the floor~";
next;
if (select("Present Muzi's Coin:Um... Comodo Cheese?") == 1) {
mes "^3355FFYou present Muzi's lucky";
mes "coin to the old woman.^000000";
next;
mes "[Hullaris]";
mes "Love! Love!";
mes "Love together~";
mes "Love! Love!";
mes "Love togeth-hm?";
mes "Oh, that's um, Muzi's";
mes "cheat coin, isn't it?";
next;
mes "[Hullaris]";
mes "He always said that he";
mes "might send someone with";
mes "that coin to me as a sign";
mes "of his trust in that person.";
mes "I suppose, then, that I'm";
mes "at your service. Now...";
next;
mes "[Hullaris]";
mes "What exactly did you need?";
mes "I'm guessing you've come";
mes "here to ask me something";
mes "about Comodo. As one of the";
mes "oldest elders, I know more";
mes "about this village than most...";
next;
mes "["+strcharinfo(0)+"]";
mes "Actually, I was hoping";
mes "you can tell me about";
mes "Comodo Cheese. If it really";
mes "exists, I'd like to know";
mes "where I can get some.";
next;
mes "[Hullaris]";
mes "Oh... That. First of all,";
mes "Comodo Cheese does exist,";
mes "and it's as precious as the";
mes "legends say. However, it's";
mes "not a true cheese, although^FFFFFF ^000000 you may think so from its taste.";
next;
mes "[Hullaris]";
mes "Yes, it's a very rare, natural";
mes "substance and isn't made from";
mes "cow or goat milk or anything";
mes "like that. However, Comodo";
mes "Cheese isn't merely food.";
mes "No, it's much more...";
next;
mes "[Hullaris]";
mes "Those that eat Comodo";
mes "Cheese find that their";
mes "true potential is unlocked.";
mes "Comodo Cheese's true name";
mes "is the ^3355FFAwakening Stone^000000. Now,";
mes "doesn't that sound impressive?";
next;
mes "[Hullaris]";
mes "The Awakening Stone is";
mes "one of the keys to obtaining";
mes "some kind of forbidden power.";
mes "That's why only the bravest";
mes "adventurers can expect the";
mes "chance of ever eating it.";
next;
mes "[Hullaris]";
mes "Do you really wish to";
mes "eat the Comodo Cheese and";
mes "see where its power may lead";
mes "you? If so, you'll have to endure great challenges to obtain it...";
next;
mes "[Hullaris]";
mes "When you've decided";
mes "to pursue the Awakening";
mes "Stone, seek out a man named";
mes "^3355FFNigirboran^000000. He will judge";
mes "whether you are worthy";
mes "of the Comodo Cheese...";
set dmdswrd_Q,11;
next;
mes "[Hullaris]";
mes "Now, you should be";
mes "able to find Nigiroban";
mes "training somewhere in one";
mes "of Comodo's Dungeon Caves.";
mes "I'll send him a message to";
mes "let him know you're coming...";
close;
}
mes "[Hullaris]";
mes "Love! Love!";
mes "Love together~";
mes "Love! Love!";
mes "Love togeth-hm?";
if (sex) {
mes "Boy, you're ruining";
mes "my groove! Now beat it!";
}
else {
mes "Girl, you're ruining";
mes "my groove! Get away~";
}
close;
case 11:
mes "[Hullaris]";
mes "Do you really wish to";
mes "eat the Comodo Cheese and";
mes "see where its power may lead";
mes "you? If so, you'll have to endure great challenges to obtain it...";
next;
mes "[Hullaris]";
mes "When you've decided";
mes "to pursue the Awakening";
mes "Stone, seek out a man named";
mes "^3355FFNigirboran^000000. He will judge";
mes "whether you are worthy";
mes "of the Comodo Cheese...";
next;
mes "[Hullaris]";
mes "Now, you should be";
mes "able to find Nigiroban";
mes "training somewhere in one";
mes "of Comodo's Dungeon Caves.";
mes "I'll send him a message to";
mes "let him know you're coming...";
close;
case 12:
mes "[Hullaris]";
mes "Hmm? So you've failed";
mes "Nigirboran's test, have";
mes "you? Well, you better train";
mes "until you can pass it. Otherwise, eating Comodo Cheese could";
mes "mean your death, you know.";
close;
case 13:
mes "[Hullaris]";
mes "Ah, you've returned.";
mes "So were you able to pass";
mes "Nigirboran's little test? An";
mes "adventurer like you should";
mes "be able to have no problem";
mes "with it. I've got faith in you~";
next;
mes "^3355FFYou present the token that";
mes "signifies that you passed";
mes "Nigirboran's test to Hullaris.^000000";
next;
mes "[Hullaris]";
mes "Ah, I was right after all.";
mes "I'm glad to see that you've";
mes "proven worthy of eating this";
mes "Comodo Cheese, or more";
mes "accurately, the Awakening";
mes "Stone. Here, let me get it...";
next;
mes "[Hullaris]";
mes "There you are...";
mes "Only brave and worthy";
mes "adventurers are allowed to";
mes "eat this. Understand that";
mes "eating Comodo Cheese is";
mes "a rare and coveted honor!";
next;
mes "^3355FFHullaris carefully";
mes "hands you a plate of";
mes "Comodo Cheese. You enjoy";
mes "the rich, smooth flavor of";
mes "each and every morsel...";
mes "It's sublimely delicious!^000000";
next;
mes "^3355FFAfter you finish eating the";
mes "Comodo Cheese, you feel";
mes "a subtle, yet definite energy";
mes "gently pulsing through your";
mes "body. You feel a powerful, yet";
mes "quiet confidence of being able";
mes "to accomplish anything.^000000";
set dmdswrd_Q,14;
next;
mes "[Hullaris]";
mes "Hahahah! So what";
mes "do you think? It's great,";
mes "isn't it? It's unreal, how";
mes "delicious it is. All other";
mes "foods can never match the";
mes "quality of Comodo Cheese~";
next;
mes "[Hullaris]";
mes "Now, I know that you probably";
mes "have things to do, but might";
mes "I suggest that you visit the";
mes "town of Al De Baran? There's";
mes "a man there that can tell you";
mes "about the Slate of Muriniel.";
next;
mes "[Hullaris]";
mes "You've already eaten the";
mes "Awakening Stone, so you may";
mes "as well obtain the other things";
mes "that you need to earn one of";
mes "the three forbidden swords.";
mes "It's just a thought...";
close;
}
}
else {
mes "[Hullaris]";
mes "Ah... Dance.";
mes "It's more than just a form";
mes "of entertainment. It's art,";
mes "it's seduction, it's battle,";
mes "and it's love. Only a true";
mes "Dancer can understand this...";
next;
mes "[Hullaris]";
mes "You know, Comodo is famous";
mes "for its Dance Academy and the";
mes "Dancers that have been trained";
mes "there. If you know any female";
mes "Archers, why don't you suggest";
mes "visiting the school to them?";
close;
}
}
beach_dun3,30,220,4 script Nigirboran#cmd 704,{
if (dmdswrd_Q >= 11 && dmdswrd_Q <= 14) {
switch(dmdswrd_Q) {
case 11:
mes "[Nigirboran]";
mes "You're the one that";
mes "Hullaris sent? So you're";
mes "here to earn the right to";
mes "eat the Awakening Stone...";
mes "Or Comodo Cheese, as it's";
mes "more commonly known.";
next;
mes "[Nigirboran]";
mes "Yes, it has many names...";
mes "But it's more than a mere";
mes "tasty treat--the Awakening";
mes "Stone can help you access";
mes "your true potential. But if you're not prepared... then you'll die.";
next;
mes "[Nigirboran]";
mes "If your mind and body";
mes "aren't sufficiently trained,";
mes "your body will reject the";
mes "Comodo Cheese and you";
mes "would die a slow, painful,";
mes "yet incredibly flavorful death.";
next;
mes "[Nigirboran]";
mes "But I'm sure that won't";
mes "happen to you! If Hullaris";
mes "sent you to me, you must";
mes "have a fighting chance, right?";
mes "So come back when you're";
mes "ready for the testing~";
set dmdswrd_Q,12;
close;
case 12:
mes "[Nigirboran]";
mes "Good, you have returned--";
mes "I'd expect nothing less of";
mes "a brave and daring adventurer.";
mes "Now hold still as I gauge your";
mes "body's internal energies and see^FFFFFF ^000000 if it can handle Comodo Cheese...";
next;
mes "[Nigirboran]";
mes "Alright.";
mes "Are you ready?";
mes "Now... Brace yourself!";
mes "Heeeeeyah! Hoooo-HAH!";
next;
if (JobLevel > 20 && BaseLevel > 25) {
switch(rand(1,3)) {
case 1:
mes "^3355FFA powerful current of";
mes "warmth immediately coarses";
mes "through your body from head";
mes "to toe, and you struggle to";
mes "keep yourself from writhing.^000000";
next;
mes "[Nigirboran]";
mes "Hmm... Your body seems";
mes "well trained, but your mind";
mes "is still reeling from the test.";
mes "If you ate the Comodo Cheese";
mes "now, you'd be reduced to an";
mes "incoherent invalid...";
next;
mes "[Nigirboran]";
mes "Go and train yourself";
mes "a little more, and try";
mes "to improve your mind's";
mes "sense of clarity. When";
mes "you feel ready, come";
mes "back to me once more.";
close;
case 2:
mes "^3355FFA powerful current of";
mes "warmth immediately coarses";
mes "through your body from head";
mes "to toe, and you struggle to";
mes "keep yourself from writhing.^000000";
next;
mes "[Nigirboran]";
mes "Huh. Your body is";
mes "strong, but your spirit";
mes "is weak. You need more";
mes "training. If you were to eat";
mes "the Comodo Cheese now...";
mes "You would evaporate.";
next;
mes "[Nigirboran]";
mes "But don't lose heart,";
mes "it's too early for you";
mes "to give up. Go out and";
mes "train some more, and then";
mes "come back to me when you";
mes "feel like you're ready.";
close;
case 3:
mes "^3355FFA powerful current of";
mes "warmth immediately coarses";
mes "through your body from head";
mes "to toe, and you struggle to";
mes "keep yourself from writhing.^000000";
next;
mes "[Nigirboran]";
mes "Yes... Yes...";
mes "Your mind, soul, and body";
mes "seem well trained. I think you";
mes "can eat the Comodo Cheese";
mes "without any ill effect. Good,";
mes "good, I think you're ready.";
next;
mes "[Nigirboran]";
mes "Here, take this little";
mes "token to Hullaris. That";
mes "will prove to her that";
mes "you've passed my little";
mes "test. Congratulations~";
next;
mes "^3355FFYou've received";
mes "a token button to";
mes "present to Hullaris";
mes "from Nigirboran.^000000";
set dmdswrd_Q,13;
next;
mes "[Nigirboran]";
mes "Ah, I almost forgot";
mes "to ask you. Why do you";
mes "seek the Comodo Cheese,";
mes "or the Awakening Stone?";
mes "Are you seeking one of";
mes "the 3 forbidden swords?";
next;
mes "[Nigirboran]";
mes "I don't know all the details,";
mes "but I do know that you'll need";
mes "the ^3355FFAwakening Stone^000000, the ^3355FFBook^000000";
mes "^3355FFof the Lamb^000000 and the ^3355FFSlate of^000000";
mes "^3355FFMurniel^000000 to even have a chance^FFFFFF ^000000 of obtaining one of those swords.";
next;
mes "[Nigirboran]";
mes "Let's see... After you";
mes "speak to Hullaris, you";
mes "should go to Al De Baran";
mes "and find someone named";
mes "^3355FFMeteurengut^000000 to learn about";
mes "the Slate of Muriniel.";
next;
mes "[Nigirboran]";
mes "Anyway, I wish you";
mes "the best of luck in";
mes "accomplishing your";
mes "goals. Godspeed...";
close;
}
}
else {
mes "^3355FFA torrent of warmth";
mes "coarses through your";
mes "entire body, and you";
mes "immediately faint from";
mes "the rush of energy.^000000";
next;
mes "[Nigirboran]";
mes "Goodness...!";
mes "Your mind and body";
mes "are far too weak to";
mes "handle the Comodo Cheese";
mes "now. You must seriously";
mes "train yourself much more...";
next;
mes "[Nigirboran]";
mes "After you've developed";
mes "some more strength, come";
mes "back to me. You can retake";
mes "this little test anytime~";
close;
}
case 13:
mes "[Nigirboran]";
mes "I don't know all the details,";
mes "but I do know that you'll need";
mes "the ^3355FFAwakening Stone^000000, the ^3355FFBook^000000";
mes "^3355FFof the Lamb^000000 and the ^3355FFSlate of^000000";
mes "^3355FFMurniel^000000 to even have a chance";
mes "of obtaining a forbidden sword.";
next;
mes "[Nigirboran]";
mes "Let's see... After you";
mes "speak to Hullaris, you";
mes "should go to Al De Baran";
mes "and find someone named";
mes "^3355FFMeteurengut^000000 to learn about";
mes "the Slate of Muriniel.";
next;
mes "[Nigirboran]";
mes "Anyway, I wish you";
mes "the best of luck in";
mes "accomplishing your";
mes "goals. Godspeed...";
close;
case 14:
mes "[Nigirboran]";
mes "Somewhere in ^3355FFAl De Baran^000000,";
mes "you'll find a man named";
mes "^3355FFMeteurengut^000000. He should be";
mes "able to help you learn more";
mes "about the Slate of Muriniel.";
close;
}
}
else {
mes "[Nigirboran]";
mes "Oh... Hello there.";
mes "I guess you could say";
mes "that I'm something of";
mes "a trainer here in Comodo.";
mes "My name is Nigirboran.";
mes "I know it's hard to say...";
next;
mes "[Nigirboran]";
mes "If Hullaris hasn't sent";
mes "you, then I don't think";
mes "I can be of any real help";
mes "for you. That seems to be";
mes "the case, so I'd appreciate";
mes "it if you'd let me train...";
close;
}
}
aldebaran,44,53,4 script Meteurengut#cmd 64,{
if (dmdswrd_Q >= 14 && dmdswrd_Q <= 17) {
switch(dmdswrd_Q) {
case 14:
mes "[Meteurengut]";
mes "Ah. Your body is surrounded";
mes "by the glow of one that has";
mes "eaten of the Awakening Stone.";
mes "That alone may prove your value";
mes "as an adventurer, but are you";
mes "free from your selfish desires?";
next;
mes "[Meteurengut]";
mes "Even just the smallest";
mes "taint of greed or jealousy";
mes "can prove to be a corruptive";
mes "influence when power is not";
mes "tempered by wisdom and a";
mes "sense of true compassion.";
next;
mes "[Meteurengut]";
mes "Others like you have come";
mes "before me in hopes of learning";
mes "about the Slate of Muriniel and";
mes "eventually obtaining one of the";
mes "three accursed blades. You are probably no different from them...";
next;
mes "[Meteurengut]";
mes "The Slate of Muriniel is an";
mes "alchemic artifact that can";
mes "help one access unimaginable";
mes "power, originally developed";
mes "by a master of alchemy that was";
mes "known as Rikaseh Sumarecon.";
next;
mes "[Meteurengut]";
mes "Sumarecon had two apprentices,";
mes "and after he had passed down the secrets of the Slate of Muriniel";
mes "to only one of his proteges, his other protege killed him and the";
mes "other student out of jealousy.";
next;
mes "[Meteurengut]";
mes "Sumarecon's secrets were";
mes "thought to be lost forever...";
mes "Fortunately, years later, an";
mes "Alchemist named Kuprite found";
mes "Sumarecon's secret documents";
mes "containing his knowledge.";
next;
mes "[Meteurengut]";
mes "Kuprite then taught these";
mes "secrets to a select group of";
mes "Alchemy students, one of which";
mes "was my ancestor, Burukesaemu.";
mes "And so, because of my lineage,";
mes "I have learned those secrets.";
next;
mes "[Meteurengut]";
mes "If you wish for me to";
mes "reproduce the Slate of";
mes "Muriniel for you, then";
mes "please bring me the items";
mes "I require to complete the";
mes "secret alchemic procedure.";
next;
mes "[Meteurengut]";
mes "I shall need";
mes "^3355FF1 Sapphire^000000,";
mes "^3355FF1 Shining Stone^000000,";
mes "^3355FF1 Rough Elunium^000000,";
mes "^3355FF1 Emerald^000000, and";
mes "^3355FF1 Blue Gemstone^000000.";
set dmdswrd_Q,15;
close;
case 15:
if (countitem(717) > 0 && countitem(726) > 0 && countitem(721) > 0 && countitem(640) > 0 && countitem(757) > 0) {
mes "[Meteurengut]";
mes "You've already found";
mes "all of the items I require to";
mes "create the Slate of Muriniel?";
mes "Fantastic. Now I can begin work";
mes "on this. However, there is one";
mes "more thing I must ask of you.";
delitem 717,1; //Blue_Gemstone
delitem 726,1; //Blue_Jewel
delitem 721,1; //Azure_Jewel
delitem 640,1; //Shining_Stone
delitem 757,1; //Elunium_Stone
set dmdswrd_Q,16;
next;
mes "[Meteurengut]";
mes "Would you please bring me";
mes "^3355FF1 Cobweb^000000? You can obtain";
mes "them by slaying spiders in";
mes "Muriniel Pass which is on the";
mes "way to Al De Baran from here.";
next;
mes "[Meteurengut]";
mes "I'd have asked for it";
mes "sooner, but I need to prepare";
mes "all of these stones, and I need";
mes "the freshest Cobwebs I can get.";
mes "I'll make sure that these stones^FFFFFF ^000000 are ready when you return.";
close;
}
mes "[Meteurengut]";
mes "If you wish for me to";
mes "reproduce the Slate of";
mes "Muriniel for you, then";
mes "please bring me the items";
mes "I require to complete the";
mes "secret alchemic procedure.";
next;
mes "[Meteurengut]";
mes "I shall need";
mes "^3355FF1 Sapphire^000000,";
mes "^3355FF1 Shining Stone^000000,";
mes "^3355FF1 Rough Elunium^000000,";
mes "^3355FF1 Emerald^000000, and";
mes "^3355FF1 Blue Gemstone^000000.";
close;
case 16:
if (countitem(1025) > 0) {
mes "[Meteurengut]";
mes "I see that you've brought";
mes "me a Cobweb. It's hard to";
mes "believe, but it's integreal to";
mes "creating the Slate of Muriniel.";
mes "Now, if you'll wait a moment,";
mes "I shall complete the slate...";
next;
delitem 1025,1; //Spiderweb
mes "*^3355FFClang Clang Clang!*";
mes "*Zaaaaaaaaaaaaaap*";
mes "*Ching tink t-t-t-tap*^000000";
set dmdswrd_Q,17;
next;
mes "[Meteurengut]";
mes "*Whew* It's finished.";
mes "Please take care of this";
mes "slate, and know that I am";
mes "entrusting you with an artifact";
mes "that can help you access power";
mes "beyond your imagination...";
next;
mes "^3355FFYou have received";
mes "the Slate of Muriniel.^000000";
next;
mes "[Meteurengut]";
mes "There. You have eaten of";
mes "the Awakening Stone and you";
mes "possess the Slate of Muriniel.";
mes "Now, you must try to obtain the";
mes "^3355FFBook of the Lamb^000000 if you are";
mes "questing for a doomed sword...";
next;
mes "[Meteurengut]";
mes "I know very little about";
mes "that artifact, and its secrets";
mes "are as well guarded as that of";
mes "the Slate of Muriniel. However,";
mes "I do know that a man in Morroc^FFFFFF ^000000 can create the Book of the Lamb...";
next;
mes "[Meteurengut]";
mes "If that man is still in";
mes "Morroc, then he will probably";
mes "recognize the subtle emanation";
mes "of the Awakening Stone and the";
mes "Slate of Muriniel from you. Best^FFFFFF ^000000 of luck to you, adventurer...";
close;
}
mes "[Meteurengut]";
mes "Ah, have you brought a";
mes "Cobweb? I know it sounds";
mes "strange, but I really need the";
mes "unique energy found only in";
mes "fresh Cobwebs to finish the";
mes "Slate of Muriniel for you...";
close;
case 17:
mes "[Meteurengut]";
mes "You've eaten of the";
mes "Awakening Stone and";
mes "now possess the Slate of";
mes "Muriniel. Now, all you must";
mes "do is obtain the Book of the";
mes "Lamb. I know little about it...";
next;
mes "[Meteurengut]";
mes "All I can tell you is that";
mes "there should be a man in";
mes "Morroc that can create it";
mes "for you. A man like that can";
mes "sense the Slate of Muriniel,";
mes "so he may call out to you...";
close;
}
}
else {
mes "[Meteurengut]";
mes "The ^3355FFSlate of Muriniel^000000";
mes "is an ancient artifact";
mes "that can only be created";
mes "by the power of Alchemy.";
mes "It is one of the best kept";
mes "secrets of my family...";
next;
mes "[Meteurengut]";
mes "I'm responsible for guarding";
mes "the secrets of its creation, but^FFFFFF ^000000 I must also share the power";
mes "of the slate with those that";
mes "prove themselves worthy of it.";
next;
mes "[Meteurengut]";
mes "After all, power is useless";
mes "if it is never used. However,";
mes "if power is never balanced with";
mes "wisdom and compassion, then";
mes "it will inevitably do more harm";
mes "than good in the very end...";
close;
}
}
morocc,201,30,4 script Zaka#cmd 99,{
if (dmdswrd_Q >= 17 && dmdswrd_Q <= 22) {
switch(dmdswrd_Q) {
case 17:
mes "[Zaka]";
mes "...You there! Hold it!";
mes "Yes, I can feel it from";
mes "you... The power of the";
mes "Awakening Stone... And...";
mes "The Slate of Muriniel?";
mes "Finally, you've come.";
next;
mes "[Zaka]";
mes "I'm fully aware that only";
mes "those that seek to own one";
mes "of the doomed swords would";
mes "trouble themselve to obtain";
mes "those items. All that is left for^FFFFFF ^000000 you is the Book of the Lamb...";
next;
mes "[Zaka]";
mes "I've been waiting for so";
mes "long for the opportunity to";
mes "create the Book of the Lamb.";
mes "If you really want the book,";
mes "I will help you so long as";
mes "you will help me.";
next;
mes "[Zaka]";
mes "However, creating the book";
mes "is a complicated process and";
mes "requires multiple stages of";
mes "preparation. Therefore, I shall";
mes "ask you to bring me the items";
mes "I require in separate batches.";
next;
mes "[Zaka]";
mes "Alright...";
mes "What was it now?";
mes "Ah, yes. The first thing";
mes "I need is ^3355FF2 Snake Scales^000000,";
mes "so please bring those soon.";
set dmdswrd_Q,18;
close;
case 18:
if (countitem(926) > 1) {
delitem 926,2; //Scale_Of_Snakes
set dmdswrd_Q,19;
mes "[Zaka]";
mes "Ah, you've brought";
mes "the Snake Scales? Good,";
mes "let me take them now and";
mes "begin work on the Book of";
mes "the Lamb. Now, I need you";
mes "to bring me ^3355FF1 Scale Shell^000000.";
next;
mes "[Zaka]";
mes "I know it would be more";
mes "convenient for you if I told";
mes "you everything I needed at";
mes "once, but actually, this way";
mes "is much more convenient for";
mes "me. I'll be waiting right here!";
close;
}
mes "[Zaka]";
mes "The first thing I'll";
mes "need to begin creating";
mes "the Book of the Lamb is";
mes "^3355FF2 Snake Scales^000000. Come back";
mes "to me once you get them,";
mes "alright? I'll be right here.";
close;
case 19:
if (countitem(936) > 0) {
mes "[Zaka]";
mes "Oh, nice! You've brought";
mes "this Scale Shell for me,";
mes "right? Great, great, this will";
mes "help enhance the book's";
mes "physical durability, but it";
mes "still needs magic durability...";
next;
mes "[Zaka]";
mes "Next, you need to bring";
mes "me ^3355FF1 Shining Shell^000000. Hurry";
mes "and bring you to me before";
mes "I finish this part of the process, okay? Wait, actually, I think";
mes "you can take your time...";
delitem 936,1; //Scales_Shell
set dmdswrd_Q,20;
close;
}
mes "[Zaka]";
mes "I'll be waiting right";
mes "here while you go and";
mes "look for a ^3355FFScale Shell^000000";
mes "that you can bring to me.";
mes "I'll need that in order to";
mes "finish this Book of the Lamb.";
close;
case 20:
if (countitem(954) > 0) {
mes "[Zaka]";
mes "Ah, you're just in time!";
mes "Have you got the Shining";
mes "Scale? Perfect. Now, there";
mes "is just one more item that";
mes "I want to ask you to bring me:";
mes "^3355FF1 Stinky Scale^000000. Easy, right?";
delitem 954,1; //Shining_Scales
set dmdswrd_Q,21;
next;
mes "[Zaka]";
mes "The energy of a Stinky";
mes "Scale can be used to";
mes "regulate the power of";
mes "incredibly potent artifacts.";
mes "Without that item, the Book";
mes "of the Lamb isn't much use...";
close;
}
mes "[Zaka]";
mes "If you want me to";
mes "finish this Book of";
mes "the Lamb, you need";
mes "to come back here with";
mes "^3355FF1 Shining Scale^000000. There's";
mes "no way to work around it...";
close;
case 21:
if (countitem(959) > 0) {
mes "[Zaka]";
mes "What's that sme--?";
mes "Oh, right. I asked you to";
mes "bring me a Stinky Scale.";
mes "Now I can finally complete";
mes "this Book of the Lamb! I've";
mes "been looking forward to this...";
next;
mes "^3355FFZaka completes";
mes "the creation of the";
mes "Book of the Lamb.^000000";
delitem 959,1; //Rotten_Scale
set dmdswrd_Q,22;
next;
mes "[Zaka]";
mes "What...?!";
mes "That's it? Well, um,";
mes "it's done. That felt";
mes "rather anticlimatic, but";
mes "I can finally see this";
mes "thing with my own eyes!";
next;
mes "[Zaka]";
mes "Alright, you've eaten of the";
mes "Awakening Stone, obtained the";
mes "Slate of Muriniel, and now have";
mes "the Book of the Lamb. You're";
mes "getting very close to owning";
mes "one of the doomed swords.";
next;
mes "[Zaka]";
mes "There is man that you";
mes "must find in Comodo named";
mes "^3355FFWon^000000. He will judge you, and";
mes "then give you the proof that";
mes "shows you are qualified to";
mes "be a doomed sword bearer.";
next;
mes "[Zaka]";
mes "He looks like a simple";
mes "man, but he is a true living";
mes "legend renown for his wisdom.";
mes "If you really want a doomed";
mes "sword, you need to speak to";
mes "Won and ask him to guide you.";
close;
}
mes "[Zaka]";
mes "The last thing that I need";
mes "to complete the Book of the";
mes "Lamb is ^3355FF1 Stinky Scale^000000. Please";
mes "bring that to me as soon as";
mes "you can. Thank you for being";
mes "patient, young adventurer.";
close;
case 22:
mes "[Zaka]";
mes "Now, you need to visit a";
mes "man named ^3355FFWon^000000 in Comodo";
mes "in order to get the proof that";
mes "shows that you're qualified to";
mes "possess a doomed sword.";
mes "Hopefully, you'll get it...";
close;
}
}
else {
mes "[Zaka]";
mes "Have you heard that swords";
mes "with the power to change the";
mes "world actually exist? It's true";
mes "that three swords contain this";
mes "immense power, but they are";
mes "also bound to powerful curses.";
next;
mes "[Zaka]";
mes "Therefore, the Mysteltainn,";
mes "Ogretooth, and Executioner";
mes "have all been sealed away.";
mes "Only a truly great adventurer";
mes "can release these doomed^FFFFFF ^000000 swords and actually wield them...";
close;
}
}
comodo,232,87,4 script Won#cmd 106,{
if (dmdswrd_Q >= 22 && dmdswrd_Q <= 24) {
switch(dmdswrd_Q) {
case 22:
mes "[Won]";
mes "Hmm...? It's been a while";
mes "since someone came here to";
mes "get the qualification to own a";
mes "doomed sword. Yeah, I know";
mes "that's why you're here...";
next;
mes "[Won]";
mes "To a man like me, the";
mes "presenses of the Book of the";
mes "Lamb, the Slate of Muriniel,";
mes "and one that has eaten of the";
mes "Awakening Stone are unmistakable. ^FFFFFF ^000000";
next;
mes "[Won]";
mes "Now, listen. I personally";
mes "don't care why you want a";
mes "doomed sword. If you abuse";
mes "its power, you'll pay the price";
mes "eventually. I'm only here to";
mes "make sure you're up to snuff.";
next;
mes "[Won]";
mes "Of course, I also want to";
mes "make sure that you don't bring";
mes "great suffering to the world";
mes "using a doomed sword. So I'm";
mes "going to check if you're, you";
mes "know, balanced and all that.";
next;
mes "[Won]";
mes "Alright, let me take";
mes "a look into your eyes...";
mes "Yeah, alright. You seem to";
mes "understand the value of the";
mes "Awakening Stone, Book of the^FFFFFF ^000000 Lamb, and the Slate of Muriniel.";
next;
mes "[Won]";
mes "Yeah, I can't sense any";
mes "ill intent from you at all.";
mes "That's very good. Huh, you";
mes "seem pretty experienced in battle, so I'm sure you have the stamina";
mes "to handle to a doomed sword...";
next;
mes "[Won]";
mes "Ah, but most importantly,";
mes "you don't strike me as crazy";
mes "at all. Alright, we're done here. Take this Stamp of Muriniel:";
mes "it's the official qualification";
mes "token to own a doomed sword.";
next;
mes "^3355FFYou receive the";
mes "Stamp of Muriniel.^000000";
set dmdswrd_Q,23;
next;
mes "[Won]";
mes "Mysteltainn, Executioner,";
mes "and Ogretooth... These are";
mes "the forbidden blades, the";
mes "doomed swords. Remember";
mes "that you cannot choose";
mes "which weapon you'll wield...";
next;
mes "[Won]";
mes "These swords have a will";
mes "of their own. The doomed";
mes "sword that finds you most";
mes "worthy of it will choose you.";
mes "You can understand that, right?";
next;
mes "[Won]";
mes "Now that you have this";
mes "qualification, I'm supposed";
mes "to direct you to the Sages";
mes "that can help lead you to";
mes "the doomed swords.";
next;
mes "[Won]";
mes "The first Sage that you";
mes "must visit is ^3355FFSage Yklah^000000";
mes "in the city of ^3355FFJuno^000000 in the";
mes "Schwaltzvalt Republic.";
mes "Your quest to obtain a";
mes "doomed sword isn't over yet...";
close;
case 23:
mes "[Won]";
mes "Now that you have this";
mes "qualification, I'm supposed";
mes "to direct you to the Sages";
mes "that can help lead you to";
mes "the doomed swords.";
next;
mes "[Won]";
mes "The first Sage that you";
mes "must visit is ^3355FFSage Yklah^000000";
mes "in the city of ^3355FFJuno^000000 in the";
mes "Schwaltzvalt Republic.";
mes "Your quest to obtain a";
mes "doomed sword isn't over yet...";
close;
case 24:
mes "1 2 3 4 5 6 7 8 9 10 1 2 3 4 5";
close;
}
}
else {
mes "[Won]";
mes "The visitors and even the";
mes "people that live here always";
mes "seem to be having such a good";
mes "time, just lounging in leisure.";
mes "It's hard to believe the War";
mes "of the Witch even happened...";
next;
mes "[Won]";
mes "But not everyone here in";
mes "Comodo can afford to relax";
mes "so easily. I, for one, have";
mes "the responsibility of seeking";
mes "out those that are worthy of,^FFFFFF ^000000 well, I don't know if I can say...";
next;
mes "[Won]";
mes "You just have to";
mes "trust that I've got an";
mes "incredibly important";
mes "job to do. I mean, sure,";
mes "it doesn't look like I'm doing";
mes "anything right now, but...";
close;
}
}