//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015 Hercules Dev Team
//= Copyright (C) Lupus
//= Copyright (C) L0ne_W0lf
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Niflheim Guide (Pre-Renewal)
//================= Description ===========================================
//= Guides for the City of Niflheim
//================= Current Version =======================================
//= 1.3
//=========================================================================
niflheim,107,156,6 script Roaming Man#nif 4_M_NFMAN,{
mes "[Ricael]";
mes "You must be lost...";
mes "Why would anyone come";
mes "to this horrid, dreadful";
mes "place on purpose...??";
next;
mes "[Ricael]";
mes "Ever since I stumbled fell down into this giant tree, I've suffered endlessly here. I've wasted years in sadness, being unable to escape Niflheim.";
next;
mes "[Ricael]";
mes "But in searching for an";
mes "escape route, I probably know";
mes "this town better than anyone";
mes "else. I guess knowing the";
mes "layout might help you escape";
mes "if it weren't so futile.";
next;
switch(select("Ask building locations.", "Remove marks on the mini-map.", "Cancel.")) {
case 1:
mes "[Ricael]";
mes "So, um, which place do you want to know about?";
next;
switch(select("Witch's castle", "Tool shop", "Weapon shop", "Pub", "Cancel")) {
case 1:
mes "[Ricael]";
mes "There. I made a ^FF3355+^000000 mark";
mes "on your mini-map so that you can";
mes "go to the castle where that";
mes "creepy witch lives.";
next;
mes "[Ricael]";
mes "I went there once, but then I";
mes "ran away and decided that I";
mes "should try to not die as much";
mes "as possible. That's pretty";
mes "much my life goal here in";
mes "Niflheim.";
viewpoint 1,253,191,2,0xFF3355;
break;
case 2:
mes "[Ricael]";
mes "The Tool shop is located";
mes "at the ^CE6300+^000000 mark I made";
mes "on your mini-map.";
next;
mes "[Ricael]";
mes "They sell some unique items that";
mes "you cannot find outside of this";
mes "town. Of course, they weren't so";
mes "special once I realized no";
mes "Potion can ease the pain I feel.";
mes "...I wish I was in prison.";
emotion e_wah;
viewpoint 1,217,196,3,0xCE6300;
break;
case 3:
mes "[Ricael]";
mes "The Weapon shop is located";
mes "at the ^55FF33+^000000 mark I made";
mes "on your mini-map.";
next;
mes "[Ricael]";
mes "They sell some unique items which";
mes "you cannot find outside of this";
mes "town... Of course, fighting";
mes "the monsters here will just";
mes "make them angrier. You may as";
mes "well let them eat you.";
emotion e_wah;
viewpoint 1,216,171,4,0x55FF33;
break;
case 4:
mes "[Ricael]";
mes "The Pub is located at";
mes "the ^3355FF+^000000 mark I've made";
mes "on your mini-map.";
next;
mes "[Ricael]";
mes "Sometimes I see dead people in the";
mes "Pub enjoying themselves, having a";
mes "good time. I used to be able to";
mes "have fun once, but now all I feel";
mes "is the cold tingle of loneliness";
mes "and despair...every waking moment.";
viewpoint 1,189,207,5,0x3355FF;
break;
case 5:
mes "[Ricael]";
mes "If you want to remove the location";
mes "marks from your mini-map, please";
mes "choose 'Remove marks on the";
mes "mini-map' from the menu.";
}
break;
case 2:
viewpoint 2,253,191,2,0xFF3355;
viewpoint 2,217,196,3,0xCE6300;
viewpoint 2,216,171,4,0x55FF33;
viewpoint 2,189,207,5,0x3355FF;
mes "[Ricael]";
mes "I removed the location marks from";
mes "your mini-map. Go ahead and ask";
mes "me if you want to mark the";
mes "building locations again. It";
mes "helps me ignore the depression";
mes "that gnaws at me constantly.";
break;
case 3:
mes "[Ricael]";
mes "It's not a good idea to search";
mes "Niflheim by yourself...";
mes "At least try to be careful.";
break;
}
close;
}