//===== Hercules Script ======================================
//= iRO Repeatable EXP Quests.
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.0
//===== Description: =========================================
//= [Official Conversion]
//= Added Monster Killing quests. (Dialog is semi-custom)
//= Repeatable EXP Quest (Powder of Butterfly)
//===== Additional Comments: =================================
//= 1.0 First version.
//============================================================
prt_fild04,356,148,3 script Laertes#Creamy_Hunt 798,{
if (checkquest(60122) != -1) {
if (checkquest(60122,HUNTING) != 2 ) {
mes "[Laertes]";
mes "Have you finished hunting the 50 Creamys?";
next;
switch(select("Yes:No:I want to quit")) {
case 1:
mes "[Laertes]";
mes "Hmm, I don't think you've hunted 50 yet...";
close;
case 2:
mes "[Laertes]";
mes "Remember, I need help hunting Creamys so go and hunt 50 of them.";
close;
case 3:
mes "[Laertes]";
mes "Are you sure that you want to stop hunting?";
mes "Any progress that you've made will be erased";
next;
switch(select("Yes:No")) {
case 1:
mes "[Laertes]";
mes "Ok then, well come back here if you change your mind.";
erasequest 60122;
close;
case 2:
mes "[Laertes]";
mes "Please kill 50 Creamys.";
close;
}
}
}
else {
mes "[Laertes]";
mes "Amazing, you did that with speed.";
getexp 2950,1125;
erasequest 60122;
close;
}
}
if (checkquest(60123) != -1) {
if (checkquest(60123,HUNTING) != 2 ) {
mes "[Laertes]";
mes "Have you finished hunting the 50 Creamys?";
next;
switch(select("Yes:No:I want to quit")) {
case 1:
mes "[Laertes]";
mes "Hmm, I don't think you've hunted 100 yet...";
close;
case 2:
mes "[Laertes]";
mes "Remember, I need help hunting Creamys so go and hunt 100 of them.";
close;
case 3:
mes "[Laertes]";
mes "Are you sure that you want to stop hunting?";
mes "Any progress that you've made will be erased";
next;
switch(select("Yes:No")) {
case 1:
mes "[Laertes]";
mes "Ok then, well come back here if you change your mind.";
erasequest 60123;
close;
case 2:
mes "[Laertes]";
mes "Please kill 100 Creamys.";
close;
}
}
}
else {
mes "[Laertes]";
mes "Amazing, you did that with speed.";
getexp 2950,1125;
getexp 2950,1125;
erasequest 60123;
close;
}
}
if (checkquest(60124) != -1) {
if (checkquest(60124,HUNTING) != 2 ) {
mes "[Laertes]";
mes "Have you finished hunting the 150 Creamys?";
next;
switch(select("Yes:No:I want to quit")) {
case 1:
mes "[Laertes]";
mes "Hmm, I don't think you've hunted 150 yet...";
close;
case 2:
mes "[Laertes]";
mes "Remember, I need help hunting Creamys so go and hunt 150 of them.";
close;
case 3:
mes "[Laertes]";
mes "Are you sure that you want to stop hunting?";
mes "Any progress that you've made will be erased";
next;
switch(select("Yes:No")) {
case 1:
mes "[Laertes]";
mes "Ok then, well come back here if you change your mind.";
erasequest 60124;
close;
case 2:
mes "[Laertes]";
mes "Please kill 150 Creamys.";
close;
}
}
}
else {
mes "[Laertes]";
mes "Amazing, you did that with speed.";
getexp 2950,1125;
getexp 2950,1125;
getexp 2950,1125;
erasequest 60124;
close;
}
}
//for minimum level
if (BaseLevel > 14) {
//for maximum level
if (BaseLevel < 45) {
mes "[Laertes]";
mes "Good Morning!";
mes "Perhaps you could help me?";
next;
switch(select("Sure:No")) {
case 1:
mes "[Laertes]";
mes "I work for an apothecary in Prontera.";
mes "I come here to collect materials for medicine.";
next;
switch(select("Gather Items:Hunt Creamys:Cancel")) {
case 1:
// Item turn in
mes "[Laertes]";
mes "I need to have a good supply of ^FF0000Powder of Butterfly^000000";
next;
switch(select("I have Powder of Butterfly:What did you need?")) {
case 1:
/*
if (checkweight(502,5) == 0) {
mes "[Laertes]";
mes "Hey, it looks like that the weight on";
mes "your back will crush you. Come back";
mes "after you have lost some weight.";
close;
}
*/
if (countitem(924) > 24) {
mes "[Laertes]";
mes "Hey, thank you again.";
mes "Here you go, as promised.";
delitem 924,25; //Powder_Of_Butterfly
getexp 2950,1125;
//getitem 502,5; //Orange_Potion
close;
}
else {
mes "[Laertes]";
mes "It doesn't look like you have enough.";
next;
mes "[Laertes]";
mes "If you bring me ^FF000025 Powder of Butterfly^000000,";
mes "I will give you some medical supplies.";
close;
}
case 2:
mes "[Laertes]";
mes "If you bring me ^FF000025 Powder of Butterfly^000000,";
mes "I will give you some medical supplies.";
close;
}
case 2:
// Kill Count Quest
mes "[Laertes]";
mes "Ah, ok I think you can help me out by hunting some Creamys.";
mes "How many would you like to hunt?";
next;
switch(select("50 Creamys:100 Creamys:150 Creamys")) {
case 1:
mes "[Laertes]";
mes "Come back when you've finished your task and I will give you a small reward.";
setquest 60122;
close;
case 2:
mes "[Laertes]";
mes "Come back when you've finished your task and I will give you a small reward.";
setquest 60123;
close;
case 3:
mes "[Laertes]";
mes "Come back when you've finished your task and I will give you a small reward.";
setquest 60124;
close;
}
case 3:
mes "[Laertes]";
mes "If you change your mind, please come back.";
close;
}
case 2:
mes "[Laertes]";
mes "If you change your mind, please come back.";
close;
}
}
else {
mes "[Laertes]";
mes "Good Morning!";
next;
mes "[Laertes]";
mes "I work for an apothecary in Prontera";
mes "I come here to collect materials for medicine.";
close;
}
}
else {
mes "[Laertes]";
mes "Your level is too low!";
next;
mes "[Laertes]";
mes "Go kill more Porings!";
close;
}
}