summaryrefslogblamecommitdiff
path: root/npc/quests/juice_maker.txt
blob: aeb9841430ed6e3480619ecdd2e4a87fedefa68b (plain) (tree)



















































































































































































































































































































                                                                                                                                                                                                     
//===== eAthena Script ======================================= 
//= Juice Maker Quest
//===== By: ================================================== 
//= kobra_k88
//===== Current Version: ===================================== 
//= 1.3
//===== Compatible With: ===================================== 
//= eAthena 7.15 +
//===== Description: ========================================= 
//= 
//===== Additional Comments: ================================= 
//= Fully working
//= 1.1 fixed input number check [Lupus]
//= 1.2 fixed misplaced Grape<->Carrot juices [Lupus]
//= 1.3 added a loopless menu 'as many as possible' [Lupus]
//============================================================ 




// Morrison ------------------------------------------------
prt_in.gat,47,173,2	script	Morrison	97,
{
	if(MEAT > 10) goto L_Candy;
	if(MARIANNE == 10) goto L_GoAway;

	mes "[Little Morrison]";
	mes "Wahhhhh!!! Wahh... NO more! NO more!";
	mes "I won't... eat anymore stupid ^0000ffFruit^000000 things!!";
	next;
	menu "Talk",M_Talk,"Cancel",M_End;

	M_Talk:
		if(countitem(517) > 0) goto L_Meat; //Meat

		mes "[Little Morrison]";
		mes "Arhhggg!! I'VE HAD ENOUGH!!! I can't eat anymore ^0000ffFruits^000000!";
		mes "They taste so SOUR..... I have to PEEL them before I can eat them.....they feel sticky and squishy...... it's really ANNOYING!!!!";
		next;
		mes "[LIttle Morrison]";
		mes "I just HATE FRUIT! I can't even get full off of the stuff.(~sigh~)";
		mes "Give me something more edible..... give me some...... ^ff0000MEAT^000000!!!";
		close;

		L_Meat:
		mes "[Little Morrison]";
		mes "...(sniff)....(sniff)(sniff).... Oh! Is that ^ff0000Meat^000000???";
		next;
		mes "[Little Morrison]";
		mes "Do you have some ^ff0000Meat^000000?!!!~(drools)~";
		mes "Umm... that yummy smell is making me SOOO HUNGRYYYY!!!l";
		next;
		mes "[Little Morrison]";
		mes "... Umm... excuse me..... could you give me some of that meat PLEEAASSSE?";
		next;
		menu "Give him some",sM_Give,"Ignore him",sM_Ignore;
		
		sM_Give:
			set MORRISON,1;
			set MEAT,MEAT + 1;
			delitem 517,1;	//Meat

			mes "[Little Morrison]";
			mes "Whoah~!!! It's real Meat, Meat!";
			mes "Mmmm! It makes my mouth water.";
			mes "Oh thank you. Now I feel happy. Yum Yum...";
			close;
		sM_Ignore:
			set MORRISON,2;

			mes "[Little Morrison]";
			mes "Boo...";
			mes "Boo... Fine... Alright, Alright~!!! Selfish meanie!";
			close;
	M_End:
		mes "[Little Morrison]";
		mes "Wahhhhh!!! No matter how hard I try, I just can't eat Vegetables or ^0000ffFruit^000000! They're plain disgusting!!";
		close;

L_GoAway:
	mes "[Little Morrison]";
	mes "Pffff... Leave me alone! You DON'T CARE about me! I'm gonna DIE because of these stupid Veggies and Fuits so MIND your own business!";
	close;
L_Candy:
	mes "[Little Morrison]";
	mes "Ah..I am full now.";
	mes "You don't have to feed me any more. I think I am gonna BURST if i keep eating more.";
	next;
	mes "[Little Morrison]";
	mes "And... um... Take this.";
	next;
	getitem 529,3;
	getitem 530,1;
	set MEAT,0;

	mes "[Little Morrison]";
	mes "It is from my secret stash of Candy that I hide from my Mom.  Since you gave me some Meat, I will give you some candy." ;
	close;

}

// Housewife Marianne ---------------------------------------------------
prt_in.gat,49,172,2	script	Housewife Marianne	53,
{
	if(MORRISON == 1) goto L_GaveMeat;
	if(MORRISON == 2) goto L_Juice;

	mes "[Housewife Marianne]";
	mes "Morrison!! Please eat some fruit will ya? Fruit~!";
	mes "*Sob*~!! Like father like son...";
	next;
	menu "Talk",M_Talk,"Cancel",M_Cancel;
	close;	

	M_Talk:
		mes "[Housewife Marianne]";
		mes "(~Sigh~)...This is Morrison... My one and only son.";
		mes "He's going through some kinda faze and doesn't want to eat any ^0000ffFruits^000000 or vegetables.  Look at his face, it turns sour just hearing about ^0000fffFruit^000000...";
		next;
		mes "[Housewife Marianne]";
		mes "All he wants to eat is but ^ff0000Meat^000000... (sigh)...he needs ^0000ffFruits^000000 and vegetables for a proper diet.";
		next;
		close;

	M_Cancel:
		mes "[Housewife Marianne]";
		mes "Morrison!! I will get mad at you if you keep doing this!";
		close;
	
L_GaveMeat:
	set MORRISON,0;

	mes "[Housewife Marianne]";
	mes "Oh MY GOD!!... Oh lord...";
	next;
	mes "[Housewife Marianne]";
	mes "WHAT ARE YOU DOING!! HOW DARE YOU feed my son!! And ^ff0000MEAT^000000 of all things!!!";
	next;
	mes "[Housewife Marianne]";
	mes "Arrrgh~~!! Get Lost right now!!!!!!";
	close;

L_Juice:
	set MORRISON,0;
	set MARIANNE,1;

	mes "[Housewife Marianne]";
	mes "Thank you for not giving my son any meat.  I'm trying to feed him ^0000ffFruits^000000 and vegetables, but this child doesn't want to eat anything except Meat...";
	next;
	mes "[Housewife Marianne]";
	mes "What if I could turn ^0000ffFruits^000000 into a ^0000ffJuice^000000... for example...Orange juice... Would my child like it?";
	next;
	mes "[Housewife Marianne]";
	mes "Ah! Now I remember..There is a town where you can get a variety of ^0000ffFruit^000000 turned into ^0000ffFruit Juices^000000.";
	next;
	mes "[Housewife Marianne]";
	mes "... Was is it...^ff0000Payon^000000...or ^ff0000Morroc^000000...?";
	next;
	close;

}

// Juicer Marx Hansen -----------------------------------------------------------------------
payon_in01.gat,5,48,3	script	Juicer Marx Hansen	86,
{
	mes "[Juicer Marx Hansen]";
	if(MARIANNE == 1) goto L_Juice;
	mes "Welcome to my shop. What brings you here?";
	next;
	menu "Conversation",M_0a,"I am just looking around",M_0b;
		
	M_0a:
		mes "[Juicer Marx Hansen]";
		mes "In the earliest years of humanity, fruits were the only substanace availble for people to eat.";
		mes "Fruits were vital for survival and without them people faced certain death.";
		mes "During that time Mother Nature was worshiped for her generous offerering.";
		next;
		mes "[Juicer Marx Hansen]";
		mes "Nowadays food is plentifull and it comes in a variety of flavors and forms.";
		mes "With so many other things to eat, fruits aren't consumed as much as they used to be.";
		mes "This is especially true among kids who'd rather eat pizza and candy.";
		next;
		mes "[Juicer Marx Hansen]";
		mes "Because of this I wanted to find a way to make young people realize the importance of fuit.";
		mes "I found that when fruits were turned into juices, they became more digestive and even tasty enough for kids.";
		close;
	M_0b:
		mes "[Juicer Marx Hansen]";
		mes "Ok then.";
		close;

L_Juice:
	mes "Welcome to my shop. Do you come here to process Fruits like the rest?";
	next;

	menu "Yes, I do.",M_1a,"How do you make fruit juice?",M_1b,"No, I don't.",M_1End;
		
	M_1a:
		mes "[Juicer Marx Hansen]";
		mes "So what kind of fruit juice would you like to process?";
		next;
		menu "Apple Juice",sM_1a,"Banana Juice",sM_1b,"Grape Juice",sM_1c,"Carrot Juice",sM_1d,"Nope, I'm fine.",sM_1End;

		sM_1a:
			set @FRUIT,512;
			set @JUICE,531;
			goto sL_Make;
		sM_1b:
			set @FRUIT,513;
			set @JUICE,532;
			goto sL_Make;
		sM_1c:
			set @FRUIT,514;
			set @JUICE,533;
			goto sL_Make;
		sM_1d:
			set @FRUIT,515;
			set @JUICE,534;

		sL_Make:
			mes "[Juicer Marx Hansen]";
			mes "How many bottles would you like?";
			next;
			menu "I'll tell you.",sL_Make_InputN, "As many as possible",-, "I've changed my mind.",sM_1End;

			set @FRUITNUM,100;		//max possible amount of Juice
			//calc max possible # juices
			if(Zeny/3 < @FRUITNUM) set @FRUITNUM,Zeny/3;
			if(countitem(@FRUIT) < @FRUITNUM) set @FRUITNUM,countitem(@FRUIT);
			if(countitem(713) < @FRUITNUM) set @FRUITNUM,countitem(713);
			if(@FRUITNUM > 0) goto sL_Make_Max;
			mes "[Juicer Marx Hansen]";
			mes "Doh! You don't have enough ingredients for a single bottle of juice.";
			emotion 0;
			close;

		sL_Make_Max:
			delitem @FRUIT,@FRUITNUM;	//del Fruit
			delitem 713,@FRUITNUM;		//del Empty Bottle
			set Zeny,Zeny-@FRUITNUM*3;
			getitem @JUICE,@FRUITNUM;	//get Juice
			goto sL_Make_Got;

		sL_Make_InputN:
			mes "[Juicer Marx Hansen]";
			mes "Very well then.  How many bottles would you like?";
			mes "Enter 0 if you don't want any.";
			next;
			input @input;

			if(@input < 1) goto sM_1End;
			set @FRUITNUM,(3*@input);
			set @ZENYNUM,(3*@input);
			if(countitem(@FRUIT) < @FRUITNUM) goto sl_Fruits;
			if(countitem(713) <  @input) goto sl_Bottles;
			if(Zeny <  @ZENYNUM) goto sl_Zeny;

			delitem @FRUIT,@FRUITNUM;	//del Fruit
			delitem 713,@input;		//del Empty Bottle
			set Zeny,Zeny - @ZENYUM;	//get Juice
			getitem @JUICE,@input;
		sL_Make_Got:
			mes "[Juicer Marx Hansen]";
			mes "Here you are. Take it.";
			close;


			sl_Fruits:
				mes "[Juicer Marx Hansen]";
				mes "You don't have enough fruit.";
				if (@FRUIT == 512) mes "You need "+@FRUITNUM+" apples to make that much apple juice.";
				if (@FRUIT == 513) mes "You need "+@FRUITNUM+" bannanas to make that much bannana juice.";
				if (@FRUIT == 514) mes "You need "+@FRUITNUM+" grapes to make that much grape juice.";
				if (@FRUIT == 515) mes "You need "+@FRUITNUM+" carrots to make that much carrot juice.";
				next;
				goto M_1a;
				close;

			sl_Bottles:
				mes "[Juicer Marx Hansen]";
				mes "You don't have enough bottles.  You need "+@input+" empty bottle(s) to make that many juice drinks.";
				next;
				goto M_1a;

			sl_Zeny:
				mes "[Juicer Marx Hansen]";
				mes "You don't have enough zeny.  You need "+@ZENYNUM+" zeny, to make that many juice drinks.";
				next;
				goto M_1a;

		sM_1End:
			mes "[Juicer Marx Hansen]";
			mes "Oh well... see you next time.";
			close;

	M_1b:
		mes "[Juicer Marx Hansen]";
		mes "# Fruit Juice Info #";
		mes "Apple Juice - Apple x 3 ea, Empty Bottle x 1 ea, 3 zeny.";
		mes "Banane Juice - Banana x 3 ea, Empty Bottle x 1 ea, 3 zeny.";
		mes "Carrot Juice - Carrot x 3 ea, Empty Bottle x 1 ea, 3 zeny.";
		mes "Grape Juice - Grape x 3 ea, Empty Bottle x 1 ea, 3 zeny.";
		close;

	M_1End:
		close;
}