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path: root/npc/other/tougijou.txt
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/===============================================================================
// ���Z��EVENT
//===============================================================================
gonryun.gat,180,117,0	script	�\�� ���h	85,{
	if (Class == 0) goto Lnovice;
	if (event_tougijou == 1) goto LStart2;
	mes "[�\�� ���h]";
	mes "�����`�A�����y���܂���z��";
	mes "���Ȃ����Ȃ��B��H�N�A�͂�";
	mes "����悤���ȁB������Ƃ������̂�";
	mes "����񂾂��A����Ă݂邩�H";
	next;
	menu "����Ă݂�",L1,"�����Ȃ�",L2,"��������",L3;
L1:
	mes "[�\�� ���h]";
	mes "�����`�A����ς艴�̖ڂɋ�����";
	mes "�Ȃ������B����������グ����";
	mes "�������Ƃ������Ă��B";
	mes "�����A��������B";
	next;
//�v���n���^�[730�A�R690BS770(ATK�Ō��܂�Hܶ��)
	if (checkweight(7049,730)) goto Lweightok;
		mes "^0000ff�\�� ���h�́A���Ȃ����";
		mes "���Ȃ�傫�����Ȑ΂��w���A";
		mes "�����グ�Ă݂�ƌ������B";
		mes "�����A�d�����Ď����グ���Ȃ������B^000000";
		next;
		mes "[�\�� ���h]";
		mes "�܂��C�s�s�����ȁB";
		mes "���������C�s���Ă��痈�ȁB";
		close;
Lweightok:
	getitem 7049,730;
	set event_tougijou,1;
	mes "^0000ff�\�� ���h�́A���Ȃ����";
	mes "���Ȃ�傫�����Ȑ΂��w���A";
	mes "�����グ�Ă݂�ƌ������B";
	mes "���Ȃ��́A�y�X�Ɛ΂������グ���B^000000";
	next;
	emotion 21;
	mes "[�\�� ���h]";
	mes "�͂͂��A����ς艴�̖ڂ�";
	mes "�����͂Ȃ������B���x�������ɁA";
	mes "����������������B";
	mes "���ꂶ�Ⴀ�ȁI";
	close;
L2:
	mes "[�\�� ���h]";
	mes "�������B";
	mes "�����A������Ɨ͂�����΁A";
	mes "�ʔ����̌����ł���񂾂��ˁB";
	mes "�͂͂��A�C����������A";
	mes "���킵�Ă݂ȁB";
	close;
L3:
	emotion 32;
	mes "[�\�� ���h]";
	mes "����́A�l����������ȁB";
	mes "�͂����c�c�B";
	close;
LStart2:
	mes "[�\�� ���h]";
	mes "���`�A�܂�������ȁI";
	mes "�ʔ������ɍs���Ă݂������H";
	next;
	menu "�s��",-,"��߂�",Lno;
		mes "[�\�� ���h]";
		mes "�������Ȃ�������B";
		mes "���͂͂͂͂��B";
		mes "���ꂶ�Ⴀ�A�y����ł����I";
		next;
		warp "gon_test.gat",53,6;
		break;
	Lno:
		mes "[�\�� ���h]";
		mes "��߂�̂��B�܂��A";
		mes "��������������ȁB";
		mes "���ꂶ�Ⴀ�ȁI";
		close;
Lnovice:
	mes "[�\�� ���h]";
	mes "�m�[�r�X�́A�X�֍s���B";
	close;
}
//===============================================================================
gon_test.gat,50,14,4	script	�T���Ǘ���	780,{
	close;
OnInit:
	waitingroom "�����Ă�������!!",1,"�T���Ǘ���::Onwarp";
	break;
Onwarp:
	set @addmon,0;
	set @kengaku,0;
	warp "gon_test.gat",44,86;
	KillMonster "gon_test.gat","All";
	addtimer 120000,"gontimer120000";
	disablenpc "�T���Ǘ���";
	break;
}
//===============================================================================
gon_test.gat,46,14,4	script	���Z��ē���	770,{
	mes "[�\�� �t�B����]";
	mes "�c�c";
	mes "���c�c��������Ⴂ�܂��B";
	mes "������͓��Z��ł��B";
	mes "�����������܂����H";
	next;
	menu "���Z����āH",L1,"���삳��A�����Ԃ͂���܂����H",L2,"�ϗ��Ȃɍs������",L3,"�A��",L4,"���ɂȂ�",L5;
L1:
	mes "[�\�� �t�B����]";
	mes "���Z��́A���̂��Ƃ��A";
	mes "�����X�^�[�Ɛ키���ł��B";
	next;
	mes "[�\�� �t�B����]";
	mes "���x���ʂ̃����X�^�[��p�ӂ��Ă���";
	mes "�܂��̂ŁA���Z�������A�����҂�";
	mes "�b�������A���D���ȃ����X�^�[��";
	mes "���Ăт��������B";
	next;
	mes "[�\�� �t�B����]";
	mes "�܂��A�������Ԃ͓��ꂩ��3���ł��B";
	mes "�����ӂ��������B";
	close;
L2:
	mes "[�\�� �t�B����]";
	mes "���c�c�͂��H";
	mes "���A�d�����ł�����c�c�B";
	mes "�\���󂲂����܂���B";
	close;
L3:
	mes "[�\�� �t�B����]";
	mes "�������܂�܂����B";
	mes "���肪�Ƃ��������܂��B";
	mes "�y�������Ԃ����߂������������B";
	next;
	set @kengaku,1;
	warp "gon_test.gat",25,99;
	break;
L4:
	mes "[�\�� �t�B����]";
	mes "���肪�Ƃ��������܂����B";
	mes "����A����������p�������B";
	next;
	warp "gonryun.gat",177,112;
	break;
L5:
	mes "[�\�� �t�B����]";
	mes "�c�c�B";
	mes "���悤�Ȃ�B";
	close;
}
//===============================================================================
gon_test.gat,42,89,4	script	������	774,{
	if (@kengaku == 1) goto LError;
	if (@addmon == 1) goto Lalready;
	mes "[�\�� �����E]";
	mes "��������Ⴂ�܂��B";
	mes "�ǂ̃����X�^�[���������܂����H";
	next;
	menu "�O���[�v�P",L1,"�O���[�v�Q",L2,"�O���[�v�R",L3,"�O���[�v�S",L4,"�O���[�v�T",L5,"�O���[�v�U",L6,"�O���[�v�V",L7,"�O���[�v�W",L8,"�O���[�v�X",L9,"�O���[�v�P�O",L10,"�O���[�v�P�P",L11;
	L1:
		menu "�߂܂�",L1_1,"�H����",L1_2,"�n��",L1_3,"��������",L1_4,"�؂菝",L1_5,"�����a",L1_6;
		L1_1:
			monster "gon_test.gat",58,87,"�߂܂�",1419,1,"mobend";set @addmon,1;close;
		L1_2:
			monster "gon_test.gat",58,87,"�H����",1428,1,"mobend";set @addmon,1;close;
		L1_3:
			monster "gon_test.gat",58,87,"�n��",1434,1,"mobend";set @addmon,1;close;
		L1_4:
			monster "gon_test.gat",58,87,"��",1430,1,"mobend";set @addmon,1;close;
		L1_5:
			monster "gon_test.gat",58,87,"�؂菝",1457,1,"mobend";set @addmon,1;close;
		L1_6:
			monster "gon_test.gat",58,87,"�����a",1432,1,"mobend";set @addmon,1;close;
	L2:
		menu "�T�}�G��",L2_1,"�g����",L2_2,"�J���Q�C�V",L2_3,"�u���b�N�h�b�N",L2_4,"�����E",L2_5,"�L���E�V",L2_6;
		L2_1:
			monster "gon_test.gat",58,87,"�T�}�G��",1462,1,"mobend";set @addmon,1;close;
		L2_2:
			monster "gon_test.gat",58,87,"�g����",1442,1,"mobend";set @addmon,1;close;
		L2_3:
			monster "gon_test.gat",58,87,"�J���Q�C�V",1469,1,"mobend";set @addmon,1;close;
		L2_4:
			monster "gon_test.gat",58,87,"�u���b�N�h�b�N",1460,1,"mobend";set @addmon,1;close;
		L2_5:
			monster "gon_test.gat",58,87,"�����E",1425,1,"mobend";set @addmon,1;close;
		L2_6:
			monster "gon_test.gat",58,87,"�L���E�V",1472,1,"mobend";set @addmon,1;close;
	L3:
		menu "����",L3_1,"�I��",L3_2,"�����",L3_3,"�₽��",L3_4,"�M��",L3_5,"����",L3_6;
		L3_1:
			monster "gon_test.gat",58,87,"����",1454,1,"mobend";set @addmon,1;close;
		L3_2:
			monster "gon_test.gat",58,87,"�I��",1443,1,"mobend";set @addmon,1;close;
		L3_3:
			monster "gon_test.gat",58,87,"�����",1455,1,"mobend";set @addmon,1;close;
		L3_4:
			monster "gon_test.gat",58,87,"�₽��",1426,1,"mobend";set @addmon,1;close;
		L3_5:
			monster "gon_test.gat",58,87,"�M��",1436,1,"mobend";set @addmon,1;close;
		L3_6:
			monster "gon_test.gat",58,87,"����",1423,1,"mobend";set @addmon,1;close;
	L4:
		menu "�Վi",L4_1,"�^�}�l�M",L4_2,"��S��",L4_3,"����l�`",L4_4,"�}�b�`����̏���",L4_5,"�",L4_6;
		L4_1:
			monster "gon_test.gat",58,87,"�Վi",1458,1,"mobend";set @addmon,1;close;
		L4_2:
			monster "gon_test.gat",58,87,"�^�}�l�M",1440,1,"mobend";set @addmon,1;close;
		L4_3:
			monster "gon_test.gat",58,87,"��S��",1429,1,"mobend";set @addmon,1;close;
		L4_4:
			monster "gon_test.gat",58,87,"����l�`",1459,1,"mobend";set @addmon,1;close;
		L4_5:
			monster "gon_test.gat",58,87,"�}�b�`����̏���",1444,1,"mobend";set @addmon,1;close;
		L4_6:
			monster "gon_test.gat",58,87,"�",1422,1,"mobend";set @addmon,1;close;
	L5:
		menu "����",L5_1,"����",L5_2,"�C��",L5_3,"�ŗ�",L5_4,"�—�",L5_5,"�u�S",L5_6;
		L5_1:
			monster "gon_test.gat",58,87,"����",1421,1,"mobend";set @addmon,1;close;
		L5_2:
			monster "gon_test.gat",58,87,"����",1481,1,"mobend";set @addmon,1;close;
		L5_3:
			monster "gon_test.gat",58,87,"�C��",1424,1,"mobend";set @addmon,1;close;
		L5_4:
			monster "gon_test.gat",58,87,"�ŗ�",1465,1,"mobend";set @addmon,1;close;
		L5_5:
			monster "gon_test.gat",58,87,"�—�",1466,1,"mobend";set @addmon,1;close;
		L5_6:
			monster "gon_test.gat",58,87,"�u�S",1433,1,"mobend";set @addmon,1;close;
	L6:
		menu "��",L6_1,"�����Ă��@",L6_2,"���_",L6_3,"����",L6_4,"�t�r�_",L6_5,"�эj",L6_6;
		L6_1:
			monster "gon_test.gat",58,87,"��",1427,1,"mobend";set @addmon,1;close;
		L6_2:
			monster "gon_test.gat",58,87,"�������x",1473,1,"mobend";set @addmon,1;close;
		L6_3:
			monster "gon_test.gat",58,87,"���_",1431,1,"mobend";set @addmon,1;close;
		L6_4:
			monster "gon_test.gat",58,87,"����",1446,1,"mobend";set @addmon,1;close;
		L6_5:
			monster "gon_test.gat",58,87,"�t�r�_",1474,1,"mobend";set @addmon,1;close;
		L6_6:
			monster "gon_test.gat",58,87,"�эj",1471,1,"mobend";set @addmon,1;close;
	L7:
		menu "��",L7_1,"��",L7_2,"���",L7_3,"�Z",L7_4,"�|",L7_5,"�S��",L7_6;
		L7_1:
			monster "gon_test.gat",58,87,"��",1450,1,"mobend";set @addmon,1;close;
		L7_2:
			monster "gon_test.gat",58,87,"��",1439,1,"mobend";set @addmon,1;close;
		L7_3:
			monster "gon_test.gat",58,87,"���",1461,1,"mobend";set @addmon,1;close;
		L7_4:
			monster "gon_test.gat",58,87,"�Z",1467,1,"mobend";set @addmon,1;close;
		L7_5:
			monster "gon_test.gat",58,87,"�|",1453,1,"mobend";set @addmon,1;close;
		L7_6:
			monster "gon_test.gat",58,87,"�S��",1479,1,"mobend";set @addmon,1;close;
	L8:
		menu "�O",L8_1,"��",L8_2,"��",L8_3,"��",L8_4,"�ؓ�",L8_5,"��",L8_6;
		L8_1:
			monster "gon_test.gat",58,87,"�O",1451,1,"mobend";set @addmon,1;close;
		L8_2:
			monster "gon_test.gat",58,87,"��",1475,1,"mobend";set @addmon,1;close;
		L8_3:
			monster "gon_test.gat",58,87,"��",1437,1,"mobend";set @addmon,1;close;
		L8_4:
			monster "gon_test.gat",58,87,"��",1441,1,"mobend";set @addmon,1;close;
		L8_5:
			monster "gon_test.gat",58,87,"�ؓ�",1476,1,"mobend";set @addmon,1;close;
		L8_6:
			monster "gon_test.gat",58,87,"��",1435,1,"mobend";set @addmon,1;close;
	L9:
		menu "��",L9_1,"��",L9_2,"�{",L9_3,"���",L9_4,"��",L9_5,"��",L9_6;
		L9_1:
			monster "gon_test.gat",58,87,"��",1477,1,"mobend";set @addmon,1;close;
		L9_2:
			monster "gon_test.gat",58,87,"��",1448,1,"mobend";set @addmon,1;close;
		L9_3:
			monster "gon_test.gat",58,87,"�{",1478,1,"mobend";set @addmon,1;close;
		L9_4:
			monster "gon_test.gat",58,87,"���",1489,1,"mobend";set @addmon,1;close;
		L9_5:
			monster "gon_test.gat",58,87,"��",1488,1,"mobend";set @addmon,1;close;
		L9_6:
			monster "gon_test.gat",58,87,"��",1438,1,"mobend";set @addmon,1;close;
	L10:
		menu "����",L10_1,"�M���j",L10_2,"���Y���s�l",L10_3,"�ˑR�ψٗ�",L10_4,"�����b",L10_5,"����",L10_6;
		L10_1:
			monster "gon_test.gat",58,87,"����",1482,1,"mobend";set @addmon,1;close;
		L10_2:
			monster "gon_test.gat",58,87,"�M���j",1464,1,"mobend";set @addmon,1;close;
		L10_3:
			monster "gon_test.gat",58,87,"���Y���s�l",1487,1,"mobend";set @addmon,1;close;
		L10_4:
			monster "gon_test.gat",58,87,"�ˑR�ψٗ�",1449,1,"mobend";set @addmon,1;close;
		L10_5:
			monster "gon_test.gat",58,87,"�����b",1456,1,"mobend";set @addmon,1;close;
		L10_6:
			monster "gon_test.gat",58,87,"����",1486,1,"mobend";set @addmon,1;close;
	L11:
		menu "��l",L11_1,"�ÎE��",L11_2,"��",L11_3,"������",L11_4,"���m",L11_5;
		L11_1:
			monster "gon_test.gat",58,87,"��l",1447,1,"mobend";set @addmon,1;close;
		L11_2:
			monster "gon_test.gat",58,87,"�ÎE��",1483,1,"mobend";set @addmon,1;close;
		L11_3:
			monster "gon_test.gat",58,87,"��",1490,1,"mobend";set @addmon,1;close;
		L11_4:
			monster "gon_test.gat",58,87,"������",1484,1,"mobend";set @addmon,1;close;
		L11_5:
			monster "gon_test.gat",58,87,"���m",1485,1,"mobend";set @addmon,1;close;
Lalready:
	mes "[�\�� �����E]";
	mes "���Ƀ����X�^�[���������܂����B";
	mes "1��Ƀ����X�^�[��1�C����";
	mes "���̃����X�^�[����������Ȃ�΁A";
	mes "�ē��ꂵ�Ă��������B";
	close;
LError:
	mes "[�\�� �����E]";
	mes "�����ɐ\�����݂����Ă���";
	mes "�����ꂭ�������B";
	close;
}
//===============================================================================
gon_test.gat,51,90,0	script	gontimer120000	-1,{
	mapannounce "gon_test.gat",": �c��P���ł��B",0;
	deltimer "gontimer120000";
	addtimer 60000,"gontimer180000";
	break;
}
gon_test.gat,50,90,0	script	gontimer180000	-1,{
Onend:
	mapannounce "gon_test.gat",": �������ԂɂȂ�܂����B",0;
	areawarp "gon_test.gat",42,82,73,91,"gon_test.gat",44,4;
	deltimer "gontimer180000";
	enablenpc "�T���Ǘ���";
	killmonster "gon_test.gat","All";
	break;
}
//===============================================================================
gon_test.gat,58,87,0	script	mobend	-1,{
	mapannounce "gon_test.gat","������ : ���߂łƂ��������܂��I�܂��̂���������҂����Ă���܂��B",0;
	addtimer 3000,"mobend::OnReturn";
	break;
OnReturn:
	warp "gon_test.gat",44,4;
	deltimer "mobend";
	deltimer "gontimer180000";
	deltimer "gontimer120000";
	enablenpc "�T���Ǘ���";
	break;
}
//===============================================================================
gon_test.gat,70,103,4	script	�o���ē���	773,{
	mes "[�`�F �G���G��]";
	mes "�A��܂����H";
	next;
	menu "�A��",-,"�A��Ȃ�",Lno;
		mes "[�`�F �G���G��]";
		mes "���肪�Ƃ��������܂����B";
		mes "�悯��΁A�܂����Ă��������ˁB";
		next;
		warp "gon_test.gat",44,4;
		set @kengaku,0;
		break;
	Lno:
		mes "[�`�F �G���G��]";
		mes "���肪�Ƃ��������܂����B";
		close;
}