//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015 Hercules Dev Team
//= Copyright (C) Playtester
//= Copyright (C) Samuray22
//= Copyright (C) Silent
//= Copyright (C) erKURITA
//= Copyright (C) MasterOfMuppets
//= Copyright (C) Lupus
//= Copyright (C) L0ne_W0lf
//= Copyright (C) kobra_k88
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Al De Baran Guides (Pre-Renewal)
//================= Description ===========================================
//= Guides for the City of Al De Baran
//================= Current Version =======================================
//= 1.7
//=========================================================================
aldebaran,139,63,4 script Soldier#alde 8W_SOLDIER,{
cutin "prt_soldier",2;
mes "[Al De Baran Guard]";
mes "I'm just an ordinary guard";
mes "that you could find in any other city. I don't think I even have a name...";
next;
mes "[Al De Baran Guard]";
mes "I am in charge of the Service Guides from the Al De Baran Garrison. Let me guide you";
mes "through our town!";
next;
if (select("Get Location Guide.", "End conversation.") == 1) {
viewpoint 1,61,229,0,0xFF6633;
viewpoint 1,72,197,1,0x0000FF;
viewpoint 1,223,222,2,0x00FFFF;
viewpoint 1,233,105,3,0x515151;
viewpoint 1,197,70,4,0x3355FF;
viewpoint 1,60,60,5,0xFF5555;
mes "^FF6633+^000000 -> Kafra Main Office ";
mes "^0000FF+^000000 -> Weapon Shop ";
mes "^00FFFF+^000000 -> Sorcerer Guild (Closed)";
mes "^515151+^000000 -> Pub";
mes "^3355FF+^000000 -> Item Shop";
mes "^FF5555+^000000 -> Alchemist Guild";
close2;
cutin "prt_soldier",255;
end;
}
mes "[Al De Baran Guard]";
mes "We are sworn to protect Al De Baran! May the forces of evil always be crushed by the";
mes "righteous fist of good!";
close2;
cutin "prt_soldier",255;
end;
}
aldebaran,133,108,4 script Soldier#2alde 8W_SOLDIER,{
cutin "prt_soldier",2;
mes "[Al De Baran Guard]";
mes "I'm just an";
mes "ordinary guard,";
mes "the kind you can";
mes "find in any other city.";
next;
mes "[Al De Baran Guard]";
mes "When I'm not too busy";
mes "protecting the Al De Baran";
mes "populace, I'm here giving directions to adventurers";
mes "like yourself.";
next;
switch(select("Kafra Main Office ", "Weapon Shop ", "Sorcerer Guild ", "Pub ", "Item Shop ", "Alchemist Guild ", "End Conversation ")) {
case 1:
viewpoint 1,61,229,0,0xFF6633;
mes "^FF6633+^000000 -> Kafra Main Office ";
break;
case 2:
viewpoint 1,72,197,1,0x0000FF;
mes "^0000FF+^000000 -> Weapon Shop ";
break;
case 3:
viewpoint 1,223,222,2,0x00FFFF;
mes "^00FFFF+^000000 -> Sorcerer Guild (Closed)";
break;
case 4:
viewpoint 1,233,105,3,0x515151;
mes "^515151+^000000 -> Pub ";
break;
case 5:
viewpoint 1,197,70,4,0x3355FF;
mes "^3355FF+^000000 -> Item Shop ";
break;
case 6:
viewpoint 1,60,60,5,0xFF5555;
mes "^FF5555+^000000 -> Alchemist Guild";
break;
case 7:
mes "[Al De Baran Guard]";
mes "We are sworn to";
mes "protect Al De Baran!";
mes "May the forces of good";
mes "always prevail over evil~";
break;
}
close2;
cutin "prt_soldier",255;
end;
}