//===== Hercules Script ======================================
//= Bunny Band Quest
//===== By: ==================================================
//= rAthena Dev Team
//===== Current Version: =====================================
//= 1.6
//===== Description: =========================================
//= [Official Conversion]
//= Quest to obtain a Bunny Band headgear.
//===== Additional Comments: =================================
//= 1.5 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
// Changed @BUNYBAN back to BUNYBND, it should be this way.
// Removed duplicates. NPC is ALberta-only.
//= 1.6 Cleaning. [Euphy]
//============================================================
alberta,26,229,0 script Kafra Employee#bunny 83,{
if (BUNYBND == 1) {
mes "[Kafra Employee]";
mes "Hello there~!";
mes "How'd you like to";
mes "participate in Kafra";
mes "Corporation's special";
mes "^529DFFBunny Band Event^000000?";
next;
switch(select("Sure, I brought the items.:Event Information:Cancel")) {
case 1:
mes "[Kafra Employee]";
mes "Alrighty~";
mes "Let me check to";
mes "see if you brought";
mes "all the items...";
next;
setarray .@Items[0],949,100,706,1,722,1,2213,1;
for(set .@i,0; .@i<8; set .@i,.@i+2)
if (countitem(.@Items[.@i]) < .@Items[.@i+1]) {
mes "[Kafra Employee]";
mes "Ooh, I'm sorry";
mes "but you need to";
mes "bring at least";
mes .@Items[.@i+1]+" "+getitemname(.@Items[.@i])+((!.@i)?"s.":".");
close;
}
mes "[Kafra Employee]";
mes "Great, I see that";
mes "you've gathered";
mes "everything I need to";
mes "make the Bunny Band.";
mes "Please wait a moment";
mes "while I put it together...";
next;
for(set .@i,0; .@i<8; set .@i,.@i+2)
if (countitem(.@Items[.@i]) < .@Items[.@i+1]) {
mes "[Kafra Employee]";
mes "Hm? I'm sorry,";
mes "but I actually can't";
mes "make this right now. You";
mes "need "+.@Items[.@i+1]+" "+getitemname(.@Items[.@i])+((!.@i)?"s":"");
mes "in order for me to put this";
mes "Bunny Band together...";
close;
}
delitem 949,100; //Feather
delitem 706,1; //Four_Leaf_Clover
delitem 722,1; //Scarlet_Jewel
delitem 2213,1; //Cat_Hairband
mes "[Kafra Employee]";
mes "Ah, here you go~";
mes "The perfect Bunny Band!";
mes "Well, I hope you enjoy it.";
getitem 2214,1; //Bunny_Band
set BUNYBND,0;
next;
mes "[Kafra Employee]";
mes "Thank you for";
mes "participating in this";
mes "special event and your";
mes "continued patronage";
mes "of the Kafra Services~";
close;
case 2:
goto L_Info;
case 3:
close;
}
}
mes "[Kafra Employee]";
mes "Hi there~! Would you like";
mes "to join our special ^529DFFBunny";
mes "Band Event^000000 hosted by the Kafra";
mes "Corporation and sponsored by";
mes "the Alberta Merchant Guild?";
next;
switch(select("Join the Event:Event Information:Cancel")) {
case 1:
set BUNYBND,1;
mes "[Kafra Employee]";
mes "Great! Thanks for";
mes "participating! If you";
mes "haven't already heard,";
mes "you need to collect these";
mes "items if you want me put a";
mes "Bunny Band together for you...";
next;
mes "[Kafra Employee]";
mes "100 Feathers,";
mes "1 Four-Leaf Clover,";
mes "1 Kitty Band and";
mes "1 Pearl. That's it!";
mes "Good luck and I'll be";
mes "waiting for you here~";
close;
case 2:
break;
case 3:
close;
}
L_Info:
mes "[Kafra Employee]";
mes "To thank our valued";
mes "customers, Kafra Corporation";
mes "has prepared a special event";
mes "where Kafra Employee will assemble";
mes "Bunny Bands for adventurers";
mes "who bring the required items.";
next;
mes "[Kafra Employee]";
mes "For this special,";
mes "one of a kind item,";
mes "bring 100 Feathers,";
mes "1 Four-Leaf Clover,";
mes "1 Kitty Band and";
mes "1 Pearl.";
next;
mes "[Kafra Employee]";
mes "When you're ready,";
mes "come back and bring";
mes "those items to me.";
mes "(Sponsored by the";
mes "Alberta Merchant Guild).";
close;
}
//============================================================
// Old changelog
//============================================================
//= 1.1 using duplicate command
//= 1.2 Fixed NPC location, removed NPC dupes [Lupus]
//= 1.3 RE-Fixed exploit V_V, also cleared used VAR [Lupus]
//= 1.4 replaced BUNYBND with @BUNYBND [Lupus]
//============================================================