//===== eAthena Script =======================================
//= Lighthalzen, Swaltzwalt Quest Part 1
//= Lighthalzen, Swaltzwalt Quest Part 2
//= Lighthalzen, Swaltzwalt Quest Part 3
//===== By: ==================================================
//= Gravity official script
//= CallNix (Part 1)
//= dunkle (Part 2 & 3)
//===== Current Version: =====================================
//= 1.0 working version
//= 1.1 fixed bug with wrong valuable [dunkle]
//= added and deleted some checks [dunkle]
//= fixed warps (but they are wrong) [dunkle]
//= fixed enabling of A Fine Gentleman [dunkle]
//= fixed bug with reward [dunkle]
//= 1.2 fixed bug in part with overflow timer (now you must wait untill next day, not 12 hours) [dunkle]
// changed some valuables [dunkle]
// fixed bugs in The broken Manufactoring [dunkle]
//= 1.2b fixed timer Ordinary Man [dunkle]
//= 1.3 fixed part1 bugs [dunkle]
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
//=
//=
//===== Additional Comments: =================================
//In alchemist_skills.txt comment because I use this NPC in the script:
//lhz_in01.gat,285,169,7 script Researcher#2 865,{
//Unknown Text
// mes "[Researcher]";
// mes "Hmm... I wonder...";
// close;
//}
//
//============================================================
yuno_pre.gat,79,69,0 warp inside_pre01 1,1,yuno_pre.gat,97,68
yuno_pre.gat,113,50,0 warp inside_pre02 1,1,yuno_pre.gat,58,22
yuno_pre.gat,54,22,0 warp inside_pre03 1,1,yuno_pre.gat,113,55
lhz_in01.gat,275,234,0 warp inside_pre04 1,1,lhz_in01.gat,277,161 //����� ������� �������� ������, � ����� ����� �����,
lhz_in01.gat,277,157,0 warp inside_pre04 1,1,lhz_in01.gat,275,231 //��� �� ���� ������� ������� :
//OnInit!
prontera.gat,0,0,0 script swarzwalt_trilogy -1,1,1{
OnInit:
disablenpc "kurelle";
disablenpc "President's Secretary#2";
disablenpc "Security#2";
disablenpc "area 1-5";
disablenpc "Kurelle#1";
set $SCHWALTZVALT_DOOR_FLAG,0;
stopnpctimer "schwalt2timer";
end;
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////
//Beginning. Lighthalzen, Swaltzwalt Quest Part 1/////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////
lighthalzen.gat,179,170,4 script Ordinary man 48,{
if (SCHWALTZVALT_PART2==23) {
mes "[Ghalstein]";
mes "arrr...";
mes "is you....";
mes ".....";
mes "Now? verything finish...";
mes "dream...vision";
next;
mes "[Ghalstein]";
mes "arr..most forgot...";
mes "This is your...";
mes "...cure...";
mes "Take this pill,";
mes "You'll never have to take it";
mes "anymore...";
next;
mes "[Ghalstein]";
mes ".......";
mes "We'll never meet each other anymore..";
getitem 617,1; //Old Violet Box
getexp 1800000,0; //Exp 1800000
set dtseligible , 1; //Here is Voting Right (dts warper)
set SCHWALTZVALT_PART2, 24;
close;
}
if (questpass_swaltwaltp1==1) goto l_alreadydone;
if ( (SCHWALTZVALT_PART1==2) || (SCHWALTZVALT_PART1==3) ) goto Quest_enable;
if ( (SCHWALTZVALT_PART1==1) && (gettime(5)!=schwalzday) ) goto L_NEXTDAY;
if (SCHWALTZVALT_PART1==1) goto l_hadspoken;
mes "[Ghalstein]";
mes "Hello,";
mes "is this a great city?";
menu "Hello",-,"This is a great city indeed",L_GREAT,"is still ok",L_OK;
next;
mes "[Ghalstein]";
mes " Yes, It a nice day. I wish you have good time in our city. See you later";
close;
L_OK:
next;
mes "[Ghalstein]";
mes "I like such sunny days... In such beautiful town...";
close;
L_GREAT:
next;
mes "[Ghalstein]";
mes "Well. This great city is only for really great people.";
mes "I wish you have good time here. Enjoy.";
close2;
mes "[??????]";
mes "is here";
mes "......";
mes "[??????]";
mes "hurry before we let people discover";
mes "us...";
mes "heard a familiar sound";
menu "Continue listen",l_listen,"do not listen",l_nolisten;
l_listen:
next;
mes "[??????]";
mes "Its all as we suposed to... Everything is similar to our plan";
mes "[??????]";
mes "Yes, thats really cool.";
next;
mes "[??????]";
mes "PSSS. Be silent";
mes "I think somebody else is here listening us. We will meet the other day.";
mes "[??????]";
mes "I agree";
set SCHWALTZVALT_PART1,1;
set schwalzday, gettime(5);
close;
end;
l_nolisten:
next;
mes "["+strcharinfo(0)+"]";
mes "I dont think this is interesting for me.";
close;
end;
L_NEXTDAY:
mes "[Ghalstein]";
mes "hi, how are you,";
mes "today weather is good?";
menu "Yes",l_da,"but last night",-;
next;
mes "[Ghalstein]";
mes "What was last night? I've heard nothing about it. Anything strange had happened?";
menu "I've heard you speaking to somebody about strange things.",-,"Nothing, sorry",L_NOTHING;
next;
mes "[Ghalstein]";
mes "I think you are mistaken guy. I dont know what are you talking about";
menu "Dont make a fool from me.",-,"Ok, sory",L_NOTHING;
next;
mes "[Ghalstein]";
mes "I say you, that i hadn't speak to anybody yesterday.Hey, Protector come here plese";
next;
mes "["+strcharinfo(0)+"]";
mes "..........";
mes "if really not him, he shouldn't";
mes "denied it so strongly";
mes "..........";
next;
mes "[Protector]";
mes "I have no intention to";
mes "interrogation you?";
mes "just because...";
menu "The matter that Mr.Ghalstein dealing with..",-,"i feel curious about it?",l_curious;
next;
mes "["+strcharinfo(0)+"]";
mes "I clearly remember him talking to somebody about some strange plans. I think he is planning something restrickted...";
next;
mes "[Protector]";
mes "Hm... Is that so mr. Ghalstein? Do you remember the constitution? Tell us the truth, or i shall arrest you";
next;
mes "[Ghalstein]";
mes "oh.. Ok. I was speaking about our community. Nothing interesting...";
next;
mes "[Protector]";
mes "Ok. Its about your Fishing clan? If so, i leave you. See you later";
next;
mes "[Ghalstein]";
mes "Well, I will tell you the truth. Please give me sometime to consider....";
mes "I belong to a secret group that antagonistic with another group and so we need some items";
mes "to be protected. So we were going to organize a trip to Reagent Shaw Research Center.";
next;
mes "[Ghalstein]";
mes "You can get there if you have passed BioLab quest. Its the second and third lvl.";
mes "But we have no brave to go there. What about helping us?";
menu "Ok, i shall help",-,"No,thanks",L_NOTHX;
next;
mes "[Ghalstein]";
mes "well then.But you must take this pill to go this quest. This pill will add some status to you.";
mes "when you shall finish quest - i will delete this status from your char.Is it OK with you?. I think It is.";
if ( checkweight(7226,1) == 0 ) goto l_overweight;
getitem (7226),1;
next;
mes "[Ghalstein]";
mes "I want you to collect all related biological exhibit and no need big quantity plus the most important thing.";
mes "You will simply recognize that things";
mes "There are some strange mobs there. So be careful. And last...People who go there dissapear. Nobody was back from there...";
next;
mes "[Ghalstein]";
mes "So you had to go to 2 and 3 lvl of BioLab. Be sure you have finish this quest. And bring me 10 Lab staff records, 10 Armlet of prisoner and 1 Pile of Imir heat";
set SCHWALTZVALT_PART1,2;
set schwalzday,0;
close;
l_curious:
mes "[Ghalstein]";
mes "even so i dont want to speak to smb who say such fool things. Cya.";
close;
L_NOTHX:
mes "[Ghalstein]";
mes "ye, its a pity i think. Have a nice day";
close;
L_NOTHING:
mes "[Ghalstein]";
mes "I've never think guy like you can think this way about me. I dont want to speak to you anymore";
close;
l_overweight:
mes "["+strcharinfo(0)+"]";
mes "sorry you can't take this item";
close;
Quest_enable:
if (countitem (7345) >= 10) && (countitem(7347) >=10) && (countitem(7346) >=1) goto Quest_end;
mes "[Ghalstein]";
mes "You havent geather items yet. Come back when you should.";
close;
Quest_end:
mes "[Ghalstein]";
mes "Well done. You have finished my part of quest.";
mes "Now, Visit Gushaar. He can be found sowhere around Yuno.";
next;
mes "[Ghalstein]";
mes "Yes, i have forgotten....";
mes "Now you are member of society Wind of Secret!";
mes "congratulations!";
delitem (7345),10;
delitem (7347),10;
delitem (7346),1;
getitem (7226),1;
getitem (7348),1;
set questpass_swaltwaltp1,1;
close;
l_hadspoken:
mes "[Ghalstein]";
mes "Sorry, but i have nothing to say to you anymore. Buy.";
close;
l_da:
mes "[Ghalstein]";
mes "Im happy you have time to think so too. See you";
close;
l_alreadydone:
mes "["+strcharinfo(0)+"]";
mes "I have already done this quest. I dont want to go there once more time!";
close;
}
//=======================================================================
lhz_dun02.gat,268,287,4 script The broken Manufactoring 111,{
if SCHWALTZVALT_PART1!=2 goto l_end;
mes "[The broken Manufactoring]";
mes "You see something shining inside the spoiling machines.Open up the machinr and check it,detected a round shape";
mes "object wich circulate with a mysterious shines.";
menu "Its seems like an important object",-,"But it looks nothing musch",l_nottake;
getitem(7346),1;
set SCHWALTZVALT_PART1,3;
mes "["+strcharinfo(0)+"]";
mes "Well, Now i suppose everything will be ok.";
close2;
npctalk "Creeep... Creeeep-Creep...*pfu*.";
mes "["+strcharinfo(0)+"]";
mes "Oooops....I dont think this machien will work anymore... I'll go better from here";
close;
end;
l_nottake:
close;
l_end:
mes "You see nothing there...";
close;
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////
//Ending. Lighthalzen, Swaltzwalt Quest Part 1/////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////
//NPC01 - Dismal Guy
yuno_fild04.gat,165,245,5 script Dismal Guy 89,{
if (SCHWALTZVALT_PART2>0) {
mes "[Dismal Guy]";
mes "Make your mission..we need you..";
close;
}
mes "[Dismal Guy]";
mes "Maybe you have some thing to show me?";
menu "Yeah, I have it",-,"I don't know what do you mean",DG_end01;
if ((countitem(7348)==0) || (questpass_swaltwaltp1!=1)) { //Membership Card, ����� ��������, �������� �� ������ ����� ������
next;
mes "[Dismal Guy]";
mes "You are trying to cheat me?";
mes "You don't have item which I am interesting in..";
mes "Bye! Come back, when you will have what I want.";
close;
}
//next;
//mes "[Dismal Guy]";
//mes "emm....";
//mes "got red and blue pill,";
//mes "which one you choose?";
//menu "Red pill",-,"Blue pill",-; //���� ������, ��� ����� ���� ������� ����� ������ (�� ���� � ������ ����� ��� ����� ���� ���� �����, ���� �������, �� �.�. �� ���� ������ ������, �� ����� ������� ��� �������)
//mes "Nowadays isn't the best time to live..";
next;
mes "[Dismal Guy]";
mes "Schwaltzvalt is control by evil ^0000FFRekenber Enterprise^000000";
mes "But we have organized a resistance called ^FF0000Wing Of Secret^000000 with the help of the President ^0000FFKarl Weierstrass^000000 to reform Schwaltzvalt Republic from the control of ^0000FFRekenber Enterprise^000000!";
next;
mes "[Dismal Guy]";
mes "I have a task for you.";
mes "You need to meet the candidate which won the president election ^0000FFKarl Weierstrass^000000";
mes "He wants to reform Schwaltzvalt Republic from the control of ^0000FFRekenber Enterprise^000000";
next;
mes "[Dismal Guy]";
mes "If you will unable to see ^0000FFKarl Weierstrass^000000, coordinate with his secrtary in Yuno at appointed time.";
mes "The best time will be betwen 8pm to 11pm or betwen 11am to 2pm";
set SCHWALTZVALT_PART2, 1; //������ ��� �������, ������ ����� � ���������.
next;
mes "[Dismal Guy]";
mes "The fate of the whole Republic in your brave hands! Bye!";
close;
DG_end01:
next;
mes "[Dismal Guy]";
mes "It'a a pity, I am finding you a good person..";
close;
}
//NPC02 - President's Secretary
yuno_pre.gat,69,20,5 script President's Secretary::pre 862,{
if (SCHWALTZVALT_PART2==4) {
mes "[Hes O'Neil]";
if(countitem(7342)==0) {mes "Where is documemt?";close;} //����� �� ���������, ���� ������ � ������.
delitem 7342,1; //����� �� ���������, ���� ������ � ������.
mes "Thanks a lot!";
set SCHWALTZVALT_PART2, 5; //������ � ����������� �� ������ ��� ���, ���� � Venice
close;
}
if (SCHWALTZVALT_PART2>=2) {
mes "[Hes O'Neil]";
mes "I glad to see you again!";
close;
}
if ( (gettime(3)>23) && (gettime(3)<11) ) || ( (gettime(3)>14) && (gettime(3)<20) ) {
mes "[Hes O'Neil]";
mes "It isn't reception time.";
mes "Come back betwen 8pm to 11pm or betwen 11am to 2pm.";
close;
}
mes "[Hes O'Neil]";
mes "Who are you?";
mes "How can I help?";
menu "emm..",-,"Meet up with Mr.President",PS_meet,"Nothing",PS_end01;
if (SCHWALTZVALT_PART2==1) {
next;
mes "[Hes O'Neil]";
mes "Heh, you don't know how to explain youself:)";
mes "But I know that Mr.President is waiting for you. Good Luck!";
set SCHWALTZVALT_PART2, 2; //������ ��� �������, ����� � ���������.
close;
}
next;
mes "[Hes O'Neil]";
mes "What do you want?";
mes "Don't waste my time please!";
close;
PS_meet:
next;
mes "[Hes O'Neil]";
mes "Sorry, but Mr.President is very busy.";
//emotion 14; //sry
close;
PS_end01:
next;
mes "[Hes O'Neil]";
mes "Sorry, I did't help you:(";
//emotion 14; //sry
close;
}
yuno_pre.gat,75,71,3 duplicate(pre) President's Secretary#2 862,0,0
//NPC03 - Security
yuno_pre.gat,95,71,5 script Security::sec 899,5,5 {
if (SCHWALTZVALT_PART2==4) {
mes "[Security]";
mes "Mr.President still meeting with other person.";
close;
}
if (SCHWALTZVALT_PART2>=3) {
mes "[Security]";
mes "Mr.Presideny is free now. You can come in.";
close2;
warp "yuno_pre.gat",75,70;
end;
}
if (SCHWALTZVALT_PART2!=2) {
mes "[Security]";
mes "Nobody has disposed to pass you!";
close;
}
if (rand(9)!=0) {
mes "[Security]";
mes "Please hold on for a moment.";
mes "Mr.President still meeting with other person.";
close;
}
enablenpc "kurelle";
mes "[Keshnaar]";
mes "Mr.President denied my petition about medical marihuana...";
//emotion 25; //sob
next;
mes "[Keshnaar]";
mes "I have collected 1000 signatures of the townspeople and nothing...";
//emotion 25; //sob
next;
mes "[Keshnaar]";
mes "Ok I must go and collect more signatures!";
next;
disablenpc "A Fine Gentleman";
mes "[Security]";
mes "Now Mr.President is free, you can pass.";
G_menu:
menu "Ok",S_warp,"Who is he?",-;
next;
mes "[Security]";
mes "Are you talking about Mr.Keshnaar?";
mes "Mr.Keshnaar works for Rekenber. He consulted with Mr.President.";
next;
goto G_menu;
S_warp:
set SCHWALTZVALT_PART2, 3; //� ��������� ���, ������ � ����������.
close2;
warp "yuno_pre.gat",75,70;
OnTouch:
if (SCHWALTZVALT_PART2==4) {
mes "...Suddenly your heard voices behind the door...";
mes "...but is too slighty, can't heard clearly...";
next;
mes "[?????]";
mes "...is true..";
mes "so........";
mes "......president...";
mes "[?????]";
mes "..their Investigation...";
mes ".........";
mes "....trap....";
mes "[?????]";
mes "...stop them....how?";
mes ".....,surely...";
mes "[?????]";
mes "next?...election...";
mes "....elected...";
next;
mes "...the sound became more slighty...";
mes "...can't heard anymore...";
close;
}
}
//NPC04 - A Fine Gentleman
yuno_pre.gat,96,69,3 script A Fine Gentleman::kurelle 82,{
close;
}
//NPC - KURELLE
yuno_pre.gat,69,74,0 duplicate(kurelle) Kurelle#1 109,0,0
//NPC - Security in presidents room
yuno_pre.gat,76,72,8 duplicate(sec) Security#2 899,0,0
//NPC05 - President Karl
yuno_pre.gat,69,79,5 script President Karl 872,{
cutin "lhz_karl",2;
if (SCHWALTZVALT_PART2==22) {
mes "...after the story about traitor ^FF0000Kurelle^000000 president looks stunned...";
next;
mes "[President Karl]";
mes "CALL MY SECRETARY NOOOOOOW!!!";
next;
mes ".....";
next;
enablenpc "President's Secretary#2";
mes "...Secretary looks too afraid...";
next;
cutin "",255;
mes "[Hes O'Neil]";
mes "Yes sir! What is your oders?";
next;
cutin "lhz_karl",2;
mes "[President Karl]";
mes "INVITE THIS TRAITOR ^FF0000KURELLE^000000 NOOOOW!!!";
next;
disablenpc "President's Secretary#2";
mes ".....";
next;
enablenpc "Kurelle#1";
mes "[President Karl]";
mes "What happened? Why did you betray us?";
next;
cutin "",255;
mes "[Kurelle]";
mes "You are right. I did it. I report all of your actions to the enterprise...";
mes "I did it by myself.";
next;
mes "[Kurelle]";
mes "When I carry on my plan, I meet with Rekenber people who are monitoring you...ha-ha!";
next;
mes "[Kurelle]";
mes "Therefore I take those opportunity to propose them my plan,";
mes "I provide information t0 them, to force you step down, I WILL BE THE NEXT PRESIDENT!!! HA-HA-HA";
next;
mes "[Kurelle]";
mes "Although you'll not step down sp soon...but your team will lost seriously!";
next;
mes "[Kurelle]";
mes "Yeap, your era is gone...";
mes "Now you can't do anything, just waiting to step down then is enough...";
mes "Ha ha...";
next;
cutin "lhz_karl",2;
mes "[President Karl]";
mes "SECURITY!!!";
enablenpc "Security#2";
next;
next;
mes "[President Karl]";
mes "He is crazy!! Jail him now!";
next;
cutin "",255;
mes "[Security]";
mes "Yes sir!";
disablenpc "Security#2";
disablenpc "Kurelle#1";
next;
cutin "lhz_karl",2;
mes "[President Karl]";
mes "It is the end of our Rebublic..";
mes "Soon it will fall..";
next;
mes "[President Karl]";
mes "Thank you brave man ..";
mes "...go away. Now I must stay here and wait the END..";
set SCHWALTZVALT_PART2, 23;
cutin "",255;
close;
}
if (SCHWALTZVALT_PART2==20) {
mes "[President Karl]";
mes "Very interesting...";
mes "With this information can give enterprise a big hit.";
if(countitem(7343)==0) {mes "Where is documemt?";cutin "",255; close;} //Sealed documemt
delitem 7343,1; //Sealed documemt
next;
mes "[President Karl]";
mes "But I can't understand why should we withdraw our members?...";
mes "...can you go to Esuna and ask her for reasons?";
set SCHWALTZVALT_PART2, 21; //������� � �����! (�������������� ��� �������:))))
cutin "",255;
close;
}
if (SCHWALTZVALT_PART2==18) {
mes "[President Karl]";
mes "It can't be true! You broght me a file containing all details of the Shinokas case!! ";
if(countitem(7344)==0) {mes "Where is Shinokas documemt?";cutin "",255; close;} //Shinokas documemt
delitem 7344,1; //Shinokas documemt
set SCHWALTZVALT_PART2, 19; //������� � �����!
next;
mes "...President Karl attentivly looking thought the papers...";
next;
mes "[President Karl]";
mes "The death of ^FF0000Shinokas^000000...";
mes "It is not important for us..";
mes "The most important thing is what they are going to do with ^0000FFYmir Heart Piece^000000 what is their main purpose.";
next;
mes "[President Karl]";
mes "I heard that when you are on the way to me. ^FF0000Esuna^000000 gained new information.";
mes "Bye! I will be waiting for new information. ";
cutin "",255;
close;
}
if (SCHWALTZVALT_PART2==9) {
mes "[President Karl]";
mes "Ohh! You brought me this secret document!? You are awesome!";
if(countitem(7343)==0) {mes "Where is documemt?";cutin "",255; close;} //Sealed Document
delitem 7343,1; //Sealed Document
mes "Let's see...";
next;
mes "[President Karl]";
mes "...";
next;
mes "[President Karl]";
mes "It is very-very interesting! One of ^0000FFRekenber Enterprise^000000 researcher is hiding in a secret place!";
mes "He knows some secret!!!!! His name is ^FF0000Shinokas^000000";
mes "...and the secret place is...";
next;
mes "[President Karl]";
mes "...^FF0000Einbroch^000000";
mes "So..your second mission is to find ^FF0000Shinokas^FF0000 in ^FF0000Einbroch^000000 and to know his secret!";
next;
mes "[President Karl]";
mes "Do you have any questions?";
next;
mes "["+strcharinfo(0)+"]";
mes "Yes...I hane one..";
mes "Shinikas is...";
next;
cutin "",255;
enablenpc "Security#2";
enablenpc "President's Secretary#2";
next;
mes "[Secutity]";
mes "Mr.President, Mrs.Hes O'Neil has urgent matter to see you. ";
next;
mes "...Mrs.Hes O'Neil brooght to the President a pack of documents...";
next;
cutin "lhz_karl",2;
mes "[President Karl]";
mes "Thanks to Mrs.Hes O'Neil we found a secret file! It is in the store room of ^0000FFReagent Belfa Headquater^000000";
next;
mes "[President Karl]";
mes "Ok. Go somewhere around ^FF0000Lighthalzen^000000, waiting for ^FF0000kafra service^000000 to contact with you.";
set SCHWALTZVALT_PART2, 10; //����� ������ ������ � ����������,
next;
disablenpc "Security#2";
disablenpc "President's Secretary#2";
cutin "",255;
close;
}
if (SCHWALTZVALT_PART2>=4) {
mes "[President Karl]";
mes "See ya!";
cutin "",255;
close;
}
if (SCHWALTZVALT_PART2<3) {
mes "[President Karl]";
mes "Who are you doing here?!";
next;
mes "[President Karl]";
mes "Secutity!!!!";
cutin "",255;
close2;
warp "yuno.gat",153,313;
}
mes "[President Karl]";
mes "I believe, you have many questions but.. ";
mes "...I am very busy, so the time I have is limited.";
PK_menu01:
menu "Objective of the ^FF0000Wing Of Secret^000000f",PK_obj01,"Objective of the ^0000FFRekenber Enterprise^000000",PK_obj02,"What is my Mission?",-;
next;
mes "[President Karl]";
mes "The first mission is to go ^0000FF'Aldebaran Kafra Headquater'^000000 to meet a guy called ^FF0000 Venice^000000. Then he will let you know what to do." ;
next;
mes "[President Karl]";
mes "One more thing...";
mes "Please, bring this document to ^FF0000Hes O'Neil^000000. Then you can continue your mission.";
getitem 7342,1; //File Folder
set SCHWALTZVALT_PART2, 4; //� ����������� ���� ���, ���� � ���������� �����.
cutin "",255;
close;
PK_obj01:
next;
mes "[President Karl]";
mes "It is resistance organization which try to reform Schwaltzvalt Republic with my help.";
mes "Before I was elected I was the member of this organization.";
mes "We should not admit the control of authority by ^0000FFRekenber Enterprise^000000!!!";
goto PK_menu01;
PK_obj02:
next;
mes "[President Karl]";
mes "^0000FFRekenber Enterprise^000000 - the worst organization in Rune Midgard!!";
mes "They try to get power.";
mes "To make the prices in shops is more expensive, to receive greater taxes from the townspeople, to start up development Rune Midgard on a way of fear and terror.";
goto PK_menu01;
}
//NPC06 - Venice
aldeba_in.gat,155,240,3 script Kafra Employee 859,{
if (SCHWALTZVALT_PART2==7) {
if(countitem(7343)==0) {mes "Where is documemt?";close;} //����� �� ���������
delitem 7343,1; //Sealed Document
mes "[Venice]";
mes "That is great!! You got this document!";
next;
mes "[Venice]";
mes "And how is Jargeah? Where is he?";
next;
mes "["+strcharinfo(0)+"]";
mes "He is....";
next;
mes "[Venice]";
mes "I see...";
mes "Here is document, give it to the President!";
getitem 7343,1; //Sealed Document
set SCHWALTZVALT_PART2, 9; //C Venice �� ������ ��� ���������, ���� �������� �������� � ����������.
close;
}
if (SCHWALTZVALT_PART2==6) {
mes "[Venice]";
mes "Find Jargeah please!";
close;
}
mes "["+strcharinfo(0)+"]";
mes "Can I know... are you Venice?";
next;
if (SCHWALTZVALT_PART2!=5) {
mes "[Kafra Employee]";
mes "May be yes and may be no!";
mes "I am thinking, go away!";
close;
}
mes "[Venice]";
mes "Yes, I am Venice.";
mes "What can I do for you?";
menu "Let her see the logo",-,"Nothing",V_end01;
next;
mes "[Venice]";
mes "Now I think that I can trust you..";
next;
mes "[Venice]";
mes "I am the member of ^FF0000Wing Of Secret^000000 organization.";
mes "I got terrible news...";
next;
mes "[Venice]";
mes "With our agent something happened on the half way between ^FF0000Lighthalzen^000000 and ^FF0000Einbroch^000000 in ^FF0000Grim Reaper's Valley^000000.";
mes "He needs help, his name is ^FF0000Jargeah^000000. Hurry up please!";
set SCHWALTZVALT_PART2, 6; //� Venice � ������ ��������� ���� ������ Jargeah
close;
V_end01:
next;
mes "[Venice]";
mes "Ok, come back when you will ready.";
close;
}
//NPC07 - Jargeah
lhz_fild02.gat,228,214,1 script A Wounded Man 887,{
mes "["+strcharinfo(0)+"]";
mes "It looks like a dead man...";
if (SCHWALTZVALT_PART2!=6) {
mes "["+strcharinfo(0)+"]";
mes "He is dead!!! I must go away from here...";
close;
}
mes "Maybe I can try to find something in his clothes..";
mes "...It isn't good, but I need to make it..";
next;
mes "...";
next;
mes "You found the Sealed Document!";
next;
getitem 7343,1; //Sealed Document
set SCHWALTZVALT_PART2, 7;
close;
}
//NPC08 - Esuna
lhz_fild01.gat,66,219,3 script A Mystery Woman 859,20,20{
if (SCHWALTZVALT_PART2==21) {
mes "[Esuna]";
mes "..........";
mes "The traitor in the internal is the problem!";
mes "..........";
next;
mes "[Esuna]";
mes "Those who able to seal the secret information, and drain it to opponents, only the President ";
mes "or his trusted aide with his ability ^FF0000Kurelle^000000";
next;
mes "[Esuna]";
mes "According to this information, he often meets with the organaizer of enterprize, ";
mes "from here we can said that he is the most suspicious target.";
next;
mes "[Esuna]";
mes "After infiltrated his residence, we found a lot of information and evidences that related with him!";
next;
mes "[Esuna]";
mes "The headquater odered us to hold any actions correlated with the President, ";
mes "and we determined that there is only disadvantage and it won't bring benefits anymore...";
next;
mes "[Esuna]";
mes "I think this is the last, good bye...";
set SCHWALTZVALT_PART2, 22; //����� � ����������! (������ �� ����� ��� ���, � �����, �� ��� ������� ���� 1.8�� �����)
close;
}
if (SCHWALTZVALT_PART2==19) {
mes "[Esuna]";
mes "I am too nervous..I lost many people of my group!";
mes "So we should use plan B. We must withdraw our members from Schwaltsvalt!";
next;
mes "[Esuna]";
mes "I think that it will be the best thing which we can do for our people.";
mes "Here is documents, containing the plan of operation and some negative information about ^0000FFRekenber Enterprise^000000, go to the President he must look throught this documents.";
getitem 7343,1; //Sealed Document
set SCHWALTZVALT_PART2, 20; //����� � ����������!
close;
}
if (SCHWALTZVALT_PART2==17) {
mes "[Esuna]";
if(countitem(7344)==0) {mes "Where is Case of Xinucarse";close;} //����� �� ���������,
mes "Haha!! You got these secret documents!! You are great!";
delitem 7344,1; //Case of Xinucarse
set SCHWALTZVALT_PART2, 18; //������ ���������! part 2 finished
mes "[Esuna]";
mes "I addded some new docements to the file! ";
getitem 7344,1; //Case of Xinucarse
next;
mes "[Esuna]";
mes "Now go to the President with this documents! ";
close;
}
if (SCHWALTZVALT_PART2==10) {
mes "[Esuna]";
mes "Due to emergency I'll give you a short brief, firstly the target of the mission is to infiltrate into the internal of enterpeise and steal the secret information.";
next;
mes "[Esuna]";
mes "It's too difficult to ifiltrate into the iternal, but we have secret agent from our side.";
mes "Go to ^0000FFpass^000000 and disarm the security system, and then bring out the information.";
next;
mes "[Esuna]";
mes "To cheat the security system fo first to the ^FF0000L.T.G. Store^000000 and buy some stuff.";
mes "After you entered, find a person called ^FF0000Lestin^000000";
set SCHWALTZVALT_PART2, 11; //C ����� �������� ���, ���� ������ �������
close;
}
mes "[Esuna]";
mes "I try to find some mushrooms...bye!";
close;
OnTouch:
if (SCHWALTZVALT_PART2==10) {
mes "?????";
mes "..here..plz...come over..";
close;
}
}
//��� ������ � ������, �� ������� �� ����� ��� �����, ���� ���� � ���� ���������...��� ��� lhz_in01 277 157
//NPC09 - Lestin
lhz_in01.gat,285,169,3 script Researcher#2 865,{
if (SCHWALTZVALT_PART2==16) {
mes "[Lestin]";
mes "My entry pass! Thank you.";
if(countitem(7349)==0) {mes "Where is my enty pass?";close;} //Card To Enter Document Room.
delitem 7349,1; //Card To Enter Document Room.
set SCHWALTZVALT_PART2, 17; //������ ����� ������ ��������� ����� � ��������� ������ ����� ������.
next;
mes "[Lestin]";
mes "Now, go to Esuna with these documents. Bye!";
close;
}
if (SCHWALTZVALT_PART2==11) {
mes "["+strcharinfo(0)+"]";
mes "Are you Lestin?";
next;
mes "[Lestin]";
mes "Yes, I am!";
mes "And you are a member of ^FF0000Wing Of Secret^000000 organization!";
mes "I can help you to steal secret documents!";
next;
mes "[Lestin]";
mes "Here is my ^0000FFpass^000000, but whis this ^0000FFpass^000000 you only can stay for ^FF00003 minutes^000000";
getitem 7349,1; //Card To Enter Document Room.
next;
mes "[Lestin]";
mes "The secret information is located at the right hand-side of the research room where I stayed just now. And this...!";
next;
mes "[Lestin]";
mes "...return me my ^0000FFpass^000000 when you will finish! Good Luck!";
set SCHWALTZVALT_PART2, 12; //������ ���� �������� ��������!
}
mes "[Researcher]";
mes "Hmm... I wonder...";
close;
}
//������� ������� ������:
//� ������� �������� ���������� 12...
//1. ���� 12, 13 ,14 � ���� ����� 0(�.�. ���� ���������) ���� ������������ �������
//2. ����������� ������, ��������� ���������, ���� ����� = 1
//3. � ��� ���� 3 ������, ����� ������� ���, �������� � �����, ���� ��������� ������ ���, �������� �������� � �����, ��� ����������� ���������� 13, ������� ������
//4. �������� �� ������� ������, ������ Shinokas, ����� ����������� 14, ������������ ����1-5
//5. ������� �� ����1-5, �������� ���������, ��� ������������� 15, ����� ���� � �����
//6. ���� � ��� 15 � ���� ����� 1 (�.�. ��� ������� ���), �� ������������ �������� �������� ����� � �������, �������� 16
//���� �� ������ � �� ������, ������ � ��� ���������� 13, 14 ��� 15, ���� ����� 0, ������� �������� � ��� ���������� �� �������, �������� ����� ���� � ������� �� ���������
//�������� � ��� 15 ����� �� ������, ����� �������. ��� �������� - ������ �� �����, ����� �������� ���� � ������� �����, ���������� 11 ����������. ���� ������� � ������ � ��������� �������.
//NPC10 - Door
lhz_in01.gat,177,30,1 script Door 111,{
if ( (SCHWALTZVALT_PART2==15) && ($SCHWALTZVALT_DOOR_FLAG==1) ) {
mes "You take out enty key.";
next;
mes "["+strcharinfo(0)+"]";
mes "Hm....I need to bring this key to Lestin!";
getitem 7349,1; //Card To Enter Document Room.
set SCHWALTZVALT_PART2, 16; //� �������
menu "Go out!",-;
close2;
warp "lhz_in01.gat",177,27;
end;
}
if ( (SCHWALTZVALT_PART2<15) && (SCHWALTZVALT_PART2>=13) && ($SCHWALTZVALT_DOOR_FLAG==0) ) {
menu "Go out!",-;
set SCHWALTZVALT_PART2,11; //�������, ����� � �������
mes "[Guards]";
mes "Intruder!!!";
close2;
warp "lighthalzen.gat",104,238;
end;
}
if (SCHWALTZVALT_PART2>15) { mes "I got all the documents I needed!";
close;
}
if ((SCHWALTZVALT_PART2<13) && $SCHWALTZVALT_DOOR_FLAG==0) {
mes "Here is Guards, they can't let you infiltrate!";
mes "You need to wait a little.";
close;
}
if ( (countitem(7349)>0) && (SCHWALTZVALT_PART2==12) && ($SCHWALTZVALT_DOOR_FLAG==1)) {//Card To Enter Document Room. �� ��������, �������� � ������
mes "You have the entry pass. You can infiltrate now.";
menu "Infiltrate",-;
mes "Please, input code number!";
input @tmp_code;
if (@tmp_code != 738495) {next; mes "Incorrect code!"; close;} //��� ����� � �������� �������� ������ ����
next;
delitem 7349,1; //Card To Enter Document Room
mes "Accepted.";
mes "You can stay in the documents room only for 3 minutes!.";
set SCHWALTZVALT_PART2, 13; //������� ������
close2;
warp "lhz_in01",178,33;
end;
}
mes "....";
close;
}
//NPC11 - Activate Guards
lhz_in01.gat,187,30,4 script Point of the review 111,1,0{
close;
OnTouch:
if ( (SCHWALTZVALT_PART2<=15) && (SCHWALTZVALT_PART2>=12) && ($SCHWALTZVALT_DOOR_FLAG==0) ){
mes "...It seemed that guards gonna smoke...";
stopnpctimer;
initnpctimer "schwalt2timer";
set $SCHWALTZVALT_DOOR_FLAG,1;
close;
}
mes "Nothing happened..";
close;
}
//NPC12 - File Search Engine
lhz_in01.gat,180,35,4 script File Search Engine 111,1,0{
close;
OnTouch:
if (SCHWALTZVALT_PART2==13) {
mes "-Activating the document seaching program-";
mes "-Please key in the information of the document...-";
mes "-..that you would like to search-";
input @tmp_phrase$;
if (@tmp_phrase$!="Shinokas") {next; mes "Nothing interesting was found!"; close;}
next;
mes "-relevant information of Shinokas-";
mes "-is being kept in area 1-5-";
enablenpc "area 1-5";
set SCHWALTZVALT_PART2, 14; //������������ ����1-5
close;
}
mes "Nothing happened..";
close;
}
//NPC13 - area 1-5
lhz_in01.gat,184,49,4 script area 1-5 111,1,0{
close;
OnTouch:
if (SCHWALTZVALT_PART2==14) {
mes "It is interesting. Here is the secret indormation about the heart of Ymir. I must bring this case to Esuna.";
getitem 7344,1; //Case of Xinucarse �� �������� � ������
set SCHWALTZVALT_PART2, 15; //������� ��������, ������ � ����� ������
close;
}
mes "["+strcharinfo(0)+"]";
mes "I don't know what to find!";
close;
}
//Timer
lhz_in01.gat,1,1,0 script schwalt2timer -1,{
OnTimer2000:
disablenpc "LhzRekGuard";
disablenpc "Guard#03";
end;
OnTimer182000:
enablenpc "LhzRekGuard";
enablenpc "Guard#03";
disablenpc "area 1-5";
set $SCHWALTZVALT_DOOR_FLAG,0;
stopnpctimer "schwalt2timer";
end;
}