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//===== eAthena Script ======================================= 
//= Cat Hairband Quest
//===== By: ================================================== 
//= Halca (1.0)
//= Mass Zero (1.1)
//===== Current Version: ===================================== 
//= 1.1
//===== Compatible With: ===================================== 
//= Any eAthena Version.
//===== Description: ========================================= 
//= Seperate Cat Hairband quest.
//===== Additional Comments: ================================= 
//=
//============================================================

pay_cast01.gat,110,160,4	KoneKone	819,{
 mes "[KoneKone]";
 mes "Don't you just love cats? the way they have the pointy,";
 mes "sticky ears and stuff, they're just so cute!";
	next;
 mes "[KoneKone]";
 mes "Hehe... well, I decided, I would make a Cat Hairband!";
 mes "It is modeled on my most favourite of cat... BLACK!";
 mes "Of course, I got the idea from Hwikebain!";
	next;
 mes "[KoneKone]";
 mes "I can make it  for you, but it requires the correct materials.";
	next;
 menu "Please make me this item.",-,"What are the materials needed?",BCM,"Bye.",EXT;
		If ((countitem(2213) < 1) || (countitem(7063) < 200) || (countitem(983) < 1) || (Zeny < 10000)) GOTO CAT_NM;
 mes "[KoneKone]";
 mes "Wow! thankies! I will now take your items!";
	next;
		delitem 2213,1;
		delitem 7063,200;
		delitem 983,1;
		set Zeny,Zeny-1000;
 mes "[KoneKone]";
 mes "Mew mew! thanks! Now for your ears!";
	next;
		getitem 5057,1;
 mes "[KoneKone]";
 mes "Mew! thanks! It was a pleasure to make them for you!";
	close;
CAT_NM:
 mes "[KoneKone]";
 mes "Sorry, but you dont have what I asked for...";
	close;
BCM:
 mes "[KoneKone]";
 mes "For the ^670000Cat Hairband^000000, the following items are needed:";
	next;
 mes "[KoneKone]";
 mes "1 Kitty Band,";
 mes "200 Soft Feathers,";
 mes "Some Black Dye,";
 mes "And of course 10,000z for labour costs.";
	next;
 mes "[KoneKone]";
 mes "Bring me these items and the money and I will make it for you.";
	close;
EXT:
 mes "[KoneKone]";
 mes "Okay, *meow* have a nice day!";
	close;
}