//===== eAthena Script =======================================
// Eden Group Quests - Quests per Leviling NPCs
//===== By: ==================================================
//= Protimus
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= eAthena 1.0
//===== Description: =========================================
//= [AEGIS Conversion]
//===== Additional Comments: =================================
//= 1.0 First Version.
//============================================================
moc_para01,38,38,3 script Mission [26 - 40]#p 857,{
if (countitem(6219) > 0) {
mes "[26 ~ 40 Lv. Mission Board]";
mes "- Many missions are -";
mes "- on the bulletin board. -";
next;
if ((BaseLevel > 25) && (BaseLevel < 41)) {
switch(select("Hunting Mission:Delivery Mission:Gathering Mission:Escort Mission")) {
case 1:
mes "[26 ~ 40 Lv. Hunting Mission Board]";
mes "- Hunting Mission details -";
mes "- are on the board. -";
next;
switch(select("Hunting Poison Spore:Hunting Smokie:Hunting Elder Willow(Above Lv.30):Hunting Coco(Above Lv.35):Hunting Thara Frog(Above Lv.38)")) {
case 1:
mes "[Hunting Poison Spore]";
mes "Client : Sponiac";
mes "Client Location : Geffen";
mes "Requested Mission : Hunt 10 Poison Spores";
mes " ";
mes " ";
mes "Will you accept this mission?";
next;
switch(select("No, I won't accept it.:Yes, I will accept it.")) {
case 1:
mes "You have declined the Hunting Poison Spore mission.";
close;
case 2:
set .@check_tuto00,checkquest(8266);
if (.@check_tuto00 == -1) {
setquest 8266;
mes "You have accepted the Hunting Poison Spore mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
else {
mes "You are already doing this mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
}
case 2:
mes "[Hunting Smokie]";
mes "Client : Sponiac";
mes "Client Location : Geffen";
mes "Requested Mission : Hunt 10 Smokies";
mes " ";
mes "Will you accept this mission?";
next;
switch(select("No, I won't accept it.:Yes, I will accept it.")) {
case 1:
mes "You have declined the Hunting Smokie mission.";
close;
case 2:
set .@check_tuto01,checkquest(8267);
if (.@check_tuto01 == -1) {
setquest 8267;
mes "You have accepted the Hunting Smokie mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
else {
mes "You are already doing this mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
}
case 3:
if (BaseLevel < 30) {
mes "Your level doesn't meet the requirements. You can't take the 'Hunting Elder Willow' mission.";
close;
}
else {
mes "[Hunting Elder Willow !!]";
mes "Client : Sponiac";
mes "Client Location : Geffen";
mes "Requested Mission : Hunt 10 Elder Willows";
mes " ";
mes "Will you accept this mission?";
next;
switch(select("No, I won't accept it.:Yes, I will accept it.")) {
case 1:
mes "You have declined the Hunting Elder Willow mission.";
close;
case 2:
set .@check_tuto02,checkquest(8268);
if (.@check_tuto02 == -1) {
setquest 8268;
mes "You have accepted the Hunting Elder Willow mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
else {
mes "You are already doing this mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
}
}
case 4:
if (BaseLevel < 35) {
mes "Your level doesn't meet the requirements. You can't take the 'Hunting Coco' mission.";
close;
}
else {
mes "[Hunting Coco !!]";
mes "Client : Sponiac";
mes "Client Location : Geffen";
mes "Requested Mission : Hunt 10 Coco's.";
mes " ";
mes "Will you accept this mission?";
next;
switch(select("No, I won't accept it.:Yes, I will accept it.")) {
case 1:
mes "You have declined the Hunting Coco mission.";
close;
case 2:
set .@check_tuto03,checkquest(8269);
if (.@check_tuto03 == -1) {
setquest 8269;
mes "You have accepted the Hunting Coco mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
else {
mes "You are already doing this mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
}
}
case 5:
if (BaseLevel < 38) {
mes "Your level doesn't meet the requirements. You can't take the 'Hunting Thara Frog' mission.";
close;
}
else {
mes "[Hunting Thara Frog !!]";
mes "Client : Sponiac";
mes "Client Location : Geffen";
mes "Requested Mission : Hunt 10 Thara Frogs.";
mes " ";
mes "Will you accept this mission?";
next;
switch(select("No, I won't accept it.:Yes, I will accept it.")) {
case 1:
mes "You have declined the Hunting Thara Frog mission.";
close;
case 2:
set .@check_tuto04,checkquest(8270);
if (.@check_tuto04 == -1) {
setquest 8270;
mes "You have accepted the Hunting Thara Frog mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
else {
mes "You are already doing this mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
}
}
}
case 2:
mes "[26 ~ 40 Lv. Delivery Mission Board]";
mes "- Delivery Mission details -";
mes "- are on the board. -";
next;
switch(select("Deliver an Insecticide:Deliver Honey:Deliver Blanket(Above Lv.35)")) {
case 1:
mes "[Deliver an Insecticide !!]";
mes "Client : Dieshin Man";
mes "Client Location : Morroc Ruins";
mes "Requested Mission : Get an 'Insecticide' from Dieshin Man and deliver it south east of Payon";
mes " ";
mes "Will you accept this mission?";
next;
switch(select("No, I won't accept it.:Yes, I will accept it.")) {
case 1:
mes "You have declined the Deliver an Insecticide mission.";
close;
case 2:
set .@check_tuto05,checkquest(8271);
if (.@check_tuto05 == -1) {
setquest 8271;
mes "You have accepted the Deliver an Insecticide mission.";
mes "Please obtain the delivery box from the client first.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
else {
mes "You are already doing this mission.";
mes "Please obtain the delivery box from the client first.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
}
case 2:
mes "[Deliver Honey !!]";
mes "Client : Dieshin Man";
mes "Client Location : Morroc Ruins";
mes "Requested Mission : Get 'Honey' from Dieshin Man and deliver it west of St. Capitolina Abbey";
mes " ";
mes "Will you accept this mission?";
next;
switch(select("No, I won't accept it.:Yes, I will accept it.")) {
case 1:
mes "You have declined the Deliver Honey mission.";
close;
case 2:
set .@check_tuto06,checkquest(8272);
if (.@check_tuto06 == -1) {
setquest 8272;
mes "You have accepted the Deliver Honey mission.";
mes "Please obtain the delivery box from the client first.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
else {
mes "You are already doing this mission.";
mes "Please obtain the delivery box from the client first.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
}
case 3:
if (BaseLevel < 35) {
mes "Your level doesn't meet the requirements. You can't take the 'Deliver Blanket' mission.";
close;
}
else {
mes "[Deliver Blanket !!]";
mes "Client : Dieshin Man";
mes "Client Location : Morroc Ruins";
mes "Requested Mission : Get Blankets from Dieshin Man and deliver to the field south of Lutie";
mes " ";
mes "Will you accept this mission?";
next;
switch(select("No, I won't accept it.:Yes, I will accept it.")) {
case 1:
mes "You have declined the Deliver Blanket mission.";
close;
case 2:
set .@check_tuto07,checkquest(8273);
if (.@check_tuto07 == -1) {
setquest 8273;
mes "You have accepted the Deliver Blanket mission.";
mes "Please obtain the delivery box from the client first.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
else {
mes "You are already doing this mission.";
mes "Please obtain the delivery box from the client first.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
}
}
}
case 3:
mes "[26 ~ 40 Lv. Gathering Mission Board]";
mes "- Gathering Mission details -";
mes "- are on the board. -";
next;
switch(select("Gather Bones:Gather Animal Skins:Gather Peelings(Above Lv.30):Gather Tails(Above Lv.32):Gather Cookies(Above Lv.35):Gather Mustaches(Above Lv.35)")) {
case 1:
mes "[Gather Bones !!]";
mes "Client : Dashia";
mes "Client Location : Payon";
mes "Requested Mission : Gather '10 Skel-Bones' and give them to Dashia";
mes " ";
mes "Will you accept this mission?";
next;
switch(select("No, I won't accept it.:Yes, I will accept it.")) {
case 1:
mes "You have declined the Gather Bones mission.";
close;
case 2:
set .@check_tuto08,checkquest(8274);
if (.@check_tuto08 == -1) {
setquest 8274;
mes "You have accepted the Gather Bones mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
else {
mes "You are already doing this mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
}
case 2:
mes "[Gather Animal Skins !!]";
mes "Client : Dashia";
mes "Client Location : Payon";
mes "Requested Mission : Gather '10 Bear's Footskins' and '5 Animal Skins' and give them to Dashia";
mes " ";
mes "Will you accept this mission?";
next;
switch(select("No, I won't accept it.:Yes, I will accept it.")) {
case 1:
mes "You have declined the Gather Animal Skins mission.";
close;
case 2:
set .@check_tuto09,checkquest(8275);
if (.@check_tuto09 == -1) {
setquest 8275;
mes "You have accepted the Gather Animal Skins mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
else {
mes "You are already doing this mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
}
case 3:
if (BaseLevel < 30) {
mes "Your level doesn't meet the requirements. You can't take the 'Gather Peelings' mission.";
close;
}
else {
mes "[Gather Peelings !!]";
mes "Client : Dashia";
mes "Client Location : Payon";
mes "Requested Mission : Gather '20 Worm Peelings' and '20 Garlets' and give them to Dashia";
mes " ";
mes "Will you accept this mission?";
next;
switch(select("No, I won't accept it.:Yes, I will accept it.")) {
case 1:
mes "You have declined the Gather Peelings mission.";
close;
case 2:
set .@check_tuto10,checkquest(8276);
if (.@check_tuto10 == -1) {
setquest 8276;
mes "You have accepted the Gather Peelings mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
else {
mes "You are already doing this mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
}
}
case 4:
if (BaseLevel < 32) {
mes "Your level doesn't meet the requirements. You can't take the 'Gather Tails' mission.";
close;
}
else {
mes "[Gather Tails !!]";
mes "Client : Dashia";
mes "Client Location : Payon";
mes "Requested Mission : Gather '10 Yoyo Tails', '10 Acorns' and '10 Raccon Leafs' and give them to Dashia";
mes " ";
mes "Will you accept this mission?";
next;
switch(select("No, I won't accept it.:Yes, I will accept it.")) {
case 1:
mes "You have declined the Gather Tails mission.";
close;
case 2:
set .@check_tuto11,checkquest(8277);
if (.@check_tuto11 == -1) {
setquest 8277;
mes "You have accepted the Gather Tails mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
else {
mes "You are already doing this mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
}
}
case 5:
if (BaseLevel < 35) {
mes "Your level doesn't meet the requirements. You can't take the 'Gather Cookies' mission.";
close;
}
else {
mes "[Gather Cookies !!]";
mes "Client : Dashia";
mes "Client Location : Payon";
mes "Requested Mission : Gather '5 Well-baked Cookies' and '1 Piece of Cake' and give them to Dashia";
mes " ";
mes "Will you accept this mission?";
next;
switch(select("No, I won't accept it.:Yes, I will accept it.")) {
case 1:
mes "You have declined the Gather Cookies mission.";
close;
case 2:
set .@check_tuto12,checkquest(8278);
if (.@check_tuto12 == -1) {
setquest 8278;
mes "You have accepted the Gather Cookies mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
else {
mes "You are already doing this mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
}
}
case 6:
if (BaseLevel < 35) {
mes "Your level doesn't meet the requirements. You can't take the 'Gather Mustaches' mission.";
close;
}
else {
mes "[Gather Mustaches !!]";
mes "Client : Dashia";
mes "Client Location : Payon";
mes "Requested Mission : Gather '5 Mole Whiskers' and '3 Mole Claws' and give them to Dashia";
mes " ";
mes "Will you accept this mission?";
next;
switch(select("No, I won't accept it.:Yes, I will accept it.")) {
case 1:
mes "You have declined the Gather Mustaches mission.";
close;
case 2:
set .@check_tuto13,checkquest(8279);
if (.@check_tuto13 == -1) {
setquest 8279;
mes "You have accepted the Gather Mustaches mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
else {
mes "You are already doing this mission.";
mes "You can get a reward from the client after you finish the mission.";
next;
mes "For more details, please press 'Alt + U', to get more information from the Quest Window.";
close;
}
}
}
}
case 4:
mes "[26 ~ 40 Lv. Escort Mission Board]";
mes "There are currently no Escort Missions registered on the board.";
close;
}
}
else {
mes "Your level is not qualified. You can not use the bulletin board.";
close;
}
}
else {
mes "You are not a qualified member. You can not use the bulletin board.";
close;
}
}
geffen,103,42,5 script Sponiac#09tuto 99,{
if (checkweight(1201,1) == 0) {
mes "[Sponiac]";
mes "Why are you carrying too many items?";
mes "Are you in a training course or something?";
close;
}
mes "[Sponiac]";
mes "Lu~lu~lu~lu~";
mes "Lu~ Huh?";
next;
mes "[Sponiac]";
mes "Wow, you must be a beginner, right?";
mes "What an innocent face! Ha~ hahaha.";
emotion e_gg,"Sponiac#09tuto";
next;
mes "[Sponiac]";
mes "Why don't you do some hunting outside instead of walking around and wasting your time?";
next;
switch(select("I am about to leave now.:I've got a Hunting Mission.")) {
case 1:
mes "[Sponiac]";
mes "Oh, well. Then, go figure.";
mes "Bye~ bye.";
close;
case 2:
break;
}
mes "[Sponiac]";
mes "Oh, you are from the Eden Group?";
mes "What mission do you have?";
next;
switch(select("Hunting Poison Spore:Hunting Smokie:Hunting Elder Willow:Hunting Coco:Hunting Thara Frog")) {
case 1:
set .@check_tuto00,checkquest(8266);
if (.@check_tuto00 == -1) {
mes "[Sponiac]";
mes "Huh? Are you sure? Something is wrong...";
next;
mes "[Sponiac]";
mes "It is weird.";
mes "Please check your Quest Window by pressing 'alt + u'.";
close;
}
else if ((.@check_tuto00 == 0) || (.@check_tuto00 == 1)) {
set .@check_spore01,checkquest(8266,HUNTING);
if (.@check_spore01 == 2) {
mes "[Sponiac]";
mes "Hunting Poison Spore!";
mes "Wow, I didn't expect you would do that mission. I was just about to give up. But you did good job. I appreciate it!";
next;
mes "[Sponiac]";
mes "Well, I requested the mission and you did an excellent job.";
mes "I will give you a reward as I promised.";
next;
mes "[Sponiac]";
mes "Here it is. Thank you very much. God bless you!";
getitem 569,100; //Novice_Potion
getexp 1000,0;
erasequest 8266;
close;
}
else {
mes "[Sponiac]";
mes "Oh, you are right.";
next;
mes "[Sponiac]";
mes "But, you haven't done the mission yet. Why did you come to me now? You haven't completed the mission!";
mes "I will give you a reward if you complete the mission. Ok? Are we good?";
next;
mes "[Sponiac]";
mes "You can find Poison Spores on the Geffen Dungeon 1F or northeast of Prontera. There are other spots but I'll leave it up to you to find out.";
mes "You can check the world map by pressing 'ctrl + ~' key.";
next;
mes "[Sponiac]";
mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!";
close;
}
}
else {
mes "[Sponiac]";
mes "Huh? Are you sure? Something is wrong...";
next;
mes "[Sponiac]";
mes "It is weird.";
mes "Please check your Quest Window by pressing 'alt + u'.";
close;
}
break;
case 2:
set .@check_tuto01,checkquest(8267);
if (.@check_tuto01 == -1) {
mes "[Sponiac]";
mes "Huh? Are you sure? Something is wrong...";
next;
mes "[Sponiac]";
mes "It is weird.";
mes "Please check your Quest Window by pressing 'alt + u'.";
close;
}
else if ((.@check_tuto01 == 0) || (.@check_tuto01 == 1)) {
set .@check_smokie01,checkquest(8267,HUNTING);
if (.@check_smokie01 == 2) {
mes "[Sponiac]";
mes "Hunting Smokie!";
mes "Wow, I didn't expect you would do that mission. I was just about to give up. But you did good job. I appreciate it!";
next;
mes "[Sponiac]";
mes "Well, I requested the mission and you did an excellent job.";
mes "I will give you a reward as I promised.";
next;
mes "[Sponiac]";
mes "Here it is. Thank you very much. God bless you!";
getitem 569,100; //Novice_Potion
getexp 1000,0;
erasequest 8267;
close;
}
else {
mes "[Sponiac]";
mes "Oh, you are right.";
next;
mes "[Sponiac]";
mes "But, you haven't done the mission yet. Why did you come to me now? You haven't completed the mission!";
mes "I will give you a reward if you complete the mission. Ok? Are we good?";
next;
mes "[Sponiac]";
mes "You can find Smokies northeast and northwest of Geffen. Oh, also the field east of Ayothaya is good spot to find them.";
mes "You can check the world map by pressing 'ctrl + ~' key.";
next;
mes "[Sponiac]";
mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!";
close;
}
}
else {
mes "[Sponiac]";
mes "Huh? Are you sure? Something is wrong...";
next;
mes "[Sponiac]";
mes "It is weird.";
mes "Please check your Quest Window by pressing 'alt + u'.";
close;
}
break;
case 3:
set .@check_tuto02,checkquest(8268);
if (.@check_tuto02 == -1) {
mes "[Sponiac]";
mes "Huh? Are you sure? Something is wrong...";
next;
mes "[Sponiac]";
mes "It is weird.";
mes "Please check your Quest Window by pressing 'alt + u'.";
close;
}
else if ((.@check_tuto02 == 0) || (.@check_tuto02 == 1)) {
set .@check_willow01,checkquest(8268,HUNTING);
if (.@check_willow01 == 2) {
mes "[Sponiac]";
mes "Hunting Elder Willow!";
mes "Wow, I didn't expect you would do that mission. I was just about to give up. But you did good job. I appreciate it!";
next;
mes "[Sponiac]";
mes "Well, I requested the mission and you did an excellent job.";
mes "I will give you a reward as I promised.";
next;
mes "[Sponiac]";
mes "Here it is. Thank you very much. God bless you!";
getitem 569,110; //Novice_Potion
getexp 1000,100;
erasequest 8268;
close;
}
else {
mes "[Sponiac]";
mes "Oh, you are right.";
next;
mes "[Sponiac]";
mes "But, you haven't done the mission yet. Why did you come to me now? You haven't completed the mission!";
mes "I will give you a reward if you complete the mission. Ok? Are we good?";
next;
mes "[Sponiac]";
mes "You can find Elder Willows northeast of Geffen, east of payon and southwest of Prontera.";
mes "You can check the world map by pressing 'ctrl + ~' key.";
next;
mes "[Sponiac]";
mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!";
close;
}
}
else {
mes "[Sponiac]";
mes "Huh? Are you sure? Something is wrong...";
next;
mes "[Sponiac]";
mes "It is weird.";
mes "Please check your Quest Window by pressing 'alt + u'.";
close;
}
case 4:
set .@check_tuto03,checkquest(8269);
if (.@check_tuto03 == -1) {
mes "[Sponiac]";
mes "Huh? Are you sure? Something is wrong...";
next;
mes "[Sponiac]";
mes "It is weird.";
mes "Please check your Quest Window by pressing 'alt + u'.";
close;
}
else if ((.@check_tuto03 == 0) || (.@check_tuto03 == 1)) {
set .@check_coco01,checkquest(8269,HUNTING);
if (.@check_coco01 == 2) {
mes "[Sponiac]";
mes "Hunting Coco!";
mes "Wow, I didn't expect you would do that mission. I was just about to give up. But you did good job. I appreciate it!";
next;
mes "[Sponiac]";
mes "Well, I requested the mission and you did an excellent job.";
mes "I will give you a reward as I promised.";
next;
mes "[Sponiac]";
mes "Here it is. Thank you very much. God bless you!";
getitem 569,150; //Novice_Potion
getexp 1000,200;
erasequest 8269;
close;
}
else {
mes "[Sponiac]";
mes "Oh, you are right.";
next;
mes "[Sponiac]";
mes "But, you haven't done the mission yet. Why did you come to me now? You haven't completed the mission!";
mes "I will give you a reward if you complete the mission. Ok? Are we good?";
next;
mes "[Sponiac]";
mes "You can find Coco's around the east of Payon, southwest of Prontera and the field east of Ayothaya.";
mes "You can check the world map by pressing 'ctrl + ~' key.";
next;
mes "[Sponiac]";
mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!";
close;
}
}
else {
mes "[Sponiac]";
mes "Huh? Are you sure? Something is wrong...";
next;
mes "[Sponiac]";
mes "It is weird.";
mes "Please check your Quest Window by pressing 'alt + u'.";
close;
}
case 5:
set .@check_tuto04,checkquest(8270);
if (.@check_tuto04== -1) {
mes "[Sponiac]";
mes "Huh? Are you sure? Something is wrong...";
next;
mes "[Sponiac]";
mes "It is weird.";
mes "Please check your Quest Window by pressing 'alt + u'.";
close;
}
else if ((.@check_tuto04 == 0) || (.@check_tuto04 == 1)) {
set .@check_frog01,checkquest(8270,HUNTING);
if (.@check_frog01 == 2) {
mes "[Sponiac]";
mes "Hunting Thara Frog!";
mes "Wow, I didn't expect you would do that mission. I was just about to give up. But you did good job. I appreciate it!";
next;
mes "[Sponiac]";
mes "Well, I requested the mission and you did an excellent job.";
mes "I will give you a reward as I promised.";
next;
mes "[Sponiac]";
mes "Here it is. Thank you very much. God bless you!";
getitem 569,200; //Novice_Potion
getexp 1500,300;
erasequest 8270;
close;
}
else {
mes "[Sponiac]";
mes "Oh, you are right.";
next;
mes "[Sponiac]";
mes "But, you haven't done the mission yet. Why did you come to me now? You haven't completed the mission!";
mes "I will give you a reward if you complete the mission. Ok? Are we good?";
next;
mes "[Sponiac]";
mes "You can find Thara Frogs in the Cave east of Comodo or on Turtle Island.";
mes "You can check the world map by pressing 'ctrl + ~' key.";
next;
mes "[Sponiac]";
mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!";
close;
}
}
else {
mes "[Sponiac]";
mes "Huh? Are you sure? Something is wrong...";
next;
mes "[Sponiac]";
mes "It is weird.";
mes "Please check your Quest Window by pressing 'alt + u'.";
close;
}
}
}
moc_ruins,173,55,3 script Dieshin Man#09tuto 89,{
if (checkweight(1201,1) == 0) {
mes "[Dieshin Man]";
mes "Why are you carrying too many items?";
mes "Are you in a training course or something?";
close;
}
mes "[Dieshin Man]";
mes "Hu hu~~ we are delivery men~";
mes "We are faster than any flight~!";
next;
mes "[Dieshin Man]";
mes "Welcome~ welcome!";
mes "We are the fastest delivery company, Dieshin Corperation.";
next;
mes "[Dieshin Man]";
mes "How can I help you?";
next;
switch(select("I don't need help.:I've got a Delivery Mission.")) {
case 1:
mes "[Dieshin Man]";
mes "Oh, well. Then, go figure. Bye~!";
close;
case 2:
break;
}
mes "[Dieshin Man]";
mes "Oh, you are from the Eden Group?";
mes "What mission do you have?";
next;
switch(select("Deliver an Insecticide.:Deliver Honey.:Deliver Blankets.")) {
case 1:
set .@check_tuto05,checkquest(8271);
if (.@check_tuto05== -1) {
mes "[Dieshin Man]";
mes "Huh? Are you sure? Something is wrong...";
next;
mes "[Dieshin Man]";
mes "It is weird.";
mes "Please check your Quest Window by pressing 'alt + u'.";
close;
}
else {
if (countitem(6218) > 0) {
mes "[Dieshin Man]";
mes "Wait, but you already have a delivery box.";
next;
mes "[Dieshin Man]";
mes "We can't allow you to deliver two boxes at once. So, please finish your delivery first.";
next;
mes "[Dieshin Man]";
mes "If you forgot where to deliver, then please check Quest Window by pressing 'alt + u'.";
close;
}
else {
mes "[Dieshin Man]";
mes "Ah ha! I got it!";
mes "The insecticide? It must be the Zoologist on the southeast of Payon who ordered the Insecticide.";
next;
mes "[Dieshin Man]";
mes "Dieshin's cooperation motive is to give the fastest and credited delivery. So please deliver it now without any delay.";
next;
mes "[Dieshin Man]";
mes "If you forgot where to make the delivery, then please check the Quest Window by pressing 'alt + u'.";
getitem 6218,1; //Disin_Delivery_Box
close;
}
}
case 2:
set .@check_tuto06,checkquest(8272);
if (.@check_tuto06 == -1) {
mes "[Dieshin Man]";
mes "Huh? Are you sure? Something is wrong...";
next;
mes "[Dieshin Man]";
mes "It is weird.";
mes "Please check your Quest Window by pressing 'alt + u'.";
close;
}
else {
if (countitem(6218) > 0) {
mes "[Dieshin Man]";
mes "Wait, but you already have a delivery box.";
next;
mes "[Dieshin Man]";
mes "We can't allow you to deliver two boxes at once. So, please finish your delivery first.";
next;
mes "[Dieshin Man]";
mes "If you forgot where to deliver, then please check Quest Window by pressing 'alt + u'.";
close;
}
else {
mes "[Dieshin Man]";
mes "Ah ha! I got it!";
mes "Honey? It must be the Entomologist at the west of St. Capitolina Abbey, wich is northeast of Prontera who ordered the Honey.";
next;
mes "[Dieshin Man]";
mes "Dieshin's cooperation motive is to give the fastest and credited delivery. So please deliver it now without any delay.";
next;
mes "[Dieshin Man]";
mes "If you forgot where to make the delivery, then please check the Quest Window by pressing 'alt + u'.";
getitem 6218,1; //Disin_Delivery_Box
close;
}
}
case 3:
set .@check_tuto07,checkquest(8273);
if (.@check_tuto07 == -1) {
mes "[Dieshin Man]";
mes "Huh? Are you sure? Something is wrong...";
next;
mes "[Dieshin Man]";
mes "It is weird.";
mes "Please check your Quest Window by pressing 'alt + u'.";
close;
}
else {
if (countitem(6218) > 0) {
mes "[Dieshin Man]";
mes "Wait, but you already have a delivery box.";
next;
mes "[Dieshin Man]";
mes "We can't allow you to deliver two boxes at once. So, please finish your delivery first.";
next;
mes "[Dieshin Man]";
mes "If you forgot where to deliver, then please check Quest Window by pressing 'alt + u'.";
close;
}
else {
mes "[Dieshin Man]";
mes "Oh, Right!";
mes "The blankets! It must be the biologist in the south of Lutie field who ordered the blankets.";
next;
mes "[Dieshin Man]";
mes "You can can go to Lutie by asking Mr. Claus in the northeastern part of Al De Baran.";
next;
mes "[Dieshin Man]";
mes "Dieshin's cooperation motive is to give the fastest and credited delivery. So please deliver it now without any delay.";
next;
mes "[Dieshin Man]";
mes "If you forgot where to make the delivery, then please check the Quest Window by pressing 'alt + u'.";
getitem 6218,1; //Disin_Delivery_Box
close;
}
}
}
}
pay_fild07,83,89,7 script Zoologist#09tuto_rhea04 89,{
if (checkweight(1201,1) == 0) {
mes "[Zoologist]";
mes "Why are you carrying too many items?";
mes "Are you in a training course or something?";
close;
}
mes "[Zoologist]";
mes "Have you heard of a monster named Bigfoot?";
mes "It looks like a bear with red fur and has a 'X' shape scar on his shoulder.";
next;
mes "[Zoologist]";
mes "According to the recent research, flies and Bigfoot monsters have a symbiotic relationship.";
next;
mes "[Zoologist]";
mes "I am currently studying about it and try to prove the theory. So I plan to kill the flies around Bigfoot and observe his reaction.";
next;
switch(select("...I am not interested.:Here is the Insecticide.")) {
case 1:
mes "[Zoologist]";
mes "Oh, I need an Insecticide to continue the study.";
close;
case 2:
set .@check_tuto05,checkquest(8271);
if (.@check_tuto05 == -1) {
mes "[Zoologist]";
mes "Huh?";
mes "You are not Dieshin's delivery man?";
next;
mes "[Zoologist]";
mes "I am waiting for a special delivery.";
close;
}
else {
if (countitem(6218) > 0) {
mes "[Zoologist]";
mes "Oh ho! Yes! That one!";
next;
mes "[Zoologist]";
mes "That is the Insecticide that I ordered! You were sent by Dieshin right?";
next;
mes "[Zoologist]";
mes "I have been waiting for this!";
mes "Give it to me!";
next;
mes "[Zoologist]";
mes "It arrived much faster than I thought. I want to test it right away!";
next;
mes "[Zoologist]";
mes "Well done. Good Job! Thank you so much! Here is a little gift for you.";
delitem 6218,1; //Disin_Delivery_Box
erasequest 8271;
getitem 569,100; //Novice_Potion
getexp 1000,0;
close;
}
else {
mes "[Zoologist]";
mes "I appreciate your kindness.";
mes "But, what did you bring?";
next;
mes "[Zoologist]";
mes "Hmm, I thought that Dieshin was fast and accurate, but you brought me an empty box. How disappointing.";
next;
mes "[Zoologist]";
mes "Please bring my order. Dieshin will give you my product.";
close;
}
}
}
}
prt_fild03,30,254,3 script Entomologist#09tuto 83,{
if (checkweight(1201,1) == 0) {
mes "[Entomologist]";
mes "Why are you carrying too many items?";
mes "Are you in a training course or something?";
close;
}
mes "[Entomologist]";
mes "Have you heard about the Horn monster?";
mes "It's shaped like an insect with black sleek skin and it has a giant horn it's head.";
next;
mes "[Entomologist]";
mes "Recent research came out and showed that this monster can be tamed and trained by Honey.";
next;
mes "[Entomologist]";
mes "I am currently studying about it and trying to prove the theory. So I plan to set a Honey trap on the places he usually passes and observe his reaction.";
next;
switch(select("...I am not interested.:Here is the Honey.")) {
case 1:
mes "[Entomologist]";
mes "Oh, I need Honey to continue the study.";
close;
case 2:
set .@check_tuto06,checkquest(8272);
if (.@check_tuto06 == -1) {
mes "[Entomologist]";
mes "Huh?";
mes "You are not Dieshin's delivery man?";
next;
mes "[Entomologist]";
mes "I am waiting for a special delivery.";
close;
}
else {
if (countitem(6218) > 0) {
mes "[Entomologist]";
mes "Oh ho! Yes! That one!";
next;
mes "[Entomologist]";
mes "That is the Honey that I ordered! You were sent by Dieshin right?";
next;
mes "[Entomologist]";
mes "I have been waiting for this!";
mes "Give it to me!";
next;
mes "[Entomologist]";
mes "It arrived much faster than I thought. I want to test it right away!";
next;
mes "[Entomologist]";
mes "Well done. Good Job! Thank you so much! Here is a little gift for you.";
delitem 6218,1; //Disin_Delivery_Box
erasequest 8272;
getitem 569,100; //Novice_Potion
getexp 1000,0;
close;
}
else {
mes "[Entomologist]";
mes "I appreciate your kindness.";
mes "But, what did you bring?";
next;
mes "[Entomologist]";
mes "Hmm, I thought that Dieshin was fast and accurate, but you brought me an empty box. How disappointing.";
next;
mes "[Entomologist]";
mes "Please bring my order. Dieshin will give you my product.";
close;
}
}
}
}
xmas_fild01,92,57,3 script Biologist#09tuto_rhea06 97,{
if (checkweight(1201,1) == 0) {
mes "[Biologist]";
mes "Why are you carrying too many items?";
mes "Are you in a training course or something?";
close;
}
mes "[Biologist]";
mes "Have you heard about the Marin monster?";
mes "It does look like the usual poring, but it has unique characteristic.";
next;
mes "[Biologist]";
mes "Porings steal items if they see them on the ground. However, Marin has no interest in dropped items. So I was wondering, how come Marin doesn't pay attention to gathering items even though they are the same kind of monster as Porings.";
next;
mes "[Biologist]";
mes "But, this place is freaking cold.";
next;
switch(select("...I am not interested.:Here are the blankets.")) {
case 1:
mes "[Biologist]";
mes "Huh, whatever. But be careful! It's very slippery here.";
close;
case 2:
set .@check_tuto07,checkquest(8273);
if (.@check_tuto07 == -1) {
mes "[Biologist]";
mes "Huh?";
mes "You are not Dieshin's delivery man?";
next;
mes "[Biologist]";
mes "I am waiting for a special delivery.";
close;
}
else {
if (countitem(6218) > 0) {
mes "[Biologist]";
mes "Oh ho! Yes! That one!";
next;
mes "[Biologist]";
mes "Those are the Blankets that I ordered! You were sent by Dieshin right?";
next;
mes "[Biologist]";
mes "I have been waiting for this!";
mes "Give it to me!";
next;
mes "[Biologist]";
mes "It arrived much faster than I thought. I want to test them right away!";
next;
mes "[Biologist]";
mes "Well done. Good Job! Thank you so much! Here is a little gift for you.";
delitem 6218,1; //Disin_Delivery_Box
erasequest 8273;
getitem 569,100; //Novice_Potion
getexp 1000,0;
close;
}
else {
mes "[Biologist]";
mes "I appreciate your kindness.";
mes "But, what did you bring?";
next;
mes "[Biologist]";
mes "Hmm, I thought that Dieshin was fast and accurate, but you brought me an empty box. How disappointing.";
next;
mes "[Biologist]";
mes "Please bring my order. Dieshin will give you my product.";
close;
}
}
}
}
payon,179,66,3 script Dashia#09tuto 931,{
if (checkweight(1201,1) == 0) {
mes "[Dashia]";
mes "Why are you carrying too many items?";
mes "Are you in a training course or something?";
close;
}
mes "[Dashia]";
mes "Here is some hair~ a broken clock~!";
next;
mes "[Dashia]";
mes "Broken clock..? Hu hu..";
next;
mes "[Dashia]";
mes "Hey~! Dude! You look like a very rich adventurer.";
next;
switch(select("I am a poor adventurer.:I have a gathering mission.")) {
case 1:
mes "[Dashia]";
mes "Really? Hmm, oh right. You don't look sophisticated.";
next;
mes "[Dashia]";
mes "You are a poor adventurer~! Good luck!";
close;
case 2:
break;
}
mes "[Dashia]";
mes "Oh, you are from the Eden Group?";
mes "What mission do you have?";
next;
switch(select("gather Bones:Gather Animal Skin:Gather Peelings:Gather Tails:Gather Cookies:Gather Mustaches")) {
case 1:
set .@check_tuto08,checkquest(8274);
if (.@check_tuto08 == -1) {
mes "[Dashia]";
mes "Huh? Are you sure? Something is wrong...";
next;
mes "[Dashia]";
mes "It is weird.";
mes "Please check your Quest Window by pressing 'alt + u'.";
close;
}
else {
if (countitem(932) > 9) {
mes "[Dashia]";
mes "Wow~ you did an excellent job!";
next;
mes "[Dashia]";
mes "Thank you very much. God bless you!";
emotion e_heh,"Dashia#09tuto";
next;
mes "[Dashia]";
mes "Ha~! Ha~!";
mes "I will give you a reward as promised.";
delitem 932,10; //Skel_Bone
getitem 569,100; //Novice_Potion
getexp 1000,100;
erasequest 8274;
close;
}
else {
mes "[Dashia]";
mes "I can see that you have a gathering mission.";
mes "But, where are the Skel-Bones?";
next;
mes "[Dashia]";
mes "You haven't done the mission yet. Why did you come back here?";
next;
mes "[Dashia]";
mes "You don't have enough 'Skel-Bones'... You can find it when you hunt Skeletons.";
next;
mes "[Dashia]";
mes "To find Skeletons, you better check Payon Dungeon 1F, which is located in Archer Village, north of Payon.";
next;
mes "[Dashia]";
mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!";
close;
}
}
case 2:
set .@check_tuto09,checkquest(8275);
if (.@check_tuto09 == -1) {
mes "[Dashia]";
mes "Huh? Are you sure? Something is wrong...";
next;
mes "[Dashia]";
mes "It is weird.";
mes "Please check your Quest Window by pressing 'alt + u'.";
close;
}
else {
if ((countitem(948) > 9) && (countitem(919) > 4)) {
mes "[Dashia]";
mes "Wow~ you did an excellent job!";
next;
mes "[Dashia]";
mes "Thank you very much. God bless you!";
emotion e_heh,"Dashia#09tuto";
next;
mes "[Dashia]";
mes "Ha~! Ha~!";
mes "I will give you a reward as promised.";
getitem 569,100; //Novice_Potion
delitem 948,10; //Bear's_Foot
delitem 919,5; //Animal's_Skin
getexp 1000,0;
erasequest 8275;
close;
}
else {
mes "[Dashia]";
mes "I can see that you have a gathering mission.";
mes "But, where is the Bear's Footskins and Animal Skins?";
next;
mes "[Dashia]";
mes "You haven't done the mission yet. Why did you come back here?";
next;
mes "[Dashia]";
mes "You have to bring 10 Bear's Footskins' and '5 Animal Skins!";
mes "You can find Bear's Footskin from Bigfoot and Animal Skin from Animals.";
next;
mes "[Dashia]";
mes "Bigfoot is around the north of Geffen field or the southeast of Payon field.";
next;
mes "[Dashia]";
mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!";
close;
}
}
case 3:
set .@check_tuto10,checkquest(8276);
if (.@check_tuto10 == -1) {
mes "[Dashia]";
mes "Huh? Are you sure? Something is wrong...";
next;
mes "[Dashia]";
mes "It is weird.";
mes "Please check your Quest Window by pressing 'alt + u'.";
close;
}
else {
if ((countitem(955) > 19) && (countitem(910) > 19)) {
mes "[Dashia]";
mes "Wow~ you did an excellent job!";
next;
mes "[Dashia]";
mes "Thank you very much. God bless you!";
emotion e_heh,"Dashia#09tuto";
next;
mes "[Dashia]";
mes "Ha~! Ha~!";
mes "I will give you a reward as promised.";
delitem 955,20; //Worm_Peelings
delitem 910,20; //Garlet
getitem 569,100; //Novice_Potion
getexp 1000,100;
erasequest 8276;
close;
}
else {
mes "[Dashia]";
mes "I can see that you have a gathering mission.";
mes "But, where are the Worm Peelings and Garlets?";
next;
mes "[Dashia]";
mes "You have to bring '20 Worm Peelings' and '20 Garlets' to complete the mission.";
next;
mes "[Dashia]";
mes "You can get those items from 'Piere', 'Andre', 'Deniro', 'Vitata', 'Thief Bug', 'Female Thief Bug' and 'Male Thief Bug'.";
next;
mes "[Dashia]";
mes "'Piere', 'Andre', 'Deniro' and 'Vitata' are in Ant Hell which is located near the Saint Darmain Fortress soutwest of Morroc.";
next;
mes "[Dashia]";
mes "'Thief Bug', 'Female Thief Bug' and 'Male Thief Bug' are int he Prontere Culvert. To get there, you need to be a volunteer of the Prontera Culvert's punitive force.";
next;
mes "[Dashia]";
mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!";
close;
}
}
case 4:
set .@check_tuto11,checkquest(8277);
if (.@check_tuto11 == -1) {
mes "[Dashia]";
mes "Huh? Are you sure? Something is wrong...";
next;
mes "[Dashia]";
mes "It is weird.";
mes "Please check your Quest Window by pressing 'alt + u'.";
close;
}
else {
if ((countitem(942) > 9) && (countitem(1026) > 9) && (countitem(945) > 9)) {
mes "[Dashia]";
mes "Wow~ you did an excellent job!";
next;
mes "[Dashia]";
mes "Thank you very much. God bless you!";
emotion e_heh,"Dashia#09tuto";
next;
mes "[Dashia]";
mes "Ha~! Ha~!";
mes "I will give you a reward as promised.";
delitem 942,10; //Yoyo_Tail
delitem 1026,10; //Acorn
delitem 945,10; //Raccoon_Leaf
getitem 569,150; //Novice_Potion
getexp 1000,200;
erasequest 8277;
close;
}
else {
mes "[Dashia]";
mes "I can see that you have a gathering mission.";
mes "But, where are the Yoyo Tails, Acorns and Raccoon Leafs?";
next;
mes "[Dashia]";
mes "You haven't done the mission yet. Why did you come back here?";
mes "You have to bring '10 Yoyo Tails,' '10 Acorns' and '10 Raccoon Leafs' to complete the mission.";
next;
mes "[Dashia]";
mes "You can get Yoyo Tails from 'Yoyo's', Acorn from 'Coco's' and Raccoon Leaf from 'Smokies'.";
next;
mes "[Dashia]";
mes "You can find them easily around fields, but the field east of Ayothya is the best spot for hunting all 3 monsters.";
next;
mes "[Dashia]";
mes "To get to Ayothaya, you better go to 'Aibakthing' in Alberta and pay his fare.";
next;
mes "[Dashia]";
mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!";
close;
}
}
case 5:
set .@check_tuto12,checkquest(8278);
if (.@check_tuto12 == -1) {
mes "[Dashia]";
mes "Huh? Are you sure? Something is wrong...";
next;
mes "[Dashia]";
mes "It is weird.";
mes "Please check your Quest Window by pressing 'alt + u'.";
close;
}
else {
if ((countitem(538) > 4) && (countitem(539) > 0)) {
mes "[Dashia]";
mes "Wow~ you did an excellent job!";
next;
mes "[Dashia]";
mes "Thank you very much. God bless you!";
emotion e_heh,"Dashia#09tuto";
next;
mes "[Dashia]";
mes "Ha~! Ha~!";
mes "I will give you a reward as promised.";
delitem 538,5; //Well_Baked_Cookie
delitem 539,1; //Piece_Of_Cake
getitem 569,150; //Novice_Potion
getexp 1000,200;
erasequest 8278;
close;
}
else {
mes "[Dashia]";
mes "I can see that you have a gathering mission.";
mes "But, where are the Well-baked Cookies and the Piece of Cake?";
next;
mes "[Dashia]";
mes "You haven't done the mission yet. Why did you come back here?";
mes "You have to bring '5 Well-baked Cookies' and '1 Piece of Cake' to complete the mission.";
next;
mes "[Dashia]";
mes "You can get Well-baked Cookie from 'Cookies' who wears red or green shirts.";
mes "For getting Piece of Cake, you should look for 'Mystcases'.";
next;
mes "[Dashia]";
mes "Both monsters canbe found in the Toy Factory Warehouse or Toy Monitoring Room. To get there, ask Mr. Claus in the northeastern part of Al De Baran.";
next;
mes "[Dashia]";
mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!";
close;
}
}
case 6:
set .@check_tuto13,checkquest(8279);
if (.@check_tuto13 == -1) {
mes "[Dashia]";
mes "Huh? Are you sure? Something is wrong...";
next;
mes "[Dashia]";
mes "It is weird.";
mes "Please check your Quest Window by pressing 'alt + u'.";
close;
}
else {
if ((countitem(1017) > 4) && (countitem(1018) > 2)) {
mes "[Dashia]";
mes "Wow~ you did an excellent job!";
next;
mes "[Dashia]";
mes "Thank you very much. God bless you!";
emotion e_heh,"Dashia#09tuto";
next;
mes "[Dashia]";
mes "Ha~! Ha~!";
mes "I will give you a reward as promised.";
delitem 1017,5; //Moustache_Of_Mole
delitem 1018,3; //Nail_Of_Mole
getitem 569,150; //Novice_Potion
getexp 1000,200;
erasequest 8279;
close;
}
else {
mes "[Dashia]";
mes "I can see that you have a gathering mission.";
mes "But, where are the Mole Whiskerss and Mole Claws??";
next;
mes "[Dashia]";
mes "You haven't done the mission yet. Why did you come back here?";
mes "You have to bring '5 Mole Whiskers' and '3 Mole Claws' to complete the mission.";
next;
mes "[Dashia]";
mes "You can get those items from 'Martins'.";
mes "Martins can be found in the Mjolnir Dead Pit, but the second floor is dangerous, so be careful!";
next;
mes "[Dashia]";
mes "To get there, ask a Kafra Employee in Geffen, they can warp you there.";
next;
mes "[Dashia]";
mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!";
close;
}
}
}
}