//===== eAthena Script =======================================
//= Quest NPCs related to Aldebaran
//===== By: ==================================================
//= eAthena Dev Team
//===== Current Version: =====================================
//= 1.3
//===== Compatible With: =====================================
//= eAthena 7.15 +
//===== Description: =========================================
//= 'Doctor Band', 'Feather Bonnet', 'Opera Masque', 'Sakkat Hat' Quests.
//===== Additional Comments: =================================
//= Fully working
//= 1.1 Fixed Doctor Band items [Lupus]
//= 1.2 Removed Duplicates [Silent]
//= 1.3 Updated headgear NPC. [L0ne_W0lf]
//============================================================
//=======================================================================================================//
// 'Doctor Band', 'Feather Bonnet', 'Opera Masque', 'Sakkat Hat' Quest
//=======================================================================================================//
aldeba_in,152,166,4 script Trader#01 86,{
mes "[Trader]";
mes "Who is this mysterious man?";
mes "I, the enigmatic and debonair 'Trader?'";
next;
mes "[Trader]";
mes "Traveling about the Rune-Midgard Continent, with all of his wonderful hats? Nobody knows...";
next;
mes "[Trader]";
mes "For what purpose do I collect and trade these hats from all around the world? Choose a hat, get closer to unraveling the mystery...";
next;
mes " (1) ^3355FFDoctor Band^000000:";
mes "1 Red Bandana + 50 Irons + 1 Cracked Diamond + 3500 Zeny";
mes " (2)^3355FFFeather Bonnet^000000:";
mes "1 Romantic Gent + 300 Feather of Birds + 500 Zeny";
mes " (3) ^3355FFPhantom of Opera^000000:";
mes "20 Iron + 1 Singing Plant + 5000 Zeny ";
mes " (4) ^3355FFSakkat^000000:";
mes "120 Trunks + 10000 Zeny ";
next;
switch(select(" Doctor Band : Feather Bonnet : Phantom of Opera : Sakkat ")) {
case 1:
if ((countitem(2275) > 0) && (countitem(613) > 49) && (Zeny > 3499)) {
delitem 2275,1; //Red_Bandana
delitem 613,50; //Iron
set Zeny,Zeny-3500;
mes "[Trader]";
mes "Hm! You don't have a medical license, do you? It's alright, I've heard about a rogue, unlicensed physician who performed medical miracles! But... That might have been a comic book.";
next;
mes "[Trader]";
mes "Oh whatever. Just don't get caught.";
getitem 2273,1; // Doctor_Cap
close;
}
else {
mes "[Trader]";
mes "You guy~";
mes "Check the requirements again.";
mes "You don't look like an idiot though. So c'mon man, get real.";
close;
}
case 2:
if ((countitem(2247) > 0) && (countitem(916) > 299) && (Zeny > 499)) {
delitem 2247,1; //Oldman's_Romance
delitem 916,300; //Feather_Of_Birds
set Zeny,Zeny-500;
mes "[Trader]";
mes "Ooh~! You have good fashion sense. I know you've had a hard time collecting this stuff, but this hat is worth it. Take it. All you need now is a fur coat and a cane!";
getitem 5018,1; // Feather_Bonnet
close;
}
else {
mes "[Trader]";
mes "You guy~";
mes "Go check my requirements again. You don't look like an idiot though. C'mon man, get real.";
close;
}
case 3:
if ((countitem(613) > 19) && (countitem(707) > 0) && (Zeny > 4999)){ //Iron Singing_Plant
delitem 613,20; //Iron
delitem 707,1; //Singing_Plant
set Zeny,Zeny-5000;
mes "[Trader]";
mes "This one? It's a little bit scary, though it has some sort of romantic quality. What do you think? You like it? Alright, take it, it's yours!";
getitem 2281,1; // Phantom_Of_Opera
close;
}
else {
mes "[Trader]";
mes "Buffoon. Go check the requirements again. ^3355FFPhantom of Opera^000000 isn't easy to come by. So c'mon man, get real.";
close;
}
case 4:
if ((countitem(1019) > 119) && (Zeny > 9999)){ //Wooden_Block
delitem 1019,120; //Wooden_Block
set Zeny,Zeny-10000;
mes "[Trader]";
mes "If you have a chance to visit the Uplander Village, Payon, please go and meet the Sakkat Craftsman.";
next;
mes "[Trader]";
mes "He's never sold Sakkat to Traders other than me, since only I can recognize its quality. Due to its rarity, Sakkat has become a very unique and exceptional product. Okay! Take it, it's yours!";
getitem 2280,1; // Sahkkat
close;
}
else {
mes "[Trader]";
mes "MORON~ Check my requirements again. C'mon man, you don't look like an idiot, so get real~";
close;
}
}
}