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- Permanent Quest Variables -
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This file should help to understand and manage bit-wise quest
variables. You can store up to 31 boolean value into a single
variable. [Lupus]
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Variable: MISC_QUEST
Quest: Juice Maker Quest
Info: How to make juices. This bit keeps final state of the quest.
How to set: set MISC_QUEST,MISC_QUEST | 1;
How to check: if(MISC_QUEST & 1){}
Quest: Tempestra Quest
Info: Has you given a potion to Temperstra or not.
How to set: set MISC_QUEST,MISC_QUEST | 2;
How to check: if(MISC_QUEST & 2){}
Quest: Morgenstein Quest
Info: How to make Mixture & Counteragent. Also subquest for Alchemist Job
This bit keeps final state of the quest.
How to set: set MISC_QUEST,MISC_QUEST | 4;
How to check: if(MISC_QUEST & 4){}
Quest: Prontera Culvert Quest
Info: Could you enter the Prontera Culvert or not.
How to set: set MISC_QUEST,MISC_QUEST | 8;
How to check: if(MISC_QUEST & 8){}
Quest: Edgar's Offer
Info: Cheap ticket from Izlude to Alberta.
This bit keeps final state of the quest.
How to set: set MISC_QUEST,MISC_QUEST | 16;
How to check: if(MISC_QUEST & 16){}
Quest: Piano Quest
Info: The only way from Niflheim to Umbala.
How to set: set MISC_QUEST,MISC_QUEST | 32;
How to check: if(MISC_QUEST & 32){}
Quest: Bio Ethics Quest
Info: Bio Ethics quest for homunculus
skill for alchemists. This bit
is for final part of quest.
(completed or not.)[Evera]
How to set: set MISC_QUEST,MISC_QUEST|64;
How to check: if(MISC_QUEST&64){}
Quest: DTS Warper
Info: Not really a quest, but to
show if a person has
already voted. Cleaning
up the variables -.-;[Evera]
How to set: set MISC_QUEST,MISC_QUEST|128;
How to check: if(MISC_QUEST&128){}
Quest: Book of Devil
Info: The Lost Girl in Niflheim.
How to set: set MISC_QUEST,MISC_QUEST | 256;
How to check: if(MISC_QUEST & 256){}
Quest: ?
Info: ?
How to set: set MISC_QUEST,MISC_QUEST | ?;
How to check: if(MISC_QUEST & ?){}
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Variable: MISC_QUEST2
Quest: ?
Info: ?
How to set: set MISC_QUEST,MISC_QUEST | ?;
How to check: if(MISC_QUEST & ?){}
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