//===== rAthena Script =======================================
//= Morroc Guides
//===== By: ==================================================
//= kobra_k88; L0ne_W0lf
//===== Current Version: =====================================
//= 1.4a
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
//= [Official Conversion]
//= Guides for the City of Morroc
//===== Additional Comments: =================================
//= 1.1 Now using duplicate command.
//= 1.2 Optimized, updated common guide names [Lupus]
//= 1.3 Removed Duplicates [Silent]
//= 1.4 rescripted to official 10.3 standards. [L0ne_W0lf]
//= 1.4a Fixed some errors with the loop[Samuray22]
// -Thanks to $ephiroth.
//============================================================
morocc,153,286,6 script Guide#moc::MocGuide 707,{
cutin "moc_soldier",2;
mes "[Morroc Guide]";
mes "Welcome to Morroc,";
mes "the frontier town of the";
mes "Rune-Midgarts Kingdom.";
mes "Please ask me for help if";
mes "you're having any trouble";
mes "finding anything in town.";
set .@loop1,1;
while (.@loop1) {
next;
switch(select("City Guide:Remove Marks from Mini-Map:Notice:Cancel")) {
case 1:
mes "[Morroc Guide]";
mes "Please select";
mes "a location from";
mes "the following menu.";
if (.@compass_check == 0) {
mes "Would you like me";
mes "to mark locations";
mes "on your Mini-Map?";
next;
if (select("Yes.:No.") == 1) set .@compass_check,1;
}
set .@loop2,1;
while(.@loop2) {
if (.@wait_button_chk == 0) set .@wait_button_chk,1;
else next;
switch(select("^FF0000Thief Guild^000000:Weapon Shop:Inn:Pub:Mercenary Guild:Forge:Cancel")) {
case 1:
mes "[Morroc Guide]";
mes "The Thief Guild is";
mes "in charge of all Job";
mes "Changes to the Thief";
mes "Class. From what I hear,";
mes "you can find them inside";
mes "the Pyramids nearby...";
if (.@compass_check)
viewpoint 1,24,297,2,0xFF0000;
break;
case 2:
mes "[Morroc Guide]";
mes "The Weapon Shop";
mes "is in the southeast";
mes "end of Morroc.";
if (.@compass_check)
viewpoint 1,253,56,3,0xFF00FF;
break;
case 3:
mes "[Morroc Guide]";
mes "There are Inns";
mes "where you can rest";
mes "at the southeast and";
mes "northeast ends of Morroc.";
if (.@compass_check) {
viewpoint 1,197,66,4,0xFF00FF;
viewpoint 1,273,269,5,0xFF00FF;
}
break;
case 4:
mes "[Morroc Guide]";
mes "You can find the";
mes "Pub in northeast Morroc.";
if (.@compass_check)
viewpoint 1,52,259,6,0xFF00FF;
break;
case 5:
mes "[Morroc Guide]";
mes "The Mercenary";
mes "Guild is located";
mes "in East Morroc.";
if (.@compass_check)
viewpoint 1,284,171,7,0x00FF00;
break;
case 6:
mes "[Morroc Guide]";
mes "The Forge is";
mes "located just";
mes "southwest from";
mes "the center of Morroc.";
if (.@compass_check)
viewpoint 1,47,47,7,0xFF00FF;
break;
case 7:
mes "[Morroc Guide]";
mes "Please ask me to ''Remove";
mes "Marks from Mini-Map'' if you";
mes "no longer wish to have the";
mes "location marks displayed";
mes "on your Mini-Map.";
set .@loop2,0;
}
}
break;
case 2:
viewpoint 2,237,41,2,0x00FF00;
viewpoint 2,237,41,3,0x0000FF;
viewpoint 2,46,345,4,0x00FF00;
viewpoint 2,175,220,5,0xFF0000;
viewpoint 2,175,220,6,0xFF0000;
viewpoint 2,175,220,7,0xFF0000;
set .@compass_check,0;
break;
case 3:
mes "[Morroc Guide]";
mes "Advances in sorcery and";
mes "technology have allowed";
mes "us to update our information";
mes "system, enabling up to mark";
mes "locations on your Mini-Map";
mes "for easier navigation.";
next;
mes "[Morroc Guide]";
mes "Your Mini-Map is located";
mes "in the upper right corner";
mes "of the screen. If you can't";
mes "see it, press the Ctrl + Tab";
mes "keys or click the ''Map'' button in your Basic Info Window.";
next;
mes "[Morroc Guide]";
mes "On your Mini-Map,";
mes "click on the ''+'' and ''-''";
mes "symbols to zoom in and";
mes "our of your Mini-Map. We";
mes "hope you enjoy your travels";
mes "here in the city of Morroc.";
break;
case 4:
mes "[Morroc Guide]";
mes "Alright then,";
mes "try to stay out of";
mes "too much trouble";
mes "out there, adventurer.";
close2;
set .@loop1,0;
}
}
cutin "moc_soldier",255;
end;
}
morocc,54,97,0 duplicate(MocGuide) Guide#2moc 707