//===== Hercules Script ======================================
//= Niflheim Guide
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.3
//===== Description: =========================================
//= [Official Conversion]
//= Guides for the City of Niflheim
//===== Additional Comments: =================================
//= 1.1 Fixed location command format [Lupus]
//= 1.2 Optimized, updated common guide names [Lupus]
//= 1.3 Rescripted to official 10.3 standards. [L0ne_W0lf]
//============================================================
niflheim,107,156,6 script Roaming Man#nif 798,{
mes "[Ricael]";
mes "You must be lost...";
mes "Why would anyone come";
mes "to this horrid, dreadful";
mes "place on purpose...??";
next;
mes "[Ricael]";
mes "Ever since I stumbled fell down into this giant tree, I've suffered endlessly here. I've wasted years in sadness, being unable to escape Niflheim.";
next;
mes "[Ricael]";
mes "But in searching for an";
mes "escape route, I probably know";
mes "this town better than anyone";
mes "else. I guess knowing the";
mes "layout might help you escape";
mes "if it weren't so futile.";
next;
switch(select("Ask building locations.:Remove marks on the mini-map.:Cancel.")) {
case 1:
mes "[Ricael]";
mes "So, um, which place do you want to know about?";
next;
switch(select("Witch's castle:Tool shop:Weapon shop:Pub:Cancel")) {
case 1:
mes "[Ricael]";
mes "There. I made a ^FF3355+^000000 mark";
mes "on your mini-map so that you can";
mes "go to the castle where that";
mes "creepy witch lives.";
next;
mes "[Ricael]";
mes "I went there once, but then I";
mes "ran away and decided that I";
mes "should try to not die as much";
mes "as possible. That's pretty";
mes "much my life goal here in";
mes "Niflheim.";
viewpoint 1,253,191,2,0xFF3355;
break;
case 2:
mes "[Ricael]";
mes "The Tool shop is located";
mes "at the ^CE6300+^000000 mark I made";
mes "on your mini-map.";
next;
mes "[Ricael]";
mes "They sell some unique items that";
mes "you cannot find outside of this";
mes "town. Of course, they weren't so";
mes "special once I realized no";
mes "Potion can ease the pain I feel.";
mes "...I wish I was in prison.";
emotion e_wah;
viewpoint 1,217,196,3,0xCE6300;
break;
case 3:
mes "[Ricael]";
mes "The Weapon shop is located";
mes "at the ^55FF33+^000000 mark I made";
mes "on your mini-map.";
next;
mes "[Ricael]";
mes "They sell some unique items which";
mes "you cannot find outside of this";
mes "town... Of course, fighting";
mes "the monsters here will just";
mes "make them angrier. You may as";
mes "well let them eat you.";
emotion e_wah;
viewpoint 1,216,171,4,0x55FF33;
break;
case 4:
mes "[Ricael]";
mes "The Pub is located at";
mes "the ^3355FF+^000000 mark I've made";
mes "on your mini-map.";
next;
mes "[Ricael]";
mes "Sometimes I see dead people in the";
mes "Pub enjoying themselves, having a";
mes "good time. I used to be able to";
mes "have fun once, but now all I feel";
mes "is the cold tingle of loneliness";
mes "and despair...every waking moment.";
viewpoint 1,189,207,5,0x3355FF;
break;
case 5:
mes "[Ricael]";
mes "If you want to remove the location";
mes "marks from your mini-map, please";
mes "choose 'Remove marks on the";
mes "mini-map' from the menu.";
}
break;
case 2:
viewpoint 2,253,191,2,0xFF3355;
viewpoint 2,217,196,3,0xCE6300;
viewpoint 2,216,171,4,0x55FF33;
viewpoint 2,189,207,5,0x3355FF;
mes "[Ricael]";
mes "I removed the location marks from";
mes "your mini-map. Go ahead and ask";
mes "me if you want to mark the";
mes "building locations again. It";
mes "helps me ignore the depression";
mes "that gnaws at me constantly.";
break;
case 3:
mes "[Ricael]";
mes "It's not a good idea to search";
mes "Niflheim by yourself...";
mes "At least try to be careful.";
break;
}
close;
}